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72 lines
2.0 KiB
C++
72 lines
2.0 KiB
C++
/*
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* Copyright 2015-2016 ARM Limited
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef SPIRV_CROSS_CPP_HPP
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#define SPIRV_CROSS_CPP_HPP
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#include "spirv_glsl.hpp"
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#include <utility>
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#include <vector>
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namespace spirv_cross
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{
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class CompilerCPP : public CompilerGLSL
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{
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public:
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CompilerCPP(std::vector<uint32_t> spirv_)
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: CompilerGLSL(move(spirv_))
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{
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}
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std::string compile() override;
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// Sets a custom symbol name that can override
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// spirv_cross_get_interface.
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//
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// Useful when several shader interfaces are linked
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// statically into the same binary.
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void set_interface_name(std::string name)
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{
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interface_name = std::move(name);
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}
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private:
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void emit_header() override;
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void emit_c_linkage();
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void emit_function_prototype(SPIRFunction &func, uint64_t return_flags) override;
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void emit_resources();
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void emit_buffer_block(const SPIRVariable &type);
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void emit_push_constant_block(const SPIRVariable &var);
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void emit_interface_block(const SPIRVariable &type);
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void emit_block_chain(SPIRBlock &block);
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void emit_uniform(const SPIRVariable &var);
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void emit_shared(const SPIRVariable &var);
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void emit_block_struct(SPIRType &type);
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std::string variable_decl(const SPIRType &type, const std::string &name) override;
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std::string argument_decl(const SPIRFunction::Parameter &arg);
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std::vector<std::string> resource_registrations;
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std::string impl_type;
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std::string resource_type;
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uint32_t shared_counter = 0;
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std::string interface_name;
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};
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}
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#endif
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