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49fbed2423
retroarch_types.h
505 lines
15 KiB
C
505 lines
15 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2021 - Daniel De Matteis
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* Copyright (C) 2016-2019 - Brad Parker
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __RETROARCH_H
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#define __RETROARCH_H
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#include <stdint.h>
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#include <stddef.h>
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#include <sys/types.h>
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#include <stdlib.h>
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#include <boolean.h>
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#include <retro_inline.h>
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#include <retro_common_api.h>
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <lists/string_list.h>
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#include <queues/task_queue.h>
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#include <queues/message_queue.h>
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#ifdef HAVE_AUDIOMIXER
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#include <audio/audio_mixer.h>
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#endif
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#include "audio/audio_defines.h"
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#include "gfx/video_driver.h"
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#include "core.h"
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#include "runloop.h"
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#include "retroarch_types.h"
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RETRO_BEGIN_DECLS
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#define MEASURE_FRAME_TIME_SAMPLES_COUNT (2 * 1024)
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#define RETRO_ENVIRONMENT_RETROARCH_START_BLOCK 0x800000
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#define RETRO_ENVIRONMENT_SET_SAVE_STATE_IN_BACKGROUND (2 | RETRO_ENVIRONMENT_RETROARCH_START_BLOCK)
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/* bool * --
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* Boolean value that tells the front end to save states in the
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* background or not.
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*/
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#define RETRO_ENVIRONMENT_GET_CLEAR_ALL_THREAD_WAITS_CB (3 | RETRO_ENVIRONMENT_RETROARCH_START_BLOCK)
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/* retro_environment_t * --
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* Provides the callback to the frontend method which will cancel
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* all currently waiting threads. Used when coordination is needed
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* between the core and the frontend to gracefully stop all threads.
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*/
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#define RETRO_ENVIRONMENT_POLL_TYPE_OVERRIDE (4 | RETRO_ENVIRONMENT_RETROARCH_START_BLOCK)
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/* unsigned * --
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* Tells the frontend to override the poll type behavior.
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* Allows the frontend to influence the polling behavior of the
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* frontend.
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*
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* Will be unset when retro_unload_game is called.
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*
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* 0 - Don't Care, no changes, frontend still determines polling type behavior.
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* 1 - Early
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* 2 - Normal
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* 3 - Late
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*/
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bool retroarch_ctl(enum rarch_ctl_state state, void *data);
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int retroarch_get_capabilities(enum rarch_capabilities type,
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char *s, size_t len);
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void retroarch_override_setting_set(enum rarch_override_setting enum_idx, void *data);
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void retroarch_override_setting_unset(enum rarch_override_setting enum_idx, void *data);
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bool retroarch_override_setting_is_set(enum rarch_override_setting enum_idx, void *data);
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bool retroarch_is_forced_fullscreen(void);
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void retroarch_set_current_core_type(
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enum rarch_core_type type, bool explicitly_set);
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const char* retroarch_get_shader_preset(void);
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bool retroarch_is_switching_display_mode(void);
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/**
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* retroarch_main_init:
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* @argc : Count of (commandline) arguments.
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* @argv : (Commandline) arguments.
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*
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* Initializes the program.
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*
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* Returns: 1 (true) on success, otherwise false (0) if there was an error.
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**/
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bool retroarch_main_init(int argc, char *argv[]);
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bool retroarch_main_quit(void);
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global_t *global_get_ptr(void);
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content_state_t *content_state_get_ptr(void);
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unsigned content_get_subsystem_rom_id(void);
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int content_get_subsystem(void);
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/**
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* runloop_iterate:
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*
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* Run Libretro core in RetroArch for one frame.
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*
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* Returns: 0 on successful run,
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* Returns 1 if we have to wait until button input in order
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* to wake up the loop.
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* Returns -1 if we forcibly quit out of the
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* RetroArch iteration loop.
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**/
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int runloop_iterate(void);
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void runloop_msg_queue_push(const char *msg,
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unsigned prio, unsigned duration,
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bool flush,
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char *title,
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enum message_queue_icon icon, enum message_queue_category category);
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void retroarch_menu_running(void);
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void retroarch_menu_running_finished(bool quit);
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enum retro_language rarch_get_language_from_iso(const char *lang);
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void rarch_favorites_init(void);
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void rarch_favorites_deinit(void);
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/* Audio */
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#ifdef HAVE_AUDIOMIXER
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typedef struct audio_mixer_stream
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{
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audio_mixer_sound_t *handle;
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audio_mixer_voice_t *voice;
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audio_mixer_stop_cb_t stop_cb;
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void *buf;
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char *name;
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size_t bufsize;
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float volume;
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enum audio_mixer_stream_type stream_type;
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enum audio_mixer_type type;
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enum audio_mixer_state state;
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} audio_mixer_stream_t;
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typedef struct audio_mixer_stream_params
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{
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void *buf;
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char *basename;
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audio_mixer_stop_cb_t cb;
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size_t bufsize;
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unsigned slot_selection_idx;
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float volume;
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enum audio_mixer_slot_selection_type slot_selection_type;
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enum audio_mixer_stream_type stream_type;
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enum audio_mixer_type type;
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enum audio_mixer_state state;
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} audio_mixer_stream_params_t;
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#endif
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typedef struct audio_driver
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{
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/* Creates and initializes handle to audio driver.
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*
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* Returns: audio driver handle on success, otherwise NULL.
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**/
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void *(*init)(const char *device, unsigned rate,
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unsigned latency, unsigned block_frames, unsigned *new_rate);
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/*
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* @data : Pointer to audio data handle.
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* @buf : Audio buffer data.
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* @size : Size of audio buffer.
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*
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* Write samples to audio driver.
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*
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* Write data in buffer to audio driver.
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* A frame here is defined as one combined sample of left and right
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* channels. (I.e. 44.1kHz, 16-bit stereo has 88.2k samples/s, and
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* 44.1k frames/s.)
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*
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* Samples are interleaved in format LRLRLRLRLR ...
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* If the driver returns true in use_float(), a floating point
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* format will be used, with range [-1.0, 1.0].
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* If not, signed 16-bit samples in native byte ordering will be used.
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*
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* This function returns the number of frames successfully written.
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* If an error occurs, -1 should be returned.
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* Note that non-blocking behavior that cannot write at this time
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* should return 0 as returning -1 will terminate the driver.
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*
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* Unless said otherwise with set_nonblock_state(), all writes
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* are blocking, and it should block till it has written all frames.
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*/
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ssize_t (*write)(void *data, const void *buf, size_t size);
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/* Temporarily pauses the audio driver. */
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bool (*stop)(void *data);
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/* Resumes audio driver from the paused state. */
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bool (*start)(void *data, bool is_shutdown);
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/* Is the audio driver currently running? */
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bool (*alive)(void *data);
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/* Should we care about blocking in audio thread? Fast forwarding.
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*
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* If state is true, nonblocking operation is assumed.
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* This is typically used for fast-forwarding. If driver cannot
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* implement nonblocking writes, this can be disregarded, but should
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* log a message to stderr.
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* */
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void (*set_nonblock_state)(void *data, bool toggle);
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/* Stops and frees driver data. */
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void (*free)(void *data);
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/* Defines if driver will take standard floating point samples,
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* or int16_t samples.
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*
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* If true is returned, the audio driver is capable of using
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* floating point data. This will likely increase performance as the
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* resampler unit uses floating point. The sample range is
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* [-1.0, 1.0].
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* */
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bool (*use_float)(void *data);
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/* Human-readable identifier. */
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const char *ident;
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/* Optional. Get audio device list (allocates, caller has to free this) */
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void *(*device_list_new)(void *data);
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/* Optional. Frees audio device list */
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void (*device_list_free)(void *data, void *data2);
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/* Optional. */
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size_t (*write_avail)(void *data);
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size_t (*buffer_size)(void *data);
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} audio_driver_t;
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bool audio_driver_enable_callback(void);
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bool audio_driver_disable_callback(void);
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/**
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* config_get_audio_driver_options:
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*
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* Get an enumerated list of all audio driver names, separated by '|'.
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*
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* Returns: string listing of all audio driver names, separated by '|'.
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**/
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const char* config_get_audio_driver_options(void);
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bool audio_driver_mixer_extension_supported(const char *ext);
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void audio_driver_dsp_filter_free(void);
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bool audio_driver_dsp_filter_init(const char *device);
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void audio_driver_set_buffer_size(size_t bufsize);
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bool audio_driver_get_devices_list(void **ptr);
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void audio_driver_setup_rewind(void);
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bool audio_driver_callback(void);
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bool audio_driver_has_callback(void);
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void audio_driver_frame_is_reverse(void);
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void audio_set_float(enum audio_action action, float val);
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float *audio_get_float_ptr(enum audio_action action);
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bool *audio_get_bool_ptr(enum audio_action action);
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#ifdef HAVE_AUDIOMIXER
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audio_mixer_stream_t *audio_driver_mixer_get_stream(unsigned i);
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bool audio_driver_mixer_add_stream(audio_mixer_stream_params_t *params);
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void audio_driver_mixer_play_stream(unsigned i);
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void audio_driver_mixer_play_menu_sound(unsigned i);
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void audio_driver_mixer_play_menu_sound_looped(unsigned i);
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void audio_driver_mixer_play_stream_sequential(unsigned i);
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void audio_driver_mixer_play_stream_looped(unsigned i);
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void audio_driver_mixer_stop_stream(unsigned i);
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float audio_driver_mixer_get_stream_volume(unsigned i);
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void audio_driver_mixer_set_stream_volume(unsigned i, float vol);
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void audio_driver_mixer_remove_stream(unsigned i);
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enum audio_mixer_state audio_driver_mixer_get_stream_state(unsigned i);
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const char *audio_driver_mixer_get_stream_name(unsigned i);
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void audio_driver_load_system_sounds(void);
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#endif
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extern audio_driver_t audio_rsound;
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extern audio_driver_t audio_audioio;
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extern audio_driver_t audio_oss;
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extern audio_driver_t audio_alsa;
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extern audio_driver_t audio_alsathread;
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extern audio_driver_t audio_tinyalsa;
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extern audio_driver_t audio_roar;
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extern audio_driver_t audio_openal;
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extern audio_driver_t audio_opensl;
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extern audio_driver_t audio_jack;
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extern audio_driver_t audio_sdl;
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extern audio_driver_t audio_xa;
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extern audio_driver_t audio_pulse;
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extern audio_driver_t audio_dsound;
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extern audio_driver_t audio_wasapi;
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extern audio_driver_t audio_coreaudio;
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extern audio_driver_t audio_coreaudio3;
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extern audio_driver_t audio_xenon360;
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extern audio_driver_t audio_ps3;
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extern audio_driver_t audio_gx;
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extern audio_driver_t audio_ax;
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extern audio_driver_t audio_psp;
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extern audio_driver_t audio_ps2;
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extern audio_driver_t audio_ctr_csnd;
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extern audio_driver_t audio_ctr_dsp;
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#ifdef HAVE_THREADS
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extern audio_driver_t audio_ctr_dsp_thread;
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#endif
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extern audio_driver_t audio_switch;
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extern audio_driver_t audio_switch_thread;
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extern audio_driver_t audio_switch_libnx_audren;
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extern audio_driver_t audio_switch_libnx_audren_thread;
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extern audio_driver_t audio_rwebaudio;
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/* Recording */
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typedef struct record_driver
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{
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void *(*init)(const struct record_params *params);
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void (*free)(void *data);
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bool (*push_video)(void *data, const struct record_video_data *video_data);
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bool (*push_audio)(void *data, const struct record_audio_data *audio_data);
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bool (*finalize)(void *data);
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const char *ident;
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} record_driver_t;
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extern const record_driver_t record_ffmpeg;
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/**
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* config_get_record_driver_options:
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*
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* Get an enumerated list of all record driver names, separated by '|'.
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*
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* Returns: string listing of all record driver names, separated by '|'.
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**/
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const char* config_get_record_driver_options(void);
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bool recording_is_enabled(void);
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void streaming_set_state(bool state);
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bool streaming_is_enabled(void);
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void recording_driver_update_streaming_url(void);
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/* Video */
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#ifdef HAVE_OVERLAY
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#include "input/input_overlay.h"
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#endif
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/* BSV Movie */
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void bsv_movie_frame_rewind(void);
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/* Camera */
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typedef struct camera_driver
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{
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/* FIXME: params for initialization - queries for resolution,
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* framerate, color format which might or might not be honored. */
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void *(*init)(const char *device, uint64_t buffer_types,
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unsigned width, unsigned height);
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void (*free)(void *data);
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bool (*start)(void *data);
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void (*stop)(void *data);
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/* Polls the camera driver.
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* Will call the appropriate callback if a new frame is ready.
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* Returns true if a new frame was handled. */
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bool (*poll)(void *data,
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retro_camera_frame_raw_framebuffer_t frame_raw_cb,
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retro_camera_frame_opengl_texture_t frame_gl_cb);
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const char *ident;
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} camera_driver_t;
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extern camera_driver_t camera_v4l2;
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extern camera_driver_t camera_android;
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extern camera_driver_t camera_rwebcam;
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extern camera_driver_t camera_avfoundation;
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/**
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* config_get_camera_driver_options:
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*
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* Get an enumerated list of all camera driver names,
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* separated by '|'.
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*
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* Returns: string listing of all camera driver names,
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* separated by '|'.
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**/
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const char* config_get_camera_driver_options(void);
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bool gfx_widgets_ready(void);
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unsigned int retroarch_get_rotation(void);
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void retroarch_init_task_queue(void);
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/* Human readable order of input binds */
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static const unsigned input_config_bind_order[] = {
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RETRO_DEVICE_ID_JOYPAD_UP,
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RETRO_DEVICE_ID_JOYPAD_DOWN,
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RETRO_DEVICE_ID_JOYPAD_LEFT,
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RETRO_DEVICE_ID_JOYPAD_RIGHT,
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RETRO_DEVICE_ID_JOYPAD_A,
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RETRO_DEVICE_ID_JOYPAD_B,
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RETRO_DEVICE_ID_JOYPAD_X,
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RETRO_DEVICE_ID_JOYPAD_Y,
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RETRO_DEVICE_ID_JOYPAD_SELECT,
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RETRO_DEVICE_ID_JOYPAD_START,
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RETRO_DEVICE_ID_JOYPAD_L,
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RETRO_DEVICE_ID_JOYPAD_R,
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RETRO_DEVICE_ID_JOYPAD_L2,
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RETRO_DEVICE_ID_JOYPAD_R2,
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RETRO_DEVICE_ID_JOYPAD_L3,
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RETRO_DEVICE_ID_JOYPAD_R3,
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19, /* Left Analog Up */
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18, /* Left Analog Down */
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17, /* Left Analog Left */
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16, /* Left Analog Right */
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23, /* Right Analog Up */
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22, /* Right Analog Down */
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21, /* Right Analog Left */
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20, /* Right Analog Right */
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};
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/* Creates folder and core options stub file for subsequent runs */
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bool core_options_create_override(bool game_specific);
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bool core_options_remove_override(bool game_specific);
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void core_options_reset(void);
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void core_options_flush(void);
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typedef enum apple_view_type
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{
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APPLE_VIEW_TYPE_NONE = 0,
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APPLE_VIEW_TYPE_OPENGL_ES,
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APPLE_VIEW_TYPE_OPENGL,
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APPLE_VIEW_TYPE_VULKAN,
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APPLE_VIEW_TYPE_METAL
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} apple_view_type_t;
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bool retroarch_get_current_savestate_path(char *path, size_t len);
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runloop_state_t *runloop_state_get_ptr(void);
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RETRO_END_DECLS
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#endif
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