RetroArch/audio
Justin Weiss 9ae2514009 [3DS] Update to libctru 2.0
Set USE_CTRULIB_2=1 to build with libctru 2.0. When unset, this code
is compatible with the older toolchain.

Some 2.0 changes addressed rare problems in earlier versions:

- Save / restore stack pointer for init / exit
  Otherwise, it could be outside of the range we deallocate.
- Run aptMainLoop in the audio driver to react correctly to sleep events

Other changes for 2.0:

- Remove ninjhax1 -- requires outdated APIs that have been removed
- Switch from __sync_arbiter to syncArbitrateAddress
- Use implicit gxCmdBuf
- Use gpuPresentBuffer for double buffering
2020-08-26 19:08:12 -07:00
..
common (XAudio 2.8) Audio device selection can now be set 2019-07-26 20:46:11 +02:00
drivers [3DS] Update to libctru 2.0 2020-08-26 19:08:12 -07:00
drivers_resampler Reorder structs, alignment 2020-08-15 20:38:31 +02:00
audio_defines.h Reorder structs, alignment 2020-08-15 20:38:31 +02:00
audio_thread_wrapper.c Some struct reordering 2020-08-14 07:07:34 +02:00
audio_thread_wrapper.h Merge audio_driver.c into retroarch.c 2019-06-17 12:49:21 +02:00
librsound.c Turn fifo_read_avail and fifo_write_avail into macros 2020-07-07 08:13:32 +02:00