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a078d40b80
1548bee835 Update glsm df7c8aebea Update glsm git-subtree-dir: libretro-common git-subtree-split: 1548bee835ab5fa2d120a4859ff653a5f128de1f
96 lines
3.0 KiB
C
96 lines
3.0 KiB
C
/* Copyright (C) 2010-2018 The RetroArch team
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*
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* ---------------------------------------------------------------------------------------
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* The following license statement only applies to this file (vector_list.c).
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* ---------------------------------------------------------------------------------------
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*
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* Permission is hereby granted, free of charge,
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* to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <boolean.h>
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#include <stdlib.h>
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#include <stddef.h>
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/* default type is void*, override by defining VECTOR_LIST_TYPE before inclusion */
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#ifndef VECTOR_LIST_TYPE
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#define VECTOR_LIST_TYPE void*
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#define VECTOR_LIST_TYPE_DEFINED
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#endif
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/* default name is void, override by defining VECTOR_LIST_NAME before inclusion */
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#ifndef VECTOR_LIST_NAME
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#define VECTOR_LIST_NAME void
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#define VECTOR_LIST_NAME_DEFINED
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#endif
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#define CAT_I(a,b) a##b
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#define CAT(a,b) CAT_I(a, b)
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#define MAKE_TYPE_NAME() CAT(VECTOR_LIST_NAME, _vector_list)
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#define TYPE_NAME() MAKE_TYPE_NAME()
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struct TYPE_NAME()
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{
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/* VECTOR_LIST_TYPE for pointers will expand to a pointer-to-pointer */
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VECTOR_LIST_TYPE *data;
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unsigned size;
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unsigned count;
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};
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static struct TYPE_NAME()* CAT(TYPE_NAME(), _new(void))
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{
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struct TYPE_NAME() *list = (struct TYPE_NAME()*)calloc(1, sizeof(*list));
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list->size = 8;
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list->data = (VECTOR_LIST_TYPE*)calloc(list->size, sizeof(*list->data));
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return list;
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}
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static bool CAT(TYPE_NAME(), _append(struct TYPE_NAME() *list, VECTOR_LIST_TYPE elem))
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{
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if (list->size == list->count)
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{
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list->size *= 2;
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list->data = (VECTOR_LIST_TYPE*)realloc(list->data, list->size * sizeof(*list->data));
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if (!list->data)
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return false;
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}
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list->data[list->count] = elem;
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list->count++;
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return true;
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}
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static void CAT(TYPE_NAME(), _free(struct TYPE_NAME() *list))
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{
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if (list)
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{
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if (list->data)
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free(list->data);
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free(list);
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}
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}
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#ifdef VECTOR_LIST_TYPE_DEFINED
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#undef VECTOR_LIST_TYPE
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#endif
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#ifdef VECTOR_LIST_NAME_DEFINED
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#undef VECTOR_LIST_NAME
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#endif
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