mirror of
https://github.com/libretro/RetroArch.git
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413 lines
11 KiB
C
413 lines
11 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __DRIVER__H
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#define __DRIVER__H
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#include <sys/types.h>
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#include <boolean.h>
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#include "libretro_private.h"
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#include <stdlib.h>
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#include <stdint.h>
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#include <compat/posix_string.h>
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#include <retro_miscellaneous.h>
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#include "frontend/frontend_driver.h"
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#include "gfx/video_driver.h"
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#include "audio/audio_driver.h"
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#include "menu/menu_driver.h"
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#include "camera/camera_driver.h"
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#include "location/location_driver.h"
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#include "audio/audio_resampler_driver.h"
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#include "record/record_driver.h"
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#include "libretro_version_1.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifdef HAVE_COMMAND
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#include "command.h"
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define AUDIO_CHUNK_SIZE_BLOCKING 512
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/* So we don't get complete line-noise when fast-forwarding audio. */
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#define AUDIO_CHUNK_SIZE_NONBLOCKING 2048
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#define AUDIO_MAX_RATIO 16
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/* Specialized _POINTER that targets the full screen regardless of viewport.
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* Should not be used by a libretro implementation as coordinates returned
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* make no sense.
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*
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* It is only used internally for overlays. */
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#define RARCH_DEVICE_POINTER_SCREEN (RETRO_DEVICE_POINTER | 0x10000)
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#define RARCH_DEVICE_ID_POINTER_BACK (RETRO_DEVICE_ID_POINTER_PRESSED | 0x10000)
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/* libretro has 16 buttons from 0-15 (libretro.h)
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* Analog binds use RETRO_DEVICE_ANALOG, but we follow the same scheme
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* internally in RetroArch for simplicity, so they are mapped into [16, 23].
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*/
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#define RARCH_FIRST_CUSTOM_BIND 16
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#define RARCH_FIRST_META_KEY RARCH_CUSTOM_BIND_LIST_END
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/* RetroArch specific bind IDs. */
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enum
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{
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/* Custom binds that extend the scope of RETRO_DEVICE_JOYPAD for
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* RetroArch specifically.
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* Analogs (RETRO_DEVICE_ANALOG) */
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RARCH_ANALOG_LEFT_X_PLUS = RARCH_FIRST_CUSTOM_BIND,
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RARCH_ANALOG_LEFT_X_MINUS,
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RARCH_ANALOG_LEFT_Y_PLUS,
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RARCH_ANALOG_LEFT_Y_MINUS,
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RARCH_ANALOG_RIGHT_X_PLUS,
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RARCH_ANALOG_RIGHT_X_MINUS,
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RARCH_ANALOG_RIGHT_Y_PLUS,
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RARCH_ANALOG_RIGHT_Y_MINUS,
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/* Turbo */
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RARCH_TURBO_ENABLE,
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RARCH_CUSTOM_BIND_LIST_END,
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/* Command binds. Not related to game input,
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* only usable for port 0. */
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RARCH_FAST_FORWARD_KEY = RARCH_FIRST_META_KEY,
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RARCH_FAST_FORWARD_HOLD_KEY,
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RARCH_LOAD_STATE_KEY,
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RARCH_SAVE_STATE_KEY,
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RARCH_FULLSCREEN_TOGGLE_KEY,
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RARCH_QUIT_KEY,
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RARCH_STATE_SLOT_PLUS,
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RARCH_STATE_SLOT_MINUS,
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RARCH_REWIND,
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RARCH_MOVIE_RECORD_TOGGLE,
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RARCH_PAUSE_TOGGLE,
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RARCH_FRAMEADVANCE,
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RARCH_RESET,
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RARCH_SHADER_NEXT,
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RARCH_SHADER_PREV,
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RARCH_CHEAT_INDEX_PLUS,
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RARCH_CHEAT_INDEX_MINUS,
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RARCH_CHEAT_TOGGLE,
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RARCH_SCREENSHOT,
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RARCH_MUTE,
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RARCH_OSK,
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RARCH_NETPLAY_FLIP,
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RARCH_SLOWMOTION,
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RARCH_ENABLE_HOTKEY,
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RARCH_VOLUME_UP,
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RARCH_VOLUME_DOWN,
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RARCH_OVERLAY_NEXT,
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RARCH_DISK_EJECT_TOGGLE,
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RARCH_DISK_NEXT,
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RARCH_DISK_PREV,
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RARCH_GRAB_MOUSE_TOGGLE,
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RARCH_MENU_TOGGLE,
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RARCH_BIND_LIST_END,
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RARCH_BIND_LIST_END_NULL
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};
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#define AXIS_NEG(x) (((uint32_t)(x) << 16) | UINT16_C(0xFFFF))
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#define AXIS_POS(x) ((uint32_t)(x) | UINT32_C(0xFFFF0000))
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#define AXIS_NONE UINT32_C(0xFFFFFFFF)
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#define AXIS_DIR_NONE UINT16_C(0xFFFF)
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#define AXIS_NEG_GET(x) (((uint32_t)(x) >> 16) & UINT16_C(0xFFFF))
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#define AXIS_POS_GET(x) ((uint32_t)(x) & UINT16_C(0xFFFF))
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#define NO_BTN UINT16_C(0xFFFF)
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#define HAT_UP_SHIFT 15
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#define HAT_DOWN_SHIFT 14
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#define HAT_LEFT_SHIFT 13
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#define HAT_RIGHT_SHIFT 12
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#define HAT_UP_MASK (1 << HAT_UP_SHIFT)
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#define HAT_DOWN_MASK (1 << HAT_DOWN_SHIFT)
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#define HAT_LEFT_MASK (1 << HAT_LEFT_SHIFT)
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#define HAT_RIGHT_MASK (1 << HAT_RIGHT_SHIFT)
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#define HAT_MAP(x, hat) ((x & ((1 << 12) - 1)) | hat)
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#define HAT_MASK (HAT_UP_MASK | HAT_DOWN_MASK | HAT_LEFT_MASK | HAT_RIGHT_MASK)
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#define GET_HAT_DIR(x) (x & HAT_MASK)
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#define GET_HAT(x) (x & (~HAT_MASK))
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enum analog_dpad_mode
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{
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ANALOG_DPAD_NONE = 0,
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ANALOG_DPAD_LSTICK,
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ANALOG_DPAD_RSTICK,
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ANALOG_DPAD_LAST
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};
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/* Flags for init_drivers/uninit_drivers */
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enum
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{
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DRIVER_AUDIO = 1 << 0,
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DRIVER_VIDEO = 1 << 1,
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DRIVER_INPUT = 1 << 2,
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DRIVER_CAMERA = 1 << 3,
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DRIVER_LOCATION = 1 << 4,
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DRIVER_MENU = 1 << 5,
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DRIVERS_VIDEO_INPUT = 1 << 6
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};
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/* Drivers for RARCH_CMD_DRIVERS_DEINIT and RARCH_CMD_DRIVERS_INIT */
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#define DRIVERS_CMD_ALL \
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( DRIVER_AUDIO \
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| DRIVER_VIDEO \
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| DRIVER_INPUT \
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| DRIVER_CAMERA \
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| DRIVER_LOCATION \
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| DRIVER_MENU \
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| DRIVERS_VIDEO_INPUT )
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typedef struct driver
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{
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const frontend_ctx_driver_t *frontend_ctx;
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const audio_driver_t *audio;
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const video_driver_t *video;
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const void *video_context;
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const input_driver_t *input;
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const camera_driver_t *camera;
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const location_driver_t *location;
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const rarch_resampler_t *resampler;
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const ffemu_backend_t *recording;
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struct retro_callbacks retro_ctx;
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void *audio_data;
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void *video_data;
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void *video_context_data;
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void *video_shader_data;
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void *input_data;
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void *hid_data;
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void *camera_data;
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void *location_data;
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void *resampler_data;
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void *recording_data;
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#ifdef HAVE_NETPLAY
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void *netplay_data;
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#endif
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bool audio_active;
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bool video_active;
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bool camera_active;
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bool location_active;
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bool osk_enable;
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bool keyboard_linefeed_enable;
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#ifdef HAVE_MENU
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menu_handle_t *menu;
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const menu_ctx_driver_t *menu_ctx;
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#endif
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bool threaded_video;
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/* If set during context deinit, the driver should keep
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* graphics context alive to avoid having to reset all
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* context state. */
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bool video_cache_context;
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/* Set to true by driver if context caching succeeded. */
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bool video_cache_context_ack;
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/* Set this to true if the platform in question needs to 'own'
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* the respective handle and therefore skip regular RetroArch
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* driver teardown/reiniting procedure.
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*
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* If set to true, the 'free' function will get skipped. It is
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* then up to the driver implementation to properly handle
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* 'reiniting' inside the 'init' function and make sure it
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* returns the existing handle instead of allocating and
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* returning a pointer to a new handle.
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*
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* Typically, if a driver intends to make use of this, it should
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* set this to true at the end of its 'init' function. */
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bool video_data_own;
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bool audio_data_own;
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bool input_data_own;
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bool camera_data_own;
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bool location_data_own;
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#ifdef HAVE_MENU
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bool menu_data_own;
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#endif
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#ifdef HAVE_COMMAND
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rarch_cmd_t *command;
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#endif
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bool stdin_claimed;
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bool block_hotkey;
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bool block_input;
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bool block_libretro_input;
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bool flushing_input;
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bool nonblock_state;
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/* Opaque handles to currently running window.
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* Used by e.g. input drivers which bind to a window.
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* Drivers are responsible for setting these if an input driver
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* could potentially make use of this. */
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uintptr_t video_display;
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uintptr_t video_window;
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enum rarch_display_type display_type;
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/* Used for 15-bit -> 16-bit conversions that take place before
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* being passed to video driver. */
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struct scaler_ctx scaler;
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void *scaler_out;
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/* Graphics driver requires RGBA byte order data (ABGR on little-endian)
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* for 32-bit.
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* This takes effect for overlay and shader cores that wants to load
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* data into graphics driver. Kinda hackish to place it here, it is only
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* used for GLES.
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* TODO: Refactor this better. */
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bool gfx_use_rgba;
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#ifdef HAVE_OVERLAY
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input_overlay_t *overlay;
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input_overlay_state_t overlay_state;
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#endif
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/* Interface for "poking". */
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const video_poke_interface_t *video_poke;
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/* Last message given to the video driver */
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const char *current_msg;
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} driver_t;
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/**
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* init_drivers:
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* @flags : Bitmask of drivers to initialize.
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*
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* Initializes drivers.
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* @flags determines which drivers get initialized.
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**/
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void init_drivers(int flags);
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/**
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* init_drivers_pre:
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*
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* Attempts to find a default driver for
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* all driver types.
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*
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* Should be run before init_drivers().
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**/
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void init_drivers_pre(void);
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/**
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* uninit_drivers:
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* @flags : Bitmask of drivers to deinitialize.
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*
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* Deinitializes drivers.
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* @flags determines which drivers get deinitialized.
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**/
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void uninit_drivers(int flags);
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bool find_first_driver(const char *label, char *str, size_t sizeof_str);
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/**
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* find_prev_driver:
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* @label : string of driver type to be found.
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* @str : identifier of driver to be found.
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* @sizeof_str : size of @str.
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*
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* Find previous driver in driver array.
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*
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* Returns: true (1) if successful, otherwise false (0).
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**/
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bool find_prev_driver(const char *label, char *str, size_t sizeof_str);
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/**
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* find_next_driver:
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* @label : string of driver type to be found.
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* @str : identifier of driver to be found.
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* @sizeof_str : size of @str.
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*
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* Find next driver in driver array.
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*
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* Returns: true (1) if successful, otherwise false (0).
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**/
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bool find_next_driver(const char *label, char *str, size_t sizeof_str);
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/**
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* driver_set_nonblock_state:
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* @enable : Enable nonblock state?
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*
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* Sets audio and video drivers to nonblock state.
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*
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* If @enable is false, sets blocking state for both
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* audio and video drivers instead.
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**/
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void driver_set_nonblock_state(bool enable);
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/**
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* driver_set_refresh_rate:
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* @hz : New refresh rate for monitor.
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*
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* Sets monitor refresh rate to new value by calling
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* video_monitor_set_refresh_rate(). Subsequently
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* calls audio_monitor_set_refresh_rate().
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**/
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void driver_set_refresh_rate(float hz);
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/**
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* driver_update_system_av_info:
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* @info : pointer to new A/V info
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*
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* Update the system Audio/Video information.
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* Will reinitialize audio/video drivers.
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* Used by RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO.
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*
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* Returns: true (1) if successful, otherwise false (0).
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**/
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bool driver_update_system_av_info(const struct retro_system_av_info *info);
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/**
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* find_driver_index:
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* @label : string of driver type to be found.
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* @drv : identifier of driver to be found.
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*
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* Find index of the driver, based on @label.
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*
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* Returns: -1 if no driver based on @label and @drv found, otherwise
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* index number of the driver found in the array.
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**/
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int find_driver_index(const char * label, const char *drv);
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driver_t *driver_get_ptr(void);
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void driver_free(void);
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void driver_clear_state(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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