RetroArch/menu/menu.h
twinaphex f916bef5f0 Add rudimentary Core Manager - pulls index listing from the buildbot
and lets you download cores to the core directory.

Current limitations and what still needs to be addressed:
* Core is downloaded to core directory still packaged in a zip
file. Will need manual unzipping by the user. We should have
a setting for automating this.
* We should have some sane defaults for the buildbot URL on
specific platforms. For instance, Android, Windows, etc.
* We should present a fancier name listing than what we have
now eventually where it gets the names from the core info files
* Should we do comparisons between the currently installed core
and the one we're about to download now? A CRC check or some
different means?  Problem I can see is that there's right now
no good way to determine if a core actually needs to be updated
without first downloading it.
2015-01-21 05:47:52 +01:00

224 lines
6.5 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __RETROARCH_MENU_H__
#define __RETROARCH_MENU_H__
#include <stdint.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <boolean.h>
#include "../../general.h"
#include "menu_navigation.h"
#include "../../core_info.h"
#include "../../playlist.h"
#include "menu_input.h"
#include "../gfx/video_shader_driver.h"
#ifndef GFX_MAX_SHADERS
#define GFX_MAX_SHADERS 16
#endif
#ifndef MAX_COUNTERS
#define MAX_COUNTERS 64
#endif
#ifndef MAX_CHEAT_COUNTERS
#define MAX_CHEAT_COUNTERS 100
#endif
#define MENU_SETTINGS_CORE_INFO_NONE 0xffff
#define MENU_SETTINGS_CORE_OPTION_NONE 0xffff
#define MENU_SETTINGS_CORE_OPTION_START 0x10000
#define MENU_KEYBOARD_BIND_TIMEOUT_SECONDS 5
#ifdef __cplusplus
extern "C" {
#endif
typedef enum
{
MENU_FILE_NONE,
MENU_FILE_PLAIN,
MENU_FILE_DIRECTORY,
MENU_FILE_PATH,
MENU_FILE_DEVICE,
MENU_FILE_CORE,
MENU_FILE_PLAYLIST_ENTRY,
MENU_FILE_CONTENTLIST_ENTRY,
MENU_FILE_SHADER_PRESET,
MENU_FILE_SHADER,
MENU_FILE_VIDEOFILTER,
MENU_FILE_AUDIOFILTER,
MENU_FILE_CHEAT,
MENU_FILE_OVERLAY,
MENU_FILE_FONT,
MENU_FILE_CONFIG,
MENU_FILE_USE_DIRECTORY,
MENU_FILE_CARCHIVE,
MENU_FILE_IN_CARCHIVE,
MENU_FILE_IMAGE,
MENU_FILE_REMAP,
MENU_FILE_DOWNLOAD_CORE,
MENU_FILE_DOWNLOAD_CORE_INFO,
MENU_SETTINGS,
MENU_SETTING_DRIVER,
MENU_SETTING_ACTION,
MENU_SETTING_ACTION_RUN,
MENU_SETTING_ACTION_SAVESTATE,
MENU_SETTING_ACTION_LOADSTATE,
MENU_SETTING_ACTION_SCREENSHOT,
MENU_SETTING_ACTION_RESET,
MENU_SETTING_GROUP,
MENU_SETTING_SUBGROUP,
MENU_SETTING_HORIZONTAL_MENU,
MENU_FILE_TYPE_T_LAST,
} menu_file_type_t;
typedef enum
{
MENU_SETTINGS_VIDEO_RESOLUTION = MENU_FILE_TYPE_T_LAST + 1,
MENU_SETTINGS_CUSTOM_VIEWPORT,
MENU_SETTINGS_SHADER_PARAMETER_0,
MENU_SETTINGS_SHADER_PARAMETER_LAST = MENU_SETTINGS_SHADER_PARAMETER_0 + (GFX_MAX_PARAMETERS - 1),
MENU_SETTINGS_SHADER_PRESET_PARAMETER_0,
MENU_SETTINGS_SHADER_PRESET_PARAMETER_LAST = MENU_SETTINGS_SHADER_PRESET_PARAMETER_0 + (GFX_MAX_PARAMETERS - 1),
MENU_SETTINGS_SHADER_PASS_0,
MENU_SETTINGS_SHADER_PASS_LAST = MENU_SETTINGS_SHADER_PASS_0 + (GFX_MAX_SHADERS - 1),
MENU_SETTINGS_SHADER_PASS_FILTER_0,
MENU_SETTINGS_SHADER_PASS_FILTER_LAST = MENU_SETTINGS_SHADER_PASS_FILTER_0 + (GFX_MAX_SHADERS - 1),
MENU_SETTINGS_SHADER_PASS_SCALE_0,
MENU_SETTINGS_SHADER_PASS_SCALE_LAST = MENU_SETTINGS_SHADER_PASS_SCALE_0 + (GFX_MAX_SHADERS - 1),
MENU_SETTINGS_CORE_DISK_OPTIONS_DISK_INDEX,
MENU_SETTINGS_CORE_DISK_OPTIONS_DISK_IMAGE_APPEND,
MENU_SETTINGS_CORE_DISK_OPTIONS_DISK_CYCLE_TRAY_STATUS,
MENU_SETTINGS_BIND_BEGIN,
MENU_SETTINGS_BIND_LAST = MENU_SETTINGS_BIND_BEGIN + RARCH_ANALOG_RIGHT_Y_MINUS,
MENU_SETTINGS_BIND_ALL_LAST = MENU_SETTINGS_BIND_BEGIN + RARCH_MENU_TOGGLE,
MENU_SETTINGS_CUSTOM_BIND,
MENU_SETTINGS_CUSTOM_BIND_KEYBOARD,
MENU_SETTINGS_CUSTOM_BIND_ALL,
MENU_SETTINGS_CUSTOM_BIND_DEFAULT_ALL,
MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_BEGIN,
MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_END = MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_BEGIN + (MAX_COUNTERS - 1),
MENU_SETTINGS_PERF_COUNTERS_BEGIN,
MENU_SETTINGS_PERF_COUNTERS_END = MENU_SETTINGS_PERF_COUNTERS_BEGIN + (MAX_COUNTERS - 1),
MENU_SETTINGS_CHEAT_BEGIN,
MENU_SETTINGS_CHEAT_END = MENU_SETTINGS_CHEAT_BEGIN + (MAX_CHEAT_COUNTERS - 1),
MENU_SETTINGS_INPUT_DESC_BEGIN,
MENU_SETTINGS_INPUT_DESC_END = MENU_SETTINGS_INPUT_DESC_BEGIN + (MAX_USERS * RARCH_CUSTOM_BIND_LIST_END),
} menu_settings_t;
/**
* menu_init:
* @data : Menu context handle.
*
* Create and initialize menu handle.
*
* Returns: menu handle on success, otherwise NULL.
**/
void *menu_init(const void *data);
/**
* menu_free_list:
* @data : Menu handle.
*
* Frees menu lists.
**/
void menu_free_list(void *data);
/**
* menu_init_list:
* @data : Menu handle.
*
* Initialize menu lists.
* Will be performed after menu_init().
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool menu_init_list(void *data);
/**
* menu_iterate:
* @input : input sample for this frame
* @old_input : input sample of the previous frame
* @trigger_input : difference' input sample - difference
* between 'input' and 'old_input'
*
* Runs RetroArch menu for one frame.
*
* Returns: 0 on success, -1 if we need to quit out of the loop.
**/
int menu_iterate(retro_input_t input,
retro_input_t old_input, retro_input_t trigger_input);
/**
* menu_free:
* @info : Menu handle.
*
* Frees a menu handle
**/
void menu_free(void *data);
/**
* menu_ticker_line:
* @buf : buffer to write new message line to.
* @len : length of buffer @input.
* @idx : Index. Will be used for ticker logic.
* @str : Input string.
* @selected : Is the item currently selected in the menu?
*
* Take the contents of @str and apply a ticker effect to it,
* and write the results in @buf.
**/
void menu_ticker_line(char *buf, size_t len, unsigned tick,
const char *str, bool selected);
/**
* menu_load_content:
*
* Loads content into currently selected core.
* Will also optionally push the content entry to the history playlist.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool menu_load_content(void);
void menu_update_system_info(menu_handle_t *menu, bool *load_no_content);
/**
* menu_update_libretro_info:
* @info : Pointer to system info
*
* Update menu state which depends on config.
**/
void menu_update_libretro_info(struct retro_system_info *info);
void menu_apply_deferred_settings(void);
#ifdef __cplusplus
}
#endif
#endif