RetroArch/input/dinput.c

258 lines
6.6 KiB
C

/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "ssnes_dinput.h"
#include "SDL.h"
#include "SDL_syswm.h"
#include <stdbool.h>
#include <stdlib.h>
#include <stddef.h>
#include <string.h>
#include "../gfx/sdlwrap.h"
void sdl_dinput_free(sdl_dinput_t *di)
{
if (di)
{
for (unsigned i = 0; i < MAX_PLAYERS; i++)
{
if (di->joypad[i])
{
IDirectInputDevice8_Unacquire(di->joypad[i]);
IDirectInputDevice8_Release(di->joypad[i]);
}
}
if (di->ctx)
IDirectInput8_Release(di->ctx);
free(di);
}
}
static BOOL CALLBACK enum_axes_cb(const DIDEVICEOBJECTINSTANCE *inst, void *p)
{
LPDIRECTINPUTDEVICE8 joypad = p;
DIPROPRANGE range;
memset(&range, 0, sizeof(range));
range.diph.dwSize = sizeof(DIPROPRANGE);
range.diph.dwHeaderSize = sizeof(DIPROPHEADER);
range.diph.dwHow = DIPH_BYID;
range.diph.dwObj = inst->dwType;
range.lMin = -32768;
range.lMax = 32767;
IDirectInputDevice8_SetProperty(joypad, DIPROP_RANGE, &range.diph);
return DIENUM_CONTINUE;
}
static BOOL CALLBACK enum_joypad_cb(const DIDEVICEINSTANCE *inst, void *p)
{
sdl_dinput_t *di = p;
unsigned active = 0;
unsigned n;
for (n = 0; n < MAX_PLAYERS; n++)
{
if (!di->joypad[n] && g_settings.input.joypad_map[n] == di->joypad_cnt)
break;
if (di->joypad[n])
active++;
}
if (active == MAX_PLAYERS) return DIENUM_STOP;
di->joypad_cnt++;
if (n == MAX_PLAYERS)
return DIENUM_CONTINUE;
if (FAILED(IDirectInput8_CreateDevice(di->ctx, &inst->guidInstance, &di->joypad[n], NULL)))
return DIENUM_CONTINUE;
IDirectInputDevice8_SetDataFormat(di->joypad[n], &c_dfDIJoystick2);
IDirectInputDevice8_SetCooperativeLevel(di->joypad[n], di->hWnd,
DISCL_NONEXCLUSIVE | DISCL_BACKGROUND);
IDirectInputDevice8_EnumObjects(di->joypad[n], enum_axes_cb,
di->joypad[n], DIDFT_ABSAXIS);
return DIENUM_CONTINUE;
}
sdl_dinput_t* sdl_dinput_init(void)
{
sdl_dinput_t *di = calloc(1, sizeof(*di));
if (!di)
return NULL;
CoInitialize(NULL);
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
if (!sdlwrap_get_wm_info(&info))
{
SSNES_ERR("Failed to get SysWM info.\n");
goto error;
}
#if SDL_MODERN
di->hWnd = info.info.win.window;
#else
di->hWnd = info.window;
#endif
if (FAILED(DirectInput8Create(
GetModuleHandle(NULL), DIRECTINPUT_VERSION, &IID_IDirectInput8,
(void**)&di->ctx, NULL)))
{
SSNES_ERR("Failed to init DirectInput.\n");
goto error;
}
SSNES_LOG("Enumerating DInput devices ...\n");
IDirectInput8_EnumDevices(di->ctx, DI8DEVCLASS_GAMECTRL, enum_joypad_cb, di, DIEDFL_ATTACHEDONLY);
SSNES_LOG("Done enumerating DInput devices ...\n");
return di;
error:
sdl_dinput_free(di);
return NULL;
}
static bool dinput_joykey_pressed(sdl_dinput_t *di, unsigned port_num, uint16_t joykey)
{
if (joykey == NO_BTN)
return false;
// Check hat.
if (GET_HAT_DIR(joykey))
{
unsigned hat = GET_HAT(joykey);
unsigned elems = sizeof(di->joy_state[0].rgdwPOV) / sizeof(di->joy_state[0].rgdwPOV[0]);
if (hat >= elems)
return false;
unsigned pov = di->joy_state[port_num].rgdwPOV[hat];
// Magic numbers I'm not sure where originate from.
if (pov < 36000)
{
switch (GET_HAT_DIR(joykey))
{
case HAT_UP_MASK:
return (pov >= 31500) || (pov <= 4500);
case HAT_RIGHT_MASK:
return (pov >= 4500) && (pov <= 13500);
case HAT_DOWN_MASK:
return (pov >= 13500) && (pov <= 22500);
case HAT_LEFT_MASK:
return (pov >= 22500) && (pov <= 31500);
}
}
return false;
}
else
{
unsigned elems = sizeof(di->joy_state[0].rgbButtons) / sizeof(di->joy_state[0].rgbButtons[0]);
if (joykey < elems)
return di->joy_state[port_num].rgbButtons[joykey];
}
return false;
}
static bool dinput_joyaxis_pressed(sdl_dinput_t *di, unsigned port_num, uint32_t joyaxis)
{
if (joyaxis == AXIS_NONE)
return false;
int min = -32678 * g_settings.input.axis_threshold;
int max = 32677 * g_settings.input.axis_threshold;
switch (AXIS_NEG_GET(joyaxis))
{
case 0:
return di->joy_state[port_num].lX <= min;
case 1:
return di->joy_state[port_num].lY <= min;
case 2:
return di->joy_state[port_num].lZ <= min;
case 3:
return di->joy_state[port_num].lRx <= min;
case 4:
return di->joy_state[port_num].lRy <= min;
case 5:
return di->joy_state[port_num].lRz <= min;
}
switch (AXIS_POS_GET(joyaxis))
{
case 0:
return di->joy_state[port_num].lX >= max;
case 1:
return di->joy_state[port_num].lY >= max;
case 2:
return di->joy_state[port_num].lZ >= max;
case 3:
return di->joy_state[port_num].lRx >= max;
case 4:
return di->joy_state[port_num].lRy >= max;
case 5:
return di->joy_state[port_num].lRz >= max;
}
return false;
}
bool sdl_dinput_pressed(sdl_dinput_t *di, unsigned port_num, const struct snes_keybind *key)
{
if (di->joypad[port_num] == NULL)
return false;
if (dinput_joykey_pressed(di, port_num, key->joykey))
return true;
if (dinput_joyaxis_pressed(di, port_num, key->joyaxis))
return true;
return false;
}
void sdl_dinput_poll(sdl_dinput_t *di)
{
memset(di->joy_state, 0, sizeof(di->joy_state));
for (unsigned i = 0; i < MAX_PLAYERS; i++)
{
if (di->joypad[i])
{
if (FAILED(IDirectInputDevice8_Poll(di->joypad[i])))
{
IDirectInputDevice8_Acquire(di->joypad[i]);
continue;
}
IDirectInputDevice8_GetDeviceState(di->joypad[i], sizeof(DIJOYSTATE2), &di->joy_state[i]);
}
}
}