RetroArch/retroarch_data.h
2021-03-17 08:46:02 +01:00

2853 lines
87 KiB
C

#define RARCH_TIMER_TICK(_timer, current_time) \
_timer.current = current_time; \
_timer.timeout_us = (_timer.timeout_end - _timer.current) \
#define RARCH_TIMER_END(_timer) \
_timer.timer_end = true; \
_timer.timer_begin = false; \
_timer.timeout_end = 0
#define RARCH_TIMER_BEGIN_NEW_TIME_USEC(_timer, current_usec, timeout_usec) \
_timer.timeout_us = timeout_usec; \
_timer.current = current_usec; \
_timer.timeout_end = _timer.current + _timer.timeout_us
#define RARCH_TIMER_GET_TIMEOUT(_timer) ((int)(_timer.timeout_us / 1000000))
#define RARCH_TIMER_HAS_EXPIRED(_timer) ((_timer.timeout_us <= 0) ? true : false)
#define DRIVERS_CMD_ALL \
( DRIVER_AUDIO_MASK \
| DRIVER_VIDEO_MASK \
| DRIVER_INPUT_MASK \
| DRIVER_CAMERA_MASK \
| DRIVER_LOCATION_MASK \
| DRIVER_MENU_MASK \
| DRIVERS_VIDEO_INPUT_MASK \
| DRIVER_BLUETOOTH_MASK \
| DRIVER_WIFI_MASK \
| DRIVER_LED_MASK \
| DRIVER_MIDI_MASK )
#define DRIVERS_CMD_ALL_BUT_MENU \
( DRIVER_AUDIO_MASK \
| DRIVER_VIDEO_MASK \
| DRIVER_INPUT_MASK \
| DRIVER_CAMERA_MASK \
| DRIVER_LOCATION_MASK \
| DRIVERS_VIDEO_INPUT_MASK \
| DRIVER_BLUETOOTH_MASK \
| DRIVER_WIFI_MASK \
| DRIVER_LED_MASK \
| DRIVER_MIDI_MASK )
#define _PSUPP(var, name, desc) printf(" %s:\n\t\t%s: %s\n", name, desc, var ? "yes" : "no")
#define FAIL_CPU(simd_type) do { \
RARCH_ERR(simd_type " code is compiled in, but CPU does not support this feature. Cannot continue.\n"); \
retroarch_fail(1, "validate_cpu_features()"); \
} while (0)
#ifdef HAVE_ZLIB
#define DEFAULT_EXT "zip"
#else
#define DEFAULT_EXT ""
#endif
#define SHADER_FILE_WATCH_DELAY_MSEC 500
#define HOLD_BTN_DELAY_SEC 2
#define QUIT_DELAY_USEC 3 * 1000000 /* 3 seconds */
#define DEBUG_INFO_FILENAME "debug_info.txt"
#define MAGIC_INDEX 0
#define SERIALIZER_INDEX 1
#define CRC_INDEX 2
#define STATE_SIZE_INDEX 3
#ifdef HAVE_BSV_MOVIE
#define BSV_MAGIC 0x42535631
#define BSV_MOVIE_IS_PLAYBACK_ON() (p_rarch->bsv_movie_state_handle && p_rarch->bsv_movie_state.movie_playback)
#define BSV_MOVIE_IS_PLAYBACK_OFF() (p_rarch->bsv_movie_state_handle && !p_rarch->bsv_movie_state.movie_playback)
#endif
#define MEASURE_FRAME_TIME_SAMPLES_COUNT (2 * 1024)
#define TIME_TO_FPS(last_time, new_time, frames) ((1000000.0f * (frames)) / ((new_time) - (last_time)))
#define AUDIO_BUFFER_FREE_SAMPLES_COUNT (8 * 1024)
#define MENU_SOUND_FORMATS "ogg|mod|xm|s3m|mp3|flac|wav"
#define MIDI_DRIVER_BUF_SIZE 4096
/**
* db_to_gain:
* @db : Decibels.
*
* Converts decibels to voltage gain.
*
* Returns: voltage gain value.
**/
#define DB_TO_GAIN(db) (powf(10.0f, (db) / 20.0f))
#define DEFAULT_NETWORK_GAMEPAD_PORT 55400
#define UDP_FRAME_PACKETS 16
#ifdef HAVE_OVERLAY
#define OVERLAY_GET_KEY(state, key) (((state)->keys[(key) / 32] >> ((key) % 32)) & 1)
#define OVERLAY_SET_KEY(state, key) (state)->keys[(key) / 32] |= 1 << ((key) % 32)
#define MAX_VISIBILITY 32
#endif
#define DECLARE_BIND(base, bind, desc) { #base, desc, 0, bind, true }
#define DECLARE_META_BIND(level, base, bind, desc) { #base, desc, level, bind, true }
#define DEFAULT_NETWORK_CMD_PORT 55355
#define STDIN_BUF_SIZE 4096
#ifdef HAVE_THREADS
#define VIDEO_DRIVER_IS_THREADED_INTERNAL() ((!video_driver_is_hw_context() && p_rarch->video_driver_threaded) ? true : false)
#else
#define VIDEO_DRIVER_IS_THREADED_INTERNAL() (false)
#endif
#ifdef HAVE_THREADS
#define VIDEO_DRIVER_LOCK() \
if (p_rarch->display_lock) \
slock_lock(p_rarch->display_lock)
#define VIDEO_DRIVER_UNLOCK() \
if (p_rarch->display_lock) \
slock_unlock(p_rarch->display_lock)
#define VIDEO_DRIVER_CONTEXT_LOCK() \
if (p_rarch->context_lock) \
slock_lock(p_rarch->context_lock)
#define VIDEO_DRIVER_CONTEXT_UNLOCK() \
if (p_rarch->context_lock) \
slock_unlock(p_rarch->context_lock)
#define VIDEO_DRIVER_LOCK_FREE() \
slock_free(p_rarch->display_lock); \
slock_free(p_rarch->context_lock); \
p_rarch->display_lock = NULL; \
p_rarch->context_lock = NULL
#define VIDEO_DRIVER_THREADED_LOCK(is_threaded) \
if (is_threaded) \
VIDEO_DRIVER_LOCK()
#define VIDEO_DRIVER_THREADED_UNLOCK(is_threaded) \
if (is_threaded) \
VIDEO_DRIVER_UNLOCK()
#else
#define VIDEO_DRIVER_LOCK() ((void)0)
#define VIDEO_DRIVER_UNLOCK() ((void)0)
#define VIDEO_DRIVER_LOCK_FREE() ((void)0)
#define VIDEO_DRIVER_THREADED_LOCK(is_threaded) ((void)0)
#define VIDEO_DRIVER_THREADED_UNLOCK(is_threaded) ((void)0)
#define VIDEO_DRIVER_CONTEXT_LOCK() ((void)0)
#define VIDEO_DRIVER_CONTEXT_UNLOCK() ((void)0)
#endif
#ifdef HAVE_THREADS
#define VIDEO_DRIVER_GET_PTR_INTERNAL(p_rarch, force) ((VIDEO_DRIVER_IS_THREADED_INTERNAL() && !force) ? video_thread_get_ptr(p_rarch) : p_rarch->video_driver_data)
#else
#define VIDEO_DRIVER_GET_PTR_INTERNAL(p_rarch, force) (p_rarch->video_driver_data)
#endif
#define VIDEO_DRIVER_GET_HW_CONTEXT_INTERNAL(p_rarch) (&p_rarch->hw_render)
#ifdef HAVE_THREADS
#define RUNLOOP_MSG_QUEUE_LOCK(p_rarch) slock_lock(p_rarch->runloop_msg_queue_lock)
#define RUNLOOP_MSG_QUEUE_UNLOCK(p_rarch) slock_unlock(p_rarch->runloop_msg_queue_lock)
#else
#define RUNLOOP_MSG_QUEUE_LOCK(p_rarch)
#define RUNLOOP_MSG_QUEUE_UNLOCK(p_rarch)
#endif
#ifdef HAVE_BSV_MOVIE
#define BSV_MOVIE_IS_EOF(p_rarch) || (p_rarch->bsv_movie_state.movie_end && p_rarch->bsv_movie_state.eof_exit)
#else
#define BSV_MOVIE_IS_EOF(p_rarch)
#endif
/* Time to exit out of the main loop?
* Reasons for exiting:
* a) Shutdown environment callback was invoked.
* b) Quit key was pressed.
* c) Frame count exceeds or equals maximum amount of frames to run.
* d) Video driver no longer alive.
* e) End of BSV movie and BSV EOF exit is true. (TODO/FIXME - explain better)
*/
#define TIME_TO_EXIT(quit_key_pressed) (p_rarch->runloop_shutdown_initiated || quit_key_pressed || !is_alive BSV_MOVIE_IS_EOF(p_rarch) || ((p_rarch->runloop_max_frames != 0) && (frame_count >= p_rarch->runloop_max_frames)) || runloop_exec)
/* Depends on ASCII character values */
#define ISPRINT(c) (((int)(c) >= ' ' && (int)(c) <= '~') ? 1 : 0)
#define INPUT_CONFIG_BIND_MAP_GET(i) ((const struct input_bind_map*)&input_config_bind_map[(i)])
#define VIDEO_HAS_FOCUS(p_rarch) (p_rarch->current_video->focus ? (p_rarch->current_video->focus(p_rarch->video_driver_data)) : true)
#if HAVE_DYNAMIC
#define RUNAHEAD_RUN_SECONDARY(p_rarch) \
if (!secondary_core_run_use_last_input(p_rarch)) \
p_rarch->runahead_secondary_core_available = false
#endif
#define RUNAHEAD_RESUME_VIDEO(p_rarch) \
if (p_rarch->runahead_video_driver_is_active) \
p_rarch->video_driver_active = true; \
else \
p_rarch->video_driver_active = false
#define _PSUPP_BUF(buf, var, name, desc) \
strlcat(buf, " ", sizeof(buf)); \
strlcat(buf, name, sizeof(buf)); \
strlcat(buf, ":\n\t\t", sizeof(buf)); \
strlcat(buf, desc, sizeof(buf)); \
strlcat(buf, ": ", sizeof(buf)); \
strlcat(buf, var ? "yes\n" : "no\n", sizeof(buf))
#define HOTKEY_CHECK(cmd1, cmd2, cond, cond2) \
{ \
static bool old_pressed = false; \
bool pressed = BIT256_GET(current_bits, cmd1); \
if (pressed && !old_pressed) \
if (cond) \
command_event(cmd2, cond2); \
old_pressed = pressed; \
}
#define HOTKEY_CHECK3(cmd1, cmd2, cmd3, cmd4, cmd5, cmd6) \
{ \
static bool old_pressed = false; \
static bool old_pressed2 = false; \
static bool old_pressed3 = false; \
bool pressed = BIT256_GET(current_bits, cmd1); \
bool pressed2 = BIT256_GET(current_bits, cmd3); \
bool pressed3 = BIT256_GET(current_bits, cmd5); \
if (pressed && !old_pressed) \
command_event(cmd2, (void*)(intptr_t)0); \
else if (pressed2 && !old_pressed2) \
command_event(cmd4, (void*)(intptr_t)0); \
else if (pressed3 && !old_pressed3) \
command_event(cmd6, (void*)(intptr_t)0); \
old_pressed = pressed; \
old_pressed2 = pressed2; \
old_pressed3 = pressed3; \
}
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
#define INPUT_REMOTE_KEY_PRESSED(p_rarch, key, port) (p_rarch->remote_st_ptr.buttons[(port)] & (UINT64_C(1) << (key)))
#endif
/**
* check_input_driver_block_hotkey:
*
* Checks if 'hotkey enable' key is pressed.
*
* If we haven't bound anything to this,
* always allow hotkeys.
* If we hold ENABLE_HOTKEY button, block all libretro input to allow
* hotkeys to be bound to same keys as RetroPad.
**/
#define CHECK_INPUT_DRIVER_BLOCK_HOTKEY(normal_bind, autoconf_bind) \
( \
(((normal_bind)->key != RETROK_UNKNOWN) \
|| ((normal_bind)->mbutton != NO_BTN) \
|| ((normal_bind)->joykey != NO_BTN) \
|| ((normal_bind)->joyaxis != AXIS_NONE) \
|| ((autoconf_bind)->key != RETROK_UNKNOWN) \
|| ((autoconf_bind)->joykey != NO_BTN) \
|| ((autoconf_bind)->joyaxis != AXIS_NONE)) \
)
#define INHERIT_JOYAXIS(binds) (((binds)[x_plus].joyaxis == (binds)[x_minus].joyaxis) || ( (binds)[y_plus].joyaxis == (binds)[y_minus].joyaxis))
#define MAPPER_GET_KEY(state, key) (((state)->keys[(key) / 32] >> ((key) % 32)) & 1)
#define MAPPER_SET_KEY(state, key) (state)->keys[(key) / 32] |= 1 << ((key) % 32)
#define MAPPER_UNSET_KEY(state, key) (state)->keys[(key) / 32] &= ~(1 << ((key) % 32))
#ifdef HAVE_MENU
#define MENU_LIST_GET(list, idx) ((list) ? ((list)->menu_stack[(idx)]) : NULL)
#define MENU_LIST_GET_SELECTION(list, idx) ((list) ? ((list)->selection_buf[(idx)]) : NULL)
#define MENU_LIST_GET_STACK_SIZE(list, idx) ((list)->menu_stack[(idx)]->size)
#define MENU_ENTRIES_GET_SELECTION_BUF_PTR_INTERNAL(menu_st, idx) ((menu_st->entries.list) ? MENU_LIST_GET_SELECTION(menu_st->entries.list, (unsigned)idx) : NULL)
#define MENU_ENTRIES_NEEDS_REFRESH(menu_st) (!(menu_st->entries_nonblocking_refresh || !menu_st->entries_need_refresh))
#endif
#define CDN_URL "https://cdn.discordapp.com/avatars"
#ifdef HAVE_DYNAMIC
#define SYMBOL(x) do { \
function_t func = dylib_proc(lib_handle_local, #x); \
memcpy(&current_core->x, &func, sizeof(func)); \
if (!current_core->x) { RARCH_ERR("Failed to load symbol: \"%s\"\n", #x); retroarch_fail(1, "init_libretro_symbols()"); } \
} while (0)
#else
#define SYMBOL(x) current_core->x = x
#endif
#define SYMBOL_DUMMY(x) current_core->x = libretro_dummy_##x
#ifdef HAVE_FFMPEG
#define SYMBOL_FFMPEG(x) current_core->x = libretro_ffmpeg_##x
#endif
#ifdef HAVE_MPV
#define SYMBOL_MPV(x) current_core->x = libretro_mpv_##x
#endif
#ifdef HAVE_IMAGEVIEWER
#define SYMBOL_IMAGEVIEWER(x) current_core->x = libretro_imageviewer_##x
#endif
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
#define SYMBOL_NETRETROPAD(x) current_core->x = libretro_netretropad_##x
#endif
#if defined(HAVE_VIDEOPROCESSOR)
#define SYMBOL_VIDEOPROCESSOR(x) current_core->x = libretro_videoprocessor_##x
#endif
#ifdef HAVE_GONG
#define SYMBOL_GONG(x) current_core->x = libretro_gong_##x
#endif
#define CORE_SYMBOLS(x) \
x(retro_init); \
x(retro_deinit); \
x(retro_api_version); \
x(retro_get_system_info); \
x(retro_get_system_av_info); \
x(retro_set_environment); \
x(retro_set_video_refresh); \
x(retro_set_audio_sample); \
x(retro_set_audio_sample_batch); \
x(retro_set_input_poll); \
x(retro_set_input_state); \
x(retro_set_controller_port_device); \
x(retro_reset); \
x(retro_run); \
x(retro_serialize_size); \
x(retro_serialize); \
x(retro_unserialize); \
x(retro_cheat_reset); \
x(retro_cheat_set); \
x(retro_load_game); \
x(retro_load_game_special); \
x(retro_unload_game); \
x(retro_get_region); \
x(retro_get_memory_data); \
x(retro_get_memory_size);
#define FFMPEG_RECORD_ARG "r:"
#ifdef HAVE_DYNAMIC
#define DYNAMIC_ARG "L:"
#else
#define DYNAMIC_ARG
#endif
#ifdef HAVE_NETWORKING
#define NETPLAY_ARG "HC:F:"
#else
#define NETPLAY_ARG
#endif
#ifdef HAVE_CONFIGFILE
#define CONFIG_FILE_ARG "c:"
#else
#define CONFIG_FILE_ARG
#endif
#ifdef HAVE_BSV_MOVIE
#define BSV_MOVIE_ARG "P:R:M:"
#else
#define BSV_MOVIE_ARG
#endif
#ifdef HAVE_LIBNX
#define LIBNX_SWKBD_LIMIT 500 /* enforced by HOS */
#endif
/* Griffin hack */
#ifdef HAVE_QT
#ifndef HAVE_MAIN
#define HAVE_MAIN
#endif
#endif
#ifdef _WIN32
#define PERF_LOG_FMT "[PERF]: Avg (%s): %I64u ticks, %I64u runs.\n"
#else
#define PERF_LOG_FMT "[PERF]: Avg (%s): %llu ticks, %llu runs.\n"
#endif
#ifdef HAVE_MENU
#define SCROLL_INDEX_SIZE (2 * (26 + 2) + 1)
#define POWERSTATE_CHECK_INTERVAL (30 * 1000000)
#define DATETIME_CHECK_INTERVAL 1000000
#define MENU_MAX_BUTTONS 219
#define MENU_MAX_AXES 32
#define MENU_MAX_HATS 4
#define MENU_MAX_MBUTTONS 32 /* Enough to cover largest libretro constant*/
#endif
#ifndef HAVE_LANGEXTRA
/* If HAVE_LANGEXTRA is not defined, define some ASCII-friendly pages. */
static const char *symbols_page1_grid[] = {
"1","2","3","4","5","6","7","8","9","0","Bksp",
"!","\"","#","$","%","&","'","*","(",")","Enter",
"+",",","-","~","/",":",";","=","<",">","Lower",
"?","@","[","\\","]","^","_","|","{","}","Next"};
static const char *uppercase_grid[] = {
"1","2","3","4","5","6","7","8","9","0","Bksp",
"Q","W","E","R","T","Y","U","I","O","P","Enter",
"A","S","D","F","G","H","J","K","L","+","Lower",
"Z","X","C","V","B","N","M"," ","_","/","Next"};
static const char *lowercase_grid[] = {
"1","2","3","4","5","6","7","8","9","0","Bksp",
"q","w","e","r","t","y","u","i","o","p","Enter",
"a","s","d","f","g","h","j","k","l","@","Upper",
"z","x","c","v","b","n","m"," ","-",".","Next"};
#endif
/* DRIVERS */
audio_driver_t audio_null = {
NULL, /* init */
NULL, /* write */
NULL, /* stop */
NULL, /* start */
NULL, /* alive */
NULL, /* set_nonblock_state */
NULL, /* free */
NULL, /* use_float */
"null",
NULL,
NULL,
NULL, /* write_avail */
NULL
};
static const audio_driver_t *audio_drivers[] = {
#ifdef HAVE_ALSA
&audio_alsa,
#if !defined(__QNX__) && defined(HAVE_THREADS)
&audio_alsathread,
#endif
#endif
#ifdef HAVE_TINYALSA
&audio_tinyalsa,
#endif
#if defined(HAVE_AUDIOIO)
&audio_audioio,
#endif
#if defined(HAVE_OSS) || defined(HAVE_OSS_BSD)
&audio_oss,
#endif
#ifdef HAVE_RSOUND
&audio_rsound,
#endif
#ifdef HAVE_COREAUDIO
&audio_coreaudio,
#endif
#ifdef HAVE_COREAUDIO3
&audio_coreaudio3,
#endif
#ifdef HAVE_AL
&audio_openal,
#endif
#ifdef HAVE_SL
&audio_opensl,
#endif
#ifdef HAVE_ROAR
&audio_roar,
#endif
#ifdef HAVE_JACK
&audio_jack,
#endif
#if defined(HAVE_SDL) || defined(HAVE_SDL2)
&audio_sdl,
#endif
#ifdef HAVE_XAUDIO
&audio_xa,
#endif
#ifdef HAVE_DSOUND
&audio_dsound,
#endif
#ifdef HAVE_WASAPI
&audio_wasapi,
#endif
#ifdef HAVE_PULSE
&audio_pulse,
#endif
#if defined(__PSL1GHT__) || defined(__PS3__)
&audio_ps3,
#endif
#ifdef XENON
&audio_xenon360,
#endif
#ifdef GEKKO
&audio_gx,
#endif
#ifdef WIIU
&audio_ax,
#endif
#ifdef EMSCRIPTEN
&audio_rwebaudio,
#endif
#if defined(PSP) || defined(VITA) || defined(ORBIS)
&audio_psp,
#endif
#if defined(PS2)
&audio_ps2,
#endif
#ifdef _3DS
&audio_ctr_csnd,
&audio_ctr_dsp,
#ifdef HAVE_THREADS
&audio_ctr_dsp_thread,
#endif
#endif
#ifdef SWITCH
&audio_switch,
&audio_switch_thread,
#ifdef HAVE_LIBNX
&audio_switch_libnx_audren,
&audio_switch_libnx_audren_thread,
#endif
#endif
&audio_null,
NULL,
};
static const video_display_server_t dispserv_null = {
NULL, /* init */
NULL, /* destroy */
NULL, /* set_window_opacity */
NULL, /* set_window_progress */
NULL, /* set_window_decorations */
NULL, /* set_resolution */
NULL, /* get_resolution_list */
NULL, /* get_output_options */
NULL, /* set_screen_orientation */
NULL, /* get_screen_orientation */
NULL, /* get_flags */
"null"
};
static void *video_null_init(const video_info_t *video,
input_driver_t **input, void **input_data)
{
*input = NULL;
*input_data = NULL;
frontend_driver_install_signal_handler();
return (void*)-1;
}
static bool video_null_frame(void *data, const void *frame,
unsigned frame_width, unsigned frame_height, uint64_t frame_count,
unsigned pitch, const char *msg, video_frame_info_t *video_info)
{
return true;
}
static void video_null_free(void *data) { }
static void video_null_set_nonblock_state(void *a, bool b, bool c, unsigned d) { }
static bool video_null_alive(void *data) { return frontend_driver_get_signal_handler_state() != 1; }
static bool video_null_focus(void *data) { return true; }
static bool video_null_has_windowed(void *data) { return true; }
static bool video_null_suppress_screensaver(void *data, bool enable) { return false; }
static bool video_null_set_shader(void *data,
enum rarch_shader_type type, const char *path) { return false; }
static video_driver_t video_null = {
video_null_init,
video_null_frame,
video_null_set_nonblock_state,
video_null_alive,
video_null_focus,
video_null_suppress_screensaver,
video_null_has_windowed,
video_null_set_shader,
video_null_free,
"null",
NULL, /* set_viewport */
NULL, /* set_rotation */
NULL, /* viewport_info */
NULL, /* read_viewport */
NULL, /* read_frame_raw */
#ifdef HAVE_OVERLAY
NULL, /* overlay_interface */
#endif
#ifdef HAVE_VIDEO_LAYOUT
NULL,
#endif
NULL, /* get_poke_interface */
};
static const video_driver_t *video_drivers[] = {
#ifdef __PSL1GHT__
&video_gcm,
#endif
#ifdef HAVE_VITA2D
&video_vita2d,
#endif
#ifdef HAVE_OPENGL
&video_gl2,
#endif
#if defined(HAVE_OPENGL_CORE)
&video_gl_core,
#endif
#ifdef HAVE_OPENGL1
&video_gl1,
#endif
#ifdef HAVE_VULKAN
&video_vulkan,
#endif
#ifdef HAVE_METAL
&video_metal,
#endif
#ifdef XENON
&video_xenon360,
#endif
#if defined(HAVE_D3D12)
&video_d3d12,
#endif
#if defined(HAVE_D3D11)
&video_d3d11,
#endif
#if defined(HAVE_D3D10)
&video_d3d10,
#endif
#if defined(HAVE_D3D9)
&video_d3d9,
#endif
#if defined(HAVE_D3D8)
&video_d3d8,
#endif
#ifdef PSP
&video_psp1,
#endif
#ifdef PS2
&video_ps2,
#endif
#ifdef _3DS
&video_ctr,
#endif
#ifdef SWITCH
&video_switch,
#endif
#ifdef HAVE_ODROIDGO2
&video_oga,
#endif
#if defined(HAVE_SDL) && !defined(HAVE_SDL_DINGUX)
&video_sdl,
#endif
#ifdef HAVE_SDL2
&video_sdl2,
#endif
#ifdef HAVE_SDL_DINGUX
&video_sdl_dingux,
#endif
#ifdef HAVE_XVIDEO
&video_xvideo,
#endif
#ifdef GEKKO
&video_gx,
#endif
#ifdef WIIU
&video_wiiu,
#endif
#ifdef HAVE_VG
&video_vg,
#endif
#ifdef HAVE_OMAP
&video_omap,
#endif
#ifdef HAVE_EXYNOS
&video_exynos,
#endif
#ifdef HAVE_DISPMANX
&video_dispmanx,
#endif
#ifdef HAVE_SUNXI
&video_sunxi,
#endif
#ifdef HAVE_PLAIN_DRM
&video_drm,
#endif
#ifdef HAVE_XSHM
&video_xshm,
#endif
#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
#ifdef HAVE_GDI
&video_gdi,
#endif
#endif
#ifdef DJGPP
&video_vga,
#endif
#ifdef HAVE_FPGA
&video_fpga,
#endif
#ifdef HAVE_SIXEL
&video_sixel,
#endif
#ifdef HAVE_CACA
&video_caca,
#endif
#ifdef HAVE_NETWORK_VIDEO
&video_network,
#endif
&video_null,
NULL,
};
#ifdef HAVE_VULKAN
static const gfx_ctx_driver_t *gfx_ctx_vk_drivers[] = {
#if defined(__APPLE__)
&gfx_ctx_cocoavk,
#endif
#if defined(_WIN32) && !defined(__WINRT__)
&gfx_ctx_w_vk,
#endif
#if defined(ANDROID)
&gfx_ctx_vk_android,
#endif
#if defined(HAVE_WAYLAND)
&gfx_ctx_vk_wayland,
#endif
#if defined(HAVE_X11)
&gfx_ctx_vk_x,
#endif
#if defined(HAVE_VULKAN_DISPLAY)
&gfx_ctx_khr_display,
#endif
&gfx_ctx_null,
NULL
};
#endif
static const gfx_ctx_driver_t *gfx_ctx_gl_drivers[] = {
#if defined(ORBIS)
&orbis_ctx,
#endif
#if defined(HAVE_VITAGL) | defined(HAVE_VITAGLES)
&vita_ctx,
#endif
#if !defined(__PSL1GHT__) && defined(__PS3__)
&gfx_ctx_ps3,
#endif
#if defined(HAVE_LIBNX) && defined(HAVE_OPENGL)
&switch_ctx,
#endif
#if defined(HAVE_VIDEOCORE)
&gfx_ctx_videocore,
#endif
#if defined(HAVE_MALI_FBDEV)
&gfx_ctx_mali_fbdev,
#endif
#if defined(HAVE_VIVANTE_FBDEV)
&gfx_ctx_vivante_fbdev,
#endif
#if defined(HAVE_OPENDINGUX_FBDEV)
&gfx_ctx_opendingux_fbdev,
#endif
#if defined(_WIN32) && !defined(__WINRT__) && (defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE))
&gfx_ctx_wgl,
#endif
#if defined(__WINRT__) && defined(HAVE_OPENGLES)
&gfx_ctx_uwp,
#endif
#if defined(HAVE_WAYLAND)
&gfx_ctx_wayland,
#endif
#if defined(HAVE_X11) && !defined(HAVE_OPENGLES)
#if defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE)
&gfx_ctx_x,
#endif
#endif
#if defined(HAVE_X11) && defined(HAVE_OPENGL) && defined(HAVE_EGL)
&gfx_ctx_x_egl,
#endif
#if defined(HAVE_KMS)
#if defined(HAVE_ODROIDGO2)
&gfx_ctx_go2_drm,
#else
&gfx_ctx_drm,
#endif
#endif
#if defined(ANDROID)
&gfx_ctx_android,
#endif
#if defined(__QNX__)
&gfx_ctx_qnx,
#endif
#if defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH) || defined(HAVE_COCOA_METAL)
#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES)
&gfx_ctx_cocoagl,
#endif
#endif
#if (defined(HAVE_SDL) || defined(HAVE_SDL2)) && (defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE))
&gfx_ctx_sdl_gl,
#endif
#ifdef HAVE_OSMESA
&gfx_ctx_osmesa,
#endif
#ifdef EMSCRIPTEN
&gfx_ctx_emscripten,
#endif
&gfx_ctx_null,
NULL
};
static void *input_null_init(const char *joypad_driver) { return (void*)-1; }
static void input_null_poll(void *data) { }
static int16_t input_null_input_state(
void *data,
const input_device_driver_t *joypad,
const input_device_driver_t *sec_joypad,
rarch_joypad_info_t *joypad_info,
const struct retro_keybind **retro_keybinds,
bool keyboard_mapping_blocked,
unsigned port, unsigned device, unsigned index, unsigned id) { return 0; }
static void input_null_free(void *data) { }
static bool input_null_set_sensor_state(void *data, unsigned port,
enum retro_sensor_action action, unsigned rate) { return false; }
static float input_null_get_sensor_input(void *data, unsigned port, unsigned id) { return 0.0; }
static uint64_t input_null_get_capabilities(void *data) { return 0; }
static void input_null_grab_mouse(void *data, bool state) { }
static bool input_null_grab_stdin(void *data) { return false; }
static input_driver_t input_null = {
input_null_init,
input_null_poll,
input_null_input_state,
input_null_free,
input_null_set_sensor_state,
input_null_get_sensor_input,
input_null_get_capabilities,
"null",
input_null_grab_mouse,
input_null_grab_stdin
};
static input_driver_t *input_drivers[] = {
#ifdef ORBIS
&input_ps4,
#endif
#if defined(__PSL1GHT__) || defined(__PS3__)
&input_ps3,
#endif
#if defined(SN_TARGET_PSP2) || defined(PSP) || defined(VITA)
&input_psp,
#endif
#if defined(PS2)
&input_ps2,
#endif
#if defined(_3DS)
&input_ctr,
#endif
#if defined(SWITCH)
&input_switch,
#endif
#if defined(HAVE_SDL) || defined(HAVE_SDL2)
&input_sdl,
#endif
#if defined(DINGUX) && defined(HAVE_SDL_DINGUX)
&input_sdl_dingux,
#endif
#ifdef HAVE_DINPUT
&input_dinput,
#endif
#ifdef HAVE_X11
&input_x,
#endif
#ifdef __WINRT__
&input_uwp,
#endif
#ifdef XENON
&input_xenon360,
#endif
#if defined(HAVE_XINPUT2) || defined(HAVE_XINPUT_XBOX1) || defined(__WINRT__)
&input_xinput,
#endif
#ifdef GEKKO
&input_gx,
#endif
#ifdef WIIU
&input_wiiu,
#endif
#ifdef ANDROID
&input_android,
#endif
#ifdef HAVE_UDEV
&input_udev,
#endif
#if defined(__linux__) && !defined(ANDROID)
&input_linuxraw,
#endif
#if defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH) || defined(HAVE_COCOA_METAL)
&input_cocoa,
#endif
#ifdef __QNX__
&input_qnx,
#endif
#ifdef EMSCRIPTEN
&input_rwebinput,
#endif
#ifdef DJGPP
&input_dos,
#endif
#if defined(_WIN32) && !defined(_XBOX) && _WIN32_WINNT >= 0x0501 && !defined(__WINRT__)
#ifdef HAVE_WINRAWINPUT
/* winraw only available since XP */
&input_winraw,
#endif
#endif
&input_null,
NULL,
};
static input_device_driver_t null_joypad = {
NULL, /* init */
NULL, /* query_pad */
NULL, /* destroy */
NULL, /* button */
NULL, /* state */
NULL, /* get_buttons */
NULL, /* axis */
NULL, /* poll */
NULL,
NULL, /* name */
"null",
};
static input_device_driver_t *joypad_drivers[] = {
#ifdef HAVE_XINPUT
&xinput_joypad,
#endif
#ifdef GEKKO
&gx_joypad,
#endif
#ifdef WIIU
&wiiu_joypad,
#endif
#ifdef _XBOX1
&xdk_joypad,
#endif
#if defined(ORBIS)
&ps4_joypad,
#endif
#if defined(__PSL1GHT__) || defined(__PS3__)
&ps3_joypad,
#endif
#if defined(PSP) || defined(VITA)
&psp_joypad,
#endif
#if defined(PS2)
&ps2_joypad,
#endif
#ifdef _3DS
&ctr_joypad,
#endif
#ifdef SWITCH
&switch_joypad,
#endif
#ifdef HAVE_DINPUT
&dinput_joypad,
#endif
#ifdef HAVE_UDEV
&udev_joypad,
#endif
#if defined(__linux) && !defined(ANDROID)
&linuxraw_joypad,
#endif
#ifdef HAVE_PARPORT
&parport_joypad,
#endif
#ifdef ANDROID
&android_joypad,
#endif
#if defined(HAVE_SDL) || defined(HAVE_SDL2)
&sdl_joypad,
#endif
#if defined(DINGUX) && defined(HAVE_SDL_DINGUX)
&sdl_dingux_joypad,
#endif
#ifdef __QNX__
&qnx_joypad,
#endif
#ifdef HAVE_MFI
&mfi_joypad,
#endif
#ifdef DJGPP
&dos_joypad,
#endif
/* Selecting the HID gamepad driver disables the Wii U gamepad. So while
* we want the HID code to be compiled & linked, we don't want the driver
* to be selectable in the UI. */
#if defined(HAVE_HID) && !defined(WIIU)
&hid_joypad,
#endif
#ifdef EMSCRIPTEN
&rwebpad_joypad,
#endif
&null_joypad,
NULL,
};
#ifdef HAVE_HID
static bool null_hid_joypad_query(void *data, unsigned pad) {
return pad < MAX_USERS; }
static const char *null_hid_joypad_name(
void *data, unsigned pad) { return NULL; }
static void null_hid_joypad_get_buttons(void *data,
unsigned port, input_bits_t *state) { BIT256_CLEAR_ALL_PTR(state); }
static int16_t null_hid_joypad_button(
void *data, unsigned port, uint16_t joykey) { return 0; }
static bool null_hid_joypad_rumble(void *data, unsigned pad,
enum retro_rumble_effect effect, uint16_t strength) { return false; }
static int16_t null_hid_joypad_axis(
void *data, unsigned port, uint32_t joyaxis) { return 0; }
static void *null_hid_init(void) { return (void*)-1; }
static void null_hid_free(const void *data) { }
static void null_hid_poll(void *data) { }
static int16_t null_hid_joypad_state(
void *data,
rarch_joypad_info_t *joypad_info,
const void *binds_data,
unsigned port) { return 0; }
static hid_driver_t null_hid = {
null_hid_init, /* init */
null_hid_joypad_query, /* joypad_query */
null_hid_free, /* free */
null_hid_joypad_button, /* button */
null_hid_joypad_state, /* state */
null_hid_joypad_get_buttons, /* get_buttons */
null_hid_joypad_axis, /* axis */
null_hid_poll, /* poll */
null_hid_joypad_rumble, /* rumble */
null_hid_joypad_name, /* joypad_name */
"null",
};
static hid_driver_t *hid_drivers[] = {
#if defined(HAVE_BTSTACK)
&btstack_hid,
#endif
#if defined(__APPLE__) && defined(HAVE_IOHIDMANAGER)
&iohidmanager_hid,
#endif
#if defined(HAVE_LIBUSB) && defined(HAVE_THREADS)
&libusb_hid,
#endif
#ifdef HW_RVL
&wiiusb_hid,
#endif
&null_hid,
NULL,
};
#endif
static bluetooth_driver_t bluetooth_null = {
NULL, /* init */
NULL, /* free */
NULL, /* scan */
NULL, /* get_devices */
NULL, /* device_is_connected */
NULL, /* device_get_sublabel */
NULL, /* connect_device */
"null",
};
static const bluetooth_driver_t *bluetooth_drivers[] = {
#ifdef HAVE_BLUETOOTH
&bluetooth_bluetoothctl,
#ifdef HAVE_DBUS
&bluetooth_bluez,
#endif
#endif
&bluetooth_null,
NULL,
};
static wifi_driver_t wifi_null = {
NULL, /* init */
NULL, /* free */
NULL, /* start */
NULL, /* stop */
NULL, /* enable */
NULL, /* connection_info */
NULL, /* scan */
NULL, /* get_ssids */
NULL, /* ssid_is_online */
NULL, /* connect_ssid */
NULL, /* disconnect_ssid */
NULL, /* tether_start_stop */
"null",
};
static const wifi_driver_t *wifi_drivers[] = {
#ifdef HAVE_LAKKA
&wifi_connmanctl,
#endif
&wifi_null,
NULL,
};
static location_driver_t location_null = {
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"null",
};
static const location_driver_t *location_drivers[] = {
#ifdef ANDROID
&location_android,
#endif
&location_null,
NULL,
};
static ui_companion_driver_t ui_companion_null = {
NULL, /* init */
NULL, /* deinit */
NULL, /* toggle */
NULL, /* event_command */
NULL, /* notify_content_loaded */
NULL, /* notify_list_loaded */
NULL, /* notify_refresh */
NULL, /* msg_queue_push */
NULL, /* render_messagebox */
NULL, /* get_main_window */
NULL, /* log_msg */
NULL, /* is_active */
NULL, /* browser_window */
NULL, /* msg_window */
NULL, /* window */
NULL, /* application */
"null", /* ident */
};
static const ui_companion_driver_t *ui_companion_drivers[] = {
#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
&ui_companion_win32,
#endif
#if defined(OSX)
&ui_companion_cocoa,
#endif
&ui_companion_null,
NULL
};
static const record_driver_t record_null = {
NULL, /* new */
NULL, /* free */
NULL, /* push_video */
NULL, /* push_audio */
NULL, /* finalize */
"null",
};
static const record_driver_t *record_drivers[] = {
#ifdef HAVE_FFMPEG
&record_ffmpeg,
#endif
&record_null,
NULL,
};
extern midi_driver_t midi_winmm;
extern midi_driver_t midi_alsa;
static void null_midi_free(void *p) { }
static void *null_midi_init(const char *input, const char *output) { return (void*)-1; }
static bool null_midi_get_avail_inputs(struct string_list *inputs) { union string_list_elem_attr attr = {0}; return string_list_append(inputs, "Null", attr); }
static bool null_midi_get_avail_outputs(struct string_list *outputs) { union string_list_elem_attr attr = {0}; return string_list_append(outputs, "Null", attr); }
static bool null_midi_set_input(void *p, const char *input) { return input == NULL || string_is_equal(input, "Null"); }
static bool null_midi_set_output(void *p, const char *output) { return output == NULL || string_is_equal(output, "Null"); }
static bool null_midi_read(void *p, midi_event_t *event) { return false; }
static bool null_midi_write(void *p, const midi_event_t *event) { return true; }
static bool null_midi_flush(void *p) { return true; }
static midi_driver_t midi_null = {
"null",
null_midi_get_avail_inputs,
null_midi_get_avail_outputs,
null_midi_init,
null_midi_free,
null_midi_set_input,
null_midi_set_output,
null_midi_read,
null_midi_write,
null_midi_flush
};
static midi_driver_t *midi_drivers[] = {
#if defined(HAVE_ALSA) && !defined(HAVE_HAKCHI) && !defined(HAVE_SEGAM)
&midi_alsa,
#endif
#ifdef HAVE_WINMM
&midi_winmm,
#endif
&midi_null
};
static void *nullcamera_init(const char *device, uint64_t caps,
unsigned width, unsigned height) { return (void*)-1; }
static void nullcamera_free(void *data) { }
static void nullcamera_stop(void *data) { }
static bool nullcamera_start(void *data) { return true; }
static bool nullcamera_poll(void *a,
retro_camera_frame_raw_framebuffer_t b,
retro_camera_frame_opengl_texture_t c) { return true; }
static camera_driver_t camera_null = {
nullcamera_init,
nullcamera_free,
nullcamera_start,
nullcamera_stop,
nullcamera_poll,
"null",
};
static const camera_driver_t *camera_drivers[] = {
#ifdef HAVE_V4L2
&camera_v4l2,
#endif
#ifdef EMSCRIPTEN
&camera_rwebcam,
#endif
#ifdef ANDROID
&camera_android,
#endif
&camera_null,
NULL,
};
/* MAIN GLOBAL VARIABLES */
/* Descriptive names for options without short variant.
*
* Please keep the name in sync with the option name.
* Order does not matter. */
enum
{
RA_OPT_MENU = 256, /* must be outside the range of a char */
RA_OPT_STATELESS,
RA_OPT_CHECK_FRAMES,
RA_OPT_PORT,
RA_OPT_SPECTATE,
RA_OPT_NICK,
RA_OPT_COMMAND,
RA_OPT_APPENDCONFIG,
RA_OPT_BPS,
RA_OPT_IPS,
RA_OPT_NO_PATCH,
RA_OPT_RECORDCONFIG,
RA_OPT_SUBSYSTEM,
RA_OPT_SIZE,
RA_OPT_FEATURES,
RA_OPT_VERSION,
RA_OPT_EOF_EXIT,
RA_OPT_LOG_FILE,
RA_OPT_MAX_FRAMES,
RA_OPT_MAX_FRAMES_SCREENSHOT,
RA_OPT_MAX_FRAMES_SCREENSHOT_PATH,
RA_OPT_SET_SHADER,
RA_OPT_ACCESSIBILITY,
RA_OPT_LOAD_MENU_ON_ERROR
};
enum runloop_state
{
RUNLOOP_STATE_ITERATE = 0,
RUNLOOP_STATE_POLLED_AND_SLEEP,
RUNLOOP_STATE_MENU_ITERATE,
RUNLOOP_STATE_END,
RUNLOOP_STATE_QUIT
};
enum rarch_movie_type
{
RARCH_MOVIE_PLAYBACK = 0,
RARCH_MOVIE_RECORD
};
enum cmd_source_t
{
CMD_NONE = 0,
CMD_STDIN,
CMD_NETWORK
};
enum poll_type_override_t
{
POLL_TYPE_OVERRIDE_DONTCARE = 0,
POLL_TYPE_OVERRIDE_EARLY,
POLL_TYPE_OVERRIDE_NORMAL,
POLL_TYPE_OVERRIDE_LATE
};
enum auto_shader_operation
{
AUTO_SHADER_OP_SAVE = 0,
AUTO_SHADER_OP_REMOVE,
AUTO_SHADER_OP_EXISTS
};
enum input_game_focus_cmd_type
{
GAME_FOCUS_CMD_OFF = 0,
GAME_FOCUS_CMD_ON,
GAME_FOCUS_CMD_TOGGLE,
GAME_FOCUS_CMD_REAPPLY
};
typedef struct runloop_ctx_msg_info
{
const char *msg;
unsigned prio;
unsigned duration;
bool flush;
} runloop_ctx_msg_info_t;
typedef struct
{
unsigned priority;
float duration;
char str[128];
bool set;
} runloop_core_status_msg_t;
struct rarch_dir_shader_list
{
struct string_list *shader_list;
char *directory;
size_t selection;
bool shader_loaded;
bool remember_last_preset_dir;
};
#ifdef HAVE_BSV_MOVIE
struct bsv_state
{
/* Movie playback/recording support. */
char movie_path[PATH_MAX_LENGTH];
/* Immediate playback/recording. */
char movie_start_path[PATH_MAX_LENGTH];
bool movie_start_recording;
bool movie_start_playback;
bool movie_playback;
bool eof_exit;
bool movie_end;
};
struct bsv_movie
{
intfstream_t *file;
uint8_t *state;
/* A ring buffer keeping track of positions
* in the file for each frame. */
size_t *frame_pos;
size_t frame_mask;
size_t frame_ptr;
size_t min_file_pos;
size_t state_size;
bool playback;
bool first_rewind;
bool did_rewind;
};
#endif
typedef struct video_pixel_scaler
{
struct scaler_ctx *scaler;
void *scaler_out;
} video_pixel_scaler_t;
typedef struct
{
struct string_list *list;
enum gfx_ctx_api api;
} gfx_api_gpu_map;
struct remote_message
{
int port;
int device;
int index;
int id;
uint16_t state;
};
struct input_remote
{
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
int net_fd[MAX_USERS];
#endif
bool state[RARCH_BIND_LIST_END];
};
#ifdef HAVE_BSV_MOVIE
typedef struct bsv_movie bsv_movie_t;
#endif
typedef struct input_remote input_remote_t;
typedef struct input_remote_state
{
/* This is a bitmask of (1 << key_bind_id). */
uint64_t buttons[MAX_USERS];
/* Left X, Left Y, Right X, Right Y */
int16_t analog[4][MAX_USERS];
} input_remote_state_t;
typedef struct input_list_element_t
{
int16_t *state;
unsigned port;
unsigned device;
unsigned index;
unsigned int state_size;
} input_list_element;
typedef void *(*constructor_t)(void);
typedef void (*destructor_t )(void*);
typedef struct my_list_t
{
void **data;
constructor_t constructor;
destructor_t destructor;
int capacity;
int size;
} my_list;
#ifdef HAVE_OVERLAY
typedef struct input_overlay_state
{
uint32_t keys[RETROK_LAST / 32 + 1];
/* Left X, Left Y, Right X, Right Y */
int16_t analog[4];
/* This is a bitmask of (1 << key_bind_id). */
input_bits_t buttons;
} input_overlay_state_t;
struct input_overlay
{
struct overlay *overlays;
const struct overlay *active;
void *iface_data;
const video_overlay_interface_t *iface;
input_overlay_state_t overlay_state;
size_t index;
size_t size;
unsigned next_index;
enum overlay_status state;
bool enable;
bool blocked;
bool alive;
};
#endif
struct cmd_map
{
const char *str;
unsigned id;
};
#if defined(HAVE_COMMAND)
struct cmd_action_map
{
const char *str;
bool (*action)(const char *arg);
const char *arg_desc;
};
#endif
struct command
{
#ifdef HAVE_STDIN_CMD
size_t stdin_buf_ptr;
#endif
#ifdef HAVE_NETWORK_CMD
int net_fd;
#endif
#ifdef HAVE_STDIN_CMD
char stdin_buf[STDIN_BUF_SIZE];
#endif
bool stdin_enable;
bool state[RARCH_BIND_LIST_END];
};
/* Input config. */
struct input_bind_map
{
const char *base;
enum msg_hash_enums desc;
/* Meta binds get input as prefix, not input_playerN".
* 0 = libretro related.
* 1 = Common hotkey.
* 2 = Uncommon/obscure hotkey.
*/
uint8_t meta;
uint8_t retro_key;
bool valid;
};
typedef struct turbo_buttons turbo_buttons_t;
/* Turbo support. */
struct turbo_buttons
{
int32_t turbo_pressed[MAX_USERS];
unsigned count;
uint16_t enable[MAX_USERS];
bool frame_enable[MAX_USERS];
bool mode1_enable[MAX_USERS];
};
struct input_keyboard_line
{
char *buffer;
void *userdata;
/** Line complete callback.
* Calls back after return is
* pressed with the completed line.
* Line can be NULL.
**/
input_keyboard_line_complete_t cb;
size_t ptr;
size_t size;
bool enabled;
};
typedef struct input_game_focus_state
{
bool enabled;
bool core_requested;
} input_game_focus_state_t;
#ifdef HAVE_RUNAHEAD
typedef bool(*runahead_load_state_function)(const void*, size_t);
#endif
#ifdef HAVE_MENU
typedef struct menu_ctx_load_image
{
void *data;
enum menu_image_type type;
} menu_ctx_load_image_t;
struct menu_list
{
file_list_t **menu_stack;
size_t menu_stack_size;
file_list_t **selection_buf;
size_t selection_buf_size;
};
struct menu_state
{
/* Timers */
retro_time_t current_time_us;
retro_time_t powerstate_last_time_us;
retro_time_t datetime_last_time_us;
struct
{
rarch_setting_t *list_settings;
menu_list_t *list;
size_t begin;
} entries;
size_t selection_ptr;
/* Quick jumping indices with L/R.
* Rebuilt when parsing directory. */
struct
{
size_t index_list[SCROLL_INDEX_SIZE];
unsigned index_size;
unsigned acceleration;
} scroll;
/* Storage container for current menu datetime
* representation string */
char datetime_cache[255];
/* When generating a menu list in menu_displaylist_build_list(),
* the entry with a label matching 'pending_selection' will
* be selected automatically */
char pending_selection[PATH_MAX_LENGTH];
/* when enabled, on next iteration the 'Quick Menu' list will
* be pushed onto the stack */
bool pending_quick_menu;
bool prevent_populate;
/* The menu driver owns the userdata */
bool data_own;
/* Flagged when menu entries need to be refreshed */
bool entries_need_refresh;
bool entries_nonblocking_refresh;
/* 'Close Content'-hotkey menu resetting */
bool pending_close_content;
};
struct menu_bind_state_port
{
int16_t axes[MENU_MAX_AXES];
uint16_t hats[MENU_MAX_HATS];
bool mouse_buttons[MENU_MAX_MBUTTONS];
bool buttons[MENU_MAX_BUTTONS];
};
struct menu_bind_axis_state
{
/* Default axis state. */
int16_t rested_axes[MENU_MAX_AXES];
/* Locked axis state. If we configured an axis,
* avoid having the same axis state trigger something again right away. */
int16_t locked_axes[MENU_MAX_AXES];
};
struct menu_bind_state
{
rarch_timer_t timer_timeout;
rarch_timer_t timer_hold;
struct retro_keybind *output;
struct retro_keybind buffer;
struct menu_bind_state_port state[MAX_USERS];
struct menu_bind_axis_state axis_state[MAX_USERS];
unsigned begin;
unsigned last;
unsigned user;
unsigned port;
bool skip;
};
#endif
typedef struct input_mapper
{
/* Left X, Left Y, Right X, Right Y */
int16_t analog_value[MAX_USERS][8];
/* The whole keyboard state */
uint32_t keys[RETROK_LAST / 32 + 1];
/* RetroPad button state of remapped keyboard keys */
unsigned key_button[RETROK_LAST];
/* This is a bitmask of (1 << key_bind_id). */
input_bits_t buttons[MAX_USERS];
} input_mapper_t;
#ifdef HAVE_DISCORD
/* The Discord API specifies these variables:
- userId --------- char[24] - the userId of the player asking to join
- username ------- char[344] - the username of the player asking to join
- discriminator -- char[8] - the discriminator of the player asking to join
- spectateSecret - char[128] - secret used for spectatin matches
- joinSecret - char[128] - secret used to join matches
- partyId - char[128] - the party you would be joining
*/
struct discord_state
{
int64_t start_time;
int64_t pause_time;
int64_t elapsed_time;
DiscordRichPresence presence; /* int64_t alignment */
unsigned status;
char self_party_id[128];
char peer_party_id[128];
char user_name[344];
char user_avatar[344];
bool ready;
bool avatar_ready;
bool connecting;
};
typedef struct discord_state discord_state_t;
#endif
struct rarch_state
{
double audio_source_ratio_original;
double audio_source_ratio_current;
struct retro_system_av_info video_driver_av_info; /* double alignment */
videocrt_switch_t crt_switch_st; /* double alignment */
retro_time_t frame_limit_minimum_time;
retro_time_t frame_limit_last_time;
retro_time_t libretro_core_runtime_last;
retro_time_t libretro_core_runtime_usec;
retro_time_t video_driver_frame_time_samples[
MEASURE_FRAME_TIME_SAMPLES_COUNT];
struct global g_extern; /* retro_time_t alignment */
#ifdef HAVE_MENU
menu_input_t menu_input_state; /* retro_time_t alignment */
#endif
retro_usec_t runloop_frame_time_last; /* int64_t alignment */
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
rarch_timer_t shader_delay_timer; /* int64_t alignment */
#endif
#ifdef HAVE_DISCORD
discord_state_t discord_st; /* int64_t alignment */
#endif
#ifdef HAVE_MENU
struct menu_state menu_driver_state; /* int64_t alignment */
#endif
#if defined(HAVE_COMMAND)
#ifdef HAVE_NETWORK_CMD
struct sockaddr_storage lastcmd_net_source; /* int64_t alignment */
#endif
#endif
#ifdef HAVE_GFX_WIDGETS
dispgfx_widget_t dispwidget_st; /* uint64_t alignment */
#endif
#ifdef HAVE_MENU
struct menu_bind_state menu_input_binds; /* uint64_t alignment */
#endif
struct retro_core_t current_core; /* uint64_t alignment */
#if defined(HAVE_RUNAHEAD)
#if defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB)
struct retro_core_t secondary_core; /* uint64_t alignment */
#endif
#endif
uint64_t audio_driver_free_samples_count;
#ifdef HAVE_RUNAHEAD
uint64_t runahead_last_frame_count;
#endif
uint64_t video_driver_frame_time_count;
uint64_t video_driver_frame_count;
struct retro_camera_callback camera_cb; /* uint64_t alignment */
gfx_animation_t anim; /* uint64_t alignment */
gfx_thumbnail_state_t gfx_thumb_state; /* uint64_t alignment */
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
input_remote_state_t remote_st_ptr; /* uint64_t alignment */
#endif
struct string_list *subsystem_fullpaths;
struct string_list *midi_drv_inputs;
struct string_list *midi_drv_outputs;
struct string_list *audio_driver_devices_list;
uint8_t *video_driver_record_gpu_buffer;
uint8_t *midi_drv_input_buffer;
uint8_t *midi_drv_output_buffer;
bool *load_no_content_hook;
float *audio_driver_output_samples_buf;
char *osk_grid[45];
#if defined(HAVE_RUNAHEAD)
#if defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB)
char *secondary_library_path;
#endif
retro_ctx_load_content_info_t *load_content_info;
#endif
#ifdef HAVE_MENU
const char **menu_input_dialog_keyboard_buffer;
#endif
core_option_manager_t *runloop_core_options;
const record_driver_t *recording_driver;
void *recording_data;
#ifdef HAVE_THREADS
slock_t *runloop_msg_queue_lock;
slock_t *display_lock;
slock_t *context_lock;
#endif
const camera_driver_t *camera_driver;
void *camera_data;
void *midi_drv_data;
const ui_companion_driver_t *ui_companion;
void *ui_companion_data;
#ifdef HAVE_QT
void *ui_companion_qt_data;
#endif
const location_driver_t *location_driver;
void *location_data;
const bluetooth_driver_t *bluetooth_driver;
void *bluetooth_data;
const wifi_driver_t *wifi_driver;
void *wifi_data;
void *current_display_server_data;
#ifdef HAVE_VIDEO_FILTER
rarch_softfilter_t *video_driver_state_filter;
void *video_driver_state_buffer;
#endif
const void *frame_cache_data;
void *video_driver_data;
video_driver_t *current_video;
/* Interface for "poking". */
const video_poke_interface_t *video_driver_poke;
/* Used for 15-bit -> 16-bit conversions that take place before
* being passed to video driver. */
video_pixel_scaler_t *video_driver_scaler_ptr;
const struct
retro_hw_render_context_negotiation_interface *
hw_render_context_negotiation;
void *video_context_data;
#ifdef HAVE_REWIND
int16_t *audio_driver_rewind_buf;
#endif
int16_t *audio_driver_output_samples_conv_buf;
#ifdef HAVE_DSP_FILTER
retro_dsp_filter_t *audio_driver_dsp;
#endif
const retro_resampler_t *audio_driver_resampler;
void *audio_driver_resampler_data;
const audio_driver_t *current_audio;
void *audio_driver_context_audio_data;
#ifdef HAVE_OVERLAY
input_overlay_t *overlay_ptr;
#endif
pad_connection_listener_t *pad_connection_listener;
void *keyboard_press_data;
#ifdef HAVE_COMMAND
command_t *input_driver_command;
#endif
#ifdef HAVE_NETWORKGAMEPAD
input_remote_t *input_driver_remote;
#endif
input_mapper_t *input_driver_mapper;
input_driver_t *current_input;
void *current_input_data;
#ifdef HAVE_HID
const void *hid_data;
#endif
settings_t *configuration_settings;
#ifdef HAVE_MENU
menu_handle_t *menu_driver_data;
void *menu_userdata;
const menu_ctx_driver_t *menu_driver_ctx;
#endif
#ifdef HAVE_NETWORKING
/* Used while Netplay is running */
netplay_t *netplay_data;
#endif
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
struct video_shader *menu_driver_shader;
#endif
frontend_ctx_driver_t *current_frontend_ctx;
#ifdef HAVE_RUNAHEAD
my_list *runahead_save_state_list;
my_list *input_state_list;
#endif
struct retro_perf_counter *perf_counters_rarch[MAX_COUNTERS];
struct retro_perf_counter *perf_counters_libretro[MAX_COUNTERS];
const struct retro_keybind *libretro_input_binds[MAX_USERS];
#ifdef HAVE_REWIND
struct state_manager_rewind_state rewind_st;
#endif
input_keyboard_line_t keyboard_line; /* ptr alignment */
struct retro_subsystem_rom_info
subsystem_data_roms[SUBSYSTEM_MAX_SUBSYSTEMS]
[SUBSYSTEM_MAX_SUBSYSTEM_ROMS]; /* ptr alignment */
msg_queue_t runloop_msg_queue; /* ptr alignment */
gfx_ctx_driver_t current_video_context; /* ptr alignment */
content_state_t content_st; /* ptr alignment */
midi_event_t midi_drv_input_event; /* ptr alignment */
midi_event_t midi_drv_output_event; /* ptr alignment */
core_info_state_t core_info_st; /* ptr alignment */
rarch_system_info_t runloop_system; /* ptr alignment */
struct retro_hw_render_callback hw_render; /* ptr alignment */
const input_device_driver_t *joypad; /* ptr alignment */
#ifdef HAVE_MFI
const input_device_driver_t *sec_joypad; /* ptr alignment */
#endif
#ifdef HAVE_BSV_MOVIE
bsv_movie_t *bsv_movie_state_handle; /* ptr alignment */
#endif
gfx_display_t dispgfx; /* ptr alignment */
input_keyboard_press_t keyboard_press_cb; /* ptr alignment */
struct retro_frame_time_callback runloop_frame_time; /* ptr alignment */
struct retro_audio_buffer_status_callback runloop_audio_buffer_status; /* ptr alignment */
retro_input_state_t input_state_callback_original; /* ptr alignment */
struct retro_audio_callback audio_callback; /* ptr alignment */
retro_keyboard_event_t runloop_key_event; /* ptr alignment */
retro_keyboard_event_t runloop_frontend_key_event; /* ptr alignment */
video_driver_frame_t frame_bak; /* ptr alignment */
struct rarch_dir_shader_list dir_shader_list; /* ptr alignment */
#ifdef HAVE_RUNAHEAD
function_t retro_reset_callback_original; /* ptr alignment */
function_t original_retro_deinit; /* ptr alignment */
function_t original_retro_unload; /* ptr alignment */
runahead_load_state_function
retro_unserialize_callback_original; /* ptr alignment */
#endif
struct retro_callbacks retro_ctx; /* ptr alignment */
#if defined(HAVE_RUNAHEAD)
#if defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB)
struct retro_callbacks secondary_callbacks; /* ptr alignment */
#endif
#endif
#ifdef HAVE_AUDIOMIXER
struct audio_mixer_stream
audio_mixer_streams[AUDIO_MIXER_MAX_SYSTEM_STREAMS];
/* ptr alignment */
#endif
#ifdef HAVE_NETWORKING
struct netplay_room netplay_host_room; /* ptr alignment */
#endif
#ifdef HAVE_DYNAMIC
dylib_t lib_handle; /* ptr alignment */
#endif
#if defined(HAVE_RUNAHEAD)
#if defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB)
dylib_t secondary_lib_handle; /* ptr alignment */
#endif
#endif
/* Opaque handles to currently running window.
* Used by e.g. input drivers which bind to a window.
* Drivers are responsible for setting these if an input driver
* could potentially make use of this. */
uintptr_t video_driver_display_userdata;
uintptr_t video_driver_display;
uintptr_t video_driver_window;
size_t runloop_msg_queue_size;
size_t recording_gpu_width;
size_t recording_gpu_height;
size_t frame_cache_pitch;
size_t audio_driver_chunk_size;
size_t audio_driver_chunk_nonblock_size;
size_t audio_driver_chunk_block_size;
#ifdef HAVE_REWIND
size_t audio_driver_rewind_ptr;
size_t audio_driver_rewind_size;
#endif
size_t audio_driver_buffer_size;
size_t audio_driver_data_ptr;
#ifdef HAVE_RUNAHEAD
size_t runahead_save_state_size;
#endif
jmp_buf error_sjlj_context; /* 4-byte alignment,
put it right before long */
turbo_buttons_t input_driver_turbo_btns; /* int32_t alignment */
int osk_ptr;
#if defined(HAVE_COMMAND)
#ifdef HAVE_NETWORK_CMD
int lastcmd_net_fd;
#endif
#endif
#ifdef HAVE_TRANSLATE
int ai_service_auto;
#endif
#if defined(HAVE_RUNAHEAD)
#if defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB)
int port_map[MAX_USERS];
#endif
#endif
#if defined(HAVE_ACCESSIBILITY) && defined(HAVE_TRANSLATE)
int ai_gamepad_state[MAX_USERS];
#endif
#ifdef HAVE_NETWORKING
int reannounce;
#endif
input_device_info_t input_device_info[MAX_INPUT_DEVICES];
/* unsigned alignment */
#ifdef HAVE_MENU
menu_dialog_t dialog_st; /* unsigned alignment */
#endif
#ifdef HAVE_THREAD_STORAGE
sthread_tls_t rarch_tls; /* unsigned alignment */
#endif
unsigned runloop_pending_windowed_scale;
unsigned runloop_max_frames;
unsigned runloop_audio_latency;
unsigned fastforward_after_frames;
#ifdef HAVE_MENU
unsigned menu_input_dialog_keyboard_type;
unsigned menu_input_dialog_keyboard_idx;
#endif
unsigned recording_width;
unsigned recording_height;
#ifdef HAVE_VIDEO_FILTER
unsigned video_driver_state_scale;
unsigned video_driver_state_out_bpp;
#endif
unsigned frame_cache_width;
unsigned frame_cache_height;
unsigned video_driver_width;
unsigned video_driver_height;
unsigned osk_last_codepoint;
unsigned osk_last_codepoint_len;
unsigned input_driver_flushing_input;
unsigned input_driver_max_users;
unsigned input_hotkey_block_counter;
#ifdef HAVE_ACCESSIBILITY
unsigned gamepad_input_override;
#endif
#ifdef HAVE_NETWORKING
unsigned server_port_deferred;
#endif
unsigned audio_driver_free_samples_buf[
AUDIO_BUFFER_FREE_SAMPLES_COUNT];
unsigned perf_ptr_rarch;
unsigned perf_ptr_libretro;
float *audio_driver_input_data;
float video_driver_core_hz;
float video_driver_aspect_ratio;
#ifdef HAVE_AUDIOMIXER
float audio_driver_mixer_volume_gain;
#endif
float audio_driver_rate_control_delta;
float audio_driver_input;
float audio_driver_volume_gain;
float input_driver_axis_threshold;
enum osk_type osk_idx;
enum rarch_core_type current_core_type;
enum rarch_core_type explicit_current_core_type;
enum rotation initial_screen_orientation;
enum rotation current_screen_orientation;
enum retro_pixel_format video_driver_pix_fmt;
#if defined(HAVE_COMMAND)
enum cmd_source_t lastcmd_source;
#endif
#if defined(HAVE_RUNAHEAD)
enum rarch_core_type last_core_type;
#endif
enum rarch_display_type video_driver_display_type;
enum poll_type_override_t core_poll_type_override;
#ifdef HAVE_OVERLAY
enum overlay_visibility *overlay_visibility;
#endif
#ifdef HAVE_MENU
menu_input_pointer_hw_state_t menu_input_pointer_hw_state;
/* int16_t alignment */
#endif
#ifdef HAVE_MENU
unsigned char menu_keyboard_key_state[RETROK_LAST];
#endif
/**
* dynamic.c:dynamic_request_hw_context will try to set flag data when the context
* is in the middle of being rebuilt; in these cases we will save flag
* data and set this to true.
* When the context is reinit, it checks this, reads from
* deferred_flag_data and cleans it.
*
* TODO - Dirty hack, fix it better
*/
gfx_ctx_flags_t deferred_flag_data; /* uint32_t alignment */
#if defined(HAVE_COMMAND)
#ifdef HAVE_NETWORK_CMD
socklen_t lastcmd_net_source_len; /* uint32_t alignment */
#endif
#endif
retro_bits_t has_set_libretro_device; /* uint32_t alignment */
#ifdef HAVE_BSV_MOVIE
struct bsv_state bsv_movie_state; /* char alignment */
#endif
char cached_video_driver[32];
char video_driver_title_buf[64];
char video_driver_gpu_device_string[128];
char video_driver_gpu_api_version_string[128];
char error_string[255];
#ifdef HAVE_MENU
char menu_input_dialog_keyboard_label_setting[256];
char menu_input_dialog_keyboard_label[256];
#endif
char video_driver_window_title[512];
#ifdef HAVE_NETWORKING
char server_address_deferred[512];
#endif
char current_library_name[256];
char current_library_version[256];
char current_valid_extensions[256];
char launch_arguments[4096];
char path_main_basename[8192];
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
char cli_shader[PATH_MAX_LENGTH];
char runtime_shader_preset[PATH_MAX_LENGTH];
#endif
#ifdef HAVE_SCREENSHOTS
char runloop_max_frames_screenshot_path[PATH_MAX_LENGTH];
#endif
char runtime_content_path[PATH_MAX_LENGTH];
char runtime_core_path[PATH_MAX_LENGTH];
char subsystem_path[PATH_MAX_LENGTH];
char path_default_shader_preset[PATH_MAX_LENGTH];
char path_content[PATH_MAX_LENGTH];
char path_libretro[PATH_MAX_LENGTH];
char path_config_file[PATH_MAX_LENGTH];
char path_config_append_file[PATH_MAX_LENGTH];
char path_core_options_file[PATH_MAX_LENGTH];
char dir_system[PATH_MAX_LENGTH];
char dir_savefile[PATH_MAX_LENGTH];
char current_savefile_dir[PATH_MAX_LENGTH];
char current_savestate_dir[PATH_MAX_LENGTH];
char dir_savestate[PATH_MAX_LENGTH];
#ifdef HAVE_GFX_WIDGETS
bool widgets_active;
bool widgets_persisting;
#endif
#ifdef HAVE_NETWORKING
/* Only used before init_netplay */
bool netplay_enabled;
bool netplay_is_client;
/* Used to avoid recursive netplay calls */
bool in_netplay;
bool netplay_client_deferred;
bool is_mitm;
#endif
bool has_set_username;
bool rarch_error_on_init;
bool rarch_force_fullscreen;
bool has_set_core;
bool has_set_verbosity;
bool has_set_libretro;
bool has_set_libretro_directory;
bool has_set_save_path;
bool has_set_state_path;
#ifdef HAVE_PATCH
bool has_set_ups_pref;
bool has_set_bps_pref;
bool has_set_ips_pref;
#endif
#ifdef HAVE_QT
bool qt_is_inited;
#endif
bool has_set_log_to_file;
bool rarch_is_inited;
bool rarch_is_switching_display_mode;
bool rarch_is_sram_load_disabled;
bool rarch_is_sram_save_disabled;
bool rarch_use_sram;
bool rarch_ups_pref;
bool rarch_bps_pref;
bool rarch_ips_pref;
#ifdef HAVE_PATCH
bool rarch_patch_blocked;
#endif
bool runloop_missing_bios;
bool runloop_force_nonblock;
bool runloop_paused;
bool runloop_idle;
bool runloop_slowmotion;
bool runloop_fastmotion;
bool runloop_shutdown_initiated;
bool runloop_core_shutdown_initiated;
bool runloop_core_running;
bool runloop_perfcnt_enable;
bool video_driver_window_title_update;
/**
* dynamic.c:dynamic_request_hw_context will try to set
* flag data when the context
* is in the middle of being rebuilt; in these cases we will save flag
* data and set this to true.
* When the context is reinit, it checks this, reads from
* deferred_flag_data and cleans it.
*
* TODO - Dirty hack, fix it better
*/
bool deferred_video_context_driver_set_flags;
bool ignore_environment_cb;
bool core_set_shared_context;
/* Graphics driver requires RGBA byte order data (ABGR on little-endian)
* for 32-bit.
* This takes effect for overlay and shader cores that wants to load
* data into graphics driver. Kinda hackish to place it here, it is only
* used for GLES.
* TODO: Refactor this better. */
bool video_driver_use_rgba;
/* If set during context deinit, the driver should keep
* graphics context alive to avoid having to reset all
* context state. */
bool video_driver_cache_context;
/* Set to true by driver if context caching succeeded. */
bool video_driver_cache_context_ack;
#ifdef HAVE_GFX_WIDGETS
bool gfx_widgets_paused;
bool gfx_widgets_fast_forward;
bool gfx_widgets_rewinding;
#endif
#ifdef HAVE_ACCESSIBILITY
/* Is text-to-speech accessibility turned on? */
bool accessibility_enabled;
#endif
#ifdef HAVE_CONFIGFILE
bool rarch_block_config_read;
bool runloop_overrides_active;
bool runloop_remaps_core_active;
bool runloop_remaps_game_active;
bool runloop_remaps_content_dir_active;
#endif
bool runloop_game_options_active;
bool runloop_folder_options_active;
bool runloop_autosave;
#ifdef HAVE_SCREENSHOTS
bool runloop_max_frames_screenshot;
#endif
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
bool cli_shader_disable;
#endif
bool location_driver_active;
bool bluetooth_driver_active;
bool wifi_driver_active;
bool video_driver_active;
bool audio_driver_active;
bool camera_driver_active;
#ifdef HAVE_VIDEO_FILTER
bool video_driver_state_out_rgb32;
#endif
bool video_driver_crt_switching_active;
bool video_driver_crt_dynamic_super_width;
bool video_driver_threaded;
bool video_started_fullscreen;
bool audio_driver_control;
bool audio_driver_mute_enable;
bool audio_driver_use_float;
bool audio_suspended;
#ifdef HAVE_RUNAHEAD
bool has_variable_update;
bool runahead_save_state_size_known;
bool request_fast_savestate;
bool hard_disable_audio;
bool input_is_dirty;
#endif
#if defined(HAVE_NETWORKING)
bool has_set_netplay_mode;
bool has_set_netplay_ip_address;
bool has_set_netplay_ip_port;
bool has_set_netplay_stateless_mode;
bool has_set_netplay_check_frames;
#endif
bool input_driver_keyboard_linefeed_enable;
bool input_driver_block_hotkey;
bool input_driver_block_libretro_input;
bool input_driver_nonblock_state;
bool input_driver_grab_mouse_state;
input_game_focus_state_t game_focus_state; /* bool alignment */
#ifdef HAVE_MENU
bool menu_input_dialog_keyboard_display;
/* Is the menu driver still running? */
bool menu_driver_alive;
/* Are we binding a button inside the menu? */
bool menu_driver_is_binding;
#endif
bool recording_enable;
bool streaming_enable;
bool midi_drv_input_enabled;
bool midi_drv_output_enabled;
bool midi_drv_output_pending;
bool main_ui_companion_is_on_foreground;
bool keyboard_mapping_blocked;
retro_bits_512_t keyboard_mapping_bits;
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
bool shader_presets_need_reload;
#endif
#ifdef HAVE_RUNAHEAD
bool runahead_video_driver_is_active;
bool runahead_available;
bool runahead_secondary_core_available;
bool runahead_force_input_dirty;
#endif
#ifdef HAVE_AUDIOMIXER
bool audio_driver_mixer_mute_enable;
bool audio_mixer_active;
#endif
};
static struct rarch_state rarch_st;
#ifdef HAVE_THREAD_STORAGE
static const void *MAGIC_POINTER = (void*)(uintptr_t)0x0DEFACED;
#endif
static runloop_core_status_msg_t runloop_core_status_msg =
{
0,
0.0f,
"",
false
};
#ifdef HAVE_LIBNX
/* TODO/FIXME - public global variable */
extern u32 __nx_applet_type;
#endif
static midi_driver_t *midi_drv = &midi_null;
static const video_display_server_t *current_display_server = &dispserv_null;
struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END] = {
{ 1.3333f, "4:3" },
{ 1.7778f, "16:9" },
{ 1.6f, "16:10" },
{ 16.0f / 15.0f, "16:15" },
{ 21.0f / 9.0f, "21:9" },
{ 1.0f, "1:1" },
{ 2.0f, "2:1" },
{ 1.5f, "3:2" },
{ 0.75f, "3:4" },
{ 4.0f, "4:1" },
{ 0.5625f, "9:16" },
{ 1.25f, "5:4" },
{ 1.2f, "6:5" },
{ 0.7777f, "7:9" },
{ 2.6666f, "8:3" },
{ 1.1428f, "8:7" },
{ 1.5833f, "19:12" },
{ 1.3571f, "19:14" },
{ 1.7647f, "30:17" },
{ 3.5555f, "32:9" },
{ 0.0f, "Config" },
{ 1.0f, "Square pixel" },
{ 1.0f, "Core provided" },
{ 0.0f, "Custom" }
};
static gfx_api_gpu_map gpu_map[] = {
{ NULL, GFX_CTX_VULKAN_API },
{ NULL, GFX_CTX_DIRECT3D10_API },
{ NULL, GFX_CTX_DIRECT3D11_API },
{ NULL, GFX_CTX_DIRECT3D12_API }
};
static const struct input_bind_map input_config_bind_map[RARCH_BIND_LIST_END_NULL] = {
DECLARE_BIND(b, RETRO_DEVICE_ID_JOYPAD_B, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_B),
DECLARE_BIND(y, RETRO_DEVICE_ID_JOYPAD_Y, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_Y),
DECLARE_BIND(select, RETRO_DEVICE_ID_JOYPAD_SELECT, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_SELECT),
DECLARE_BIND(start, RETRO_DEVICE_ID_JOYPAD_START, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_START),
DECLARE_BIND(up, RETRO_DEVICE_ID_JOYPAD_UP, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_UP),
DECLARE_BIND(down, RETRO_DEVICE_ID_JOYPAD_DOWN, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_DOWN),
DECLARE_BIND(left, RETRO_DEVICE_ID_JOYPAD_LEFT, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_LEFT),
DECLARE_BIND(right, RETRO_DEVICE_ID_JOYPAD_RIGHT, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_RIGHT),
DECLARE_BIND(a, RETRO_DEVICE_ID_JOYPAD_A, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_A),
DECLARE_BIND(x, RETRO_DEVICE_ID_JOYPAD_X, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_X),
DECLARE_BIND(l, RETRO_DEVICE_ID_JOYPAD_L, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L),
DECLARE_BIND(r, RETRO_DEVICE_ID_JOYPAD_R, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R),
DECLARE_BIND(l2, RETRO_DEVICE_ID_JOYPAD_L2, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L2),
DECLARE_BIND(r2, RETRO_DEVICE_ID_JOYPAD_R2, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R2),
DECLARE_BIND(l3, RETRO_DEVICE_ID_JOYPAD_L3, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L3),
DECLARE_BIND(r3, RETRO_DEVICE_ID_JOYPAD_R3, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R3),
DECLARE_BIND(l_x_plus, RARCH_ANALOG_LEFT_X_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X_PLUS),
DECLARE_BIND(l_x_minus, RARCH_ANALOG_LEFT_X_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X_MINUS),
DECLARE_BIND(l_y_plus, RARCH_ANALOG_LEFT_Y_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y_PLUS),
DECLARE_BIND(l_y_minus, RARCH_ANALOG_LEFT_Y_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y_MINUS),
DECLARE_BIND(r_x_plus, RARCH_ANALOG_RIGHT_X_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X_PLUS),
DECLARE_BIND(r_x_minus, RARCH_ANALOG_RIGHT_X_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X_MINUS),
DECLARE_BIND(r_y_plus, RARCH_ANALOG_RIGHT_Y_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y_PLUS),
DECLARE_BIND(r_y_minus, RARCH_ANALOG_RIGHT_Y_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y_MINUS),
DECLARE_BIND( gun_trigger, RARCH_LIGHTGUN_TRIGGER, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_TRIGGER ),
DECLARE_BIND( gun_offscreen_shot,RARCH_LIGHTGUN_RELOAD, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_RELOAD ),
DECLARE_BIND( gun_aux_a, RARCH_LIGHTGUN_AUX_A, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_A ),
DECLARE_BIND( gun_aux_b, RARCH_LIGHTGUN_AUX_B, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_B ),
DECLARE_BIND( gun_aux_c, RARCH_LIGHTGUN_AUX_C, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_C ),
DECLARE_BIND( gun_start, RARCH_LIGHTGUN_START, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_START ),
DECLARE_BIND( gun_select, RARCH_LIGHTGUN_SELECT, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_SELECT ),
DECLARE_BIND( gun_dpad_up, RARCH_LIGHTGUN_DPAD_UP, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_UP ),
DECLARE_BIND( gun_dpad_down, RARCH_LIGHTGUN_DPAD_DOWN, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_DOWN ),
DECLARE_BIND( gun_dpad_left, RARCH_LIGHTGUN_DPAD_LEFT, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_LEFT ),
DECLARE_BIND( gun_dpad_right, RARCH_LIGHTGUN_DPAD_RIGHT, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_RIGHT ),
DECLARE_BIND( turbo, RARCH_TURBO_ENABLE, MENU_ENUM_LABEL_VALUE_INPUT_TURBO_ENABLE),
DECLARE_META_BIND(1, toggle_fast_forward, RARCH_FAST_FORWARD_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_FAST_FORWARD_KEY),
DECLARE_META_BIND(2, hold_fast_forward, RARCH_FAST_FORWARD_HOLD_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_FAST_FORWARD_HOLD_KEY),
DECLARE_META_BIND(1, toggle_slowmotion, RARCH_SLOWMOTION_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SLOWMOTION_KEY),
DECLARE_META_BIND(2, hold_slowmotion, RARCH_SLOWMOTION_HOLD_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SLOWMOTION_HOLD_KEY),
DECLARE_META_BIND(1, load_state, RARCH_LOAD_STATE_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_LOAD_STATE_KEY),
DECLARE_META_BIND(1, save_state, RARCH_SAVE_STATE_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SAVE_STATE_KEY),
DECLARE_META_BIND(2, toggle_fullscreen, RARCH_FULLSCREEN_TOGGLE_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_FULLSCREEN_TOGGLE_KEY),
DECLARE_META_BIND(2, close_content, RARCH_CLOSE_CONTENT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_CLOSE_CONTENT_KEY),
#ifdef HAVE_LAKKA
DECLARE_META_BIND(2, exit_emulator, RARCH_QUIT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_RESTART_KEY),
#else
DECLARE_META_BIND(2, exit_emulator, RARCH_QUIT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_QUIT_KEY),
#endif
DECLARE_META_BIND(2, state_slot_increase, RARCH_STATE_SLOT_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_META_STATE_SLOT_PLUS),
DECLARE_META_BIND(2, state_slot_decrease, RARCH_STATE_SLOT_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_META_STATE_SLOT_MINUS),
DECLARE_META_BIND(1, rewind, RARCH_REWIND, MENU_ENUM_LABEL_VALUE_INPUT_META_REWIND),
DECLARE_META_BIND(2, movie_record_toggle, RARCH_BSV_RECORD_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_BSV_RECORD_TOGGLE),
DECLARE_META_BIND(2, pause_toggle, RARCH_PAUSE_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_PAUSE_TOGGLE),
DECLARE_META_BIND(2, frame_advance, RARCH_FRAMEADVANCE, MENU_ENUM_LABEL_VALUE_INPUT_META_FRAMEADVANCE),
DECLARE_META_BIND(2, reset, RARCH_RESET, MENU_ENUM_LABEL_VALUE_INPUT_META_RESET),
DECLARE_META_BIND(2, shader_next, RARCH_SHADER_NEXT, MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_NEXT),
DECLARE_META_BIND(2, shader_prev, RARCH_SHADER_PREV, MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_PREV),
DECLARE_META_BIND(2, cheat_index_plus, RARCH_CHEAT_INDEX_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_INDEX_PLUS),
DECLARE_META_BIND(2, cheat_index_minus, RARCH_CHEAT_INDEX_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_INDEX_MINUS),
DECLARE_META_BIND(2, cheat_toggle, RARCH_CHEAT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_TOGGLE),
DECLARE_META_BIND(2, screenshot, RARCH_SCREENSHOT, MENU_ENUM_LABEL_VALUE_INPUT_META_SCREENSHOT),
DECLARE_META_BIND(2, audio_mute, RARCH_MUTE, MENU_ENUM_LABEL_VALUE_INPUT_META_MUTE),
DECLARE_META_BIND(2, osk_toggle, RARCH_OSK, MENU_ENUM_LABEL_VALUE_INPUT_META_OSK),
DECLARE_META_BIND(2, fps_toggle, RARCH_FPS_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_FPS_TOGGLE),
DECLARE_META_BIND(2, send_debug_info, RARCH_SEND_DEBUG_INFO, MENU_ENUM_LABEL_VALUE_INPUT_META_SEND_DEBUG_INFO),
DECLARE_META_BIND(2, netplay_host_toggle, RARCH_NETPLAY_HOST_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_HOST_TOGGLE),
DECLARE_META_BIND(2, netplay_game_watch, RARCH_NETPLAY_GAME_WATCH, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_GAME_WATCH),
DECLARE_META_BIND(2, enable_hotkey, RARCH_ENABLE_HOTKEY, MENU_ENUM_LABEL_VALUE_INPUT_META_ENABLE_HOTKEY),
DECLARE_META_BIND(2, volume_up, RARCH_VOLUME_UP, MENU_ENUM_LABEL_VALUE_INPUT_META_VOLUME_UP),
DECLARE_META_BIND(2, volume_down, RARCH_VOLUME_DOWN, MENU_ENUM_LABEL_VALUE_INPUT_META_VOLUME_DOWN),
DECLARE_META_BIND(2, overlay_next, RARCH_OVERLAY_NEXT, MENU_ENUM_LABEL_VALUE_INPUT_META_OVERLAY_NEXT),
DECLARE_META_BIND(2, disk_eject_toggle, RARCH_DISK_EJECT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_EJECT_TOGGLE),
DECLARE_META_BIND(2, disk_next, RARCH_DISK_NEXT, MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_NEXT),
DECLARE_META_BIND(2, disk_prev, RARCH_DISK_PREV, MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_PREV),
DECLARE_META_BIND(2, grab_mouse_toggle, RARCH_GRAB_MOUSE_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_GRAB_MOUSE_TOGGLE),
DECLARE_META_BIND(2, game_focus_toggle, RARCH_GAME_FOCUS_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_GAME_FOCUS_TOGGLE),
DECLARE_META_BIND(2, desktop_menu_toggle, RARCH_UI_COMPANION_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_UI_COMPANION_TOGGLE),
#ifdef HAVE_MENU
DECLARE_META_BIND(1, menu_toggle, RARCH_MENU_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_MENU_TOGGLE),
#endif
DECLARE_META_BIND(2, recording_toggle, RARCH_RECORDING_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_RECORDING_TOGGLE),
DECLARE_META_BIND(2, streaming_toggle, RARCH_STREAMING_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_STREAMING_TOGGLE),
DECLARE_META_BIND(2, runahead_toggle, RARCH_RUNAHEAD_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_RUNAHEAD_TOGGLE),
DECLARE_META_BIND(2, ai_service, RARCH_AI_SERVICE, MENU_ENUM_LABEL_VALUE_INPUT_META_AI_SERVICE),
};
/* TODO/FIXME - turn these into static global variable */
#ifdef HAVE_DISCORD
bool discord_is_inited = false;
#endif
uint64_t lifecycle_state = 0;
unsigned subsystem_current_count = 0;
struct retro_keybind input_config_binds[MAX_USERS][RARCH_BIND_LIST_END];
struct retro_keybind input_autoconf_binds[MAX_USERS][RARCH_BIND_LIST_END];
struct retro_subsystem_info subsystem_data[SUBSYSTEM_MAX_SUBSYSTEMS];
#ifdef HAVE_MENU
/* TODO/FIXME - public global variables */
struct key_desc key_descriptors[RARCH_MAX_KEYS] =
{
{RETROK_FIRST, "Unmapped"},
{RETROK_BACKSPACE, "Backspace"},
{RETROK_TAB, "Tab"},
{RETROK_CLEAR, "Clear"},
{RETROK_RETURN, "Return"},
{RETROK_PAUSE, "Pause"},
{RETROK_ESCAPE, "Escape"},
{RETROK_SPACE, "Space"},
{RETROK_EXCLAIM, "!"},
{RETROK_QUOTEDBL, "\""},
{RETROK_HASH, "#"},
{RETROK_DOLLAR, "$"},
{RETROK_AMPERSAND, "&"},
{RETROK_QUOTE, "\'"},
{RETROK_LEFTPAREN, "("},
{RETROK_RIGHTPAREN, ")"},
{RETROK_ASTERISK, "*"},
{RETROK_PLUS, "+"},
{RETROK_COMMA, ","},
{RETROK_MINUS, "-"},
{RETROK_PERIOD, "."},
{RETROK_SLASH, "/"},
{RETROK_0, "0"},
{RETROK_1, "1"},
{RETROK_2, "2"},
{RETROK_3, "3"},
{RETROK_4, "4"},
{RETROK_5, "5"},
{RETROK_6, "6"},
{RETROK_7, "7"},
{RETROK_8, "8"},
{RETROK_9, "9"},
{RETROK_COLON, ":"},
{RETROK_SEMICOLON, ";"},
{RETROK_LESS, "<"},
{RETROK_EQUALS, "="},
{RETROK_GREATER, ">"},
{RETROK_QUESTION, "?"},
{RETROK_AT, "@"},
{RETROK_LEFTBRACKET, "["},
{RETROK_BACKSLASH, "\\"},
{RETROK_RIGHTBRACKET, "]"},
{RETROK_CARET, "^"},
{RETROK_UNDERSCORE, "_"},
{RETROK_BACKQUOTE, "`"},
{RETROK_a, "A"},
{RETROK_b, "B"},
{RETROK_c, "C"},
{RETROK_d, "D"},
{RETROK_e, "E"},
{RETROK_f, "F"},
{RETROK_g, "G"},
{RETROK_h, "H"},
{RETROK_i, "I"},
{RETROK_j, "J"},
{RETROK_k, "K"},
{RETROK_l, "L"},
{RETROK_m, "M"},
{RETROK_n, "N"},
{RETROK_o, "O"},
{RETROK_p, "P"},
{RETROK_q, "Q"},
{RETROK_r, "R"},
{RETROK_s, "S"},
{RETROK_t, "T"},
{RETROK_u, "U"},
{RETROK_v, "V"},
{RETROK_w, "W"},
{RETROK_x, "X"},
{RETROK_y, "Y"},
{RETROK_z, "Z"},
{RETROK_DELETE, "Delete"},
{RETROK_KP0, "Numpad 0"},
{RETROK_KP1, "Numpad 1"},
{RETROK_KP2, "Numpad 2"},
{RETROK_KP3, "Numpad 3"},
{RETROK_KP4, "Numpad 4"},
{RETROK_KP5, "Numpad 5"},
{RETROK_KP6, "Numpad 6"},
{RETROK_KP7, "Numpad 7"},
{RETROK_KP8, "Numpad 8"},
{RETROK_KP9, "Numpad 9"},
{RETROK_KP_PERIOD, "Numpad ."},
{RETROK_KP_DIVIDE, "Numpad /"},
{RETROK_KP_MULTIPLY, "Numpad *"},
{RETROK_KP_MINUS, "Numpad -"},
{RETROK_KP_PLUS, "Numpad +"},
{RETROK_KP_ENTER, "Numpad Enter"},
{RETROK_KP_EQUALS, "Numpad ="},
{RETROK_UP, "Up"},
{RETROK_DOWN, "Down"},
{RETROK_RIGHT, "Right"},
{RETROK_LEFT, "Left"},
{RETROK_INSERT, "Insert"},
{RETROK_HOME, "Home"},
{RETROK_END, "End"},
{RETROK_PAGEUP, "Page Up"},
{RETROK_PAGEDOWN, "Page Down"},
{RETROK_F1, "F1"},
{RETROK_F2, "F2"},
{RETROK_F3, "F3"},
{RETROK_F4, "F4"},
{RETROK_F5, "F5"},
{RETROK_F6, "F6"},
{RETROK_F7, "F7"},
{RETROK_F8, "F8"},
{RETROK_F9, "F9"},
{RETROK_F10, "F10"},
{RETROK_F11, "F11"},
{RETROK_F12, "F12"},
{RETROK_F13, "F13"},
{RETROK_F14, "F14"},
{RETROK_F15, "F15"},
{RETROK_NUMLOCK, "Num Lock"},
{RETROK_CAPSLOCK, "Caps Lock"},
{RETROK_SCROLLOCK, "Scroll Lock"},
{RETROK_RSHIFT, "Right Shift"},
{RETROK_LSHIFT, "Left Shift"},
{RETROK_RCTRL, "Right Control"},
{RETROK_LCTRL, "Left Control"},
{RETROK_RALT, "Right Alt"},
{RETROK_LALT, "Left Alt"},
{RETROK_RMETA, "Right Meta"},
{RETROK_LMETA, "Left Meta"},
{RETROK_RSUPER, "Right Super"},
{RETROK_LSUPER, "Left Super"},
{RETROK_MODE, "Mode"},
{RETROK_COMPOSE, "Compose"},
{RETROK_HELP, "Help"},
{RETROK_PRINT, "Print"},
{RETROK_SYSREQ, "Sys Req"},
{RETROK_BREAK, "Break"},
{RETROK_MENU, "Menu"},
{RETROK_POWER, "Power"},
{RETROK_EURO, {-30, -126, -84, 0}}, /* "€" */
{RETROK_UNDO, "Undo"},
{RETROK_OEM_102, "OEM-102"}
};
#endif
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
static enum rarch_shader_type shader_types[] =
{
RARCH_SHADER_GLSL, RARCH_SHADER_SLANG, RARCH_SHADER_CG
};
#endif
/* These forward declarations need to be declared before
* the global state is declared */
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
static bool command_set_shader(const char *arg);
#endif
#if defined(HAVE_COMMAND)
static bool command_version(const char* arg);
static bool command_get_status(const char* arg);
static bool command_get_config_param(const char* arg);
static bool command_show_osd_msg(const char* arg);
#ifdef HAVE_CHEEVOS
static bool command_read_ram(const char *arg);
static bool command_write_ram(const char *arg);
#endif
static bool command_read_memory(const char *arg);
static bool command_write_memory(const char *arg);
static const struct cmd_action_map action_map[] = {
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
{ "SET_SHADER", command_set_shader, "<shader path>" },
#endif
{ "VERSION", command_version, "No argument"},
{ "GET_STATUS", command_get_status, "No argument" },
{ "GET_CONFIG_PARAM", command_get_config_param, "<param name>" },
{ "SHOW_MSG", command_show_osd_msg, "No argument" },
#if defined(HAVE_CHEEVOS)
/* These functions use achievement addresses and only work if a game with achievements is
* loaded. READ_CORE_MEMORY and WRITE_CORE_MEMORY are preferred and use system addresses. */
{ "READ_CORE_RAM", command_read_ram, "<address> <number of bytes>" },
{ "WRITE_CORE_RAM", command_write_ram, "<address> <byte1> <byte2> ..." },
#endif
{ "READ_CORE_MEMORY", command_read_memory, "<address> <number of bytes>" },
{ "WRITE_CORE_MEMORY",command_write_memory, "<address> <byte1> <byte2> ..." },
};
static const struct cmd_map map[] = {
{ "FAST_FORWARD", RARCH_FAST_FORWARD_KEY },
{ "FAST_FORWARD_HOLD", RARCH_FAST_FORWARD_HOLD_KEY },
{ "SLOWMOTION", RARCH_SLOWMOTION_KEY },
{ "SLOWMOTION_HOLD", RARCH_SLOWMOTION_HOLD_KEY },
{ "LOAD_STATE", RARCH_LOAD_STATE_KEY },
{ "SAVE_STATE", RARCH_SAVE_STATE_KEY },
{ "FULLSCREEN_TOGGLE", RARCH_FULLSCREEN_TOGGLE_KEY },
{ "CLOSE_CONTENT", RARCH_CLOSE_CONTENT_KEY },
{ "QUIT", RARCH_QUIT_KEY },
{ "STATE_SLOT_PLUS", RARCH_STATE_SLOT_PLUS },
{ "STATE_SLOT_MINUS", RARCH_STATE_SLOT_MINUS },
{ "REWIND", RARCH_REWIND },
{ "BSV_RECORD_TOGGLE", RARCH_BSV_RECORD_TOGGLE },
{ "PAUSE_TOGGLE", RARCH_PAUSE_TOGGLE },
{ "FRAMEADVANCE", RARCH_FRAMEADVANCE },
{ "RESET", RARCH_RESET },
{ "SHADER_NEXT", RARCH_SHADER_NEXT },
{ "SHADER_PREV", RARCH_SHADER_PREV },
{ "CHEAT_INDEX_PLUS", RARCH_CHEAT_INDEX_PLUS },
{ "CHEAT_INDEX_MINUS", RARCH_CHEAT_INDEX_MINUS },
{ "CHEAT_TOGGLE", RARCH_CHEAT_TOGGLE },
{ "SCREENSHOT", RARCH_SCREENSHOT },
{ "MUTE", RARCH_MUTE },
{ "OSK", RARCH_OSK },
{ "FPS_TOGGLE", RARCH_FPS_TOGGLE },
{ "SEND_DEBUG_INFO", RARCH_SEND_DEBUG_INFO },
{ "NETPLAY_HOST_TOGGLE", RARCH_NETPLAY_HOST_TOGGLE },
{ "NETPLAY_GAME_WATCH", RARCH_NETPLAY_GAME_WATCH },
{ "VOLUME_UP", RARCH_VOLUME_UP },
{ "VOLUME_DOWN", RARCH_VOLUME_DOWN },
{ "OVERLAY_NEXT", RARCH_OVERLAY_NEXT },
{ "DISK_EJECT_TOGGLE", RARCH_DISK_EJECT_TOGGLE },
{ "DISK_NEXT", RARCH_DISK_NEXT },
{ "DISK_PREV", RARCH_DISK_PREV },
{ "GRAB_MOUSE_TOGGLE", RARCH_GRAB_MOUSE_TOGGLE },
{ "UI_COMPANION_TOGGLE", RARCH_UI_COMPANION_TOGGLE },
{ "GAME_FOCUS_TOGGLE", RARCH_GAME_FOCUS_TOGGLE },
{ "MENU_TOGGLE", RARCH_MENU_TOGGLE },
{ "RECORDING_TOGGLE", RARCH_RECORDING_TOGGLE },
{ "STREAMING_TOGGLE", RARCH_STREAMING_TOGGLE },
{ "RUNAHEAD_TOGGLE", RARCH_RUNAHEAD_TOGGLE },
{ "MENU_UP", RETRO_DEVICE_ID_JOYPAD_UP },
{ "MENU_DOWN", RETRO_DEVICE_ID_JOYPAD_DOWN },
{ "MENU_LEFT", RETRO_DEVICE_ID_JOYPAD_LEFT },
{ "MENU_RIGHT", RETRO_DEVICE_ID_JOYPAD_RIGHT },
{ "MENU_A", RETRO_DEVICE_ID_JOYPAD_A },
{ "MENU_B", RETRO_DEVICE_ID_JOYPAD_B },
{ "AI_SERVICE", RARCH_AI_SERVICE },
};
#endif
#ifdef HAVE_MENU
static void *null_menu_init(void **userdata, bool video_is_threaded)
{
menu_handle_t *menu = (menu_handle_t*)calloc(1, sizeof(*menu));
if (!menu)
return NULL;
return menu;
}
static int null_menu_list_bind_init(menu_file_list_cbs_t *cbs,
const char *path, const char *label, unsigned type, size_t idx) { return 0; }
static menu_ctx_driver_t menu_ctx_null = {
NULL, /* set_texture */
NULL, /* render_messagebox */
NULL, /* render */
NULL, /* frame */
null_menu_init,
NULL, /* free */
NULL, /* context_reset */
NULL, /* context_destroy */
NULL, /* populate_entries */
NULL, /* toggle */
NULL, /* navigation_clear */
NULL, /* navigation_decrement */
NULL, /* navigation_increment */
NULL, /* navigation_set */
NULL, /* navigation_set_last */
NULL, /* navigation_descend_alphabet */
NULL, /* navigation_ascend_alphabet */
NULL, /* lists_init */
NULL, /* list_insert */
NULL, /* list_prepend */
NULL, /* list_delete */
NULL, /* list_clear */
NULL, /* list_cache */
NULL, /* list_push */
NULL, /* list_get_selection */
NULL, /* list_get_size */
NULL, /* list_get_entry */
NULL, /* list_set_selection */
null_menu_list_bind_init,
NULL, /* load_image */
"null",
NULL, /* environ */
NULL, /* update_thumbnail_path */
NULL, /* update_thumbnail_image */
NULL, /* refresh_thumbnail_image */
NULL, /* set_thumbnail_system */
NULL, /* get_thumbnail_system */
NULL, /* set_thumbnail_content */
NULL, /* osk_ptr_at_pos */
NULL, /* update_savestate_thumbnail_path */
NULL, /* update_savestate_thumbnail_image */
NULL, /* pointer_down */
NULL, /* pointer_up */
NULL /* entry_action */
};
/* Menu drivers */
static const menu_ctx_driver_t *menu_ctx_drivers[] = {
#if defined(HAVE_MATERIALUI)
&menu_ctx_mui,
#endif
#if defined(HAVE_OZONE)
&menu_ctx_ozone,
#endif
#if defined(HAVE_RGUI)
&menu_ctx_rgui,
#endif
#if defined(HAVE_STRIPES)
&menu_ctx_stripes,
#endif
#if defined(HAVE_XMB)
&menu_ctx_xmb,
#endif
&menu_ctx_null,
NULL
};
#endif