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e6aa065781
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272 lines
6.0 KiB
C
272 lines
6.0 KiB
C
/* SSNES - A Super Ninteno Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "file.h"
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#include "general.h"
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#include <stdlib.h>
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#include <stdbool.h>
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#include <libsnes.hpp>
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#include <string.h>
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#include "dynamic.h"
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ssize_t read_file(FILE* file, void** buf)
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{
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ssize_t ret;
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if (file == NULL) // stdin
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{
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SSNES_LOG("Reading ROM from stdin ...\n");
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size_t buf_size = 0xFFFFF; // Some initial guesstimate.
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size_t buf_ptr = 0;
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char *rom_buf = malloc(buf_size);
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if (rom_buf == NULL)
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{
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SSNES_ERR("Couldn't allocate memory!\n");
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return -1;
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}
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for(;;)
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{
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size_t ret = fread(rom_buf + buf_ptr, 1, buf_size - buf_ptr, stdin);
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buf_ptr += ret;
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// We've reached the end
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if (buf_ptr < buf_size)
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break;
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rom_buf = realloc(rom_buf, buf_size * 2);
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if (rom_buf == NULL)
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{
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SSNES_ERR("Couldn't allocate memory!\n");
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return -1;
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}
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buf_size *= 2;
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}
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if ((buf_ptr & 0x7fff) == 512)
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{
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memmove(rom_buf, rom_buf + 512, buf_ptr - 512);
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buf_ptr -= 512;
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}
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*buf = rom_buf;
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ret = buf_ptr;
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}
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else
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{
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fseek(file, 0, SEEK_END);
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long length = ftell(file);
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rewind(file);
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if ((length & 0x7fff) == 512)
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{
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length -= 512;
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fseek(file, 512, SEEK_SET);
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}
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void *rom_buf = malloc(length);
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if ( rom_buf == NULL )
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{
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SSNES_ERR("Couldn't allocate memory!\n");
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return -1;
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}
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if ( fread(rom_buf, 1, length, file) < length )
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{
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SSNES_ERR("Didn't read whole file.\n");
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free(rom_buf);
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return -1;
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}
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*buf = rom_buf;
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ret = length;
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}
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return ret;
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}
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void write_file(const char* path, uint8_t* data, size_t size)
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{
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FILE *file = fopen(path, "wb");
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if ( file != NULL )
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{
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SSNES_LOG("Saving state \"%s\". Size: %d bytes.\n", path, (int)size);
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psnes_serialize(data, size);
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if ( fwrite(data, 1, size, file) != size )
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SSNES_ERR("Did not save state properly.\n");
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fclose(file);
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}
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}
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void load_state(const char* path, uint8_t* data, size_t size)
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{
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SSNES_LOG("Loading state: \"%s\".\n", path);
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FILE *file = fopen(path, "rb");
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if ( file != NULL )
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{
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//fprintf(stderr, "SSNES: Loading state. Size: %d bytes.\n", (int)size);
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if ( fread(data, 1, size, file) != size )
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SSNES_ERR("Did not load state properly.\n");
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fclose(file);
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psnes_unserialize(data, size);
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}
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else
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{
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SSNES_LOG("No state file found. Will create new.\n");
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}
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}
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void load_save_file(const char* path, int type)
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{
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FILE *file;
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file = fopen(path, "rb");
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if ( !file )
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{
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return;
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}
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size_t size = psnes_get_memory_size(type);
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uint8_t *data = psnes_get_memory_data(type);
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if (size == 0 || !data)
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{
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fclose(file);
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return;
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}
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int rc = fread(data, 1, size, file);
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if ( rc != size )
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{
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SSNES_ERR("Couldn't load save file.\n");
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}
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SSNES_LOG("Loaded save file: \"%s\"\n", path);
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fclose(file);
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}
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void save_file(const char* path, int type)
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{
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size_t size = psnes_get_memory_size(type);
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uint8_t *data = psnes_get_memory_data(type);
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if ( data && size > 0 )
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write_file(path, data, size);
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}
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static bool load_sgb_rom(void)
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{
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void *rom_buf;
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ssize_t rom_len = 0;
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FILE *extra_rom;
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void *extra_rom_buf;
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ssize_t extra_rom_len = 0;
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if ((rom_len = read_file(g_extern.rom_file, &rom_buf)) == -1)
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{
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SSNES_ERR("Could not read ROM file.\n");
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goto error;
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}
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extra_rom = fopen(g_extern.gb_rom_path, "rb");
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if (!extra_rom)
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{
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SSNES_ERR("Couldn't open GameBoy ROM!\n");
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goto error;
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}
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if ((extra_rom_len = read_file(extra_rom, &extra_rom_buf)) == -1)
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{
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SSNES_ERR("Cannot read GameBoy rom.\n");
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goto error;
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}
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if (!psnes_load_cartridge_super_game_boy(
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NULL, rom_buf, rom_len,
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NULL, extra_rom_buf, extra_rom_len))
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{
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SSNES_ERR("Cannot load SGB/GameBoy rom.\n");
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goto error;
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}
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if (g_extern.rom_file)
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fclose(g_extern.rom_file);
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if (extra_rom)
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fclose(extra_rom);
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free(rom_buf);
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free(extra_rom_buf);
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return true;
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error:
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if (g_extern.rom_file)
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fclose(g_extern.rom_file);
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if (extra_rom)
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fclose(extra_rom);
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free(rom_buf);
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free(extra_rom_buf);
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return false;
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}
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static bool load_normal_rom(void)
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{
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void *rom_buf;
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ssize_t rom_len = 0;
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if ((rom_len = read_file(g_extern.rom_file, &rom_buf)) == -1)
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{
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SSNES_ERR("Could not read ROM file.\n");
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return false;
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}
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if (g_extern.rom_file != NULL)
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fclose(g_extern.rom_file);
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SSNES_LOG("ROM size: %d bytes\n", (int)rom_len);
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if (!psnes_load_cartridge_normal(NULL, rom_buf, rom_len))
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{
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SSNES_ERR("ROM file is not valid!\n");
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free(rom_buf);
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return false;
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}
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free(rom_buf);
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return true;
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}
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bool init_rom_file(void)
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{
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switch (g_extern.game_type)
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{
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case SSNES_CART_SGB:
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if (!load_sgb_rom())
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return false;
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break;
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case SSNES_CART_NORMAL:
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if (!load_normal_rom())
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return false;
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break;
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default:
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SSNES_ERR("Invalid ROM type!\n");
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return false;
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}
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return true;
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}
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