mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 16:39:43 +00:00
2275 lines
102 KiB
C
2275 lines
102 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2016-2019 - Brad Parker
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <compat/strl.h>
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#include <string/stdstring.h>
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#include "../msg_hash.h"
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#include "../verbosity.h"
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#ifdef RARCH_INTERNAL
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#include "../configuration.h"
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#if defined(_MSC_VER) && !defined(_XBOX) && (_MSC_VER >= 1500 && _MSC_VER < 1900)
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#if (_MSC_VER >= 1700)
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/* https://support.microsoft.com/en-us/kb/980263 */
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#pragma execution_character_set("utf-8")
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#endif
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#pragma warning(disable:4566)
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#endif
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int menu_hash_get_help_el_enum(enum msg_hash_enums msg, char *s, size_t len)
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{
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settings_t *settings = config_get_ptr();
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if (msg == MENU_ENUM_LABEL_CONNECT_NETPLAY_ROOM)
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{
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snprintf(s, len,
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"TODO/FIXME - Fill in message here."
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);
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return 0;
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}
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if (msg <= MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_END &&
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msg >= MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_BEGIN)
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{
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unsigned idx = msg - MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_BEGIN;
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switch (idx)
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{
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case RARCH_FAST_FORWARD_KEY:
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snprintf(s, len,
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"Αλλαγή ανάμεσα σε γρήγορη και \n"
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"κανονική ταχύτητα."
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);
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break;
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case RARCH_FAST_FORWARD_HOLD_KEY:
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snprintf(s, len,
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"Κρατήστε πατημένο για γρήγορη ταχύτητα. \n"
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" \n"
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"Αφήνοντας το κουμπί απενεργοποιείται η γρήγορη ταχύτητα."
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);
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break;
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case RARCH_SLOWMOTION_KEY:
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snprintf(s, len,
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"Αλλάζει την αργή ταχύτητα.");
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break;
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case RARCH_SLOWMOTION_HOLD_KEY:
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snprintf(s, len,
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"Κρατήστε για αρχή ταχύτητα.");
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break;
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case RARCH_PAUSE_TOGGLE:
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snprintf(s, len,
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"Αλλαγή ανάμεσα σε κατάσταση παύσης και μη παύσης.");
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break;
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case RARCH_FRAMEADVANCE:
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snprintf(s, len,
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"Προπόρευση καρέ κατά την παύση περιεχομένου.");
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break;
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case RARCH_SHADER_NEXT:
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snprintf(s, len,
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"Εφαρμόζει την επόμενη σκίαση στο ευρετήριο.");
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break;
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case RARCH_SHADER_PREV:
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snprintf(s, len,
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"Εφαρμόζει την προηγούμενη σκίαση στο ευρετήριο.");
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break;
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case RARCH_CHEAT_INDEX_PLUS:
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case RARCH_CHEAT_INDEX_MINUS:
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case RARCH_CHEAT_TOGGLE:
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snprintf(s, len,
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"Κωδικοί.");
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break;
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case RARCH_RESET:
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snprintf(s, len,
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"Επαναφορά του περιεχομένου.");
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break;
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case RARCH_SCREENSHOT:
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snprintf(s, len,
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"Λήψη στιγμιοτύπου.");
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break;
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case RARCH_MUTE:
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snprintf(s, len,
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"Σίγαση/κατάργηση σίγασης ήχου.");
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break;
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case RARCH_OSK:
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snprintf(s, len,
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"Ενεργοποιεί το πληκτρολόγιο οθόνης.");
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break;
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case RARCH_NETPLAY_GAME_WATCH:
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snprintf(s, len,
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"Εναλλαγή λειτουργίας παιχνιδιού/παρακολούθησης Netplay.");
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break;
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case RARCH_ENABLE_HOTKEY:
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{
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/* Work around C89 limitations */
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const char *t =
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"Ενεργοποίηση άλλων πλήκτρων εντολών. \n"
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" \n"
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"Εάν αυτό το πλήκτρο είναι συνδεδεμένο είτε με\n"
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"ένα πληκτρολόγιο ή κάποιο κουμπί χειριστιερίου, \n"
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"όλα τα υπόλοιπα κουμπιά εντολών θα ενεργοποιηθούν μόνο \n";
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const char *u =
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"εάν και αυτό είναι πατημένο την ίδια στιγμή. \n"
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" \n"
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"Διαφορετικά, όλα τα κουμπιά εντολών πληκτρολογίου \n"
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"μπορούν να απενεργοποιηθούν από τον χρήστη.";
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strlcpy(s, t, len);
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strlcat(s, u, len);
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}
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break;
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case RARCH_VOLUME_UP:
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snprintf(s, len,
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"Αυξάνει την ένταση του ήχου.");
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break;
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case RARCH_VOLUME_DOWN:
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snprintf(s, len,
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"Μειώνει την ένταση του ήχου.");
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break;
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case RARCH_OVERLAY_NEXT:
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snprintf(s, len,
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"Αλλάζει στο επόμενο επικάλλυμα. Επαναφέρεται.");
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break;
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case RARCH_DISK_EJECT_TOGGLE:
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snprintf(s, len,
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"Ενεργοποιεί την αφαίρεση δίσκων. \n"
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" \n"
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"Χρησιμοποιείται για περιεχόμενο με πολλούς δίσκους. ");
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break;
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case RARCH_DISK_NEXT:
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case RARCH_DISK_PREV:
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snprintf(s, len,
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"Αλλάζει ανάμεσα σε εικόνες δίσκων. Χρησιμοποιείστε μετά την εξαγωγή. \n"
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" \n"
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"Ολοκληρώστε πατώντας εξαγωγή ξανά.");
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break;
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case RARCH_GRAB_MOUSE_TOGGLE:
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snprintf(s, len,
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"Ενεργοποίηση ελέγχου ποντικιού. \n"
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" \n"
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"Όταν το ποντίκι ελέγχεται, το RetroArch κρύβει το \n"
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"ποντίκι, και κρατάει τον δρομέα μέσα στο \n"
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"παράθυρο για να επιτρέψει την σχετική εισαγωγή \n"
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"ώστε να λειτουργήσει καλύτερα.");
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break;
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case RARCH_GAME_FOCUS_TOGGLE:
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snprintf(s, len,
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"Ενεργοποίηση εστίασης παιχνιδιού.\n"
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" \n"
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"Όταν ένα παιχνίδι έχει την εστίαση, το RetroArch θα απενεργοποιήσει \n"
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"τα κουμπιά εντολών και θα κρατήσει τον δρομέα του ποντικιού μέσα στο παράθυρο.");
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break;
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case RARCH_MENU_TOGGLE:
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snprintf(s, len, "Ενεργοποιεί το μενού.");
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break;
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case RARCH_LOAD_STATE_KEY:
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snprintf(s, len,
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"Φορτώνει κατάσταση.");
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break;
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case RARCH_FULLSCREEN_TOGGLE_KEY:
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snprintf(s, len,
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"Ενεργοποιεί την πλήρη οθόνη.");
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break;
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case RARCH_QUIT_KEY:
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snprintf(s, len,
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"Κουμπί καθαρής εξόδου από το RetroArch. \n"
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" \n"
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"Η απότομη απενεργοποίηση της λειτουργίας του θα \n"
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"τερματίσει το RetroArch χωρίς να αποθηκεύσει την RAM κ.α."
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#ifdef __unix__
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"\nΣε Unix-likes, SIGINT/SIGTERM επιτρέπουν την \n"
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"καθαρή απενεργοποίηση."
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#endif
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"");
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break;
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case RARCH_STATE_SLOT_PLUS:
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case RARCH_STATE_SLOT_MINUS:
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snprintf(s, len,
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"Θυρίδες κατάστασης. \n"
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" \n"
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"Με την θυρίδα τοποθετημένη στο 0, το όνομα της αποθηκευμένης κατάστασης είναι \n"
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"*.state (ή οτιδήποτε έχει καθοριστεί στην γραμμή εντολών). \n"
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" \n"
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"Όταν η θυρίδα δεν είναι 0, η διαδρομή θα είναι <διαδρομή><d>, \n"
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"όπου <d> είναι ο αριθμός θυρίδας.");
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break;
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case RARCH_SAVE_STATE_KEY:
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snprintf(s, len,
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"Αποθηκεύει την κατάσταση.");
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break;
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case RARCH_REWIND:
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snprintf(s, len,
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"Κρατήστε το κουμπί για επιστροφή προς τα πίσω. \n"
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" \n"
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"Η επιστροφή προς τα πίσω πρέπει να είναι ενεργοποιημένη.");
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break;
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case RARCH_BSV_RECORD_TOGGLE:
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snprintf(s, len,
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"Αλλαγή ανάμεσα σε εγγραφή ή όχι.");
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break;
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default:
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if (string_is_empty(s))
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strlcpy(s, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE), len);
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break;
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}
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return 0;
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}
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switch (msg)
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{
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case MENU_ENUM_LABEL_ACCOUNTS_RETRO_ACHIEVEMENTS:
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snprintf(s, len, "Στοιχεία σύνδεσης για τον \n"
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"λογαριασμό Retro Achievements. \n"
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" \n"
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"Επισκεφθείτε το retroachievements.org και εγγραφείτε \n"
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"για δωρεάν λογαριασμό. \n"
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" \n"
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"Μετά την ολοκλήρωση της εγγραφής, πρέπει να \n"
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"εισάγετε το όνομα χρήστη και τον κωδικό στο \n"
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"RetroArch.");
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break;
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case MENU_ENUM_LABEL_CHEEVOS_USERNAME:
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snprintf(s, len, "Όνομα χρήστη για τον λογαριασμό σας στο Retro Achievements.");
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break;
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case MENU_ENUM_LABEL_CHEEVOS_PASSWORD:
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snprintf(s, len, "Κωδικός για τον λογαριασμό σας στο Retro Achievements.");
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break;
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case MENU_ENUM_LABEL_USER_LANGUAGE:
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{
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/* Work around C89 limitations */
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const char *t =
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"Τοπικοποίηση του μενού και όλων των μηνυμάτων \n"
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"ανάλογα με την γλώσσα που έχετε επιλέξει \n"
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"εδώ. \n"
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" \n"
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"Χρειάζεται επανεκκίνηση για να ενεργοποιηθούν \n"
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"οι αλλαγές. \n";
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const char *u =
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" \n"
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"Σημείωση: πιθανόν να μην έχουν εφαρμοστεί \n"
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"όλες οι γλώσσες. \n"
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" \n"
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"Σε περίπτωση που μία γλώσσα δεν έχει εφαρμοστεί, \n"
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"χρησιμοποιούμε τα Αγγλικά.";
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strlcpy(s, t, len);
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strlcat(s, u, len);
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}
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break;
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case MENU_ENUM_LABEL_VIDEO_FONT_PATH:
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snprintf(s, len, "Αλλαγή της γραμματοσειράς που χρησιμοποιείται \n"
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"για το κείμενο της Οθόνης Απεικόνισης.");
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break;
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case MENU_ENUM_LABEL_GAME_SPECIFIC_OPTIONS:
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snprintf(s, len, "Αυτόματη φόρτωση επιλογών πυρήνα βάση περιεχομένου.");
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break;
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case MENU_ENUM_LABEL_AUTO_OVERRIDES_ENABLE:
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snprintf(s, len, "Αυτόματη φόρτωση ρυθμίσεων παράκαμψης.");
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break;
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case MENU_ENUM_LABEL_AUTO_REMAPS_ENABLE:
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snprintf(s, len, "Αυτόματη φόρτωση αρχείων αναδιοργάνωσης πλήκτρων.");
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break;
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case MENU_ENUM_LABEL_SORT_SAVESTATES_ENABLE:
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snprintf(s, len, "Οργάνωση καταστάσεων αποθήκευσης σε φακέλους \n"
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"ονομασμένες με βάση τον πυρήνα libretro που χρησιμοποιούν.");
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break;
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case MENU_ENUM_LABEL_SORT_SAVEFILES_ENABLE:
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snprintf(s, len, "Οργάνωση αρχείων αποθήκευσης σε φακέλους \n"
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"ονομασμένα με βάση τον πυρήνα libretro που χρησιμοποιούν.");
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break;
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case MENU_ENUM_LABEL_RESUME_CONTENT:
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snprintf(s, len, "Έξοδος από το μενού και επιστροφή \n"
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"στο περιεχόμενο.");
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break;
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case MENU_ENUM_LABEL_RESTART_CONTENT:
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snprintf(s, len, "Επανεκκινεί το περιεχόμενο από την αρχή.");
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break;
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case MENU_ENUM_LABEL_CLOSE_CONTENT:
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snprintf(s, len, "Κλείνει το περιεχόμενο και το αποφορτώνει από την \n"
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"μνήμη.");
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break;
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case MENU_ENUM_LABEL_UNDO_LOAD_STATE:
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snprintf(s, len, "Εάν μία κατάσταση φορτώθηκε, το περιεχόμενο \n"
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"θα επανέλθει στην κατάσταση πριν την φόρτωση.");
|
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break;
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case MENU_ENUM_LABEL_UNDO_SAVE_STATE:
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snprintf(s, len, "Εάν μία κατάσταση αντικαταστάθηκε, θα \n"
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||
"επανέλθει στην προηγούμενη κατάσταση αποθήκευσης.");
|
||
break;
|
||
case MENU_ENUM_LABEL_TAKE_SCREENSHOT:
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||
snprintf(s, len, "Δημιουργία στιγμιοτύπου. \n"
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||
" \n"
|
||
"Το στιγμιότυπο θα αποθηκευθεί στην \n"
|
||
"Διαδρομή Στιγμιοτύπων.");
|
||
break;
|
||
case MENU_ENUM_LABEL_ADD_TO_FAVORITES:
|
||
snprintf(s, len, "Προσθήκη της καταχώρισης στα Αγαπημένα.");
|
||
break;
|
||
case MENU_ENUM_LABEL_RUN:
|
||
snprintf(s, len, "Έναρξη περιεχομένου.");
|
||
break;
|
||
case MENU_ENUM_LABEL_INFORMATION:
|
||
snprintf(s, len, "Προβολή περισσότερων μεταδεδομένων πληροφοριών \n"
|
||
"σχετικά με το περιεχόμενο.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_CONFIG:
|
||
snprintf(s, len, "Αρχείο Διαμόρφωσης.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_COMPRESSED_ARCHIVE:
|
||
snprintf(s, len, "Συμπιεσμένο αρχείο.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_RECORD_CONFIG:
|
||
snprintf(s, len, "Αρχείο διαμόρφωσης καταγραφών.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_CURSOR:
|
||
snprintf(s, len, "Αρχείο ερωτήματος βάσης δεδομένων.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_CONFIG:
|
||
snprintf(s, len, "Αρχείο Διαμόρφωσης.");
|
||
break;
|
||
case MENU_ENUM_LABEL_SCAN_THIS_DIRECTORY:
|
||
snprintf(s, len,
|
||
"Επέλεξε αυτό για να ανιχνεύσεις περιεχόμενο στην \n"
|
||
"τρέχουσα διαδρομή.");
|
||
break;
|
||
case MENU_ENUM_LABEL_USE_THIS_DIRECTORY:
|
||
snprintf(s, len,
|
||
"Επέλεξε αυτό για να ορίσεις αυτήν ως την διαδρομή.");
|
||
break;
|
||
case MENU_ENUM_LABEL_CONTENT_DATABASE_DIRECTORY:
|
||
snprintf(s, len,
|
||
"Ευρετήριο Βάσης Δεδομένων Περιεχομένου. \n"
|
||
" \n"
|
||
"Διαδρομή για το ευρετήριο της βάσης δεδομένων \n"
|
||
"περιεχομένου.");
|
||
break;
|
||
case MENU_ENUM_LABEL_THUMBNAILS_DIRECTORY:
|
||
snprintf(s, len,
|
||
"Ευρετήριο Μικρογραφιών. \n"
|
||
" \n"
|
||
"Για την αποθήκευση αρχείων μικρογραφιών.");
|
||
break;
|
||
case MENU_ENUM_LABEL_LIBRETRO_INFO_PATH:
|
||
snprintf(s, len,
|
||
"Ευρετήριο Πληροφοριών Πυρήνων. \n"
|
||
" \n"
|
||
"Ένα ευρετήριο για το που να ψάξεις \n"
|
||
"για πληφοροφίες των πυρήνων libretro.");
|
||
break;
|
||
case MENU_ENUM_LABEL_PLAYLIST_DIRECTORY:
|
||
snprintf(s, len,
|
||
"Ευρετήριο Λιστών Αναπαραγωγής. \n"
|
||
" \n"
|
||
"Αποθηκέυστε όλα τα αρχεία λιστών αναπαραγωγής \n"
|
||
"σε αυτό το ευρετήριο.");
|
||
break;
|
||
case MENU_ENUM_LABEL_DUMMY_ON_CORE_SHUTDOWN:
|
||
snprintf(s, len,
|
||
"Μερικοί πυρήνες μπορεί να έχουν \n"
|
||
"λειτουργία απενεργοποίησης. \n"
|
||
" \n"
|
||
"If this option is left disabled, \n"
|
||
"selecting the shutdown procedure \n"
|
||
"would trigger RetroArch being shut \n"
|
||
"down. \n"
|
||
" \n"
|
||
"Enabling this option will load a \n"
|
||
"dummy core instead so that we remain \n"
|
||
"inside the menu and RetroArch won't \n"
|
||
"shutdown.");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHECK_FOR_MISSING_FIRMWARE:
|
||
snprintf(s, len,
|
||
"Some cores might need \n"
|
||
"firmware or bios files. \n"
|
||
" \n"
|
||
"If this option is disabled, \n"
|
||
"it will try to load even if such \n"
|
||
"firmware is missing. \n");
|
||
break;
|
||
case MENU_ENUM_LABEL_PARENT_DIRECTORY:
|
||
snprintf(s, len,
|
||
"Go back to the parent directory.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_SHADER_PRESET:
|
||
snprintf(s, len,
|
||
"Shader preset file.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_SHADER:
|
||
snprintf(s, len,
|
||
"Shader file.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_REMAP:
|
||
snprintf(s, len,
|
||
"Remap controls file.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_CHEAT:
|
||
snprintf(s, len,
|
||
"Cheat file.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_OVERLAY:
|
||
snprintf(s, len,
|
||
"Overlay file.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_RDB:
|
||
snprintf(s, len,
|
||
"Database file.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_FONT:
|
||
snprintf(s, len,
|
||
"TrueType font file.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_PLAIN_FILE:
|
||
snprintf(s, len,
|
||
"Plain file.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_MOVIE_OPEN:
|
||
snprintf(s, len,
|
||
"Video. \n"
|
||
" \n"
|
||
"Select it to open this file with the \n"
|
||
"video player.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_MUSIC_OPEN:
|
||
snprintf(s, len,
|
||
"Music. \n"
|
||
" \n"
|
||
"Select it to open this file with the \n"
|
||
"music player.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_IMAGE:
|
||
snprintf(s, len,
|
||
"Image file.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_IMAGE_OPEN_WITH_VIEWER:
|
||
snprintf(s, len,
|
||
"Image. \n"
|
||
" \n"
|
||
"Select it to open this file with the \n"
|
||
"image viewer.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_CORE_SELECT_FROM_COLLECTION:
|
||
snprintf(s, len,
|
||
"Libretro core. \n"
|
||
" \n"
|
||
"Selecting this will associate this core \n"
|
||
"to the game.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_CORE:
|
||
snprintf(s, len,
|
||
"Libretro core. \n"
|
||
" \n"
|
||
"Select this file to have RetroArch load this core.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY:
|
||
snprintf(s, len,
|
||
"Directory. \n"
|
||
" \n"
|
||
"Select it to open this directory.");
|
||
break;
|
||
case MENU_ENUM_LABEL_CACHE_DIRECTORY:
|
||
snprintf(s, len,
|
||
"Cache Directory. \n"
|
||
" \n"
|
||
"Content decompressed by RetroArch will be \n"
|
||
"temporarily extracted to this directory.");
|
||
break;
|
||
case MENU_ENUM_LABEL_HISTORY_LIST_ENABLE:
|
||
snprintf(s, len,
|
||
"If enabled, every content loaded \n"
|
||
"in RetroArch will be automatically \n"
|
||
"added to the recent history list.");
|
||
break;
|
||
case MENU_ENUM_LABEL_RGUI_BROWSER_DIRECTORY:
|
||
snprintf(s, len,
|
||
"File Browser Directory. \n"
|
||
" \n"
|
||
"Sets start directory for menu file browser.");
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_POLL_TYPE_BEHAVIOR:
|
||
snprintf(s, len,
|
||
"Influence how input polling is done inside \n"
|
||
"RetroArch. \n"
|
||
" \n"
|
||
"Early - Input polling is performed before \n"
|
||
"the frame is processed. \n"
|
||
"Normal - Input polling is performed when \n"
|
||
"polling is requested. \n"
|
||
"Late - Input polling is performed on \n"
|
||
"first input state request per frame.\n"
|
||
" \n"
|
||
"Setting it to 'Early' or 'Late' can result \n"
|
||
"in less latency, \n"
|
||
"depending on your configuration.\n\n"
|
||
"Will be ignored when using netplay."
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_DESCRIPTOR_HIDE_UNBOUND:
|
||
snprintf(s, len,
|
||
"Hide input descriptors that were not set \n"
|
||
"by the core.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_REFRESH_RATE:
|
||
snprintf(s, len,
|
||
"Video refresh rate of your monitor. \n"
|
||
"Used to calculate a suitable audio input rate.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_FORCE_SRGB_DISABLE:
|
||
snprintf(s, len,
|
||
"Forcibly disable sRGB FBO support. Some Intel \n"
|
||
"OpenGL drivers on Windows have video problems \n"
|
||
"with sRGB FBO support enabled.");
|
||
break;
|
||
case MENU_ENUM_LABEL_AUDIO_ENABLE:
|
||
snprintf(s, len,
|
||
"Enable audio output.");
|
||
break;
|
||
case MENU_ENUM_LABEL_AUDIO_SYNC:
|
||
snprintf(s, len,
|
||
"Synchronize audio (recommended).");
|
||
break;
|
||
case MENU_ENUM_LABEL_AUDIO_LATENCY:
|
||
snprintf(s, len,
|
||
"Desired audio latency in milliseconds. \n"
|
||
"Might not be honored if the audio driver \n"
|
||
"can't provide given latency.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_ALLOW_ROTATE:
|
||
snprintf(s, len,
|
||
"Allow cores to set rotation. If false, \n"
|
||
"rotation requests are honored, but ignored.\n\n"
|
||
"Used for setups where one manually rotates \n"
|
||
"the monitor.");
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_DESCRIPTOR_LABEL_SHOW:
|
||
snprintf(s, len,
|
||
"Show the input descriptors set by the core \n"
|
||
"instead of the default ones.");
|
||
break;
|
||
case MENU_ENUM_LABEL_CONTENT_HISTORY_SIZE:
|
||
snprintf(s, len,
|
||
"Number of entries that will be kept in \n"
|
||
"content history playlist.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_WINDOWED_FULLSCREEN:
|
||
snprintf(s, len,
|
||
"To use windowed mode or not when going \n"
|
||
"fullscreen.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_FONT_SIZE:
|
||
snprintf(s, len,
|
||
"Font size for on-screen messages.");
|
||
break;
|
||
case MENU_ENUM_LABEL_SAVESTATE_AUTO_INDEX:
|
||
snprintf(s, len,
|
||
"Automatically increment slot index on each save, \n"
|
||
"generating multiple savestate files. \n"
|
||
"When the content is loaded, state slot will be \n"
|
||
"set to the highest existing value (last savestate).");
|
||
break;
|
||
case MENU_ENUM_LABEL_FPS_SHOW:
|
||
snprintf(s, len,
|
||
"Enables displaying the current frames \n"
|
||
"per second.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_FONT_ENABLE:
|
||
snprintf(s, len,
|
||
"Show and/or hide onscreen messages.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_MESSAGE_POS_X:
|
||
case MENU_ENUM_LABEL_VIDEO_MESSAGE_POS_Y:
|
||
snprintf(s, len,
|
||
"Offset for where messages will be placed \n"
|
||
"onscreen. Values are in range [0.0, 1.0].");
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_OVERLAY_ENABLE:
|
||
snprintf(s, len,
|
||
"Enable or disable the current overlay.");
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_OVERLAY_HIDE_IN_MENU:
|
||
snprintf(s, len,
|
||
"Hide the current overlay from appearing \n"
|
||
"inside the menu.");
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS:
|
||
snprintf(s, len,
|
||
"Show keyboard/controller button presses on \n"
|
||
"the onscreen overlay.");
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS_PORT:
|
||
snprintf(s, len,
|
||
"Select the port to listen for controller input \n"
|
||
"to display on the onscreen overlay.");
|
||
break;
|
||
case MENU_ENUM_LABEL_OVERLAY_PRESET:
|
||
snprintf(s, len,
|
||
"Path to input overlay.");
|
||
break;
|
||
case MENU_ENUM_LABEL_OVERLAY_OPACITY:
|
||
snprintf(s, len,
|
||
"Overlay opacity.");
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_BIND_TIMEOUT:
|
||
snprintf(s, len,
|
||
"Input bind timer timeout (in seconds). \n"
|
||
"Amount of seconds to wait until proceeding \n"
|
||
"to the next bind.");
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_BIND_HOLD:
|
||
snprintf(s, len,
|
||
"Input bind hold time (in seconds). \n"
|
||
"Amount of seconds to hold an input to bind it.");
|
||
break;
|
||
case MENU_ENUM_LABEL_OVERLAY_SCALE:
|
||
snprintf(s, len,
|
||
"Overlay scale.");
|
||
break;
|
||
case MENU_ENUM_LABEL_AUDIO_OUTPUT_RATE:
|
||
snprintf(s, len,
|
||
"Audio output samplerate.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_SHARED_CONTEXT:
|
||
snprintf(s, len,
|
||
"Set to true if hardware-rendered cores \n"
|
||
"should get their private context. \n"
|
||
"Avoids having to assume hardware state changes \n"
|
||
"inbetween frames."
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_CORE_LIST:
|
||
snprintf(s, len,
|
||
"Load Core. \n"
|
||
" \n"
|
||
"Browse for a libretro core \n"
|
||
"implementation. Where the browser \n"
|
||
"starts depends on your Core Directory \n"
|
||
"path. If blank, it will start in root. \n"
|
||
" \n"
|
||
"If Core Directory is a directory, the menu \n"
|
||
"will use that as top folder. If Core \n"
|
||
"Directory is a full path, it will start \n"
|
||
"in the folder where the file is.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VALUE_MENU_ENUM_CONTROLS_PROLOG:
|
||
snprintf(s, len,
|
||
"You can use the following controls below \n"
|
||
"on either your gamepad or keyboard in order\n"
|
||
"to control the menu: \n"
|
||
" \n"
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_WELCOME_TO_RETROARCH:
|
||
snprintf(s, len,
|
||
"Welcome to RetroArch\n"
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_VALUE_HELP_AUDIO_VIDEO_TROUBLESHOOTING_DESC:
|
||
{
|
||
/* Work around C89 limitations */
|
||
char u[501];
|
||
const char *t =
|
||
"RetroArch relies on an unique form of\n"
|
||
"audio/video synchronization where it needs to be\n"
|
||
"calibrated against the refresh rate of your\n"
|
||
"display for best performance results.\n"
|
||
" \n"
|
||
"If you experience any audio crackling or video\n"
|
||
"tearing, usually it means that you need to\n"
|
||
"calibrate the settings. Some choices below:\n"
|
||
" \n";
|
||
snprintf(u, sizeof(u), /* can't inline this due to the printf arguments */
|
||
"a) Go to '%s' -> '%s', and enable\n"
|
||
"'Threaded Video'. Refresh rate will not matter\n"
|
||
"in this mode, framerate will be higher,\n"
|
||
"but video might be less smooth.\n"
|
||
"b) Go to '%s' -> '%s', and look at\n"
|
||
"'%s'. Let it run for\n"
|
||
"2048 frames, then press 'OK'.",
|
||
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SETTINGS),
|
||
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_VIDEO_SETTINGS),
|
||
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SETTINGS),
|
||
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_VIDEO_SETTINGS),
|
||
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_VIDEO_REFRESH_RATE_AUTO));
|
||
strlcpy(s, t, len);
|
||
strlcat(s, u, len);
|
||
}
|
||
break;
|
||
case MENU_ENUM_LABEL_VALUE_HELP_SCANNING_CONTENT_DESC:
|
||
snprintf(s, len,
|
||
"To scan for content, go to '%s' and\n"
|
||
"select either '%s' or %s'.\n"
|
||
"\n"
|
||
"Files will be compared to database entries.\n"
|
||
"If there is a match, it will add an entry\n"
|
||
"to a playlist.\n"
|
||
"\n"
|
||
"You can then easily access this content by\n"
|
||
"going to '%s' ->\n"
|
||
"'%s'\n"
|
||
"instead of having to go through the\n"
|
||
"file browser every time.\n"
|
||
"\n"
|
||
"NOTE: Content for some cores might still not be\n"
|
||
"scannable.",
|
||
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_ADD_CONTENT_LIST),
|
||
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SCAN_DIRECTORY),
|
||
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SCAN_FILE),
|
||
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_LOAD_CONTENT_LIST),
|
||
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_PLAYLISTS_TAB)
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_VALUE_EXTRACTING_PLEASE_WAIT:
|
||
snprintf(s, len,
|
||
"Welcome to RetroArch\n"
|
||
"\n"
|
||
"Extracting assets, please wait.\n"
|
||
"This might take a while...\n"
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_DRIVER:
|
||
{
|
||
const char *lbl = settings ? settings->arrays.input_driver : NULL;
|
||
|
||
if (string_is_equal(lbl, msg_hash_to_str(MENU_ENUM_LABEL_INPUT_DRIVER_UDEV)))
|
||
snprintf(s, len,
|
||
"udev Input driver. \n"
|
||
" \n"
|
||
"It uses the recent evdev joypad API \n"
|
||
"for joystick support. It supports \n"
|
||
"hotplugging and force feedback. \n"
|
||
" \n"
|
||
"The driver reads evdev events for keyboard \n"
|
||
"support. It also supports keyboard callback, \n"
|
||
"mice and touchpads. \n"
|
||
" \n"
|
||
"By default in most distros, /dev/input nodes \n"
|
||
"are root-only (mode 600). You can set up a udev \n"
|
||
"rule which makes these accessible to non-root."
|
||
);
|
||
else if (string_is_equal(lbl,
|
||
msg_hash_to_str(MENU_ENUM_LABEL_INPUT_DRIVER_LINUXRAW)))
|
||
snprintf(s, len,
|
||
"linuxraw Input driver. \n"
|
||
" \n"
|
||
"This driver requires an active TTY. Keyboard \n"
|
||
"events are read directly from the TTY which \n"
|
||
"makes it simpler, but not as flexible as udev. \n" "Mice, etc, are not supported at all. \n"
|
||
" \n"
|
||
"This driver uses the older joystick API \n"
|
||
"(/dev/input/js*).");
|
||
else
|
||
snprintf(s, len,
|
||
"Input driver.\n"
|
||
" \n"
|
||
"Depending on video driver, it might \n"
|
||
"force a different input driver.");
|
||
}
|
||
break;
|
||
case MENU_ENUM_LABEL_LOAD_CONTENT_LIST:
|
||
snprintf(s, len,
|
||
"Load Content. \n"
|
||
"Browse for content. \n"
|
||
" \n"
|
||
"To load content, you need a \n"
|
||
"'Core' to use, and a content file. \n"
|
||
" \n"
|
||
"To control where the menu starts \n"
|
||
"to browse for content, set \n"
|
||
"'File Browser Directory'. \n"
|
||
"If not set, it will start in root. \n"
|
||
" \n"
|
||
"The browser will filter out \n"
|
||
"extensions for the last core set \n"
|
||
"in 'Load Core', and use that core \n"
|
||
"when content is loaded."
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_LOAD_CONTENT_HISTORY:
|
||
snprintf(s, len,
|
||
"Loading content from history. \n"
|
||
" \n"
|
||
"As content is loaded, content and libretro \n"
|
||
"core combinations are saved to history. \n"
|
||
" \n"
|
||
"The history is saved to a file in the same \n"
|
||
"directory as the RetroArch config file. If \n"
|
||
"no config file was loaded in startup, history \n"
|
||
"will not be saved or loaded, and will not exist \n"
|
||
"in the main menu."
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_DRIVER:
|
||
{
|
||
const char *video_driver = settings->arrays.video_driver;
|
||
|
||
snprintf(s, len,
|
||
"Current Video driver.");
|
||
|
||
if (string_is_equal(video_driver, "gl"))
|
||
{
|
||
snprintf(s, len,
|
||
"OpenGL Video driver. \n"
|
||
" \n"
|
||
"This driver allows libretro GL cores to \n"
|
||
"be used in addition to software-rendered \n"
|
||
"core implementations.\n"
|
||
" \n"
|
||
"Performance for software-rendered and \n"
|
||
"libretro GL core implementations is \n"
|
||
"dependent on your graphics card's \n"
|
||
"underlying GL driver).");
|
||
}
|
||
else if (string_is_equal(video_driver, "sdl2"))
|
||
{
|
||
snprintf(s, len,
|
||
"SDL 2 Video driver.\n"
|
||
" \n"
|
||
"This is an SDL 2 software-rendered video \n"
|
||
"driver.\n"
|
||
" \n"
|
||
"Performance for software-rendered libretro \n"
|
||
"core implementations is dependent \n"
|
||
"on your platform SDL implementation.");
|
||
}
|
||
else if (string_is_equal(video_driver, "sdl1"))
|
||
{
|
||
snprintf(s, len,
|
||
"SDL Video driver.\n"
|
||
" \n"
|
||
"This is an SDL 1.2 software-rendered video \n"
|
||
"driver.\n"
|
||
" \n"
|
||
"Performance is considered to be suboptimal. \n"
|
||
"Consider using it only as a last resort.");
|
||
}
|
||
else if (string_is_equal(video_driver, "d3d"))
|
||
{
|
||
snprintf(s, len,
|
||
"Direct3D Video driver. \n"
|
||
" \n"
|
||
"Performance for software-rendered cores \n"
|
||
"is dependent on your graphic card's \n"
|
||
"underlying D3D driver).");
|
||
}
|
||
else if (string_is_equal(video_driver, "exynos"))
|
||
{
|
||
snprintf(s, len,
|
||
"Exynos-G2D Video Driver. \n"
|
||
" \n"
|
||
"This is a low-level Exynos video driver. \n"
|
||
"Uses the G2D block in Samsung Exynos SoC \n"
|
||
"for blit operations. \n"
|
||
" \n"
|
||
"Performance for software rendered cores \n"
|
||
"should be optimal.");
|
||
}
|
||
else if (string_is_equal(video_driver, "drm"))
|
||
{
|
||
snprintf(s, len,
|
||
"Plain DRM Video Driver. \n"
|
||
" \n"
|
||
"This is a low-level video driver using. \n"
|
||
"libdrm for hardware scaling using \n"
|
||
"GPU overlays.");
|
||
}
|
||
else if (string_is_equal(video_driver, "sunxi"))
|
||
{
|
||
snprintf(s, len,
|
||
"Sunxi-G2D Video Driver. \n"
|
||
" \n"
|
||
"This is a low-level Sunxi video driver. \n"
|
||
"Uses the G2D block in Allwinner SoCs.");
|
||
}
|
||
}
|
||
break;
|
||
case MENU_ENUM_LABEL_AUDIO_DSP_PLUGIN:
|
||
snprintf(s, len,
|
||
"Audio DSP plugin.\n"
|
||
" Processes audio before it's sent to \n"
|
||
"the driver."
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_AUDIO_RESAMPLER_DRIVER:
|
||
{
|
||
const char *lbl = settings ? settings->arrays.audio_resampler : NULL;
|
||
|
||
if (string_is_equal(lbl, msg_hash_to_str(
|
||
MENU_ENUM_LABEL_AUDIO_RESAMPLER_DRIVER_SINC)))
|
||
strlcpy(s,
|
||
"Windowed SINC implementation.", len);
|
||
else if (string_is_equal(lbl, msg_hash_to_str(
|
||
MENU_ENUM_LABEL_AUDIO_RESAMPLER_DRIVER_CC)))
|
||
strlcpy(s,
|
||
"Convoluted Cosine implementation.", len);
|
||
else if (string_is_empty(s))
|
||
strlcpy(s, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE), len);
|
||
}
|
||
break;
|
||
|
||
case MENU_ENUM_LABEL_CRT_SWITCH_RESOLUTION: snprintf(s, len, "SET CRT");
|
||
break;
|
||
|
||
case MENU_ENUM_LABEL_CRT_SWITCH_RESOLUTION_SUPER: snprintf(s, len, "SET CRT SUPER");
|
||
break;
|
||
|
||
case MENU_ENUM_LABEL_VIDEO_SHADER_PRESET:
|
||
snprintf(s, len,
|
||
"Load Shader Preset. \n"
|
||
" \n"
|
||
" Load a shader preset directly. \n"
|
||
"The menu shader menu is updated accordingly. \n"
|
||
" \n"
|
||
"If the CGP uses scaling methods which are not \n"
|
||
"simple, (i.e. source scaling, same scaling \n"
|
||
"factor for X/Y), the scaling factor displayed \n"
|
||
"in the menu might not be correct."
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_SHADER_SCALE_PASS:
|
||
snprintf(s, len,
|
||
"Scale for this pass. \n"
|
||
" \n"
|
||
"The scale factor accumulates, i.e. 2x \n"
|
||
"for first pass and 2x for second pass \n"
|
||
"will give you a 4x total scale. \n"
|
||
" \n"
|
||
"If there is a scale factor for last \n"
|
||
"pass, the result is stretched to \n"
|
||
"screen with the filter specified in \n"
|
||
"'Default Filter'. \n"
|
||
" \n"
|
||
"If 'Don't Care' is set, either 1x \n"
|
||
"scale or stretch to fullscreen will \n"
|
||
"be used depending if it's not the last \n"
|
||
"pass or not."
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_SHADER_NUM_PASSES:
|
||
snprintf(s, len,
|
||
"Shader Passes. \n"
|
||
" \n"
|
||
"RetroArch allows you to mix and match various \n"
|
||
"shaders with arbitrary shader passes, with \n"
|
||
"custom hardware filters and scale factors. \n"
|
||
" \n"
|
||
"This option specifies the number of shader \n"
|
||
"passes to use. If you set this to 0, and use \n"
|
||
"Apply Shader Changes, you use a 'blank' shader. \n"
|
||
" \n"
|
||
"The Default Filter option will affect the \n"
|
||
"stretching filter.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_SHADER_PARAMETERS:
|
||
snprintf(s, len,
|
||
"Shader Parameters. \n"
|
||
" \n"
|
||
"Modifies current shader directly. Will not be \n"
|
||
"saved to CGP/GLSLP preset file.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_SHADER_PRESET_PARAMETERS:
|
||
snprintf(s, len,
|
||
"Shader Preset Parameters. \n"
|
||
" \n"
|
||
"Modifies shader preset currently in menu."
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_SHADER_PASS:
|
||
snprintf(s, len,
|
||
"Path to shader. \n"
|
||
" \n"
|
||
"All shaders must be of the same \n"
|
||
"type (i.e. CG, GLSL or HLSL). \n"
|
||
" \n"
|
||
"Set Shader Directory to set where \n"
|
||
"the browser starts to look for \n"
|
||
"shaders."
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_CONFIGURATION_SETTINGS:
|
||
snprintf(s, len,
|
||
"Determines how configuration files \n"
|
||
"are loaded and prioritized.");
|
||
break;
|
||
case MENU_ENUM_LABEL_CONFIG_SAVE_ON_EXIT:
|
||
snprintf(s, len,
|
||
"Saves config to disk on exit.\n"
|
||
"Useful for menu as settings can be\n"
|
||
"modified. Overwrites the config.\n"
|
||
" \n"
|
||
"#include's and comments are not \n"
|
||
"preserved. \n"
|
||
" \n"
|
||
"By design, the config file is \n"
|
||
"considered immutable as it is \n"
|
||
"likely maintained by the user, \n"
|
||
"and should not be overwritten \n"
|
||
"behind the user's back."
|
||
#if defined(RARCH_CONSOLE) || defined(RARCH_MOBILE)
|
||
"\nThis is not not the case on \n"
|
||
"consoles however, where \n"
|
||
"looking at the config file \n"
|
||
"manually isn't really an option."
|
||
#endif
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_CONFIRM_ON_EXIT:
|
||
snprintf(s, len, "Are you sure you want to quit?");
|
||
break;
|
||
case MENU_ENUM_LABEL_SHOW_HIDDEN_FILES:
|
||
snprintf(s, len, "Show hidden files\n"
|
||
"and folders.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_SHADER_FILTER_PASS:
|
||
snprintf(s, len,
|
||
"Hardware filter for this pass. \n"
|
||
" \n"
|
||
"If 'Don't Care' is set, 'Default \n"
|
||
"Filter' will be used."
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_AUTOSAVE_INTERVAL:
|
||
snprintf(s, len,
|
||
"Autosaves the non-volatile SRAM \n"
|
||
"at a regular interval.\n"
|
||
" \n"
|
||
"This is disabled by default unless set \n"
|
||
"otherwise. The interval is measured in \n"
|
||
"seconds. \n"
|
||
" \n"
|
||
"A value of 0 disables autosave.");
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_BIND_DEVICE_TYPE:
|
||
snprintf(s, len,
|
||
"Input Device Type. \n"
|
||
" \n"
|
||
"Picks which device type to use. This is \n"
|
||
"relevant for the libretro core itself."
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_LIBRETRO_LOG_LEVEL:
|
||
snprintf(s, len,
|
||
"Sets log level for libretro cores \n"
|
||
"(GET_LOG_INTERFACE). \n"
|
||
" \n"
|
||
" If a log level issued by a libretro \n"
|
||
" core is below libretro_log level, it \n"
|
||
" is ignored.\n"
|
||
" \n"
|
||
" DEBUG logs are always ignored unless \n"
|
||
" verbose mode is activated (--verbose).\n"
|
||
" \n"
|
||
" DEBUG = 0\n"
|
||
" INFO = 1\n"
|
||
" WARN = 2\n"
|
||
" ERROR = 3"
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_STATE_SLOT_INCREASE:
|
||
case MENU_ENUM_LABEL_STATE_SLOT_DECREASE:
|
||
snprintf(s, len,
|
||
"State slots.\n"
|
||
" \n"
|
||
" With slot set to 0, save state name is *.state \n"
|
||
" (or whatever defined on commandline).\n"
|
||
"When slot is != 0, path will be (path)(d), \n"
|
||
"where (d) is slot number.");
|
||
break;
|
||
case MENU_ENUM_LABEL_SHADER_APPLY_CHANGES:
|
||
snprintf(s, len,
|
||
"Apply Shader Changes. \n"
|
||
" \n"
|
||
"After changing shader settings, use this to \n"
|
||
"apply changes. \n"
|
||
" \n"
|
||
"Changing shader settings is a somewhat \n"
|
||
"expensive operation so it has to be \n"
|
||
"done explicitly. \n"
|
||
" \n"
|
||
"When you apply shaders, the menu shader \n"
|
||
"settings are saved to a temporary file (either \n"
|
||
"menu.cgp or menu.glslp) and loaded. The file \n"
|
||
"persists after RetroArch exits. The file is \n"
|
||
"saved to Shader Directory."
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_SHADER_WATCH_FOR_CHANGES:
|
||
snprintf(s, len,
|
||
"Watch shader files for new changes. \n"
|
||
" \n"
|
||
"After saving changes to a shader on disk, \n"
|
||
"it will automatically be recompiled \n"
|
||
"and applied to the running content."
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_MENU_TOGGLE:
|
||
snprintf(s, len,
|
||
"Toggles menu.");
|
||
break;
|
||
case MENU_ENUM_LABEL_GRAB_MOUSE_TOGGLE:
|
||
snprintf(s, len,
|
||
"Toggles mouse grab.\n"
|
||
" \n"
|
||
"When mouse is grabbed, RetroArch hides the \n"
|
||
"mouse, and keeps the mouse pointer inside \n"
|
||
"the window to allow relative mouse input to \n"
|
||
"work better.");
|
||
break;
|
||
case MENU_ENUM_LABEL_GAME_FOCUS_TOGGLE:
|
||
snprintf(s, len,
|
||
"Toggles game focus.\n"
|
||
" \n"
|
||
"When a game has focus, RetroArch will both disable \n"
|
||
"hotkeys and keep/warp the mouse pointer inside the window.");
|
||
break;
|
||
case MENU_ENUM_LABEL_DISK_NEXT:
|
||
snprintf(s, len,
|
||
"Cycles through disk images. Use after \n"
|
||
"ejecting. \n"
|
||
" \n"
|
||
" Complete by toggling eject again.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_FILTER:
|
||
#ifdef HAVE_FILTERS_BUILTIN
|
||
snprintf(s, len,
|
||
"CPU-based video filter.");
|
||
#else
|
||
snprintf(s, len,
|
||
"CPU-based video filter.\n"
|
||
" \n"
|
||
"Path to a dynamic library.");
|
||
#endif
|
||
break;
|
||
case MENU_ENUM_LABEL_AUDIO_DEVICE:
|
||
snprintf(s, len,
|
||
"Override the default audio device \n"
|
||
"the audio driver uses.\n"
|
||
"This is driver dependent. E.g.\n"
|
||
#ifdef HAVE_ALSA
|
||
" \n"
|
||
"ALSA wants a PCM device."
|
||
#endif
|
||
#ifdef HAVE_OSS
|
||
" \n"
|
||
"OSS wants a path (e.g. /dev/dsp)."
|
||
#endif
|
||
#ifdef HAVE_JACK
|
||
" \n"
|
||
"JACK wants portnames (e.g. system:playback1\n"
|
||
",system:playback_2)."
|
||
#endif
|
||
#ifdef HAVE_RSOUND
|
||
" \n"
|
||
"RSound wants an IP address to an RSound \n"
|
||
"server."
|
||
#endif
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_DISK_EJECT_TOGGLE:
|
||
snprintf(s, len,
|
||
"Toggles eject for disks.\n"
|
||
" \n"
|
||
"Used for multiple-disk content.");
|
||
break;
|
||
case MENU_ENUM_LABEL_ENABLE_HOTKEY:
|
||
snprintf(s, len,
|
||
"Enable other hotkeys.\n"
|
||
" \n"
|
||
" If this hotkey is bound to either keyboard, \n"
|
||
"joybutton or joyaxis, all other hotkeys will \n"
|
||
"be disabled unless this hotkey is also held \n"
|
||
"at the same time. \n"
|
||
" \n"
|
||
"This is useful for RETRO_KEYBOARD centric \n"
|
||
"implementations which query a large area of \n"
|
||
"the keyboard, where it is not desirable that \n"
|
||
"hotkeys get in the way.");
|
||
break;
|
||
case MENU_ENUM_LABEL_REWIND_ENABLE:
|
||
snprintf(s, len,
|
||
"Enable rewinding.\n"
|
||
" \n"
|
||
"This will take a performance hit, \n"
|
||
"so it is disabled by default.");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_APPLY_AFTER_TOGGLE:
|
||
snprintf(s, len,
|
||
"Apply cheat immediately after toggling.");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_APPLY_AFTER_LOAD:
|
||
snprintf(s, len,
|
||
"Auto-apply cheats when game loads.");
|
||
break;
|
||
case MENU_ENUM_LABEL_LIBRETRO_DIR_PATH:
|
||
snprintf(s, len,
|
||
"Core Directory. \n"
|
||
" \n"
|
||
"A directory for where to search for \n"
|
||
"libretro core implementations.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_REFRESH_RATE_AUTO:
|
||
snprintf(s, len,
|
||
"Refresh Rate Auto.\n"
|
||
" \n"
|
||
"The accurate refresh rate of our monitor (Hz).\n"
|
||
"This is used to calculate audio input rate with \n"
|
||
"the formula: \n"
|
||
" \n"
|
||
"audio_input_rate = game input rate * display \n"
|
||
"refresh rate / game refresh rate\n"
|
||
" \n"
|
||
"If the implementation does not report any \n"
|
||
"values, NTSC defaults will be assumed for \n"
|
||
"compatibility.\n"
|
||
" \n"
|
||
"This value should stay close to 60Hz to avoid \n"
|
||
"large pitch changes. If your monitor does \n"
|
||
"not run at 60Hz, or something close to it, \n"
|
||
"disable VSync, and leave this at its default.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_REFRESH_RATE_POLLED:
|
||
snprintf(s, len,
|
||
"Set Polled Refresh Rate\n"
|
||
" \n"
|
||
"Sets the refresh rate to the actual value\n"
|
||
"polled from the display driver.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_ROTATION:
|
||
snprintf(s, len,
|
||
"Forces a certain rotation \n"
|
||
"of the screen.\n"
|
||
" \n"
|
||
"The rotation is added to rotations which\n"
|
||
"the libretro core sets (see Video Allow\n"
|
||
"Rotate).");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_SCALE:
|
||
snprintf(s, len,
|
||
"Fullscreen resolution.\n"
|
||
" \n"
|
||
"Resolution of 0 uses the \n"
|
||
"resolution of the environment.\n");
|
||
break;
|
||
case MENU_ENUM_LABEL_FASTFORWARD_RATIO:
|
||
snprintf(s, len,
|
||
"Fastforward ratio.\n"
|
||
" \n"
|
||
"The maximum rate at which content will\n"
|
||
"be run when using fast forward.\n"
|
||
" \n"
|
||
" (E.g. 5.0 for 60 fps content => 300 fps \n"
|
||
"cap).\n"
|
||
" \n"
|
||
"RetroArch will go to sleep to ensure that \n"
|
||
"the maximum rate will not be exceeded.\n"
|
||
"Do not rely on this cap to be perfectly \n"
|
||
"accurate.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VRR_RUNLOOP_ENABLE:
|
||
snprintf(s, len,
|
||
"Sync to Exact Content Framerate.\n"
|
||
" \n"
|
||
"This option is the equivalent of forcing x1 speed\n"
|
||
"while still allowing fast forward.\n"
|
||
"No deviation from the core requested refresh rate,\n"
|
||
"no sound Dynamic Rate Control).");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_MONITOR_INDEX:
|
||
snprintf(s, len,
|
||
"Which monitor to prefer.\n"
|
||
" \n"
|
||
"0 (default) means no particular monitor \n"
|
||
"is preferred, 1 and up (1 being first \n"
|
||
"monitor), suggests RetroArch to use that \n"
|
||
"particular monitor.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_CROP_OVERSCAN:
|
||
snprintf(s, len,
|
||
"Forces cropping of overscanned \n"
|
||
"frames.\n"
|
||
" \n"
|
||
"Exact behavior of this option is \n"
|
||
"core-implementation specific.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_SCALE_INTEGER:
|
||
snprintf(s, len,
|
||
"Only scales video in integer \n"
|
||
"steps.\n"
|
||
" \n"
|
||
"The base size depends on system-reported \n"
|
||
"geometry and aspect ratio.\n"
|
||
" \n"
|
||
"If Force Aspect is not set, X/Y will be \n"
|
||
"integer scaled independently.");
|
||
break;
|
||
case MENU_ENUM_LABEL_AUDIO_VOLUME:
|
||
snprintf(s, len,
|
||
"Audio volume, expressed in dB.\n"
|
||
" \n"
|
||
" 0 dB is normal volume. No gain will be applied.\n"
|
||
"Gain can be controlled in runtime with Input\n"
|
||
"Volume Up / Input Volume Down.");
|
||
break;
|
||
case MENU_ENUM_LABEL_AUDIO_RATE_CONTROL_DELTA:
|
||
snprintf(s, len,
|
||
"Audio rate control.\n"
|
||
" \n"
|
||
"Setting this to 0 disables rate control.\n"
|
||
"Any other value controls audio rate control \n"
|
||
"delta.\n"
|
||
" \n"
|
||
"Defines how much input rate can be adjusted \n"
|
||
"dynamically.\n"
|
||
" \n"
|
||
" Input rate is defined as: \n"
|
||
" input rate * (1.0 +/- (rate control delta))");
|
||
break;
|
||
case MENU_ENUM_LABEL_AUDIO_MAX_TIMING_SKEW:
|
||
snprintf(s, len,
|
||
"Maximum audio timing skew.\n"
|
||
" \n"
|
||
"Defines the maximum change in input rate.\n"
|
||
"You may want to increase this to enable\n"
|
||
"very large changes in timing, for example\n"
|
||
"running PAL cores on NTSC displays, at the\n"
|
||
"cost of inaccurate audio pitch.\n"
|
||
" \n"
|
||
" Input rate is defined as: \n"
|
||
" input rate * (1.0 +/- (max timing skew))");
|
||
break;
|
||
case MENU_ENUM_LABEL_OVERLAY_NEXT:
|
||
snprintf(s, len,
|
||
"Toggles to next overlay.\n"
|
||
" \n"
|
||
"Wraps around.");
|
||
break;
|
||
case MENU_ENUM_LABEL_LOG_VERBOSITY:
|
||
snprintf(s, len,
|
||
"Enable or disable verbosity level \n"
|
||
"of frontend.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VOLUME_UP:
|
||
snprintf(s, len,
|
||
"Increases audio volume.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VOLUME_DOWN:
|
||
snprintf(s, len,
|
||
"Decreases audio volume.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_DISABLE_COMPOSITION:
|
||
snprintf(s, len,
|
||
"Forcibly disable composition.\n"
|
||
"Only valid on Windows Vista/7 for now.");
|
||
break;
|
||
case MENU_ENUM_LABEL_PERFCNT_ENABLE:
|
||
snprintf(s, len,
|
||
"Enable or disable frontend \n"
|
||
"performance counters.");
|
||
break;
|
||
case MENU_ENUM_LABEL_SYSTEM_DIRECTORY:
|
||
snprintf(s, len,
|
||
"System Directory. \n"
|
||
" \n"
|
||
"Sets the 'system' directory.\n"
|
||
"Cores can query for this\n"
|
||
"directory to load BIOSes, \n"
|
||
"system-specific configs, etc.");
|
||
break;
|
||
case MENU_ENUM_LABEL_SAVESTATE_AUTO_SAVE:
|
||
case MENU_ENUM_LABEL_SAVESTATE_AUTO_LOAD:
|
||
snprintf(s, len,
|
||
"Automatically saves a savestate at the \n"
|
||
"end of RetroArch's lifetime.\n"
|
||
" \n"
|
||
"RetroArch will automatically load any savestate\n"
|
||
"with this path on startup if 'Auto Load State\n"
|
||
"is enabled.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_THREADED:
|
||
snprintf(s, len,
|
||
"Use threaded video driver.\n"
|
||
" \n"
|
||
"Using this might improve performance at the \n"
|
||
"possible cost of latency and more video \n"
|
||
"stuttering.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_VSYNC:
|
||
snprintf(s, len,
|
||
"Video V-Sync.\n");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_HARD_SYNC:
|
||
snprintf(s, len,
|
||
"Attempts to hard-synchronize \n"
|
||
"CPU and GPU.\n"
|
||
" \n"
|
||
"Can reduce latency at the cost of \n"
|
||
"performance.");
|
||
break;
|
||
case MENU_ENUM_LABEL_REWIND_GRANULARITY:
|
||
snprintf(s, len,
|
||
"Rewind granularity.\n"
|
||
" \n"
|
||
" When rewinding defined number of \n"
|
||
"frames, you can rewind several frames \n"
|
||
"at a time, increasing the rewinding \n"
|
||
"speed.");
|
||
break;
|
||
case MENU_ENUM_LABEL_REWIND_BUFFER_SIZE:
|
||
snprintf(s, len,
|
||
"Rewind buffer size (MB).\n"
|
||
" \n"
|
||
" The amount of memory in MB to reserve \n"
|
||
"for rewinding. Increasing this value \n"
|
||
"increases the rewind history length.\n");
|
||
break;
|
||
case MENU_ENUM_LABEL_REWIND_BUFFER_SIZE_STEP:
|
||
snprintf(s, len,
|
||
"Rewind buffer size step (MB).\n"
|
||
" \n"
|
||
" Each time you increase or decrease \n"
|
||
"the rewind buffer size value via this \n"
|
||
"UI it will change by this amount.\n");
|
||
break;
|
||
case MENU_ENUM_LABEL_SCREENSHOT:
|
||
snprintf(s, len,
|
||
"Take screenshot.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_FRAME_DELAY:
|
||
snprintf(s, len,
|
||
"Sets how many milliseconds to delay\n"
|
||
"after VSync before running the core.\n"
|
||
"\n"
|
||
"Can reduce latency at the cost of\n"
|
||
"higher risk of stuttering.\n"
|
||
" \n"
|
||
"Maximum is 15.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_HARD_SYNC_FRAMES:
|
||
snprintf(s, len,
|
||
"Sets how many frames CPU can \n"
|
||
"run ahead of GPU when using 'GPU \n"
|
||
"Hard Sync'.\n"
|
||
" \n"
|
||
"Maximum is 3.\n"
|
||
" \n"
|
||
" 0: Syncs to GPU immediately.\n"
|
||
" 1: Syncs to previous frame.\n"
|
||
" 2: Etc ...");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_BLACK_FRAME_INSERTION:
|
||
snprintf(s, len,
|
||
"Inserts a black frame inbetween \n"
|
||
"frames.\n"
|
||
" \n"
|
||
"Useful for 120 Hz monitors who want to \n"
|
||
"play 60 Hz material with eliminated \n"
|
||
"ghosting.\n"
|
||
" \n"
|
||
"Video refresh rate should still be \n"
|
||
"configured as if it is a 60 Hz monitor \n"
|
||
"(divide refresh rate by 2).");
|
||
break;
|
||
case MENU_ENUM_LABEL_RGUI_SHOW_START_SCREEN:
|
||
snprintf(s, len,
|
||
"Show startup screen in menu.\n"
|
||
"Is automatically set to false when seen\n"
|
||
"for the first time.\n"
|
||
" \n"
|
||
"This is only updated in config if\n"
|
||
"'Save Configuration on Exit' is enabled.\n");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_FULLSCREEN:
|
||
snprintf(s, len, "Toggles fullscreen.");
|
||
break;
|
||
case MENU_ENUM_LABEL_BLOCK_SRAM_OVERWRITE:
|
||
snprintf(s, len,
|
||
"Block SRAM from being overwritten \n"
|
||
"when loading save states.\n"
|
||
" \n"
|
||
"Might potentially lead to buggy games.");
|
||
break;
|
||
case MENU_ENUM_LABEL_PAUSE_NONACTIVE:
|
||
snprintf(s, len,
|
||
"Pause gameplay when window focus \n"
|
||
"is lost.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_GPU_SCREENSHOT:
|
||
snprintf(s, len,
|
||
"Screenshots output of GPU shaded \n"
|
||
"material if available.");
|
||
break;
|
||
case MENU_ENUM_LABEL_SCREENSHOT_DIRECTORY:
|
||
snprintf(s, len,
|
||
"Screenshot Directory. \n"
|
||
" \n"
|
||
"Directory to dump screenshots to."
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_SWAP_INTERVAL:
|
||
snprintf(s, len,
|
||
"VSync Swap Interval.\n"
|
||
" \n"
|
||
"Uses a custom swap interval for VSync. Set this \n"
|
||
"to effectively halve monitor refresh rate.");
|
||
break;
|
||
case MENU_ENUM_LABEL_SAVEFILE_DIRECTORY:
|
||
snprintf(s, len,
|
||
"Savefile Directory. \n"
|
||
" \n"
|
||
"Save all save files (*.srm) to this \n"
|
||
"directory. This includes related files like \n"
|
||
".bsv, .rt, .psrm, etc...\n"
|
||
" \n"
|
||
"This will be overridden by explicit command line\n"
|
||
"options.");
|
||
break;
|
||
case MENU_ENUM_LABEL_SAVESTATE_DIRECTORY:
|
||
snprintf(s, len,
|
||
"Savestate Directory. \n"
|
||
" \n"
|
||
"Save all save states (*.state) to this \n"
|
||
"directory.\n"
|
||
" \n"
|
||
"This will be overridden by explicit command line\n"
|
||
"options.");
|
||
break;
|
||
case MENU_ENUM_LABEL_ASSETS_DIRECTORY:
|
||
snprintf(s, len,
|
||
"Assets Directory. \n"
|
||
" \n"
|
||
" This location is queried by default when \n"
|
||
"menu interfaces try to look for loadable \n"
|
||
"assets, etc.");
|
||
break;
|
||
case MENU_ENUM_LABEL_DYNAMIC_WALLPAPERS_DIRECTORY:
|
||
snprintf(s, len,
|
||
"Dynamic Wallpapers Directory. \n"
|
||
" \n"
|
||
" The place to store backgrounds that will \n"
|
||
"be loaded dynamically by the menu depending \n"
|
||
"on context.");
|
||
break;
|
||
case MENU_ENUM_LABEL_SLOWMOTION_RATIO:
|
||
snprintf(s, len,
|
||
"Slowmotion ratio."
|
||
" \n"
|
||
"When slowmotion, content will slow\n"
|
||
"down by factor.");
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_TURBO_PERIOD:
|
||
snprintf(s, len,
|
||
"Turbo period.\n"
|
||
" \n"
|
||
"Describes the period of which turbo-enabled\n"
|
||
"buttons toggle.\n"
|
||
" \n"
|
||
"Numbers are described in frames."
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_DUTY_CYCLE:
|
||
snprintf(s, len,
|
||
"Duty cycle.\n"
|
||
" \n"
|
||
"Describes how long the period of a turbo-enabled\n"
|
||
"should be.\n"
|
||
" \n"
|
||
"Numbers are described in frames."
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_TOUCH_ENABLE:
|
||
snprintf(s, len, "Enable touch support.");
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_PREFER_FRONT_TOUCH:
|
||
snprintf(s, len, "Use front instead of back touch.");
|
||
break;
|
||
case MENU_ENUM_LABEL_MOUSE_ENABLE:
|
||
snprintf(s, len, "Enable mouse input inside the menu.");
|
||
break;
|
||
case MENU_ENUM_LABEL_POINTER_ENABLE:
|
||
snprintf(s, len, "Enable touch input inside the menu.");
|
||
break;
|
||
case MENU_ENUM_LABEL_MENU_WALLPAPER:
|
||
snprintf(s, len, "Path to an image to set as the background.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NAVIGATION_WRAPAROUND:
|
||
snprintf(s, len,
|
||
"Wrap-around to beginning and/or end \n"
|
||
"if boundary of list is reached \n"
|
||
"horizontally and/or vertically.");
|
||
break;
|
||
case MENU_ENUM_LABEL_PAUSE_LIBRETRO:
|
||
snprintf(s, len,
|
||
"If disabled, the game will keep \n"
|
||
"running in the background when we are in the \n"
|
||
"menu.");
|
||
break;
|
||
case MENU_ENUM_LABEL_SUSPEND_SCREENSAVER_ENABLE:
|
||
snprintf(s, len,
|
||
"Suspends the screensaver. Is a hint that \n"
|
||
"does not necessarily have to be \n"
|
||
"honored by the video driver.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_MODE:
|
||
snprintf(s, len,
|
||
"Netplay client mode for the current user. \n"
|
||
"Will be 'Server' mode if disabled.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_DELAY_FRAMES:
|
||
snprintf(s, len,
|
||
"The amount of delay frames to use for netplay. \n"
|
||
" \n"
|
||
"Increasing this value will increase \n"
|
||
"performance, but introduce more latency.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_PUBLIC_ANNOUNCE:
|
||
snprintf(s, len,
|
||
"Whether to announce netplay games publicly. \n"
|
||
" \n"
|
||
"If set to false, clients must manually connect \n"
|
||
"rather than using the public lobby.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_START_AS_SPECTATOR:
|
||
snprintf(s, len,
|
||
"Whether to start netplay in spectator mode. \n"
|
||
" \n"
|
||
"If set to true, netplay will be in spectator mode \n"
|
||
"on start. It's always possible to change mode \n"
|
||
"later.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_ALLOW_SLAVES:
|
||
snprintf(s, len,
|
||
"Whether to allow connections in slave mode. \n"
|
||
" \n"
|
||
"Slave-mode clients require very little processing \n"
|
||
"power on either side, but will suffer \n"
|
||
"significantly from network latency.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_REQUIRE_SLAVES:
|
||
snprintf(s, len,
|
||
"Whether to disallow connections not in slave mode. \n"
|
||
" \n"
|
||
"Not recommended except for very fast networks \n"
|
||
"with very weak machines. \n");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_STATELESS_MODE:
|
||
snprintf(s, len,
|
||
"Whether to run netplay in a mode not requiring\n"
|
||
"save states. \n"
|
||
" \n"
|
||
"If set to true, a very fast network is required,\n"
|
||
"but no rewinding is performed, so there will be\n"
|
||
"no netplay jitter.\n");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_CHECK_FRAMES:
|
||
snprintf(s, len,
|
||
"The frequency in frames with which netplay \n"
|
||
"will verify that the host and client are in \n"
|
||
"sync. \n"
|
||
" \n"
|
||
"With most cores, this value will have no \n"
|
||
"visible effect and can be ignored. With \n"
|
||
"nondeterminstic cores, this value determines \n"
|
||
"how often the netplay peers will be brought \n"
|
||
"into sync. With buggy cores, setting this \n"
|
||
"to any non-zero value will cause severe \n"
|
||
"performance issues. Set to zero to perform \n"
|
||
"no checks. This value is only used on the \n"
|
||
"netplay host. \n");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_INPUT_LATENCY_FRAMES_MIN:
|
||
snprintf(s, len,
|
||
"The number of frames of input latency for \n"
|
||
"netplay to use to hide network latency. \n"
|
||
" \n"
|
||
"When in netplay, this option delays local \n"
|
||
"input, so that the frame being run is \n"
|
||
"closer to the frames being received from \n"
|
||
"the network. This reduces jitter and makes \n"
|
||
"netplay less CPU-intensive, but at the \n"
|
||
"price of noticeable input lag. \n");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_INPUT_LATENCY_FRAMES_RANGE:
|
||
snprintf(s, len,
|
||
"The range of frames of input latency that \n"
|
||
"may be used by netplay to hide network \n"
|
||
"latency. \n"
|
||
"\n"
|
||
"If set, netplay will adjust the number of \n"
|
||
"frames of input latency dynamically to \n"
|
||
"balance CPU time, input latency and \n"
|
||
"network latency. This reduces jitter and \n"
|
||
"makes netplay less CPU-intensive, but at \n"
|
||
"the price of unpredictable input lag. \n");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_NAT_TRAVERSAL:
|
||
snprintf(s, len,
|
||
"When hosting, attempt to listen for\n"
|
||
"connections from the public internet, using\n"
|
||
"UPnP or similar technologies to escape LANs. \n");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_USE_MITM_SERVER:
|
||
snprintf(s, len,
|
||
"When hosting a netplay session, relay connection through a \n"
|
||
"man-in-the-middle server \n"
|
||
"to get around firewalls or NAT/UPnP issues. \n");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_MITM_SERVER:
|
||
snprintf(s, len,
|
||
"Specifies the man-in-the-middle server \n"
|
||
"to use for netplay. A server that is \n"
|
||
"located closer to you may have less latency. \n");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_MAX_SWAPCHAIN_IMAGES:
|
||
snprintf(s, len,
|
||
"Maximum amount of swapchain images. This \n"
|
||
"can tell the video driver to use a specific \n"
|
||
"video buffering mode. \n"
|
||
" \n"
|
||
"Single buffering - 1\n"
|
||
"Double buffering - 2\n"
|
||
"Triple buffering - 3\n"
|
||
" \n"
|
||
"Setting the right buffering mode can have \n"
|
||
"a big impact on latency.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VIDEO_SMOOTH:
|
||
snprintf(s, len,
|
||
"Smoothens picture with bilinear filtering. \n"
|
||
"Should be disabled if using shaders.");
|
||
break;
|
||
case MENU_ENUM_LABEL_TIMEDATE_ENABLE:
|
||
snprintf(s, len,
|
||
"Shows current date and/or time inside menu.");
|
||
break;
|
||
case MENU_ENUM_LABEL_BATTERY_LEVEL_ENABLE:
|
||
snprintf(s, len,
|
||
"Shows current battery level inside menu.");
|
||
break;
|
||
case MENU_ENUM_LABEL_CORE_ENABLE:
|
||
snprintf(s, len,
|
||
"Shows current core inside menu.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_ENABLE_HOST:
|
||
snprintf(s, len,
|
||
"Enables Netplay in host (server) mode.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_ENABLE_CLIENT:
|
||
snprintf(s, len,
|
||
"Enables Netplay in client mode.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_DISCONNECT:
|
||
snprintf(s, len,
|
||
"Disconnects an active Netplay connection.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_LAN_SCAN_SETTINGS:
|
||
snprintf(s, len,
|
||
"Search for and connect to netplay hosts on the local network.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_SETTINGS:
|
||
snprintf(s, len,
|
||
"Setting related to Netplay.");
|
||
break;
|
||
case MENU_ENUM_LABEL_DYNAMIC_WALLPAPER:
|
||
snprintf(s, len,
|
||
"Dynamically load a new background \n"
|
||
"depending on context.");
|
||
break;
|
||
case MENU_ENUM_LABEL_CORE_UPDATER_BUILDBOT_URL:
|
||
snprintf(s, len,
|
||
"URL to core updater directory on the \n"
|
||
"Libretro buildbot.");
|
||
break;
|
||
case MENU_ENUM_LABEL_BUILDBOT_ASSETS_URL:
|
||
snprintf(s, len,
|
||
"URL to assets updater directory on the \n"
|
||
"Libretro buildbot.");
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_REMAP_BINDS_ENABLE:
|
||
snprintf(s, len,
|
||
"if enabled, overrides the input binds \n"
|
||
"with the remapped binds set for the \n"
|
||
"current core.");
|
||
break;
|
||
case MENU_ENUM_LABEL_OVERLAY_DIRECTORY:
|
||
snprintf(s, len,
|
||
"Overlay Directory. \n"
|
||
" \n"
|
||
"Defines a directory where overlays are \n"
|
||
"kept for easy access.");
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_MAX_USERS:
|
||
snprintf(s, len,
|
||
"Maximum amount of users supported by \n"
|
||
"RetroArch.");
|
||
break;
|
||
case MENU_ENUM_LABEL_CORE_UPDATER_AUTO_EXTRACT_ARCHIVE:
|
||
snprintf(s, len,
|
||
"After downloading, automatically extract \n"
|
||
"archives that the downloads are contained \n"
|
||
"inside.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NAVIGATION_BROWSER_FILTER_SUPPORTED_EXTENSIONS_ENABLE:
|
||
snprintf(s, len,
|
||
"Filter files being shown by \n"
|
||
"supported extensions.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_NICKNAME:
|
||
snprintf(s, len,
|
||
"The username of the person running RetroArch. \n"
|
||
"This will be used for playing online games.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_TCP_UDP_PORT:
|
||
snprintf(s, len,
|
||
"The port of the host IP address. \n"
|
||
"Can be either a TCP or UDP port.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_SPECTATOR_MODE_ENABLE:
|
||
snprintf(s, len,
|
||
"Enable or disable spectator mode for \n"
|
||
"the user during netplay.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_IP_ADDRESS:
|
||
snprintf(s, len,
|
||
"The address of the host to connect to.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_PASSWORD:
|
||
snprintf(s, len,
|
||
"The password for connecting to the netplay \n"
|
||
"host. Used only in host mode.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_SPECTATE_PASSWORD:
|
||
snprintf(s, len,
|
||
"The password for connecting to the netplay \n"
|
||
"host with only spectator privileges. Used \n"
|
||
"only in host mode.");
|
||
break;
|
||
case MENU_ENUM_LABEL_STDIN_CMD_ENABLE:
|
||
snprintf(s, len,
|
||
"Enable stdin command interface.");
|
||
break;
|
||
case MENU_ENUM_LABEL_UI_COMPANION_START_ON_BOOT:
|
||
snprintf(s, len,
|
||
"Start User Interface companion driver \n"
|
||
"on boot (if available).");
|
||
break;
|
||
case MENU_ENUM_LABEL_MENU_DRIVER:
|
||
snprintf(s, len, "Menu driver to use.");
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_MENU_ENUM_TOGGLE_GAMEPAD_COMBO:
|
||
snprintf(s, len,
|
||
"Gamepad button combination to toggle menu. \n"
|
||
" \n"
|
||
"0 - None \n"
|
||
"1 - Press L + R + Y + D-Pad Down \n"
|
||
"simultaneously. \n"
|
||
"2 - Press L3 + R3 simultaneously. \n"
|
||
"3 - Press Start + Select simultaneously.");
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_ALL_USERS_CONTROL_MENU:
|
||
snprintf(s, len, "Allows any user to control the menu. \n"
|
||
" \n"
|
||
"When disabled, only user 1 can control the menu.");
|
||
break;
|
||
case MENU_ENUM_LABEL_INPUT_AUTODETECT_ENABLE:
|
||
snprintf(s, len,
|
||
"Enable input auto-detection.\n"
|
||
" \n"
|
||
"Will attempt to auto-configure \n"
|
||
"joypads, Plug-and-Play style.");
|
||
break;
|
||
case MENU_ENUM_LABEL_CAMERA_ALLOW:
|
||
snprintf(s, len,
|
||
"Allow or disallow camera access by \n"
|
||
"cores.");
|
||
break;
|
||
case MENU_ENUM_LABEL_LOCATION_ALLOW:
|
||
snprintf(s, len,
|
||
"Allow or disallow location services \n"
|
||
"access by cores.");
|
||
break;
|
||
case MENU_ENUM_LABEL_TURBO:
|
||
snprintf(s, len,
|
||
"Turbo enable.\n"
|
||
" \n"
|
||
"Holding the turbo while pressing another \n"
|
||
"button will let the button enter a turbo \n"
|
||
"mode where the button state is modulated \n"
|
||
"with a periodic signal. \n"
|
||
" \n"
|
||
"The modulation stops when the button \n"
|
||
"itself (not turbo button) is released.");
|
||
break;
|
||
case MENU_ENUM_LABEL_OSK_ENABLE:
|
||
snprintf(s, len,
|
||
"Enable/disable on-screen keyboard.");
|
||
break;
|
||
case MENU_ENUM_LABEL_AUDIO_MUTE:
|
||
snprintf(s, len,
|
||
"Mute/unmute audio.");
|
||
break;
|
||
case MENU_ENUM_LABEL_REWIND:
|
||
snprintf(s, len,
|
||
"Hold button down to rewind.\n"
|
||
" \n"
|
||
"Rewind must be enabled.");
|
||
break;
|
||
case MENU_ENUM_LABEL_EXIT_EMULATOR:
|
||
snprintf(s, len,
|
||
"Key to exit RetroArch cleanly."
|
||
#if !defined(RARCH_MOBILE) && !defined(RARCH_CONSOLE)
|
||
"\nKilling it in any hard way (SIGKILL, \n"
|
||
"etc) will terminate without saving\n"
|
||
"RAM, etc. On Unix-likes,\n"
|
||
"SIGINT/SIGTERM allows\n"
|
||
"a clean deinitialization."
|
||
#endif
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_LOAD_STATE:
|
||
snprintf(s, len,
|
||
"Loads state.");
|
||
break;
|
||
case MENU_ENUM_LABEL_SAVE_STATE:
|
||
snprintf(s, len,
|
||
"Saves state.");
|
||
break;
|
||
case MENU_ENUM_LABEL_NETPLAY_GAME_WATCH:
|
||
snprintf(s, len,
|
||
"Netplay toggle play/spectate mode.");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_INDEX_PLUS:
|
||
snprintf(s, len,
|
||
"Increment cheat index.\n");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_INDEX_MINUS:
|
||
snprintf(s, len,
|
||
"Decrement cheat index.\n");
|
||
break;
|
||
case MENU_ENUM_LABEL_SHADER_PREV:
|
||
snprintf(s, len,
|
||
"Applies previous shader in directory.");
|
||
break;
|
||
case MENU_ENUM_LABEL_SHADER_NEXT:
|
||
snprintf(s, len,
|
||
"Applies next shader in directory.");
|
||
break;
|
||
case MENU_ENUM_LABEL_RESET:
|
||
snprintf(s, len,
|
||
"Reset the content.\n");
|
||
break;
|
||
case MENU_ENUM_LABEL_PAUSE_TOGGLE:
|
||
snprintf(s, len,
|
||
"Toggle between paused and non-paused state.");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_TOGGLE:
|
||
snprintf(s, len,
|
||
"Toggle cheat index.\n");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_IDX:
|
||
snprintf(s, len,
|
||
"Index position in list.\n");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_ADDRESS_BIT_POSITION:
|
||
snprintf(s, len,
|
||
"Address bitmask when Memory Search Size < 8-bit.\n");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_REPEAT_COUNT:
|
||
snprintf(s, len,
|
||
"The number of times the cheat will be applied.\nUse with the other two Iteration options to affect large areas of memory.");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_REPEAT_ADD_TO_ADDRESS:
|
||
snprintf(s, len,
|
||
"After each 'Number of Iterations' the Memory Address will be increased by this number times the 'Memory Search Size'.");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_REPEAT_ADD_TO_VALUE:
|
||
snprintf(s, len,
|
||
"After each 'Number of Iterations' the Value will be increased by this amount.");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_MATCH_IDX:
|
||
snprintf(s, len,
|
||
"Select the match to view.");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_START_OR_CONT:
|
||
snprintf(s, len,
|
||
"Scan memory to create new cheats");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_START_OR_RESTART:
|
||
snprintf(s, len,
|
||
"Left/Right to change bit-size\n");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_SEARCH_EXACT:
|
||
snprintf(s, len,
|
||
"Left/Right to change value\n");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_SEARCH_LT:
|
||
snprintf(s, len,
|
||
" ");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_SEARCH_GT:
|
||
snprintf(s, len,
|
||
" ");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_SEARCH_EQ:
|
||
snprintf(s, len,
|
||
" ");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_SEARCH_NEQ:
|
||
snprintf(s, len,
|
||
" ");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_SEARCH_EQPLUS:
|
||
snprintf(s, len,
|
||
"Left/Right to change value\n");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_SEARCH_EQMINUS:
|
||
snprintf(s, len,
|
||
"Left/Right to change value\n");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_ADD_MATCHES:
|
||
snprintf(s, len,
|
||
" ");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_VIEW_MATCHES:
|
||
snprintf(s, len,
|
||
" ");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_CREATE_OPTION:
|
||
snprintf(s, len,
|
||
" ");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_DELETE_OPTION:
|
||
snprintf(s, len,
|
||
" ");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_ADD_NEW_TOP:
|
||
snprintf(s, len,
|
||
" ");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_RELOAD_CHEATS:
|
||
snprintf(s, len,
|
||
" ");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_ADD_NEW_BOTTOM:
|
||
snprintf(s, len,
|
||
" ");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_DELETE_ALL:
|
||
snprintf(s, len,
|
||
" ");
|
||
break;
|
||
case MENU_ENUM_LABEL_CHEAT_BIG_ENDIAN:
|
||
snprintf(s, len,
|
||
"Big endian : 258 = 0x0102\n"
|
||
"Little endian : 258 = 0x0201");
|
||
break;
|
||
case MENU_ENUM_LABEL_HOLD_FAST_FORWARD:
|
||
snprintf(s, len,
|
||
"Hold for fast-forward. Releasing button \n"
|
||
"disables fast-forward.");
|
||
break;
|
||
case MENU_ENUM_LABEL_SLOWMOTION_HOLD:
|
||
snprintf(s, len,
|
||
"Hold for slowmotion.");
|
||
break;
|
||
case MENU_ENUM_LABEL_FRAME_ADVANCE:
|
||
snprintf(s, len,
|
||
"Frame advance when content is paused.");
|
||
break;
|
||
case MENU_ENUM_LABEL_BSV_RECORD_TOGGLE:
|
||
snprintf(s, len,
|
||
"Toggle between recording and not.");
|
||
break;
|
||
case MENU_ENUM_LABEL_L_X_PLUS:
|
||
case MENU_ENUM_LABEL_L_X_MINUS:
|
||
case MENU_ENUM_LABEL_L_Y_PLUS:
|
||
case MENU_ENUM_LABEL_L_Y_MINUS:
|
||
case MENU_ENUM_LABEL_R_X_PLUS:
|
||
case MENU_ENUM_LABEL_R_X_MINUS:
|
||
case MENU_ENUM_LABEL_R_Y_PLUS:
|
||
case MENU_ENUM_LABEL_R_Y_MINUS:
|
||
snprintf(s, len,
|
||
"Axis for analog stick (DualShock-esque).\n"
|
||
" \n"
|
||
"Bound as usual, however, if a real analog \n"
|
||
"axis is bound, it can be read as a true analog.\n"
|
||
" \n"
|
||
"Positive X axis is right. \n"
|
||
"Positive Y axis is down.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VALUE_WHAT_IS_A_CORE_DESC:
|
||
snprintf(s, len,
|
||
"RetroArch by itself does nothing. \n"
|
||
" \n"
|
||
"To make it do things, you need to \n"
|
||
"load a program into it. \n"
|
||
"\n"
|
||
"We call such a program 'Libretro core', \n"
|
||
"or 'core' in short. \n"
|
||
" \n"
|
||
"To load a core, select one from\n"
|
||
"'Load Core'.\n"
|
||
" \n"
|
||
#ifdef HAVE_NETWORKING
|
||
"You can obtain cores in several ways: \n"
|
||
"* Download them by going to\n"
|
||
"'%s' -> '%s'.\n"
|
||
"* Manually move them over to\n"
|
||
"'%s'.",
|
||
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_ONLINE_UPDATER),
|
||
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_CORE_UPDATER_LIST),
|
||
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_LIBRETRO_DIR_PATH)
|
||
#else
|
||
"You can obtain cores by\n"
|
||
"manually moving them over to\n"
|
||
"'%s'.",
|
||
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_LIBRETRO_DIR_PATH)
|
||
#endif
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_VALUE_HELP_CHANGE_VIRTUAL_GAMEPAD_DESC:
|
||
snprintf(s, len,
|
||
"You can change the virtual gamepad overlay\n"
|
||
"by going to '%s' -> '%s'."
|
||
" \n"
|
||
"From there you can change the overlay,\n"
|
||
"change the size and opacity of the buttons, etc.\n"
|
||
" \n"
|
||
"NOTE: By default, virtual gamepad overlays are\n"
|
||
"hidden when in the menu.\n"
|
||
"If you'd like to change this behavior,\n"
|
||
"you can set '%s' to false.",
|
||
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SETTINGS),
|
||
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_OVERLAY_SETTINGS),
|
||
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_INPUT_OVERLAY_HIDE_IN_MENU)
|
||
);
|
||
break;
|
||
case MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_BGCOLOR_ENABLE:
|
||
snprintf(s, len,
|
||
"Enables a background color for the OSD.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_BGCOLOR_RED:
|
||
snprintf(s, len,
|
||
"Sets the red value of the OSD background color. Valid values are between 0 and 255.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_BGCOLOR_GREEN:
|
||
snprintf(s, len,
|
||
"Sets the green value of the OSD background color. Valid values are between 0 and 255.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_BGCOLOR_BLUE:
|
||
snprintf(s, len,
|
||
"Sets the blue value of the OSD background color. Valid values are between 0 and 255.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_BGCOLOR_OPACITY:
|
||
snprintf(s, len,
|
||
"Sets the opacity of the OSD background color. Valid values are between 0.0 and 1.0.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_COLOR_RED:
|
||
snprintf(s, len,
|
||
"Sets the red value of the OSD text color. Valid values are between 0 and 255.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_COLOR_GREEN:
|
||
snprintf(s, len,
|
||
"Sets the green value of the OSD text color. Valid values are between 0 and 255.");
|
||
break;
|
||
case MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_COLOR_BLUE:
|
||
snprintf(s, len,
|
||
"Sets the blue value of the OSD text color. Valid values are between 0 and 255.");
|
||
break;
|
||
case MENU_ENUM_LABEL_MIDI_DRIVER:
|
||
snprintf(s, len,
|
||
"MIDI driver to use.");
|
||
break;
|
||
case MENU_ENUM_LABEL_MIDI_INPUT:
|
||
snprintf(s, len,
|
||
"Sets the input device (driver specific).\n"
|
||
"When set to \"Off\", MIDI input will be disabled.\n"
|
||
"Device name can also be typed in.");
|
||
break;
|
||
case MENU_ENUM_LABEL_MIDI_OUTPUT:
|
||
snprintf(s, len,
|
||
"Sets the output device (driver specific).\n"
|
||
"When set to \"Off\", MIDI output will be disabled.\n"
|
||
"Device name can also be typed in.\n"
|
||
" \n"
|
||
"When MIDI output is enabled and core and game/app support MIDI output,\n"
|
||
"some or all sounds (depends on game/app) will be generated by MIDI device.\n"
|
||
"In case of \"null\" MIDI driver this means that those sounds won't be audible.");
|
||
break;
|
||
case MENU_ENUM_LABEL_MIDI_VOLUME:
|
||
snprintf(s, len,
|
||
"Sets the master volume of the output device.");
|
||
break;
|
||
default:
|
||
if (string_is_empty(s))
|
||
strlcpy(s, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE), len);
|
||
return -1;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
#endif
|
||
|
||
#ifdef HAVE_MENU
|
||
static const char *menu_hash_to_str_el_label_enum(enum msg_hash_enums msg)
|
||
{
|
||
if (msg <= MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_END &&
|
||
msg >= MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_BEGIN)
|
||
{
|
||
static char hotkey_lbl[128] = {0};
|
||
unsigned idx = msg - MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_BEGIN;
|
||
snprintf(hotkey_lbl, sizeof(hotkey_lbl), "input_hotkey_binds_%d", idx);
|
||
return hotkey_lbl;
|
||
}
|
||
|
||
switch (msg)
|
||
{
|
||
#include "msg_hash_lbl.h"
|
||
default:
|
||
#if 0
|
||
RARCH_LOG("Unimplemented: [%d]\n", msg);
|
||
#endif
|
||
break;
|
||
}
|
||
|
||
return "null";
|
||
}
|
||
#endif
|
||
|
||
const char *msg_hash_to_str_el(enum msg_hash_enums msg) {
|
||
#ifdef HAVE_MENU
|
||
const char *ret = menu_hash_to_str_el_label_enum(msg);
|
||
|
||
if (ret && !string_is_equal(ret, "null"))
|
||
return ret;
|
||
#endif
|
||
|
||
switch (msg) {
|
||
#include "msg_hash_el.h"
|
||
default:
|
||
#if 0
|
||
RARCH_LOG("Unimplemented: [%d]\n", msg);
|
||
{
|
||
RARCH_LOG("[%d] : %s\n", msg - 1, msg_hash_to_str(((enum msg_hash_enums)(msg - 1))));
|
||
}
|
||
#endif
|
||
break;
|
||
}
|
||
|
||
return "null";
|
||
}
|