RetroArch/xdk
twinaphex a6db35875d (Cg/HLSL) Since everything goes through the shader backend interface now,
we can drop public scope on all the functions and make them static
instead
2013-04-12 21:25:16 +02:00
..
image.c Move texture_image_render to xdk_d3d.cpp 2013-04-10 10:06:15 +02:00
screenshot_xdk1.c (Xbox 1) Build fix 2013-04-06 23:10:15 +02:00
xdk_d3d.cpp (Cg/HLSL) Since everything goes through the shader backend interface now, 2013-04-12 21:25:16 +02:00
xdk_d3d.h Move texture_image_render to xdk_d3d.cpp 2013-04-10 10:06:15 +02:00
xdk_defines.h Update license headers to 2013. 2013-01-01 01:41:15 +01:00
xdk_resources.cpp (XDK) Cleanup xdk_resources.cpp 2013-03-13 01:51:03 +01:00
xdk_resources.h (XDK) Cleanup xdk_resources.cpp 2013-03-13 01:51:03 +01:00
xdk_xinput_input.c (PS3) Get rid of QUICKMENU_TOGGLE define - was surpassing 64 entries 2013-03-30 07:19:42 +01:00