mirror of
https://github.com/libretro/RetroArch.git
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e7f182811a
* Split up audio code into new file audio/audio_driver.c * Fix build issues #1 * Small cleanup * Fix typo
340 lines
8.1 KiB
C
340 lines
8.1 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2020 - Justin Weiss
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <3ds.h>
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#include <string.h>
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#include <malloc.h>
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#include <queues/fifo_queue.h>
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#include <rthreads/rthreads.h>
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#include "../audio_driver.h"
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#include "../../ctr/ctr_debug.h"
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typedef struct
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{
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fifo_buffer_t* fifo;
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size_t fifo_size;
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slock_t* fifo_lock;
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scond_t* fifo_avail;
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scond_t* fifo_done;
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sthread_t* thread;
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volatile bool running;
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bool nonblocking;
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bool playing;
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retro_time_t frame_time;
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int channel;
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ndspWaveBuf dsp_buf;
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uint32_t pos;
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} ctr_dsp_thread_audio_t;
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// PCM16 stereo
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#define DSP_BYTES_TO_SAMPLES(bytes) (bytes / (2 * sizeof(uint16_t)))
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#define DSP_SAMPLES_TO_BYTES(samples) (samples * 2 * sizeof(uint16_t))
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static void ctr_dsp_audio_loop(void* data)
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{
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uint32_t pos, buf_pos;
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ctr_dsp_thread_audio_t *ctr = (ctr_dsp_thread_audio_t*)data;
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if (!ctr)
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return;
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while (1)
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{
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size_t buf_avail, avail, to_write;
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slock_lock(ctr->fifo_lock);
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do {
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avail = FIFO_READ_AVAIL(ctr->fifo);
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if (!avail) {
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scond_wait(ctr->fifo_avail, ctr->fifo_lock);
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}
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} while (!avail && ctr->running);
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slock_unlock(ctr->fifo_lock);
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if (!ctr->running)
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break;
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pos = ctr->pos;
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buf_pos = DSP_SAMPLES_TO_BYTES(ndspChnGetSamplePos(ctr->channel));
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buf_avail = buf_pos >= pos ? buf_pos - pos : ctr->fifo_size - pos;
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to_write = MIN(avail, buf_avail);
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slock_lock(ctr->fifo_lock);
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if (to_write > 0) {
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fifo_read(ctr->fifo, ctr->dsp_buf.data_pcm8 + pos, to_write);
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DSP_FlushDataCache(ctr->dsp_buf.data_pcm8 + pos, to_write);
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scond_signal(ctr->fifo_done);
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}
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slock_unlock(ctr->fifo_lock);
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if (buf_pos == pos) {
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svcSleepThread(100000);
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}
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ctr->pos = (pos + to_write) % ctr->fifo_size;
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}
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}
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static void ctr_dsp_thread_audio_free(void *data);
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static void *ctr_dsp_thread_audio_init(const char *device, unsigned rate, unsigned latency,
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unsigned block_frames,
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unsigned *new_rate)
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{
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ctr_dsp_thread_audio_t *ctr = NULL;
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(void)device;
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(void)rate;
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if (ndspInit() < 0)
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return NULL;
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ctr = (ctr_dsp_thread_audio_t*)calloc(1, sizeof(ctr_dsp_thread_audio_t));
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if (!ctr)
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return NULL;
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*new_rate = 32728;
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ctr->running = true;
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ctr->channel = 0;
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ndspSetOutputMode(NDSP_OUTPUT_STEREO);
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ndspSetClippingMode(NDSP_CLIP_SOFT); /* ?? */
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ndspSetOutputCount(2);
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ndspChnReset(ctr->channel);
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ndspChnSetFormat(ctr->channel, NDSP_FORMAT_STEREO_PCM16);
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ndspChnSetInterp(ctr->channel, NDSP_INTERP_NONE);
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ndspChnSetRate(ctr->channel, 32728.0f);
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ndspChnWaveBufClear(ctr->channel);
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ctr->fifo_size = DSP_SAMPLES_TO_BYTES((*new_rate * MAX(latency, 8)) / 1000);
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ctr->dsp_buf.data_pcm16 = linearAlloc(ctr->fifo_size);
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memset(ctr->dsp_buf.data_pcm16, 0, ctr->fifo_size);
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DSP_FlushDataCache(ctr->dsp_buf.data_pcm16, ctr->fifo_size);
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ctr->dsp_buf.looping = true;
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ctr->dsp_buf.nsamples = DSP_BYTES_TO_SAMPLES(ctr->fifo_size);
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ndspChnWaveBufAdd(ctr->channel, &ctr->dsp_buf);
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ctr->fifo = fifo_new(ctr->fifo_size);
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if (!(ctr->fifo_lock = slock_new()) ||
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!(ctr->fifo_avail = scond_new()) ||
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!(ctr->fifo_done = scond_new()) ||
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!(ctr->thread = sthread_create(ctr_dsp_audio_loop, ctr)))
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{
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RARCH_LOG("[Audio]: thread creation failed.\n");
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ctr->running = false;
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ctr_dsp_thread_audio_free(ctr);
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return NULL;
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}
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ctr->pos = 0;
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ctr->playing = true;
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ctr->frame_time = (retro_time_t)roundf(1000000 * 4481134.0 / (*new_rate * 8192.0));
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ndspSetMasterVol(1.0);
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return ctr;
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}
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static void ctr_dsp_thread_audio_free(void *data)
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{
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ctr_dsp_thread_audio_t* ctr = (ctr_dsp_thread_audio_t*)data;
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if (!ctr)
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return;
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if (ctr->running)
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{
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ctr->running = false;
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scond_signal(ctr->fifo_avail);
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}
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if (ctr->thread)
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sthread_join(ctr->thread);
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scond_free(ctr->fifo_avail);
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scond_free(ctr->fifo_done);
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slock_free(ctr->fifo_lock);
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if (ctr->fifo)
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{
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fifo_free(ctr->fifo);
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ctr->fifo = NULL;
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}
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ndspChnWaveBufClear(ctr->channel);
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linearFree(ctr->dsp_buf.data_pcm16);
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free(ctr);
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ndspExit();
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ctr = NULL;
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}
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static ssize_t ctr_dsp_thread_audio_write(void *data, const void *buf, size_t size)
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{
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size_t avail, written;
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ctr_dsp_thread_audio_t * ctr = (ctr_dsp_thread_audio_t*)data;
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if (!ctr || !ctr->running)
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return 0;
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if (ctr->nonblocking)
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{
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slock_lock(ctr->fifo_lock);
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avail = FIFO_WRITE_AVAIL(ctr->fifo);
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written = MIN(avail, size);
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if (written > 0)
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{
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fifo_write(ctr->fifo, buf, written);
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scond_signal(ctr->fifo_avail);
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}
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slock_unlock(ctr->fifo_lock);
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}
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else
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{
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written = 0;
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while (written < size && ctr->running)
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{
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slock_lock(ctr->fifo_lock);
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avail = FIFO_WRITE_AVAIL(ctr->fifo);
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if (avail == 0)
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{
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if (ctr->running)
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{
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/* Wait a maximum of one frame, skip the write if the thread is still busy */
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if (!scond_wait_timeout(ctr->fifo_done, ctr->fifo_lock, ctr->frame_time)) {
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slock_unlock(ctr->fifo_lock);
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break;
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}
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}
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slock_unlock(ctr->fifo_lock);
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}
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else
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{
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size_t write_amt = MIN(size - written, avail);
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fifo_write(ctr->fifo, (const char*)buf + written, write_amt);
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scond_signal(ctr->fifo_avail);
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slock_unlock(ctr->fifo_lock);
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written += write_amt;
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}
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}
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}
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return written;
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}
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static bool ctr_dsp_thread_audio_stop(void *data)
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{
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ctr_dsp_thread_audio_t* ctr = (ctr_dsp_thread_audio_t*)data;
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if (!ctr)
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return false;
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ndspSetMasterVol(0.0);
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ctr->playing = false;
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return true;
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}
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static bool ctr_dsp_thread_audio_alive(void *data)
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{
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ctr_dsp_thread_audio_t* ctr = (ctr_dsp_thread_audio_t*)data;
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if (!ctr)
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return false;
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return ctr->playing;
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}
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static bool ctr_dsp_thread_audio_start(void *data, bool is_shutdown)
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{
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ctr_dsp_thread_audio_t* ctr = (ctr_dsp_thread_audio_t*)data;
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if (!ctr)
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return false;
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/* Prevents restarting audio when the menu
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* is toggled off on shutdown */
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if (is_shutdown)
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return true;
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ndspSetMasterVol(1.0);
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ctr->playing = true;
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return true;
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}
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static void ctr_dsp_thread_audio_set_nonblock_state(void *data, bool state)
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{
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ctr_dsp_thread_audio_t* ctr = (ctr_dsp_thread_audio_t*)data;
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if (ctr)
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ctr->nonblocking = state;
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}
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static bool ctr_dsp_thread_audio_use_float(void *data)
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{
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(void)data;
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return false;
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}
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static size_t ctr_dsp_thread_audio_write_avail(void *data)
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{
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size_t val;
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ctr_dsp_thread_audio_t* ctr = (ctr_dsp_thread_audio_t*)data;
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slock_lock(ctr->fifo_lock);
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val = FIFO_WRITE_AVAIL(ctr->fifo);
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slock_unlock(ctr->fifo_lock);
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return val;
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}
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static size_t ctr_dsp_thread_audio_buffer_size(void *data)
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{
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ctr_dsp_thread_audio_t* ctr = (ctr_dsp_thread_audio_t*)data;
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return ctr->fifo_size;
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}
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audio_driver_t audio_ctr_dsp_thread = {
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ctr_dsp_thread_audio_init,
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ctr_dsp_thread_audio_write,
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ctr_dsp_thread_audio_stop,
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ctr_dsp_thread_audio_start,
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ctr_dsp_thread_audio_alive,
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ctr_dsp_thread_audio_set_nonblock_state,
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ctr_dsp_thread_audio_free,
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ctr_dsp_thread_audio_use_float,
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"dsp_thread",
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NULL,
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NULL,
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ctr_dsp_thread_audio_write_avail,
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ctr_dsp_thread_audio_buffer_size
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};
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