mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-04 06:11:17 +00:00
391 lines
12 KiB
C
391 lines
12 KiB
C
/* RetroArch - A frontend for libretro.
|
|
* Copyright (C) 2014-2018 - Ali Bouhlel
|
|
*
|
|
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with RetroArch.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#define CINTERFACE
|
|
|
|
#include <string.h>
|
|
#include <malloc.h>
|
|
#include <math.h>
|
|
#include <encodings/utf.h>
|
|
|
|
#include "../font_driver.h"
|
|
#include "../common/d3d11_common.h"
|
|
|
|
#include "../../configuration.h"
|
|
#include "../../verbosity.h"
|
|
|
|
typedef struct
|
|
{
|
|
d3d11_texture_t texture;
|
|
const font_renderer_driver_t* font_driver;
|
|
void* font_data;
|
|
struct font_atlas* atlas;
|
|
} d3d11_font_t;
|
|
|
|
static void*
|
|
d3d11_font_init_font(void* data, const char* font_path, float font_size, bool is_threaded)
|
|
{
|
|
d3d11_video_t* d3d11 = (d3d11_video_t*)data;
|
|
d3d11_font_t* font = (d3d11_font_t*)calloc(1, sizeof(*font));
|
|
|
|
if (!font)
|
|
return NULL;
|
|
|
|
if (!font_renderer_create_default(
|
|
&font->font_driver, &font->font_data, font_path, font_size))
|
|
{
|
|
RARCH_WARN("Couldn't initialize font renderer.\n");
|
|
free(font);
|
|
return NULL;
|
|
}
|
|
|
|
font->atlas = font->font_driver->get_atlas(font->font_data);
|
|
font->texture.sampler = d3d11->samplers[RARCH_FILTER_LINEAR][RARCH_WRAP_BORDER];
|
|
font->texture.desc.Width = font->atlas->width;
|
|
font->texture.desc.Height = font->atlas->height;
|
|
font->texture.desc.Format = DXGI_FORMAT_A8_UNORM;
|
|
d3d11_init_texture(d3d11->device, &font->texture);
|
|
d3d11_update_texture(
|
|
d3d11->context, font->atlas->width, font->atlas->height, font->atlas->width,
|
|
DXGI_FORMAT_A8_UNORM, font->atlas->buffer, &font->texture);
|
|
font->atlas->dirty = false;
|
|
|
|
return font;
|
|
}
|
|
|
|
static void d3d11_font_free_font(void* data, bool is_threaded)
|
|
{
|
|
d3d11_font_t* font = (d3d11_font_t*)data;
|
|
|
|
if (!font)
|
|
return;
|
|
|
|
if (font->font_driver && font->font_data && font->font_driver->free)
|
|
font->font_driver->free(font->font_data);
|
|
|
|
Release(font->texture.handle);
|
|
Release(font->texture.staging);
|
|
Release(font->texture.view);
|
|
free(font);
|
|
}
|
|
|
|
static int d3d11_font_get_message_width(void* data, const char* msg, unsigned msg_len, float scale)
|
|
{
|
|
d3d11_font_t* font = (d3d11_font_t*)data;
|
|
|
|
unsigned i;
|
|
int delta_x = 0;
|
|
|
|
if (!font)
|
|
return 0;
|
|
|
|
for (i = 0; i < msg_len; i++)
|
|
{
|
|
const struct font_glyph *glyph;
|
|
const char* msg_tmp = &msg[i];
|
|
unsigned code = utf8_walk(&msg_tmp);
|
|
unsigned skip = msg_tmp - &msg[i];
|
|
|
|
if (skip > 1)
|
|
i += skip - 1;
|
|
|
|
glyph = font->font_driver->get_glyph(font->font_data, code);
|
|
|
|
if (!glyph) /* Do something smarter here ... */
|
|
glyph = font->font_driver->get_glyph(font->font_data, '?');
|
|
|
|
if (!glyph)
|
|
continue;
|
|
|
|
delta_x += glyph->advance_x;
|
|
}
|
|
|
|
return delta_x * scale;
|
|
}
|
|
|
|
static void d3d11_font_render_line(
|
|
d3d11_video_t* d3d11,
|
|
d3d11_font_t* font,
|
|
const char* msg,
|
|
unsigned msg_len,
|
|
float scale,
|
|
const unsigned int color,
|
|
float pos_x,
|
|
float pos_y,
|
|
unsigned width,
|
|
unsigned height,
|
|
unsigned text_align)
|
|
{
|
|
unsigned i, count;
|
|
D3D11_MAPPED_SUBRESOURCE mapped_vbo;
|
|
d3d11_sprite_t* v = NULL;
|
|
int x = roundf(pos_x * width);
|
|
int y = roundf((1.0 - pos_y) * height);
|
|
|
|
if ( !d3d11 ||
|
|
!d3d11->sprites.enabled ||
|
|
msg_len > (unsigned)d3d11->sprites.capacity)
|
|
return;
|
|
|
|
if (d3d11->sprites.offset + msg_len > (unsigned)d3d11->sprites.capacity)
|
|
d3d11->sprites.offset = 0;
|
|
|
|
switch (text_align)
|
|
{
|
|
case TEXT_ALIGN_RIGHT:
|
|
x -= d3d11_font_get_message_width(font, msg, msg_len, scale);
|
|
break;
|
|
|
|
case TEXT_ALIGN_CENTER:
|
|
x -= d3d11_font_get_message_width(font, msg, msg_len, scale) / 2;
|
|
break;
|
|
}
|
|
|
|
D3D11MapBuffer(d3d11->context, d3d11->sprites.vbo, 0, D3D11_MAP_WRITE_NO_OVERWRITE, 0, &mapped_vbo);
|
|
v = (d3d11_sprite_t*)mapped_vbo.pData + d3d11->sprites.offset;
|
|
|
|
for (i = 0; i < msg_len; i++)
|
|
{
|
|
const struct font_glyph* glyph;
|
|
const char* msg_tmp = &msg[i];
|
|
unsigned code = utf8_walk(&msg_tmp);
|
|
unsigned skip = msg_tmp - &msg[i];
|
|
|
|
if (skip > 1)
|
|
i += skip - 1;
|
|
|
|
glyph = font->font_driver->get_glyph(font->font_data, code);
|
|
|
|
if (!glyph) /* Do something smarter here ... */
|
|
glyph = font->font_driver->get_glyph(font->font_data, '?');
|
|
|
|
if (!glyph)
|
|
continue;
|
|
|
|
v->pos.x = (x + (glyph->draw_offset_x * scale)) / (float)d3d11->viewport.Width;
|
|
v->pos.y = (y + (glyph->draw_offset_y * scale)) / (float)d3d11->viewport.Height;
|
|
v->pos.w = glyph->width * scale / (float)d3d11->viewport.Width;
|
|
v->pos.h = glyph->height * scale / (float)d3d11->viewport.Height;
|
|
|
|
v->coords.u = glyph->atlas_offset_x / (float)font->texture.desc.Width;
|
|
v->coords.v = glyph->atlas_offset_y / (float)font->texture.desc.Height;
|
|
v->coords.w = glyph->width / (float)font->texture.desc.Width;
|
|
v->coords.h = glyph->height / (float)font->texture.desc.Height;
|
|
|
|
v->params.scaling = 1;
|
|
v->params.rotation = 0;
|
|
|
|
v->colors[0] = color;
|
|
v->colors[1] = color;
|
|
v->colors[2] = color;
|
|
v->colors[3] = color;
|
|
|
|
v++;
|
|
|
|
x += glyph->advance_x * scale;
|
|
y += glyph->advance_y * scale;
|
|
}
|
|
|
|
count = v - ((d3d11_sprite_t*)mapped_vbo.pData + d3d11->sprites.offset);
|
|
D3D11UnmapBuffer(d3d11->context, d3d11->sprites.vbo, 0);
|
|
|
|
if (!count)
|
|
return;
|
|
|
|
if (font->atlas->dirty)
|
|
{
|
|
d3d11_update_texture(
|
|
d3d11->context, font->atlas->width, font->atlas->height, font->atlas->width,
|
|
DXGI_FORMAT_A8_UNORM, font->atlas->buffer, &font->texture);
|
|
font->atlas->dirty = false;
|
|
}
|
|
|
|
d3d11_set_texture_and_sampler(d3d11->context, 0, &font->texture);
|
|
D3D11SetBlendState(d3d11->context, d3d11->blend_enable, NULL, D3D11_DEFAULT_SAMPLE_MASK);
|
|
|
|
D3D11SetPShader(d3d11->context, d3d11->sprites.shader_font.ps, NULL, 0);
|
|
D3D11Draw(d3d11->context, count, d3d11->sprites.offset);
|
|
D3D11SetPShader(d3d11->context, d3d11->sprites.shader.ps, NULL, 0);
|
|
|
|
d3d11->sprites.offset += count;
|
|
}
|
|
|
|
static void d3d11_font_render_message(
|
|
d3d11_video_t *d3d11,
|
|
d3d11_font_t* font,
|
|
const char* msg,
|
|
float scale,
|
|
const unsigned int color,
|
|
float pos_x,
|
|
float pos_y,
|
|
unsigned width,
|
|
unsigned height,
|
|
unsigned text_align)
|
|
{
|
|
struct font_line_metrics *line_metrics = NULL;
|
|
int lines = 0;
|
|
float line_height;
|
|
|
|
if (!msg || !*msg)
|
|
return;
|
|
|
|
/* If font line metrics are not supported just draw as usual */
|
|
if (!font->font_driver->get_line_metrics ||
|
|
!font->font_driver->get_line_metrics(font->font_data, &line_metrics))
|
|
{
|
|
d3d11_font_render_line(d3d11,
|
|
font, msg, strlen(msg), scale, color, pos_x, pos_y,
|
|
width, height, text_align);
|
|
return;
|
|
}
|
|
|
|
line_height = line_metrics->height * scale / height;
|
|
|
|
for (;;)
|
|
{
|
|
const char* delim = strchr(msg, '\n');
|
|
unsigned msg_len = delim ?
|
|
(unsigned)(delim - msg) : strlen(msg);
|
|
|
|
/* Draw the line */
|
|
d3d11_font_render_line(d3d11,
|
|
font, msg, msg_len, scale, color, pos_x,
|
|
pos_y - (float)lines * line_height,
|
|
width, height, text_align);
|
|
|
|
if (!delim)
|
|
break;
|
|
|
|
msg += msg_len + 1;
|
|
lines++;
|
|
}
|
|
}
|
|
|
|
static void d3d11_font_render_msg(
|
|
void *userdata,
|
|
void* data,
|
|
const char* msg,
|
|
const struct font_params *params)
|
|
{
|
|
float x, y, scale, drop_mod, drop_alpha;
|
|
int drop_x, drop_y;
|
|
enum text_alignment text_align;
|
|
unsigned color, color_dark, r, g, b,
|
|
alpha, r_dark, g_dark, b_dark, alpha_dark;
|
|
d3d11_font_t* font = (d3d11_font_t*)data;
|
|
d3d11_video_t * d3d11 = (d3d11_video_t*)userdata;
|
|
unsigned width = d3d11->vp.full_width;
|
|
unsigned height = d3d11->vp.full_height;
|
|
settings_t *settings = config_get_ptr();
|
|
float video_msg_pos_x = settings->floats.video_msg_pos_x;
|
|
float video_msg_pos_y = settings->floats.video_msg_pos_y;
|
|
float video_msg_color_r = settings->floats.video_msg_color_r;
|
|
float video_msg_color_g = settings->floats.video_msg_color_g;
|
|
float video_msg_color_b = settings->floats.video_msg_color_b;
|
|
|
|
if (!font || !msg || !*msg)
|
|
return;
|
|
|
|
if (params)
|
|
{
|
|
x = params->x;
|
|
y = params->y;
|
|
scale = params->scale;
|
|
text_align = params->text_align;
|
|
drop_x = params->drop_x;
|
|
drop_y = params->drop_y;
|
|
drop_mod = params->drop_mod;
|
|
drop_alpha = params->drop_alpha;
|
|
|
|
r = FONT_COLOR_GET_RED(params->color);
|
|
g = FONT_COLOR_GET_GREEN(params->color);
|
|
b = FONT_COLOR_GET_BLUE(params->color);
|
|
alpha = FONT_COLOR_GET_ALPHA(params->color);
|
|
|
|
color = DXGI_COLOR_RGBA(r, g, b, alpha);
|
|
}
|
|
else
|
|
{
|
|
x = video_msg_pos_x;
|
|
y = video_msg_pos_y;
|
|
scale = 1.0f;
|
|
text_align = TEXT_ALIGN_LEFT;
|
|
|
|
r = (video_msg_color_r * 255);
|
|
g = (video_msg_color_g * 255);
|
|
b = (video_msg_color_b * 255);
|
|
alpha = 255;
|
|
color = DXGI_COLOR_RGBA(r, g, b, alpha);
|
|
|
|
drop_x = -2;
|
|
drop_y = -2;
|
|
drop_mod = 0.3f;
|
|
drop_alpha = 1.0f;
|
|
}
|
|
|
|
if (drop_x || drop_y)
|
|
{
|
|
r_dark = r * drop_mod;
|
|
g_dark = g * drop_mod;
|
|
b_dark = b * drop_mod;
|
|
alpha_dark = alpha * drop_alpha;
|
|
color_dark = DXGI_COLOR_RGBA(r_dark, g_dark, b_dark, alpha_dark);
|
|
|
|
d3d11_font_render_message(d3d11,
|
|
font, msg, scale, color_dark,
|
|
x + scale * drop_x / width,
|
|
y + scale * drop_y / height,
|
|
width, height, text_align);
|
|
}
|
|
|
|
d3d11_font_render_message(d3d11, font, msg, scale,
|
|
color, x, y, width, height, text_align);
|
|
}
|
|
|
|
static const struct font_glyph* d3d11_font_get_glyph(void *data, uint32_t code)
|
|
{
|
|
d3d11_font_t* font = (d3d11_font_t*)data;
|
|
|
|
if (!font || !font->font_driver)
|
|
return NULL;
|
|
|
|
if (!font->font_driver->ident)
|
|
return NULL;
|
|
|
|
return font->font_driver->get_glyph((void*)font->font_driver, code);
|
|
}
|
|
|
|
static bool d3d11_font_get_line_metrics(void* data, struct font_line_metrics **metrics)
|
|
{
|
|
d3d11_font_t* font = (d3d11_font_t*)data;
|
|
|
|
if (!font || !font->font_driver || !font->font_data)
|
|
return -1;
|
|
|
|
return font->font_driver->get_line_metrics(font->font_data, metrics);
|
|
}
|
|
|
|
font_renderer_t d3d11_font = {
|
|
d3d11_font_init_font,
|
|
d3d11_font_free_font,
|
|
d3d11_font_render_msg,
|
|
"d3d11font",
|
|
d3d11_font_get_glyph,
|
|
NULL, /* bind_block */
|
|
NULL, /* flush */
|
|
d3d11_font_get_message_width,
|
|
d3d11_font_get_line_metrics
|
|
};
|