mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-25 08:59:58 +00:00
82 lines
3.8 KiB
C++
82 lines
3.8 KiB
C++
/* RetroArch - A frontend for libretro.
|
|
* Copyright (C) 2018 - Krzysztof Haładyn
|
|
*
|
|
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with RetroArch.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "uwp_main.h"
|
|
|
|
namespace RetroArchUWP
|
|
{
|
|
// Main entry point for our app. Connects the app with the Windows shell and handles application lifecycle events.
|
|
ref class App sealed : public Windows::ApplicationModel::Core::IFrameworkView
|
|
{
|
|
public:
|
|
App();
|
|
|
|
// IFrameworkView methods.
|
|
virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView);
|
|
virtual void SetWindow(Windows::UI::Core::CoreWindow^ window);
|
|
virtual void Load(Platform::String^ entryPoint);
|
|
virtual void Run();
|
|
virtual void Uninitialize();
|
|
|
|
protected:
|
|
// Application lifecycle event handlers.
|
|
void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView, Windows::ApplicationModel::Activation::IActivatedEventArgs^ args);
|
|
void OnSuspending(Platform::Object^ sender, Windows::ApplicationModel::SuspendingEventArgs^ args);
|
|
void OnResuming(Platform::Object^ sender, Platform::Object^ args);
|
|
|
|
void OnBackRequested(Platform::Object^ sender, Windows::UI::Core::BackRequestedEventArgs^ args);
|
|
|
|
// Window event handlers.
|
|
void OnWindowSizeChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::WindowSizeChangedEventArgs^ args);
|
|
void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args);
|
|
void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args);
|
|
void OnWindowActivated(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::WindowActivatedEventArgs^ args);
|
|
void OnKey(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args);
|
|
void OnPointer(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args);
|
|
|
|
// DisplayInformation event handlers.
|
|
void OnDpiChanged(Windows::Graphics::Display::DisplayInformation^ sender, Platform::Object^ args);
|
|
void OnOrientationChanged(Windows::Graphics::Display::DisplayInformation^ sender, Platform::Object^ args);
|
|
void OnDisplayContentsInvalidated(Windows::Graphics::Display::DisplayInformation^ sender, Platform::Object^ args);
|
|
|
|
void OnPackageInstalling(Windows::ApplicationModel::PackageCatalog^ sender, Windows::ApplicationModel::PackageInstallingEventArgs^ args);
|
|
|
|
public:
|
|
bool IsInitialized() { return m_initialized; }
|
|
bool IsWindowClosed() { return m_windowClosed; }
|
|
bool IsWindowVisible() { return m_windowVisible; }
|
|
bool IsWindowFocused() { return m_windowFocused; }
|
|
bool CheckWindowResized() { bool resized = m_windowResized; m_windowResized = false; return resized; }
|
|
void SetWindowResized() { m_windowResized = true; }
|
|
static App^ GetInstance() { return m_instance; }
|
|
|
|
private:
|
|
bool m_initialized;
|
|
bool m_windowClosed;
|
|
bool m_windowVisible;
|
|
bool m_windowFocused;
|
|
bool m_windowResized;
|
|
static App^ m_instance;
|
|
};
|
|
}
|
|
|
|
ref class Direct3DApplicationSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource
|
|
{
|
|
public:
|
|
virtual Windows::ApplicationModel::Core::IFrameworkView^ CreateView();
|
|
};
|