RetroArch/configuration.c
zoltanvb 3d221f2c99
Fix autoconf profile saving for devices not in their default port. (#17156)
User slot (player #) and joypad driver port is by default the same, but
it can be changed either manually or automatically (reserved device).
Use the correct index for detecting values associated with the port.
2024-11-03 15:59:30 -08:00

6643 lines
292 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2014-2017 - Jean-André Santoni
* Copyright (C) 2015-2019 - Andrés Suárez (input remapping + other things)
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <ctype.h>
#include <libretro.h>
#include <file/config_file.h>
#include <file/file_path.h>
#include <compat/strl.h>
#include <compat/posix_string.h>
#include <string/stdstring.h>
#include <streams/file_stream.h>
#include <array/rhmap.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "file_path_special.h"
#include "command.h"
#include "configuration.h"
#include "content.h"
#include "config.def.h"
#include "config.features.h"
#include "input/input_keymaps.h"
#include "input/input_remapping.h"
#include "led/led_defines.h"
#include "defaults.h"
#include "core.h"
#include "paths.h"
#include "retroarch.h"
#include "verbosity.h"
#include "audio/audio_driver.h"
#include "record/record_driver.h"
#include "gfx/gfx_animation.h"
#include "tasks/task_content.h"
#include "tasks/tasks_internal.h"
#include "list_special.h"
#if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
#include "uwp/uwp_func.h"
#endif
#include "lakka.h"
#ifdef HAVE_LAKKA_SWITCH
#include "lakka-switch.h"
#endif
#if defined(HAVE_LIBNX)
#include "switch_performance_profiles.h"
#endif
#if __APPLE__
#include "ui/drivers/cocoa/apple_platform.h"
#endif
#ifdef HAVE_LAKKA
#include <time.h>
#endif
enum video_driver_enum
{
VIDEO_GL = 0,
VIDEO_GL1,
VIDEO_GL_CORE,
VIDEO_VULKAN,
VIDEO_METAL,
VIDEO_DRM,
VIDEO_XVIDEO,
VIDEO_SDL,
VIDEO_SDL2,
VIDEO_SDL_DINGUX,
VIDEO_SDL_RS90,
VIDEO_EXT,
VIDEO_WII,
VIDEO_WIIU,
VIDEO_XENON360,
VIDEO_PSP1,
VIDEO_VITA2D,
VIDEO_PS2,
VIDEO_CTR,
VIDEO_SWITCH,
VIDEO_D3D8,
VIDEO_D3D9_CG,
VIDEO_D3D9_HLSL,
VIDEO_D3D10,
VIDEO_D3D11,
VIDEO_D3D12,
VIDEO_VG,
VIDEO_OMAP,
VIDEO_EXYNOS,
VIDEO_SUNXI,
VIDEO_DISPMANX,
VIDEO_CACA,
VIDEO_GDI,
VIDEO_VGA,
VIDEO_FPGA,
VIDEO_RSX,
VIDEO_NULL
};
enum audio_driver_enum
{
AUDIO_RSOUND = VIDEO_NULL + 1,
AUDIO_AUDIOIO,
AUDIO_OSS,
AUDIO_ALSA,
AUDIO_ALSATHREAD,
AUDIO_TINYALSA,
AUDIO_ROAR,
AUDIO_AL,
AUDIO_SL,
AUDIO_JACK,
AUDIO_SDL,
AUDIO_SDL2,
AUDIO_XAUDIO,
AUDIO_PULSE,
AUDIO_EXT,
AUDIO_DSOUND,
AUDIO_WASAPI,
AUDIO_COREAUDIO,
AUDIO_COREAUDIO3,
AUDIO_PS3,
AUDIO_XENON360,
AUDIO_WII,
AUDIO_WIIU,
AUDIO_RWEBAUDIO,
AUDIO_PSP,
AUDIO_PS2,
AUDIO_CTR,
AUDIO_SWITCH,
AUDIO_NULL
};
enum microphone_driver_enum
{
MICROPHONE_ALSA = AUDIO_NULL + 1,
MICROPHONE_ALSATHREAD,
MICROPHONE_SDL2,
MICROPHONE_WASAPI,
MICROPHONE_NULL
};
enum audio_resampler_driver_enum
{
AUDIO_RESAMPLER_CC = MICROPHONE_NULL + 1,
AUDIO_RESAMPLER_SINC,
AUDIO_RESAMPLER_NEAREST,
AUDIO_RESAMPLER_NULL
};
enum input_driver_enum
{
INPUT_ANDROID = AUDIO_RESAMPLER_NULL + 1,
INPUT_SDL,
INPUT_SDL2,
INPUT_SDL_DINGUX,
INPUT_X,
INPUT_WAYLAND,
INPUT_DINPUT,
INPUT_PS4,
INPUT_PS3,
INPUT_PSP,
INPUT_PS2,
INPUT_CTR,
INPUT_SWITCH,
INPUT_XENON360,
INPUT_WII,
INPUT_WIIU,
INPUT_XINPUT,
INPUT_UWP,
INPUT_UDEV,
INPUT_LINUXRAW,
INPUT_COCOA,
INPUT_QNX,
INPUT_RWEBINPUT,
INPUT_DOS,
INPUT_WINRAW,
INPUT_NULL
};
enum joypad_driver_enum
{
JOYPAD_PS3 = INPUT_NULL + 1,
JOYPAD_XINPUT,
JOYPAD_GX,
JOYPAD_WIIU,
JOYPAD_XDK,
JOYPAD_PS4,
JOYPAD_PSP,
JOYPAD_PS2,
JOYPAD_CTR,
JOYPAD_SWITCH,
JOYPAD_DINPUT,
JOYPAD_UDEV,
JOYPAD_LINUXRAW,
JOYPAD_ANDROID,
JOYPAD_SDL,
JOYPAD_SDL_DINGUX,
JOYPAD_DOS,
JOYPAD_HID,
JOYPAD_QNX,
JOYPAD_RWEBPAD,
JOYPAD_MFI,
JOYPAD_NULL
};
enum camera_driver_enum
{
CAMERA_V4L2 = JOYPAD_NULL + 1,
CAMERA_RWEBCAM,
CAMERA_ANDROID,
CAMERA_AVFOUNDATION,
CAMERA_NULL
};
enum bluetooth_driver_enum
{
BLUETOOTH_BLUETOOTHCTL = CAMERA_NULL + 1,
BLUETOOTH_BLUEZ,
BLUETOOTH_NULL
};
enum wifi_driver_enum
{
WIFI_CONNMANCTL = BLUETOOTH_NULL + 1,
WIFI_NMCLI,
WIFI_NULL
};
enum location_driver_enum
{
LOCATION_ANDROID = WIFI_NULL + 1,
LOCATION_CORELOCATION,
LOCATION_NULL
};
enum osk_driver_enum
{
OSK_PS3 = LOCATION_NULL + 1,
OSK_NULL
};
enum menu_driver_enum
{
MENU_RGUI = OSK_NULL + 1,
MENU_MATERIALUI,
MENU_XMB,
MENU_STRIPES,
MENU_OZONE,
MENU_NULL
};
enum record_driver_enum
{
RECORD_FFMPEG = MENU_NULL + 1,
RECORD_NULL
};
enum midi_driver_enum
{
MIDI_WINMM = RECORD_NULL + 1,
MIDI_ALSA,
MIDI_NULL
};
#define DECLARE_BIND(base, bind, desc) { #base, desc, 0, bind, true }
#define DECLARE_META_BIND(level, base, bind, desc) { #base, desc, level, bind, true }
const struct input_bind_map input_config_bind_map[RARCH_BIND_LIST_END_NULL] = {
DECLARE_BIND(b, RETRO_DEVICE_ID_JOYPAD_B, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_B),
DECLARE_BIND(y, RETRO_DEVICE_ID_JOYPAD_Y, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_Y),
DECLARE_BIND(select, RETRO_DEVICE_ID_JOYPAD_SELECT,MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_SELECT),
DECLARE_BIND(start, RETRO_DEVICE_ID_JOYPAD_START, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_START),
DECLARE_BIND(up, RETRO_DEVICE_ID_JOYPAD_UP, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_UP),
DECLARE_BIND(down, RETRO_DEVICE_ID_JOYPAD_DOWN, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_DOWN),
DECLARE_BIND(left, RETRO_DEVICE_ID_JOYPAD_LEFT, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_LEFT),
DECLARE_BIND(right, RETRO_DEVICE_ID_JOYPAD_RIGHT, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_RIGHT),
DECLARE_BIND(a, RETRO_DEVICE_ID_JOYPAD_A, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_A),
DECLARE_BIND(x, RETRO_DEVICE_ID_JOYPAD_X, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_X),
DECLARE_BIND(l, RETRO_DEVICE_ID_JOYPAD_L, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L),
DECLARE_BIND(r, RETRO_DEVICE_ID_JOYPAD_R, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R),
DECLARE_BIND(l2, RETRO_DEVICE_ID_JOYPAD_L2, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L2),
DECLARE_BIND(r2, RETRO_DEVICE_ID_JOYPAD_R2, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R2),
DECLARE_BIND(l3, RETRO_DEVICE_ID_JOYPAD_L3, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L3),
DECLARE_BIND(r3, RETRO_DEVICE_ID_JOYPAD_R3, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R3),
DECLARE_BIND(l_x_plus, RARCH_ANALOG_LEFT_X_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X_PLUS),
DECLARE_BIND(l_x_minus, RARCH_ANALOG_LEFT_X_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X_MINUS),
DECLARE_BIND(l_y_plus, RARCH_ANALOG_LEFT_Y_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y_PLUS),
DECLARE_BIND(l_y_minus, RARCH_ANALOG_LEFT_Y_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y_MINUS),
DECLARE_BIND(r_x_plus, RARCH_ANALOG_RIGHT_X_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X_PLUS),
DECLARE_BIND(r_x_minus, RARCH_ANALOG_RIGHT_X_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X_MINUS),
DECLARE_BIND(r_y_plus, RARCH_ANALOG_RIGHT_Y_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y_PLUS),
DECLARE_BIND(r_y_minus, RARCH_ANALOG_RIGHT_Y_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y_MINUS),
DECLARE_BIND(gun_trigger, RARCH_LIGHTGUN_TRIGGER, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_TRIGGER),
DECLARE_BIND(gun_offscreen_shot, RARCH_LIGHTGUN_RELOAD, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_RELOAD),
DECLARE_BIND(gun_aux_a, RARCH_LIGHTGUN_AUX_A, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_A),
DECLARE_BIND(gun_aux_b, RARCH_LIGHTGUN_AUX_B, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_B),
DECLARE_BIND(gun_aux_c, RARCH_LIGHTGUN_AUX_C, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_C),
DECLARE_BIND(gun_start, RARCH_LIGHTGUN_START, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_START),
DECLARE_BIND(gun_select, RARCH_LIGHTGUN_SELECT, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_SELECT),
DECLARE_BIND(gun_dpad_up, RARCH_LIGHTGUN_DPAD_UP, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_UP),
DECLARE_BIND(gun_dpad_down, RARCH_LIGHTGUN_DPAD_DOWN, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_DOWN),
DECLARE_BIND(gun_dpad_left, RARCH_LIGHTGUN_DPAD_LEFT, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_LEFT),
DECLARE_BIND(gun_dpad_right, RARCH_LIGHTGUN_DPAD_RIGHT, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_RIGHT),
DECLARE_BIND(turbo, RARCH_TURBO_ENABLE, MENU_ENUM_LABEL_VALUE_INPUT_TURBO_ENABLE),
DECLARE_META_BIND(2, enable_hotkey, RARCH_ENABLE_HOTKEY, MENU_ENUM_LABEL_VALUE_INPUT_META_ENABLE_HOTKEY),
#ifdef HAVE_MENU
DECLARE_META_BIND(1, menu_toggle, RARCH_MENU_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_MENU_TOGGLE),
#endif
#ifdef HAVE_LAKKA
DECLARE_META_BIND(2, exit_emulator, RARCH_QUIT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_RESTART_KEY),
#else
DECLARE_META_BIND(2, exit_emulator, RARCH_QUIT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_QUIT_KEY),
#endif
DECLARE_META_BIND(2, close_content, RARCH_CLOSE_CONTENT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_CLOSE_CONTENT_KEY),
DECLARE_META_BIND(2, reset, RARCH_RESET, MENU_ENUM_LABEL_VALUE_INPUT_META_RESET),
DECLARE_META_BIND(1, toggle_fast_forward, RARCH_FAST_FORWARD_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_FAST_FORWARD_KEY),
DECLARE_META_BIND(2, hold_fast_forward, RARCH_FAST_FORWARD_HOLD_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_FAST_FORWARD_HOLD_KEY),
DECLARE_META_BIND(1, toggle_slowmotion, RARCH_SLOWMOTION_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SLOWMOTION_KEY),
DECLARE_META_BIND(2, hold_slowmotion, RARCH_SLOWMOTION_HOLD_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SLOWMOTION_HOLD_KEY),
DECLARE_META_BIND(1, rewind, RARCH_REWIND, MENU_ENUM_LABEL_VALUE_INPUT_META_REWIND),
DECLARE_META_BIND(2, pause_toggle, RARCH_PAUSE_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_PAUSE_TOGGLE),
DECLARE_META_BIND(2, frame_advance, RARCH_FRAMEADVANCE, MENU_ENUM_LABEL_VALUE_INPUT_META_FRAMEADVANCE),
DECLARE_META_BIND(2, audio_mute, RARCH_MUTE, MENU_ENUM_LABEL_VALUE_INPUT_META_MUTE),
DECLARE_META_BIND(2, volume_up, RARCH_VOLUME_UP, MENU_ENUM_LABEL_VALUE_INPUT_META_VOLUME_UP),
DECLARE_META_BIND(2, volume_down, RARCH_VOLUME_DOWN, MENU_ENUM_LABEL_VALUE_INPUT_META_VOLUME_DOWN),
DECLARE_META_BIND(1, load_state, RARCH_LOAD_STATE_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_LOAD_STATE_KEY),
DECLARE_META_BIND(1, save_state, RARCH_SAVE_STATE_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SAVE_STATE_KEY),
DECLARE_META_BIND(2, state_slot_increase, RARCH_STATE_SLOT_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_META_STATE_SLOT_PLUS),
DECLARE_META_BIND(2, state_slot_decrease, RARCH_STATE_SLOT_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_META_STATE_SLOT_MINUS),
DECLARE_META_BIND(1, play_replay, RARCH_PLAY_REPLAY_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_PLAY_REPLAY_KEY),
DECLARE_META_BIND(1, record_replay, RARCH_RECORD_REPLAY_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_RECORD_REPLAY_KEY),
DECLARE_META_BIND(1, halt_replay, RARCH_HALT_REPLAY_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_HALT_REPLAY_KEY),
DECLARE_META_BIND(2, replay_slot_increase, RARCH_REPLAY_SLOT_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_META_REPLAY_SLOT_PLUS),
DECLARE_META_BIND(2, replay_slot_decrease, RARCH_REPLAY_SLOT_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_META_REPLAY_SLOT_MINUS),
DECLARE_META_BIND(2, disk_eject_toggle, RARCH_DISK_EJECT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_EJECT_TOGGLE),
DECLARE_META_BIND(2, disk_next, RARCH_DISK_NEXT, MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_NEXT),
DECLARE_META_BIND(2, disk_prev, RARCH_DISK_PREV, MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_PREV),
DECLARE_META_BIND(2, shader_toggle, RARCH_SHADER_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_TOGGLE),
DECLARE_META_BIND(2, shader_next, RARCH_SHADER_NEXT, MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_NEXT),
DECLARE_META_BIND(2, shader_prev, RARCH_SHADER_PREV, MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_PREV),
DECLARE_META_BIND(2, cheat_toggle, RARCH_CHEAT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_TOGGLE),
DECLARE_META_BIND(2, cheat_index_plus, RARCH_CHEAT_INDEX_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_INDEX_PLUS),
DECLARE_META_BIND(2, cheat_index_minus, RARCH_CHEAT_INDEX_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_INDEX_MINUS),
DECLARE_META_BIND(2, screenshot, RARCH_SCREENSHOT, MENU_ENUM_LABEL_VALUE_INPUT_META_SCREENSHOT),
DECLARE_META_BIND(2, recording_toggle, RARCH_RECORDING_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_RECORDING_TOGGLE),
DECLARE_META_BIND(2, streaming_toggle, RARCH_STREAMING_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_STREAMING_TOGGLE),
DECLARE_META_BIND(2, grab_mouse_toggle, RARCH_GRAB_MOUSE_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_GRAB_MOUSE_TOGGLE),
DECLARE_META_BIND(2, game_focus_toggle, RARCH_GAME_FOCUS_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_GAME_FOCUS_TOGGLE),
DECLARE_META_BIND(2, toggle_fullscreen, RARCH_FULLSCREEN_TOGGLE_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_FULLSCREEN_TOGGLE_KEY),
DECLARE_META_BIND(2, desktop_menu_toggle, RARCH_UI_COMPANION_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_UI_COMPANION_TOGGLE),
DECLARE_META_BIND(2, toggle_vrr_runloop, RARCH_VRR_RUNLOOP_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_VRR_RUNLOOP_TOGGLE),
DECLARE_META_BIND(2, runahead_toggle, RARCH_RUNAHEAD_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_RUNAHEAD_TOGGLE),
DECLARE_META_BIND(2, preempt_toggle, RARCH_PREEMPT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_PREEMPT_TOGGLE),
DECLARE_META_BIND(2, fps_toggle, RARCH_FPS_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_FPS_TOGGLE),
DECLARE_META_BIND(2, toggle_statistics, RARCH_STATISTICS_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_STATISTICS_TOGGLE),
DECLARE_META_BIND(2, ai_service, RARCH_AI_SERVICE, MENU_ENUM_LABEL_VALUE_INPUT_META_AI_SERVICE),
DECLARE_META_BIND(2, netplay_ping_toggle, RARCH_NETPLAY_PING_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_PING_TOGGLE),
DECLARE_META_BIND(2, netplay_host_toggle, RARCH_NETPLAY_HOST_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_HOST_TOGGLE),
DECLARE_META_BIND(2, netplay_game_watch, RARCH_NETPLAY_GAME_WATCH, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_GAME_WATCH),
DECLARE_META_BIND(2, netplay_player_chat, RARCH_NETPLAY_PLAYER_CHAT, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_PLAYER_CHAT),
DECLARE_META_BIND(2, netplay_fade_chat_toggle, RARCH_NETPLAY_FADE_CHAT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_FADE_CHAT_TOGGLE),
/* Hidden in displaylist */
DECLARE_META_BIND(2, overlay_next, RARCH_OVERLAY_NEXT, MENU_ENUM_LABEL_VALUE_INPUT_META_OVERLAY_NEXT),
DECLARE_META_BIND(2, osk_toggle, RARCH_OSK, MENU_ENUM_LABEL_VALUE_INPUT_META_OSK),
#if 0
/* Deprecated */
DECLARE_META_BIND(2, send_debug_info, RARCH_SEND_DEBUG_INFO, MENU_ENUM_LABEL_VALUE_INPUT_META_SEND_DEBUG_INFO),
#endif
};
#if defined(HAVE_METAL)
#if defined(HAVE_VULKAN)
/* Default to Vulkan/MoltenVK when available */
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VULKAN;
#else
/* iOS supports both the OpenGL and Metal video drivers; default to OpenGL since Metal support is preliminary */
#if defined(HAVE_COCOATOUCH) && defined(HAVE_OPENGL)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL;
#else
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_METAL;
#endif
#endif
#elif defined(HAVE_D3D11) || defined(__WINRT__) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
/* Default to D3D11 in UWP, even when its compiled with ANGLE, since ANGLE is just calling D3D anyway.*/
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D11;
#elif defined(HAVE_OPENGL1) && defined(_MSC_VER) && (_MSC_VER <= 1600)
/* On Windows XP and earlier, use gl1 by default
* (regular opengl has compatibility issues with
* obsolete hardware drivers...) */
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL1;
#elif defined(HAVE_VITA2D)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VITA2D;
#elif defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) || defined(HAVE_PSGL)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL;
#elif defined(HAVE_OPENGL_CORE) && !defined(__HAIKU__)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL_CORE;
#elif defined(HAVE_OPENGL1)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL1;
#elif defined(HAVE_VULKAN)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VULKAN;
#elif defined(GEKKO)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_WII;
#elif defined(WIIU)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_WIIU;
#elif defined(XENON)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_XENON360;
#elif defined(HAVE_D3D12)
/* FIXME/WARNING: DX12 performance on Xbox is horrible for
* some reason. For now, we will default to D3D11 when possible. */
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D12;
#elif defined(HAVE_D3D10)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D10;
#elif defined(HAVE_D3D9)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D9;
#elif defined(HAVE_D3D8)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D8;
#elif defined(HAVE_VG)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VG;
#elif defined(PSP)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_PSP1;
#elif defined(PS2)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_PS2;
#elif defined(_3DS)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_CTR;
#elif defined(SWITCH)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SWITCH;
#elif defined(HAVE_XVIDEO)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_XVIDEO;
#elif defined(HAVE_SDL) && !defined(HAVE_SDL_DINGUX)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL;
#elif defined(HAVE_SDL2)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL2;
#elif defined(HAVE_SDL_DINGUX)
#if defined(RS90) || defined(MIYOO)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL_RS90;
#else
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL_DINGUX;
#endif
#elif defined(_WIN32) && !defined(_XBOX)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GDI;
#elif defined(DJGPP)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VGA;
#elif defined(HAVE_FPGA)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_FPGA;
#elif defined(HAVE_DYLIB) && !defined(ANDROID)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_EXT;
#elif defined(__PSL1GHT__)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_RSX;
#else
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_NULL;
#endif
#if defined(XENON)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_XENON360;
#elif defined(GEKKO)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WII;
#elif defined(WIIU)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WIIU;
#elif defined(PSP) || defined(VITA) || defined(ORBIS)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PSP;
#elif defined(PS2)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PS2;
#elif defined(__PS3__)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PS3;
#elif defined(_3DS)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_CTR;
#elif defined(SWITCH)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SWITCH;
#elif (defined(DINGUX_BETA) || defined(MIYOO)) && defined(HAVE_ALSA)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ALSA;
#elif defined(DINGUX) && defined(HAVE_AL)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AL;
#elif defined(HAVE_PULSE)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PULSE;
#elif defined(HAVE_ALSA) && defined(HAVE_THREADS)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ALSATHREAD;
#elif defined(HAVE_ALSA)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ALSA;
#elif defined(HAVE_TINYALSA)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_TINYALSA;
#elif defined(HAVE_AUDIOIO)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AUDIOIO;
#elif defined(HAVE_OSS)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_OSS;
#elif defined(HAVE_JACK)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_JACK;
#elif defined(HAVE_COREAUDIO3) || defined(HAVE_COREAUDIO)
/* SDL microphone does not play well with coreaudio audio driver */
#if defined(HAVE_SDL2) && defined(HAVE_MICROPHONE)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SDL2;
#elif defined(HAVE_COREAUDIO3)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_COREAUDIO3;
#elif defined(HAVE_COREAUDIO)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_COREAUDIO;
#endif
#elif defined(HAVE_WASAPI)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WASAPI;
#elif defined(HAVE_XAUDIO)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_XAUDIO;
#elif defined(HAVE_DSOUND)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_DSOUND;
#elif defined(HAVE_AL)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AL;
#elif defined(HAVE_SL)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SL;
#elif defined(EMSCRIPTEN)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_RWEBAUDIO;
#elif defined(HAVE_SDL)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SDL;
#elif defined(HAVE_SDL2)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SDL2;
#elif defined(HAVE_RSOUND)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_RSOUND;
#elif defined(HAVE_ROAR)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ROAR;
#elif defined(HAVE_DYLIB) && !defined(ANDROID)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_EXT;
#else
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_NULL;
#endif
#if defined(HAVE_MICROPHONE)
#if defined(HAVE_WASAPI)
/* The default mic driver on Windows is WASAPI if it's available. */
static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_WASAPI;
#elif defined(HAVE_ALSA) && defined(HAVE_THREADS)
/* The default mic driver on Linux is the threaded ALSA driver, if available. */
static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_ALSATHREAD;
#elif defined(HAVE_ALSA)
static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_ALSA;
#elif defined(HAVE_SDL2)
/* The default fallback driver is SDL2, if available. */
static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_SDL2;
#else
static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_NULL;
#endif
#endif
#if defined(RS90) || defined(MIYOO)
static const enum audio_resampler_driver_enum AUDIO_DEFAULT_RESAMPLER_DRIVER = AUDIO_RESAMPLER_NEAREST;
#elif defined(PSP) || defined(EMSCRIPTEN)
static const enum audio_resampler_driver_enum AUDIO_DEFAULT_RESAMPLER_DRIVER = AUDIO_RESAMPLER_CC;
#else
static const enum audio_resampler_driver_enum AUDIO_DEFAULT_RESAMPLER_DRIVER = AUDIO_RESAMPLER_SINC;
#endif
#if defined(HAVE_FFMPEG)
static const enum record_driver_enum RECORD_DEFAULT_DRIVER = RECORD_FFMPEG;
#else
static const enum record_driver_enum RECORD_DEFAULT_DRIVER = RECORD_NULL;
#endif
#ifdef HAVE_WINMM
static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_WINMM;
#elif defined(HAVE_ALSA) && !defined(HAVE_HAKCHI) && !defined(HAVE_SEGAM) && !defined(DINGUX)
static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_ALSA;
#else
static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_NULL;
#endif
#if defined(HAVE_STEAM) && defined(__linux__) && defined(HAVE_SDL2)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2;
#elif defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_UWP;
#elif defined(XENON)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_XENON360;
#elif defined(_XBOX360) || defined(_XBOX) || defined(HAVE_XINPUT2) || defined(HAVE_XINPUT_XBOX1)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_XINPUT;
#elif defined(ANDROID)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_ANDROID;
#elif defined(EMSCRIPTEN) && defined(HAVE_SDL2)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2;
#elif defined(WEBOS) && defined(HAVE_SDL2)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2;
#elif defined(EMSCRIPTEN)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_RWEBINPUT;
#elif defined(_WIN32) && defined(HAVE_DINPUT)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_DINPUT;
#elif defined(_WIN32) && !defined(HAVE_DINPUT) && _WIN32_WINNT >= 0x0501
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WINRAW;
#elif defined(PS2)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS2;
#elif defined(__PS3__)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS3;
#elif defined(ORBIS)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS4;
#elif defined(PSP) || defined(VITA)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PSP;
#elif defined(_3DS)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_CTR;
#elif defined(SWITCH)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SWITCH;
#elif defined(GEKKO)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WII;
#elif defined(WIIU)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WIIU;
#elif defined(DINGUX) && defined(HAVE_SDL_DINGUX)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL_DINGUX;
#elif defined(HAVE_X11)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_X;
#elif defined(HAVE_UDEV)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_UDEV;
#elif defined(__linux__) && !defined(ANDROID)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_LINUXRAW;
#elif defined(HAVE_WAYLAND)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WAYLAND;
#elif defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH) || defined(HAVE_COCOA_METAL)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_COCOA;
#elif defined(__QNX__)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_QNX;
#elif defined(HAVE_SDL)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL;
#elif defined(HAVE_SDL2)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2;
#elif defined(DJGPP)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_DOS;
#else
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_NULL;
#endif
#if defined(HAVE_STEAM) && defined(__linux__) && defined(HAVE_SDL2)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL;
#elif defined(HAVE_XINPUT)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_XINPUT;
#elif defined(GEKKO)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_GX;
#elif defined(WIIU)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_WIIU;
#elif defined(WEBOS)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL;
#elif defined(_XBOX)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_XDK;
#elif defined(PS2)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS2;
#elif defined(__PS3__) || defined(__PSL1GHT__)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS3;
#elif defined(ORBIS)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS4;
#elif defined(PSP) || defined(VITA)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PSP;
#elif defined(_3DS)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_CTR;
#elif defined(SWITCH)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SWITCH;
#elif defined(DINGUX) && defined(HAVE_SDL_DINGUX)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL_DINGUX;
#elif defined(HAVE_DINPUT)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_DINPUT;
#elif defined(HAVE_UDEV)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_UDEV;
#elif defined(__linux) && !defined(ANDROID)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_LINUXRAW;
#elif defined(ANDROID)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_ANDROID;
#elif defined(HAVE_MFI)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_MFI;
#elif defined(HAVE_SDL) || defined(HAVE_SDL2)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL;
#elif defined(DJGPP)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_DOS;
#elif defined(HAVE_HID)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_HID;
#elif defined(__QNX__)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_QNX;
#elif defined(EMSCRIPTEN)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_RWEBPAD;
#else
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_NULL;
#endif
#if defined(HAVE_V4L2)
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_V4L2;
#elif defined(EMSCRIPTEN)
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_RWEBCAM;
#elif defined(ANDROID)
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_ANDROID;
#else
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_NULL;
#endif
#if defined(HAVE_BLUETOOTH)
# if defined(HAVE_DBUS)
static const enum bluetooth_driver_enum BLUETOOTH_DEFAULT_DRIVER = BLUETOOTH_BLUEZ;
# else
static const enum bluetooth_driver_enum BLUETOOTH_DEFAULT_DRIVER = BLUETOOTH_BLUETOOTHCTL;
# endif
#else
static const enum bluetooth_driver_enum BLUETOOTH_DEFAULT_DRIVER = BLUETOOTH_NULL;
#endif
#if defined(HAVE_LAKKA)
static const enum wifi_driver_enum WIFI_DEFAULT_DRIVER = WIFI_CONNMANCTL;
#else
static const enum wifi_driver_enum WIFI_DEFAULT_DRIVER = WIFI_NULL;
#endif
#if defined(ANDROID)
static const enum location_driver_enum LOCATION_DEFAULT_DRIVER = LOCATION_ANDROID;
#else
static const enum location_driver_enum LOCATION_DEFAULT_DRIVER = LOCATION_NULL;
#endif
#if (defined(_3DS) || defined(DINGUX)) && defined(HAVE_RGUI)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_RGUI;
#elif defined(IOS) && !TARGET_OS_TV
#define MENU_DEFAULT_DRIVER (ios_running_on_ipad() ? MENU_OZONE : MENU_MATERIALUI)
#elif defined(HAVE_MATERIALUI) && defined(RARCH_MOBILE)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_MATERIALUI;
#elif defined(HAVE_OZONE)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_OZONE;
#elif defined(HAVE_XMB) && !defined(_XBOX)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_XMB;
#elif defined(HAVE_RGUI)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_RGUI;
#else
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_NULL;
#endif
/* All config related settings go here. */
enum config_bool_flags
{
CFG_BOOL_FLG_DEF_ENABLE = (1 << 0),
CFG_BOOL_FLG_HANDLE = (1 << 1)
};
struct config_bool_setting
{
const char *ident;
bool *ptr;
enum rarch_override_setting override;
uint8_t flags;
bool def;
};
struct config_int_setting
{
const char *ident;
int *ptr;
int def;
enum rarch_override_setting override;
uint8_t flags;
};
struct config_uint_setting
{
const char *ident;
unsigned *ptr;
unsigned def;
enum rarch_override_setting override;
uint8_t flags;
};
struct config_size_setting
{
const char *ident;
size_t *ptr;
size_t def;
enum rarch_override_setting override;
uint8_t flags;
};
struct config_float_setting
{
const char *ident;
float *ptr;
float def;
enum rarch_override_setting override;
uint8_t flags;
};
struct config_array_setting
{
const char *ident;
const char *def;
char *ptr;
enum rarch_override_setting override;
uint8_t flags;
};
struct config_path_setting
{
const char *ident;
char *ptr;
char *def;
uint8_t flags;
};
#define GENERAL_SETTING(key, configval, default_enable, default_setting, type, handle_setting) \
{ \
tmp[count].ident = key; \
tmp[count].ptr = configval; \
if (default_enable) \
{ \
tmp[count].flags |= CFG_BOOL_FLG_DEF_ENABLE; \
tmp[count].def = default_setting; \
} \
if (handle_setting) \
tmp[count].flags |= CFG_BOOL_FLG_HANDLE; \
count++; \
}
#define SETTING_BOOL(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_bool_setting, handle_setting)
#define SETTING_FLOAT(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_float_setting, handle_setting)
#define SETTING_INT(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_int_setting, handle_setting)
#define SETTING_UINT(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_uint_setting, handle_setting)
#define SETTING_SIZE(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_size_setting, handle_setting)
#define SETTING_PATH(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_path_setting, handle_setting)
#define SETTING_ARRAY(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_array_setting, handle_setting)
#define SETTING_OVERRIDE(override_setting) \
tmp[count-1].override = override_setting
/* Forward declarations */
#ifdef HAVE_CONFIGFILE
static void config_parse_file(global_t *global);
#endif
struct defaults g_defaults;
static settings_t *config_st = NULL;
settings_t *config_get_ptr(void)
{
return config_st;
}
/**
* config_get_default_audio:
*
* Gets default audio driver.
*
* Returns: Default audio driver.
**/
const char *config_get_default_audio(void)
{
enum audio_driver_enum default_driver = AUDIO_DEFAULT_DRIVER;
switch (default_driver)
{
case AUDIO_RSOUND:
return "rsound";
case AUDIO_AUDIOIO:
return "audioio";
case AUDIO_OSS:
return "oss";
case AUDIO_ALSA:
return "alsa";
case AUDIO_ALSATHREAD:
return "alsathread";
case AUDIO_TINYALSA:
return "tinyalsa";
case AUDIO_ROAR:
return "roar";
case AUDIO_COREAUDIO:
return "coreaudio";
case AUDIO_COREAUDIO3:
return "coreaudio3";
case AUDIO_AL:
return "openal";
case AUDIO_SL:
return "opensl";
case AUDIO_SDL:
return "sdl";
case AUDIO_SDL2:
return "sdl2";
case AUDIO_DSOUND:
return "dsound";
case AUDIO_WASAPI:
return "wasapi";
case AUDIO_XAUDIO:
return "xaudio";
case AUDIO_PULSE:
return "pulse";
case AUDIO_EXT:
return "ext";
case AUDIO_XENON360:
return "xenon360";
case AUDIO_PS3:
return "ps3";
case AUDIO_WII:
return "gx";
case AUDIO_WIIU:
return "AX";
case AUDIO_PSP:
#if defined(VITA)
return "vita";
#elif defined(ORBIS)
return "orbis";
#else
return "psp";
#endif
case AUDIO_PS2:
return "ps2";
case AUDIO_CTR:
return "dsp";
case AUDIO_SWITCH:
#if defined(HAVE_LIBNX)
return "switch_audren_thread";
#else
return "switch";
#endif
case AUDIO_RWEBAUDIO:
return "rwebaudio";
case AUDIO_JACK:
return "jack";
case AUDIO_NULL:
break;
}
return "null";
}
#if defined(HAVE_MICROPHONE)
/**
* config_get_default_microphone:
*
* Gets default microphone driver.
*
* Returns: Default microphone driver.
**/
const char *config_get_default_microphone(void)
{
enum microphone_driver_enum default_driver = MICROPHONE_DEFAULT_DRIVER;
switch (default_driver)
{
case MICROPHONE_ALSA:
return "alsa";
case MICROPHONE_ALSATHREAD:
return "alsathread";
case MICROPHONE_WASAPI:
return "wasapi";
case MICROPHONE_SDL2:
return "sdl2";
case MICROPHONE_NULL:
break;
}
return "null";
}
#endif
const char *config_get_default_record(void)
{
enum record_driver_enum default_driver = RECORD_DEFAULT_DRIVER;
switch (default_driver)
{
case RECORD_FFMPEG:
return "ffmpeg";
case RECORD_NULL:
break;
}
return "null";
}
/**
* config_get_default_audio_resampler:
*
* Gets default audio resampler driver.
*
* Returns: Default audio resampler driver.
**/
const char *config_get_default_audio_resampler(void)
{
enum audio_resampler_driver_enum default_driver = AUDIO_DEFAULT_RESAMPLER_DRIVER;
switch (default_driver)
{
case AUDIO_RESAMPLER_CC:
return "cc";
case AUDIO_RESAMPLER_SINC:
return "sinc";
case AUDIO_RESAMPLER_NEAREST:
return "nearest";
case AUDIO_RESAMPLER_NULL:
break;
}
return "null";
}
/**
* config_get_default_video:
*
* Gets default video driver.
*
* Returns: Default video driver.
**/
const char *config_get_default_video(void)
{
enum video_driver_enum default_driver = VIDEO_DEFAULT_DRIVER;
switch (default_driver)
{
case VIDEO_GL:
return "gl";
case VIDEO_GL1:
return "gl1";
case VIDEO_GL_CORE:
return "glcore";
case VIDEO_VULKAN:
return "vulkan";
case VIDEO_METAL:
return "metal";
case VIDEO_DRM:
return "drm";
case VIDEO_WII:
return "gx";
case VIDEO_WIIU:
return "gx2";
case VIDEO_XENON360:
return "xenon360";
case VIDEO_D3D8:
return "d3d8";
case VIDEO_D3D9_CG:
return "d3d9_cg";
case VIDEO_D3D9_HLSL:
return "d3d9_hlsl";
case VIDEO_D3D10:
return "d3d10";
case VIDEO_D3D11:
return "d3d11";
case VIDEO_D3D12:
return "d3d12";
case VIDEO_PSP1:
return "psp1";
case VIDEO_PS2:
return "ps2";
case VIDEO_VITA2D:
return "vita2d";
case VIDEO_CTR:
return "ctr";
case VIDEO_SWITCH:
return "switch";
case VIDEO_XVIDEO:
return "xvideo";
case VIDEO_SDL_DINGUX:
return "sdl_dingux";
case VIDEO_SDL_RS90:
return "sdl_rs90";
case VIDEO_SDL:
return "sdl";
case VIDEO_SDL2:
return "sdl2";
case VIDEO_EXT:
return "ext";
case VIDEO_VG:
return "vg";
case VIDEO_OMAP:
return "omap";
case VIDEO_EXYNOS:
return "exynos";
case VIDEO_DISPMANX:
return "dispmanx";
case VIDEO_SUNXI:
return "sunxi";
case VIDEO_CACA:
return "caca";
case VIDEO_GDI:
return "gdi";
case VIDEO_VGA:
return "vga";
case VIDEO_FPGA:
return "fpga";
case VIDEO_RSX:
return "rsx";
case VIDEO_NULL:
break;
}
return "null";
}
/**
* config_get_default_input:
*
* Gets default input driver.
*
* Returns: Default input driver.
**/
const char *config_get_default_input(void)
{
enum input_driver_enum default_driver = INPUT_DEFAULT_DRIVER;
switch (default_driver)
{
case INPUT_ANDROID:
return "android";
case INPUT_PS4:
return "ps4";
case INPUT_PS3:
return "ps3";
case INPUT_PSP:
#ifdef VITA
return "vita";
#else
return "psp";
#endif
case INPUT_PS2:
return "ps2";
case INPUT_CTR:
return "ctr";
case INPUT_SWITCH:
return "switch";
case INPUT_SDL:
return "sdl";
case INPUT_SDL2:
return "sdl2";
case INPUT_SDL_DINGUX:
return "sdl_dingux";
case INPUT_DINPUT:
return "dinput";
case INPUT_WINRAW:
return "raw";
case INPUT_X:
return "x";
case INPUT_WAYLAND:
return "wayland";
case INPUT_XENON360:
return "xenon360";
case INPUT_XINPUT:
return "xinput";
case INPUT_UWP:
return "uwp";
case INPUT_WII:
return "gx";
case INPUT_WIIU:
return "wiiu";
case INPUT_LINUXRAW:
return "linuxraw";
case INPUT_UDEV:
return "udev";
case INPUT_COCOA:
return "cocoa";
case INPUT_QNX:
return "qnx_input";
case INPUT_RWEBINPUT:
return "rwebinput";
case INPUT_DOS:
return "dos";
case INPUT_NULL:
break;
}
return "null";
}
/**
* config_get_default_joypad:
*
* Gets default input joypad driver.
*
* Returns: Default input joypad driver.
**/
const char *config_get_default_joypad(void)
{
enum joypad_driver_enum default_driver = JOYPAD_DEFAULT_DRIVER;
switch (default_driver)
{
case JOYPAD_PS4:
return "ps4";
case JOYPAD_PS3:
return "ps3";
case JOYPAD_XINPUT:
return "xinput";
case JOYPAD_GX:
return "gx";
case JOYPAD_WIIU:
return "wiiu";
case JOYPAD_XDK:
return "xdk";
case JOYPAD_PSP:
#ifdef VITA
return "vita";
#else
return "psp";
#endif
case JOYPAD_PS2:
return "ps2";
case JOYPAD_CTR:
return "ctr";
case JOYPAD_SWITCH:
return "switch";
case JOYPAD_DINPUT:
return "dinput";
case JOYPAD_UDEV:
return "udev";
case JOYPAD_LINUXRAW:
return "linuxraw";
case JOYPAD_ANDROID:
return "android";
case JOYPAD_SDL:
#ifdef HAVE_SDL2
return "sdl2";
#else
return "sdl";
#endif
case JOYPAD_SDL_DINGUX:
return "sdl_dingux";
case JOYPAD_HID:
return "hid";
case JOYPAD_QNX:
return "qnx";
case JOYPAD_RWEBPAD:
return "rwebpad";
case JOYPAD_DOS:
return "dos";
case JOYPAD_MFI:
return "mfi";
case JOYPAD_NULL:
break;
}
return "null";
}
/**
* config_get_default_camera:
*
* Gets default camera driver.
*
* Returns: Default camera driver.
**/
const char *config_get_default_camera(void)
{
enum camera_driver_enum default_driver = CAMERA_DEFAULT_DRIVER;
switch (default_driver)
{
case CAMERA_V4L2:
return "video4linux2";
case CAMERA_RWEBCAM:
return "rwebcam";
case CAMERA_ANDROID:
return "android";
case CAMERA_AVFOUNDATION:
return "avfoundation";
case CAMERA_NULL:
break;
}
return "null";
}
/**
* config_get_default_bluetooth:
*
* Gets default bluetooth driver.
*
* Returns: Default bluetooth driver.
**/
const char *config_get_default_bluetooth(void)
{
enum bluetooth_driver_enum default_driver = BLUETOOTH_DEFAULT_DRIVER;
switch (default_driver)
{
case BLUETOOTH_BLUETOOTHCTL:
return "bluetoothctl";
case BLUETOOTH_BLUEZ:
return "bluez";
case BLUETOOTH_NULL:
break;
}
return "null";
}
/**
* config_get_default_wifi:
*
* Gets default wifi driver.
*
* Returns: Default wifi driver.
**/
const char *config_get_default_wifi(void)
{
enum wifi_driver_enum default_driver = WIFI_DEFAULT_DRIVER;
switch (default_driver)
{
case WIFI_CONNMANCTL:
return "connmanctl";
case WIFI_NMCLI:
return "nmcli";
case WIFI_NULL:
break;
}
return "null";
}
/**
* config_get_default_led:
*
* Gets default led driver.
*
* Returns: Default led driver.
**/
const char *config_get_default_led(void)
{
return "null";
}
/**
* config_get_default_cloudsync:
*
* Gets default cloud sync driver.
*
* Returns: Default cloud sync driver.
**/
const char *config_get_default_cloudsync(void)
{
return "null";
}
/**
* config_get_default_location:
*
* Gets default location driver.
*
* Returns: Default location driver.
**/
const char *config_get_default_location(void)
{
enum location_driver_enum default_driver = LOCATION_DEFAULT_DRIVER;
switch (default_driver)
{
case LOCATION_ANDROID:
return "android";
case LOCATION_CORELOCATION:
return "corelocation";
case LOCATION_NULL:
break;
}
return "null";
}
/**
* config_get_default_menu:
*
* Gets default menu driver.
*
* Returns: Default menu driver.
**/
const char *config_get_default_menu(void)
{
#ifdef HAVE_MENU
enum menu_driver_enum default_driver = MENU_DEFAULT_DRIVER;
if (!string_is_empty(g_defaults.settings_menu))
return g_defaults.settings_menu;
switch (default_driver)
{
case MENU_RGUI:
return "rgui";
case MENU_OZONE:
return "ozone";
case MENU_MATERIALUI:
return "glui";
case MENU_XMB:
return "xmb";
case MENU_STRIPES:
return "stripes";
case MENU_NULL:
break;
}
#endif
return "null";
}
const char *config_get_default_midi(void)
{
enum midi_driver_enum default_driver = MIDI_DEFAULT_DRIVER;
switch (default_driver)
{
case MIDI_WINMM:
return "winmm";
case MIDI_ALSA:
return "alsa";
case MIDI_NULL:
break;
}
return "null";
}
const char *config_get_midi_driver_options(void)
{
return char_list_new_special(STRING_LIST_MIDI_DRIVERS, NULL);
}
#ifdef HAVE_LAKKA
void config_set_timezone(char *timezone)
{
setenv("TZ", timezone, 1);
tzset();
}
const char *config_get_all_timezones(void)
{
return char_list_new_special(STRING_LIST_TIMEZONES, NULL);
}
static void load_timezone(char *s)
{
char haystack[TIMEZONE_LENGTH+32];
static char *needle = "TIMEZONE=";
RFILE *tzfp = filestream_open(LAKKA_TIMEZONE_PATH,
RETRO_VFS_FILE_ACCESS_READ,
RETRO_VFS_FILE_ACCESS_HINT_NONE);
if (tzfp)
{
char *start = NULL;
filestream_gets(tzfp, haystack, sizeof(haystack)-1);
filestream_close(tzfp);
if ((start = strstr(haystack, needle)))
{
size_t needle_len = STRLEN_CONST("TIMEZONE=");
strlcpy(s, start + needle_len, TIMEZONE_LENGTH);
}
else
strlcpy(s, DEFAULT_TIMEZONE, TIMEZONE_LENGTH);
}
else
strlcpy(s, DEFAULT_TIMEZONE, TIMEZONE_LENGTH);
config_set_timezone(s);
}
#endif
bool config_overlay_enable_default(void)
{
if (g_defaults.overlay_set)
return g_defaults.overlay_enable;
#if defined(RARCH_MOBILE) && !TARGET_OS_TV
return true;
#else
return false;
#endif
}
static struct config_array_setting *populate_settings_array(
settings_t *settings, int *size)
{
unsigned i = 0;
unsigned count = 0;
struct config_array_setting *tmp = (struct config_array_setting*)calloc(1, (*size + 1) * sizeof(struct config_array_setting));
if (!tmp)
return NULL;
/* Arrays */
SETTING_ARRAY("audio_driver", settings->arrays.audio_driver, false, NULL, true);
SETTING_ARRAY("audio_device", settings->arrays.audio_device, false, NULL, true);
SETTING_ARRAY("audio_resampler", settings->arrays.audio_resampler, false, NULL, true);
#ifdef HAVE_MICROPHONE
SETTING_ARRAY("microphone_device", settings->arrays.microphone_device, false, NULL, true);
SETTING_ARRAY("microphone_driver", settings->arrays.microphone_driver, false, NULL, true);
SETTING_ARRAY("microphone_resampler", settings->arrays.microphone_resampler, false, NULL, true);
#endif
SETTING_ARRAY("midi_driver", settings->arrays.midi_driver, false, NULL, true);
SETTING_ARRAY("midi_input", settings->arrays.midi_input, true, DEFAULT_MIDI_INPUT, true);
SETTING_ARRAY("midi_output", settings->arrays.midi_output, true, DEFAULT_MIDI_OUTPUT, true);
SETTING_ARRAY("video_driver", settings->arrays.video_driver, false, NULL, true);
SETTING_ARRAY("video_context_driver", settings->arrays.video_context_driver, false, NULL, true);
SETTING_ARRAY("crt_switch_timings", settings->arrays.crt_switch_timings, false, NULL, true);
SETTING_ARRAY("input_driver", settings->arrays.input_driver, false, NULL, true);
SETTING_ARRAY("input_joypad_driver", settings->arrays.input_joypad_driver, false, NULL, true);
SETTING_ARRAY("input_keyboard_layout", settings->arrays.input_keyboard_layout, false, NULL, true);
#ifdef ANDROID
SETTING_ARRAY("input_android_physical_keyboard", settings->arrays.input_android_physical_keyboard, false, NULL, true);
#endif
for (i = 0; i < MAX_USERS; i++)
{
size_t _len;
char formatted_number[4];
char prefix[16];
char key[32];
formatted_number[0] = '\0';
snprintf(formatted_number, sizeof(formatted_number), "%u", i + 1);
_len = strlcpy(prefix, "input_player", sizeof(prefix));
strlcpy(prefix + _len, formatted_number, sizeof(prefix) - _len);
_len = strlcpy(key, prefix, sizeof(key));
strlcpy(key + _len, "_reserved_device", sizeof(key) - _len);
SETTING_ARRAY(strdup(key), settings->arrays.input_reserved_devices[i], false, NULL, true);
}
#ifdef HAVE_MENU
SETTING_ARRAY("menu_driver", settings->arrays.menu_driver, false, NULL, true);
#endif
SETTING_ARRAY("record_driver", settings->arrays.record_driver, false, NULL, true);
SETTING_ARRAY("camera_driver", settings->arrays.camera_driver, false, NULL, true);
SETTING_ARRAY("camera_device", settings->arrays.camera_device, false, NULL, true);
SETTING_ARRAY("bluetooth_driver", settings->arrays.bluetooth_driver, false, NULL, true);
SETTING_ARRAY("wifi_driver", settings->arrays.wifi_driver, false, NULL, true);
SETTING_ARRAY("led_driver", settings->arrays.led_driver, false, NULL, true);
SETTING_ARRAY("location_driver", settings->arrays.location_driver, false, NULL, true);
SETTING_ARRAY("cloud_sync_driver", settings->arrays.cloud_sync_driver, false, NULL, true);
#ifdef HAVE_CHEEVOS
SETTING_ARRAY("cheevos_custom_host", settings->arrays.cheevos_custom_host, false, NULL, true);
SETTING_ARRAY("cheevos_username", settings->arrays.cheevos_username, false, NULL, true);
SETTING_ARRAY("cheevos_password", settings->arrays.cheevos_password, false, NULL, true);
SETTING_ARRAY("cheevos_token", settings->arrays.cheevos_token, false, NULL, true);
SETTING_ARRAY("cheevos_leaderboards_enable", settings->arrays.cheevos_leaderboards_enable, true, "", true); /* deprecated */
#endif
#ifdef HAVE_NETWORKING
SETTING_ARRAY("netplay_mitm_server", settings->arrays.netplay_mitm_server, false, NULL, true);
SETTING_ARRAY("webdav_url", settings->arrays.webdav_url, false, NULL, true);
SETTING_ARRAY("webdav_username", settings->arrays.webdav_username, false, NULL, true);
SETTING_ARRAY("webdav_password", settings->arrays.webdav_password, false, NULL, true);
SETTING_ARRAY("youtube_stream_key", settings->arrays.youtube_stream_key, true, NULL, true);
SETTING_ARRAY("twitch_stream_key", settings->arrays.twitch_stream_key, true, NULL, true);
SETTING_ARRAY("facebook_stream_key", settings->arrays.facebook_stream_key, true, NULL, true);
SETTING_ARRAY("discord_app_id", settings->arrays.discord_app_id, true, DEFAULT_DISCORD_APP_ID, true);
SETTING_ARRAY("ai_service_url", settings->arrays.ai_service_url, true, DEFAULT_AI_SERVICE_URL, true);
#endif
#ifdef HAVE_LAKKA
SETTING_ARRAY("cpu_main_gov", settings->arrays.cpu_main_gov, false, NULL, true);
SETTING_ARRAY("cpu_menu_gov", settings->arrays.cpu_menu_gov, false, NULL, true);
#endif
*size = count;
return tmp;
}
static struct config_path_setting *populate_settings_path(
settings_t *settings, int *size)
{
unsigned count = 0;
recording_state_t *recording_st = recording_state_get_ptr();
struct config_path_setting *tmp = (struct config_path_setting*)calloc(1, (*size + 1) * sizeof(struct config_path_setting));
if (!tmp)
return NULL;
/* Paths */
SETTING_PATH("bundle_assets_src_path", settings->paths.bundle_assets_src, false, NULL, true);
SETTING_PATH("bundle_assets_dst_path", settings->paths.bundle_assets_dst, false, NULL, true);
SETTING_PATH("bundle_assets_dst_path_subdir", settings->paths.bundle_assets_dst_subdir, false, NULL, true);
SETTING_PATH("core_updater_buildbot_cores_url", settings->paths.network_buildbot_url, false, NULL, true);
SETTING_PATH("core_updater_buildbot_assets_url", settings->paths.network_buildbot_assets_url, false, NULL, true);
SETTING_PATH("libretro_directory", settings->paths.directory_libretro, false, NULL, false);
SETTING_PATH("core_options_path", settings->paths.path_core_options, false, NULL, true);
SETTING_PATH("libretro_info_path", settings->paths.path_libretro_info, false, NULL, true);
SETTING_PATH("playlist_directory", settings->paths.directory_playlist, true, NULL, true);
SETTING_PATH("cheat_database_path", settings->paths.path_cheat_database, false, NULL, true);
SETTING_PATH("system_directory", settings->paths.directory_system, true, NULL, true);
SETTING_PATH("cache_directory", settings->paths.directory_cache, false, NULL, true);
SETTING_PATH("audio_dsp_plugin", settings->paths.path_audio_dsp_plugin, false, NULL, true);
SETTING_PATH("audio_filter_dir", settings->paths.directory_audio_filter, true, NULL, true);
SETTING_PATH("video_shader_dir", settings->paths.directory_video_shader, true, NULL, true);
SETTING_PATH("video_filter_dir", settings->paths.directory_video_filter, true, NULL, true);
SETTING_PATH("video_filter", settings->paths.path_softfilter_plugin, false, NULL, true);
SETTING_PATH("video_font_path", settings->paths.path_font, false, NULL, true);
SETTING_PATH("video_record_config", settings->paths.path_record_config, false, NULL, true);
SETTING_PATH("video_stream_config", settings->paths.path_stream_config, false, NULL, true);
SETTING_PATH("video_stream_url", settings->paths.path_stream_url, false, NULL, true);
SETTING_PATH("input_remapping_directory", settings->paths.directory_input_remapping, false, NULL, true);
SETTING_PATH("core_assets_directory", settings->paths.directory_core_assets, true, NULL, true);
SETTING_PATH("assets_directory", settings->paths.directory_assets, true, NULL, true);
SETTING_PATH("dynamic_wallpapers_directory", settings->paths.directory_dynamic_wallpapers, true, NULL, true);
SETTING_PATH("thumbnails_directory", settings->paths.directory_thumbnails, true, NULL, true);
SETTING_PATH("runtime_log_directory", settings->paths.directory_runtime_log, true, NULL, true);
SETTING_PATH("joypad_autoconfig_dir", settings->paths.directory_autoconfig, false, NULL, true);
SETTING_PATH("savefile_directory", dir_get_ptr(RARCH_DIR_SAVEFILE), true, NULL, false);
SETTING_PATH("savestate_directory", dir_get_ptr(RARCH_DIR_SAVESTATE), true, NULL, false);
SETTING_PATH("screenshot_directory", settings->paths.directory_screenshot, true, NULL, true);
SETTING_PATH("recording_output_directory", recording_st->output_dir, false, NULL, true);
SETTING_PATH("recording_config_directory", recording_st->config_dir, false, NULL, true);
SETTING_PATH("content_database_path", settings->paths.path_content_database, false, NULL, true);
SETTING_PATH("content_favorites_path", settings->paths.path_content_favorites, false, NULL, true);
SETTING_PATH("content_history_path", settings->paths.path_content_history, false, NULL, true);
SETTING_PATH("content_image_history_path", settings->paths.path_content_image_history, false, NULL, true);
SETTING_PATH("content_music_history_path", settings->paths.path_content_music_history, false, NULL, true);
SETTING_PATH("content_video_history_path", settings->paths.path_content_video_history, false, NULL, true);
SETTING_PATH("content_favorites_directory", settings->paths.directory_content_favorites, true, NULL, true);
SETTING_PATH("content_history_directory", settings->paths.directory_content_history, true, NULL, true);
SETTING_PATH("content_image_history_directory", settings->paths.directory_content_image_history, true, NULL, true);
SETTING_PATH("content_music_history_directory", settings->paths.directory_content_music_history, true, NULL, true);
SETTING_PATH("content_video_directory", settings->paths.directory_content_video_history, true, NULL, true);
#ifdef HAVE_MENU
SETTING_PATH("content_show_settings_password", settings->paths.menu_content_show_settings_password, false, NULL, true);
SETTING_PATH("kiosk_mode_password", settings->paths.kiosk_mode_password, false, NULL, true);
SETTING_PATH("menu_wallpaper", settings->paths.path_menu_wallpaper, false, NULL, true);
#ifdef HAVE_RGUI
SETTING_PATH("rgui_menu_theme_preset", settings->paths.path_rgui_theme_preset, false, NULL, true);
#endif
/* Browser and config directories are not RGUI dependent, but name is kept to avoid config file change */
SETTING_PATH("rgui_browser_directory", settings->paths.directory_menu_content, true, NULL, true);
SETTING_PATH("rgui_config_directory", settings->paths.directory_menu_config, true, NULL, true);
#ifdef HAVE_XMB
SETTING_PATH("xmb_font", settings->paths.path_menu_xmb_font, false, NULL, true);
#endif
#endif /* HAVE_MENU */
#ifdef HAVE_OVERLAY
SETTING_PATH("input_overlay", settings->paths.path_overlay, false, NULL, true);
SETTING_PATH("input_osk_overlay", settings->paths.path_osk_overlay, false, NULL, true);
SETTING_PATH("overlay_directory", settings->paths.directory_overlay, true, NULL, true);
SETTING_PATH("osk_overlay_directory", settings->paths.directory_osk_overlay, true, NULL, true);
#endif
#ifdef HAVE_NETWORKING
SETTING_PATH("netplay_ip_address", settings->paths.netplay_server, false, NULL, true);
SETTING_PATH("netplay_custom_mitm_server", settings->paths.netplay_custom_mitm_server, false, NULL, true);
SETTING_PATH("netplay_nickname", settings->paths.username, false, NULL, true);
SETTING_PATH("netplay_password", settings->paths.netplay_password, false, NULL, true);
SETTING_PATH("netplay_spectate_password", settings->paths.netplay_spectate_password, false, NULL, true);
#endif
#ifdef _3DS
SETTING_PATH("bottom_assets_directory", settings->paths.directory_bottom_assets, true, NULL, true);
#endif
#ifdef HAVE_TEST_DRIVERS
SETTING_PATH("test_input_file_joypad", settings->paths.test_input_file_joypad, false, NULL, true);
SETTING_PATH("test_input_file_general", settings->paths.test_input_file_general, false, NULL, true);
#endif
SETTING_ARRAY("log_dir", settings->paths.log_dir, true, NULL, true);
SETTING_ARRAY("app_icon", settings->paths.app_icon, true, NULL, true);
*size = count;
return tmp;
}
static struct config_bool_setting *populate_settings_bool(
settings_t *settings, int *size)
{
struct config_bool_setting *tmp = (struct config_bool_setting*)calloc(1, (*size + 1) * sizeof(struct config_bool_setting));
unsigned count = 0;
SETTING_BOOL("accessibility_enable", &settings->bools.accessibility_enable, true, DEFAULT_ACCESSIBILITY_ENABLE, false);
SETTING_BOOL("driver_switch_enable", &settings->bools.driver_switch_enable, true, DEFAULT_DRIVER_SWITCH_ENABLE, false);
SETTING_BOOL("ui_companion_start_on_boot", &settings->bools.ui_companion_start_on_boot, true, DEFAULT_UI_COMPANION_START_ON_BOOT, false);
SETTING_BOOL("ui_companion_enable", &settings->bools.ui_companion_enable, true, DEFAULT_UI_COMPANION_ENABLE, false);
SETTING_BOOL("ui_companion_toggle", &settings->bools.ui_companion_toggle, false, DEFAULT_UI_COMPANION_TOGGLE, false);
SETTING_BOOL("desktop_menu_enable", &settings->bools.desktop_menu_enable, true, DEFAULT_DESKTOP_MENU_ENABLE, false);
SETTING_BOOL("video_gpu_record", &settings->bools.video_gpu_record, true, DEFAULT_GPU_RECORD, false);
SETTING_BOOL("input_descriptor_label_show", &settings->bools.input_descriptor_label_show, true, DEFAULT_INPUT_DESCRIPTOR_LABEL_SHOW, false);
SETTING_BOOL("input_descriptor_hide_unbound", &settings->bools.input_descriptor_hide_unbound, true, DEFAULT_INPUT_DESCRIPTOR_HIDE_UNBOUND, false);
SETTING_BOOL("load_dummy_on_core_shutdown", &settings->bools.load_dummy_on_core_shutdown, true, DEFAULT_LOAD_DUMMY_ON_CORE_SHUTDOWN, false);
SETTING_BOOL("check_firmware_before_loading", &settings->bools.check_firmware_before_loading, true, DEFAULT_CHECK_FIRMWARE_BEFORE_LOADING, false);
SETTING_BOOL("core_option_category_enable", &settings->bools.core_option_category_enable, true, DEFAULT_CORE_OPTION_CATEGORY_ENABLE, false);
SETTING_BOOL("core_info_savestate_bypass", &settings->bools.core_info_savestate_bypass, true, DEFAULT_CORE_INFO_SAVESTATE_BYPASS, false);
#if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
SETTING_BOOL("core_info_cache_enable", &settings->bools.core_info_cache_enable, false, DEFAULT_CORE_INFO_CACHE_ENABLE, false);
#else
SETTING_BOOL("core_info_cache_enable", &settings->bools.core_info_cache_enable, true, DEFAULT_CORE_INFO_CACHE_ENABLE, false);
#endif
SETTING_BOOL("core_set_supports_no_game_enable", &settings->bools.set_supports_no_game_enable, true, true, false);
SETTING_BOOL("core_updater_auto_extract_archive", &settings->bools.network_buildbot_auto_extract_archive, true, DEFAULT_NETWORK_BUILDBOT_AUTO_EXTRACT_ARCHIVE, false);
SETTING_BOOL("core_updater_show_experimental_cores", &settings->bools.network_buildbot_show_experimental_cores, true, DEFAULT_NETWORK_BUILDBOT_SHOW_EXPERIMENTAL_CORES, false);
SETTING_BOOL("core_updater_auto_backup", &settings->bools.core_updater_auto_backup, true, DEFAULT_CORE_UPDATER_AUTO_BACKUP, false);
#ifndef HAVE_DYNAMIC
SETTING_BOOL("always_reload_core_on_run_content", &settings->bools.always_reload_core_on_run_content, true, DEFAULT_ALWAYS_RELOAD_CORE_ON_RUN_CONTENT, false);
#endif
SETTING_BOOL("builtin_mediaplayer_enable", &settings->bools.multimedia_builtin_mediaplayer_enable, true, DEFAULT_BUILTIN_MEDIAPLAYER_ENABLE, false);
SETTING_BOOL("builtin_imageviewer_enable", &settings->bools.multimedia_builtin_imageviewer_enable, true, DEFAULT_BUILTIN_IMAGEVIEWER_ENABLE, false);
SETTING_BOOL("bundle_assets_extract_enable", &settings->bools.bundle_assets_extract_enable, true, DEFAULT_BUNDLE_ASSETS_EXTRACT_ENABLE, false);
SETTING_BOOL("fps_show", &settings->bools.video_fps_show, true, DEFAULT_FPS_SHOW, false);
SETTING_BOOL("statistics_show", &settings->bools.video_statistics_show, true, DEFAULT_STATISTICS_SHOW, false);
SETTING_BOOL("framecount_show", &settings->bools.video_framecount_show, true, DEFAULT_FRAMECOUNT_SHOW, false);
SETTING_BOOL("memory_show", &settings->bools.video_memory_show, true, DEFAULT_MEMORY_SHOW, false);
SETTING_BOOL("ui_menubar_enable", &settings->bools.ui_menubar_enable, true, DEFAULT_UI_MENUBAR_ENABLE, false);
SETTING_BOOL("pause_nonactive", &settings->bools.pause_nonactive, true, DEFAULT_PAUSE_NONACTIVE, false);
SETTING_BOOL("pause_on_disconnect", &settings->bools.pause_on_disconnect, true, DEFAULT_PAUSE_ON_DISCONNECT, false);
SETTING_BOOL("auto_screenshot_filename", &settings->bools.auto_screenshot_filename, true, DEFAULT_AUTO_SCREENSHOT_FILENAME, false);
SETTING_BOOL("suspend_screensaver_enable", &settings->bools.ui_suspend_screensaver_enable, true, true, false);
SETTING_BOOL("apply_cheats_after_toggle", &settings->bools.apply_cheats_after_toggle, true, DEFAULT_APPLY_CHEATS_AFTER_TOGGLE, false);
SETTING_BOOL("apply_cheats_after_load", &settings->bools.apply_cheats_after_load, true, DEFAULT_APPLY_CHEATS_AFTER_LOAD, false);
SETTING_BOOL("rewind_enable", &settings->bools.rewind_enable, true, DEFAULT_REWIND_ENABLE, false);
SETTING_BOOL("fastforward_frameskip", &settings->bools.fastforward_frameskip, true, DEFAULT_FASTFORWARD_FRAMESKIP, false);
SETTING_BOOL("vrr_runloop_enable", &settings->bools.vrr_runloop_enable, true, DEFAULT_VRR_RUNLOOP_ENABLE, false);
SETTING_BOOL("menu_throttle_framerate", &settings->bools.menu_throttle_framerate, true, true, false);
SETTING_BOOL("run_ahead_enabled", &settings->bools.run_ahead_enabled, true, false, false);
SETTING_BOOL("run_ahead_secondary_instance", &settings->bools.run_ahead_secondary_instance, true, DEFAULT_RUN_AHEAD_SECONDARY_INSTANCE, false);
SETTING_BOOL("run_ahead_hide_warnings", &settings->bools.run_ahead_hide_warnings, true, DEFAULT_RUN_AHEAD_HIDE_WARNINGS, false);
SETTING_BOOL("preemptive_frames_enable", &settings->bools.preemptive_frames_enable, true, false, false);
#if HAVE_MENU
SETTING_BOOL("kiosk_mode_enable", &settings->bools.kiosk_mode_enable, true, DEFAULT_KIOSK_MODE_ENABLE, false);
#endif
SETTING_BOOL("block_sram_overwrite", &settings->bools.block_sram_overwrite, true, DEFAULT_BLOCK_SRAM_OVERWRITE, false);
SETTING_BOOL("replay_auto_index", &settings->bools.replay_auto_index, true, DEFAULT_REPLAY_AUTO_INDEX, false);
SETTING_BOOL("savestate_auto_index", &settings->bools.savestate_auto_index, true, DEFAULT_SAVESTATE_AUTO_INDEX, false);
SETTING_BOOL("savestate_auto_save", &settings->bools.savestate_auto_save, true, DEFAULT_SAVESTATE_AUTO_SAVE, false);
SETTING_BOOL("savestate_auto_load", &settings->bools.savestate_auto_load, true, DEFAULT_SAVESTATE_AUTO_LOAD, false);
SETTING_BOOL("savestate_thumbnail_enable", &settings->bools.savestate_thumbnail_enable, true, DEFAULT_SAVESTATE_THUMBNAIL_ENABLE, false);
SETTING_BOOL("save_file_compression", &settings->bools.save_file_compression, true, DEFAULT_SAVE_FILE_COMPRESSION, false);
SETTING_BOOL("savestate_file_compression", &settings->bools.savestate_file_compression, true, DEFAULT_SAVESTATE_FILE_COMPRESSION, false);
SETTING_BOOL("game_specific_options", &settings->bools.game_specific_options, true, DEFAULT_GAME_SPECIFIC_OPTIONS, false);
SETTING_BOOL("auto_overrides_enable", &settings->bools.auto_overrides_enable, true, DEFAULT_AUTO_OVERRIDES_ENABLE, false);
SETTING_BOOL("auto_remaps_enable", &settings->bools.auto_remaps_enable, true, DEFAULT_AUTO_REMAPS_ENABLE, false);
SETTING_BOOL("initial_disk_change_enable", &settings->bools.initial_disk_change_enable, true, DEFAULT_INITIAL_DISK_CHANGE_ENABLE, false);
SETTING_BOOL("global_core_options", &settings->bools.global_core_options, true, DEFAULT_GLOBAL_CORE_OPTIONS, false);
SETTING_BOOL("auto_shaders_enable", &settings->bools.auto_shaders_enable, true, DEFAULT_AUTO_SHADERS_ENABLE, false);
SETTING_BOOL("scan_without_core_match", &settings->bools.scan_without_core_match, true, DEFAULT_SCAN_WITHOUT_CORE_MATCH, false);
SETTING_BOOL("scan_serial_and_crc", &settings->bools.scan_serial_and_crc, true, DEFAULT_SCAN_SERIAL_AND_CRC, false);
SETTING_BOOL("sort_savefiles_enable", &settings->bools.sort_savefiles_enable, true, DEFAULT_SORT_SAVEFILES_ENABLE, false);
SETTING_BOOL("sort_savestates_enable", &settings->bools.sort_savestates_enable, true, DEFAULT_SORT_SAVESTATES_ENABLE, false);
SETTING_BOOL("sort_savefiles_by_content_enable", &settings->bools.sort_savefiles_by_content_enable, true, DEFAULT_SORT_SAVEFILES_BY_CONTENT_ENABLE, false);
SETTING_BOOL("sort_savestates_by_content_enable", &settings->bools.sort_savestates_by_content_enable, true, DEFAULT_SORT_SAVESTATES_BY_CONTENT_ENABLE, false);
SETTING_BOOL("sort_screenshots_by_content_enable", &settings->bools.sort_screenshots_by_content_enable, true, DEFAULT_SORT_SCREENSHOTS_BY_CONTENT_ENABLE, false);
SETTING_BOOL("savestates_in_content_dir", &settings->bools.savestates_in_content_dir, true, DEFAULT_SAVESTATES_IN_CONTENT_DIR, false);
SETTING_BOOL("savefiles_in_content_dir", &settings->bools.savefiles_in_content_dir, true, DEFAULT_SAVEFILES_IN_CONTENT_DIR, false);
SETTING_BOOL("systemfiles_in_content_dir", &settings->bools.systemfiles_in_content_dir, true, DEFAULT_SYSTEMFILES_IN_CONTENT_DIR, false);
SETTING_BOOL("screenshots_in_content_dir", &settings->bools.screenshots_in_content_dir, true, DEFAULT_SCREENSHOTS_IN_CONTENT_DIR, false);
SETTING_BOOL("quit_press_twice", &settings->bools.quit_press_twice, true, DEFAULT_QUIT_PRESS_TWICE, false);
SETTING_BOOL("config_save_on_exit", &settings->bools.config_save_on_exit, true, DEFAULT_CONFIG_SAVE_ON_EXIT, false);
SETTING_BOOL("remap_save_on_exit", &settings->bools.remap_save_on_exit, true, DEFAULT_REMAP_SAVE_ON_EXIT, false);
SETTING_BOOL("show_hidden_files", &settings->bools.show_hidden_files, true, DEFAULT_SHOW_HIDDEN_FILES, false);
SETTING_BOOL("use_last_start_directory", &settings->bools.use_last_start_directory, true, DEFAULT_USE_LAST_START_DIRECTORY, false);
SETTING_BOOL("camera_allow", &settings->bools.camera_allow, true, false, false);
SETTING_BOOL("location_allow", &settings->bools.location_allow, true, false, false);
SETTING_BOOL("cloud_sync_enable", &settings->bools.cloud_sync_enable, true, false, false);
SETTING_BOOL("cloud_sync_destructive", &settings->bools.cloud_sync_destructive, true, false, false);
SETTING_BOOL("cloud_sync_sync_saves", &settings->bools.cloud_sync_sync_saves, true, true, false);
SETTING_BOOL("cloud_sync_sync_configs", &settings->bools.cloud_sync_sync_configs, true, true, false);
SETTING_BOOL("cloud_sync_sync_thumbs", &settings->bools.cloud_sync_sync_thumbs, true, false, false);
SETTING_BOOL("cloud_sync_sync_system", &settings->bools.cloud_sync_sync_system, true, false, false);
SETTING_BOOL("discord_allow", &settings->bools.discord_enable, true, false, false);
#ifdef HAVE_MIST
SETTING_BOOL("steam_rich_presence_enable", &settings->bools.steam_rich_presence_enable, true, false, false);
#endif
#ifdef HAVE_THREADS
SETTING_BOOL("threaded_data_runloop_enable", &settings->bools.threaded_data_runloop_enable, true, DEFAULT_THREADED_DATA_RUNLOOP_ENABLE, false);
#endif
SETTING_BOOL("log_to_file", &settings->bools.log_to_file, true, DEFAULT_LOG_TO_FILE, false);
SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_LOG_TO_FILE);
SETTING_BOOL("log_to_file_timestamp", &settings->bools.log_to_file_timestamp, true, DEFAULT_LOG_TO_FILE_TIMESTAMP, false);
SETTING_BOOL("ai_service_enable", &settings->bools.ai_service_enable, true, DEFAULT_AI_SERVICE_ENABLE, false);
SETTING_BOOL("ai_service_pause", &settings->bools.ai_service_pause, true, DEFAULT_AI_SERVICE_PAUSE, false);
SETTING_BOOL("wifi_enabled", &settings->bools.wifi_enabled, true, DEFAULT_WIFI_ENABLE, false);
#ifndef HAVE_LAKKA
SETTING_BOOL("gamemode_enable", &settings->bools.gamemode_enable, true, DEFAULT_GAMEMODE_ENABLE, false);
#endif
#ifdef HAVE_LAKKA_SWITCH
SETTING_BOOL("switch_oc", &settings->bools.switch_oc, true, DEFAULT_SWITCH_OC, false);
SETTING_BOOL("switch_cec", &settings->bools.switch_cec, true, DEFAULT_SWITCH_CEC, false);
SETTING_BOOL("bluetooth_ertm_disable", &settings->bools.bluetooth_ertm_disable, true, DEFAULT_BLUETOOTH_ERTM, false);
#endif
SETTING_BOOL("audio_enable", &settings->bools.audio_enable, true, DEFAULT_AUDIO_ENABLE, false);
SETTING_BOOL("audio_sync", &settings->bools.audio_sync, true, DEFAULT_AUDIO_SYNC, false);
SETTING_BOOL("audio_rate_control", &settings->bools.audio_rate_control, true, DEFAULT_RATE_CONTROL, false);
SETTING_BOOL("audio_enable_menu", &settings->bools.audio_enable_menu, true, DEFAULT_AUDIO_ENABLE_MENU, false);
SETTING_BOOL("audio_enable_menu_ok", &settings->bools.audio_enable_menu_ok, true, DEFAULT_AUDIO_ENABLE_MENU_OK, false);
SETTING_BOOL("audio_enable_menu_cancel", &settings->bools.audio_enable_menu_cancel, true, DEFAULT_AUDIO_ENABLE_MENU_CANCEL, false);
SETTING_BOOL("audio_enable_menu_notice", &settings->bools.audio_enable_menu_notice, true, DEFAULT_AUDIO_ENABLE_MENU_NOTICE, false);
SETTING_BOOL("audio_enable_menu_bgm", &settings->bools.audio_enable_menu_bgm, true, DEFAULT_AUDIO_ENABLE_MENU_BGM, false);
SETTING_BOOL("audio_enable_menu_scroll", &settings->bools.audio_enable_menu_scroll, true, DEFAULT_AUDIO_ENABLE_MENU_SCROLL, false);
SETTING_BOOL("audio_mute_enable", audio_get_bool_ptr(AUDIO_ACTION_MUTE_ENABLE), true, false, false);
#ifdef HAVE_AUDIOMIXER
SETTING_BOOL("audio_mixer_mute_enable", audio_get_bool_ptr(AUDIO_ACTION_MIXER_MUTE_ENABLE), true, false, false);
#endif
#if TARGET_OS_IOS
SETTING_BOOL("audio_respect_silent_mode", &settings->bools.audio_respect_silent_mode, true, DEFAULT_AUDIO_RESPECT_SILENT_MODE, false);
#endif
SETTING_BOOL("audio_fastforward_mute", &settings->bools.audio_fastforward_mute, true, DEFAULT_AUDIO_FASTFORWARD_MUTE, false);
SETTING_BOOL("audio_fastforward_speedup", &settings->bools.audio_fastforward_speedup, true, DEFAULT_AUDIO_FASTFORWARD_SPEEDUP, false);
#ifdef HAVE_WASAPI
SETTING_BOOL("audio_wasapi_exclusive_mode", &settings->bools.audio_wasapi_exclusive_mode, true, DEFAULT_WASAPI_EXCLUSIVE_MODE, false);
SETTING_BOOL("audio_wasapi_float_format", &settings->bools.audio_wasapi_float_format, true, DEFAULT_WASAPI_FLOAT_FORMAT, false);
#endif
#ifdef HAVE_MICROPHONE
SETTING_BOOL("microphone_enable", &settings->bools.microphone_enable, true, DEFAULT_MICROPHONE_ENABLE, false);
#ifdef HAVE_WASAPI
SETTING_BOOL("microphone_wasapi_exclusive_mode", &settings->bools.microphone_wasapi_exclusive_mode, true, DEFAULT_WASAPI_EXCLUSIVE_MODE, false);
SETTING_BOOL("microphone_wasapi_float_format", &settings->bools.microphone_wasapi_float_format, true, DEFAULT_WASAPI_FLOAT_FORMAT, false);
#endif
#endif
SETTING_BOOL("crt_switch_resolution_use_custom_refresh_rate", &settings->bools.crt_switch_custom_refresh_enable, true, false, false);
SETTING_BOOL("crt_switch_hires_menu", &settings->bools.crt_switch_hires_menu, true, false, true);
SETTING_BOOL("video_shader_enable", &settings->bools.video_shader_enable, true, DEFAULT_SHADER_ENABLE, false);
SETTING_BOOL("video_shader_watch_files", &settings->bools.video_shader_watch_files, true, DEFAULT_VIDEO_SHADER_WATCH_FILES, false);
SETTING_BOOL("video_shader_remember_last_dir", &settings->bools.video_shader_remember_last_dir, true, DEFAULT_VIDEO_SHADER_REMEMBER_LAST_DIR, false);
SETTING_BOOL("video_shader_preset_save_reference_enable", &settings->bools.video_shader_preset_save_reference_enable, true, DEFAULT_VIDEO_SHADER_PRESET_SAVE_REFERENCE_ENABLE, false);
/* Let implementation decide if automatic, or 1:1 PAR. */
SETTING_BOOL("video_aspect_ratio_auto", &settings->bools.video_aspect_ratio_auto, true, DEFAULT_ASPECT_RATIO_AUTO, false);
SETTING_BOOL("video_scan_subframes", &settings->bools.video_scan_subframes, true, DEFAULT_SCAN_SUBFRAMES, false);
SETTING_BOOL("video_allow_rotate", &settings->bools.video_allow_rotate, true, DEFAULT_ALLOW_ROTATE, false);
SETTING_BOOL("video_windowed_fullscreen", &settings->bools.video_windowed_fullscreen, true, DEFAULT_WINDOWED_FULLSCREEN, false);
SETTING_BOOL("video_crop_overscan", &settings->bools.video_crop_overscan, true, DEFAULT_CROP_OVERSCAN, false);
SETTING_BOOL("video_scale_integer", &settings->bools.video_scale_integer, true, DEFAULT_SCALE_INTEGER, false);
SETTING_BOOL("video_smooth", &settings->bools.video_smooth, true, DEFAULT_VIDEO_SMOOTH, false);
SETTING_BOOL("video_ctx_scaling", &settings->bools.video_ctx_scaling, true, DEFAULT_VIDEO_CTX_SCALING, false);
SETTING_BOOL("video_force_aspect", &settings->bools.video_force_aspect, true, DEFAULT_FORCE_ASPECT, false);
SETTING_BOOL("video_frame_delay_auto", &settings->bools.video_frame_delay_auto, true, DEFAULT_FRAME_DELAY_AUTO, false);
#if defined(DINGUX)
SETTING_BOOL("video_dingux_ipu_keep_aspect", &settings->bools.video_dingux_ipu_keep_aspect, true, DEFAULT_DINGUX_IPU_KEEP_ASPECT, false);
#endif
SETTING_BOOL("video_threaded", video_driver_get_threaded(), true, DEFAULT_VIDEO_THREADED, false);
SETTING_BOOL("video_shared_context", &settings->bools.video_shared_context, true, DEFAULT_VIDEO_SHARED_CONTEXT, false);
#ifdef GEKKO
SETTING_BOOL("video_vfilter", &settings->bools.video_vfilter, true, DEFAULT_VIDEO_VFILTER, false);
#endif
SETTING_BOOL("video_font_enable", &settings->bools.video_font_enable, true, DEFAULT_FONT_ENABLE, false);
SETTING_BOOL("video_force_srgb_disable", &settings->bools.video_force_srgb_disable, true, false, false);
SETTING_BOOL("video_fullscreen", &settings->bools.video_fullscreen, true, DEFAULT_FULLSCREEN, false);
SETTING_BOOL("video_hdr_enable", &settings->bools.video_hdr_enable, true, DEFAULT_VIDEO_HDR_ENABLE, false);
SETTING_BOOL("video_hdr_expand_gamut", &settings->bools.video_hdr_expand_gamut, true, DEFAULT_VIDEO_HDR_EXPAND_GAMUT, false);
SETTING_BOOL("video_vsync", &settings->bools.video_vsync, true, DEFAULT_VSYNC, false);
SETTING_BOOL("video_adaptive_vsync", &settings->bools.video_adaptive_vsync, true, DEFAULT_ADAPTIVE_VSYNC, false);
SETTING_BOOL("video_hard_sync", &settings->bools.video_hard_sync, true, DEFAULT_HARD_SYNC, false);
SETTING_BOOL("video_waitable_swapchains", &settings->bools.video_waitable_swapchains, true, DEFAULT_WAITABLE_SWAPCHAINS, false);
SETTING_BOOL("video_disable_composition", &settings->bools.video_disable_composition, true, DEFAULT_DISABLE_COMPOSITION, false);
SETTING_BOOL("video_gpu_screenshot", &settings->bools.video_gpu_screenshot, true, DEFAULT_GPU_SCREENSHOT, false);
SETTING_BOOL("video_post_filter_record", &settings->bools.video_post_filter_record, true, DEFAULT_POST_FILTER_RECORD, false);
SETTING_BOOL("video_notch_write_over_enable", &settings->bools.video_notch_write_over_enable, true, DEFAULT_NOTCH_WRITE_OVER_ENABLE, false);
SETTING_BOOL("video_msg_bgcolor_enable", &settings->bools.video_msg_bgcolor_enable, true, DEFAULT_MESSAGE_BGCOLOR_ENABLE, false);
SETTING_BOOL("video_window_show_decorations", &settings->bools.video_window_show_decorations, true, DEFAULT_WINDOW_DECORATIONS, false);
SETTING_BOOL("video_window_save_positions", &settings->bools.video_window_save_positions, true, DEFAULT_WINDOW_SAVE_POSITIONS, false);
SETTING_BOOL("video_window_custom_size_enable", &settings->bools.video_window_custom_size_enable, true, DEFAULT_WINDOW_CUSTOM_SIZE_ENABLE, false);
SETTING_BOOL("menu_enable_widgets", &settings->bools.menu_enable_widgets, true, DEFAULT_MENU_ENABLE_WIDGETS, false);
SETTING_BOOL("menu_widget_scale_auto", &settings->bools.menu_widget_scale_auto, true, DEFAULT_MENU_WIDGET_SCALE_AUTO, false);
SETTING_BOOL("menu_show_load_content_animation", &settings->bools.menu_show_load_content_animation, true, DEFAULT_MENU_SHOW_LOAD_CONTENT_ANIMATION, false);
SETTING_BOOL("notification_show_autoconfig", &settings->bools.notification_show_autoconfig, true, DEFAULT_NOTIFICATION_SHOW_AUTOCONFIG, false);
SETTING_BOOL("notification_show_cheats_applied", &settings->bools.notification_show_cheats_applied, true, DEFAULT_NOTIFICATION_SHOW_CHEATS_APPLIED, false);
SETTING_BOOL("notification_show_patch_applied", &settings->bools.notification_show_patch_applied, true, DEFAULT_NOTIFICATION_SHOW_PATCH_APPLIED, false);
SETTING_BOOL("notification_show_remap_load", &settings->bools.notification_show_remap_load, true, DEFAULT_NOTIFICATION_SHOW_REMAP_LOAD, false);
SETTING_BOOL("notification_show_config_override_load", &settings->bools.notification_show_config_override_load, true, DEFAULT_NOTIFICATION_SHOW_CONFIG_OVERRIDE_LOAD, false);
SETTING_BOOL("notification_show_set_initial_disk", &settings->bools.notification_show_set_initial_disk, true, DEFAULT_NOTIFICATION_SHOW_SET_INITIAL_DISK, false);
SETTING_BOOL("notification_show_disk_control", &settings->bools.notification_show_disk_control, true, DEFAULT_NOTIFICATION_SHOW_DISK_CONTROL, false);
SETTING_BOOL("notification_show_save_state", &settings->bools.notification_show_save_state, true, DEFAULT_NOTIFICATION_SHOW_SAVE_STATE, false);
SETTING_BOOL("notification_show_fast_forward", &settings->bools.notification_show_fast_forward, true, DEFAULT_NOTIFICATION_SHOW_FAST_FORWARD, false);
#ifdef HAVE_SCREENSHOTS
SETTING_BOOL("notification_show_screenshot", &settings->bools.notification_show_screenshot, true, DEFAULT_NOTIFICATION_SHOW_SCREENSHOT, false);
#endif
SETTING_BOOL("notification_show_refresh_rate", &settings->bools.notification_show_refresh_rate, true, DEFAULT_NOTIFICATION_SHOW_REFRESH_RATE, false);
#ifdef HAVE_NETWORKING
SETTING_BOOL("notification_show_netplay_extra", &settings->bools.notification_show_netplay_extra, true, DEFAULT_NOTIFICATION_SHOW_NETPLAY_EXTRA, false);
#endif
#ifdef HAVE_MENU
SETTING_BOOL("notification_show_when_menu_is_alive", &settings->bools.notification_show_when_menu_is_alive, true, DEFAULT_NOTIFICATION_SHOW_WHEN_MENU_IS_ALIVE, false);
#endif
#ifdef HAVE_MENU
SETTING_BOOL("menu_unified_controls", &settings->bools.menu_unified_controls, true, false, false);
SETTING_BOOL("menu_disable_info_button", &settings->bools.menu_disable_info_button, true, false, false);
SETTING_BOOL("menu_disable_search_button", &settings->bools.menu_disable_search_button, true, false, false);
SETTING_BOOL("menu_disable_left_analog", &settings->bools.menu_disable_left_analog, true, false, false);
SETTING_BOOL("menu_disable_right_analog", &settings->bools.menu_disable_right_analog, true, false, false);
SETTING_BOOL("menu_linear_filter", &settings->bools.menu_linear_filter, true, DEFAULT_VIDEO_SMOOTH, false);
SETTING_BOOL("menu_horizontal_animation", &settings->bools.menu_horizontal_animation, true, DEFAULT_MENU_HORIZONTAL_ANIMATION, false);
SETTING_BOOL("menu_pause_libretro", &settings->bools.menu_pause_libretro, true, true, false);
SETTING_BOOL("menu_savestate_resume", &settings->bools.menu_savestate_resume, true, DEFAULT_MENU_SAVESTATE_RESUME, false);
SETTING_BOOL("menu_insert_disk_resume", &settings->bools.menu_insert_disk_resume, true, DEFAULT_MENU_INSERT_DISK_RESUME, false);
SETTING_BOOL("menu_mouse_enable", &settings->bools.menu_mouse_enable, true, DEFAULT_MOUSE_ENABLE, false);
SETTING_BOOL("menu_pointer_enable", &settings->bools.menu_pointer_enable, true, DEFAULT_POINTER_ENABLE, false);
SETTING_BOOL("menu_timedate_enable", &settings->bools.menu_timedate_enable, true, DEFAULT_MENU_TIMEDATE_ENABLE, false);
SETTING_BOOL("menu_battery_level_enable", &settings->bools.menu_battery_level_enable, true, true, false);
SETTING_BOOL("menu_core_enable", &settings->bools.menu_core_enable, true, true, false);
SETTING_BOOL("menu_show_sublabels", &settings->bools.menu_show_sublabels, true, DEFAULT_MENU_SHOW_SUBLABELS, false);
SETTING_BOOL("menu_dynamic_wallpaper_enable", &settings->bools.menu_dynamic_wallpaper_enable, true, DEFAULT_MENU_DYNAMIC_WALLPAPER_ENABLE, false);
SETTING_BOOL("menu_ticker_smooth", &settings->bools.menu_ticker_smooth, true, DEFAULT_MENU_TICKER_SMOOTH, false);
SETTING_BOOL("menu_scroll_fast", &settings->bools.menu_scroll_fast, true, DEFAULT_MENU_SCROLL_FAST, false);
SETTING_BOOL("settings_show_drivers", &settings->bools.settings_show_drivers, true, DEFAULT_SETTINGS_SHOW_DRIVERS, false);
SETTING_BOOL("settings_show_video", &settings->bools.settings_show_video, true, DEFAULT_SETTINGS_SHOW_VIDEO, false);
SETTING_BOOL("settings_show_audio", &settings->bools.settings_show_audio, true, DEFAULT_SETTINGS_SHOW_AUDIO, false);
SETTING_BOOL("settings_show_input", &settings->bools.settings_show_input, true, DEFAULT_SETTINGS_SHOW_INPUT, false);
SETTING_BOOL("settings_show_latency", &settings->bools.settings_show_latency, true, DEFAULT_SETTINGS_SHOW_LATENCY, false);
SETTING_BOOL("settings_show_core", &settings->bools.settings_show_core, true, DEFAULT_SETTINGS_SHOW_CORE, false);
SETTING_BOOL("settings_show_configuration", &settings->bools.settings_show_configuration, true, DEFAULT_SETTINGS_SHOW_CONFIGURATION, false);
SETTING_BOOL("settings_show_saving", &settings->bools.settings_show_saving, true, DEFAULT_SETTINGS_SHOW_SAVING, false);
SETTING_BOOL("settings_show_logging", &settings->bools.settings_show_logging, true, DEFAULT_SETTINGS_SHOW_LOGGING, false);
SETTING_BOOL("settings_show_file_browser", &settings->bools.settings_show_file_browser, true, DEFAULT_SETTINGS_SHOW_FILE_BROWSER, false);
SETTING_BOOL("settings_show_frame_throttle", &settings->bools.settings_show_frame_throttle, true, DEFAULT_SETTINGS_SHOW_FRAME_THROTTLE, false);
SETTING_BOOL("settings_show_recording", &settings->bools.settings_show_recording, true, DEFAULT_SETTINGS_SHOW_RECORDING, false);
SETTING_BOOL("settings_show_onscreen_display",&settings->bools.settings_show_onscreen_display, true, DEFAULT_SETTINGS_SHOW_ONSCREEN_DISPLAY, false);
SETTING_BOOL("settings_show_user_interface", &settings->bools.settings_show_user_interface, true, DEFAULT_SETTINGS_SHOW_USER_INTERFACE, false);
SETTING_BOOL("settings_show_ai_service", &settings->bools.settings_show_ai_service, true, DEFAULT_SETTINGS_SHOW_AI_SERVICE, false);
SETTING_BOOL("settings_show_accessibility", &settings->bools.settings_show_accessibility, true, DEFAULT_SETTINGS_SHOW_ACCESSIBILITY, false);
SETTING_BOOL("settings_show_power_management",&settings->bools.settings_show_power_management, true, DEFAULT_SETTINGS_SHOW_POWER_MANAGEMENT, false);
SETTING_BOOL("settings_show_achievements", &settings->bools.settings_show_achievements, true, DEFAULT_SETTINGS_SHOW_ACHIEVEMENTS, false);
SETTING_BOOL("settings_show_network", &settings->bools.settings_show_network, true, DEFAULT_SETTINGS_SHOW_NETWORK, false);
SETTING_BOOL("settings_show_playlists", &settings->bools.settings_show_playlists, true, DEFAULT_SETTINGS_SHOW_PLAYLISTS, false);
SETTING_BOOL("settings_show_user", &settings->bools.settings_show_user, true, DEFAULT_SETTINGS_SHOW_USER, false);
SETTING_BOOL("settings_show_directory", &settings->bools.settings_show_directory, true, DEFAULT_SETTINGS_SHOW_DIRECTORY, false);
#ifdef HAVE_MIST
SETTING_BOOL("settings_show_steam", &settings->bools.settings_show_steam, true, DEFAULT_SETTINGS_SHOW_STEAM, false);
#endif
SETTING_BOOL("quick_menu_show_resume_content", &settings->bools.quick_menu_show_resume_content, true, DEFAULT_QUICK_MENU_SHOW_RESUME_CONTENT, false);
SETTING_BOOL("quick_menu_show_restart_content", &settings->bools.quick_menu_show_restart_content, true, DEFAULT_QUICK_MENU_SHOW_RESTART_CONTENT, false);
SETTING_BOOL("quick_menu_show_close_content", &settings->bools.quick_menu_show_close_content, true, DEFAULT_QUICK_MENU_SHOW_CLOSE_CONTENT, false);
SETTING_BOOL("quick_menu_show_savestate_submenu", &settings->bools.quick_menu_show_savestate_submenu, true, DEFAULT_QUICK_MENU_SHOW_SAVESTATE_SUBMENU, false);
SETTING_BOOL("quick_menu_show_save_load_state", &settings->bools.quick_menu_show_save_load_state, true, DEFAULT_QUICK_MENU_SHOW_SAVE_LOAD_STATE, false);
SETTING_BOOL("quick_menu_show_replay", &settings->bools.quick_menu_show_replay, true, DEFAULT_QUICK_MENU_SHOW_REPLAY, false);
SETTING_BOOL("quick_menu_show_take_screenshot", &settings->bools.quick_menu_show_take_screenshot, true, DEFAULT_QUICK_MENU_SHOW_TAKE_SCREENSHOT, false);
SETTING_BOOL("quick_menu_show_undo_save_load_state", &settings->bools.quick_menu_show_undo_save_load_state, true, DEFAULT_QUICK_MENU_SHOW_UNDO_SAVE_LOAD_STATE, false);
SETTING_BOOL("quick_menu_show_add_to_favorites", &settings->bools.quick_menu_show_add_to_favorites, true, DEFAULT_QUICK_MENU_SHOW_ADD_TO_FAVORITES, false);
SETTING_BOOL("quick_menu_show_add_to_playlist", &settings->bools.quick_menu_show_add_to_playlist, true, DEFAULT_QUICK_MENU_SHOW_ADD_TO_PLAYLIST, false);
SETTING_BOOL("quick_menu_show_start_recording", &settings->bools.quick_menu_show_start_recording, true, DEFAULT_QUICK_MENU_SHOW_START_RECORDING, false);
SETTING_BOOL("quick_menu_show_start_streaming", &settings->bools.quick_menu_show_start_streaming, true, DEFAULT_QUICK_MENU_SHOW_START_STREAMING, false);
SETTING_BOOL("quick_menu_show_set_core_association", &settings->bools.quick_menu_show_set_core_association, true, DEFAULT_QUICK_MENU_SHOW_SET_CORE_ASSOCIATION, false);
SETTING_BOOL("quick_menu_show_reset_core_association", &settings->bools.quick_menu_show_reset_core_association, true, DEFAULT_QUICK_MENU_SHOW_RESET_CORE_ASSOCIATION, false);
SETTING_BOOL("quick_menu_show_options", &settings->bools.quick_menu_show_options, true, DEFAULT_QUICK_MENU_SHOW_CORE_OPTIONS, false);
SETTING_BOOL("quick_menu_show_core_options_flush", &settings->bools.quick_menu_show_core_options_flush, true, DEFAULT_QUICK_MENU_SHOW_CORE_OPTIONS_FLUSH, false);
SETTING_BOOL("quick_menu_show_controls", &settings->bools.quick_menu_show_controls, true, DEFAULT_QUICK_MENU_SHOW_CONTROLS, false);
SETTING_BOOL("quick_menu_show_cheats", &settings->bools.quick_menu_show_cheats, true, DEFAULT_QUICK_MENU_SHOW_CHEATS, false);
SETTING_BOOL("quick_menu_show_shaders", &settings->bools.quick_menu_show_shaders, true, DEFAULT_QUICK_MENU_SHOW_SHADERS, false);
SETTING_BOOL("quick_menu_show_save_core_overrides", &settings->bools.quick_menu_show_save_core_overrides, true, DEFAULT_QUICK_MENU_SHOW_SAVE_CORE_OVERRIDES, false);
SETTING_BOOL("quick_menu_show_save_content_dir_overrides", &settings->bools.quick_menu_show_save_content_dir_overrides, true, DEFAULT_QUICK_MENU_SHOW_SAVE_CONTENT_DIR_OVERRIDES, false);
SETTING_BOOL("quick_menu_show_save_game_overrides", &settings->bools.quick_menu_show_save_game_overrides, true, DEFAULT_QUICK_MENU_SHOW_SAVE_GAME_OVERRIDES, false);
SETTING_BOOL("quick_menu_show_information", &settings->bools.quick_menu_show_information, true, DEFAULT_QUICK_MENU_SHOW_INFORMATION, false);
#ifdef HAVE_NETWORKING
SETTING_BOOL("quick_menu_show_download_thumbnails", &settings->bools.quick_menu_show_download_thumbnails, true, DEFAULT_QUICK_MENU_SHOW_DOWNLOAD_THUMBNAILS, false);
#endif
SETTING_BOOL("content_show_settings", &settings->bools.menu_content_show_settings, true, DEFAULT_CONTENT_SHOW_SETTINGS, false);
SETTING_BOOL("content_show_favorites", &settings->bools.menu_content_show_favorites, true, DEFAULT_CONTENT_SHOW_FAVORITES, false);
#ifdef HAVE_IMAGEVIEWER
SETTING_BOOL("content_show_images", &settings->bools.menu_content_show_images, true, DEFAULT_CONTENT_SHOW_IMAGES, false);
#endif
SETTING_BOOL("content_show_music", &settings->bools.menu_content_show_music, true, DEFAULT_CONTENT_SHOW_MUSIC, false);
#if defined(HAVE_FFMPEG) || defined(HAVE_MPV)
SETTING_BOOL("content_show_video", &settings->bools.menu_content_show_video, true, DEFAULT_CONTENT_SHOW_VIDEO, false);
#endif
#ifdef HAVE_NETWORKING
SETTING_BOOL("content_show_netplay", &settings->bools.menu_content_show_netplay, true, DEFAULT_CONTENT_SHOW_NETPLAY, false);
#endif
SETTING_BOOL("content_show_history", &settings->bools.menu_content_show_history, true, DEFAULT_CONTENT_SHOW_HISTORY, false);
SETTING_BOOL("content_show_add", &settings->bools.menu_content_show_add, true, DEFAULT_MENU_CONTENT_SHOW_ADD, false);
SETTING_BOOL("content_show_playlists", &settings->bools.menu_content_show_playlists, true, DEFAULT_CONTENT_SHOW_PLAYLISTS, false);
#if defined(HAVE_LIBRETRODB)
SETTING_BOOL("content_show_explore", &settings->bools.menu_content_show_explore, true, DEFAULT_MENU_CONTENT_SHOW_EXPLORE, false);
#endif
SETTING_BOOL("menu_show_load_core", &settings->bools.menu_show_load_core, true, DEFAULT_MENU_SHOW_LOAD_CORE, false);
SETTING_BOOL("menu_show_load_content", &settings->bools.menu_show_load_content, true, DEFAULT_MENU_SHOW_LOAD_CONTENT, false);
#ifdef HAVE_CDROM
SETTING_BOOL("menu_show_load_disc", &settings->bools.menu_show_load_disc, true, DEFAULT_MENU_SHOW_LOAD_DISC, false);
SETTING_BOOL("menu_show_dump_disc", &settings->bools.menu_show_dump_disc, true, DEFAULT_MENU_SHOW_DUMP_DISC, false);
#ifdef HAVE_LAKKA
SETTING_BOOL("menu_show_eject_disc", &settings->bools.menu_show_eject_disc, true, DEFAULT_MENU_SHOW_EJECT_DISC, false);
#endif
#endif /* HAVE_CDROM */
SETTING_BOOL("menu_show_information", &settings->bools.menu_show_information, true, DEFAULT_MENU_SHOW_INFORMATION, false);
SETTING_BOOL("menu_show_configurations", &settings->bools.menu_show_configurations, true, DEFAULT_MENU_SHOW_CONFIGURATIONS, false);
/* Actually Quick Menu items, but too late to change without breaking old confs */
SETTING_BOOL("menu_show_latency", &settings->bools.menu_show_latency, true, DEFAULT_QUICK_MENU_SHOW_LATENCY, false);
SETTING_BOOL("menu_show_rewind", &settings->bools.menu_show_rewind, true, DEFAULT_QUICK_MENU_SHOW_REWIND, false);
SETTING_BOOL("menu_show_overlays", &settings->bools.menu_show_overlays, true, DEFAULT_QUICK_MENU_SHOW_OVERLAYS, false);
SETTING_BOOL("menu_show_help", &settings->bools.menu_show_help, true, DEFAULT_MENU_SHOW_HELP, false);
SETTING_BOOL("menu_show_quit_retroarch", &settings->bools.menu_show_quit_retroarch, true, DEFAULT_MENU_SHOW_QUIT, false);
SETTING_BOOL("menu_show_restart_retroarch", &settings->bools.menu_show_restart_retroarch, true, DEFAULT_MENU_SHOW_RESTART, false);
SETTING_BOOL("menu_show_reboot", &settings->bools.menu_show_reboot, true, DEFAULT_MENU_SHOW_REBOOT, false);
SETTING_BOOL("menu_show_shutdown", &settings->bools.menu_show_shutdown, true, DEFAULT_MENU_SHOW_SHUTDOWN, false);
SETTING_BOOL("menu_show_online_updater", &settings->bools.menu_show_online_updater, true, DEFAULT_MENU_SHOW_ONLINE_UPDATER, false);
SETTING_BOOL("menu_show_core_updater", &settings->bools.menu_show_core_updater, true, DEFAULT_MENU_SHOW_CORE_UPDATER, false);
#if 0
/* Thumbnailpack removal */
SETTING_BOOL("menu_show_legacy_thumbnail_updater", &settings->bools.menu_show_legacy_thumbnail_updater, true, DEFAULT_MENU_SHOW_LEGACY_THUMBNAIL_UPDATER, false);
#endif
#ifdef HAVE_MIST
SETTING_BOOL("menu_show_core_manager_steam", &settings->bools.menu_show_core_manager_steam, true, DEFAULT_MENU_SHOW_CORE_MANAGER_STEAM, false);
#endif
SETTING_BOOL("filter_by_current_core", &settings->bools.filter_by_current_core, true, DEFAULT_FILTER_BY_CURRENT_CORE, false);
SETTING_BOOL("menu_use_preferred_system_color_theme", &settings->bools.menu_use_preferred_system_color_theme, true, DEFAULT_MENU_USE_PREFERRED_SYSTEM_COLOR_THEME, false);
SETTING_BOOL("menu_navigation_wraparound_enable", &settings->bools.menu_navigation_wraparound_enable, true, true, false);
SETTING_BOOL("menu_navigation_browser_filter_supported_extensions_enable", &settings->bools.menu_navigation_browser_filter_supported_extensions_enable, true, true, false);
SETTING_BOOL("menu_show_advanced_settings", &settings->bools.menu_show_advanced_settings, true, DEFAULT_SHOW_ADVANCED_SETTINGS, false);
#ifdef HAVE_MATERIALUI
SETTING_BOOL("materialui_icons_enable", &settings->bools.menu_materialui_icons_enable, true, DEFAULT_MATERIALUI_ICONS_ENABLE, false);
SETTING_BOOL("materialui_switch_icons", &settings->bools.menu_materialui_switch_icons, true, DEFAULT_MATERIALUI_SWITCH_ICONS, false);
SETTING_BOOL("materialui_playlist_icons_enable", &settings->bools.menu_materialui_playlist_icons_enable, true, DEFAULT_MATERIALUI_PLAYLIST_ICONS_ENABLE, false);
SETTING_BOOL("materialui_show_nav_bar", &settings->bools.menu_materialui_show_nav_bar, true, DEFAULT_MATERIALUI_SHOW_NAV_BAR, false);
SETTING_BOOL("materialui_auto_rotate_nav_bar", &settings->bools.menu_materialui_auto_rotate_nav_bar, true, DEFAULT_MATERIALUI_AUTO_ROTATE_NAV_BAR, false);
SETTING_BOOL("materialui_dual_thumbnail_list_view_enable", &settings->bools.menu_materialui_dual_thumbnail_list_view_enable, true, DEFAULT_MATERIALUI_DUAL_THUMBNAIL_LIST_VIEW_ENABLE, false);
SETTING_BOOL("materialui_thumbnail_background_enable", &settings->bools.menu_materialui_thumbnail_background_enable, true, DEFAULT_MATERIALUI_THUMBNAIL_BACKGROUND_ENABLE, false);
#endif
#ifdef HAVE_RGUI
SETTING_BOOL("rgui_show_start_screen", &settings->bools.menu_show_start_screen, false, false /* TODO */, false);
SETTING_BOOL("rgui_background_filler_thickness_enable", &settings->bools.menu_rgui_background_filler_thickness_enable, true, true, false);
SETTING_BOOL("rgui_border_filler_thickness_enable", &settings->bools.menu_rgui_border_filler_thickness_enable, true, true, false);
SETTING_BOOL("rgui_border_filler_enable", &settings->bools.menu_rgui_border_filler_enable, true, true, false);
SETTING_BOOL("menu_rgui_transparency", &settings->bools.menu_rgui_transparency, true, DEFAULT_RGUI_TRANSPARENCY, false);
SETTING_BOOL("menu_rgui_shadows", &settings->bools.menu_rgui_shadows, true, DEFAULT_RGUI_SHADOWS, false);
SETTING_BOOL("menu_rgui_full_width_layout", &settings->bools.menu_rgui_full_width_layout, true, DEFAULT_RGUI_FULL_WIDTH_LAYOUT, false);
SETTING_BOOL("rgui_inline_thumbnails", &settings->bools.menu_rgui_inline_thumbnails, true, DEFAULT_RGUI_INLINE_THUMBNAILS, false);
SETTING_BOOL("rgui_swap_thumbnails", &settings->bools.menu_rgui_swap_thumbnails, true, DEFAULT_RGUI_SWAP_THUMBNAILS, false);
SETTING_BOOL("rgui_extended_ascii", &settings->bools.menu_rgui_extended_ascii, true, DEFAULT_RGUI_EXTENDED_ASCII, false);
SETTING_BOOL("rgui_switch_icons", &settings->bools.menu_rgui_switch_icons, true, DEFAULT_RGUI_SWITCH_ICONS, false);
SETTING_BOOL("rgui_particle_effect_screensaver", &settings->bools.menu_rgui_particle_effect_screensaver, true, DEFAULT_RGUI_PARTICLE_EFFECT_SCREENSAVER, false);
#endif
#ifdef HAVE_XMB
SETTING_BOOL("xmb_shadows_enable", &settings->bools.menu_xmb_shadows_enable, true, DEFAULT_XMB_SHADOWS_ENABLE, false);
SETTING_BOOL("xmb_switch_icons", &settings->bools.menu_xmb_switch_icons, true, DEFAULT_XMB_SWITCH_ICONS, false);
SETTING_BOOL("xmb_vertical_thumbnails", &settings->bools.menu_xmb_vertical_thumbnails, true, DEFAULT_XMB_VERTICAL_THUMBNAILS, false);
SETTING_BOOL("menu_xmb_show_title_header", &settings->bools.menu_xmb_show_title_header, true, DEFAULT_XMB_SHOW_TITLE_HEADER, false);
#endif
#ifdef HAVE_OZONE
SETTING_BOOL("ozone_collapse_sidebar", &settings->bools.ozone_collapse_sidebar, true, DEFAULT_OZONE_COLLAPSE_SIDEBAR, false);
SETTING_BOOL("ozone_scroll_content_metadata", &settings->bools.ozone_scroll_content_metadata, true, DEFAULT_OZONE_SCROLL_CONTENT_METADATA, false);
#endif
#if defined(HAVE_OZONE) || defined(HAVE_XMB)
SETTING_BOOL("ozone_truncate_playlist_name", &settings->bools.ozone_truncate_playlist_name, true, DEFAULT_OZONE_TRUNCATE_PLAYLIST_NAME, false);
SETTING_BOOL("ozone_sort_after_truncate_playlist_name", &settings->bools.ozone_sort_after_truncate_playlist_name, true, DEFAULT_OZONE_SORT_AFTER_TRUNCATE_PLAYLIST_NAME, false);
#endif
#endif /* HAVE_MENU */
#ifdef HAVE_CHEEVOS
SETTING_BOOL("cheevos_enable", &settings->bools.cheevos_enable, true, DEFAULT_CHEEVOS_ENABLE, false);
SETTING_BOOL("cheevos_test_unofficial", &settings->bools.cheevos_test_unofficial, true, false, false);
SETTING_BOOL("cheevos_hardcore_mode_enable", &settings->bools.cheevos_hardcore_mode_enable, true, true, false);
SETTING_BOOL("cheevos_challenge_indicators", &settings->bools.cheevos_challenge_indicators, true, true, false);
SETTING_BOOL("cheevos_richpresence_enable", &settings->bools.cheevos_richpresence_enable, true, true, false);
SETTING_BOOL("cheevos_unlock_sound_enable", &settings->bools.cheevos_unlock_sound_enable, true, false, false);
SETTING_BOOL("cheevos_verbose_enable", &settings->bools.cheevos_verbose_enable, true, true, false);
SETTING_BOOL("cheevos_auto_screenshot", &settings->bools.cheevos_auto_screenshot, true, false, false);
SETTING_BOOL("cheevos_badges_enable", &settings->bools.cheevos_badges_enable, true, false, false);
SETTING_BOOL("cheevos_start_active", &settings->bools.cheevos_start_active, true, false, false);
SETTING_BOOL("cheevos_appearance_padding_auto", &settings->bools.cheevos_appearance_padding_auto, true, DEFAULT_CHEEVOS_APPEARANCE_PADDING_AUTO, false);
SETTING_BOOL("cheevos_visibility_unlock", &settings->bools.cheevos_visibility_unlock, true, DEFAULT_CHEEVOS_VISIBILITY_UNLOCK, false);
SETTING_BOOL("cheevos_visibility_mastery", &settings->bools.cheevos_visibility_mastery, true, DEFAULT_CHEEVOS_VISIBILITY_MASTERY, false);
SETTING_BOOL("cheevos_visibility_account", &settings->bools.cheevos_visibility_account, true, DEFAULT_CHEEVOS_VISIBILITY_ACCOUNT, false);
SETTING_BOOL("cheevos_visibility_lboard_start", &settings->bools.cheevos_visibility_lboard_start, true, DEFAULT_CHEEVOS_VISIBILITY_LBOARD_START, false);
SETTING_BOOL("cheevos_visibility_lboard_submit", &settings->bools.cheevos_visibility_lboard_submit, true, DEFAULT_CHEEVOS_VISIBILITY_LBOARD_SUBMIT, false);
SETTING_BOOL("cheevos_visibility_lboard_cancel", &settings->bools.cheevos_visibility_lboard_cancel, true, DEFAULT_CHEEVOS_VISIBILITY_LBOARD_CANCEL, false);
SETTING_BOOL("cheevos_visibility_lboard_trackers", &settings->bools.cheevos_visibility_lboard_trackers, true, DEFAULT_CHEEVOS_VISIBILITY_LBOARD_TRACKERS, false);
SETTING_BOOL("cheevos_visibility_progress_tracker", &settings->bools.cheevos_visibility_progress_tracker, true, DEFAULT_CHEEVOS_VISIBILITY_PROGRESS_TRACKER, false);
#endif
#ifdef HAVE_OVERLAY
SETTING_BOOL("input_overlay_enable", &settings->bools.input_overlay_enable, true, config_overlay_enable_default(), false);
SETTING_BOOL("input_overlay_enable_autopreferred", &settings->bools.input_overlay_enable_autopreferred, true, DEFAULT_OVERLAY_ENABLE_AUTOPREFERRED, false);
SETTING_BOOL("input_overlay_behind_menu", &settings->bools.input_overlay_behind_menu, true, DEFAULT_OVERLAY_BEHIND_MENU, false);
SETTING_BOOL("input_overlay_hide_in_menu", &settings->bools.input_overlay_hide_in_menu, true, DEFAULT_OVERLAY_HIDE_IN_MENU, false);
SETTING_BOOL("input_overlay_hide_when_gamepad_connected", &settings->bools.input_overlay_hide_when_gamepad_connected, true, DEFAULT_OVERLAY_HIDE_WHEN_GAMEPAD_CONNECTED, false);
SETTING_BOOL("input_overlay_show_mouse_cursor", &settings->bools.input_overlay_show_mouse_cursor, true, DEFAULT_OVERLAY_SHOW_MOUSE_CURSOR, false);
SETTING_BOOL("input_overlay_auto_rotate", &settings->bools.input_overlay_auto_rotate, true, DEFAULT_OVERLAY_AUTO_ROTATE, false);
SETTING_BOOL("input_overlay_auto_scale", &settings->bools.input_overlay_auto_scale, true, DEFAULT_INPUT_OVERLAY_AUTO_SCALE, false);
SETTING_BOOL("input_osk_overlay_auto_scale", &settings->bools.input_osk_overlay_auto_scale, true, DEFAULT_INPUT_OVERLAY_AUTO_SCALE, false);
SETTING_BOOL("input_overlay_pointer_enable", &settings->bools.input_overlay_pointer_enable, true, DEFAULT_INPUT_OVERLAY_POINTER_ENABLE, false);
SETTING_BOOL("input_overlay_lightgun_trigger_on_touch", &settings->bools.input_overlay_lightgun_trigger_on_touch, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_TRIGGER_ON_TOUCH, false);
SETTING_BOOL("input_overlay_lightgun_allow_offscreen", &settings->bools.input_overlay_lightgun_allow_offscreen, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_ALLOW_OFFSCREEN, false);
SETTING_BOOL("input_overlay_mouse_hold_to_drag", &settings->bools.input_overlay_mouse_hold_to_drag, true, DEFAULT_INPUT_OVERLAY_MOUSE_HOLD_TO_DRAG, false);
SETTING_BOOL("input_overlay_mouse_dtap_to_drag", &settings->bools.input_overlay_mouse_dtap_to_drag, true, DEFAULT_INPUT_OVERLAY_MOUSE_DTAP_TO_DRAG, false);
#endif
#ifdef UDEV_TOUCH_SUPPORT
SETTING_BOOL("input_touch_vmouse_pointer", &settings->bools.input_touch_vmouse_pointer, true, DEFAULT_INPUT_TOUCH_VMOUSE_POINTER, false);
SETTING_BOOL("input_touch_vmouse_mouse", &settings->bools.input_touch_vmouse_mouse, true, DEFAULT_INPUT_TOUCH_VMOUSE_MOUSE, false);
SETTING_BOOL("input_touch_vmouse_touchpad", &settings->bools.input_touch_vmouse_touchpad, true, DEFAULT_INPUT_TOUCH_VMOUSE_TOUCHPAD, false);
SETTING_BOOL("input_touch_vmouse_trackball", &settings->bools.input_touch_vmouse_trackball, true, DEFAULT_INPUT_TOUCH_VMOUSE_TRACKBALL, false);
SETTING_BOOL("input_touch_vmouse_gesture", &settings->bools.input_touch_vmouse_gesture, true, DEFAULT_INPUT_TOUCH_VMOUSE_GESTURE, false);
#endif
#if defined(VITA)
SETTING_BOOL("input_backtouch_enable", &settings->bools.input_backtouch_enable, false, DEFAULT_INPUT_BACKTOUCH_ENABLE, false);
SETTING_BOOL("input_backtouch_toggle", &settings->bools.input_backtouch_toggle, false, DEFAULT_INPUT_BACKTOUCH_TOGGLE, false);
#endif
#if TARGET_OS_IPHONE
SETTING_BOOL("small_keyboard_enable", &settings->bools.input_small_keyboard_enable, true, false, false);
#endif
SETTING_BOOL("keyboard_gamepad_enable", &settings->bools.input_keyboard_gamepad_enable, true, DEFAULT_INPUT_KEYBOARD_GAMEPAD_ENABLE, false);
SETTING_BOOL("input_autodetect_enable", &settings->bools.input_autodetect_enable, true, DEFAULT_INPUT_AUTODETECT_ENABLE, false);
SETTING_BOOL("input_allow_turbo_dpad", &settings->bools.input_allow_turbo_dpad, true, DEFAULT_ALLOW_TURBO_DPAD, false);
SETTING_BOOL("input_auto_mouse_grab", &settings->bools.input_auto_mouse_grab, true, DEFAULT_INPUT_AUTO_MOUSE_GRAB, false);
SETTING_BOOL("input_remap_binds_enable", &settings->bools.input_remap_binds_enable, true, true, false);
SETTING_BOOL("input_remap_sort_by_controller_enable", &settings->bools.input_remap_sort_by_controller_enable, true, false, false);
SETTING_BOOL("input_hotkey_device_merge", &settings->bools.input_hotkey_device_merge, true, DEFAULT_INPUT_HOTKEY_DEVICE_MERGE, false);
SETTING_BOOL("all_users_control_menu", &settings->bools.input_all_users_control_menu, true, DEFAULT_ALL_USERS_CONTROL_MENU, false);
#ifdef HAVE_MENU
SETTING_BOOL("menu_swap_ok_cancel_buttons", &settings->bools.input_menu_swap_ok_cancel_buttons, true, DEFAULT_MENU_SWAP_OK_CANCEL_BUTTONS, false);
SETTING_BOOL("menu_swap_scroll_buttons", &settings->bools.input_menu_swap_scroll_buttons, true, DEFAULT_MENU_SWAP_SCROLL_BUTTONS, false);
#endif
#if defined(HAVE_DINPUT) || defined(HAVE_WINRAWINPUT)
SETTING_BOOL("input_nowinkey_enable", &settings->bools.input_nowinkey_enable, true, false, false);
#endif
SETTING_BOOL("input_sensors_enable", &settings->bools.input_sensors_enable, true, DEFAULT_INPUT_SENSORS_ENABLE, false);
SETTING_BOOL("vibrate_on_keypress", &settings->bools.vibrate_on_keypress, true, DEFAULT_VIBRATE_ON_KEYPRESS, false);
SETTING_BOOL("enable_device_vibration", &settings->bools.enable_device_vibration, true, DEFAULT_ENABLE_DEVICE_VIBRATION, false);
SETTING_BOOL("sustained_performance_mode", &settings->bools.sustained_performance_mode, true, DEFAULT_SUSTAINED_PERFORMANCE_MODE, false);
SETTING_BOOL("content_runtime_log", &settings->bools.content_runtime_log, true, DEFAULT_CONTENT_RUNTIME_LOG, false);
SETTING_BOOL("content_runtime_log_aggregate", &settings->bools.content_runtime_log_aggregate, true, DEFAULT_CONTENT_RUNTIME_LOG_AGGREGATE, false);
SETTING_BOOL("history_list_enable", &settings->bools.history_list_enable, true, DEFAULT_HISTORY_LIST_ENABLE, false);
SETTING_BOOL("playlist_entry_rename", &settings->bools.playlist_entry_rename, true, DEFAULT_PLAYLIST_ENTRY_RENAME, false);
SETTING_BOOL("playlist_use_old_format", &settings->bools.playlist_use_old_format, true, DEFAULT_PLAYLIST_USE_OLD_FORMAT, false);
SETTING_BOOL("playlist_compression", &settings->bools.playlist_compression, true, DEFAULT_PLAYLIST_COMPRESSION, false);
SETTING_BOOL("playlist_show_sublabels", &settings->bools.playlist_show_sublabels, true, DEFAULT_PLAYLIST_SHOW_SUBLABELS, false);
SETTING_BOOL("playlist_show_entry_idx", &settings->bools.playlist_show_entry_idx, true, DEFAULT_PLAYLIST_SHOW_ENTRY_IDX, false);
SETTING_BOOL("playlist_sort_alphabetical", &settings->bools.playlist_sort_alphabetical, true, DEFAULT_PLAYLIST_SORT_ALPHABETICAL, false);
SETTING_BOOL("playlist_fuzzy_archive_match", &settings->bools.playlist_fuzzy_archive_match, true, DEFAULT_PLAYLIST_FUZZY_ARCHIVE_MATCH, false);
SETTING_BOOL("playlist_portable_paths", &settings->bools.playlist_portable_paths, true, DEFAULT_PLAYLIST_PORTABLE_PATHS, false);
SETTING_BOOL("playlist_use_filename", &settings->bools.playlist_use_filename, true, DEFAULT_PLAYLIST_USE_FILENAME, false);
SETTING_BOOL("playlist_allow_non_png", &settings->bools.playlist_allow_non_png, true, DEFAULT_PLAYLIST_ALLOW_NON_PNG, false);
SETTING_BOOL("frame_time_counter_reset_after_fastforwarding", &settings->bools.frame_time_counter_reset_after_fastforwarding, true, false, false);
SETTING_BOOL("frame_time_counter_reset_after_load_state", &settings->bools.frame_time_counter_reset_after_load_state, true, false, false);
SETTING_BOOL("frame_time_counter_reset_after_save_state", &settings->bools.frame_time_counter_reset_after_save_state, true, false, false);
#ifdef HAVE_COMMAND
SETTING_BOOL("network_cmd_enable", &settings->bools.network_cmd_enable, true, DEFAULT_NETWORK_CMD_ENABLE, false);
SETTING_BOOL("stdin_cmd_enable", &settings->bools.stdin_cmd_enable, true, DEFAULT_STDIN_CMD_ENABLE, false);
#endif
#ifdef HAVE_NETWORKING
SETTING_BOOL("netplay_show_only_connectable", &settings->bools.netplay_show_only_connectable, true, DEFAULT_NETPLAY_SHOW_ONLY_CONNECTABLE, false);
SETTING_BOOL("netplay_show_only_installed_cores", &settings->bools.netplay_show_only_installed_cores, true, DEFAULT_NETPLAY_SHOW_ONLY_INSTALLED_CORES, false);
SETTING_BOOL("netplay_show_passworded", &settings->bools.netplay_show_passworded, true, DEFAULT_NETPLAY_SHOW_PASSWORDED, false);
SETTING_BOOL("netplay_public_announce", &settings->bools.netplay_public_announce, true, DEFAULT_NETPLAY_PUBLIC_ANNOUNCE, false);
SETTING_BOOL("netplay_start_as_spectator", &settings->bools.netplay_start_as_spectator, false, DEFAULT_NETPLAY_START_AS_SPECTATOR, false);
SETTING_BOOL("netplay_nat_traversal", &settings->bools.netplay_nat_traversal, true, true, false);
SETTING_BOOL("netplay_fade_chat", &settings->bools.netplay_fade_chat, true, DEFAULT_NETPLAY_FADE_CHAT, false);
SETTING_BOOL("netplay_allow_pausing", &settings->bools.netplay_allow_pausing, true, DEFAULT_NETPLAY_ALLOW_PAUSING, false);
SETTING_BOOL("netplay_allow_slaves", &settings->bools.netplay_allow_slaves, true, DEFAULT_NETPLAY_ALLOW_SLAVES, false);
SETTING_BOOL("netplay_require_slaves", &settings->bools.netplay_require_slaves, true, DEFAULT_NETPLAY_REQUIRE_SLAVES, false);
SETTING_BOOL("netplay_use_mitm_server", &settings->bools.netplay_use_mitm_server, true, DEFAULT_NETPLAY_USE_MITM_SERVER, false);
SETTING_BOOL("netplay_request_device_p1", &settings->bools.netplay_request_devices[0], true, false, false);
SETTING_BOOL("netplay_request_device_p2", &settings->bools.netplay_request_devices[1], true, false, false);
SETTING_BOOL("netplay_request_device_p3", &settings->bools.netplay_request_devices[2], true, false, false);
SETTING_BOOL("netplay_request_device_p4", &settings->bools.netplay_request_devices[3], true, false, false);
SETTING_BOOL("netplay_request_device_p5", &settings->bools.netplay_request_devices[4], true, false, false);
SETTING_BOOL("netplay_request_device_p6", &settings->bools.netplay_request_devices[5], true, false, false);
SETTING_BOOL("netplay_request_device_p7", &settings->bools.netplay_request_devices[6], true, false, false);
SETTING_BOOL("netplay_request_device_p8", &settings->bools.netplay_request_devices[7], true, false, false);
SETTING_BOOL("netplay_request_device_p9", &settings->bools.netplay_request_devices[8], true, false, false);
SETTING_BOOL("netplay_request_device_p10", &settings->bools.netplay_request_devices[9], true, false, false);
SETTING_BOOL("netplay_request_device_p11", &settings->bools.netplay_request_devices[10], true, false, false);
SETTING_BOOL("netplay_request_device_p12", &settings->bools.netplay_request_devices[11], true, false, false);
SETTING_BOOL("netplay_request_device_p13", &settings->bools.netplay_request_devices[12], true, false, false);
SETTING_BOOL("netplay_request_device_p14", &settings->bools.netplay_request_devices[13], true, false, false);
SETTING_BOOL("netplay_request_device_p15", &settings->bools.netplay_request_devices[14], true, false, false);
SETTING_BOOL("netplay_request_device_p16", &settings->bools.netplay_request_devices[15], true, false, false);
SETTING_BOOL("netplay_ping_show", &settings->bools.netplay_ping_show, true, DEFAULT_NETPLAY_PING_SHOW, false);
SETTING_BOOL("network_on_demand_thumbnails", &settings->bools.network_on_demand_thumbnails, true, DEFAULT_NETWORK_ON_DEMAND_THUMBNAILS, false);
#ifdef HAVE_NETWORKGAMEPAD
SETTING_BOOL("network_remote_enable", &settings->bools.network_remote_enable, false, false /* TODO */, false);
#endif
#endif
#ifdef ANDROID
SETTING_BOOL("android_input_disconnect_workaround", &settings->bools.android_input_disconnect_workaround, true, false, false);
#endif
#ifdef _3DS
SETTING_BOOL("new3ds_speedup_enable", &settings->bools.new3ds_speedup_enable, true, DEFAULT_NEW_3DS_SPEEDUP_ENABLE, false);
SETTING_BOOL("video_3ds_lcd_bottom", &settings->bools.video_3ds_lcd_bottom, true, DEFAULT_VIDEO_3DS_LCD_BOTTOM, false);
SETTING_BOOL("bottom_font_enable", &settings->bools.bottom_font_enable, true, DEFAULT_BOTTOM_FONT_ENABLE, false);
#endif
#ifdef WIIU
SETTING_BOOL("video_wiiu_prefer_drc", &settings->bools.video_wiiu_prefer_drc, true, DEFAULT_WIIU_PREFER_DRC, false);
#endif
#if defined(HAVE_COCOATOUCH) && defined(TARGET_OS_TV)
SETTING_BOOL("gcdwebserver_alert", &settings->bools.gcdwebserver_alert, true, true, false);
#endif
*size = count;
return tmp;
}
static struct config_float_setting *populate_settings_float(
settings_t *settings, int *size)
{
unsigned count = 0;
struct config_float_setting *tmp = (struct config_float_setting*)calloc(1, (*size + 1) * sizeof(struct config_float_setting));
if (!tmp)
return NULL;
#ifdef HAVE_MENU
SETTING_FLOAT("menu_scale_factor", &settings->floats.menu_scale_factor, true, DEFAULT_MENU_SCALE_FACTOR, false);
SETTING_FLOAT("menu_widget_scale_factor", &settings->floats.menu_widget_scale_factor, true, DEFAULT_MENU_WIDGET_SCALE_FACTOR, false);
#if !(defined(RARCH_CONSOLE) || defined(RARCH_MOBILE))
SETTING_FLOAT("menu_widget_scale_factor_windowed", &settings->floats.menu_widget_scale_factor_windowed, true, DEFAULT_MENU_WIDGET_SCALE_FACTOR_WINDOWED, false);
#endif
SETTING_FLOAT("menu_wallpaper_opacity", &settings->floats.menu_wallpaper_opacity, true, DEFAULT_MENU_WALLPAPER_OPACITY, false);
SETTING_FLOAT("menu_framebuffer_opacity", &settings->floats.menu_framebuffer_opacity, true, DEFAULT_MENU_FRAMEBUFFER_OPACITY, false);
SETTING_FLOAT("menu_footer_opacity", &settings->floats.menu_footer_opacity, true, DEFAULT_MENU_FOOTER_OPACITY, false);
SETTING_FLOAT("menu_header_opacity", &settings->floats.menu_header_opacity, true, DEFAULT_MENU_HEADER_OPACITY, false);
SETTING_FLOAT("menu_ticker_speed", &settings->floats.menu_ticker_speed, true, DEFAULT_MENU_TICKER_SPEED, false);
#ifdef HAVE_RGUI
SETTING_FLOAT("rgui_particle_effect_speed", &settings->floats.menu_rgui_particle_effect_speed, true, DEFAULT_RGUI_PARTICLE_EFFECT_SPEED, false);
#endif
#if defined(HAVE_MATERIALUI) || defined(HAVE_XMB) || defined(HAVE_OZONE)
SETTING_FLOAT("menu_screensaver_animation_speed", &settings->floats.menu_screensaver_animation_speed, true, DEFAULT_MENU_SCREENSAVER_ANIMATION_SPEED, false);
#endif
#ifdef HAVE_OZONE
SETTING_FLOAT("ozone_thumbnail_scale_factor", &settings->floats.ozone_thumbnail_scale_factor, true, DEFAULT_OZONE_THUMBNAIL_SCALE_FACTOR, false);
#endif
#endif /* HAVE_MENU */
#ifdef HAVE_CHEEVOS
SETTING_FLOAT("cheevos_appearance_padding_h", &settings->floats.cheevos_appearance_padding_h, true, DEFAULT_CHEEVOS_APPEARANCE_PADDING_H, false);
SETTING_FLOAT("cheevos_appearance_padding_v", &settings->floats.cheevos_appearance_padding_v, true, DEFAULT_CHEEVOS_APPEARANCE_PADDING_V, false);
#endif
SETTING_FLOAT("fastforward_ratio", &settings->floats.fastforward_ratio, true, DEFAULT_FASTFORWARD_RATIO, false);
SETTING_FLOAT("slowmotion_ratio", &settings->floats.slowmotion_ratio, true, DEFAULT_SLOWMOTION_RATIO, false);
SETTING_FLOAT("audio_rate_control_delta", audio_get_float_ptr(AUDIO_ACTION_RATE_CONTROL_DELTA), true, DEFAULT_RATE_CONTROL_DELTA, false);
SETTING_FLOAT("audio_max_timing_skew", &settings->floats.audio_max_timing_skew, true, DEFAULT_MAX_TIMING_SKEW, false);
SETTING_FLOAT("audio_volume", &settings->floats.audio_volume, true, DEFAULT_AUDIO_VOLUME, false);
#ifdef HAVE_AUDIOMIXER
SETTING_FLOAT("audio_mixer_volume", &settings->floats.audio_mixer_volume, true, DEFAULT_AUDIO_MIXER_VOLUME, false);
#endif
SETTING_FLOAT("video_aspect_ratio", &settings->floats.video_aspect_ratio, true, DEFAULT_ASPECT_RATIO, false);
SETTING_FLOAT("video_viewport_bias_x", &settings->floats.video_viewport_bias_x, true, DEFAULT_VIEWPORT_BIAS_X, false);
SETTING_FLOAT("video_viewport_bias_y", &settings->floats.video_viewport_bias_y, true, DEFAULT_VIEWPORT_BIAS_Y, false);
#if defined(RARCH_MOBILE)
SETTING_FLOAT("video_viewport_bias_portrait_x", &settings->floats.video_viewport_bias_portrait_x, true, DEFAULT_VIEWPORT_BIAS_PORTRAIT_X, false);
SETTING_FLOAT("video_viewport_bias_portrait_y", &settings->floats.video_viewport_bias_portrait_y, true, DEFAULT_VIEWPORT_BIAS_PORTRAIT_Y, false);
#endif
SETTING_FLOAT("video_refresh_rate", &settings->floats.video_refresh_rate, true, DEFAULT_REFRESH_RATE, false);
SETTING_FLOAT("video_autoswitch_pal_threshold", &settings->floats.video_autoswitch_pal_threshold, true, DEFAULT_AUTOSWITCH_PAL_THRESHOLD, false);
SETTING_FLOAT("crt_video_refresh_rate", &settings->floats.crt_video_refresh_rate, true, DEFAULT_CRT_REFRESH_RATE, false);
SETTING_FLOAT("video_message_pos_x", &settings->floats.video_msg_pos_x, true, DEFAULT_MESSAGE_POS_OFFSET_X, false);
SETTING_FLOAT("video_message_pos_y", &settings->floats.video_msg_pos_y, true, DEFAULT_MESSAGE_POS_OFFSET_Y, false);
SETTING_FLOAT("video_font_size", &settings->floats.video_font_size, true, DEFAULT_FONT_SIZE, false);
SETTING_FLOAT("video_msg_bgcolor_opacity", &settings->floats.video_msg_bgcolor_opacity, true, DEFAULT_MESSAGE_BGCOLOR_OPACITY, false);
SETTING_FLOAT("video_hdr_max_nits", &settings->floats.video_hdr_max_nits, true, DEFAULT_VIDEO_HDR_MAX_NITS, false);
SETTING_FLOAT("video_hdr_paper_white_nits", &settings->floats.video_hdr_paper_white_nits, true, DEFAULT_VIDEO_HDR_PAPER_WHITE_NITS, false);
SETTING_FLOAT("video_hdr_display_contrast", &settings->floats.video_hdr_display_contrast, true, DEFAULT_VIDEO_HDR_CONTRAST, false);
SETTING_FLOAT("input_axis_threshold", &settings->floats.input_axis_threshold, true, DEFAULT_AXIS_THRESHOLD, false);
SETTING_FLOAT("input_analog_deadzone", &settings->floats.input_analog_deadzone, true, DEFAULT_ANALOG_DEADZONE, false);
SETTING_FLOAT("input_analog_sensitivity", &settings->floats.input_analog_sensitivity, true, DEFAULT_ANALOG_SENSITIVITY, false);
#ifdef HAVE_OVERLAY
SETTING_FLOAT("input_overlay_opacity", &settings->floats.input_overlay_opacity, true, DEFAULT_INPUT_OVERLAY_OPACITY, false);
SETTING_FLOAT("input_osk_overlay_opacity", &settings->floats.input_osk_overlay_opacity, true, DEFAULT_INPUT_OVERLAY_OPACITY, false);
SETTING_FLOAT("input_overlay_scale_landscape", &settings->floats.input_overlay_scale_landscape, true, DEFAULT_INPUT_OVERLAY_SCALE_LANDSCAPE, false);
SETTING_FLOAT("input_overlay_aspect_adjust_landscape", &settings->floats.input_overlay_aspect_adjust_landscape, true, DEFAULT_INPUT_OVERLAY_ASPECT_ADJUST_LANDSCAPE, false);
SETTING_FLOAT("input_overlay_x_separation_landscape", &settings->floats.input_overlay_x_separation_landscape, true, DEFAULT_INPUT_OVERLAY_X_SEPARATION_LANDSCAPE, false);
SETTING_FLOAT("input_overlay_y_separation_landscape", &settings->floats.input_overlay_y_separation_landscape, true, DEFAULT_INPUT_OVERLAY_Y_SEPARATION_LANDSCAPE, false);
SETTING_FLOAT("input_overlay_x_offset_landscape", &settings->floats.input_overlay_x_offset_landscape, true, DEFAULT_INPUT_OVERLAY_X_OFFSET_LANDSCAPE, false);
SETTING_FLOAT("input_overlay_y_offset_landscape", &settings->floats.input_overlay_y_offset_landscape, true, DEFAULT_INPUT_OVERLAY_Y_OFFSET_LANDSCAPE, false);
SETTING_FLOAT("input_overlay_scale_portrait", &settings->floats.input_overlay_scale_portrait, true, DEFAULT_INPUT_OVERLAY_SCALE_PORTRAIT, false);
SETTING_FLOAT("input_overlay_aspect_adjust_portrait", &settings->floats.input_overlay_aspect_adjust_portrait, true, DEFAULT_INPUT_OVERLAY_ASPECT_ADJUST_PORTRAIT, false);
SETTING_FLOAT("input_overlay_x_separation_portrait", &settings->floats.input_overlay_x_separation_portrait, true, DEFAULT_INPUT_OVERLAY_X_SEPARATION_PORTRAIT, false);
SETTING_FLOAT("input_overlay_y_separation_portrait", &settings->floats.input_overlay_y_separation_portrait, true, DEFAULT_INPUT_OVERLAY_Y_SEPARATION_PORTRAIT, false);
SETTING_FLOAT("input_overlay_x_offset_portrait", &settings->floats.input_overlay_x_offset_portrait, true, DEFAULT_INPUT_OVERLAY_X_OFFSET_PORTRAIT, false);
SETTING_FLOAT("input_overlay_y_offset_portrait", &settings->floats.input_overlay_y_offset_portrait, true, DEFAULT_INPUT_OVERLAY_Y_OFFSET_PORTRAIT, false);
SETTING_FLOAT("input_overlay_mouse_speed", &settings->floats.input_overlay_mouse_speed, true, DEFAULT_INPUT_OVERLAY_MOUSE_SPEED, false);
SETTING_FLOAT("input_overlay_mouse_swipe_threshold", &settings->floats.input_overlay_mouse_swipe_threshold, true, DEFAULT_INPUT_OVERLAY_MOUSE_SWIPE_THRESHOLD, false);
#endif
#ifdef _3DS
SETTING_FLOAT("bottom_font_scale", &settings->floats.bottom_font_scale, true, DEFAULT_BOTTOM_FONT_SCALE, false);
#endif
*size = count;
return tmp;
}
static struct config_uint_setting *populate_settings_uint(
settings_t *settings, int *size)
{
unsigned count = 0;
struct config_uint_setting *tmp = (struct config_uint_setting*)calloc(1, (*size + 1) * sizeof(struct config_uint_setting));
if (!tmp)
return NULL;
SETTING_UINT("frontend_log_level", &settings->uints.frontend_log_level, true, DEFAULT_FRONTEND_LOG_LEVEL, false);
SETTING_UINT("libretro_log_level", &settings->uints.libretro_log_level, true, DEFAULT_LIBRETRO_LOG_LEVEL, false);
SETTING_UINT("fps_update_interval", &settings->uints.fps_update_interval, true, DEFAULT_FPS_UPDATE_INTERVAL, false);
SETTING_UINT("memory_update_interval", &settings->uints.memory_update_interval, true, DEFAULT_MEMORY_UPDATE_INTERVAL, false);
SETTING_UINT("core_updater_auto_backup_history_size", &settings->uints.core_updater_auto_backup_history_size, true, DEFAULT_CORE_UPDATER_AUTO_BACKUP_HISTORY_SIZE, false);
SETTING_UINT("autosave_interval", &settings->uints.autosave_interval, true, DEFAULT_AUTOSAVE_INTERVAL, false);
SETTING_UINT("rewind_granularity", &settings->uints.rewind_granularity, true, DEFAULT_REWIND_GRANULARITY, false);
SETTING_UINT("rewind_buffer_size_step", &settings->uints.rewind_buffer_size_step, true, DEFAULT_REWIND_BUFFER_SIZE_STEP, false);
SETTING_UINT("run_ahead_frames", &settings->uints.run_ahead_frames, true, 1, false);
SETTING_UINT("replay_max_keep", &settings->uints.replay_max_keep, true, DEFAULT_REPLAY_MAX_KEEP, false);
SETTING_UINT("replay_checkpoint_interval", &settings->uints.replay_checkpoint_interval, true, DEFAULT_REPLAY_CHECKPOINT_INTERVAL, false);
SETTING_UINT("savestate_max_keep", &settings->uints.savestate_max_keep, true, DEFAULT_SAVESTATE_MAX_KEEP, false);
#ifdef HAVE_MENU
SETTING_UINT("content_show_add_entry", &settings->uints.menu_content_show_add_entry, true, DEFAULT_MENU_CONTENT_SHOW_ADD_ENTRY, false);
SETTING_UINT("content_show_contentless_cores",&settings->uints.menu_content_show_contentless_cores, true, DEFAULT_MENU_CONTENT_SHOW_CONTENTLESS_CORES, false);
SETTING_UINT("content_history_size", &settings->uints.content_history_size, true, DEFAULT_CONTENT_HISTORY_SIZE, false);
SETTING_UINT("playlist_entry_remove_enable", &settings->uints.playlist_entry_remove_enable, true, DEFAULT_PLAYLIST_ENTRY_REMOVE_ENABLE, false);
SETTING_UINT("playlist_show_inline_core_name", &settings->uints.playlist_show_inline_core_name, true, DEFAULT_PLAYLIST_SHOW_INLINE_CORE_NAME, false);
SETTING_UINT("playlist_show_history_icons", &settings->uints.playlist_show_history_icons, true, DEFAULT_PLAYLIST_SHOW_HISTORY_ICONS, false);
SETTING_UINT("playlist_sublabel_runtime_type", &settings->uints.playlist_sublabel_runtime_type, true, DEFAULT_PLAYLIST_SUBLABEL_RUNTIME_TYPE, false);
SETTING_UINT("playlist_sublabel_last_played_style", &settings->uints.playlist_sublabel_last_played_style, true, DEFAULT_PLAYLIST_SUBLABEL_LAST_PLAYED_STYLE, false);
SETTING_UINT("quit_on_close_content", &settings->uints.quit_on_close_content, true, DEFAULT_QUIT_ON_CLOSE_CONTENT, false);
SETTING_UINT("menu_thumbnails", &settings->uints.gfx_thumbnails, true, DEFAULT_GFX_THUMBNAILS_DEFAULT, false);
SETTING_UINT("menu_left_thumbnails", &settings->uints.menu_left_thumbnails, true, DEFAULT_MENU_LEFT_THUMBNAILS_DEFAULT, false);
SETTING_UINT("menu_icon_thumbnails", &settings->uints.menu_icon_thumbnails, true, DEFAULT_MENU_ICON_THUMBNAILS_DEFAULT, false);
SETTING_UINT("menu_thumbnail_upscale_threshold", &settings->uints.gfx_thumbnail_upscale_threshold, true, DEFAULT_GFX_THUMBNAIL_UPSCALE_THRESHOLD, false);
SETTING_UINT("menu_timedate_style", &settings->uints.menu_timedate_style, true, DEFAULT_MENU_TIMEDATE_STYLE, false);
SETTING_UINT("menu_timedate_date_separator", &settings->uints.menu_timedate_date_separator, true, DEFAULT_MENU_TIMEDATE_DATE_SEPARATOR, false);
SETTING_UINT("menu_ticker_type", &settings->uints.menu_ticker_type, true, DEFAULT_MENU_TICKER_TYPE, false);
SETTING_UINT("menu_scroll_delay", &settings->uints.menu_scroll_delay, true, DEFAULT_MENU_SCROLL_DELAY, false);
SETTING_UINT("menu_screensaver_timeout", &settings->uints.menu_screensaver_timeout, true, DEFAULT_MENU_SCREENSAVER_TIMEOUT, false);
#if defined(HAVE_MATERIALUI) || defined(HAVE_XMB) || defined(HAVE_OZONE)
SETTING_UINT("menu_screensaver_animation", &settings->uints.menu_screensaver_animation, true, DEFAULT_MENU_SCREENSAVER_ANIMATION, false);
#endif
#if defined(HAVE_XMB) || defined(HAVE_OZONE)
SETTING_UINT("menu_remember_selection", &settings->uints.menu_remember_selection, true, DEFAULT_MENU_REMEMBER_SELECTION, false);
#endif
#ifdef HAVE_RGUI
SETTING_UINT("rgui_menu_color_theme", &settings->uints.menu_rgui_color_theme, true, DEFAULT_RGUI_COLOR_THEME, false);
SETTING_UINT("rgui_thumbnail_downscaler", &settings->uints.menu_rgui_thumbnail_downscaler, true, DEFAULT_RGUI_THUMBNAIL_DOWNSCALER, false);
SETTING_UINT("rgui_thumbnail_delay", &settings->uints.menu_rgui_thumbnail_delay, true, DEFAULT_RGUI_THUMBNAIL_DELAY, false);
SETTING_UINT("rgui_internal_upscale_level", &settings->uints.menu_rgui_internal_upscale_level, true, DEFAULT_RGUI_INTERNAL_UPSCALE_LEVEL, false);
SETTING_UINT("rgui_aspect_ratio", &settings->uints.menu_rgui_aspect_ratio, true, DEFAULT_RGUI_ASPECT, false);
SETTING_UINT("rgui_aspect_ratio_lock", &settings->uints.menu_rgui_aspect_ratio_lock, true, DEFAULT_RGUI_ASPECT_LOCK, false);
SETTING_UINT("rgui_particle_effect", &settings->uints.menu_rgui_particle_effect, true, DEFAULT_RGUI_PARTICLE_EFFECT, false);
#endif
#ifdef HAVE_XMB
SETTING_UINT("menu_xmb_animation_opening_main_menu", &settings->uints.menu_xmb_animation_opening_main_menu, true, DEFAULT_XMB_ANIMATION, false);
SETTING_UINT("menu_xmb_animation_horizontal_highlight", &settings->uints.menu_xmb_animation_horizontal_highlight, true, DEFAULT_XMB_ANIMATION, false);
SETTING_UINT("menu_xmb_animation_move_up_down", &settings->uints.menu_xmb_animation_move_up_down, true, DEFAULT_XMB_ANIMATION, false);
SETTING_UINT("menu_xmb_thumbnail_scale_factor", &settings->uints.menu_xmb_thumbnail_scale_factor, true, DEFAULT_XMB_THUMBNAIL_SCALE_FACTOR, false);
SETTING_UINT("menu_xmb_vertical_fade_factor", &settings->uints.menu_xmb_vertical_fade_factor, true, DEFAULT_XMB_VERTICAL_FADE_FACTOR, false);
SETTING_UINT("xmb_alpha_factor", &settings->uints.menu_xmb_alpha_factor, true, DEFAULT_XMB_ALPHA_FACTOR, false);
SETTING_UINT("xmb_layout", &settings->uints.menu_xmb_layout, true, DEFAULT_XMB_MENU_LAYOUT, false);
SETTING_UINT("xmb_theme", &settings->uints.menu_xmb_theme, true, DEFAULT_XMB_ICON_THEME, false);
SETTING_UINT("xmb_menu_color_theme", &settings->uints.menu_xmb_color_theme, true, DEFAULT_XMB_THEME, false);
SETTING_UINT("menu_shader_pipeline", &settings->uints.menu_xmb_shader_pipeline, true, DEFAULT_MENU_SHADER_PIPELINE, false);
SETTING_UINT("menu_font_color_red", &settings->uints.menu_font_color_red, true, DEFAULT_MENU_FONT_COLOR_RED, false);
SETTING_UINT("menu_font_color_green", &settings->uints.menu_font_color_green, true, DEFAULT_MENU_FONT_COLOR_GREEN, false);
SETTING_UINT("menu_font_color_blue", &settings->uints.menu_font_color_blue, true, DEFAULT_MENU_FONT_COLOR_BLUE, false);
#endif
#ifdef HAVE_MATERIALUI
SETTING_UINT("materialui_menu_color_theme", &settings->uints.menu_materialui_color_theme, true, DEFAULT_MATERIALUI_THEME, false);
SETTING_UINT("materialui_menu_transition_animation", &settings->uints.menu_materialui_transition_animation, true, DEFAULT_MATERIALUI_TRANSITION_ANIM, false);
SETTING_UINT("materialui_thumbnail_view_portrait", &settings->uints.menu_materialui_thumbnail_view_portrait, true, DEFAULT_MATERIALUI_THUMBNAIL_VIEW_PORTRAIT, false);
SETTING_UINT("materialui_thumbnail_view_landscape", &settings->uints.menu_materialui_thumbnail_view_landscape, true, DEFAULT_MATERIALUI_THUMBNAIL_VIEW_LANDSCAPE, false);
SETTING_UINT("materialui_landscape_layout_optimization", &settings->uints.menu_materialui_landscape_layout_optimization, true, DEFAULT_MATERIALUI_LANDSCAPE_LAYOUT_OPTIMIZATION, false);
#endif
#ifdef HAVE_OZONE
SETTING_UINT("ozone_menu_color_theme", &settings->uints.menu_ozone_color_theme, true, DEFAULT_OZONE_COLOR_THEME, false);
#endif
#endif /* HAVE_MENU */
SETTING_UINT("audio_out_rate", &settings->uints.audio_output_sample_rate, true, DEFAULT_OUTPUT_RATE, false);
SETTING_UINT("audio_latency", &settings->uints.audio_latency, false, 0 /* TODO */, false);
SETTING_UINT("audio_resampler_quality", &settings->uints.audio_resampler_quality, true, DEFAULT_AUDIO_RESAMPLER_QUALITY_LEVEL, false);
SETTING_UINT("audio_block_frames", &settings->uints.audio_block_frames, true, 0, false);
SETTING_UINT("midi_volume", &settings->uints.midi_volume, true, DEFAULT_MIDI_VOLUME, false);
#ifdef HAVE_WASAPI
SETTING_UINT("audio_wasapi_sh_buffer_length", &settings->uints.audio_wasapi_sh_buffer_length, true, DEFAULT_WASAPI_SH_BUFFER_LENGTH, false);
#endif
#ifdef HAVE_MICROPHONE
SETTING_UINT("microphone_latency", &settings->uints.microphone_latency, false, 0 /* TODO */, false);
SETTING_UINT("microphone_resampler_quality", &settings->uints.microphone_resampler_quality, true, DEFAULT_AUDIO_RESAMPLER_QUALITY_LEVEL, false);
SETTING_UINT("microphone_block_frames", &settings->uints.microphone_block_frames, true, 0, false);
SETTING_UINT("microphone_rate", &settings->uints.microphone_sample_rate, true, DEFAULT_INPUT_RATE, false);
#ifdef HAVE_WASAPI
SETTING_UINT("microphone_wasapi_sh_buffer_length", &settings->uints.microphone_wasapi_sh_buffer_length, true, DEFAULT_WASAPI_MICROPHONE_SH_BUFFER_LENGTH, false);
#endif
#endif
SETTING_UINT("crt_switch_resolution", &settings->uints.crt_switch_resolution, true, DEFAULT_CRT_SWITCH_RESOLUTION, false);
SETTING_UINT("crt_switch_resolution_super", &settings->uints.crt_switch_resolution_super, true, DEFAULT_CRT_SWITCH_RESOLUTION_SUPER, false);
SETTING_UINT("custom_viewport_width", &settings->video_viewport_custom.width, false, 0 /* TODO */, false);
SETTING_UINT("custom_viewport_height", &settings->video_viewport_custom.height, false, 0 /* TODO */, false);
SETTING_UINT("custom_viewport_x", (unsigned*)&settings->video_viewport_custom.x, false, 0 /* TODO */, false);
SETTING_UINT("custom_viewport_y", (unsigned*)&settings->video_viewport_custom.y, false, 0 /* TODO */, false);
SETTING_UINT("aspect_ratio_index", &settings->uints.video_aspect_ratio_idx, true, DEFAULT_ASPECT_RATIO_IDX, false);
SETTING_UINT("video_autoswitch_refresh_rate", &settings->uints.video_autoswitch_refresh_rate, true, DEFAULT_AUTOSWITCH_REFRESH_RATE, false);
SETTING_UINT("video_monitor_index", &settings->uints.video_monitor_index, true, DEFAULT_MONITOR_INDEX, false);
SETTING_UINT("video_windowed_position_x", &settings->uints.window_position_x, true, 0, false);
SETTING_UINT("video_windowed_position_y", &settings->uints.window_position_y, true, 0, false);
SETTING_UINT("video_windowed_position_width", &settings->uints.window_position_width, true, DEFAULT_WINDOW_WIDTH, false);
SETTING_UINT("video_windowed_position_height",&settings->uints.window_position_height, true, DEFAULT_WINDOW_HEIGHT, false);
SETTING_UINT("video_window_auto_width_max", &settings->uints.window_auto_width_max, true, DEFAULT_WINDOW_AUTO_WIDTH_MAX, false);
SETTING_UINT("video_window_auto_height_max", &settings->uints.window_auto_height_max, true, DEFAULT_WINDOW_AUTO_HEIGHT_MAX, false);
#ifdef __WINRT__
SETTING_UINT("video_fullscreen_x", &settings->uints.video_fullscreen_x, true, uwp_get_width(), false);
SETTING_UINT("video_fullscreen_y", &settings->uints.video_fullscreen_y, true, uwp_get_height(), false);
#else
SETTING_UINT("video_fullscreen_x", &settings->uints.video_fullscreen_x, true, DEFAULT_FULLSCREEN_X, false);
SETTING_UINT("video_fullscreen_y", &settings->uints.video_fullscreen_y, true, DEFAULT_FULLSCREEN_Y, false);
#endif
SETTING_UINT("video_scale", &settings->uints.video_scale, true, DEFAULT_SCALE, false);
SETTING_UINT("video_scale_integer_axis", &settings->uints.video_scale_integer_axis, true, DEFAULT_SCALE_INTEGER_AXIS, false);
SETTING_UINT("video_scale_integer_scaling", &settings->uints.video_scale_integer_scaling, true, DEFAULT_SCALE_INTEGER_SCALING, false);
SETTING_UINT("video_window_opacity", &settings->uints.video_window_opacity, true, DEFAULT_WINDOW_OPACITY, false);
SETTING_UINT("video_shader_delay", &settings->uints.video_shader_delay, true, DEFAULT_SHADER_DELAY, false);
#ifdef GEKKO
SETTING_UINT("video_viwidth", &settings->uints.video_viwidth, true, DEFAULT_VIDEO_VI_WIDTH, false);
SETTING_UINT("video_overscan_correction_top", &settings->uints.video_overscan_correction_top, true, DEFAULT_VIDEO_OVERSCAN_CORRECTION_TOP, false);
SETTING_UINT("video_overscan_correction_bottom", &settings->uints.video_overscan_correction_bottom, true, DEFAULT_VIDEO_OVERSCAN_CORRECTION_BOTTOM, false);
#endif
SETTING_UINT("video_hard_sync_frames", &settings->uints.video_hard_sync_frames, true, DEFAULT_HARD_SYNC_FRAMES, false);
SETTING_UINT("video_frame_delay", &settings->uints.video_frame_delay, true, DEFAULT_FRAME_DELAY, false);
SETTING_UINT("video_max_swapchain_images", &settings->uints.video_max_swapchain_images, true, DEFAULT_MAX_SWAPCHAIN_IMAGES, false);
SETTING_UINT("video_max_frame_latency", &settings->uints.video_max_frame_latency, true, DEFAULT_MAX_FRAME_LATENCY, false);
SETTING_UINT("video_black_frame_insertion", &settings->uints.video_black_frame_insertion, true, DEFAULT_BLACK_FRAME_INSERTION, false);
SETTING_UINT("video_bfi_dark_frames", &settings->uints.video_bfi_dark_frames, true, DEFAULT_BFI_DARK_FRAMES, false);
SETTING_UINT("video_shader_subframes", &settings->uints.video_shader_subframes, true, DEFAULT_SHADER_SUBFRAMES, false);
SETTING_UINT("video_swap_interval", &settings->uints.video_swap_interval, true, DEFAULT_SWAP_INTERVAL, false);
SETTING_UINT("video_rotation", &settings->uints.video_rotation, true, ORIENTATION_NORMAL, false);
SETTING_UINT("screen_orientation", &settings->uints.screen_orientation, true, ORIENTATION_NORMAL, false);
SETTING_UINT("video_msg_bgcolor_red", &settings->uints.video_msg_bgcolor_red, true, DEFAULT_MESSAGE_BGCOLOR_RED, false);
SETTING_UINT("video_msg_bgcolor_green", &settings->uints.video_msg_bgcolor_green, true, DEFAULT_MESSAGE_BGCOLOR_GREEN, false);
SETTING_UINT("video_msg_bgcolor_blue", &settings->uints.video_msg_bgcolor_blue, true, DEFAULT_MESSAGE_BGCOLOR_BLUE, false);
SETTING_UINT("video_stream_port", &settings->uints.video_stream_port, true, RARCH_STREAM_DEFAULT_PORT, false);
SETTING_UINT("video_record_threads", &settings->uints.video_record_threads, true, DEFAULT_VIDEO_RECORD_THREADS, false);
SETTING_UINT("video_record_quality", &settings->uints.video_record_quality, true, RECORD_CONFIG_TYPE_RECORDING_MED_QUALITY, false);
SETTING_UINT("video_stream_quality", &settings->uints.video_stream_quality, true, RECORD_CONFIG_TYPE_STREAMING_MED_QUALITY, false);
SETTING_UINT("video_record_scale_factor", &settings->uints.video_record_scale_factor, true, 1, false);
SETTING_UINT("video_stream_scale_factor", &settings->uints.video_stream_scale_factor, true, 1, false);
#ifdef HAVE_NETWORKING
SETTING_UINT("streaming_mode", &settings->uints.streaming_mode, true, STREAMING_MODE_TWITCH, false);
#endif
SETTING_UINT("screen_brightness", &settings->uints.screen_brightness, true, DEFAULT_SCREEN_BRIGHTNESS, false);
SETTING_UINT("input_bind_timeout", &settings->uints.input_bind_timeout, true, DEFAULT_INPUT_BIND_TIMEOUT, false);
SETTING_UINT("input_bind_hold", &settings->uints.input_bind_hold, true, DEFAULT_INPUT_BIND_HOLD, false);
SETTING_UINT("input_turbo_period", &settings->uints.input_turbo_period, true, DEFAULT_TURBO_PERIOD, false);
SETTING_UINT("input_duty_cycle", &settings->uints.input_turbo_duty_cycle, true, DEFAULT_TURBO_DUTY_CYCLE, false);
SETTING_UINT("input_turbo_mode", &settings->uints.input_turbo_mode, true, DEFAULT_TURBO_MODE, false);
SETTING_UINT("input_turbo_default_button", &settings->uints.input_turbo_default_button, true, DEFAULT_TURBO_DEFAULT_BTN, false);
SETTING_UINT("input_max_users", &settings->uints.input_max_users, true, DEFAULT_INPUT_MAX_USERS, false);
SETTING_UINT("input_menu_toggle_gamepad_combo", &settings->uints.input_menu_toggle_gamepad_combo, true, DEFAULT_MENU_TOGGLE_GAMEPAD_COMBO, false);
SETTING_UINT("input_poll_type_behavior", &settings->uints.input_poll_type_behavior, true, DEFAULT_INPUT_POLL_TYPE_BEHAVIOR, false);
SETTING_UINT("input_quit_gamepad_combo", &settings->uints.input_quit_gamepad_combo, true, DEFAULT_QUIT_GAMEPAD_COMBO, false);
SETTING_UINT("input_hotkey_block_delay", &settings->uints.input_hotkey_block_delay, true, DEFAULT_INPUT_HOTKEY_BLOCK_DELAY, false);
#ifdef GEKKO
SETTING_UINT("input_mouse_scale", &settings->uints.input_mouse_scale, true, DEFAULT_MOUSE_SCALE, false);
#endif
SETTING_UINT("input_touch_scale", &settings->uints.input_touch_scale, true, DEFAULT_TOUCH_SCALE, false);
SETTING_UINT("input_rumble_gain", &settings->uints.input_rumble_gain, true, DEFAULT_RUMBLE_GAIN, false);
SETTING_UINT("input_auto_game_focus", &settings->uints.input_auto_game_focus, true, DEFAULT_INPUT_AUTO_GAME_FOCUS, false);
#ifdef ANDROID
SETTING_UINT("input_block_timeout", &settings->uints.input_block_timeout, true, 0, false);
#endif
SETTING_UINT("keyboard_gamepad_mapping_type", &settings->uints.input_keyboard_gamepad_mapping_type, true, 1, false);
#if defined(HAVE_OVERLAY)
SETTING_UINT("input_overlay_show_inputs", &settings->uints.input_overlay_show_inputs, true, DEFAULT_OVERLAY_SHOW_INPUTS, false);
SETTING_UINT("input_overlay_show_inputs_port", &settings->uints.input_overlay_show_inputs_port, true, DEFAULT_OVERLAY_SHOW_INPUTS_PORT, false);
SETTING_UINT("input_overlay_dpad_diagonal_sensitivity", &settings->uints.input_overlay_dpad_diagonal_sensitivity, true, DEFAULT_OVERLAY_DPAD_DIAGONAL_SENSITIVITY, false);
SETTING_UINT("input_overlay_abxy_diagonal_sensitivity", &settings->uints.input_overlay_abxy_diagonal_sensitivity, true, DEFAULT_OVERLAY_ABXY_DIAGONAL_SENSITIVITY, false);
#endif
#ifdef HAVE_LIBNX
SETTING_UINT("split_joycon_p1", &settings->uints.input_split_joycon[0], true, 0, false);
SETTING_UINT("split_joycon_p2", &settings->uints.input_split_joycon[1], true, 0, false);
SETTING_UINT("split_joycon_p3", &settings->uints.input_split_joycon[2], true, 0, false);
SETTING_UINT("split_joycon_p4", &settings->uints.input_split_joycon[3], true, 0, false);
SETTING_UINT("split_joycon_p5", &settings->uints.input_split_joycon[4], true, 0, false);
SETTING_UINT("split_joycon_p6", &settings->uints.input_split_joycon[5], true, 0, false);
SETTING_UINT("split_joycon_p7", &settings->uints.input_split_joycon[6], true, 0, false);
SETTING_UINT("split_joycon_p8", &settings->uints.input_split_joycon[7], true, 0, false);
#endif
#ifdef HAVE_SCREENSHOTS
SETTING_UINT("notification_show_screenshot_duration", &settings->uints.notification_show_screenshot_duration, true, DEFAULT_NOTIFICATION_SHOW_SCREENSHOT_DURATION, false);
SETTING_UINT("notification_show_screenshot_flash", &settings->uints.notification_show_screenshot_flash, true, DEFAULT_NOTIFICATION_SHOW_SCREENSHOT_FLASH, false);
#endif
#ifdef HAVE_NETWORKING
SETTING_UINT("netplay_ip_port", &settings->uints.netplay_port, true, RARCH_DEFAULT_PORT, false);
SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_NETPLAY_IP_PORT);
SETTING_UINT("netplay_max_connections", &settings->uints.netplay_max_connections, true, DEFAULT_NETPLAY_MAX_CONNECTIONS, false);
SETTING_UINT("netplay_max_ping", &settings->uints.netplay_max_ping, true, DEFAULT_NETPLAY_MAX_PING, false);
SETTING_UINT("netplay_chat_color_name", &settings->uints.netplay_chat_color_name, true, DEFAULT_NETPLAY_CHAT_COLOR_NAME, false);
SETTING_UINT("netplay_chat_color_msg", &settings->uints.netplay_chat_color_msg, true, DEFAULT_NETPLAY_CHAT_COLOR_MSG, false);
SETTING_UINT("netplay_input_latency_frames_min", &settings->uints.netplay_input_latency_frames_min, true, 0, false);
SETTING_UINT("netplay_input_latency_frames_range", &settings->uints.netplay_input_latency_frames_range, true, 0, false);
SETTING_UINT("netplay_share_digital", &settings->uints.netplay_share_digital, true, DEFAULT_NETPLAY_SHARE_DIGITAL, false);
SETTING_UINT("netplay_share_analog", &settings->uints.netplay_share_analog, true, DEFAULT_NETPLAY_SHARE_ANALOG, false);
#endif
#ifdef HAVE_COMMAND
SETTING_UINT("network_cmd_port", &settings->uints.network_cmd_port, true, DEFAULT_NETWORK_CMD_PORT, false);
#endif
#ifdef HAVE_NETWORKGAMEPAD
SETTING_UINT("network_remote_base_port", &settings->uints.network_remote_base_port, true, DEFAULT_NETWORK_REMOTE_BASE_PORT, false);
#endif
#ifdef HAVE_LANGEXTRA
SETTING_UINT("user_language", msg_hash_get_uint(MSG_HASH_USER_LANGUAGE), true, frontend_driver_get_user_language(), false);
#endif
#ifndef __APPLE__
SETTING_UINT("bundle_assets_extract_version_current", &settings->uints.bundle_assets_extract_version_current, true, 0, false);
#endif
SETTING_UINT("bundle_assets_extract_last_version", &settings->uints.bundle_assets_extract_last_version, true, 0, false);
#ifdef HAVE_CHEEVOS
SETTING_UINT("cheevos_appearance_anchor", &settings->uints.cheevos_appearance_anchor, true, DEFAULT_CHEEVOS_APPEARANCE_ANCHOR, false);
SETTING_UINT("cheevos_visibility_summary", &settings->uints.cheevos_visibility_summary, true, DEFAULT_CHEEVOS_VISIBILITY_SUMMARY, false);
#endif
SETTING_UINT("accessibility_narrator_speech_speed", &settings->uints.accessibility_narrator_speech_speed, true, DEFAULT_ACCESSIBILITY_NARRATOR_SPEECH_SPEED, false);
SETTING_UINT("ai_service_mode", &settings->uints.ai_service_mode, true, DEFAULT_AI_SERVICE_MODE, false);
SETTING_UINT("ai_service_target_lang", &settings->uints.ai_service_target_lang, true, 0, false);
SETTING_UINT("ai_service_source_lang", &settings->uints.ai_service_source_lang, true, 0, false);
#ifdef HAVE_LIBNX
SETTING_UINT("libnx_overclock", &settings->uints.libnx_overclock, true, SWITCH_DEFAULT_CPU_PROFILE, false);
#endif
#ifdef _3DS
SETTING_UINT("video_3ds_display_mode", &settings->uints.video_3ds_display_mode, true, DEFAULT_VIDEO_3DS_DISPLAY_MODE, false);
#endif
#if defined(DINGUX)
SETTING_UINT("video_dingux_ipu_filter_type", &settings->uints.video_dingux_ipu_filter_type, true, DEFAULT_DINGUX_IPU_FILTER_TYPE, false);
#if defined(DINGUX_BETA)
SETTING_UINT("video_dingux_refresh_rate", &settings->uints.video_dingux_refresh_rate, true, DEFAULT_DINGUX_REFRESH_RATE, false);
#endif
#if defined(RS90) || defined(MIYOO)
SETTING_UINT("video_dingux_rs90_softfilter_type", &settings->uints.video_dingux_rs90_softfilter_type, true, DEFAULT_DINGUX_RS90_SOFTFILTER_TYPE, false);
#endif
#endif
#ifdef HAVE_LAKKA
SETTING_UINT("cpu_scaling_mode", &settings->uints.cpu_scaling_mode, true, 0, false);
SETTING_UINT("cpu_min_freq", &settings->uints.cpu_min_freq, true, 1, false);
SETTING_UINT("cpu_max_freq", &settings->uints.cpu_max_freq, true, ~0U, false);
#endif
#ifdef HAVE_MIST
SETTING_UINT("steam_rich_presence_format", &settings->uints.steam_rich_presence_format, true, DEFAULT_STEAM_RICH_PRESENCE_FORMAT, false);
#endif
#ifdef HAVE_OVERLAY
SETTING_UINT("input_overlay_lightgun_trigger_delay", &settings->uints.input_overlay_lightgun_trigger_delay, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_TRIGGER_DELAY, false);
SETTING_UINT("input_overlay_lightgun_two_touch_input", &settings->uints.input_overlay_lightgun_two_touch_input, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_MULTI_TOUCH_INPUT, false);
SETTING_UINT("input_overlay_lightgun_three_touch_input", &settings->uints.input_overlay_lightgun_three_touch_input, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_MULTI_TOUCH_INPUT, false);
SETTING_UINT("input_overlay_lightgun_four_touch_input", &settings->uints.input_overlay_lightgun_four_touch_input, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_MULTI_TOUCH_INPUT, false);
SETTING_UINT("input_overlay_mouse_hold_msec", &settings->uints.input_overlay_mouse_hold_msec, true, DEFAULT_INPUT_OVERLAY_MOUSE_HOLD_MSEC, false);
SETTING_UINT("input_overlay_mouse_dtap_msec", &settings->uints.input_overlay_mouse_dtap_msec, true, DEFAULT_INPUT_OVERLAY_MOUSE_DTAP_MSEC, false);
#endif
*size = count;
return tmp;
}
static struct config_size_setting *populate_settings_size(
settings_t *settings, int *size)
{
unsigned count = 0;
struct config_size_setting *tmp = (struct config_size_setting*)calloc((*size + 1), sizeof(struct config_size_setting));
if (!tmp)
return NULL;
SETTING_SIZE("rewind_buffer_size", &settings->sizes.rewind_buffer_size, true, DEFAULT_REWIND_BUFFER_SIZE, false);
*size = count;
return tmp;
}
static struct config_int_setting *populate_settings_int(
settings_t *settings, int *size)
{
unsigned count = 0;
struct config_int_setting *tmp = (struct config_int_setting*)calloc((*size + 1), sizeof(struct config_int_setting));
if (!tmp)
return NULL;
SETTING_INT("content_favorites_size", &settings->ints.content_favorites_size, true, DEFAULT_CONTENT_FAVORITES_SIZE, false);
SETTING_INT("state_slot", &settings->ints.state_slot, false, 0, false);
SETTING_INT("replay_slot", &settings->ints.replay_slot, false, 0, false);
#ifdef HAVE_XMB
SETTING_INT("menu_xmb_title_margin", &settings->ints.menu_xmb_title_margin, true, DEFAULT_XMB_TITLE_MARGIN, false);
SETTING_INT("menu_xmb_title_margin_horizontal_offset", &settings->ints.menu_xmb_title_margin_horizontal_offset, true, DEFAULT_XMB_TITLE_MARGIN_HORIZONTAL_OFFSET, false);
#endif
SETTING_INT("crt_switch_center_adjust", &settings->ints.crt_switch_center_adjust, false, DEFAULT_CRT_SWITCH_CENTER_ADJUST, false);
SETTING_INT("crt_switch_porch_adjust", &settings->ints.crt_switch_porch_adjust, false, DEFAULT_CRT_SWITCH_PORCH_ADJUST, false);
#ifdef HAVE_WINDOW_OFFSET
SETTING_INT("video_window_offset_x", &settings->ints.video_window_offset_x, true, DEFAULT_WINDOW_OFFSET_X, false);
SETTING_INT("video_window_offset_y", &settings->ints.video_window_offset_y, true, DEFAULT_WINDOW_OFFSET_Y, false);
#endif
#ifdef HAVE_D3D10
SETTING_INT("d3d10_gpu_index", &settings->ints.d3d10_gpu_index, true, DEFAULT_D3D10_GPU_INDEX, false);
#endif
#ifdef HAVE_D3D11
SETTING_INT("d3d11_gpu_index", &settings->ints.d3d11_gpu_index, true, DEFAULT_D3D11_GPU_INDEX, false);
#endif
#ifdef HAVE_D3D12
SETTING_INT("d3d12_gpu_index", &settings->ints.d3d12_gpu_index, true, DEFAULT_D3D12_GPU_INDEX, false);
#endif
#ifdef HAVE_VULKAN
SETTING_INT("vulkan_gpu_index", &settings->ints.vulkan_gpu_index, true, DEFAULT_VULKAN_GPU_INDEX, false);
#endif
#ifdef HAVE_NETWORKING
SETTING_INT("netplay_check_frames", &settings->ints.netplay_check_frames, true, DEFAULT_NETPLAY_CHECK_FRAMES, false);
SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_NETPLAY_CHECK_FRAMES);
#endif
#ifdef _3DS
SETTING_INT("bottom_font_color_red", &settings->ints.bottom_font_color_red, true, DEFAULT_BOTTOM_FONT_COLOR, false);
SETTING_INT("bottom_font_color_green", &settings->ints.bottom_font_color_green, true, DEFAULT_BOTTOM_FONT_COLOR, false);
SETTING_INT("bottom_font_color_blue", &settings->ints.bottom_font_color_blue, true, DEFAULT_BOTTOM_FONT_COLOR, false);
SETTING_INT("bottom_font_color_opacity", &settings->ints.bottom_font_color_opacity, true, DEFAULT_BOTTOM_FONT_COLOR, false);
#endif
#ifdef HAVE_OVERLAY
SETTING_INT("input_overlay_lightgun_port", &settings->ints.input_overlay_lightgun_port, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_PORT, false);
#endif
*size = count;
return tmp;
}
static void video_driver_default_settings(global_t *global)
{
if (!global)
return;
global->console.screen.gamma_correction = DEFAULT_GAMMA;
global->console.flickerfilter_enable = false;
global->console.softfilter_enable = false;
global->console.screen.resolutions.current.id = 0;
}
/**
* config_set_defaults:
*
* Set 'default' configuration values.
**/
void config_set_defaults(void *data)
{
size_t i;
#ifdef HAVE_MENU
static bool first_initialized = true;
#endif
global_t *global = (global_t*)data;
settings_t *settings = config_st;
recording_state_t *recording_st = recording_state_get_ptr();
int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
int float_settings_size = sizeof(settings->floats) / sizeof(settings->floats.placeholder);
int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
const char *def_video = config_get_default_video();
const char *def_audio = config_get_default_audio();
#ifdef HAVE_MICROPHONE
const char *def_microphone = config_get_default_microphone();
#endif
const char *def_audio_resampler = config_get_default_audio_resampler();
const char *def_input = config_get_default_input();
const char *def_joypad = config_get_default_joypad();
#ifdef HAVE_MENU
const char *def_menu = config_get_default_menu();
#endif
const char *def_camera = config_get_default_camera();
const char *def_bluetooth = config_get_default_bluetooth();
const char *def_wifi = config_get_default_wifi();
const char *def_led = config_get_default_led();
const char *def_cloudsync = config_get_default_cloudsync();
const char *def_location = config_get_default_location();
const char *def_record = config_get_default_record();
const char *def_midi = config_get_default_midi();
const char *def_mitm = DEFAULT_NETPLAY_MITM_SERVER;
struct video_viewport *custom_vp = &settings->video_viewport_custom;
struct config_float_setting *float_settings = populate_settings_float (settings, &float_settings_size);
struct config_bool_setting *bool_settings = populate_settings_bool (settings, &bool_settings_size);
struct config_int_setting *int_settings = populate_settings_int (settings, &int_settings_size);
struct config_uint_setting *uint_settings = populate_settings_uint (settings, &uint_settings_size);
struct config_size_setting *size_settings = populate_settings_size (settings, &size_settings_size);
if (bool_settings && (bool_settings_size > 0))
{
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
if (bool_settings[i].flags & CFG_BOOL_FLG_DEF_ENABLE)
*bool_settings[i].ptr = bool_settings[i].def;
}
free(bool_settings);
}
if (int_settings && (int_settings_size > 0))
{
for (i = 0; i < (unsigned)int_settings_size; i++)
{
if (int_settings[i].flags & CFG_BOOL_FLG_DEF_ENABLE)
*int_settings[i].ptr = int_settings[i].def;
}
free(int_settings);
}
if (uint_settings && (uint_settings_size > 0))
{
for (i = 0; i < (unsigned)uint_settings_size; i++)
{
if (uint_settings[i].flags & CFG_BOOL_FLG_DEF_ENABLE)
*uint_settings[i].ptr = uint_settings[i].def;
}
free(uint_settings);
}
if (size_settings && (size_settings_size > 0))
{
for (i = 0; i < (unsigned)size_settings_size; i++)
{
if (size_settings[i].flags & CFG_BOOL_FLG_DEF_ENABLE)
*size_settings[i].ptr = size_settings[i].def;
}
free(size_settings);
}
if (float_settings && (float_settings_size > 0))
{
for (i = 0; i < (unsigned)float_settings_size; i++)
{
if (float_settings[i].flags & CFG_BOOL_FLG_DEF_ENABLE)
*float_settings[i].ptr = float_settings[i].def;
}
free(float_settings);
}
if (def_camera)
configuration_set_string(settings,
settings->arrays.camera_driver,
def_camera);
if (def_bluetooth)
configuration_set_string(settings,
settings->arrays.bluetooth_driver,
def_bluetooth);
if (def_wifi)
configuration_set_string(settings,
settings->arrays.wifi_driver,
def_wifi);
if (def_led)
configuration_set_string(settings,
settings->arrays.led_driver,
def_led);
if (def_cloudsync)
configuration_set_string(settings,
settings->arrays.cloud_sync_driver,
def_cloudsync);
if (def_location)
configuration_set_string(settings,
settings->arrays.location_driver,
def_location);
if (def_video)
configuration_set_string(settings,
settings->arrays.video_driver,
def_video);
if (def_audio)
configuration_set_string(settings,
settings->arrays.audio_driver,
def_audio);
#ifdef HAVE_MICROPHONE
if (def_microphone)
configuration_set_string(settings,
settings->arrays.microphone_driver,
def_microphone);
if (def_audio_resampler) /* not a typo, microphone's default sampler is the same as audio's */
configuration_set_string(settings,
settings->arrays.microphone_resampler,
def_audio_resampler);
#endif
if (def_audio_resampler)
configuration_set_string(settings,
settings->arrays.audio_resampler,
def_audio_resampler);
if (def_input)
configuration_set_string(settings,
settings->arrays.input_driver,
def_input);
if (def_joypad)
configuration_set_string(settings,
settings->arrays.input_joypad_driver,
def_joypad);
if (def_record)
configuration_set_string(settings,
settings->arrays.record_driver,
def_record);
if (def_midi)
configuration_set_string(settings,
settings->arrays.midi_driver,
def_midi);
if (def_mitm)
configuration_set_string(settings,
settings->arrays.netplay_mitm_server,
def_mitm);
#ifdef HAVE_MENU
if (def_menu)
configuration_set_string(settings,
settings->arrays.menu_driver,
def_menu);
#ifdef HAVE_XMB
*settings->paths.path_menu_xmb_font = '\0';
#endif
configuration_set_string(settings,
settings->arrays.discord_app_id,
DEFAULT_DISCORD_APP_ID);
configuration_set_string(settings,
settings->arrays.ai_service_url,
DEFAULT_AI_SERVICE_URL);
#ifdef HAVE_MATERIALUI
if (g_defaults.menu_materialui_menu_color_theme_enable)
settings->uints.menu_materialui_color_theme = g_defaults.menu_materialui_menu_color_theme;
#endif
#endif
settings->uints.video_scale = DEFAULT_SCALE;
video_driver_set_threaded(DEFAULT_VIDEO_THREADED);
settings->floats.video_msg_color_r = ((DEFAULT_MESSAGE_COLOR >> 16) & 0xff) / 255.0f;
settings->floats.video_msg_color_g = ((DEFAULT_MESSAGE_COLOR >> 8) & 0xff) / 255.0f;
settings->floats.video_msg_color_b = ((DEFAULT_MESSAGE_COLOR >> 0) & 0xff) / 255.0f;
if (g_defaults.settings_video_refresh_rate > 0.0 &&
g_defaults.settings_video_refresh_rate != DEFAULT_REFRESH_RATE)
settings->floats.video_refresh_rate = g_defaults.settings_video_refresh_rate;
if (DEFAULT_AUDIO_DEVICE)
configuration_set_string(settings,
settings->arrays.audio_device,
DEFAULT_AUDIO_DEVICE);
if (!g_defaults.settings_out_latency)
g_defaults.settings_out_latency = DEFAULT_OUT_LATENCY;
settings->uints.audio_latency = g_defaults.settings_out_latency;
if (!g_defaults.settings_in_latency)
g_defaults.settings_in_latency = DEFAULT_IN_LATENCY;
audio_set_float(AUDIO_ACTION_VOLUME_GAIN, settings->floats.audio_volume);
#ifdef HAVE_AUDIOMIXER
audio_set_float(AUDIO_ACTION_MIXER_VOLUME_GAIN, settings->floats.audio_mixer_volume);
#endif
#ifdef HAVE_MICROPHONE
if (DEFAULT_MICROPHONE_DEVICE)
configuration_set_string(settings,
settings->arrays.microphone_device,
DEFAULT_MICROPHONE_DEVICE);
settings->uints.microphone_latency = g_defaults.settings_in_latency;
#endif
#ifdef HAVE_LAKKA
configuration_set_bool(settings,
settings->bools.ssh_enable, filestream_exists(LAKKA_SSH_PATH));
configuration_set_bool(settings,
settings->bools.samba_enable, filestream_exists(LAKKA_SAMBA_PATH));
configuration_set_bool(settings,
settings->bools.bluetooth_enable, filestream_exists(LAKKA_BLUETOOTH_PATH));
configuration_set_bool(settings, settings->bools.localap_enable, false);
load_timezone(settings->arrays.timezone);
#endif
#if __APPLE__
configuration_set_bool(settings,
settings->bools.accessibility_enable, RAIsVoiceOverRunning());
#endif
#ifdef ANDROID
configuration_set_bool(settings,
settings->bools.accessibility_enable, is_screen_reader_enabled());
#endif
#ifdef HAVE_MENU
if (first_initialized)
configuration_set_bool(settings,
settings->bools.menu_show_start_screen,
DEFAULT_MENU_SHOW_START_SCREEN);
#endif
#ifdef HAVE_CHEEVOS
*settings->arrays.cheevos_username = '\0';
*settings->arrays.cheevos_password = '\0';
*settings->arrays.cheevos_token = '\0';
#endif
input_config_reset();
input_remapping_deinit(false);
input_remapping_set_defaults(false);
configuration_set_string(settings,
settings->paths.network_buildbot_url, DEFAULT_BUILDBOT_SERVER_URL);
configuration_set_string(settings,
settings->paths.network_buildbot_assets_url,
DEFAULT_BUILDBOT_ASSETS_SERVER_URL);
*settings->arrays.input_keyboard_layout = '\0';
for (i = 0; i < MAX_USERS; i++)
{
settings->uints.input_joypad_index[i] = (unsigned)i;
#ifdef SWITCH /* Switch preferred default dpad mode */
settings->uints.input_analog_dpad_mode[i] = ANALOG_DPAD_LSTICK;
#else
settings->uints.input_analog_dpad_mode[i] = ANALOG_DPAD_NONE;
#endif
input_config_set_device((unsigned)i, RETRO_DEVICE_JOYPAD);
settings->uints.input_mouse_index[i] = (unsigned)i;
}
custom_vp->width = 0;
custom_vp->height = 0;
custom_vp->x = 0;
custom_vp->y = 0;
/* Make sure settings from other configs carry over into defaults
* for another config. */
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL))
dir_clear(RARCH_DIR_SAVEFILE);
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL))
dir_clear(RARCH_DIR_SAVESTATE);
*settings->paths.path_libretro_info = '\0';
*settings->paths.directory_libretro = '\0';
*settings->paths.directory_screenshot = '\0';
*settings->paths.directory_system = '\0';
*settings->paths.directory_cache = '\0';
*settings->paths.directory_input_remapping = '\0';
*settings->paths.directory_core_assets = '\0';
*settings->paths.directory_assets = '\0';
*settings->paths.directory_dynamic_wallpapers = '\0';
*settings->paths.directory_thumbnails = '\0';
*settings->paths.directory_playlist = '\0';
*settings->paths.directory_content_favorites = '\0';
*settings->paths.directory_content_history = '\0';
*settings->paths.directory_content_image_history = '\0';
*settings->paths.directory_content_music_history = '\0';
*settings->paths.directory_content_video_history = '\0';
*settings->paths.directory_runtime_log = '\0';
*settings->paths.directory_autoconfig = '\0';
#ifdef HAVE_MENU
*settings->paths.directory_menu_content = '\0';
*settings->paths.directory_menu_config = '\0';
#endif
*settings->paths.directory_video_shader = '\0';
*settings->paths.directory_video_filter = '\0';
*settings->paths.directory_audio_filter = '\0';
retroarch_ctl(RARCH_CTL_UNSET_UPS_PREF, NULL);
retroarch_ctl(RARCH_CTL_UNSET_BPS_PREF, NULL);
retroarch_ctl(RARCH_CTL_UNSET_IPS_PREF, NULL);
retroarch_ctl(RARCH_CTL_UNSET_XDELTA_PREF, NULL);
*recording_st->output_dir = '\0';
*recording_st->config_dir = '\0';
*settings->paths.path_core_options = '\0';
*settings->paths.path_content_favorites = '\0';
*settings->paths.path_content_history = '\0';
*settings->paths.path_content_image_history = '\0';
*settings->paths.path_content_music_history = '\0';
*settings->paths.path_content_video_history = '\0';
*settings->paths.path_cheat_settings = '\0';
#if !defined(__APPLE__)
*settings->paths.bundle_assets_src = '\0';
*settings->paths.bundle_assets_dst = '\0';
*settings->paths.bundle_assets_dst_subdir = '\0';
#endif
*settings->paths.path_cheat_database = '\0';
*settings->paths.path_menu_wallpaper = '\0';
*settings->paths.path_rgui_theme_preset = '\0';
*settings->paths.path_content_database = '\0';
*settings->paths.path_overlay = '\0';
*settings->paths.path_osk_overlay = '\0';
*settings->paths.path_record_config = '\0';
*settings->paths.path_stream_config = '\0';
*settings->paths.path_stream_url = '\0';
*settings->paths.path_softfilter_plugin = '\0';
*settings->paths.path_audio_dsp_plugin = '\0';
*settings->paths.log_dir = '\0';
video_driver_default_settings(global);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_WALLPAPERS]))
configuration_set_string(settings,
settings->paths.directory_dynamic_wallpapers,
g_defaults.dirs[DEFAULT_DIR_WALLPAPERS]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]))
configuration_set_string(settings,
settings->paths.directory_thumbnails,
g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_REMAP]))
configuration_set_string(settings,
settings->paths.directory_input_remapping,
g_defaults.dirs[DEFAULT_DIR_REMAP]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CACHE]))
configuration_set_string(settings,
settings->paths.directory_cache,
g_defaults.dirs[DEFAULT_DIR_CACHE]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_ASSETS]))
configuration_set_string(settings,
settings->paths.directory_assets,
g_defaults.dirs[DEFAULT_DIR_ASSETS]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]))
configuration_set_string(settings,
settings->paths.directory_core_assets,
g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]))
configuration_set_string(settings,
settings->paths.directory_playlist,
g_defaults.dirs[DEFAULT_DIR_PLAYLIST]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_FAVORITES]))
configuration_set_string(settings,
settings->paths.directory_content_favorites,
g_defaults.dirs[DEFAULT_DIR_CONTENT_FAVORITES]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]))
configuration_set_string(settings,
settings->paths.directory_content_history,
g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_IMAGE_HISTORY]))
configuration_set_string(settings,
settings->paths.directory_content_image_history,
g_defaults.dirs[DEFAULT_DIR_CONTENT_IMAGE_HISTORY]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_MUSIC_HISTORY]))
configuration_set_string(settings,
settings->paths.directory_content_music_history,
g_defaults.dirs[DEFAULT_DIR_CONTENT_MUSIC_HISTORY]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_VIDEO_HISTORY]))
configuration_set_string(settings,
settings->paths.directory_content_video_history,
g_defaults.dirs[DEFAULT_DIR_CONTENT_VIDEO_HISTORY]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CORE]))
fill_pathname_expand_special(settings->paths.directory_libretro,
g_defaults.dirs[DEFAULT_DIR_CORE],
sizeof(settings->paths.directory_libretro));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER]))
configuration_set_string(settings,
settings->paths.directory_audio_filter,
g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER]))
configuration_set_string(settings,
settings->paths.directory_video_filter,
g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SHADER]))
fill_pathname_expand_special(settings->paths.directory_video_shader,
g_defaults.dirs[DEFAULT_DIR_SHADER],
sizeof(settings->paths.directory_video_shader));
if (!string_is_empty(g_defaults.path_buildbot_server_url))
configuration_set_string(settings,
settings->paths.network_buildbot_url,
g_defaults.path_buildbot_server_url);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_DATABASE]))
configuration_set_string(settings,
settings->paths.path_content_database,
g_defaults.dirs[DEFAULT_DIR_DATABASE]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CHEATS]))
configuration_set_string(settings,
settings->paths.path_cheat_database,
g_defaults.dirs[DEFAULT_DIR_CHEATS]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]))
fill_pathname_expand_special(settings->paths.path_libretro_info,
g_defaults.dirs[DEFAULT_DIR_CORE_INFO],
sizeof(settings->paths.path_libretro_info));
#ifdef HAVE_OVERLAY
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_OVERLAY]))
{
fill_pathname_expand_special(settings->paths.directory_overlay,
g_defaults.dirs[DEFAULT_DIR_OVERLAY],
sizeof(settings->paths.directory_overlay));
#ifdef RARCH_MOBILE
if (string_is_empty(settings->paths.path_overlay))
fill_pathname_join_special(settings->paths.path_overlay,
settings->paths.directory_overlay,
FILE_PATH_DEFAULT_OVERLAY,
sizeof(settings->paths.path_overlay));
#endif
}
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_OSK_OVERLAY]))
fill_pathname_expand_special(settings->paths.directory_osk_overlay,
g_defaults.dirs[DEFAULT_DIR_OSK_OVERLAY],
sizeof(settings->paths.directory_osk_overlay));
#endif
#ifdef HAVE_MENU
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]))
{
configuration_set_string(settings,
settings->paths.directory_menu_config,
g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]);
#if TARGET_OS_IPHONE
{
char config_file_path[PATH_MAX_LENGTH];
fill_pathname_join_special(config_file_path,
settings->paths.directory_menu_config,
FILE_PATH_MAIN_CONFIG,
sizeof(config_file_path));
path_set(RARCH_PATH_CONFIG,
config_file_path);
}
#endif
}
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_MENU_CONTENT]))
configuration_set_string(settings,
settings->paths.directory_menu_content,
g_defaults.dirs[DEFAULT_DIR_MENU_CONTENT]);
#endif
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG]))
configuration_set_string(settings,
settings->paths.directory_autoconfig,
g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]))
dir_set(RARCH_DIR_SAVESTATE, g_defaults.dirs[DEFAULT_DIR_SAVESTATE]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SRAM]))
dir_set(RARCH_DIR_SAVEFILE, g_defaults.dirs[DEFAULT_DIR_SRAM]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SYSTEM]))
configuration_set_string(settings,
settings->paths.directory_system,
g_defaults.dirs[DEFAULT_DIR_SYSTEM]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]))
configuration_set_string(settings,
settings->paths.directory_screenshot,
g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_LOGS]))
configuration_set_string(settings,
settings->paths.log_dir,
g_defaults.dirs[DEFAULT_DIR_LOGS]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_RECORD_OUTPUT]))
fill_pathname_expand_special(recording_st->output_dir,
g_defaults.dirs[DEFAULT_DIR_RECORD_OUTPUT],
sizeof(recording_st->output_dir));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_RECORD_CONFIG]))
fill_pathname_expand_special(recording_st->config_dir,
g_defaults.dirs[DEFAULT_DIR_RECORD_CONFIG],
sizeof(recording_st->config_dir));
if (!string_is_empty(g_defaults.path_config))
{
char temp_str[PATH_MAX_LENGTH];
temp_str[0] = '\0';
fill_pathname_expand_special(temp_str,
g_defaults.path_config,
sizeof(temp_str));
path_set(RARCH_PATH_CONFIG, temp_str);
}
configuration_set_string(settings,
settings->arrays.midi_input,
DEFAULT_MIDI_INPUT);
configuration_set_string(settings,
settings->arrays.midi_output,
DEFAULT_MIDI_OUTPUT);
#ifdef HAVE_CONFIGFILE
/* Avoid reloading config on every content load */
if (DEFAULT_BLOCK_CONFIG_READ)
retroarch_ctl(RARCH_CTL_SET_BLOCK_CONFIG_READ, NULL);
else
retroarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
#endif
#ifdef HAVE_MENU
first_initialized = false;
#endif
}
/**
* config_load:
*
* Loads a config file and reads all the values into memory.
*
*/
void config_load(void *data)
{
global_t *global = (global_t*)data;
config_set_defaults(global);
#ifdef HAVE_CONFIGFILE
config_parse_file(global);
#endif
}
#ifdef HAVE_CONFIGFILE
#if defined(HAVE_MENU) && defined(HAVE_RGUI)
static bool check_menu_driver_compatibility(settings_t *settings)
{
char *video_driver = settings->arrays.video_driver;
char *menu_driver = settings->arrays.menu_driver;
if ( string_is_equal(menu_driver, "rgui")
|| string_is_equal(menu_driver, "null")
|| string_is_equal(video_driver, "null"))
return true;
/* TODO/FIXME - maintenance hazard */
if (string_starts_with_size(video_driver, "d3d", STRLEN_CONST("d3d")))
if (
string_is_equal(video_driver, "d3d9_hlsl")
|| string_is_equal(video_driver, "d3d9_cg")
|| string_is_equal(video_driver, "d3d10")
|| string_is_equal(video_driver, "d3d11")
|| string_is_equal(video_driver, "d3d12")
)
return true;
if (string_starts_with_size(video_driver, "gl", STRLEN_CONST("gl")))
if (
string_is_equal(video_driver, "gl")
|| string_is_equal(video_driver, "gl1")
|| string_is_equal(video_driver, "glcore")
)
return true;
if (
string_is_equal(video_driver, "caca")
|| string_is_equal(video_driver, "gdi")
|| string_is_equal(video_driver, "gx2")
|| string_is_equal(video_driver, "vulkan")
|| string_is_equal(video_driver, "metal")
|| string_is_equal(video_driver, "ctr")
|| string_is_equal(video_driver, "vita2d")
|| string_is_equal(video_driver, "rsx")
)
return true;
return false;
}
#endif
/**
* open_default_config_file
*
* Open a default config file. Platform-specific.
*
* Returns: handle to config file if found, otherwise NULL.
**/
static config_file_t *open_default_config_file(void)
{
char conf_path[PATH_MAX_LENGTH];
config_file_t *conf = NULL;
#ifndef RARCH_CONSOLE
char application_data[PATH_MAX_LENGTH] = {0};
#endif
#if defined(_WIN32) && !defined(_XBOX)
char app_path[PATH_MAX_LENGTH] = {0};
#if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
/* On UWP, the app install directory is not writable so use the writable LocalState dir instead */
fill_pathname_home_dir(app_path, sizeof(app_path));
#else
fill_pathname_application_dir(app_path, sizeof(app_path));
#endif
fill_pathname_resolve_relative(conf_path, app_path,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
conf = config_file_new_from_path_to_string(conf_path);
if (!conf)
{
if (fill_pathname_application_data(application_data,
sizeof(application_data)))
{
fill_pathname_join_special(conf_path, application_data,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
conf = config_file_new_from_path_to_string(conf_path);
}
}
if (!conf)
{
bool saved = false;
/* Try to create a new config file. */
conf = config_file_new_alloc();
if (conf)
{
/* Since this is a clean config file, we can
* safely use config_save_on_exit. */
fill_pathname_resolve_relative(conf_path, app_path,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
config_set_string(conf, "config_save_on_exit", "true");
saved = config_file_write(conf, conf_path, true);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("[Config]: Failed to create new config file in: \"%s\".\n",
conf_path);
goto error;
}
RARCH_WARN("[Config]: Created new config file in: \"%s\".\n", conf_path);
}
#elif defined(OSX)
if (!fill_pathname_application_data(application_data,
sizeof(application_data)))
goto error;
/* Group config file with menu configs, remaps, etc: */
strlcat(application_data, "/config", sizeof(application_data));
path_mkdir(application_data);
fill_pathname_join_special(conf_path, application_data,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
if (!(conf = config_file_new_from_path_to_string(conf_path)))
{
bool saved = false;
if ((conf = config_file_new_alloc()))
{
config_set_string(conf, "config_save_on_exit", "true");
saved = config_file_write(conf, conf_path, true);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("Failed to create new config file in: \"%s\".\n",
conf_path);
goto error;
}
RARCH_WARN("Created new config file in: \"%s\".\n", conf_path);
}
#elif !defined(RARCH_CONSOLE)
bool has_application_data =
fill_pathname_application_data(application_data,
sizeof(application_data));
if (has_application_data)
{
fill_pathname_join_special(conf_path, application_data,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
RARCH_LOG("[Config]: Looking for config in: \"%s\".\n", conf_path);
conf = config_file_new_from_path_to_string(conf_path);
}
/* Fallback to $HOME/.retroarch.cfg. */
if (!conf && getenv("HOME"))
{
fill_pathname_join_special(conf_path, getenv("HOME"),
"." FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
RARCH_LOG("[Config]: Looking for config in: \"%s\".\n", conf_path);
conf = config_file_new_from_path_to_string(conf_path);
}
if (!conf && has_application_data)
{
bool dir_created = false;
char basedir[DIR_MAX_LENGTH];
/* Try to create a new config file. */
fill_pathname_basedir(basedir, application_data, sizeof(basedir));
fill_pathname_join_special(conf_path, application_data,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
dir_created = path_mkdir(basedir);
if (dir_created)
{
char skeleton_conf[PATH_MAX_LENGTH];
bool saved = false;
/* Build a retroarch.cfg path from the
* global config directory (/etc). */
fill_pathname_join_special(skeleton_conf, GLOBAL_CONFIG_DIR,
FILE_PATH_MAIN_CONFIG, sizeof(skeleton_conf));
if ((conf = config_file_new_from_path_to_string(skeleton_conf)))
RARCH_WARN("[Config]: Using skeleton config \"%s\" as base for a new config file.\n", skeleton_conf);
else
conf = config_file_new_alloc();
if (conf)
{
/* Since this is a clean config file, we can
* safely use config_save_on_exit. */
config_set_string(conf, "config_save_on_exit", "true");
saved = config_file_write(conf, conf_path, true);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("[Config]: Failed to create new config file in: \"%s\".\n",
conf_path);
goto error;
}
RARCH_WARN("[Config]: Created new config file in: \"%s\".\n",
conf_path);
}
}
#endif
if (!conf)
goto error;
path_set(RARCH_PATH_CONFIG, conf_path);
return conf;
error:
if (conf)
config_file_free(conf);
return NULL;
}
#ifdef RARCH_CONSOLE
static void video_driver_load_settings(global_t *global,
config_file_t *conf)
{
bool tmp_bool = false;
CONFIG_GET_INT_BASE(conf, global,
console.screen.gamma_correction, "gamma_correction");
if (config_get_bool(conf, "flicker_filter_enable",
&tmp_bool))
global->console.flickerfilter_enable = tmp_bool;
if (config_get_bool(conf, "soft_filter_enable",
&tmp_bool))
global->console.softfilter_enable = tmp_bool;
CONFIG_GET_INT_BASE(conf, global,
console.screen.soft_filter_index,
"soft_filter_index");
CONFIG_GET_INT_BASE(conf, global,
console.screen.resolutions.current.id,
"current_resolution_id");
CONFIG_GET_INT_BASE(conf, global,
console.screen.flicker_filter_index,
"flicker_filter_index");
}
#endif
static void check_verbosity_settings(config_file_t *conf,
settings_t *settings)
{
unsigned tmp_uint = 0;
bool tmp_bool = false;
/* Make sure log_to_file is true if 'log-file' command line argument was used. */
if (retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_LOG_TO_FILE, NULL))
{
configuration_set_bool(settings, settings->bools.log_to_file, true);
}
else
{
/* Make sure current 'log_to_file' is effective */
if (config_get_bool(conf, "log_to_file", &tmp_bool))
configuration_set_bool(settings, settings->bools.log_to_file, tmp_bool);
}
/* Set frontend log level */
if (config_get_uint(conf, "frontend_log_level", &tmp_uint))
verbosity_set_log_level(tmp_uint);
/* Set verbosity according to config only if command line argument was not used. */
if (retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_VERBOSITY, NULL))
{
verbosity_enable();
}
else
{
if (config_get_bool(conf, "log_verbosity", &tmp_bool))
{
if (tmp_bool)
verbosity_enable();
else
verbosity_disable();
}
}
}
/**
* config_load:
* @path : path to be read from.
* @set_defaults : set default values first before
* reading the values from the config file
*
* Loads a config file and reads all the values into memory.
*
*/
static bool config_load_file(global_t *global,
const char *path, settings_t *settings)
{
unsigned i;
char tmp_str[PATH_MAX_LENGTH];
static bool first_load = true;
bool without_overrides = false;
unsigned msg_color = 0;
char *save = NULL;
char *override_username = NULL;
const char *path_config = NULL;
runloop_state_t *runloop_st = runloop_state_get_ptr();
int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
int float_settings_size = sizeof(settings->floats) / sizeof(settings->floats.placeholder);
int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
int array_settings_size = sizeof(settings->arrays) / sizeof(settings->arrays.placeholder);
int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder);
struct config_bool_setting *bool_settings = NULL;
struct config_float_setting *float_settings = NULL;
struct config_int_setting *int_settings = NULL;
struct config_uint_setting *uint_settings = NULL;
struct config_size_setting *size_settings = NULL;
struct config_array_setting *array_settings = NULL;
struct config_path_setting *path_settings = NULL;
config_file_t *conf = NULL;
uint16_t rarch_flags = retroarch_get_flags();
tmp_str[0] = '\0';
/* Override config comparison must be compared to config before overrides */
if (string_is_equal(path, "without-overrides"))
{
path = path_get(RARCH_PATH_CONFIG);
without_overrides = true;
}
conf = (path) ? config_file_new_from_path_to_string(path) : open_default_config_file();
#if TARGET_OS_TV
if (!conf && path && string_is_equal(path, path_get(RARCH_PATH_CONFIG)))
{
/* Sometimes the OS decides it needs to reclaim disk space
* by emptying the cache, which is the only disk space we
* have access to, other than NSUserDefaults. */
conf = open_userdefaults_config_file();
}
#endif
if (!conf)
{
first_load = false;
if (!path)
return true;
return false;
}
bool_settings = populate_settings_bool (settings, &bool_settings_size);
float_settings = populate_settings_float (settings, &float_settings_size);
int_settings = populate_settings_int (settings, &int_settings_size);
uint_settings = populate_settings_uint (settings, &uint_settings_size);
size_settings = populate_settings_size (settings, &size_settings_size);
array_settings = populate_settings_array (settings, &array_settings_size);
path_settings = populate_settings_path (settings, &path_settings_size);
/* Initialize verbosity settings */
check_verbosity_settings(conf, settings);
if (!first_load)
{
if (!path)
RARCH_LOG("[Config]: Loading default config.\n");
else
RARCH_LOG("[Config]: Loading config: \"%s\".\n", path);
}
if (!path_is_empty(RARCH_PATH_CONFIG_APPEND))
{
/* Don't destroy append_config_path, store in temporary
* variable. */
char tmp_append_path[PATH_MAX_LENGTH];
const char *extra_path = NULL;
strlcpy(tmp_append_path, path_get(RARCH_PATH_CONFIG_APPEND),
sizeof(tmp_append_path));
extra_path = strtok_r(tmp_append_path, "|", &save);
while (extra_path)
{
bool result = config_append_file(conf, extra_path);
if (!first_load)
{
RARCH_LOG("[Config]: Appending config: \"%s\".\n", extra_path);
if (!result)
RARCH_ERR("[Config]: Failed to append config: \"%s\".\n", extra_path);
}
extra_path = strtok_r(NULL, "|", &save);
}
/* Re-check verbosity settings */
check_verbosity_settings(conf, settings);
}
if (!path_is_empty(RARCH_PATH_CONFIG_OVERRIDE) && !without_overrides)
{
/* Don't destroy append_config_path, store in temporary
* variable. */
char tmp_append_path[PATH_MAX_LENGTH];
const char *extra_path = NULL;
strlcpy(tmp_append_path, path_get(RARCH_PATH_CONFIG_OVERRIDE),
sizeof(tmp_append_path));
extra_path = strtok_r(tmp_append_path, "|", &save);
while (extra_path)
{
bool result = config_append_file(conf, extra_path);
if (!first_load)
{
RARCH_LOG("[Config]: Appending override config: \"%s\".\n", extra_path);
if (!result)
RARCH_ERR("[Config]: Failed to append override config: \"%s\".\n", extra_path);
}
extra_path = strtok_r(NULL, "|", &save);
}
/* Re-check verbosity settings */
check_verbosity_settings(conf, settings);
}
#if 0
if (verbosity_is_enabled())
{
RARCH_LOG_OUTPUT("=== Config ===\n");
config_file_dump_all(conf);
RARCH_LOG_OUTPUT("=== Config end ===\n");
}
#endif
/* Overrides */
if (rarch_flags & RARCH_FLAGS_HAS_SET_USERNAME)
override_username = strdup(settings->paths.username);
/* Boolean settings */
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
bool tmp = false;
if (config_get_bool(conf, bool_settings[i].ident, &tmp))
*bool_settings[i].ptr = tmp;
}
#ifdef HAVE_NETWORKGAMEPAD
{
char tmp[64];
size_t _len = strlcpy(tmp, "network_remote_enable_user_p", sizeof(tmp));
for (i = 0; i < MAX_USERS; i++)
{
bool tmp_bool = false;
snprintf(tmp + _len, sizeof(tmp) - _len, "%u", i + 1);
if (config_get_bool(conf, tmp, &tmp_bool))
configuration_set_bool(settings,
settings->bools.network_remote_enable_user[i], tmp_bool);
}
}
#endif
/* Integer settings */
for (i = 0; i < (unsigned)int_settings_size; i++)
{
int tmp = 0;
if (config_get_int(conf, int_settings[i].ident, &tmp))
*int_settings[i].ptr = tmp;
}
for (i = 0; i < (unsigned)uint_settings_size; i++)
{
int tmp = 0;
if (config_get_int(conf, uint_settings[i].ident, &tmp))
*uint_settings[i].ptr = tmp;
}
for (i = 0; i < (unsigned)size_settings_size; i++)
{
size_t tmp = 0;
if (config_get_size_t(conf, size_settings[i].ident, &tmp))
*size_settings[i].ptr = tmp;
/* Special case for rewind_buffer_size - need to convert
* low values to what they were
* intended to be based on the default value in config.def.h
* If the value is less than 10000 then multiple by 1MB because if
* the retroarch.cfg
* file contains rewind_buffer_size = "100",
* then that ultimately gets interpreted as
* 100MB, so ensure the internal values represent that.*/
if (string_is_equal(size_settings[i].ident, "rewind_buffer_size"))
if (*size_settings[i].ptr < 10000)
*size_settings[i].ptr = *size_settings[i].ptr * 1024 * 1024;
}
{
char prefix[24];
size_t _len = strlcpy(prefix, "input_player", sizeof(prefix));
for (i = 0; i < MAX_USERS; i++)
{
size_t _len2;
char buf[64];
snprintf(prefix + _len, sizeof(prefix) - _len, "%u", i + 1);
_len2 = strlcpy(buf, prefix, sizeof(buf));
strlcpy(buf + _len2, "_mouse_index", sizeof(buf) - _len2);
CONFIG_GET_INT_BASE(conf, settings, uints.input_mouse_index[i], buf);
strlcpy(buf + _len2, "_joypad_index", sizeof(buf) - _len2);
CONFIG_GET_INT_BASE(conf, settings, uints.input_joypad_index[i], buf);
strlcpy(buf + _len2, "_analog_dpad_mode", sizeof(buf) - _len2);
CONFIG_GET_INT_BASE(conf, settings, uints.input_analog_dpad_mode[i], buf);
strlcpy(buf + _len2, "_device_reservation_type", sizeof(buf) - _len2);
CONFIG_GET_INT_BASE(conf, settings, uints.input_device_reservation_type[i], buf);
}
}
/* LED map for use by the led driver */
for (i = 0; i < MAX_LEDS; i++)
{
char buf[64];
buf[0] = '\0';
snprintf(buf, sizeof(buf), "led%u_map", i + 1);
/* TODO/FIXME - change of sign - led_map is unsigned */
settings->uints.led_map[i] = -1;
CONFIG_GET_INT_BASE(conf, settings, uints.led_map[i], buf);
}
/* Hexadecimal settings */
if (config_get_hex(conf, "video_message_color", &msg_color))
{
settings->floats.video_msg_color_r = ((msg_color >> 16) & 0xff) / 255.0f;
settings->floats.video_msg_color_g = ((msg_color >> 8) & 0xff) / 255.0f;
settings->floats.video_msg_color_b = ((msg_color >> 0) & 0xff) / 255.0f;
}
/* Float settings */
for (i = 0; i < (unsigned)float_settings_size; i++)
{
float tmp = 0.0f;
if (config_get_float(conf, float_settings[i].ident, &tmp))
*float_settings[i].ptr = tmp;
}
/* Array settings */
for (i = 0; i < (unsigned)array_settings_size; i++)
{
if (array_settings[i].flags & CFG_BOOL_FLG_HANDLE)
config_get_array(conf, array_settings[i].ident,
array_settings[i].ptr, PATH_MAX_LENGTH);
}
/* Path settings */
for (i = 0; i < (unsigned)path_settings_size; i++)
{
if (!(path_settings[i].flags & CFG_BOOL_FLG_HANDLE))
continue;
if (config_get_path(conf, path_settings[i].ident, tmp_str, sizeof(tmp_str)))
strlcpy(path_settings[i].ptr, tmp_str, PATH_MAX_LENGTH);
}
#if !IOS
if (config_get_path(conf, "libretro_directory", tmp_str, sizeof(tmp_str)))
configuration_set_string(settings,
settings->paths.directory_libretro, tmp_str);
#endif
#ifdef RARCH_CONSOLE
if (conf)
video_driver_load_settings(global, conf);
#endif
/* Post-settings load */
if ( (rarch_flags & RARCH_FLAGS_HAS_SET_USERNAME)
&& (override_username))
{
configuration_set_string(settings,
settings->paths.username,
override_username);
free(override_username);
}
if (settings->uints.video_hard_sync_frames > MAXIMUM_HARD_SYNC_FRAMES)
settings->uints.video_hard_sync_frames = MAXIMUM_HARD_SYNC_FRAMES;
if (settings->uints.video_max_swapchain_images < MINIMUM_MAX_SWAPCHAIN_IMAGES)
settings->uints.video_max_swapchain_images = MINIMUM_MAX_SWAPCHAIN_IMAGES;
if (settings->uints.video_max_swapchain_images > MAXIMUM_MAX_SWAPCHAIN_IMAGES)
settings->uints.video_max_swapchain_images = MAXIMUM_MAX_SWAPCHAIN_IMAGES;
if (settings->uints.video_frame_delay > MAXIMUM_FRAME_DELAY)
settings->uints.video_frame_delay = MAXIMUM_FRAME_DELAY;
settings->uints.video_swap_interval = MAX(settings->uints.video_swap_interval, 0);
settings->uints.video_swap_interval = MIN(settings->uints.video_swap_interval, 4);
audio_set_float(AUDIO_ACTION_VOLUME_GAIN, settings->floats.audio_volume);
#ifdef HAVE_AUDIOMIXER
audio_set_float(AUDIO_ACTION_MIXER_VOLUME_GAIN, settings->floats.audio_mixer_volume);
#endif
#ifdef HAVE_WASAPI
{
/* Migrate from old deprecated negative value */
int wasapi_sh_buffer_length = settings->uints.audio_wasapi_sh_buffer_length;
if (wasapi_sh_buffer_length < 0)
settings->uints.audio_wasapi_sh_buffer_length = 0;
}
#endif
/* MIDI fallback for old OFF-string */
if (string_is_equal(settings->arrays.midi_input, "Off"))
configuration_set_string(settings,
settings->arrays.midi_input,
DEFAULT_MIDI_INPUT);
if (string_is_equal(settings->arrays.midi_output, "Off"))
configuration_set_string(settings,
settings->arrays.midi_output,
DEFAULT_MIDI_OUTPUT);
path_config = path_get(RARCH_PATH_CONFIG);
if (string_is_empty(settings->paths.path_content_favorites))
strlcpy(settings->paths.directory_content_favorites, "default",
sizeof(settings->paths.directory_content_favorites));
if ( string_is_empty(settings->paths.directory_content_favorites)
|| string_is_equal(settings->paths.directory_content_favorites, "default"))
fill_pathname_resolve_relative(
settings->paths.path_content_favorites,
path_config,
FILE_PATH_CONTENT_FAVORITES,
sizeof(settings->paths.path_content_favorites));
else
fill_pathname_join_special(
settings->paths.path_content_favorites,
settings->paths.directory_content_favorites,
FILE_PATH_CONTENT_FAVORITES,
sizeof(settings->paths.path_content_favorites));
if (string_is_empty(settings->paths.path_content_history))
strlcpy(settings->paths.directory_content_history, "default",
sizeof(settings->paths.directory_content_history));
if ( string_is_empty(settings->paths.directory_content_history)
|| string_is_equal(settings->paths.directory_content_history, "default"))
fill_pathname_resolve_relative(
settings->paths.path_content_history,
path_config,
FILE_PATH_CONTENT_HISTORY,
sizeof(settings->paths.path_content_history));
else
fill_pathname_join_special(
settings->paths.path_content_history,
settings->paths.directory_content_history,
FILE_PATH_CONTENT_HISTORY,
sizeof(settings->paths.path_content_history));
if (string_is_empty(settings->paths.path_content_image_history))
strlcpy(settings->paths.directory_content_image_history, "default",
sizeof(settings->paths.directory_content_image_history));
if ( string_is_empty(settings->paths.directory_content_image_history)
|| string_is_equal(settings->paths.directory_content_image_history, "default"))
fill_pathname_resolve_relative(
settings->paths.path_content_image_history,
path_config,
FILE_PATH_CONTENT_IMAGE_HISTORY,
sizeof(settings->paths.path_content_image_history));
else
fill_pathname_join_special(
settings->paths.path_content_image_history,
settings->paths.directory_content_image_history,
FILE_PATH_CONTENT_IMAGE_HISTORY,
sizeof(settings->paths.path_content_image_history));
if (string_is_empty(settings->paths.path_content_music_history))
strlcpy(settings->paths.directory_content_music_history, "default",
sizeof(settings->paths.directory_content_music_history));
if ( string_is_empty(settings->paths.directory_content_music_history)
|| string_is_equal(settings->paths.directory_content_music_history, "default"))
fill_pathname_resolve_relative(
settings->paths.path_content_music_history,
path_config,
FILE_PATH_CONTENT_MUSIC_HISTORY,
sizeof(settings->paths.path_content_music_history));
else
fill_pathname_join_special(
settings->paths.path_content_music_history,
settings->paths.directory_content_music_history,
FILE_PATH_CONTENT_MUSIC_HISTORY,
sizeof(settings->paths.path_content_music_history));
if (string_is_empty(settings->paths.path_content_video_history))
strlcpy(settings->paths.directory_content_video_history, "default",
sizeof(settings->paths.directory_content_video_history));
if ( string_is_empty(settings->paths.directory_content_video_history)
|| string_is_equal(settings->paths.directory_content_video_history, "default"))
fill_pathname_resolve_relative(
settings->paths.path_content_video_history,
path_config,
FILE_PATH_CONTENT_VIDEO_HISTORY,
sizeof(settings->paths.path_content_video_history));
else
fill_pathname_join_special(
settings->paths.path_content_video_history,
settings->paths.directory_content_video_history,
FILE_PATH_CONTENT_VIDEO_HISTORY,
sizeof(settings->paths.path_content_video_history));
if (!string_is_empty(settings->paths.directory_screenshot))
{
if (string_is_equal(settings->paths.directory_screenshot, "default"))
*settings->paths.directory_screenshot = '\0';
else if (!path_is_directory(settings->paths.directory_screenshot))
{
RARCH_WARN("[Config]: 'screenshot_directory' is not an existing directory, ignoring..\n");
*settings->paths.directory_screenshot = '\0';
}
}
#if defined(__APPLE__) && defined(OSX)
if ( ((frontend_driver_get_cpu_architecture() == FRONTEND_ARCH_X86_64) &&
string_ends_with(settings->paths.network_buildbot_url, "/arm64/latest/"))
|| ((frontend_driver_get_cpu_architecture() == FRONTEND_ARCH_ARMV8) &&
string_ends_with(settings->paths.network_buildbot_url, "/x86_64/latest/")))
/* Wrong architecture, set it back */
configuration_set_string(settings,
settings->paths.network_buildbot_url, DEFAULT_BUILDBOT_SERVER_URL);
#endif
if (string_is_equal(settings->paths.path_menu_wallpaper, "default"))
*settings->paths.path_menu_wallpaper = '\0';
if (string_is_equal(settings->paths.path_rgui_theme_preset, "default"))
*settings->paths.path_rgui_theme_preset = '\0';
if (string_is_equal(settings->paths.directory_video_shader, "default"))
*settings->paths.directory_video_shader = '\0';
if (string_is_equal(settings->paths.directory_video_filter, "default"))
*settings->paths.directory_video_filter = '\0';
if (string_is_equal(settings->paths.directory_audio_filter, "default"))
*settings->paths.directory_audio_filter = '\0';
if (string_is_equal(settings->paths.directory_core_assets, "default"))
*settings->paths.directory_core_assets = '\0';
if (string_is_equal(settings->paths.directory_assets, "default"))
*settings->paths.directory_assets = '\0';
#ifdef _3DS
if (string_is_equal(settings->paths.directory_bottom_assets, "default"))
configuration_set_string(settings,
settings->paths.directory_bottom_assets,
g_defaults.dirs[DEFAULT_DIR_BOTTOM_ASSETS]);
#endif
if (string_is_equal(settings->paths.directory_dynamic_wallpapers, "default"))
*settings->paths.directory_dynamic_wallpapers = '\0';
if (string_is_equal(settings->paths.directory_thumbnails, "default"))
*settings->paths.directory_thumbnails = '\0';
if (string_is_equal(settings->paths.directory_playlist, "default"))
*settings->paths.directory_playlist = '\0';
if (string_is_equal(settings->paths.directory_content_favorites, "default"))
*settings->paths.directory_content_favorites = '\0';
if (string_is_equal(settings->paths.directory_content_history, "default"))
*settings->paths.directory_content_history = '\0';
if (string_is_equal(settings->paths.directory_content_image_history, "default"))
*settings->paths.directory_content_image_history = '\0';
if (string_is_equal(settings->paths.directory_content_music_history, "default"))
*settings->paths.directory_content_music_history = '\0';
if (string_is_equal(settings->paths.directory_content_video_history, "default"))
*settings->paths.directory_content_video_history = '\0';
if (string_is_equal(settings->paths.directory_runtime_log, "default"))
*settings->paths.directory_runtime_log = '\0';
#ifdef HAVE_MENU
if (string_is_equal(settings->paths.directory_menu_content, "default"))
*settings->paths.directory_menu_content = '\0';
if (string_is_equal(settings->paths.directory_menu_config, "default"))
*settings->paths.directory_menu_config = '\0';
#endif
#ifdef HAVE_OVERLAY
if (string_is_equal(settings->paths.directory_overlay, "default"))
*settings->paths.directory_overlay = '\0';
if (string_is_equal(settings->paths.directory_osk_overlay, "default"))
*settings->paths.directory_osk_overlay = '\0';
#endif
if (string_is_equal(settings->paths.directory_system, "default"))
*settings->paths.directory_system = '\0';
/* Log directory is a special case, since it must contain
* a valid path as soon as possible - if config file
* value is 'default' must copy g_defaults.dirs[DEFAULT_DIR_LOGS]
* directly... */
if (string_is_equal(settings->paths.log_dir, "default"))
{
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_LOGS]))
{
configuration_set_string(settings,
settings->paths.log_dir,
g_defaults.dirs[DEFAULT_DIR_LOGS]);
}
else
*settings->paths.log_dir = '\0';
}
if (settings->floats.slowmotion_ratio < 1.0f)
configuration_set_float(settings, settings->floats.slowmotion_ratio, 1.0f);
/* Sanitize fastforward_ratio value - previously range was -1
* and up (with 0 being skipped) */
if (settings->floats.fastforward_ratio < 0.0f)
configuration_set_float(settings, settings->floats.fastforward_ratio, 0.0f);
#ifdef HAVE_CHEEVOS
if (!string_is_empty(settings->arrays.cheevos_leaderboards_enable))
{
if (string_is_equal(settings->arrays.cheevos_leaderboards_enable, "true"))
{
settings->bools.cheevos_visibility_lboard_start = true;
settings->bools.cheevos_visibility_lboard_submit = true;
settings->bools.cheevos_visibility_lboard_cancel = true;
settings->bools.cheevos_visibility_lboard_trackers = true;
}
else if (string_is_equal(settings->arrays.cheevos_leaderboards_enable, "trackers"))
{
settings->bools.cheevos_visibility_lboard_start = false;
settings->bools.cheevos_visibility_lboard_submit = true;
settings->bools.cheevos_visibility_lboard_cancel = false;
settings->bools.cheevos_visibility_lboard_trackers = true;
}
else if (string_is_equal(settings->arrays.cheevos_leaderboards_enable, "notifications"))
{
settings->bools.cheevos_visibility_lboard_start = true;
settings->bools.cheevos_visibility_lboard_submit = true;
settings->bools.cheevos_visibility_lboard_cancel = true;
settings->bools.cheevos_visibility_lboard_trackers = false;
}
else
{
settings->bools.cheevos_visibility_lboard_start = false;
settings->bools.cheevos_visibility_lboard_submit = false;
settings->bools.cheevos_visibility_lboard_cancel = false;
settings->bools.cheevos_visibility_lboard_trackers = false;
}
settings->arrays.cheevos_leaderboards_enable[0] = '\0';
}
#endif
#ifdef HAVE_LAKKA
configuration_set_bool(settings,
settings->bools.ssh_enable, filestream_exists(LAKKA_SSH_PATH));
configuration_set_bool(settings,
settings->bools.samba_enable, filestream_exists(LAKKA_SAMBA_PATH));
configuration_set_bool(settings,
settings->bools.bluetooth_enable, filestream_exists(LAKKA_BLUETOOTH_PATH));
#endif
if ( !retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL)
&& config_get_path(conf, "savefile_directory", tmp_str, sizeof(tmp_str)))
{
if (string_is_equal(tmp_str, "default"))
dir_set(RARCH_DIR_SAVEFILE, g_defaults.dirs[DEFAULT_DIR_SRAM]);
else if (path_is_directory(tmp_str))
{
dir_set(RARCH_DIR_SAVEFILE, tmp_str);
strlcpy(runloop_st->name.savefile, tmp_str,
sizeof(runloop_st->name.savefile));
fill_pathname_dir(runloop_st->name.savefile,
path_get(RARCH_PATH_BASENAME),
FILE_PATH_SRM_EXTENSION,
sizeof(runloop_st->name.savefile));
}
else
RARCH_WARN("[Config]: 'savefile_directory' is not a directory, ignoring..\n");
}
if ( !retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL)
&& config_get_path(conf, "savestate_directory", tmp_str, sizeof(tmp_str)))
{
if (string_is_equal(tmp_str, "default"))
dir_set(RARCH_DIR_SAVESTATE, g_defaults.dirs[DEFAULT_DIR_SAVESTATE]);
else if (path_is_directory(tmp_str))
{
dir_set(RARCH_DIR_SAVESTATE, tmp_str);
strlcpy(runloop_st->name.savestate, tmp_str,
sizeof(runloop_st->name.savestate));
fill_pathname_dir(runloop_st->name.savestate,
path_get(RARCH_PATH_BASENAME),
".state",
sizeof(runloop_st->name.savestate));
strlcpy(runloop_st->name.replay, tmp_str,
sizeof(runloop_st->name.replay));
fill_pathname_dir(runloop_st->name.replay,
path_get(RARCH_PATH_BASENAME),
".replay",
sizeof(runloop_st->name.replay));
}
else
RARCH_WARN("[Config]: 'savestate_directory' is not a directory, ignoring..\n");
}
config_read_keybinds_conf(conf);
#if defined(HAVE_MENU) && defined(HAVE_RGUI)
if (!check_menu_driver_compatibility(settings))
configuration_set_string(settings,
settings->arrays.menu_driver, "rgui");
#endif
#ifdef HAVE_LIBNX
/* Apply initial clocks */
extern void libnx_apply_overclock();
libnx_apply_overclock();
#endif
#ifdef HAVE_LAKKA_SWITCH
FILE* f = fopen(SWITCH_OC_TOGGLE_PATH, "w");
if (settings->bools.switch_oc == true) {
fprintf(f, "1\n");
} else {
fprintf(f, "0\n");
}
fclose(f);
if (settings->bools.switch_cec == true) {
FILE* f = fopen(SWITCH_CEC_TOGGLE_PATH, "w");
fprintf(f, "\n");
fclose(f);
} else {
filestream_delete(SWITCH_CEC_TOGGLE_PATH);
}
if (settings->bools.bluetooth_ertm_disable == true) {
FILE* f = fopen(BLUETOOTH_ERTM_TOGGLE_PATH, "w");
fprintf(f, "1\n");
fclose(f);
} else {
FILE* f = fopen(BLUETOOTH_ERTM_TOGGLE_PATH, "w");
fprintf(f, "0\n");
fclose(f);
}
#endif
frontend_driver_set_sustained_performance_mode(settings->bools.sustained_performance_mode);
recording_driver_update_streaming_url();
if (!(bool)RHMAP_HAS_STR(conf->entries_map, "user_language"))
msg_hash_set_uint(MSG_HASH_USER_LANGUAGE, frontend_driver_get_user_language());
if (frontend_driver_has_gamemode() &&
!frontend_driver_set_gamemode(settings->bools.gamemode_enable) &&
settings->bools.gamemode_enable)
{
RARCH_WARN("[Config]: GameMode unsupported - disabling..\n");
configuration_set_bool(settings,
settings->bools.gamemode_enable, false);
}
/* If this is the first run of an existing installation
* after the independent favourites playlist size limit was
* added, set the favourites limit according to the current
* history playlist size limit. (Have to do this, otherwise
* users with large custom history size limits may lose
* favourites entries when updating RetroArch...) */
if ( (bool)RHMAP_HAS_STR(conf->entries_map, "content_history_size")
&& !(bool)RHMAP_HAS_STR(conf->entries_map, "content_favorites_size"))
{
if (settings->uints.content_history_size > 999)
settings->ints.content_favorites_size = -1;
else
settings->ints.content_favorites_size = (int)settings->uints.content_history_size;
}
if (conf)
config_file_free(conf);
if (bool_settings)
free(bool_settings);
if (int_settings)
free(int_settings);
if (uint_settings)
free(uint_settings);
if (float_settings)
free(float_settings);
if (array_settings)
free(array_settings);
if (path_settings)
free(path_settings);
if (size_settings)
free(size_settings);
first_load = false;
return true;
}
/**
* config_load_override:
*
* Tries to append game-specific and core-specific configuration.
* These settings will always have precedence, thus this feature
* can be used to enforce overrides.
*
* This function only has an effect if a game-specific or core-specific
* configuration file exists at respective locations.
*
* core-specific: $CONFIG_DIR/$CORE_NAME/$CORE_NAME.cfg
* fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$CORE_NAME.cfg
*
* game-specific: $CONFIG_DIR/$CORE_NAME/$ROM_NAME.cfg
* fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$GAME_NAME.cfg
*
* Returns: false if there was an error or no action was performed.
*
*/
bool config_load_override(void *data)
{
char core_path[PATH_MAX_LENGTH];
char game_path[PATH_MAX_LENGTH];
char content_path[PATH_MAX_LENGTH];
char content_dir_name[DIR_MAX_LENGTH];
char config_directory[DIR_MAX_LENGTH];
bool should_append = false;
bool show_notification = true;
rarch_system_info_t *sys_info = (rarch_system_info_t*)data;
const char *core_name = sys_info
? sys_info->info.library_name : NULL;
const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME);
const char *game_name = NULL;
settings_t *settings = config_st;
bool has_content = !string_is_empty(rarch_path_basename);
core_path[0] = '\0';
game_path[0] = '\0';
content_path[0] = '\0';
content_dir_name[0] = '\0';
config_directory[0] = '\0';
path_clear(RARCH_PATH_CONFIG_OVERRIDE);
/* Cannot load an override if we have no core */
if (string_is_empty(core_name))
return false;
/* Get base config directory */
fill_pathname_application_special(config_directory,
sizeof(config_directory),
APPLICATION_SPECIAL_DIRECTORY_CONFIG);
/* Concatenate strings into full paths for core_path,
* game_path, content_path */
if (has_content)
{
fill_pathname_parent_dir_name(content_dir_name,
rarch_path_basename, sizeof(content_dir_name));
game_name = path_basename_nocompression(rarch_path_basename);
fill_pathname_join_special_ext(game_path,
config_directory, core_name,
game_name,
".cfg",
sizeof(game_path));
fill_pathname_join_special_ext(content_path,
config_directory, core_name,
content_dir_name,
".cfg",
sizeof(content_path));
}
fill_pathname_join_special_ext(core_path,
config_directory, core_name,
core_name,
".cfg",
sizeof(core_path));
/* Prevent "--appendconfig" from being ignored */
if (!path_is_empty(RARCH_PATH_CONFIG_APPEND))
{
should_append = true;
show_notification = false;
}
/* per-core overrides */
/* Create a new config file from core_path */
if (path_is_valid(core_path))
{
char tmp_path[PATH_MAX_LENGTH + 1];
RARCH_LOG("[Overrides]: Core-specific overrides found at \"%s\".\n",
core_path);
if (should_append && !string_is_empty(path_get(RARCH_PATH_CONFIG_OVERRIDE)))
{
size_t _len = strlcpy(tmp_path,
path_get(RARCH_PATH_CONFIG_OVERRIDE),
sizeof(tmp_path));
tmp_path[ _len] = '|';
tmp_path[++_len] = '\0';
strlcpy(tmp_path + _len, core_path, sizeof(tmp_path) - _len);
RARCH_LOG("[Overrides]: Core-specific overrides stacking on top of previous overrides.\n");
}
else
strlcpy(tmp_path, core_path, sizeof(tmp_path));
path_set(RARCH_PATH_CONFIG_OVERRIDE, tmp_path);
should_append = true;
show_notification = true;
}
if (has_content)
{
/* per-content-dir overrides */
/* Create a new config file from content_path */
if (path_is_valid(content_path))
{
char tmp_path[PATH_MAX_LENGTH + 1];
RARCH_LOG("[Overrides]: Content dir-specific overrides found at \"%s\".\n",
content_path);
if (should_append && !string_is_empty(path_get(RARCH_PATH_CONFIG_OVERRIDE)))
{
size_t _len = strlcpy(tmp_path,
path_get(RARCH_PATH_CONFIG_OVERRIDE),
sizeof(tmp_path));
tmp_path[ _len] = '|';
tmp_path[++_len] = '\0';
strlcpy(tmp_path + _len, content_path, sizeof(tmp_path) - _len);
RARCH_LOG("[Overrides]: Content dir-specific overrides stacking on top of previous overrides.\n");
}
else
strlcpy(tmp_path, content_path, sizeof(tmp_path));
path_set(RARCH_PATH_CONFIG_OVERRIDE, tmp_path);
should_append = true;
show_notification = true;
}
/* per-game overrides */
/* Create a new config file from game_path */
if (path_is_valid(game_path))
{
char tmp_path[PATH_MAX_LENGTH + 1];
RARCH_LOG("[Overrides]: Game-specific overrides found at \"%s\".\n",
game_path);
if (should_append && !string_is_empty(path_get(RARCH_PATH_CONFIG_OVERRIDE)))
{
size_t _len = strlcpy(tmp_path,
path_get(RARCH_PATH_CONFIG_OVERRIDE),
sizeof(tmp_path));
tmp_path[ _len] = '|';
tmp_path[++_len] = '\0';
strlcpy(tmp_path + _len, game_path, sizeof(tmp_path) - _len);
RARCH_LOG("[Overrides]: Game-specific overrides stacking on top of previous overrides.\n");
}
else
strlcpy(tmp_path, game_path, sizeof(tmp_path));
path_set(RARCH_PATH_CONFIG_OVERRIDE, tmp_path);
should_append = true;
show_notification = true;
}
}
if (!should_append)
return false;
/* Re-load the configuration with any overrides
* that might have been found */
/* Toggle has_save_path to false so it resets */
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
if (!config_load_file(global_get_ptr(),
path_get(RARCH_PATH_CONFIG), settings))
return false;
if (settings->bools.notification_show_config_override_load
&& show_notification)
runloop_msg_queue_push(msg_hash_to_str(MSG_CONFIG_OVERRIDE_LOADED),
1, 100, false,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
/* Reset save paths. */
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
if (!string_is_empty(path_get(RARCH_PATH_CONFIG_OVERRIDE)))
runloop_state_get_ptr()->flags |= RUNLOOP_FLAG_OVERRIDES_ACTIVE;
else
runloop_state_get_ptr()->flags &= ~RUNLOOP_FLAG_OVERRIDES_ACTIVE;
return true;
}
bool config_load_override_file(const char *config_path)
{
char config_directory[DIR_MAX_LENGTH];
bool should_append = false;
bool show_notification = true;
settings_t *settings = config_st;
config_directory[0] = '\0';
path_clear(RARCH_PATH_CONFIG_OVERRIDE);
/* Get base config directory */
fill_pathname_application_special(config_directory,
sizeof(config_directory),
APPLICATION_SPECIAL_DIRECTORY_CONFIG);
if (path_is_valid(config_path))
{
path_set(RARCH_PATH_CONFIG_OVERRIDE, config_path);
should_append = true;
}
if (!should_append)
return false;
/* Re-load the configuration with any overrides
* that might have been found */
/* Toggle has_save_path to false so it resets */
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
if (!config_load_file(global_get_ptr(),
path_get(RARCH_PATH_CONFIG), settings))
return false;
if (settings->bools.notification_show_config_override_load
&& show_notification)
runloop_msg_queue_push(msg_hash_to_str(MSG_CONFIG_OVERRIDE_LOADED),
1, 100, false,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
/* Reset save paths. */
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
if (!string_is_empty(path_get(RARCH_PATH_CONFIG_OVERRIDE)))
runloop_state_get_ptr()->flags |= RUNLOOP_FLAG_OVERRIDES_ACTIVE;
else
runloop_state_get_ptr()->flags &= ~RUNLOOP_FLAG_OVERRIDES_ACTIVE;
return true;
}
/**
* config_unload_override:
*
* Unloads configuration overrides if overrides are active.
*
*
* Returns: false if there was an error.
*/
bool config_unload_override(void)
{
settings_t *settings = config_st;
bool fullscreen_prev = settings->bools.video_fullscreen;
uint32_t flags = runloop_get_flags();
runloop_state_get_ptr()->flags &= ~RUNLOOP_FLAG_OVERRIDES_ACTIVE;
path_clear(RARCH_PATH_CONFIG_OVERRIDE);
/* Toggle has_save_path to false so it resets */
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
if (!config_load_file(global_get_ptr(),
path_get(RARCH_PATH_CONFIG), config_st))
return false;
if (settings->bools.video_fullscreen != fullscreen_prev)
{
/* This is for 'win32_common.c', so we don't save
* fullscreen size and position if we're switching
* back to windowed mode.
* Might be useful for other devices as well? */
if ( settings->bools.video_window_save_positions
&& !settings->bools.video_fullscreen)
settings->flags |= SETTINGS_FLG_SKIP_WINDOW_POSITIONS;
if (flags & RUNLOOP_FLAG_CORE_RUNNING)
command_event(CMD_EVENT_REINIT, NULL);
}
RARCH_LOG("[Overrides]: Configuration overrides unloaded, original configuration restored.\n");
/* Reset save paths */
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
return true;
}
/**
* config_load_remap:
*
* Tries to append game-specific and core-specific remap files.
*
* This function only has an effect if a game-specific or core-specific
* configuration file exists at respective locations.
*
* core-specific: $REMAP_DIR/$CORE_NAME/$CORE_NAME.cfg
* game-specific: $REMAP_DIR/$CORE_NAME/$GAME_NAME.cfg
*
* Returns: false if there was an error or no action was performed.
*/
bool config_load_remap(const char *directory_input_remapping,
void *data)
{
char content_dir_name[DIR_MAX_LENGTH];
/* final path for core-specific configuration (prefix+suffix) */
char core_path[PATH_MAX_LENGTH];
/* final path for game-specific configuration (prefix+suffix) */
char game_path[PATH_MAX_LENGTH];
/* final path for content-dir-specific configuration (prefix+suffix) */
char content_path[PATH_MAX_LENGTH];
config_file_t *new_conf = NULL;
rarch_system_info_t *sys_info = (rarch_system_info_t*)data;
const char *core_name = sys_info ? sys_info->info.library_name : NULL;
const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME);
const char *game_name = NULL;
bool has_content = !string_is_empty(rarch_path_basename);
enum msg_hash_enums msg_remap_loaded = MSG_GAME_REMAP_FILE_LOADED;
settings_t *settings = config_st;
bool notification_show_remap_load = settings->bools.notification_show_remap_load;
unsigned joypad_port = settings->uints.input_joypad_index[0];
const char *input_device_name = input_config_get_device_display_name(joypad_port);
const char *input_device_dir = NULL;
char *remap_path = NULL;
bool sort_remaps_by_controller = settings->bools.input_remap_sort_by_controller_enable;
size_t remap_path_total_len = 0;
size_t _len = 0;
content_dir_name[0] = '\0';
core_path[0] = '\0';
game_path[0] = '\0';
content_path[0] = '\0';
/* > Cannot load remaps if we have no core
* > Cannot load remaps if remap directory is unset */
if ( string_is_empty(core_name)
|| string_is_empty(directory_input_remapping))
return false;
if ( sort_remaps_by_controller
&& input_device_name != NULL
&& !string_is_empty(input_device_name))
{
/* Ensure directory does not contain special chars */
input_device_dir = sanitize_path_part(input_device_name, strlen(input_device_name));
/* Allocate memory for the new path */
remap_path_total_len = strlen(core_name) + strlen(input_device_dir) + 2;
remap_path = (char *)malloc(remap_path_total_len);
/* Build the new path with the controller name */
_len = strlcpy(remap_path, core_name, remap_path_total_len);
_len += strlcpy(remap_path + _len, PATH_DEFAULT_SLASH(), remap_path_total_len - _len);
_len += strlcpy(remap_path + _len, input_device_dir, remap_path_total_len - _len);
/* Deallocate as we no longer this */
free((char*)input_device_dir);
input_device_dir = NULL;
}
else
{
/* Allocate memory for the new path */
remap_path_total_len = strlen(core_name) + 1;
remap_path = (char *)malloc(remap_path_total_len);
/* We're not using controller path, just use core name */
strlcpy(remap_path, core_name, remap_path_total_len);
}
/* Concatenate strings into full paths for core_path,
* game_path, content_path */
if (has_content)
{
fill_pathname_parent_dir_name(content_dir_name,
rarch_path_basename, sizeof(content_dir_name));
game_name = path_basename_nocompression(rarch_path_basename);
fill_pathname_join_special_ext(game_path,
directory_input_remapping, remap_path,
game_name,
FILE_PATH_REMAP_EXTENSION,
sizeof(game_path));
fill_pathname_join_special_ext(content_path,
directory_input_remapping, remap_path,
content_dir_name,
FILE_PATH_REMAP_EXTENSION,
sizeof(content_path));
}
fill_pathname_join_special_ext(core_path,
directory_input_remapping, remap_path,
core_name,
FILE_PATH_REMAP_EXTENSION,
sizeof(core_path));
free(remap_path);
/* If a game remap file exists, load it. */
if (has_content && (new_conf = config_file_new_from_path_to_string(game_path)))
{
bool ret = input_remapping_load_file(new_conf, game_path);
config_file_free(new_conf);
new_conf = NULL;
RARCH_LOG("[Remaps]: Game-specific remap found at \"%s\".\n", game_path);
if (ret)
{
retroarch_ctl(RARCH_CTL_SET_REMAPS_GAME_ACTIVE, NULL);
/* msg_remap_loaded is set to MSG_GAME_REMAP_FILE_LOADED
* by default - no need to change it here */
goto success;
}
}
/* If a content-dir remap file exists, load it. */
if (has_content && (new_conf = config_file_new_from_path_to_string(content_path)))
{
bool ret = input_remapping_load_file(new_conf, content_path);
config_file_free(new_conf);
new_conf = NULL;
RARCH_LOG("[Remaps]: Content-dir-specific remap found at \"%s\".\n", content_path);
if (ret)
{
retroarch_ctl(RARCH_CTL_SET_REMAPS_CONTENT_DIR_ACTIVE, NULL);
msg_remap_loaded = MSG_DIRECTORY_REMAP_FILE_LOADED;
goto success;
}
}
/* If a core remap file exists, load it. */
if ((new_conf = config_file_new_from_path_to_string(core_path)))
{
bool ret = input_remapping_load_file(new_conf, core_path);
config_file_free(new_conf);
new_conf = NULL;
RARCH_LOG("[Remaps]: Core-specific remap found at \"%s\".\n", core_path);
if (ret)
{
retroarch_ctl(RARCH_CTL_SET_REMAPS_CORE_ACTIVE, NULL);
msg_remap_loaded = MSG_CORE_REMAP_FILE_LOADED;
goto success;
}
}
if (new_conf)
config_file_free(new_conf);
new_conf = NULL;
return false;
success:
if (notification_show_remap_load)
runloop_msg_queue_push(
msg_hash_to_str(msg_remap_loaded), 1, 100, false,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
return true;
}
/**
* config_parse_file:
*
* Loads a config file and reads all the values into memory.
*
*/
static void config_parse_file(global_t *global)
{
const char *config_path = path_get(RARCH_PATH_CONFIG);
if (!config_load_file(global, config_path, config_st))
{
RARCH_ERR("[Config]: Config not found at: \"%s\".\n",
config_path);
}
}
static void video_driver_save_settings(global_t *global, config_file_t *conf)
{
config_set_int(conf, "gamma_correction",
global->console.screen.gamma_correction);
config_set_string(conf, "flicker_filter_enable",
global->console.flickerfilter_enable
? "true"
: "false");
config_set_string(conf, "soft_filter_enable",
global->console.softfilter_enable
? "true"
: "false");
config_set_int(conf, "soft_filter_index",
global->console.screen.soft_filter_index);
config_set_int(conf, "current_resolution_id",
global->console.screen.resolutions.current.id);
config_set_int(conf, "flicker_filter_index",
global->console.screen.flicker_filter_index);
}
static void save_keybind_hat(config_file_t *conf, const char *key,
const struct retro_keybind *bind)
{
size_t _len;
char config[16];
config[0] = '\0';
_len = snprintf(config, sizeof(config), "h%u", GET_HAT(bind->joykey));
switch (GET_HAT_DIR(bind->joykey))
{
case HAT_UP_MASK:
strlcpy(config + _len, "up", sizeof(config) - _len);
break;
case HAT_DOWN_MASK:
strlcpy(config + _len, "down", sizeof(config) - _len);
break;
case HAT_LEFT_MASK:
strlcpy(config + _len, "left", sizeof(config) - _len);
break;
case HAT_RIGHT_MASK:
strlcpy(config + _len, "right", sizeof(config) - _len);
break;
default:
break;
}
config_set_string(conf, key, config);
}
static void save_keybind_joykey(config_file_t *conf,
const char *prefix,
const char *base,
const struct retro_keybind *bind, bool save_empty)
{
char key[64];
size_t len = fill_pathname_join_delim(key, prefix,
base, '_', sizeof(key));
strlcpy(key + len, "_btn", sizeof(key) - len);
if (bind->joykey == NO_BTN)
{
if (save_empty)
config_set_string(conf, key, "nul");
}
else if (GET_HAT_DIR(bind->joykey))
save_keybind_hat(conf, key, bind);
else
config_set_uint64(conf, key, bind->joykey);
}
static void save_keybind_axis(config_file_t *conf,
const char *prefix,
const char *base,
const struct retro_keybind *bind, bool save_empty)
{
char key[64];
size_t len = fill_pathname_join_delim(key, prefix, base, '_', sizeof(key));
strlcpy(key + len, "_axis", sizeof(key) - len);
if (bind->joyaxis == AXIS_NONE)
{
if (save_empty)
config_set_string(conf, key, "nul");
}
else if (AXIS_NEG_GET(bind->joyaxis) != AXIS_DIR_NONE)
{
char config[16];
config[0] = '-';
config[1] = '\0';
snprintf(config + 1, sizeof(config) - 1, "%u",
AXIS_NEG_GET(bind->joyaxis));
config_set_string(conf, key, config);
}
else if (AXIS_POS_GET(bind->joyaxis) != AXIS_DIR_NONE)
{
char config[16];
config[0] = '+';
config[1] = '\0';
snprintf(config + 1, sizeof(config) - 1, "%u",
AXIS_POS_GET(bind->joyaxis));
config_set_string(conf, key, config);
}
}
static void save_keybind_mbutton(config_file_t *conf,
const char *prefix,
const char *base,
const struct retro_keybind *bind, bool save_empty)
{
char key[64];
size_t len = fill_pathname_join_delim(key, prefix,
base, '_', sizeof(key));
strlcpy(key + len, "_mbtn", sizeof(key) - len);
switch (bind->mbutton)
{
case RETRO_DEVICE_ID_MOUSE_LEFT:
config_set_uint64(conf, key, 1);
break;
case RETRO_DEVICE_ID_MOUSE_RIGHT:
config_set_uint64(conf, key, 2);
break;
case RETRO_DEVICE_ID_MOUSE_MIDDLE:
config_set_uint64(conf, key, 3);
break;
case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
config_set_uint64(conf, key, 4);
break;
case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
config_set_uint64(conf, key, 5);
break;
case RETRO_DEVICE_ID_MOUSE_WHEELUP:
config_set_string(conf, key, "wu");
break;
case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
config_set_string(conf, key, "wd");
break;
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
config_set_string(conf, key, "whu");
break;
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
config_set_string(conf, key, "whd");
break;
default:
if (save_empty)
config_set_string(conf, key, "nul");
break;
}
}
/**
* input_config_save_keybind:
* @conf : pointer to config file object
* @prefix : prefix name of keybind
* @base : base name of keybind
* @bind : pointer to key binding object
* @kb : save keyboard binds
*
* Save a key binding to the config file.
*/
static void input_config_save_keybind(config_file_t *conf,
const char *prefix,
const char *base,
const struct retro_keybind *bind,
bool save_empty)
{
save_keybind_joykey (conf, prefix, base, bind, save_empty);
save_keybind_axis (conf, prefix, base, bind, save_empty);
save_keybind_mbutton(conf, prefix, base, bind, save_empty);
}
const char *input_config_get_prefix(unsigned user, bool meta)
{
static const char *bind_user_prefix[MAX_USERS] = {
"input_player1",
"input_player2",
"input_player3",
"input_player4",
"input_player5",
"input_player6",
"input_player7",
"input_player8",
"input_player9",
"input_player10",
"input_player11",
"input_player12",
"input_player13",
"input_player14",
"input_player15",
"input_player16",
};
if (meta)
{
if (user == 0)
return "input";
/* Don't bother with meta bind for anyone else than first user. */
return NULL;
}
return bind_user_prefix[user];
}
/**
* input_config_save_keybinds_user:
* @conf : pointer to config file object
* @user : user number
*
* Save the current keybinds of a user (@user) to the config file (@conf).
*/
static void input_config_save_keybinds_user(config_file_t *conf, unsigned user)
{
unsigned i = 0;
for (i = 0; input_config_bind_map_get_valid(i); i++)
{
char key[64];
char btn[64];
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(i);
bool meta = keybind ? keybind->meta : false;
const char *prefix = input_config_get_prefix(user, meta);
const struct retro_keybind *bind = &input_config_binds[user][i];
const char *base = NULL;
if (!prefix || !bind->valid || !keybind)
continue;
base = keybind->base;
btn[0] = '\0';
fill_pathname_join_delim(key, prefix, base, '_', sizeof(key));
input_keymaps_translate_rk_to_str(bind->key, btn, sizeof(btn));
config_set_string(conf, key, btn);
input_config_save_keybind(conf, prefix, base, bind, true);
}
}
/**
* input_config_save_keybinds_user_override:
* @conf : pointer to config file object
* @user : user number
* @bind_id : bind number
* @override_bind : override retro_keybind for comparison and saving
*
* Save the current bind (@override_bind) override of a user (@user) to the
* config file (@conf), and skip binds that are not modified.
*/
static void input_config_save_keybinds_user_override(config_file_t *conf,
unsigned user, unsigned bind_id,
const struct retro_keybind *override_bind)
{
unsigned i = bind_id;
if (input_config_bind_map_get_valid(i))
{
char key[64];
char btn[64];
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(i);
bool meta = keybind ? keybind->meta : false;
const char *prefix = input_config_get_prefix(user, meta);
const struct retro_keybind *bind = &input_config_binds[user][i];
const char *base = NULL;
if (!prefix || !bind->valid || !keybind)
return;
base = keybind->base;
btn[0] = '\0';
fill_pathname_join_delim(key, prefix, base, '_', sizeof(key));
input_keymaps_translate_rk_to_str(override_bind->key, btn, sizeof(btn));
config_set_string(conf, key, btn);
if (bind->joykey != override_bind->joykey)
save_keybind_joykey (conf, prefix, base, override_bind, true);
if (bind->joyaxis != override_bind->joyaxis)
save_keybind_axis (conf, prefix, base, override_bind, true);
if (bind->mbutton != override_bind->mbutton)
save_keybind_mbutton(conf, prefix, base, override_bind, true);
RARCH_DBG("[Overrides]: %s = \"%s\"\n", key, btn);
}
}
void config_get_autoconf_profile_filename(
const char *device_name, unsigned user,
char *buf, size_t len_buf)
{
static const char* invalid_filename_chars[] = {
/* https://support.microsoft.com/en-us/help/905231/information-about-the-characters-that-you-cannot-use-in-site-names--fo */
"~", "#", "%", "&", "*", "{", "}", "\\", ":", "[", "]", "?", "/", "|", "\'", "\"",
NULL
};
size_t len;
unsigned i;
settings_t *settings = config_st;
const char *autoconf_dir = settings->paths.directory_autoconfig;
const char *joypad_driver_fallback = settings->arrays.input_joypad_driver;
const char *joypad_driver = NULL;
char *sanitised_name = NULL;
if (string_is_empty(device_name))
goto end;
/* Get currently set joypad driver */
joypad_driver = input_config_get_device_joypad_driver(user);
if (string_is_empty(joypad_driver))
{
/* This cannot happen, but if we reach this
* point without a driver being set for the
* current input device then use the value
* from the settings struct as a fallback */
joypad_driver = joypad_driver_fallback;
if (string_is_empty(joypad_driver))
goto end;
}
sanitised_name = strdup(device_name);
/* Remove invalid filename characters from
* input device name */
for (i = 0; invalid_filename_chars[i]; i++)
{
for (;;)
{
char *tmp = strstr(sanitised_name,
invalid_filename_chars[i]);
if (tmp)
*tmp = '_';
else
break;
}
}
/* Generate autoconfig file path */
fill_pathname_join_special(buf, autoconf_dir, joypad_driver, len_buf);
/* Driver specific autoconf dir may not exist, if autoconfs are not downloaded. */
if (!path_is_directory(buf))
{
len = strlcpy(buf, sanitised_name, len_buf);
}
else
{
len = fill_pathname_join_special(buf, joypad_driver, sanitised_name, len_buf);
}
strlcpy(buf + len, ".cfg", len_buf - len);
end:
if (sanitised_name)
free(sanitised_name);
}
/**
* config_save_autoconf_profile:
* @device_name : Input device name
* @user : Controller number to save
* Writes a controller autoconf file to disk.
**/
bool config_save_autoconf_profile(const
char *device_name, unsigned user)
{
unsigned i;
char buf[PATH_MAX_LENGTH];
char autoconf_file[PATH_MAX_LENGTH];
config_file_t *conf = NULL;
int32_t pid_user = 0;
int32_t vid_user = 0;
bool ret = false;
settings_t *settings = config_st;
const char *autoconf_dir = settings->paths.directory_autoconfig;
const char *joypad_driver_fallback = settings->arrays.input_joypad_driver;
const char *joypad_driver = NULL;
if (string_is_empty(device_name))
goto end;
/* Get currently set joypad driver */
joypad_driver = input_config_get_device_joypad_driver(user);
if (string_is_empty(joypad_driver))
{
/* This cannot happen, but if we reach this
* point without a driver being set for the
* current input device then use the value
* from the settings struct as a fallback */
joypad_driver = joypad_driver_fallback;
if (string_is_empty(joypad_driver))
goto end;
}
/* Generate autoconfig file path */
config_get_autoconf_profile_filename(device_name, user, buf, sizeof(buf));
fill_pathname_join_special(autoconf_file, autoconf_dir, buf, sizeof(autoconf_file));
/* Open config file */
if ( !(conf = config_file_new_from_path_to_string(autoconf_file))
&& !(conf = config_file_new_alloc())
)
goto end;
/* Update config file */
config_set_string(conf, "input_driver",
joypad_driver);
config_set_string(conf, "input_device",
input_config_get_device_name(settings->uints.input_joypad_index[user]));
pid_user = input_config_get_device_pid(settings->uints.input_joypad_index[user]);
vid_user = input_config_get_device_vid(settings->uints.input_joypad_index[user]);
if (pid_user && vid_user)
{
config_set_int(conf, "input_vendor_id",
vid_user);
config_set_int(conf, "input_product_id",
pid_user);
}
for (i = 0; i < RARCH_FIRST_META_KEY; i++)
{
const struct retro_keybind *bind = &input_config_binds[user][i];
if (bind->valid)
{
save_keybind_joykey(
conf, "input", input_config_bind_map_get_base(i),
bind, false);
save_keybind_axis(
conf, "input", input_config_bind_map_get_base(i),
bind, false);
}
}
RARCH_LOG("[Autoconf]: Writing autoconf file for device \"%s\" to \"%s\".\n", device_name, autoconf_file);
ret = config_file_write(conf, autoconf_file, false);
end:
if (conf)
config_file_free(conf);
return ret;
}
/**
* config_save_file:
* @path : Path that shall be written to.
*
* Writes a config file to disk.
*
* Returns: true (1) on success, otherwise returns false (0).
**/
bool config_save_file(const char *path)
{
float msg_color;
unsigned i = 0;
bool ret = false;
struct config_bool_setting *bool_settings = NULL;
struct config_int_setting *int_settings = NULL;
struct config_uint_setting *uint_settings = NULL;
struct config_size_setting *size_settings = NULL;
struct config_float_setting *float_settings = NULL;
struct config_array_setting *array_settings = NULL;
struct config_path_setting *path_settings = NULL;
uint32_t flags = runloop_get_flags();
config_file_t *conf = config_file_new_from_path_to_string(path);
settings_t *settings = config_st;
global_t *global = global_get_ptr();
int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
int float_settings_size = sizeof(settings->floats)/ sizeof(settings->floats.placeholder);
int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
int array_settings_size = sizeof(settings->arrays)/ sizeof(settings->arrays.placeholder);
int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder);
if (!conf)
conf = config_file_new_alloc();
if (!conf || (flags & RUNLOOP_FLAG_OVERRIDES_ACTIVE))
{
if (conf)
config_file_free(conf);
return false;
}
bool_settings = populate_settings_bool (settings, &bool_settings_size);
int_settings = populate_settings_int (settings, &int_settings_size);
uint_settings = populate_settings_uint (settings, &uint_settings_size);
size_settings = populate_settings_size (settings, &size_settings_size);
float_settings = populate_settings_float (settings, &float_settings_size);
array_settings = populate_settings_array (settings, &array_settings_size);
path_settings = populate_settings_path (settings, &path_settings_size);
/* Path settings */
if (path_settings && (path_settings_size > 0))
{
for (i = 0; i < (unsigned)path_settings_size; i++)
{
const char *value = path_settings[i].ptr;
if (path_settings[i].flags & CFG_BOOL_FLG_DEF_ENABLE)
if (string_is_empty(path_settings[i].ptr))
value = "default";
config_set_path(conf, path_settings[i].ident, value);
}
free(path_settings);
}
#ifdef HAVE_MENU
config_set_path(conf, "xmb_font",
!string_is_empty(settings->paths.path_menu_xmb_font)
? settings->paths.path_menu_xmb_font : "");
#endif
/* String settings */
if (array_settings && (array_settings_size > 0))
{
for (i = 0; i < (unsigned)array_settings_size; i++)
if ( !array_settings[i].override
|| !retroarch_override_setting_is_set(array_settings[i].override, NULL))
config_set_string(conf,
array_settings[i].ident,
array_settings[i].ptr);
free(array_settings);
}
/* Float settings */
if (float_settings && (float_settings_size > 0))
{
for (i = 0; i < (unsigned)float_settings_size; i++)
if ( !float_settings[i].override
|| !retroarch_override_setting_is_set(float_settings[i].override, NULL))
config_set_float(conf,
float_settings[i].ident,
*float_settings[i].ptr);
free(float_settings);
}
/* Integer settings */
if (int_settings && (int_settings_size > 0))
{
for (i = 0; i < (unsigned)int_settings_size; i++)
if ( !int_settings[i].override
|| !retroarch_override_setting_is_set(int_settings[i].override, NULL))
config_set_int(conf,
int_settings[i].ident,
*int_settings[i].ptr);
free(int_settings);
}
if (uint_settings && (uint_settings_size > 0))
{
for (i = 0; i < (unsigned)uint_settings_size; i++)
if ( !uint_settings[i].override
|| !retroarch_override_setting_is_set(uint_settings[i].override, NULL))
config_set_int(conf,
uint_settings[i].ident,
*uint_settings[i].ptr);
free(uint_settings);
}
if (size_settings && (size_settings_size > 0))
{
for (i = 0; i < (unsigned)size_settings_size; i++)
if ( !size_settings[i].override
|| !retroarch_override_setting_is_set(size_settings[i].override, NULL))
config_set_int(conf,
size_settings[i].ident,
(int)*size_settings[i].ptr);
free(size_settings);
}
for (i = 0; i < MAX_USERS; i++)
{
size_t _len;
char cfg[64];
char formatted_number[4];
formatted_number[0] = '\0';
snprintf(formatted_number, sizeof(formatted_number), "%u", i + 1);
_len = strlcpy(cfg, "input_device_p", sizeof(cfg));
strlcpy(cfg + _len, formatted_number, sizeof(cfg) - _len);
config_set_int(conf, cfg, settings->uints.input_device[i]);
_len = strlcpy(cfg, "input_player", sizeof(cfg));
_len += strlcpy(cfg + _len, formatted_number, sizeof(cfg) - _len);
strlcpy(cfg + _len, "_mouse_index", sizeof(cfg) - _len);
config_set_int(conf, cfg, settings->uints.input_mouse_index[i]);
strlcpy(cfg + _len, "_joypad_index", sizeof(cfg) - _len);
config_set_int(conf, cfg, settings->uints.input_joypad_index[i]);
strlcpy(cfg + _len, "_analog_dpad_mode", sizeof(cfg) - _len);
config_set_int(conf, cfg, settings->uints.input_analog_dpad_mode[i]);
strlcpy(cfg + _len, "_device_reservation_type", sizeof(cfg) - _len);
config_set_int(conf, cfg, settings->uints.input_device_reservation_type[i]);
}
/* Boolean settings */
if (bool_settings && (bool_settings_size > 0))
{
for (i = 0; i < (unsigned)bool_settings_size; i++)
if ( !bool_settings[i].override
|| !retroarch_override_setting_is_set(bool_settings[i].override, NULL))
config_set_string(conf, bool_settings[i].ident,
*bool_settings[i].ptr
? "true" : "false");
free(bool_settings);
}
#ifdef HAVE_NETWORKGAMEPAD
{
char tmp[64];
size_t _len = strlcpy(tmp, "network_remote_enable_user_p", sizeof(tmp));
for (i = 0; i < MAX_USERS; i++)
{
snprintf(tmp + _len, sizeof(tmp) - _len, "%u", i + 1);
config_set_string(conf, tmp,
settings->bools.network_remote_enable_user[i]
? "true" : "false");
}
}
#endif
/* Verbosity isn't in bool_settings since it needs to be loaded differently */
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_VERBOSITY, NULL))
config_set_string(conf, "log_verbosity",
verbosity_is_enabled() ? "true" : "false");
config_set_string(conf, "perfcnt_enable",
retroarch_ctl(RARCH_CTL_IS_PERFCNT_ENABLE, NULL)
? "true" : "false");
msg_color = (((int)(settings->floats.video_msg_color_r * 255.0f) & 0xff) << 16) +
(((int)(settings->floats.video_msg_color_g * 255.0f) & 0xff) << 8) +
(((int)(settings->floats.video_msg_color_b * 255.0f) & 0xff));
/* Hexadecimal settings */
config_set_hex(conf, "video_message_color", msg_color);
if (conf)
video_driver_save_settings(global, conf);
#ifdef HAVE_LAKKA
if (settings->bools.ssh_enable)
filestream_close(filestream_open(LAKKA_SSH_PATH,
RETRO_VFS_FILE_ACCESS_WRITE,
RETRO_VFS_FILE_ACCESS_HINT_NONE));
else
filestream_delete(LAKKA_SSH_PATH);
if (settings->bools.samba_enable)
filestream_close(filestream_open(LAKKA_SAMBA_PATH,
RETRO_VFS_FILE_ACCESS_WRITE,
RETRO_VFS_FILE_ACCESS_HINT_NONE));
else
filestream_delete(LAKKA_SAMBA_PATH);
if (settings->bools.bluetooth_enable)
filestream_close(filestream_open(LAKKA_BLUETOOTH_PATH,
RETRO_VFS_FILE_ACCESS_WRITE,
RETRO_VFS_FILE_ACCESS_HINT_NONE));
else
filestream_delete(LAKKA_BLUETOOTH_PATH);
#endif
for (i = 0; i < MAX_USERS; i++)
input_config_save_keybinds_user(conf, i);
ret = config_file_write(conf, path, true);
config_file_free(conf);
#if TARGET_OS_TV
if (ret && string_is_equal(path, path_get(RARCH_PATH_CONFIG)))
write_userdefaults_config_file();
#endif
return ret;
}
/**
* config_save_overrides:
* @path : Path that shall be written to.
*
* Writes a config file override to disk.
*
* Returns: true (1) on success, (-1) if nothing to write, otherwise returns false (0).
**/
int8_t config_save_overrides(enum override_type type,
void *data, bool remove, const char *path)
{
int tmp_i = 0;
unsigned i = 0;
int8_t ret = 0;
retro_keybind_set input_override_binds[MAX_USERS]
= {0};
config_file_t *conf = NULL;
settings_t *settings = NULL;
struct config_bool_setting *bool_settings = NULL;
struct config_bool_setting *bool_overrides = NULL;
struct config_int_setting *int_settings = NULL;
struct config_uint_setting *uint_settings = NULL;
struct config_size_setting *size_settings = NULL;
struct config_int_setting *int_overrides = NULL;
struct config_uint_setting *uint_overrides = NULL;
struct config_size_setting *size_overrides = NULL;
struct config_float_setting *float_settings = NULL;
struct config_float_setting *float_overrides= NULL;
struct config_array_setting *array_settings = NULL;
struct config_array_setting *array_overrides= NULL;
struct config_path_setting *path_settings = NULL;
struct config_path_setting *path_overrides = NULL;
char config_directory[DIR_MAX_LENGTH];
char override_directory[DIR_MAX_LENGTH];
char content_dir_name[DIR_MAX_LENGTH];
char override_path[PATH_MAX_LENGTH];
settings_t *overrides = config_st;
int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
int float_settings_size = sizeof(settings->floats) / sizeof(settings->floats.placeholder);
int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
int array_settings_size = sizeof(settings->arrays) / sizeof(settings->arrays.placeholder);
int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder);
rarch_system_info_t *sys_info = (rarch_system_info_t*)data;
const char *core_name = sys_info ? sys_info->info.library_name : NULL;
const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME);
const char *game_name = NULL;
bool has_content = !string_is_empty(rarch_path_basename);
content_dir_name[0] = '\0';
override_path[0] = '\0';
/* > Cannot save an override if we have no core
* > Cannot save a per-game or per-content-directory
* override if we have no content */
if ( string_is_empty(core_name)
|| (!has_content && (type != OVERRIDE_CORE)))
return false;
settings = (settings_t*)calloc(1, sizeof(settings_t));
conf = config_file_new_alloc();
/* Get base config directory */
fill_pathname_application_special(config_directory,
sizeof(config_directory),
APPLICATION_SPECIAL_DIRECTORY_CONFIG);
fill_pathname_join_special(override_directory,
config_directory, core_name,
sizeof(override_directory));
/* Ensure base config directory exists */
if (!path_is_directory(override_directory))
path_mkdir(override_directory);
/* Store current binds as override binds */
memcpy(input_override_binds, input_config_binds, sizeof(input_override_binds));
/* Load the original config file in memory */
config_load_file(global_get_ptr(),
"without-overrides", settings);
bool_settings = populate_settings_bool(settings, &bool_settings_size);
tmp_i = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
bool_overrides = populate_settings_bool(overrides, &tmp_i);
int_settings = populate_settings_int(settings, &int_settings_size);
tmp_i = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int_overrides = populate_settings_int(overrides, &tmp_i);
uint_settings = populate_settings_uint(settings, &uint_settings_size);
tmp_i = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
uint_overrides = populate_settings_uint(overrides, &tmp_i);
size_settings = populate_settings_size(settings, &size_settings_size);
tmp_i = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
size_overrides = populate_settings_size(overrides, &tmp_i);
float_settings = populate_settings_float(settings, &float_settings_size);
tmp_i = sizeof(settings->floats) / sizeof(settings->floats.placeholder);
float_overrides = populate_settings_float(overrides, &tmp_i);
array_settings = populate_settings_array(settings, &array_settings_size);
tmp_i = sizeof(settings->arrays) / sizeof(settings->arrays.placeholder);
array_overrides = populate_settings_array(overrides, &tmp_i);
path_settings = populate_settings_path(settings, &path_settings_size);
tmp_i = sizeof(settings->paths) / sizeof(settings->paths.placeholder);
path_overrides = populate_settings_path(overrides, &tmp_i);
if (conf->flags & CONF_FILE_FLG_MODIFIED)
RARCH_LOG("[Overrides]: Looking for changed settings..\n");
if (conf)
{
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
if ((*bool_settings[i].ptr) != (*bool_overrides[i].ptr))
{
config_set_string(conf, bool_overrides[i].ident,
(*bool_overrides[i].ptr) ? "true" : "false");
RARCH_DBG("[Overrides]: %s = \"%s\"\n",
bool_overrides[i].ident,
(*bool_overrides[i].ptr) ? "true" : "false");
}
}
for (i = 0; i < (unsigned)int_settings_size; i++)
{
if ((*int_settings[i].ptr) != (*int_overrides[i].ptr))
{
config_set_int(conf, int_overrides[i].ident,
(*int_overrides[i].ptr));
RARCH_DBG("[Overrides]: %s = \"%d\"\n",
int_overrides[i].ident, *int_overrides[i].ptr);
}
}
for (i = 0; i < (unsigned)uint_settings_size; i++)
{
if ((*uint_settings[i].ptr) != (*uint_overrides[i].ptr))
{
config_set_int(conf, uint_overrides[i].ident,
(*uint_overrides[i].ptr));
RARCH_DBG("[Overrides]: %s = \"%d\"\n",
uint_overrides[i].ident, *uint_overrides[i].ptr);
}
}
for (i = 0; i < (unsigned)size_settings_size; i++)
{
if ((*size_settings[i].ptr) != (*size_overrides[i].ptr))
{
config_set_int(conf, size_overrides[i].ident,
(int)(*size_overrides[i].ptr));
RARCH_DBG("[Overrides]: %s = \"%d\"\n",
size_overrides[i].ident, *size_overrides[i].ptr);
}
}
for (i = 0; i < (unsigned)float_settings_size; i++)
{
if ((*float_settings[i].ptr) != (*float_overrides[i].ptr))
{
config_set_float(conf, float_overrides[i].ident,
*float_overrides[i].ptr);
RARCH_DBG("[Overrides]: %s = \"%f\"\n",
float_overrides[i].ident, *float_overrides[i].ptr);
}
}
for (i = 0; i < (unsigned)array_settings_size; i++)
{
if (!string_is_equal(array_settings[i].ptr, array_overrides[i].ptr))
{
#ifdef HAVE_CHEEVOS
/* As authentication doesn't occur until after content is loaded,
* the achievement authentication token might only exist in the
* override set, and therefore differ from the master config set.
* Storing the achievement authentication token in an override
* is a recipe for disaster. If it expires and the user generates
* a new token, then the override will be out of date and the
* user will have to reauthenticate for each override (and also
* remember to update each override). Also exclude the username
* as it's directly tied to the token and password.
*/
if ( string_is_equal(array_settings[i].ident, "cheevos_token")
|| string_is_equal(array_settings[i].ident, "cheevos_password")
|| string_is_equal(array_settings[i].ident, "cheevos_username"))
continue;
#endif
config_set_string(conf, array_overrides[i].ident,
array_overrides[i].ptr);
RARCH_DBG("[Overrides]: %s = \"%s\"\n",
array_overrides[i].ident, array_overrides[i].ptr);
}
}
for (i = 0; i < (unsigned)path_settings_size; i++)
{
if (!string_is_equal(path_settings[i].ptr, path_overrides[i].ptr))
{
config_set_path(conf, path_overrides[i].ident,
path_overrides[i].ptr);
RARCH_DBG("[Overrides]: %s = \"%s\"\n",
path_overrides[i].ident, path_overrides[i].ptr);
}
}
for (i = 0; i < MAX_USERS; i++)
{
size_t _len;
uint8_t j;
char cfg[64];
char formatted_number[4];
cfg[0] = formatted_number[0] = '\0';
snprintf(formatted_number, sizeof(formatted_number), "%u", i + 1);
if (settings->uints.input_device[i]
!= overrides->uints.input_device[i])
{
size_t _len = strlcpy(cfg, "input_device_p", sizeof(cfg));
strlcpy(cfg + _len, formatted_number, sizeof(cfg) - _len);
config_set_int(conf, cfg, overrides->uints.input_device[i]);
RARCH_DBG("[Overrides]: %s = \"%u\"\n", cfg, overrides->uints.input_device[i]);
}
_len = strlcpy(cfg, "input_player", sizeof(cfg));
_len += strlcpy(cfg + _len, formatted_number, sizeof(cfg) - _len);
if (settings->uints.input_mouse_index[i]
!= overrides->uints.input_mouse_index[i])
{
strlcpy(cfg + _len, "_mouse_index", sizeof(cfg) - _len);
config_set_int(conf, cfg, overrides->uints.input_mouse_index[i]);
RARCH_DBG("[Overrides]: %s = \"%u\"\n", cfg, overrides->uints.input_mouse_index[i]);
}
if (settings->uints.input_joypad_index[i]
!= overrides->uints.input_joypad_index[i])
{
strlcpy(cfg + _len, "_joypad_index", sizeof(cfg) - _len);
config_set_int(conf, cfg, overrides->uints.input_joypad_index[i]);
RARCH_DBG("[Overrides]: %s = \"%u\"\n", cfg, overrides->uints.input_joypad_index[i]);
}
if (settings->uints.input_analog_dpad_mode[i]
!= overrides->uints.input_analog_dpad_mode[i])
{
strlcpy(cfg + _len, "_analog_dpad_mode", sizeof(cfg) - _len);
config_set_int(conf, cfg, overrides->uints.input_analog_dpad_mode[i]);
RARCH_DBG("[Overrides]: %s = \"%u\"\n", cfg, overrides->uints.input_analog_dpad_mode[i]);
}
if (settings->uints.input_device_reservation_type[i]
!= overrides->uints.input_device_reservation_type[i])
{
strlcpy(cfg + _len, "_device_reservation_type", sizeof(cfg) - _len);
config_set_int(conf, cfg, overrides->uints.input_device_reservation_type[i]);
RARCH_DBG("[Overrides]: %s = \"%u\"\n", cfg, overrides->uints.input_device_reservation_type[i]);
}
/* TODO: is this whole section really necessary? Does the loop above not do this? */
if (!string_is_equal(settings->arrays.input_reserved_devices[i], overrides->arrays.input_reserved_devices[i]))
{
strlcpy(cfg + _len, "_device_reservation_type", sizeof(cfg) - _len);
config_set_string(conf, cfg,
overrides->arrays.input_reserved_devices[i]);
RARCH_DBG("[Overrides]: %s = \"%s\"\n",
cfg, overrides->arrays.input_reserved_devices[i]);
}
for (j = 0; j < RARCH_BIND_LIST_END; j++)
{
const struct retro_keybind *override_bind = &input_override_binds[i][j];
const struct retro_keybind *config_bind = &input_config_binds[i][j];
if ( config_bind->joyaxis != override_bind->joyaxis
|| config_bind->joykey != override_bind->joykey
|| config_bind->key != override_bind->key
|| config_bind->mbutton != override_bind->mbutton
)
input_config_save_keybinds_user_override(conf, i, j, override_bind);
}
}
ret = 0;
switch (type)
{
case OVERRIDE_CORE:
fill_pathname_join_special_ext(override_path,
config_directory, core_name,
core_name,
FILE_PATH_CONFIG_EXTENSION,
sizeof(override_path));
break;
case OVERRIDE_GAME:
game_name = path_basename_nocompression(rarch_path_basename);
fill_pathname_join_special_ext(override_path,
config_directory, core_name,
game_name,
FILE_PATH_CONFIG_EXTENSION,
sizeof(override_path));
break;
case OVERRIDE_CONTENT_DIR:
fill_pathname_parent_dir_name(content_dir_name,
rarch_path_basename, sizeof(content_dir_name));
fill_pathname_join_special_ext(override_path,
config_directory, core_name,
content_dir_name,
FILE_PATH_CONFIG_EXTENSION,
sizeof(override_path));
break;
case OVERRIDE_AS:
fill_pathname_join_special_ext(override_path,
config_directory, core_name,
path,
FILE_PATH_CONFIG_EXTENSION,
sizeof(override_path));
break;
case OVERRIDE_NONE:
default:
break;
}
if (!(conf->flags & CONF_FILE_FLG_MODIFIED) && !remove)
ret = -1;
if (!string_is_empty(override_path))
{
if (!(conf->flags & CONF_FILE_FLG_MODIFIED) && !remove)
if (path_is_valid(override_path))
remove = true;
if ( remove
&& path_is_valid(override_path))
{
if (filestream_delete(override_path) == 0)
{
ret = -1;
RARCH_LOG("[Overrides]: %s: \"%s\".\n",
"Deleted", override_path);
}
}
else if (conf->flags & CONF_FILE_FLG_MODIFIED)
{
ret = config_file_write(conf, override_path, true);
if (ret)
{
path_set(RARCH_PATH_CONFIG_OVERRIDE, override_path);
RARCH_LOG("[Overrides]: %s: \"%s\".\n",
"Saved", override_path);
}
else
{
RARCH_LOG("[Overrides]: %s: \"%s\".\n",
"Failed to save", override_path);
}
}
}
config_file_free(conf);
}
/* Since config_load_file resets binds, restore overrides back to current binds */
memcpy(input_config_binds, input_override_binds, sizeof(input_config_binds));
if (bool_settings)
free(bool_settings);
if (bool_overrides)
free(bool_overrides);
if (int_settings)
free(int_settings);
if (uint_settings)
free(uint_settings);
if (size_settings)
free(size_settings);
if (int_overrides)
free(int_overrides);
if (uint_overrides)
free(uint_overrides);
if (float_settings)
free(float_settings);
if (float_overrides)
free(float_overrides);
if (array_settings)
free(array_settings);
if (array_overrides)
free(array_overrides);
if (path_settings)
free(path_settings);
if (path_overrides)
free(path_overrides);
if (size_overrides)
free(size_overrides);
free(settings);
return ret;
}
/* Replaces currently loaded configuration file with
* another one. Will load a dummy core to flush state
* properly. */
bool config_replace(bool config_replace_save_on_exit, char *path)
{
content_ctx_info_t content_info = {0};
const char *rarch_path_config = path_get(RARCH_PATH_CONFIG);
/* If config file to be replaced is the same as the
* current config file, exit. */
if (string_is_equal(path, rarch_path_config))
return false;
if (config_replace_save_on_exit && !path_is_empty(RARCH_PATH_CONFIG))
config_save_file(rarch_path_config);
path_set(RARCH_PATH_CONFIG, path);
retroarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
/* Load core in new (salamander) config. */
path_clear(RARCH_PATH_CORE);
return task_push_start_dummy_core(&content_info);
}
/**
* input_remapping_load_file:
* @data : Path to config file.
*
* Loads a remap file from disk to memory.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool input_remapping_load_file(void *data, const char *path)
{
unsigned i, j;
config_file_t *conf = (config_file_t*)data;
settings_t *settings = config_st;
runloop_state_t *runloop_st = runloop_state_get_ptr();
char key_strings[RARCH_FIRST_CUSTOM_BIND + 8][8] = {
"b", "y", "select", "start",
"up", "down", "left", "right",
"a", "x", "l", "r", "l2", "r2",
"l3", "r3", "l_x+", "l_x-", "l_y+", "l_y-", "r_x+", "r_x-", "r_y+", "r_y-" };
if ( !conf
|| string_is_empty(path))
return false;
if (!string_is_empty(runloop_st->name.remapfile))
input_remapping_deinit(false);
input_remapping_set_defaults(false);
runloop_st->name.remapfile = strdup(path);
for (i = 0; i < MAX_USERS; i++)
{
size_t _len;
char prefix[16];
char s1[32], s2[32], s3[32];
char formatted_number[4];
formatted_number[0] = '\0';
snprintf(formatted_number, sizeof(formatted_number), "%u", i + 1);
_len = strlcpy(prefix, "input_player", sizeof(prefix));
strlcpy(prefix + _len, formatted_number, sizeof(prefix) - _len);
_len = strlcpy(s1, prefix, sizeof(s1));
strlcpy(s1 + _len, "_btn", sizeof(s1) - _len);
_len = strlcpy(s2, prefix, sizeof(s2));
strlcpy(s2 + _len, "_key", sizeof(s2) - _len);
_len = strlcpy(s3, prefix, sizeof(s3));
strlcpy(s3 + _len, "_stk", sizeof(s3) - _len);
for (j = 0; j < RARCH_FIRST_CUSTOM_BIND + 8; j++)
{
const char *key_string = key_strings[j];
if (j < RARCH_FIRST_CUSTOM_BIND)
{
int btn_remap = -1;
int key_remap = -1;
char btn_ident[128];
char key_ident[128];
fill_pathname_join_delim(btn_ident, s1,
key_string, '_', sizeof(btn_ident));
fill_pathname_join_delim(key_ident, s2,
key_string, '_', sizeof(key_ident));
if (config_get_int(conf, btn_ident, &btn_remap))
{
if (btn_remap == -1)
btn_remap = RARCH_UNMAPPED;
configuration_set_uint(settings,
settings->uints.input_remap_ids[i][j], btn_remap);
}
if (!config_get_int(conf, key_ident, &key_remap))
key_remap = RETROK_UNKNOWN;
configuration_set_uint(settings,
settings->uints.input_keymapper_ids[i][j], key_remap);
}
else
{
char stk_ident[256];
char key_ident[128];
int stk_remap = -1;
int key_remap = -1;
fill_pathname_join_delim(stk_ident, s3,
key_string, '_', sizeof(stk_ident));
if (config_get_int(conf, stk_ident, &stk_remap))
{
if (stk_remap == -1)
stk_remap = RARCH_UNMAPPED;
configuration_set_uint(settings,
settings->uints.input_remap_ids[i][j], stk_remap);
}
fill_pathname_join_delim(key_ident, s2,
key_string, '_', sizeof(key_ident));
if (!config_get_int(conf, key_ident, &key_remap))
key_remap = RETROK_UNKNOWN;
configuration_set_uint(settings,
settings->uints.input_keymapper_ids[i][j], key_remap);
}
}
_len = strlcpy(s1, prefix, sizeof(s1));
strlcpy(s1 + _len, "_analog_dpad_mode", sizeof(s1) - _len);
CONFIG_GET_INT_BASE(conf, settings, uints.input_analog_dpad_mode[i], s1);
_len = strlcpy(s1, "input_libretro_device_p", sizeof(s1));
strlcpy(s1 + _len, formatted_number, sizeof(s1) - _len);
CONFIG_GET_INT_BASE(conf, settings, uints.input_libretro_device[i], s1);
_len = strlcpy(s1, "input_remap_port_p", sizeof(s1));
strlcpy(s1 + _len, formatted_number, sizeof(s1) - _len);
CONFIG_GET_INT_BASE(conf, settings, uints.input_remap_ports[i], s1);
}
input_remapping_update_port_map();
/* Whenever a remap file is loaded, subsequent
* changes to global remap-related parameters
* must be reset at the next core deinitialisation */
input_state_get_ptr()->flags |= INP_FLAG_REMAPPING_CACHE_ACTIVE;
return true;
}
/**
* input_remapping_save_file:
* @path : Path to remapping file.
*
* Saves remapping values to file.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool input_remapping_save_file(const char *path)
{
size_t _len;
bool ret;
unsigned i, j;
char remap_file_dir[DIR_MAX_LENGTH];
char key_strings[RARCH_FIRST_CUSTOM_BIND + 8][8] =
{
"b", "y", "select", "start",
"up", "down", "left", "right",
"a", "x", "l", "r",
"l2", "r2", "l3", "r3",
"l_x+", "l_x-", "l_y+", "l_y-",
"r_x+", "r_x-", "r_y+", "r_y-"
};
config_file_t *conf = NULL;
runloop_state_t *runloop_st = runloop_state_get_ptr();
settings_t *settings = config_st;
unsigned max_users = settings->uints.input_max_users;
if (string_is_empty(path))
return false;
/* Create output directory, if required */
_len = strlcpy(remap_file_dir, path, sizeof(remap_file_dir));
path_parent_dir(remap_file_dir, _len);
if ( !string_is_empty(remap_file_dir)
&& !path_is_directory(remap_file_dir)
&& !path_mkdir(remap_file_dir))
return false;
/* Attempt to load file */
if (!(conf = config_file_new_alloc()))
return false;
for (i = 0; i < MAX_USERS; i++)
{
size_t _len;
bool skip_port = true;
char formatted_number[4];
char prefix[16];
char s1[32];
char s2[32];
char s3[32];
formatted_number[0] = '\0';
/* We must include all mapped ports + all those
* with an index less than max_users */
if (i < max_users)
skip_port = false;
else
{
/* Check whether current port is mapped
* to an input device */
for (j = 0; j < max_users; j++)
{
if (i == settings->uints.input_remap_ports[j])
{
skip_port = false;
break;
}
}
}
if (skip_port)
continue;
snprintf(formatted_number, sizeof(formatted_number), "%u", i + 1);
_len = strlcpy(prefix, "input_player", sizeof(prefix));
strlcpy(prefix + _len, formatted_number, sizeof(prefix) - _len);
_len = strlcpy(s1, prefix, sizeof(s1));
strlcpy(s1 + _len, "_btn", sizeof(s1) - _len);
_len = strlcpy(s2, prefix, sizeof(s2));
strlcpy(s2 + _len, "_key", sizeof(s2) - _len);
_len = strlcpy(s3, prefix, sizeof(s3));
strlcpy(s3 + _len, "_stk", sizeof(s3) - _len);
for (j = 0; j < RARCH_FIRST_CUSTOM_BIND; j++)
{
char btn_ident[128];
char key_ident[128];
const char *key_string = key_strings[j];
unsigned remap_id = settings->uints.input_remap_ids[i][j];
unsigned keymap_id = settings->uints.input_keymapper_ids[i][j];
fill_pathname_join_delim(btn_ident, s1,
key_string, '_', sizeof(btn_ident));
fill_pathname_join_delim(key_ident, s2,
key_string, '_', sizeof(key_ident));
/* Only save modified button values */
if (remap_id == j)
config_unset(conf, btn_ident);
else
{
if (remap_id == RARCH_UNMAPPED)
config_set_int(conf, btn_ident, -1);
else
config_set_int(conf, btn_ident,
settings->uints.input_remap_ids[i][j]);
}
/* Only save non-empty keymapper values */
if (keymap_id == RETROK_UNKNOWN)
config_unset(conf, key_ident);
else
config_set_int(conf, key_ident,
settings->uints.input_keymapper_ids[i][j]);
}
for (j = RARCH_FIRST_CUSTOM_BIND; j < (RARCH_FIRST_CUSTOM_BIND + 8); j++)
{
char stk_ident[128];
char key_ident[128];
const char *key_string = key_strings[j];
unsigned remap_id = settings->uints.input_remap_ids[i][j];
unsigned keymap_id = settings->uints.input_keymapper_ids[i][j];
fill_pathname_join_delim(stk_ident, s3,
key_string, '_', sizeof(stk_ident));
fill_pathname_join_delim(key_ident, s2,
key_string, '_', sizeof(key_ident));
/* Only save modified button values */
if (remap_id == j)
config_unset(conf, stk_ident);
else
{
if (remap_id == RARCH_UNMAPPED)
config_set_int(conf, stk_ident, -1);
else
config_set_int(conf, stk_ident,
settings->uints.input_remap_ids[i][j]);
}
/* Only save non-empty keymapper values */
if (keymap_id == RETROK_UNKNOWN)
config_unset(conf, key_ident);
else
config_set_int(conf, key_ident,
settings->uints.input_keymapper_ids[i][j]);
}
_len = strlcpy(s1, "input_libretro_device_p", sizeof(s1));
strlcpy(s1 + _len, formatted_number, sizeof(s1) - _len);
config_set_int(conf, s1, input_config_get_device(i));
_len = strlcpy(s1, prefix, sizeof(s1));
strlcpy(s1 + _len, "_analog_dpad_mode", sizeof(s1) - _len);
config_set_int(conf, s1, settings->uints.input_analog_dpad_mode[i]);
_len = strlcpy(s1, "input_remap_port_p", sizeof(s1));
strlcpy(s1 + _len, formatted_number, sizeof(s1) - _len);
config_set_int(conf, s1, settings->uints.input_remap_ports[i]);
}
ret = config_file_write(conf, path, true);
config_file_free(conf);
/* Cache remap file path
* > Must guard against the case where
* runloop_st->name.remapfile itself
* is passed to this function... */
if (runloop_st->name.remapfile != path)
{
if (runloop_st->name.remapfile)
free(runloop_st->name.remapfile);
runloop_st->name.remapfile = strdup(path);
}
return ret;
}
#endif
#if !defined(HAVE_DYNAMIC)
/* Salamander config file contains a single
* entry (libretro_path), which is linked to
* RARCH_PATH_CORE
* > Used to select which core to load
* when launching a salamander build */
static bool config_file_salamander_get_path(char *s, size_t len)
{
const char *rarch_config_path = g_defaults.path_config;
if (!string_is_empty(rarch_config_path))
fill_pathname_resolve_relative(s,
rarch_config_path,
FILE_PATH_SALAMANDER_CONFIG,
len);
else
strlcpy(s, FILE_PATH_SALAMANDER_CONFIG, len);
return !string_is_empty(s);
}
void config_load_file_salamander(void)
{
config_file_t *config = NULL;
char config_path[PATH_MAX_LENGTH];
char libretro_path[PATH_MAX_LENGTH];
config_path[0] = '\0';
libretro_path[0] = '\0';
/* Get config file path */
if (!config_file_salamander_get_path(
config_path, sizeof(config_path)))
return;
/* Open config file */
if (!(config = config_file_new_from_path_to_string(config_path)))
return;
/* Read 'libretro_path' value and update
* RARCH_PATH_CORE */
RARCH_LOG("[Config]: Loading salamander config from: \"%s\".\n",
config_path);
if (config_get_path(config, "libretro_path",
libretro_path, sizeof(libretro_path)) &&
!string_is_empty(libretro_path) &&
!string_is_equal(libretro_path, "builtin"))
path_set(RARCH_PATH_CORE, libretro_path);
config_file_free(config);
}
void config_save_file_salamander(void)
{
config_file_t *conf = NULL;
const char *libretro_path = path_get(RARCH_PATH_CORE);
bool success = false;
char config_path[PATH_MAX_LENGTH];
config_path[0] = '\0';
if ( string_is_empty(libretro_path)
|| string_is_equal(libretro_path, "builtin"))
return;
/* Get config file path */
if (!config_file_salamander_get_path(
config_path, sizeof(config_path)))
return;
/* Open config file */
if ( !(conf = config_file_new_from_path_to_string(config_path))
&& !(conf = config_file_new_alloc())
)
goto end;
/* Update config file */
config_set_path(conf, "libretro_path", libretro_path);
/* Save config file
* > Only one entry - no need to sort */
success = config_file_write(conf, config_path, false);
end:
if (success)
RARCH_LOG("[Config]: Saving salamander config to: \"%s\".\n",
config_path);
else
RARCH_ERR("[Config]: Failed to create new salamander config file in: \"%s\".\n",
config_path);
if (conf)
config_file_free(conf);
}
#endif
bool input_config_bind_map_get_valid(unsigned bind_index)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index);
if (!keybind)
return false;
return keybind->valid;
}
unsigned input_config_bind_map_get_meta(unsigned bind_index)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index);
if (!keybind)
return 0;
return keybind->meta;
}
const char *input_config_bind_map_get_base(unsigned bind_index)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index);
if (!keybind)
return NULL;
return keybind->base;
}
const char *input_config_bind_map_get_desc(unsigned bind_index)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index);
if (!keybind)
return NULL;
return msg_hash_to_str(keybind->desc);
}
uint8_t input_config_bind_map_get_retro_key(unsigned bind_index)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index);
if (!keybind)
return 0;
return keybind->retro_key;
}
void input_config_reset_autoconfig_binds(unsigned port)
{
unsigned i;
if (port >= MAX_USERS)
return;
for (i = 0; i < RARCH_BIND_LIST_END; i++)
{
input_autoconf_binds[port][i].joykey = NO_BTN;
input_autoconf_binds[port][i].joyaxis = AXIS_NONE;
if (input_autoconf_binds[port][i].joykey_label)
{
free(input_autoconf_binds[port][i].joykey_label);
input_autoconf_binds[port][i].joykey_label = NULL;
}
if (input_autoconf_binds[port][i].joyaxis_label)
{
free(input_autoconf_binds[port][i].joyaxis_label);
input_autoconf_binds[port][i].joyaxis_label = NULL;
}
}
}
void input_config_set_autoconfig_binds(unsigned port, void *data)
{
unsigned i;
config_file_t *config = (config_file_t*)data;
struct retro_keybind *binds = NULL;
if ( (port >= MAX_USERS)
|| !config)
return;
binds = input_autoconf_binds[port];
for (i = 0; i < RARCH_BIND_LIST_END; i++)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(i);
if (keybind)
{
char str[256];
const char *base = keybind->base;
fill_pathname_join_delim(str, "input", base, '_', sizeof(str));
input_config_parse_joy_button(str, config, "input", base, &binds[i]);
input_config_parse_joy_axis (str, config, "input", base, &binds[i]);
}
}
}
void input_config_parse_mouse_button(
char *s,
void *conf_data, const char *prefix,
const char *btn, void *bind_data)
{
int val;
char tmp[64];
char key[64];
config_file_t *conf = (config_file_t*)conf_data;
struct retro_keybind *bind = (struct retro_keybind*)bind_data;
tmp[0] = '\0';
fill_pathname_join_delim(key, s, "mbtn", '_', sizeof(key));
if (config_get_array(conf, key, tmp, sizeof(tmp)))
{
bind->mbutton = NO_BTN;
if (tmp[0]=='w')
{
switch (tmp[1])
{
case 'u':
bind->mbutton = RETRO_DEVICE_ID_MOUSE_WHEELUP;
break;
case 'd':
bind->mbutton = RETRO_DEVICE_ID_MOUSE_WHEELDOWN;
break;
case 'h':
switch (tmp[2])
{
case 'u':
bind->mbutton = RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP;
break;
case 'd':
bind->mbutton = RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN;
break;
}
break;
}
}
else
{
val = atoi(tmp);
switch (val)
{
case 1:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_LEFT;
break;
case 2:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_RIGHT;
break;
case 3:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_MIDDLE;
break;
case 4:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_BUTTON_4;
break;
case 5:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_BUTTON_5;
break;
}
}
}
}
void input_config_parse_joy_axis(
char *s,
void *conf_data, const char *prefix,
const char *axis, void *bind_data)
{
char tmp[64];
char key[64];
char key_label[64];
config_file_t *conf = (config_file_t*)conf_data;
struct retro_keybind *bind = (struct retro_keybind*)bind_data;
struct config_entry_list *tmp_a = NULL;
tmp[0] = '\0';
fill_pathname_join_delim(key, s,
"axis", '_', sizeof(key));
fill_pathname_join_delim(key_label, s,
"axis_label", '_', sizeof(key_label));
if (config_get_array(conf, key, tmp, sizeof(tmp)))
{
if ( tmp[0] == 'n'
&& tmp[1] == 'u'
&& tmp[2] == 'l'
&& tmp[3] == '\0'
)
bind->joyaxis = AXIS_NONE;
else if
( tmp[0] != '\0'
&& tmp[1] != '\0'
&& (*tmp == '+'
|| *tmp == '-'))
{
int i_axis = (int)strtol(tmp + 1, NULL, 0);
if (*tmp == '+')
bind->joyaxis = AXIS_POS(i_axis);
else
bind->joyaxis = AXIS_NEG(i_axis);
}
/* Ensure that D-pad emulation doesn't screw this over. */
bind->orig_joyaxis = bind->joyaxis;
}
tmp_a = config_get_entry(conf, key_label);
if (tmp_a && (!string_is_empty(tmp_a->value)))
{
if (bind->joyaxis_label &&
!string_is_empty(bind->joyaxis_label))
free(bind->joyaxis_label);
bind->joyaxis_label = strdup(tmp_a->value);
}
}
static uint16_t input_config_parse_hat(const char *dir)
{
if ( dir[0] == 'u'
&& dir[1] == 'p'
&& dir[2] == '\0'
)
return HAT_UP_MASK;
else if (
dir[0] == 'd'
&& dir[1] == 'o'
&& dir[2] == 'w'
&& dir[3] == 'n'
&& dir[4] == '\0'
)
return HAT_DOWN_MASK;
else if (
dir[0] == 'l'
&& dir[1] == 'e'
&& dir[2] == 'f'
&& dir[3] == 't'
&& dir[4] == '\0'
)
return HAT_LEFT_MASK;
else if (
dir[0] == 'r'
&& dir[1] == 'i'
&& dir[2] == 'g'
&& dir[3] == 'h'
&& dir[4] == 't'
&& dir[5] == '\0'
)
return HAT_RIGHT_MASK;
return 0;
}
void input_config_parse_joy_button(
char *s,
void *data, const char *prefix,
const char *btn, void *bind_data)
{
char tmp[64];
char key[64];
char key_label[64];
config_file_t *conf = (config_file_t*)data;
struct retro_keybind *bind = (struct retro_keybind*)bind_data;
struct config_entry_list *tmp_a = NULL;
tmp[0] = '\0';
fill_pathname_join_delim(key, s,
"btn", '_', sizeof(key));
fill_pathname_join_delim(key_label, s,
"btn_label", '_', sizeof(key_label));
if (config_get_array(conf, key, tmp, sizeof(tmp)))
{
btn = tmp;
if ( btn[0] == 'n'
&& btn[1] == 'u'
&& btn[2] == 'l'
&& btn[3] == '\0'
)
bind->joykey = NO_BTN;
else
{
if (*btn == 'h')
{
const char *str = btn + 1;
/* Parse hat? */
if (str && ISDIGIT((int)*str))
{
char *dir = NULL;
uint16_t hat = strtoul(str, &dir, 0);
uint16_t hat_dir = dir ? input_config_parse_hat(dir) : 0;
if (hat_dir)
bind->joykey = HAT_MAP(hat, hat_dir);
}
}
else
bind->joykey = strtoull(tmp, NULL, 0);
}
}
tmp_a = config_get_entry(conf, key_label);
if (tmp_a && !string_is_empty(tmp_a->value))
{
if (!string_is_empty(bind->joykey_label))
free(bind->joykey_label);
bind->joykey_label = strdup(tmp_a->value);
}
}
void retroarch_config_deinit(void)
{
if (config_st)
free(config_st);
config_st = NULL;
}
void retroarch_config_init(void)
{
if (!config_st)
config_st = (settings_t*)calloc(1, sizeof(settings_t));
}