.. |
common
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Fix WaveBird support for the Wii U GCA
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2018-04-25 21:28:33 -07:00 |
connect
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Build fix for PC
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2018-04-15 00:04:49 -07:00 |
drivers
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use none zero as requested
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2018-12-17 00:07:00 +00:00 |
drivers_hid
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chore(metal): Separate legacy GL and Metal source
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2018-11-04 20:50:50 -07:00 |
drivers_joypad
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[LIBNX] Fix switching from Split Joycon mode to Dual Joycon mode
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2018-12-05 18:29:28 -06:00 |
drivers_keyboard
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Clean up trailing whitespace
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2017-12-12 00:24:18 -08:00 |
include
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quotes for some, braces for others
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2018-05-02 22:37:34 -07:00 |
input_autodetect_builtin.c
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(3DS) Add joypad input labels
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2018-12-18 16:30:05 +00:00 |
input_defines.h
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Add FPS counter hotkey.
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2018-11-29 13:12:11 +01:00 |
input_driver.c
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Buttons are only 16 bits so only use uint16_t to prevent wasting 6 bytes
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2018-12-25 14:33:43 -08:00 |
input_driver.h
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Buttons are only 16 bits so only use uint16_t to prevent wasting 6 bytes
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2018-12-25 14:33:43 -08:00 |
input_keymaps.c
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Support for "OEM-102" key (usually '\' on Euro keyboards)
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2018-09-02 18:24:51 +01:00 |
input_keymaps.h
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use emscripten HTML5 API for keyboard events instead of old JS library
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2018-01-13 17:56:00 -06:00 |
input_mapper.c
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Analog stick to trigger remap functionality.
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2018-11-10 17:27:14 +01:00 |
input_mapper.h
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remap-redux part2: cleanup
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2018-04-08 12:13:49 -05:00 |
input_overlay.c
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Cleanup
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2018-09-15 08:12:18 +02:00 |
input_overlay.h
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Create special type input_bits_t
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2018-04-08 20:21:12 +02:00 |
input_remapping.c
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call input_remapping_set_defaults before loading a new remap
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2018-05-16 13:30:57 +02:00 |
input_remapping.h
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input remapping cleanups
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2017-09-11 22:49:39 -05:00 |
input_remote.c
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Clean up trailing whitespace
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2017-12-12 00:24:18 -08:00 |
input_remote.h
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Clean up trailing whitespace
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2017-12-12 00:24:18 -08:00 |
input_types.h
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Analog stick to trigger remap functionality.
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2018-11-10 17:27:14 +01:00 |