RetroArch/gfx/drivers_shader/glslang_util.h
2020-08-16 02:05:38 +02:00

139 lines
3.9 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2017 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GLSLANG_UTIL_H
#define GLSLANG_UTIL_H
#include <stdint.h>
#include <retro_common_api.h>
#include <retro_inline.h>
#include <lists/string_list.h>
#include "slang_reflection.h"
#include "../video_shader_parse.h"
typedef enum glslang_format
{
SLANG_FORMAT_UNKNOWN = 0,
/* 8-bit */
SLANG_FORMAT_R8_UNORM,
SLANG_FORMAT_R8_UINT,
SLANG_FORMAT_R8_SINT,
SLANG_FORMAT_R8G8_UNORM,
SLANG_FORMAT_R8G8_UINT,
SLANG_FORMAT_R8G8_SINT,
SLANG_FORMAT_R8G8B8A8_UNORM,
SLANG_FORMAT_R8G8B8A8_UINT,
SLANG_FORMAT_R8G8B8A8_SINT,
SLANG_FORMAT_R8G8B8A8_SRGB,
/* 10-bit */
SLANG_FORMAT_A2B10G10R10_UNORM_PACK32,
SLANG_FORMAT_A2B10G10R10_UINT_PACK32,
/* 16-bit */
SLANG_FORMAT_R16_UINT,
SLANG_FORMAT_R16_SINT,
SLANG_FORMAT_R16_SFLOAT,
SLANG_FORMAT_R16G16_UINT,
SLANG_FORMAT_R16G16_SINT,
SLANG_FORMAT_R16G16_SFLOAT,
SLANG_FORMAT_R16G16B16A16_UINT,
SLANG_FORMAT_R16G16B16A16_SINT,
SLANG_FORMAT_R16G16B16A16_SFLOAT,
/* 32-bit */
SLANG_FORMAT_R32_UINT,
SLANG_FORMAT_R32_SINT,
SLANG_FORMAT_R32_SFLOAT,
SLANG_FORMAT_R32G32_UINT,
SLANG_FORMAT_R32G32_SINT,
SLANG_FORMAT_R32G32_SFLOAT,
SLANG_FORMAT_R32G32B32A32_UINT,
SLANG_FORMAT_R32G32B32A32_SINT,
SLANG_FORMAT_R32G32B32A32_SFLOAT,
SLANG_FORMAT_MAX
} glslang_format;
typedef enum glslang_filter_chain_filter
{
GLSLANG_FILTER_CHAIN_LINEAR = 0,
GLSLANG_FILTER_CHAIN_NEAREST = 1,
GLSLANG_FILTER_CHAIN_COUNT
} glslang_filter_chain_filter;
typedef enum glslang_filter_chain_address
{
GLSLANG_FILTER_CHAIN_ADDRESS_REPEAT = 0,
GLSLANG_FILTER_CHAIN_ADDRESS_MIRRORED_REPEAT = 1,
GLSLANG_FILTER_CHAIN_ADDRESS_CLAMP_TO_EDGE = 2,
GLSLANG_FILTER_CHAIN_ADDRESS_CLAMP_TO_BORDER = 3,
GLSLANG_FILTER_CHAIN_ADDRESS_MIRROR_CLAMP_TO_EDGE = 4,
GLSLANG_FILTER_CHAIN_ADDRESS_COUNT
} glslang_filter_chain_address;
typedef enum glslang_filter_chain_scale
{
GLSLANG_FILTER_CHAIN_SCALE_ORIGINAL,
GLSLANG_FILTER_CHAIN_SCALE_SOURCE,
GLSLANG_FILTER_CHAIN_SCALE_VIEWPORT,
GLSLANG_FILTER_CHAIN_SCALE_ABSOLUTE
} glslang_filter_chain_scale;
RETRO_BEGIN_DECLS
static INLINE enum glslang_filter_chain_address rarch_wrap_to_address(
enum gfx_wrap_type type)
{
switch (type)
{
case RARCH_WRAP_BORDER:
return GLSLANG_FILTER_CHAIN_ADDRESS_CLAMP_TO_BORDER;
case RARCH_WRAP_REPEAT:
return GLSLANG_FILTER_CHAIN_ADDRESS_REPEAT;
case RARCH_WRAP_MIRRORED_REPEAT:
return GLSLANG_FILTER_CHAIN_ADDRESS_MIRRORED_REPEAT;
case RARCH_WRAP_EDGE:
default:
break;
}
return GLSLANG_FILTER_CHAIN_ADDRESS_CLAMP_TO_EDGE;
}
const char *glslang_format_to_string(glslang_format fmt);
enum glslang_format glslang_find_format(const char *fmt);
bool glslang_read_shader_file(const char *path,
struct string_list *output, bool root_file);
bool slang_texture_semantic_is_array(enum slang_texture_semantic sem);
enum slang_texture_semantic slang_name_to_texture_semantic_array(
const char *name, const char **names,
unsigned *index);
void glslang_build_vec4(float *data, unsigned width, unsigned height);
unsigned glslang_num_miplevels(unsigned width, unsigned height);
RETRO_END_DECLS
#endif