RetroArch/gfx/video_texture.h
2015-11-17 08:01:33 +01:00

56 lines
1.5 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2015 - Daniel De Matteis
* Copyright (C) 2014-2015 - Jean-André Santoni
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _VIDEO_TEXTURE_H
#define _VIDEO_TEXTURE_H
#include "video_driver.h"
enum texture_backend_type
{
TEXTURE_BACKEND_DEFAULT = 0,
TEXTURE_BACKEND_OPENGL,
TEXTURE_BACKEND_DIRECT3D
};
#ifdef __cplusplus
extern "C" {
#endif
#ifdef HAVE_OPENGL
#include "common/gl_common.h"
void gl_load_texture_data(GLuint id,
enum gfx_wrap_type wrap_type,
enum texture_filter_type filter_type,
unsigned alignment,
unsigned width, unsigned height,
const void *frame,
unsigned base_size);
#endif
unsigned video_texture_load(void *data,
enum texture_backend_type type,
enum texture_filter_type filter_type);
void video_texture_unload(enum texture_backend_type type, uintptr_t *id);
#ifdef __cplusplus
}
#endif
#endif