mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-23 07:59:42 +00:00
fc10539f3c
Co-authored-by: Daniel Byon <daniel@danielbyon.com>
1818 lines
48 KiB
C
1818 lines
48 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2016-2019 - Brad Parker
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stdlib.h>
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#include <sys/types.h>
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#include <string.h>
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#include <time.h>
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#include <compat/strl.h>
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#include <lists/string_list.h>
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#include <streams/interface_stream.h>
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#include <streams/file_stream.h>
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#include <streams/rzip_stream.h>
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#include <rthreads/rthreads.h>
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#include <file/file_path.h>
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#include <retro_miscellaneous.h>
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#include <string/stdstring.h>
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#include <time/rtime.h>
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#ifdef HAVE_CONFIG_H
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#include "../config.h"
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#endif
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#ifdef HAVE_CHEEVOS
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#include "../cheevos/cheevos.h"
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#endif
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#include "../content.h"
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#include "../core.h"
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#include "../core_info.h"
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#include "../file_path_special.h"
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#include "../configuration.h"
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#include "../gfx/video_driver.h"
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#include "../msg_hash.h"
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#include "../runloop.h"
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#include "../verbosity.h"
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#include "tasks_internal.h"
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#ifdef EMSCRIPTEN
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/* Filesystem is in-memory anyway, use huge chunks since each
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read/write is a possible suspend to JS code */
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#define SAVE_STATE_CHUNK 4096 * 4096
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#elif defined(HAVE_LIBNX) || defined(_3DS)
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#define SAVE_STATE_CHUNK 4096 * 10
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#else
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#define SAVE_STATE_CHUNK 4096
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#endif
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#define RASTATE_VERSION 1
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#define RASTATE_MEM_BLOCK "MEM "
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#define RASTATE_CHEEVOS_BLOCK "ACHV"
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#define RASTATE_REPLAY_BLOCK "RPLY"
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#define RASTATE_END_BLOCK "END "
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struct save_state_buf
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{
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void* data;
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size_t size;
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char path[PATH_MAX_LENGTH];
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};
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struct ram_save_state_buf
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{
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struct save_state_buf state_buf;
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bool to_write_file;
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};
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struct sram_block
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{
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void *data;
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size_t size;
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unsigned type;
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};
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enum save_task_state_flags
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{
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SAVE_TASK_FLAG_LOAD_TO_BACKUP_BUFF = (1 << 0),
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SAVE_TASK_FLAG_AUTOLOAD = (1 << 1),
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SAVE_TASK_FLAG_AUTOSAVE = (1 << 2),
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SAVE_TASK_FLAG_UNDO_SAVE = (1 << 3),
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SAVE_TASK_FLAG_MUTE = (1 << 4),
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SAVE_TASK_FLAG_THUMBNAIL_ENABLE = (1 << 5),
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SAVE_TASK_FLAG_HAS_VALID_FB = (1 << 6),
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SAVE_TASK_FLAG_COMPRESS_FILES = (1 << 7)
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};
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typedef struct
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{
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intfstream_t *file;
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void *data;
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void *undo_data;
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ssize_t size;
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ssize_t undo_size;
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ssize_t written;
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ssize_t bytes_read;
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int state_slot;
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uint8_t flags;
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char path[PATH_MAX_LENGTH];
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} save_task_state_t;
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typedef save_task_state_t load_task_data_t;
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/* Holds the previous saved state
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* Can be restored to disk with undo_save_state(). */
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static struct save_state_buf undo_save_buf;
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/* Holds the data from before a load_state() operation
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* Can be restored with undo_load_state(). */
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static struct save_state_buf undo_load_buf;
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/* Buffer that stores state instead of file.
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* This is useful for devices with slow I/O. */
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static struct ram_save_state_buf ram_buf;
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static bool save_state_in_background = false;
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typedef struct rastate_size_info
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{
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size_t total_size;
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size_t coremem_size;
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#ifdef HAVE_CHEEVOS
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size_t cheevos_size;
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#endif
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#ifdef HAVE_BSV_MOVIE
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size_t replay_size;
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#endif
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} rastate_size_info_t;
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/**
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* undo_load_state:
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* Revert to the state before a state was loaded.
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*
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* Returns: true if successful, false otherwise.
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**/
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bool content_undo_load_state(void)
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{
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unsigned i;
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size_t temp_data_size;
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bool ret = false;
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unsigned num_blocks = 0;
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void* temp_data = NULL;
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struct sram_block *blocks = NULL;
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struct string_list *savefile_list = (struct string_list*)savefile_ptr_get();
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if (!core_info_current_supports_savestate())
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{
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RARCH_LOG("[State]: %s\n",
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msg_hash_to_str(MSG_CORE_DOES_NOT_SUPPORT_SAVESTATES));
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return false;
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}
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RARCH_LOG("[State]: %s \"%s\", %u %s.\n",
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msg_hash_to_str(MSG_LOADING_STATE),
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undo_load_buf.path,
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(unsigned)undo_load_buf.size,
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msg_hash_to_str(MSG_BYTES));
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/* TODO/FIXME - This checking of SRAM overwrite,
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* the backing up of it and
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* its flushing could all be in their
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* own functions... */
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if ( config_get_ptr()->bools.block_sram_overwrite
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&& savefile_list
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&& savefile_list->size)
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{
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RARCH_LOG("[SRAM]: %s.\n",
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msg_hash_to_str(MSG_BLOCKING_SRAM_OVERWRITE));
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if ((blocks = (struct sram_block*)
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calloc(savefile_list->size, sizeof(*blocks))))
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{
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num_blocks = (unsigned)savefile_list->size;
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for (i = 0; i < num_blocks; i++)
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blocks[i].type = savefile_list->elems[i].attr.i;
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}
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}
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for (i = 0; i < num_blocks; i++)
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{
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retro_ctx_memory_info_t mem_info;
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mem_info.id = blocks[i].type;
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core_get_memory(&mem_info);
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blocks[i].size = mem_info.size;
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}
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for (i = 0; i < num_blocks; i++)
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if (blocks[i].size)
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blocks[i].data = malloc(blocks[i].size);
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/* Backup current SRAM which is overwritten by unserialize. */
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for (i = 0; i < num_blocks; i++)
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{
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if (blocks[i].data)
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{
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retro_ctx_memory_info_t mem_info;
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const void *ptr = NULL;
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mem_info.id = blocks[i].type;
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core_get_memory(&mem_info);
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if ((ptr = mem_info.data))
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memcpy(blocks[i].data, ptr, blocks[i].size);
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}
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}
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/* We need to make a temporary copy of the buffer, to allow the swap below */
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temp_data = malloc(undo_load_buf.size);
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temp_data_size = undo_load_buf.size;
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memcpy(temp_data, undo_load_buf.data, undo_load_buf.size);
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/* Swap the current state with the backup state. This way, we can undo
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what we're undoing */
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content_save_state("RAM", false);
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ret = content_deserialize_state(temp_data, temp_data_size);
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/* Clean up the temporary copy */
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free(temp_data);
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temp_data = NULL;
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/* Flush back. */
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for (i = 0; i < num_blocks; i++)
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{
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if (blocks[i].data)
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{
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retro_ctx_memory_info_t mem_info;
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void *ptr = NULL;
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mem_info.id = blocks[i].type;
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core_get_memory(&mem_info);
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if ((ptr = mem_info.data))
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memcpy(ptr, blocks[i].data, blocks[i].size);
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}
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}
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for (i = 0; i < num_blocks; i++)
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{
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free(blocks[i].data);
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blocks[i].data = NULL;
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}
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free(blocks);
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if (!ret)
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{
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RARCH_ERR("[State]: %s \"%s\".\n",
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msg_hash_to_str(MSG_FAILED_TO_UNDO_LOAD_STATE),
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undo_load_buf.path);
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return false;
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}
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return true;
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}
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static void undo_save_state_cb(retro_task_t *task,
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void *task_data,
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void *user_data, const char *error)
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{
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save_task_state_t *state = (save_task_state_t*)task_data;
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/* Wipe the save file buffer as it's intended to be one use only */
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undo_save_buf.path[0] = '\0';
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undo_save_buf.size = 0;
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if (undo_save_buf.data)
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{
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free(undo_save_buf.data);
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undo_save_buf.data = NULL;
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}
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free(state);
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}
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/**
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* task_save_handler_finished:
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* @task : the task to finish
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* @state : the state associated with this task
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*
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* Close the save state file and finish the task.
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**/
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static void task_save_handler_finished(retro_task_t *task,
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save_task_state_t *state)
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{
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save_task_state_t *task_data = NULL;
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task_set_finished(task, true);
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intfstream_close(state->file);
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free(state->file);
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if (!task_get_error(task) && task_get_cancelled(task))
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task_set_error(task, strdup("Task canceled"));
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task_data = (save_task_state_t*)calloc(1, sizeof(*task_data));
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memcpy(task_data, state, sizeof(*state));
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task_set_data(task, task_data);
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if (state->data)
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{
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if ( (state->flags & SAVE_TASK_FLAG_UNDO_SAVE)
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&& (state->data == undo_save_buf.data))
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undo_save_buf.data = NULL;
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free(state->data);
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state->data = NULL;
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}
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free(state);
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}
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/* Align to 8-byte boundary */
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#define CONTENT_ALIGN_SIZE(size) ((((size) + 7) & ~7))
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static size_t content_get_rastate_size(rastate_size_info_t* size, bool rewind)
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{
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size_t info_size = core_serialize_size();
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if (!info_size)
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return 0;
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size->coremem_size = info_size;
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/* 8-byte identifier, 8-byte block header, content, 8-byte terminator */
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size->total_size = 8 + 8 + CONTENT_ALIGN_SIZE(info_size) + 8;
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#ifdef HAVE_CHEEVOS
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/* 8-byte block header + content */
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if ((size->cheevos_size = rcheevos_get_serialize_size()) > 0)
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size->total_size += 8 + CONTENT_ALIGN_SIZE(size->cheevos_size);
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#endif
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#ifdef HAVE_BSV_MOVIE
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/* 8-byte block header + content */
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if(!rewind)
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{
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size->replay_size = replay_get_serialize_size();
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if(size->replay_size > 0)
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size->total_size += 8 + CONTENT_ALIGN_SIZE(size->replay_size);
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}
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else
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size->replay_size = 0;
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#endif
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return size->total_size;
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}
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size_t content_get_serialized_size(void)
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{
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rastate_size_info_t size;
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return content_get_rastate_size(&size, false);
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}
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size_t content_get_serialized_size_rewind(void)
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{
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rastate_size_info_t size;
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return content_get_rastate_size(&size, true);
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}
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static void content_write_block_header(unsigned char* output, const char* header, size_t size)
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{
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memcpy(output, header, 4);
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output[4] = ((size) & 0xFF);
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output[5] = ((size >> 8) & 0xFF);
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output[6] = ((size >> 16) & 0xFF);
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output[7] = ((size >> 24) & 0xFF);
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}
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static bool content_write_serialized_state(void* buffer,
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rastate_size_info_t* size,
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bool rewind)
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{
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retro_ctx_serialize_info_t serial_info;
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unsigned char* output = (unsigned char*)buffer;
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/* 8-byte identifier "RASTATE1" where 1 is the version */
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memcpy(output, "RASTATE", 7);
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output[7] = RASTATE_VERSION;
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output += 8;
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/* Replay block---this has to come before the mem block since its
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contents may prevent the state from loading (e.g., if it's
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incompatible with the current recording). */
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#ifdef HAVE_BSV_MOVIE
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{
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input_driver_state_t *input_st = input_state_get_ptr();
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#ifdef HAVE_REWIND
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bool frame_is_reversed = state_manager_frame_is_reversed();
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#else
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bool frame_is_reversed = false;
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#endif
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if ( !rewind
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&& input_st->bsv_movie_state.flags & (BSV_FLAG_MOVIE_RECORDING | BSV_FLAG_MOVIE_PLAYBACK)
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&& !frame_is_reversed)
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{
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content_write_block_header(output,
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RASTATE_REPLAY_BLOCK, size->replay_size);
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if (replay_get_serialized_data(output + 8))
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output += CONTENT_ALIGN_SIZE(size->replay_size) + 8;
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}
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}
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#endif
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/* important - write the unaligned size - some cores fail if they aren't passed the exact right size. */
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content_write_block_header(output, RASTATE_MEM_BLOCK, size->coremem_size);
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output += 8;
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/* important - pass the unaligned size to the core. some fail if it isn't exactly what they're expecting. */
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serial_info.size = size->coremem_size;
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serial_info.data = (void*)output;
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if (!core_serialize(&serial_info))
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return false;
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output += CONTENT_ALIGN_SIZE(size->coremem_size);
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#ifdef HAVE_CHEEVOS
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if (size->cheevos_size)
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{
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content_write_block_header(output,
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RASTATE_CHEEVOS_BLOCK, size->cheevos_size);
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if (rcheevos_get_serialized_data(output + 8))
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output += CONTENT_ALIGN_SIZE(size->cheevos_size) + 8;
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}
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#endif
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content_write_block_header(output, RASTATE_END_BLOCK, 0);
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return true;
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}
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bool content_serialize_state_rewind(void* buffer, size_t buffer_size)
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{
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rastate_size_info_t size;
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size_t len = content_get_rastate_size(&size, true);
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if (len == 0 || len > buffer_size)
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return false;
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return content_write_serialized_state(buffer, &size, true);
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}
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static void *content_get_serialized_data(size_t* serial_size)
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{
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size_t len;
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void* data;
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rastate_size_info_t size;
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if ((len = content_get_rastate_size(&size, false)) == 0)
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return NULL;
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/* Ensure buffer is initialised to zero
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* > Prevents inconsistent compressed state file
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* sizes when core requests a larger buffer
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* than it needs (and leaves the excess
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* as uninitialised garbage) */
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if (!(data = calloc(len, 1)))
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return NULL;
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if (!content_write_serialized_state(data, &size, false))
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{
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free(data);
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return NULL;
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}
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*serial_size = size.total_size;
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return data;
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}
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/**
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* task_save_handler:
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* @task : the task being worked on
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*
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* Write a chunk of data to the save state file.
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**/
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static void task_save_handler(retro_task_t *task)
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{
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ssize_t remaining;
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int written = 0;
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save_task_state_t *state = (save_task_state_t*)task->state;
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if (!state->file)
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{
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if (state->flags & SAVE_TASK_FLAG_COMPRESS_FILES)
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state->file = intfstream_open_rzip_file(
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state->path, RETRO_VFS_FILE_ACCESS_WRITE);
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else
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state->file = intfstream_open_file(
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state->path, RETRO_VFS_FILE_ACCESS_WRITE,
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RETRO_VFS_FILE_ACCESS_HINT_NONE);
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if (!state->file)
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return;
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}
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if (!state->data)
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{
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size_t size = 0;
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state->data = content_get_serialized_data(&size);
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state->size = (ssize_t)size;
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}
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remaining = MIN(state->size - state->written, SAVE_STATE_CHUNK);
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if (state->data)
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{
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written = (int)intfstream_write(state->file,
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(uint8_t*)state->data + state->written, remaining);
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state->written += written;
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}
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task_set_progress(task, (state->written / (float)state->size) * 100);
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if (task_get_cancelled(task) || written != remaining)
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|
{
|
|
size_t err_size = 8192 * sizeof(char);
|
|
char *err = (char*)malloc(err_size);
|
|
|
|
if (state->flags & SAVE_TASK_FLAG_UNDO_SAVE)
|
|
{
|
|
const char *failed_undo_str = msg_hash_to_str(
|
|
MSG_FAILED_TO_UNDO_SAVE_STATE);
|
|
RARCH_ERR("[State]: %s \"%s\".\n", failed_undo_str,
|
|
undo_save_buf.path);
|
|
err[0] = '\0';
|
|
snprintf(err, err_size - 1, "%s \"RAM\".", failed_undo_str);
|
|
}
|
|
else
|
|
{
|
|
size_t _len = strlcpy(err,
|
|
msg_hash_to_str(MSG_FAILED_TO_SAVE_STATE_TO),
|
|
err_size - 1);
|
|
err[ _len] = ' ';
|
|
err[++_len] = '\0';
|
|
strlcat(err, state->path, err_size - 1);
|
|
}
|
|
|
|
task_set_error(task, strdup(err));
|
|
free(err);
|
|
task_save_handler_finished(task, state);
|
|
return;
|
|
}
|
|
|
|
if (state->written == state->size)
|
|
{
|
|
char *msg = NULL;
|
|
|
|
task_free_title(task);
|
|
|
|
if (state->flags & SAVE_TASK_FLAG_UNDO_SAVE)
|
|
msg = strdup(msg_hash_to_str(MSG_RESTORED_OLD_SAVE_STATE));
|
|
else if (state->state_slot < 0)
|
|
msg = strdup(msg_hash_to_str(MSG_SAVED_STATE_TO_SLOT_AUTO));
|
|
else
|
|
{
|
|
char new_msg[128];
|
|
new_msg[0] = '\0';
|
|
|
|
snprintf(new_msg, sizeof(new_msg),
|
|
msg_hash_to_str(MSG_SAVED_STATE_TO_SLOT),
|
|
state->state_slot);
|
|
msg = strdup(new_msg);
|
|
}
|
|
|
|
if (!task_get_mute(task) && msg)
|
|
{
|
|
task_set_title(task, msg);
|
|
msg = NULL;
|
|
}
|
|
|
|
task_save_handler_finished(task, state);
|
|
|
|
if (!string_is_empty(msg))
|
|
free(msg);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* task_push_undo_save_state:
|
|
* @path : file path of the save state
|
|
* @data : the save state data to write
|
|
* @size : the total size of the save state
|
|
*
|
|
* Create a new task to undo the last save of the content state.
|
|
**/
|
|
static bool task_push_undo_save_state(const char *path, void *data, size_t size)
|
|
{
|
|
settings_t *settings;
|
|
retro_task_t *task = task_init();
|
|
video_driver_state_t *video_st= video_state_get_ptr();
|
|
save_task_state_t *state = (save_task_state_t*)
|
|
calloc(1, sizeof(*state));
|
|
|
|
if (!task || !state)
|
|
goto error;
|
|
|
|
settings = config_get_ptr();
|
|
|
|
strlcpy(state->path, path, sizeof(state->path));
|
|
state->data = data;
|
|
state->size = size;
|
|
state->flags |= SAVE_TASK_FLAG_UNDO_SAVE;
|
|
state->state_slot = settings->ints.state_slot;
|
|
if (video_st->frame_cache_data && (video_st->frame_cache_data == RETRO_HW_FRAME_BUFFER_VALID))
|
|
state->flags |= SAVE_TASK_FLAG_HAS_VALID_FB;
|
|
#if defined(HAVE_ZLIB)
|
|
if (settings->bools.savestate_file_compression)
|
|
state->flags |= SAVE_TASK_FLAG_COMPRESS_FILES;
|
|
#endif
|
|
if (!settings->bools.notification_show_save_state)
|
|
state->flags |= SAVE_TASK_FLAG_MUTE;
|
|
|
|
task->type = TASK_TYPE_BLOCKING;
|
|
task->state = state;
|
|
task->handler = task_save_handler;
|
|
task->callback = undo_save_state_cb;
|
|
task->title = strdup(msg_hash_to_str(MSG_UNDOING_SAVE_STATE));
|
|
task->mute = (state->flags & SAVE_TASK_FLAG_MUTE) ? true : false;
|
|
|
|
task_queue_push(task);
|
|
|
|
return true;
|
|
|
|
error:
|
|
if (data)
|
|
free(data);
|
|
if (state)
|
|
free(state);
|
|
if (task)
|
|
free(task);
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* undo_save_state:
|
|
* Reverts the last save operation
|
|
*
|
|
* Returns: true if successful, false otherwise.
|
|
**/
|
|
bool content_undo_save_state(void)
|
|
{
|
|
if (core_info_current_supports_savestate())
|
|
return task_push_undo_save_state(
|
|
undo_save_buf.path,
|
|
undo_save_buf.data,
|
|
undo_save_buf.size);
|
|
RARCH_LOG("[State]: %s\n",
|
|
msg_hash_to_str(MSG_CORE_DOES_NOT_SUPPORT_SAVESTATES));
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* task_load_handler_finished:
|
|
* @task : the task to finish
|
|
* @state : the state associated with this task
|
|
*
|
|
* Close the loaded state file and finish the task.
|
|
**/
|
|
static void task_load_handler_finished(retro_task_t *task,
|
|
save_task_state_t *state)
|
|
{
|
|
load_task_data_t *task_data = NULL;
|
|
|
|
task_set_finished(task, true);
|
|
|
|
if (state->file)
|
|
{
|
|
intfstream_close(state->file);
|
|
free(state->file);
|
|
}
|
|
|
|
if (!task_get_error(task) && task_get_cancelled(task))
|
|
task_set_error(task, strdup("Task canceled"));
|
|
|
|
if (!(task_data = (load_task_data_t*)calloc(1, sizeof(*task_data))))
|
|
return;
|
|
|
|
memcpy(task_data, state, sizeof(*task_data));
|
|
|
|
task_set_data(task, task_data);
|
|
|
|
free(state);
|
|
}
|
|
|
|
/**
|
|
* task_load_handler:
|
|
* @task : the task being worked on
|
|
*
|
|
* Load a chunk of data from the save state file.
|
|
**/
|
|
static void task_load_handler(retro_task_t *task)
|
|
{
|
|
ssize_t remaining, bytes_read;
|
|
save_task_state_t *state = (save_task_state_t*)task->state;
|
|
|
|
if (!state->file)
|
|
{
|
|
#if defined(HAVE_ZLIB)
|
|
/* Always use RZIP interface when reading state
|
|
* files - this will automatically handle uncompressed
|
|
* data */
|
|
if (!(state->file = intfstream_open_rzip_file(state->path,
|
|
RETRO_VFS_FILE_ACCESS_READ)))
|
|
goto not_found;
|
|
#else
|
|
if (!(state->file = intfstream_open_file(state->path,
|
|
RETRO_VFS_FILE_ACCESS_READ,
|
|
RETRO_VFS_FILE_ACCESS_HINT_NONE)))
|
|
goto not_found;
|
|
#endif
|
|
|
|
if ((state->size = intfstream_get_size(state->file)) < 0)
|
|
goto end;
|
|
|
|
if (!(state->data = malloc(state->size + 1)))
|
|
goto end;
|
|
}
|
|
|
|
#ifdef HAVE_CHEEVOS
|
|
if (rcheevos_hardcore_active())
|
|
task_set_cancelled(task, true);
|
|
#endif
|
|
|
|
remaining = MIN(state->size - state->bytes_read, SAVE_STATE_CHUNK);
|
|
bytes_read = intfstream_read(state->file,
|
|
(uint8_t*)state->data + state->bytes_read, remaining);
|
|
state->bytes_read += bytes_read;
|
|
|
|
if (state->size > 0)
|
|
task_set_progress(task, (state->bytes_read / (float)state->size) * 100);
|
|
|
|
if (task_get_cancelled(task) || bytes_read != remaining)
|
|
{
|
|
if (state->flags & SAVE_TASK_FLAG_AUTOLOAD)
|
|
{
|
|
char *msg = (char*)malloc(8192 * sizeof(char));
|
|
|
|
msg[0] = '\0';
|
|
|
|
snprintf(msg,
|
|
8192 * sizeof(char),
|
|
msg_hash_to_str(MSG_AUTOLOADING_SAVESTATE_FAILED),
|
|
path_basename(state->path));
|
|
task_set_error(task, strdup(msg));
|
|
free(msg);
|
|
}
|
|
else
|
|
task_set_error(task, strdup(msg_hash_to_str(MSG_FAILED_TO_LOAD_STATE)));
|
|
|
|
free(state->data);
|
|
state->data = NULL;
|
|
task_load_handler_finished(task, state);
|
|
return;
|
|
}
|
|
|
|
if (state->bytes_read == state->size)
|
|
{
|
|
task_free_title(task);
|
|
|
|
if (!task_get_mute(task))
|
|
{
|
|
size_t msg_size = 8192 * sizeof(char);
|
|
char *msg = (char*)malloc(msg_size);
|
|
|
|
msg[0] = '\0';
|
|
|
|
if (state->flags & SAVE_TASK_FLAG_AUTOLOAD)
|
|
{
|
|
snprintf(msg,
|
|
msg_size - 1,
|
|
msg_hash_to_str(MSG_AUTOLOADING_SAVESTATE_SUCCEEDED),
|
|
path_basename(state->path));
|
|
}
|
|
else
|
|
{
|
|
if (state->state_slot < 0)
|
|
strlcpy(msg,
|
|
msg_hash_to_str(MSG_LOADED_STATE_FROM_SLOT_AUTO),
|
|
msg_size - 1);
|
|
else
|
|
snprintf(msg, msg_size - 1,
|
|
msg_hash_to_str(MSG_LOADED_STATE_FROM_SLOT),
|
|
state->state_slot);
|
|
}
|
|
|
|
task_set_title(task, strdup(msg));
|
|
free(msg);
|
|
}
|
|
|
|
goto end;
|
|
}
|
|
|
|
return;
|
|
|
|
not_found:
|
|
{
|
|
size_t msg_size = 8192 * sizeof(char);
|
|
char *msg = (char*)malloc(msg_size);
|
|
|
|
msg[0] = '\0';
|
|
|
|
snprintf(msg,
|
|
msg_size - 1,
|
|
"%s \"%s\".",
|
|
msg_hash_to_str(MSG_FAILED_TO_LOAD_STATE),
|
|
path_basename(state->path));
|
|
|
|
task_set_title(task, strdup(msg));
|
|
free(msg);
|
|
}
|
|
|
|
end:
|
|
task_load_handler_finished(task, state);
|
|
}
|
|
|
|
static bool content_load_rastate1(unsigned char* input, size_t size)
|
|
{
|
|
unsigned char *stop = input + size;
|
|
bool seen_core = false;
|
|
#ifdef HAVE_CHEEVOS
|
|
bool seen_cheevos = false;
|
|
#endif
|
|
#ifdef HAVE_BSV_MOVIE
|
|
bool seen_replay = false;
|
|
#endif
|
|
|
|
input += 8;
|
|
|
|
while (input < stop)
|
|
{
|
|
size_t block_size = ( input[7] << 24
|
|
| input[6] << 16 | input[5] << 8 | input[4]);
|
|
unsigned char *marker = input;
|
|
|
|
input += 8;
|
|
|
|
if (memcmp(marker, RASTATE_MEM_BLOCK, 4) == 0)
|
|
{
|
|
retro_ctx_serialize_info_t serial_info;
|
|
serial_info.data_const = (void*)input;
|
|
serial_info.size = block_size;
|
|
#ifdef HAVE_BSV_MOVIE
|
|
{
|
|
input_driver_state_t *input_st = input_state_get_ptr();
|
|
#ifdef HAVE_REWIND
|
|
bool frame_is_reversed = state_manager_frame_is_reversed();
|
|
#else
|
|
bool frame_is_reversed = false;
|
|
#endif
|
|
|
|
if (BSV_MOVIE_IS_RECORDING() && !seen_replay && !frame_is_reversed)
|
|
{
|
|
/* TODO OSD message */
|
|
RARCH_ERR("[Replay] Can't load state without replay data during recording.\n");
|
|
return false;
|
|
}
|
|
if (BSV_MOVIE_IS_PLAYBACK_ON() && !seen_replay && !frame_is_reversed)
|
|
{
|
|
/* TODO OSD message */
|
|
RARCH_WARN("[Replay] Loading state without replay data during replay will cancel replay.\n");
|
|
movie_stop(input_st);
|
|
}
|
|
}
|
|
#endif
|
|
if (!core_unserialize(&serial_info))
|
|
return false;
|
|
|
|
seen_core = true;
|
|
}
|
|
#ifdef HAVE_CHEEVOS
|
|
else if (memcmp(marker, RASTATE_CHEEVOS_BLOCK, 4) == 0)
|
|
{
|
|
if (rcheevos_set_serialized_data((void*)input))
|
|
seen_cheevos = true;
|
|
}
|
|
#endif
|
|
#ifdef HAVE_BSV_MOVIE
|
|
else if (memcmp(marker, RASTATE_REPLAY_BLOCK, 4) == 0)
|
|
{
|
|
#ifdef HAVE_REWIND
|
|
bool frame_is_reversed = state_manager_frame_is_reversed();
|
|
#else
|
|
bool frame_is_reversed = false;
|
|
#endif
|
|
if (frame_is_reversed || replay_set_serialized_data((void*)input))
|
|
seen_replay = true;
|
|
else
|
|
return false;
|
|
}
|
|
#endif
|
|
else if (memcmp(marker, RASTATE_END_BLOCK, 4) == 0)
|
|
break;
|
|
|
|
input += CONTENT_ALIGN_SIZE(block_size);
|
|
}
|
|
|
|
if (!seen_core) {
|
|
RARCH_LOG("[State] no core\n");
|
|
return false;
|
|
}
|
|
|
|
#ifdef HAVE_CHEEVOS
|
|
if (!seen_cheevos)
|
|
rcheevos_set_serialized_data(NULL);
|
|
#endif
|
|
#ifdef HAVE_BSV_MOVIE
|
|
{
|
|
#ifdef HAVE_REWIND
|
|
bool frame_is_reversed = state_manager_frame_is_reversed();
|
|
#else
|
|
bool frame_is_reversed = false;
|
|
#endif
|
|
if (!seen_replay && !frame_is_reversed)
|
|
replay_set_serialized_data(NULL);
|
|
}
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
|
|
bool content_deserialize_state(
|
|
const void* serialized_data, size_t serialized_size)
|
|
{
|
|
if (memcmp(serialized_data, "RASTATE", 7) != 0)
|
|
{
|
|
/* old format is just core data, load it directly */
|
|
retro_ctx_serialize_info_t serial_info;
|
|
serial_info.data_const = serialized_data;
|
|
serial_info.size = serialized_size;
|
|
if (!core_unserialize(&serial_info))
|
|
return false;
|
|
|
|
#ifdef HAVE_CHEEVOS
|
|
rcheevos_set_serialized_data(NULL);
|
|
#endif
|
|
#ifdef HAVE_BSV_MOVIE
|
|
{
|
|
#ifdef HAVE_REWIND
|
|
bool frame_is_reversed = state_manager_frame_is_reversed();
|
|
#else
|
|
bool frame_is_reversed = false;
|
|
#endif
|
|
if (!frame_is_reversed)
|
|
replay_set_serialized_data(NULL);
|
|
}
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
unsigned char* input = (unsigned char*)serialized_data;
|
|
switch (input[7]) /* version */
|
|
{
|
|
case 1:
|
|
if (content_load_rastate1(input, serialized_size))
|
|
break;
|
|
/* fall-through intentional */
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* content_load_state_cb:
|
|
* @path : path that state will be loaded from.
|
|
* Load a state from disk to memory.
|
|
*
|
|
**/
|
|
static void content_load_state_cb(retro_task_t *task,
|
|
void *task_data,
|
|
void *user_data, const char *error)
|
|
{
|
|
unsigned i;
|
|
bool ret;
|
|
load_task_data_t *load_data = (load_task_data_t*)task_data;
|
|
ssize_t size = load_data->size;
|
|
unsigned num_blocks = 0;
|
|
void *buf = load_data->data;
|
|
struct sram_block *blocks = NULL;
|
|
settings_t *settings = config_get_ptr();
|
|
bool block_sram_overwrite = settings->bools.block_sram_overwrite;
|
|
struct string_list *savefile_list = (struct string_list*)savefile_ptr_get();
|
|
|
|
#ifdef HAVE_CHEEVOS
|
|
if (rcheevos_hardcore_active())
|
|
goto error;
|
|
#endif
|
|
|
|
RARCH_LOG("[State]: %s \"%s\", %u %s.\n",
|
|
msg_hash_to_str(MSG_LOADING_STATE),
|
|
load_data->path,
|
|
(unsigned)size,
|
|
msg_hash_to_str(MSG_BYTES));
|
|
|
|
if (size < 0 || !buf)
|
|
goto error;
|
|
|
|
/* This means we're backing up the file in memory,
|
|
* so content_undo_save_state()
|
|
* can restore it */
|
|
if (load_data->flags & SAVE_TASK_FLAG_LOAD_TO_BACKUP_BUFF)
|
|
{
|
|
/* If we were previously backing up a file, let go of it first */
|
|
if (undo_save_buf.data)
|
|
{
|
|
free(undo_save_buf.data);
|
|
undo_save_buf.data = NULL;
|
|
}
|
|
|
|
if (!(undo_save_buf.data = malloc(size)))
|
|
goto error;
|
|
|
|
memcpy(undo_save_buf.data, buf, size);
|
|
undo_save_buf.size = size;
|
|
strlcpy(undo_save_buf.path, load_data->path, sizeof(undo_save_buf.path));
|
|
|
|
free(buf);
|
|
free(load_data);
|
|
return;
|
|
}
|
|
|
|
if (block_sram_overwrite && savefile_list && savefile_list->size)
|
|
{
|
|
RARCH_LOG("[SRAM]: %s.\n",
|
|
msg_hash_to_str(MSG_BLOCKING_SRAM_OVERWRITE));
|
|
|
|
if ((blocks = (struct sram_block*)
|
|
calloc(savefile_list->size, sizeof(*blocks))))
|
|
{
|
|
num_blocks = (unsigned)savefile_list->size;
|
|
for (i = 0; i < num_blocks; i++)
|
|
blocks[i].type = savefile_list->elems[i].attr.i;
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < num_blocks; i++)
|
|
{
|
|
retro_ctx_memory_info_t mem_info;
|
|
|
|
mem_info.id = blocks[i].type;
|
|
core_get_memory(&mem_info);
|
|
|
|
blocks[i].size = mem_info.size;
|
|
}
|
|
|
|
for (i = 0; i < num_blocks; i++)
|
|
if (blocks[i].size)
|
|
blocks[i].data = malloc(blocks[i].size);
|
|
|
|
/* Backup current SRAM which is overwritten by unserialize. */
|
|
for (i = 0; i < num_blocks; i++)
|
|
{
|
|
if (blocks[i].data)
|
|
{
|
|
retro_ctx_memory_info_t mem_info;
|
|
const void *ptr = NULL;
|
|
|
|
mem_info.id = blocks[i].type;
|
|
|
|
core_get_memory(&mem_info);
|
|
|
|
if ((ptr = mem_info.data))
|
|
memcpy(blocks[i].data, ptr, blocks[i].size);
|
|
}
|
|
}
|
|
|
|
/* Backup the current state so we can undo this load */
|
|
content_save_state("RAM", false);
|
|
|
|
ret = content_deserialize_state(buf, size);
|
|
|
|
/* Flush back. */
|
|
for (i = 0; i < num_blocks; i++)
|
|
{
|
|
if (blocks[i].data)
|
|
{
|
|
retro_ctx_memory_info_t mem_info;
|
|
void *ptr = NULL;
|
|
|
|
mem_info.id = blocks[i].type;
|
|
|
|
core_get_memory(&mem_info);
|
|
|
|
if ((ptr = mem_info.data))
|
|
memcpy(ptr, blocks[i].data, blocks[i].size);
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < num_blocks; i++)
|
|
free(blocks[i].data);
|
|
free(blocks);
|
|
|
|
if (!ret)
|
|
goto error;
|
|
|
|
free(buf);
|
|
free(load_data);
|
|
|
|
return;
|
|
|
|
error:
|
|
RARCH_ERR("[State]: %s \"%s\".\n",
|
|
msg_hash_to_str(MSG_FAILED_TO_LOAD_STATE),
|
|
load_data->path);
|
|
if (buf)
|
|
free(buf);
|
|
free(load_data);
|
|
}
|
|
|
|
/**
|
|
* save_state_cb:
|
|
*
|
|
* Called after the save state is done. Takes a screenshot if needed.
|
|
**/
|
|
static void save_state_cb(retro_task_t *task,
|
|
void *task_data,
|
|
void *user_data, const char *error)
|
|
{
|
|
save_task_state_t *state = (save_task_state_t*)task_data;
|
|
#ifdef HAVE_SCREENSHOTS
|
|
char *path = strdup(state->path);
|
|
settings_t *settings = config_get_ptr();
|
|
const char *dir_screenshot = settings->paths.directory_screenshot;
|
|
|
|
if (state->flags & SAVE_TASK_FLAG_THUMBNAIL_ENABLE)
|
|
take_screenshot(dir_screenshot,
|
|
path, true,
|
|
state->flags & SAVE_TASK_FLAG_HAS_VALID_FB, false, true);
|
|
free(path);
|
|
#endif
|
|
|
|
free(state);
|
|
}
|
|
|
|
/**
|
|
* task_push_save_state:
|
|
* @path : file path of the save state
|
|
* @data : the save state data to write
|
|
* @size : the total size of the save state
|
|
*
|
|
* Create a new task to save the content state.
|
|
**/
|
|
static void task_push_save_state(const char *path, void *data, size_t size, bool autosave)
|
|
{
|
|
settings_t *settings = config_get_ptr();
|
|
retro_task_t *task = task_init();
|
|
video_driver_state_t *video_st = video_state_get_ptr();
|
|
save_task_state_t *state = (save_task_state_t*)calloc(1, sizeof(*state));
|
|
|
|
if (!task || !state)
|
|
goto error;
|
|
|
|
strlcpy(state->path, path, sizeof(state->path));
|
|
state->data = data;
|
|
state->size = size;
|
|
/* Don't show OSD messages if we are auto-saving */
|
|
if (autosave)
|
|
state->flags |= (SAVE_TASK_FLAG_AUTOSAVE |
|
|
SAVE_TASK_FLAG_MUTE);
|
|
if (settings->bools.savestate_thumbnail_enable)
|
|
{
|
|
/* Delay OSD messages and widgets for a few frames
|
|
* to prevent GPU screenshots from having notifications */
|
|
runloop_state_t *runloop_st = runloop_state_get_ptr();
|
|
runloop_st->msg_queue_delay = 12;
|
|
state->flags |= SAVE_TASK_FLAG_THUMBNAIL_ENABLE;
|
|
}
|
|
state->state_slot = settings->ints.state_slot;
|
|
if (video_st->frame_cache_data && (video_st->frame_cache_data == RETRO_HW_FRAME_BUFFER_VALID))
|
|
state->flags |= SAVE_TASK_FLAG_HAS_VALID_FB;
|
|
#if defined(HAVE_ZLIB)
|
|
if (settings->bools.savestate_file_compression)
|
|
state->flags |= SAVE_TASK_FLAG_COMPRESS_FILES;
|
|
#endif
|
|
if (!settings->bools.notification_show_save_state)
|
|
state->flags |= SAVE_TASK_FLAG_MUTE;
|
|
|
|
task->type = TASK_TYPE_BLOCKING;
|
|
task->state = state;
|
|
task->handler = task_save_handler;
|
|
task->callback = save_state_cb;
|
|
task->title = strdup(msg_hash_to_str(MSG_SAVING_STATE));
|
|
task->mute = (state->flags & SAVE_TASK_FLAG_MUTE) ? true : false;
|
|
|
|
if (!task_queue_push(task))
|
|
{
|
|
/* Another blocking task is already active. */
|
|
if (data)
|
|
free(data);
|
|
if (task->title)
|
|
task_free_title(task);
|
|
free(task);
|
|
free(state);
|
|
}
|
|
|
|
return;
|
|
|
|
error:
|
|
if (data)
|
|
free(data);
|
|
if (state)
|
|
free(state);
|
|
if (task)
|
|
{
|
|
if (task->title)
|
|
task_free_title(task);
|
|
free(task);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* content_load_and_save_state_cb:
|
|
* @path : path that state will be loaded from.
|
|
* Load then save a state.
|
|
*
|
|
**/
|
|
static void content_load_and_save_state_cb(retro_task_t *task,
|
|
void *task_data,
|
|
void *user_data, const char *error)
|
|
{
|
|
load_task_data_t *load_data = (load_task_data_t*)task_data;
|
|
char *path = strdup(load_data->path);
|
|
void *data = load_data->undo_data;
|
|
size_t size = load_data->undo_size;
|
|
bool autosave = (load_data->flags & SAVE_TASK_FLAG_AUTOSAVE) ? true : false;
|
|
|
|
content_load_state_cb(task, task_data, user_data, error);
|
|
|
|
task_push_save_state(path, data, size, autosave);
|
|
|
|
free(path);
|
|
}
|
|
|
|
/**
|
|
* task_push_load_and_save_state:
|
|
* @path : file path of the save state
|
|
* @data : the save state data to write
|
|
* @size : the total size of the save state
|
|
* @load_to_backup_buffer : If true, the state will be loaded into undo_save_buf.
|
|
*
|
|
* Create a new task to load current state first into a backup buffer (for undo)
|
|
* and then save the content state.
|
|
**/
|
|
static void task_push_load_and_save_state(const char *path, void *data,
|
|
size_t size, bool load_to_backup_buffer, bool autosave)
|
|
{
|
|
retro_task_t *task = NULL;
|
|
settings_t *settings = config_get_ptr();
|
|
video_driver_state_t *video_st = video_state_get_ptr();
|
|
save_task_state_t *state = (save_task_state_t*)
|
|
calloc(1, sizeof(*state));
|
|
|
|
if (!state)
|
|
return;
|
|
|
|
if (!(task = task_init()))
|
|
{
|
|
free(state);
|
|
return;
|
|
}
|
|
|
|
|
|
strlcpy(state->path, path, sizeof(state->path));
|
|
if (load_to_backup_buffer)
|
|
state->flags |= SAVE_TASK_FLAG_LOAD_TO_BACKUP_BUFF;
|
|
state->undo_size = size;
|
|
state->undo_data = data;
|
|
/* Don't show OSD messages if we are auto-saving */
|
|
if (autosave)
|
|
state->flags |= (SAVE_TASK_FLAG_AUTOSAVE |
|
|
SAVE_TASK_FLAG_MUTE);
|
|
if (load_to_backup_buffer)
|
|
state->flags |= SAVE_TASK_FLAG_MUTE;
|
|
state->state_slot = settings->ints.state_slot;
|
|
if (video_st->frame_cache_data && (video_st->frame_cache_data == RETRO_HW_FRAME_BUFFER_VALID))
|
|
state->flags |= SAVE_TASK_FLAG_HAS_VALID_FB;
|
|
#if defined(HAVE_ZLIB)
|
|
if (settings->bools.savestate_file_compression)
|
|
state->flags |= SAVE_TASK_FLAG_COMPRESS_FILES;
|
|
#endif
|
|
if (!settings->bools.notification_show_save_state)
|
|
state->flags |= SAVE_TASK_FLAG_MUTE;
|
|
|
|
task->state = state;
|
|
task->type = TASK_TYPE_BLOCKING;
|
|
task->handler = task_load_handler;
|
|
task->callback = content_load_and_save_state_cb;
|
|
task->title = strdup(msg_hash_to_str(MSG_LOADING_STATE));
|
|
task->mute = (state->flags & SAVE_TASK_FLAG_MUTE) ? true : false;
|
|
|
|
if (!task_queue_push(task))
|
|
{
|
|
/* Another blocking task is already active. */
|
|
if (data)
|
|
free(data);
|
|
if (task->title)
|
|
task_free_title(task);
|
|
free(task);
|
|
free(state);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* content_auto_save_state:
|
|
* @path : path of saved state that shall be written to.
|
|
* Save a state from memory to disk. This is used for automatic saving right
|
|
* before a core unload/deinit or content closing. The save is a blocking
|
|
* operation (does not use the task queue).
|
|
*
|
|
* Returns: true if successful, false otherwise.
|
|
**/
|
|
bool content_auto_save_state(const char *path)
|
|
{
|
|
settings_t *settings = config_get_ptr();
|
|
void *serial_data = NULL;
|
|
size_t serial_size;
|
|
intfstream_t *file = NULL;
|
|
|
|
if (!core_info_current_supports_savestate())
|
|
{
|
|
RARCH_LOG("[State]: %s\n",
|
|
msg_hash_to_str(MSG_CORE_DOES_NOT_SUPPORT_SAVESTATES));
|
|
return false;
|
|
}
|
|
|
|
serial_size = core_serialize_size();
|
|
|
|
if (serial_size == 0)
|
|
return false;
|
|
|
|
serial_data = content_get_serialized_data(&serial_size);
|
|
if (!serial_data)
|
|
return false;
|
|
|
|
#if defined(HAVE_ZLIB)
|
|
if (settings->bools.savestate_file_compression)
|
|
file = intfstream_open_rzip_file(path, RETRO_VFS_FILE_ACCESS_WRITE);
|
|
else
|
|
#endif
|
|
file = intfstream_open_file(path, RETRO_VFS_FILE_ACCESS_WRITE,
|
|
RETRO_VFS_FILE_ACCESS_HINT_NONE);
|
|
|
|
if (!file)
|
|
{
|
|
free(serial_data);
|
|
return false;
|
|
}
|
|
|
|
if (serial_size != (size_t)intfstream_write(file, serial_data, serial_size))
|
|
{
|
|
intfstream_close(file);
|
|
free(serial_data);
|
|
free(file);
|
|
return false;
|
|
}
|
|
|
|
intfstream_close(file);
|
|
free(serial_data);
|
|
free(file);
|
|
|
|
#ifdef HAVE_SCREENSHOTS
|
|
if (settings->bools.savestate_thumbnail_enable)
|
|
{
|
|
video_driver_state_t *video_st = video_state_get_ptr();
|
|
const char *dir_screenshot = settings->paths.directory_screenshot;
|
|
bool validfb = video_st->frame_cache_data &&
|
|
video_st->frame_cache_data == RETRO_HW_FRAME_BUFFER_VALID;
|
|
|
|
take_screenshot(dir_screenshot, path, true, validfb, false, false);
|
|
}
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* content_save_state:
|
|
* @path : path of saved state that shall be written to.
|
|
* @save_to_disk: If false, saves the state onto undo_load_buf.
|
|
* @autosave: If the save is triggered automatically (ie. at core unload).
|
|
* Save a state from memory to disk.
|
|
*
|
|
* Returns: true if successful, false otherwise.
|
|
**/
|
|
bool content_save_state(const char *path, bool save_to_disk)
|
|
{
|
|
size_t serial_size;
|
|
void *data = NULL;
|
|
|
|
if (!core_info_current_supports_savestate())
|
|
{
|
|
RARCH_LOG("[State]: %s\n",
|
|
msg_hash_to_str(MSG_CORE_DOES_NOT_SUPPORT_SAVESTATES));
|
|
return false;
|
|
}
|
|
|
|
serial_size = core_serialize_size();
|
|
|
|
if (serial_size == 0)
|
|
return false;
|
|
|
|
if (!save_state_in_background)
|
|
{
|
|
if (!(data = content_get_serialized_data(&serial_size)))
|
|
{
|
|
RARCH_ERR("[State]: %s \"%s\".\n",
|
|
msg_hash_to_str(MSG_FAILED_TO_SAVE_STATE_TO),
|
|
path);
|
|
return false;
|
|
}
|
|
|
|
RARCH_LOG("[State]: %s \"%s\", %u %s.\n",
|
|
msg_hash_to_str(MSG_SAVING_STATE),
|
|
path,
|
|
(unsigned)serial_size,
|
|
msg_hash_to_str(MSG_BYTES));
|
|
}
|
|
|
|
if (save_to_disk)
|
|
{
|
|
if (path_is_valid(path))
|
|
{
|
|
/* Before overwriting the savestate file, load it into a buffer
|
|
to allow undo_save_state() to work */
|
|
/* TODO/FIXME - Use msg_hash_to_str here */
|
|
RARCH_LOG("[State]: %s ...\n",
|
|
msg_hash_to_str(MSG_FILE_ALREADY_EXISTS_SAVING_TO_BACKUP_BUFFER));
|
|
task_push_load_and_save_state(path, data, serial_size, true, false);
|
|
}
|
|
else
|
|
task_push_save_state(path, data, serial_size, false);
|
|
}
|
|
else
|
|
{
|
|
if (!data)
|
|
{
|
|
if (!(data = content_get_serialized_data(&serial_size)))
|
|
{
|
|
RARCH_ERR("[State]: %s \"%s\".\n",
|
|
msg_hash_to_str(MSG_FAILED_TO_SAVE_STATE_TO),
|
|
path);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/* save_to_disk is false, which means we are saving the state
|
|
in undo_load_buf to allow content_undo_load_state() to restore it */
|
|
|
|
/* If we were holding onto an old state already, clean it up first */
|
|
if (undo_load_buf.data)
|
|
{
|
|
free(undo_load_buf.data);
|
|
undo_load_buf.data = NULL;
|
|
}
|
|
|
|
if (!(undo_load_buf.data = malloc(serial_size)))
|
|
{
|
|
free(data);
|
|
return false;
|
|
}
|
|
|
|
memcpy(undo_load_buf.data, data, serial_size);
|
|
free(data);
|
|
undo_load_buf.size = serial_size;
|
|
strlcpy(undo_load_buf.path, path, sizeof(undo_load_buf.path));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* content_ram_state_pending:
|
|
* Check a RAM state write to disk.
|
|
*
|
|
* @return true if need to write, false otherwise.
|
|
**/
|
|
bool content_ram_state_pending(void)
|
|
{
|
|
return ram_buf.to_write_file;
|
|
}
|
|
|
|
static bool task_save_state_finder(retro_task_t *task, void *user_data)
|
|
{
|
|
return (task && task->handler == task_save_handler);
|
|
}
|
|
|
|
/* Returns true if a save state task is in progress */
|
|
static bool content_save_state_in_progress(void* data)
|
|
{
|
|
task_finder_data_t find_data;
|
|
|
|
find_data.func = task_save_state_finder;
|
|
find_data.userdata = data;
|
|
|
|
return task_queue_find(&find_data);
|
|
}
|
|
|
|
void content_wait_for_save_state_task(void)
|
|
{
|
|
task_queue_wait(content_save_state_in_progress, NULL);
|
|
}
|
|
|
|
|
|
static bool task_load_state_finder(retro_task_t *task, void *user_data)
|
|
{
|
|
return (task && task->handler == task_load_handler);
|
|
}
|
|
|
|
/* Returns true if a load state task is in progress */
|
|
bool content_load_state_in_progress(void* data)
|
|
{
|
|
task_finder_data_t find_data;
|
|
|
|
find_data.func = task_load_state_finder;
|
|
find_data.userdata = data;
|
|
|
|
return task_queue_find(&find_data);
|
|
}
|
|
|
|
void content_wait_for_load_state_task(void)
|
|
{
|
|
task_queue_wait(content_load_state_in_progress, NULL);
|
|
}
|
|
|
|
/**
|
|
* content_load_state:
|
|
* @path : path that state will be loaded from.
|
|
* @load_to_backup_buffer : If true, state will be loaded into undo_save_buf.
|
|
* Load a state from disk to memory.
|
|
*
|
|
* @return true if successful, false otherwise.
|
|
**/
|
|
bool content_load_state(const char *path,
|
|
bool load_to_backup_buffer, bool autoload)
|
|
{
|
|
retro_task_t *task = NULL;
|
|
save_task_state_t *state = NULL;
|
|
video_driver_state_t *video_st = video_state_get_ptr();
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
if (!core_info_current_supports_savestate())
|
|
{
|
|
RARCH_LOG("[State]: %s\n",
|
|
msg_hash_to_str(MSG_CORE_DOES_NOT_SUPPORT_SAVESTATES));
|
|
goto error;
|
|
}
|
|
|
|
task = task_init();
|
|
state = (save_task_state_t*)calloc(1, sizeof(*state));
|
|
|
|
if (!task || !state)
|
|
goto error;
|
|
|
|
strlcpy(state->path, path, sizeof(state->path));
|
|
if (load_to_backup_buffer)
|
|
state->flags |= SAVE_TASK_FLAG_LOAD_TO_BACKUP_BUFF;
|
|
if (autoload)
|
|
state->flags |= SAVE_TASK_FLAG_AUTOLOAD;
|
|
state->state_slot = settings->ints.state_slot;
|
|
if (video_st->frame_cache_data && (video_st->frame_cache_data == RETRO_HW_FRAME_BUFFER_VALID))
|
|
state->flags |= SAVE_TASK_FLAG_HAS_VALID_FB;
|
|
#if defined(HAVE_ZLIB)
|
|
if (settings->bools.savestate_file_compression)
|
|
state->flags |= SAVE_TASK_FLAG_COMPRESS_FILES;
|
|
#endif
|
|
if (!settings->bools.notification_show_save_state)
|
|
state->flags |= SAVE_TASK_FLAG_MUTE;
|
|
|
|
task->type = TASK_TYPE_BLOCKING;
|
|
task->state = state;
|
|
task->handler = task_load_handler;
|
|
task->callback = content_load_state_cb;
|
|
task->title = strdup(msg_hash_to_str(MSG_LOADING_STATE));
|
|
task->mute = (state->flags & SAVE_TASK_FLAG_MUTE) ? true : false;
|
|
|
|
task_queue_push(task);
|
|
|
|
return true;
|
|
|
|
error:
|
|
if (state)
|
|
free(state);
|
|
if (task)
|
|
free(task);
|
|
|
|
return false;
|
|
}
|
|
|
|
bool content_rename_state(const char *origin, const char *dest)
|
|
{
|
|
if (filestream_exists(dest))
|
|
filestream_delete(dest);
|
|
|
|
if (!filestream_rename(origin, dest))
|
|
return true;
|
|
|
|
RARCH_ERR("[State]: Error renaming file \"%s\".\n", origin);
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
*
|
|
* TODO/FIXME: Figure out when and where this should be called.
|
|
* As it is, when e.g. closing Gambatte, we get the
|
|
* same printf message 4 times.
|
|
*/
|
|
void content_reset_savestate_backups(void)
|
|
{
|
|
if (undo_save_buf.data)
|
|
{
|
|
free(undo_save_buf.data);
|
|
undo_save_buf.data = NULL;
|
|
}
|
|
|
|
undo_save_buf.path[0] = '\0';
|
|
undo_save_buf.size = 0;
|
|
|
|
if (undo_load_buf.data)
|
|
{
|
|
free(undo_load_buf.data);
|
|
undo_load_buf.data = NULL;
|
|
}
|
|
|
|
undo_load_buf.path[0] = '\0';
|
|
undo_load_buf.size = 0;
|
|
|
|
if (ram_buf.state_buf.data)
|
|
{
|
|
free(ram_buf.state_buf.data);
|
|
ram_buf.state_buf.data = NULL;
|
|
}
|
|
|
|
ram_buf.state_buf.path[0] = '\0';
|
|
ram_buf.state_buf.size = 0;
|
|
ram_buf.to_write_file = false;
|
|
}
|
|
|
|
bool content_undo_load_buf_is_empty(void)
|
|
{
|
|
return undo_load_buf.data == NULL || undo_load_buf.size == 0;
|
|
}
|
|
|
|
bool content_undo_save_buf_is_empty(void)
|
|
{
|
|
return undo_save_buf.data == NULL || undo_save_buf.size == 0;
|
|
}
|
|
|
|
/**
|
|
* content_load_state_from_ram:
|
|
* Load a state from RAM.
|
|
*
|
|
* @return true if successful, false otherwise.
|
|
**/
|
|
bool content_load_state_from_ram(void)
|
|
{
|
|
size_t temp_data_size;
|
|
bool ret = false;
|
|
void* temp_data = NULL;
|
|
|
|
if (!core_info_current_supports_savestate())
|
|
{
|
|
RARCH_LOG("[State]: %s\n",
|
|
msg_hash_to_str(MSG_CORE_DOES_NOT_SUPPORT_SAVESTATES));
|
|
return false;
|
|
}
|
|
|
|
if (!ram_buf.state_buf.data)
|
|
return false;
|
|
|
|
RARCH_LOG("[State]: %s, %u %s.\n",
|
|
msg_hash_to_str(MSG_LOADING_STATE),
|
|
(unsigned)ram_buf.state_buf.size,
|
|
msg_hash_to_str(MSG_BYTES));
|
|
|
|
/* We need to make a temporary copy of the buffer, to allow the swap below */
|
|
temp_data = malloc(ram_buf.state_buf.size);
|
|
temp_data_size = ram_buf.state_buf.size;
|
|
memcpy(temp_data, ram_buf.state_buf.data, ram_buf.state_buf.size);
|
|
|
|
/* Swap the current state with the backup state. This way, we can undo
|
|
what we're undoing */
|
|
content_save_state("RAM", false);
|
|
|
|
ret = content_deserialize_state(temp_data, temp_data_size);
|
|
|
|
/* Clean up the temporary copy */
|
|
free(temp_data);
|
|
temp_data = NULL;
|
|
|
|
if (!ret)
|
|
{
|
|
RARCH_ERR("[State]: %s.\n",
|
|
msg_hash_to_str(MSG_FAILED_TO_LOAD_SRAM));
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* content_save_state_from_ram:
|
|
* Save a state to RAM.
|
|
*
|
|
* @return true if successful, false otherwise.
|
|
**/
|
|
bool content_save_state_to_ram(void)
|
|
{
|
|
void *data = NULL;
|
|
size_t serial_size;
|
|
|
|
if (!core_info_current_supports_savestate())
|
|
{
|
|
RARCH_LOG("[State]: %s\n",
|
|
msg_hash_to_str(MSG_CORE_DOES_NOT_SUPPORT_SAVESTATES));
|
|
return false;
|
|
}
|
|
|
|
serial_size = core_serialize_size();
|
|
|
|
if (serial_size == 0)
|
|
return false;
|
|
|
|
if (!save_state_in_background)
|
|
{
|
|
if (!(data = content_get_serialized_data(&serial_size)))
|
|
{
|
|
RARCH_ERR("[State]: %s.\n",
|
|
msg_hash_to_str(MSG_FAILED_TO_SAVE_SRAM));
|
|
return false;
|
|
}
|
|
|
|
RARCH_LOG("[State]: %s, %u %s.\n",
|
|
msg_hash_to_str(MSG_SAVING_STATE),
|
|
(unsigned)serial_size,
|
|
msg_hash_to_str(MSG_BYTES));
|
|
}
|
|
|
|
if (!data)
|
|
{
|
|
if (!(data = content_get_serialized_data(&serial_size)))
|
|
{
|
|
RARCH_ERR("[State]: %s.\n",
|
|
msg_hash_to_str(MSG_FAILED_TO_SAVE_SRAM));
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/* If we were holding onto an old state already, clean it up first */
|
|
if (ram_buf.state_buf.data)
|
|
{
|
|
free(ram_buf.state_buf.data);
|
|
ram_buf.state_buf.data = NULL;
|
|
}
|
|
|
|
if (!(ram_buf.state_buf.data = malloc(serial_size)))
|
|
{
|
|
free(data);
|
|
return false;
|
|
}
|
|
|
|
memcpy(ram_buf.state_buf.data, data, serial_size);
|
|
free(data);
|
|
ram_buf.state_buf.size = serial_size;
|
|
ram_buf.to_write_file = true;
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* content_ram_state_to_file:
|
|
* @path : path of RAM state that shall be written to.
|
|
*
|
|
* Save a RAM state from memory to disk.
|
|
*
|
|
* @return true if successful, false otherwise.
|
|
**/
|
|
bool content_ram_state_to_file(const char *path)
|
|
{
|
|
if ( path
|
|
&& ram_buf.state_buf.data
|
|
&& ram_buf.to_write_file)
|
|
{
|
|
#if defined(HAVE_ZLIB)
|
|
settings_t *settings = config_get_ptr();
|
|
if (settings->bools.save_file_compression)
|
|
{
|
|
if (rzipstream_write_file(
|
|
path, ram_buf.state_buf.data, ram_buf.state_buf.size))
|
|
goto success;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
if (filestream_write_file(
|
|
path, ram_buf.state_buf.data, ram_buf.state_buf.size))
|
|
goto success;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
|
|
success:
|
|
ram_buf.to_write_file = false;
|
|
return true;
|
|
}
|
|
|
|
void set_save_state_in_background(bool state)
|
|
{
|
|
save_state_in_background = state;
|
|
}
|