RetroArch/apple/common
2015-03-13 01:21:20 +01:00
..
GameController (iOS) Make GAMECONTROLLER_EXPORT blank when trying to compile on systems 2015-02-28 05:55:08 +01:00
apple_camera_ios.c.inl (Apple) Start making camera driver OSX-compatible (OSX 10.7 and up/requires AVFoundation) 2014-11-18 18:04:17 +01:00
apple_gamecontroller.h (joypad_connection.c) Refactor pt. 2 2014-10-06 01:49:00 +02:00
apple_gamecontroller.m (iOS) Add internal GameController API headers 2015-02-25 00:25:43 +01:00
apple_gfx_context.c.inl (iOS) apple_gfx_ctx_get_native_scale - let's make this even MORE 2015-03-12 03:45:56 +01:00
apple_location.c.inl Make drivers non-const 2014-09-11 07:06:20 +02:00
CFExtensions.h (OSX) Add more alterations for OSX 2015-03-13 01:21:20 +01:00
CFExtensions.m (OSX) Add more alterations for OSX 2015-03-13 01:21:20 +01:00
contentview_camera_ios.m.inl (Camera) Change back to BGRA 2014-12-05 14:30:44 +01:00
contentview_location.m.inl (Apple) Split up iOS camera and location code into separate files 2014-07-09 13:27:30 +02:00
RAGameView.m (iOS/OSX) Total reimplementation of game loop - does away with 2015-03-07 21:33:17 +01:00
RetroArch_Apple.h Update headers 2015-01-07 18:17:42 +01:00
utility.m (utility.m) Get rid of useless header include 2015-02-28 20:11:32 +01:00