mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-23 07:59:42 +00:00
862bebf687
* Increase emscripten stack size and decrease path size to fix emscripten builds broken since de45fc2
* use modularize flags for better-behaved javascript output
* makefile and loader changes
* use specialHTMLTargets to support modular access to canvas
* bind key events to canvas, not document
This way focus means focus and we can have multiple RA instances in
one page.
* Work around an emscripten bug in strict mode
* (Emscripten) Use console.error() for error messages
* increase asyncify stack size
* Fix `-lm` flag-related compile warnings in emscripten
---------
Co-authored-by: Rob Loach <robloach@gmail.com>
458 lines
18 KiB
Bash
Executable File
458 lines
18 KiB
Bash
Executable File
#!/bin/sh
|
|
|
|
. ../version.all
|
|
PLATFORM=$1
|
|
SALAMANDER=no
|
|
MAKEFILE_GRIFFIN=no
|
|
|
|
# PSP
|
|
if [ $PLATFORM = "unix" ] ; then
|
|
platform=unix
|
|
SALAMANDER=no
|
|
EXT=a
|
|
|
|
mkdir -p ../pkg/${platform}/
|
|
|
|
# For statically linked cores, we need to configure once
|
|
cd ..
|
|
LDFLAGS=-L. ./configure --disable-dynamic
|
|
cd dist-scripts
|
|
|
|
elif [ $PLATFORM = "ps2" ] ; then
|
|
platform=ps2
|
|
SALAMANDER=yes
|
|
EXT=a
|
|
OPTS=release
|
|
|
|
mkdir -p ../pkg/${platform}/cores/
|
|
|
|
elif [ $PLATFORM = "psp1" ] ; then
|
|
platform=psp1
|
|
SALAMANDER=yes
|
|
EXT=a
|
|
|
|
mkdir -p ../pkg/${platform}/cores/
|
|
|
|
make -C ../bootstrap/${platform}/kernel_functions_prx/ clean || exit 1
|
|
make -C ../bootstrap/${platform}/kernel_functions_prx/ || exit 1
|
|
cp -f ../kernel_functions.prx ../pkg/${platform}/kernel_functions.prx
|
|
|
|
# Vita
|
|
elif [ $PLATFORM = "vita" ] ; then
|
|
platform=vita
|
|
SALAMANDER=yes
|
|
EXT=a
|
|
mkdir -p ../pkg/vita/vpk
|
|
|
|
# Nintendo Switch (libnx)
|
|
elif [ $PLATFORM = "libnx" ] ; then
|
|
platform=libnx
|
|
EXT=a
|
|
|
|
# CTR/3DS
|
|
elif [ $PLATFORM = "ctr" ] ; then
|
|
platform=ctr
|
|
SALAMANDER=yes
|
|
EXT=a
|
|
mkdir -p ../pkg/${platform}/build/cia
|
|
mkdir -p ../pkg/${platform}/build/3dsx
|
|
mkdir -p ../pkg/${platform}/build/rom
|
|
|
|
# Emscripten
|
|
elif [ $PLATFORM = "emscripten" ] ; then
|
|
platform=emscripten
|
|
EXT=bc
|
|
|
|
if [ -z "$EMSCRIPTEN" ] ; then
|
|
echo "run this script with emmake. Ex: emmake $0"
|
|
exit 1
|
|
fi
|
|
|
|
# Wii
|
|
elif [ $PLATFORM = "wii" ] ; then
|
|
platform=wii
|
|
MAKEFILE_GRIFFIN=yes
|
|
SALAMANDER=yes
|
|
EXT=a
|
|
|
|
# NGC
|
|
elif [ $PLATFORM = "ngc" ] ; then
|
|
platform=ngc
|
|
MAKEFILE_GRIFFIN=yes
|
|
EXT=a
|
|
|
|
# PSL1GHT
|
|
elif [ $PLATFORM = "psl1ght" ] ; then
|
|
platform=psl1ght
|
|
SALAMANDER=yes
|
|
EXT=a
|
|
ps3appid=SSNE10001
|
|
|
|
# DEX PS3
|
|
elif [ $PLATFORM = "dex-ps3" ] ; then
|
|
platform=ps3
|
|
SALAMANDER=yes
|
|
EXT=a
|
|
OPTS=DEX_BUILD=1
|
|
|
|
EXE_PATH=${CELL_SDK}/host-win32/bin
|
|
MAKE_FSELF_NPDRM=${EXE_PATH}/make_fself_npdrm.exe
|
|
MAKE_PACKAGE_NPDRM=${EXE_PATH}/make_package_npdrm.exe
|
|
|
|
# CEX PS3
|
|
elif [ $PLATFORM = "cex-ps3" ]; then
|
|
#For this script to work correctly, you must place scetool.exe and the "data" folder containing your ps3 keys for scetool to use in the dist-scripts folder.
|
|
platform=ps3
|
|
SALAMANDER=yes
|
|
EXT=a
|
|
OPTS=CEX_BUILD=1
|
|
|
|
EXE_PATH=${CELL_SDK}/host-win32/bin
|
|
SCETOOL_PATH=${PS3TOOLS_PATH}/scetool/scetool.exe
|
|
SCETOOL_FLAGS_CORE="--sce-type=SELF --compress-data=TRUE --skip-sections=TRUE --key-revision=04 --self-auth-id=1010000001000003 --self-vendor-id=01000002 --self-type=APP --self-app-version=0001000000000000 --self-fw-version=0003004100000000 --encrypt"
|
|
SCETOOL_FLAGS_EBOOT="--sce-type=SELF --compress-data=TRUE --skip-sections=TRUE --key-revision=04 --self-auth-id=1010000001000003 --self-vendor-id=01000002 --self-type=NPDRM --self-fw-version=0003004100000000 --np-license-type=FREE --np-content-id=UP0001-SSNE10000_00-0000000000000001 --np-app-type=EXEC --self-app-version=0001000000000000 --np-real-fname=EBOOT.BIN --encrypt"
|
|
|
|
cp -rfv ${PS3TOOLS_PATH}/scetool/data .
|
|
|
|
# ODE PS3
|
|
elif [ $PLATFORM = "ode-ps3" ]; then
|
|
#For this script to work correctly, you must place scetool.exe and the "data" folder containing your ps3 keys for scetool to use in the dist-scripts folder.
|
|
platform=ps3
|
|
SALAMANDER=yes
|
|
EXT=a
|
|
OPTS=ODE_BUILD=1
|
|
|
|
EXE_PATH=${CELL_SDK}/host-win32/bin
|
|
GENPS3ISO_PATH=${PS3TOOLS_PATH}/ODE/genps3iso_v2.5
|
|
SCETOOL_PATH=${PS3TOOLS_PATH}/scetool/scetool.exe
|
|
SCETOOL_FLAGS_ODE="--sce-type=SELF --compress-data=TRUE --self-type=APP --key-revision=04 --self-fw-version=0003004100000000 --self-app-version=0001000000000000 --self-auth-id=1010000001000003 --self-vendor-id=01000002 --self-cap-flags=00000000000000000000000000000000000000000000003b0000000100040000 --encrypt"
|
|
|
|
elif [ $PLATFORM = "dos" ]; then
|
|
platform=dos
|
|
MAKEFILE_GRIFFIN=yes
|
|
EXT=a
|
|
SALAMANDER=yes
|
|
fi
|
|
|
|
# Cleanup Salamander core if it exists
|
|
if [ $SALAMANDER = "yes" ]; then
|
|
make -C ../ -f Makefile.${platform}.salamander clean || exit 1
|
|
fi
|
|
|
|
# Cleanup existing core if it exists
|
|
if [ $PLATFORM = "ode-ps3" ]; then
|
|
make -C ../ -f Makefile.${platform}.cobra clean || exit 1
|
|
elif [ $MAKEFILE_GRIFFIN = "yes" ]; then
|
|
make -C ../ -f Makefile.griffin platform=${platform} clean || exit 1
|
|
elif [ $PLATFORM = "unix" ]; then
|
|
LINK=g++ make -C ../ -f Makefile clean || exit 1
|
|
else
|
|
make -C ../ -f Makefile.${platform} clean || exit 1
|
|
fi
|
|
|
|
# Compile Salamander core
|
|
if [ $SALAMANDER = "yes" ]; then
|
|
make -C ../ -f Makefile.${platform}.salamander $OPTS || exit 1
|
|
if [ $PLATFORM = "ps2" ] ; then
|
|
mv -f ../raboot.elf ../pkg/${platform}/raboot.elf
|
|
fi
|
|
if [ $PLATFORM = "psp1" ] ; then
|
|
mv -f ../EBOOT.PBP ../pkg/${platform}/EBOOT.PBP
|
|
fi
|
|
if [ $platform = "dos" ] ; then
|
|
mkdir -p ../pkg/${platform}
|
|
mv -f ../retrodos_salamander.exe ../pkg/${platform}/RETRODOS.EXE
|
|
fi
|
|
if [ $PLATFORM = "vita" ] ; then
|
|
mkdir -p ../pkg/${platform}/retroarch.vpk/vpk/sce_sys/livearea/contents
|
|
vita-make-fself -c -s ../retroarchvita_salamander.velf ../pkg/${platform}/retroarch.vpk/vpk/eboot.bin
|
|
vita-mksfoex -s TITLE_ID=RETROVITA "RetroArch" -d ATTRIBUTE2=12 ../pkg/${platform}/retroarch.vpk/vpk/sce_sys/param.sfo
|
|
cp ../pkg/${platform}/assets/ICON0.PNG ../pkg/${platform}/retroarch.vpk/vpk/sce_sys/icon0.png
|
|
cp -R ../pkg/${platform}/assets/livearea ../pkg/${platform}/retroarch.vpk/vpk/sce_sys/
|
|
make -C ../ -f Makefile.${platform}.salamander clean || exit 1
|
|
fi
|
|
if [ $PLATFORM = "ctr" ] ; then
|
|
mv -f ../retroarch_3ds_salamander.cia ../pkg/${platform}/build/cia/retroarch_3ds.cia
|
|
mkdir -p ../pkg/${platform}/build/3dsx/3ds/RetroArch
|
|
mv -f ../retroarch_3ds_salamander.3dsx ../pkg/${platform}/build/3dsx/3ds/RetroArch/RetroArch.3dsx
|
|
mv -f ../retroarch_3ds_salamander.smdh ../pkg/${platform}/build/3dsx/3ds/RetroArch/RetroArch.smdh
|
|
# the .3ds port cant use salamander since you can only have one ROM on a cartridge at once
|
|
make -C ../ -f Makefile.${platform}.salamander clean || exit 1
|
|
fi
|
|
if [ $PLATFORM = "wii" ] ; then
|
|
mv -f ../retroarch-salamander_wii.dol ../pkg/${platform}/boot.dol
|
|
fi
|
|
fi
|
|
|
|
COUNTER=0
|
|
|
|
if [ $PLATFORM = "libnx" ]; then
|
|
echo Buildbot: building static core for ${platform}
|
|
mkdir -p ../pkg/${platform}/switch
|
|
make -C ../ -f Makefile.${platform} HAVE_STATIC_DUMMY=1 -j3 || exit 1
|
|
mv -f ../retroarch_switch.nro ../pkg/${platform}/switch/retroarch_switch.nro
|
|
make -C ../ -f Makefile.${platform} clean || exit 1
|
|
fi
|
|
|
|
#for f in *_${platform}.${EXT} ; do
|
|
for f in `ls -v *_${platform}.${EXT}`; do
|
|
|
|
echo Buildbot: building ${name} for ${platform}
|
|
name=`echo "$f" | sed "s/\(_libretro_${platform}\|\).${EXT}$//"`
|
|
async=0
|
|
pthread=${pthread:-0}
|
|
lto=0
|
|
whole_archive=
|
|
big_stack=
|
|
|
|
if [ $PLATFORM = "emscripten" ]; then
|
|
async=1 #emscripten needs async to sleep
|
|
fi
|
|
if [ $name = "nxengine" ] ; then
|
|
echo "Applying whole archive linking..."
|
|
whole_archive="WHOLE_ARCHIVE_LINK=1"
|
|
elif [ $name = "tyrquake" ] ; then
|
|
echo "Applying big stack..."
|
|
lto=0
|
|
big_stack="BIG_STACK=1"
|
|
elif [ $name = "mupen64plus" ] ; then
|
|
async=1
|
|
elif [ $name = "dosbox" ] ; then
|
|
async=0
|
|
fi
|
|
echo "-- Building core: $name --"
|
|
if [ $PLATFORM = "unix" ]; then
|
|
cp -f "$f" ../libretro.${EXT}
|
|
else
|
|
cp -f "$f" ../libretro_${platform}.${EXT}
|
|
fi
|
|
echo NAME: $name
|
|
echo ASYNC: $async
|
|
echo LTO: $lto
|
|
|
|
# Do cleanup if this is a big stack core
|
|
if [ "$big_stack" = "BIG_STACK=1" ] ; then
|
|
if [ $MAKEFILE_GRIFFIN = "yes" ]; then
|
|
make -C ../ -f Makefile.griffin platform=${platform} clean || exit 1
|
|
elif [ $PLATFORM = "emscripten" ]; then
|
|
make -C ../ -f Makefile.emscripten PTHREAD=$pthread ASYNC=$async LTO=$lto -j7 clean || exit 1
|
|
elif [ $PLATFORM = "unix" ]; then
|
|
make -C ../ -f Makefile LINK=g++ LTO=$lto -j7 clean || exit 1
|
|
else
|
|
make -C ../ -f Makefile.${platform} clean || exit 1
|
|
fi
|
|
fi
|
|
|
|
# Compile core
|
|
if [ $MAKEFILE_GRIFFIN = "yes" ]; then
|
|
make -C ../ -f Makefile.griffin $OPTS platform=${platform} $whole_archive $big_stack -j3 || exit 1
|
|
elif [ $PLATFORM = "emscripten" ]; then
|
|
echo "BUILD COMMAND: make -C ../ -f Makefile.emscripten PTHREAD=$pthread ASYNC=$async LTO=$lto -j7 LIBRETRO=${name} TARGET=${name}_libretro.js"
|
|
make -C ../ -f Makefile.emscripten $OPTS PTHREAD=$pthread ASYNC=$async LTO=$lto -j7 LIBRETRO=${name} TARGET=${name}_libretro.js || exit 1
|
|
elif [ $PLATFORM = "unix" ]; then
|
|
make -C ../ -f Makefile LINK=g++ $whole_archive $big_stack -j3 || exit 1
|
|
elif [ $PLATFORM = "ctr" ]; then
|
|
make -C ../ -f Makefile.${platform} $OPTS LIBRETRO=$name $whole_archive $big_stack -j3 || exit 1
|
|
elif [ $PLATFORM = "libnx" ]; then
|
|
make -C ../ -f Makefile.${platform} $OPTS APP_TITLE="$name" LIBRETRO=$name $whole_archive $big_stack -j3 || exit 1
|
|
elif [ $PLATFORM = "ps2" ]; then
|
|
# TODO PS2 should be able to compile in parallel
|
|
make -C ../ -f Makefile.${platform} $OPTS || exit 1
|
|
else
|
|
make -C ../ -f Makefile.${platform} $OPTS $whole_archive $big_stack -j3 || exit 1
|
|
fi
|
|
|
|
# Move executable files
|
|
if [ $platform = "psl1ght" ] ; then
|
|
mv -fv ../retroarch_psl1ght.self ../pkg/psl1ght/pkg/USRDIR/cores/"${name}_libretro_${platform}.SELF"
|
|
if [ -d ../../dist/info ]; then
|
|
mkdir -p ../pkg/psl1ght/pkg/USRDIR/cores/info
|
|
cp -fv ../../dist/info/"${name}_libretro.info" ../pkg/psl1ght/pkg/USRDIR/cores/info/"${name}_libretro.info"
|
|
fi
|
|
elif [ $platform = "ps3" ] ; then
|
|
if [ $PLATFORM = "ode-ps3" ] ; then
|
|
mv -fv ../CORE.SELF ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/"${name}_libretro_${platform}.SELF"
|
|
if [ -d ../../dist/info ]; then
|
|
mkdir -p ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/info
|
|
cp -fv ../../dist/info/"${name}_libretro.info" ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/info/"${name}_libretro.info"
|
|
fi
|
|
else
|
|
mv -fv ../CORE.SELF ../pkg/${platform}/SSNE10000/USRDIR/cores/"${name}_libretro_${platform}.SELF"
|
|
if [ -d ../../dist/info ]; then
|
|
mkdir -p ../pkg/${platform}/SSNE10000/USRDIR/cores/info
|
|
cp -fv ../../dist/info/"${name}_libretro.info" ../pkg/${platform}/SSNE10000/USRDIR/cores/info/"${name}_libretro.info"
|
|
fi
|
|
fi
|
|
elif [ $PLATFORM = "ps2" ] ; then
|
|
mv -f ../retroarchps2.elf ../pkg/${platform}/cores/${name}_libretro_${platform}.elf
|
|
elif [ $PLATFORM = "psp1" ] ; then
|
|
mv -f ../EBOOT.PBP ../pkg/${platform}/cores/${name}_libretro.PBP
|
|
elif [ $PLATFORM = "vita" ] ; then
|
|
COUNTER=$((COUNTER + 1))
|
|
COUNTER_ID=`printf "%05d" ${COUNTER}`
|
|
cp ../retroarch_${platform}.self ../pkg/${platform}/retroarch.vpk/vpk/${name}_libretro.self
|
|
if [ -d ../../dist/info ]; then
|
|
mkdir -p ../pkg/${platform}/retroarch.vpk/vpk/info
|
|
cp -fv ../../dist/info/"${name}_libretro.info" ../pkg/${platform}/retroarch.vpk/vpk/info/"${name}_libretro.info"
|
|
fi
|
|
elif [ $PLATFORM = "ctr" ] ; then
|
|
mv -f ../retroarch_3ds.cia ../pkg/${platform}/build/cia/${name}_libretro.cia
|
|
mv -f ../retroarch_3ds.3dsx ../pkg/${platform}/build/3dsx/${name}_libretro.3dsx
|
|
mv -f ../retroarch_3ds.3ds ../pkg/${platform}/build/rom/${name}_libretro.3ds
|
|
elif [ $PLATFORM = "libnx" ] ; then
|
|
mkdir -p ../pkg/${platform}/retroarch/cores/
|
|
mv -f ../retroarch_switch.nro ../pkg/${platform}/retroarch/cores/${name}_libretro_${platform}.nro
|
|
elif [ $PLATFORM = "unix" ] ; then
|
|
mv -f ../retroarch ../pkg/${platform}/${name}_libretro.elf
|
|
elif [ $PLATFORM = "ngc" ] ; then
|
|
mv -f ../retroarch_${platform}.dol ../pkg/${platform}/${name}_libretro_${platform}.dol
|
|
elif [ $PLATFORM = "wii" ] ; then
|
|
mv -f ../retroarch_${platform}.dol ../pkg/${platform}/${name}_libretro_${platform}.dol
|
|
elif [ $PLATFORM = "dos" ] ; then
|
|
mkdir -p ../pkg/${platform}/cores
|
|
mv -f ../retrodos.exe ../pkg/${platform}/cores/${name}.exe
|
|
elif [ $PLATFORM = "emscripten" ] ; then
|
|
mkdir -p ../pkg/emscripten/
|
|
mv -f ../${name}_libretro.js ../pkg/emscripten/${name}_libretro.js
|
|
mv -f ../${name}_libretro.wasm ../pkg/emscripten/${name}_libretro.wasm
|
|
if [ $pthread != 0 ] ; then
|
|
mv -f ../${name}_libretro.worker.js ../pkg/emscripten/${name}_libretro.worker.js
|
|
fi
|
|
fi
|
|
|
|
# Do manual executable step
|
|
if [ $PLATFORM = "dex-ps3" ] ; then
|
|
$MAKE_FSELF_NPDRM -c ../retroarch_${platform}.elf ../CORE.SELF
|
|
elif [ $PLATFORM = "cex-ps3" ] ; then
|
|
$SCETOOL_PATH $SCETOOL_FLAGS_CORE ../retroarch_${platform}.elf ../CORE.SELF
|
|
elif [ $PLATFORM = "ode-ps3" ] ; then
|
|
$SCETOOL_PATH $SCETOOL_FLAGS_ODE ../retroarch_${platform}.elf ../CORE.SELF
|
|
fi
|
|
|
|
# Remove executable files
|
|
if [ $platform = "psl1ght" ] ; then
|
|
rm -f ../retroarch_${platform}.elf ../retroarch_${platform}.self ../CORE.SELF
|
|
elif [ $platform = "ps3" ] ; then
|
|
rm -f ../retroarch_${platform}.elf ../retroarch_${platform}.self ../CORE.SELF
|
|
elif [ $PLATFORM = "ps2" ] ; then
|
|
rm -f ../retroarchps2.elf
|
|
rm -f ../retroarchps2-debug.elf
|
|
elif [ $PLATFORM = "psp1" ] ; then
|
|
rm -f ../retroarchpsp.elf
|
|
elif [ $PLATFORM = "vita" ] ; then
|
|
rm -f ../retroarch_${platform}.velf ../retroarch_${platform}.elf ../eboot.bin
|
|
elif [ $PLATFORM = "ctr" ] ; then
|
|
rm -f ../retroarch_3ds.elf
|
|
rm -f ../retroarch_3ds.bnr
|
|
rm -f ../retroarch_3ds.icn
|
|
elif [ $PLATFORM = "libnx" ] ; then
|
|
rm -f ../retroarch_switch.elf
|
|
rm -f ../retroarch_switch.nacp
|
|
rm -f ../retroarch_switch.nso
|
|
elif [ $PLATFORM = "unix" ] ; then
|
|
rm -f ../retroarch
|
|
elif [ $PLATFORM = "ngc" ] ; then
|
|
rm -f ../retroarch_${platform}.dol ../retroarch_${platform}.elf ../retroarch_${platform}.elf.map
|
|
elif [ $PLATFORM = "wii" ] ; then
|
|
rm -f ../retroarch_${platform}.dol ../retroarch_${platform}.elf ../retroarch_${platform}.elf.map
|
|
elif [ $platform = "emscripten" ] ; then
|
|
rm -f ../${name}_libretro.js
|
|
fi
|
|
|
|
# Do cleanup if this is a big stack core
|
|
if [ "$big_stack" = "BIG_STACK=1" ] ; then
|
|
if [ $MAKEFILE_GRIFFIN = "yes" ]; then
|
|
make -C ../ -f Makefile.griffin platform=${platform} clean || exit 1
|
|
elif [ $PLATFORM = "emscripten" ]; then
|
|
make -C ../ -f Makefile.emscripten PTHREAD=$pthread ASYNC=$async LTO=$lto -j7 clean || exit 1
|
|
elif [ $PLATFORM = "unix" ]; then
|
|
make -C ../ -f Makefile LTO=$lto -j7 clean || exit 1
|
|
else
|
|
make -C ../ -f Makefile.${platform} clean || exit 1
|
|
fi
|
|
fi
|
|
done
|
|
|
|
# Additional build step
|
|
if [ $platform = "ps3" ] || [ $platform = "psl1ght" ] ; then
|
|
if [ $PLATFORM = "ode-ps3" ] ; then
|
|
echo Deploy : Assets...
|
|
if [ -d ../media/assets ]; then
|
|
mkdir -p ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/assets
|
|
cp -r ../media/assets/* ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/assets
|
|
fi
|
|
echo Deploy : Databases...
|
|
if [ -d ../media/libretrodb/rdb ]; then
|
|
mkdir -p ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/database/rdb
|
|
cp -r ../media/libretrodb/rdb/* ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/database/rdb
|
|
fi
|
|
if [ -d ../media/libretrodb/cursors ]; then
|
|
mkdir -p ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/database/cursors
|
|
cp -r ../media/libretrodb/cursors/* ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/database/cursors
|
|
fi
|
|
echo Deploy : Overlays...
|
|
if [ -d ../media/overlays ]; then
|
|
mkdir -p ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/overlays
|
|
cp -r ../media/overlays/* ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/overlays
|
|
fi
|
|
echo Deploy : Shaders...
|
|
if [ -d ../media/shaders_cg ]; then
|
|
mkdir -p ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/shaders_cg
|
|
cp -r ../media/shaders_cg/* ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/shaders_cg
|
|
fi
|
|
else
|
|
ps3pkgdir=pkg/ps3/SSNE10000
|
|
if [ $platform = psl1ght ]; then
|
|
ps3pkgdir=pkg/psl1ght/pkg
|
|
fi
|
|
echo Deploy : Assets...
|
|
if [ -d ../media/assets ]; then
|
|
mkdir -p ../${ps3pkgdir}/USRDIR/cores/assets
|
|
cp -r ../media/assets/* ../${ps3pkgdir}/USRDIR/cores/assets
|
|
fi
|
|
echo Deploy : Databases...
|
|
if [ -d ../media/libretrodb/rdb ]; then
|
|
mkdir -p ../${ps3pkgdir}/USRDIR/cores/database/rdb
|
|
cp -r ../media/libretrodb/rdb/* ../${ps3pkgdir}/USRDIR/cores/database/rdb
|
|
fi
|
|
if [ -d ../media/libretrodb/cursors ]; then
|
|
mkdir -p ../${ps3pkgdir}/USRDIR/cores/database/cursors
|
|
cp -r ../media/libretrodb/cursors/* ../${ps3pkgdir}/USRDIR/cores/database/cursors
|
|
fi
|
|
echo Deploy : Overlays...
|
|
if [ -d ../media/overlays ]; then
|
|
mkdir -p ../${ps3pkgdir}/USRDIR/cores/overlays
|
|
cp -r ../media/overlays/* ../${ps3pkgdir}/USRDIR/cores/overlays
|
|
fi
|
|
echo Deploy : Shaders...
|
|
if [ -d ../media/shaders_cg ]; then
|
|
mkdir -p ../${ps3pkgdir}/USRDIR/cores/shaders_cg
|
|
cp -r ../media/shaders_cg/* ../${ps3pkgdir}/USRDIR/cores/shaders_cg
|
|
fi
|
|
fi
|
|
fi
|
|
|
|
# Packaging
|
|
if [ $PLATFORM = "dex-ps3" ] ; then
|
|
rsync -av ../pkg/${platform}/SSNE10000/USRDIR/cores/*.SELF ../pkg/${platform}/${PLATFORM}/
|
|
$MAKE_FSELF_NPDRM -c ../retroarch-salamander_${platform}.elf ../pkg/${platform}/SSNE10000/USRDIR/EBOOT.BIN
|
|
rm -rf ../retroarch-salamander_${platform}.elf
|
|
$MAKE_PACKAGE_NPDRM ../pkg/${platform}_dex/package.conf ../pkg/${platform}/SSNE10000
|
|
mv UP0001-SSNE10000_00-0000000000000001.pkg ../pkg/${platform}/RetroArch.PS3.DEX.PS3.pkg
|
|
elif [ $PLATFORM = "cex-ps3" ] ; then
|
|
rsync -av ../pkg/${platform}/SSNE10000/USRDIR/cores/*.SELF ../pkg/${platform}/${PLATFORM}/
|
|
$SCETOOL_PATH $SCETOOL_FLAGS_EBOOT ../retroarch-salamander_${platform}.elf ../pkg/${platform}/SSNE10000/USRDIR/EBOOT.BIN
|
|
rm -rf ../retroarch-salamander_${platform}.elf
|
|
(cd ../tools/ps3/ps3py && python2 setup.py build)
|
|
find ../tools/ps3/ps3py/build -name '*.dll' -exec cp {} ../tools/ps3/ps3py \;
|
|
../tools/ps3/ps3py/pkg.py --contentid UP0001-SSNE10000_00-0000000000000001 ../pkg/${platform}/SSNE10000/ ../pkg/${platform}/RetroArch.PS3.CEX.PS3.pkg
|
|
elif [ $PLATFORM = "psl1ght" ] ; then
|
|
${PS3DEV}/bin/pkg.py --contentid UP0001-SSNE10001_00-0000000000000001 ../pkg/psl1ght/pkg/ ../pkg/psl1ght/RetroArch.PSL1GHT.pkg
|
|
elif [ $PLATFORM = "ode-ps3" ] ; then
|
|
rsync -av ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/*.SELF ../pkg/${platform}/${PLATFORM}/
|
|
$SCETOOL_PATH $SCETOOL_FLAGS_ODE ../retroarch-salamander_${platform}.elf ../pkg/${platform}_iso/PS3_GAME/USRDIR/EBOOT.BIN
|
|
rm -rf ../retroarch-salamander_${platform}.elf
|
|
|
|
$GENPS3ISO_PATH ../pkg/${platform}_iso ../pkg/${platform}/RetroArch.PS3.ODE.PS3.iso
|
|
fi
|