mirror of
https://github.com/libretro/RetroArch.git
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bb58b0d6e3
and into glslang_util.h
139 lines
3.9 KiB
C
139 lines
3.9 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2017 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef GLSLANG_UTIL_H
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#define GLSLANG_UTIL_H
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#include <stdint.h>
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#include <retro_common_api.h>
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#include <retro_inline.h>
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#include <lists/string_list.h>
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#include "slang_reflection.h"
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#include "../video_shader_parse.h"
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typedef enum glslang_format
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{
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SLANG_FORMAT_UNKNOWN = 0,
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/* 8-bit */
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SLANG_FORMAT_R8_UNORM,
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SLANG_FORMAT_R8_UINT,
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SLANG_FORMAT_R8_SINT,
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SLANG_FORMAT_R8G8_UNORM,
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SLANG_FORMAT_R8G8_UINT,
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SLANG_FORMAT_R8G8_SINT,
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SLANG_FORMAT_R8G8B8A8_UNORM,
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SLANG_FORMAT_R8G8B8A8_UINT,
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SLANG_FORMAT_R8G8B8A8_SINT,
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SLANG_FORMAT_R8G8B8A8_SRGB,
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/* 10-bit */
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SLANG_FORMAT_A2B10G10R10_UNORM_PACK32,
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SLANG_FORMAT_A2B10G10R10_UINT_PACK32,
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/* 16-bit */
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SLANG_FORMAT_R16_UINT,
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SLANG_FORMAT_R16_SINT,
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SLANG_FORMAT_R16_SFLOAT,
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SLANG_FORMAT_R16G16_UINT,
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SLANG_FORMAT_R16G16_SINT,
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SLANG_FORMAT_R16G16_SFLOAT,
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SLANG_FORMAT_R16G16B16A16_UINT,
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SLANG_FORMAT_R16G16B16A16_SINT,
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SLANG_FORMAT_R16G16B16A16_SFLOAT,
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/* 32-bit */
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SLANG_FORMAT_R32_UINT,
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SLANG_FORMAT_R32_SINT,
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SLANG_FORMAT_R32_SFLOAT,
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SLANG_FORMAT_R32G32_UINT,
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SLANG_FORMAT_R32G32_SINT,
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SLANG_FORMAT_R32G32_SFLOAT,
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SLANG_FORMAT_R32G32B32A32_UINT,
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SLANG_FORMAT_R32G32B32A32_SINT,
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SLANG_FORMAT_R32G32B32A32_SFLOAT,
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SLANG_FORMAT_MAX
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} glslang_format;
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typedef enum glslang_filter_chain_filter
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{
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GLSLANG_FILTER_CHAIN_LINEAR = 0,
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GLSLANG_FILTER_CHAIN_NEAREST = 1,
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GLSLANG_FILTER_CHAIN_COUNT
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} glslang_filter_chain_filter;
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typedef enum glslang_filter_chain_address
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{
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GLSLANG_FILTER_CHAIN_ADDRESS_REPEAT = 0,
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GLSLANG_FILTER_CHAIN_ADDRESS_MIRRORED_REPEAT = 1,
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GLSLANG_FILTER_CHAIN_ADDRESS_CLAMP_TO_EDGE = 2,
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GLSLANG_FILTER_CHAIN_ADDRESS_CLAMP_TO_BORDER = 3,
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GLSLANG_FILTER_CHAIN_ADDRESS_MIRROR_CLAMP_TO_EDGE = 4,
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GLSLANG_FILTER_CHAIN_ADDRESS_COUNT
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} glslang_filter_chain_address;
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typedef enum glslang_filter_chain_scale
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{
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GLSLANG_FILTER_CHAIN_SCALE_ORIGINAL,
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GLSLANG_FILTER_CHAIN_SCALE_SOURCE,
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GLSLANG_FILTER_CHAIN_SCALE_VIEWPORT,
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GLSLANG_FILTER_CHAIN_SCALE_ABSOLUTE
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} glslang_filter_chain_scale;
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RETRO_BEGIN_DECLS
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static INLINE enum glslang_filter_chain_address rarch_wrap_to_address(
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enum gfx_wrap_type type)
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{
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switch (type)
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{
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case RARCH_WRAP_BORDER:
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return GLSLANG_FILTER_CHAIN_ADDRESS_CLAMP_TO_BORDER;
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case RARCH_WRAP_REPEAT:
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return GLSLANG_FILTER_CHAIN_ADDRESS_REPEAT;
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case RARCH_WRAP_MIRRORED_REPEAT:
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return GLSLANG_FILTER_CHAIN_ADDRESS_MIRRORED_REPEAT;
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case RARCH_WRAP_EDGE:
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default:
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break;
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}
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return GLSLANG_FILTER_CHAIN_ADDRESS_CLAMP_TO_EDGE;
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}
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const char *glslang_format_to_string(glslang_format fmt);
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enum glslang_format glslang_find_format(const char *fmt);
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bool glslang_read_shader_file(const char *path,
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struct string_list *output, bool root_file);
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bool slang_texture_semantic_is_array(enum slang_texture_semantic sem);
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enum slang_texture_semantic slang_name_to_texture_semantic_array(
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const char *name, const char **names,
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unsigned *index);
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void glslang_build_vec4(float *data, unsigned width, unsigned height);
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unsigned glslang_num_miplevels(unsigned width, unsigned height);
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RETRO_END_DECLS
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#endif
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