mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-23 16:09:47 +00:00
164 lines
4.2 KiB
C
164 lines
4.2 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2016-2019 - Brad Parker
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <retro_miscellaneous.h>
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#include "../../config.def.h"
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#include "../input_driver.h"
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#include "../input_keymaps.h"
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#include "../drivers_keyboard/keyboard_event_dos.h"
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#define MAX_KEYS LAST_KEYCODE + 1
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/* TODO/FIXME -
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* fix game focus toggle */
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typedef struct dos_input
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{
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void *empty;
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} dos_input_t;
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/* First ports are used to keeping track of gamepad states. Last port is used for keyboard state */
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/* TODO/FIXME - static globals */
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static uint16_t dos_key_state[DEFAULT_MAX_PADS+1][MAX_KEYS];
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static bool dos_keyboard_port_input_pressed(
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const struct retro_keybind *binds, unsigned id)
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{
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if (id < RARCH_BIND_LIST_END)
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return dos_key_state[DOS_KEYBOARD_PORT][rarch_keysym_lut[binds[id].key]];
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return false;
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}
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uint16_t *dos_keyboard_state_get(unsigned port)
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{
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return dos_key_state[port];
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}
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static void dos_keyboard_free(void)
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{
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unsigned i, j;
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for (i = 0; i < DEFAULT_MAX_PADS; i++)
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for (j = 0; j < MAX_KEYS; j++)
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dos_key_state[i][j] = 0;
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}
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static int16_t dos_input_state(
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void *data,
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const input_device_driver_t *joypad,
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const input_device_driver_t *sec_joypad,
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rarch_joypad_info_t *joypad_info,
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const struct retro_keybind **binds,
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unsigned port, unsigned device,
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unsigned idx, unsigned id)
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{
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dos_input_t *dos = (dos_input_t*)data;
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if (port > 0)
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return 0;
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switch (device)
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{
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case RETRO_DEVICE_JOYPAD:
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if (id == RETRO_DEVICE_ID_JOYPAD_MASK)
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{
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unsigned i;
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int16_t ret = joypad->state(
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joypad_info, binds[port], port);
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for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
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{
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if (binds[port][i].valid)
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{
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if (id < RARCH_BIND_LIST_END)
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if (dos_key_state[DOS_KEYBOARD_PORT][rarch_keysym_lut[binds[i].key]])
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ret |= (1 << i);
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}
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}
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return ret;
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}
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else
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{
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if (binds[port][id].valid)
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{
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if (
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button_is_pressed(
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joypad, joypad_info, binds[port],
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port, id)
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|| dos_keyboard_port_input_pressed(binds[port], id)
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)
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return 1;
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}
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}
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break;
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case RETRO_DEVICE_KEYBOARD:
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if (id < RARCH_BIND_LIST_END)
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return (dos_key_state[DOS_KEYBOARD_PORT][rarch_keysym_lut[binds[id].key]]);
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break;
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}
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return 0;
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}
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static void dos_input_free_input(void *data)
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{
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dos_input_t *dos = (dos_input_t*)data;
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dos_keyboard_free();
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if (data)
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free(data);
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}
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static void* dos_input_init(const char *joypad_driver)
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{
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dos_input_t *dos = (dos_input_t*)calloc(1, sizeof(*dos));
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if (!dos)
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return NULL;
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input_keymaps_init_keyboard_lut(rarch_key_map_dos);
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return dos;
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}
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static uint64_t dos_input_get_capabilities(void *data)
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{
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return UINT64_C(1) << RETRO_DEVICE_JOYPAD;
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}
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input_driver_t input_dos = {
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dos_input_init,
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NULL, /* poll */
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dos_input_state,
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dos_input_free_input,
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NULL,
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NULL,
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dos_input_get_capabilities,
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"dos",
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NULL, /* grab_mouse */
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NULL,
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NULL, /* set_rumble */
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false
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};
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