mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-29 11:10:27 +00:00
192 lines
4.4 KiB
C
192 lines
4.4 KiB
C
/* SSNES - A Super Ninteno Entertainment System (SNES) Emulator frontend for libsnes.
|
|
* Copyright (C) 2010 - Hans-Kristian Arntzen
|
|
*
|
|
* Some code herein may be based on code found in BSNES.
|
|
*
|
|
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with SSNES.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
|
|
#include "driver.h"
|
|
#include <stdlib.h>
|
|
#include <stdbool.h>
|
|
#include <stddef.h>
|
|
#include <stdint.h>
|
|
#include <string.h>
|
|
|
|
#include <SDL/SDL.h>
|
|
#include <SDL/SDL_audio.h>
|
|
#include <SDL/SDL_thread.h>
|
|
#include "general.h"
|
|
#include "buffer.h"
|
|
|
|
typedef struct sdl_audio
|
|
{
|
|
bool nonblock;
|
|
|
|
SDL_mutex *lock;
|
|
SDL_cond *cond;
|
|
rsound_fifo_buffer_t *buffer;
|
|
} sdl_audio_t;
|
|
|
|
static void sdl_audio_cb(void *data, Uint8 *stream, int len)
|
|
{
|
|
sdl_audio_t *sdl = data;
|
|
|
|
size_t avail = rsnd_fifo_read_avail(sdl->buffer);
|
|
size_t write_size = len > avail ? avail : len;
|
|
rsnd_fifo_read(sdl->buffer, stream, write_size);
|
|
SDL_CondSignal(sdl->cond);
|
|
|
|
// If underrun, fill rest with silence.
|
|
memset(stream + write_size, 0, len - write_size);
|
|
}
|
|
|
|
static void* sdl_audio_init(const char* device, int rate, int latency)
|
|
{
|
|
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0)
|
|
return NULL;
|
|
|
|
sdl_audio_t *sdl = calloc(1, sizeof(*sdl));
|
|
if (!sdl)
|
|
return NULL;
|
|
|
|
SDL_AudioSpec spec = {
|
|
.freq = rate,
|
|
.format = AUDIO_S16SYS,
|
|
.channels = 2,
|
|
.samples = 512,
|
|
.callback = sdl_audio_cb,
|
|
.userdata = sdl
|
|
};
|
|
|
|
SDL_AudioSpec out;
|
|
|
|
if (SDL_OpenAudio(&spec, &out) < 0)
|
|
{
|
|
SSNES_ERR("Failed to open SDL audio: %s\n", SDL_GetError());
|
|
free(sdl);
|
|
return 0;
|
|
}
|
|
g_settings.audio.out_rate = out.freq;
|
|
|
|
sdl->lock = SDL_CreateMutex();
|
|
sdl->cond = SDL_CreateCond();
|
|
|
|
// Create a buffer twice as big as needed and prefill the buffer.
|
|
size_t bufsize = out.samples * 4 * sizeof(int16_t);
|
|
void *tmp = calloc(1, bufsize);
|
|
sdl->buffer = rsnd_fifo_new(bufsize);
|
|
if (tmp)
|
|
{
|
|
rsnd_fifo_write(sdl->buffer, tmp, bufsize);
|
|
free(tmp);
|
|
}
|
|
|
|
SDL_PauseAudio(0);
|
|
return sdl;
|
|
}
|
|
|
|
static ssize_t sdl_audio_write(void* data, const void* buf, size_t size)
|
|
{
|
|
sdl_audio_t *sdl = data;
|
|
|
|
ssize_t ret = 0;
|
|
if (sdl->nonblock)
|
|
{
|
|
SDL_LockAudio();
|
|
size_t avail = rsnd_fifo_write_avail(sdl->buffer);
|
|
size_t write_amt = avail > size ? size : avail;
|
|
rsnd_fifo_write(sdl->buffer, buf, write_amt);
|
|
SDL_UnlockAudio();
|
|
ret = write_amt;
|
|
}
|
|
else
|
|
{
|
|
size_t written = 0;
|
|
while (written < size)
|
|
{
|
|
SDL_LockAudio();
|
|
size_t avail = rsnd_fifo_write_avail(sdl->buffer);
|
|
|
|
if (avail == 0)
|
|
{
|
|
SDL_UnlockAudio();
|
|
SDL_mutexP(sdl->lock);
|
|
SDL_CondWait(sdl->cond, sdl->lock);
|
|
SDL_mutexV(sdl->lock);
|
|
}
|
|
else
|
|
{
|
|
size_t write_amt = size - written > avail ? avail : size - written;
|
|
rsnd_fifo_write(sdl->buffer, (const char*)buf + written, write_amt);
|
|
SDL_UnlockAudio();
|
|
written += write_amt;
|
|
}
|
|
}
|
|
ret = written;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static bool sdl_audio_stop(void *data)
|
|
{
|
|
(void)data;
|
|
SDL_PauseAudio(1);
|
|
return true;
|
|
}
|
|
|
|
static bool sdl_audio_start(void *data)
|
|
{
|
|
(void)data;
|
|
SDL_PauseAudio(0);
|
|
return true;
|
|
}
|
|
|
|
static void sdl_audio_set_nonblock_state(void *data, bool state)
|
|
{
|
|
sdl_audio_t *sdl = data;
|
|
sdl->nonblock = state;
|
|
}
|
|
|
|
static void sdl_audio_free(void *data)
|
|
{
|
|
SDL_CloseAudio();
|
|
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
|
|
|
sdl_audio_t *sdl = data;
|
|
if (sdl)
|
|
{
|
|
rsnd_fifo_free(sdl->buffer);
|
|
SDL_DestroyMutex(sdl->lock);
|
|
SDL_DestroyCond(sdl->cond);
|
|
}
|
|
free(sdl);
|
|
}
|
|
|
|
const audio_driver_t audio_sdl = {
|
|
.init = sdl_audio_init,
|
|
.write = sdl_audio_write,
|
|
.stop = sdl_audio_stop,
|
|
.start = sdl_audio_start,
|
|
.set_nonblock_state = sdl_audio_set_nonblock_state,
|
|
.free = sdl_audio_free,
|
|
.ident = "sdl"
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|