RetroArch/uwp
tunip3 a28e226ef4
Make resolution switching automatic and fix angle output issues [UWP/XBOX] (#13406)
* force angle to render at 1080p regardless of screensize as the output is 1080p regardless of screensize.
This fixes an issue where at 4k any angle output would be zoomed into a corner

* set resolution based on display resolution (auto 4k)

* set driver to d3d11 if booting with opengl

* reset width and height of output on boot to match display

Co-authored-by: Tunip3 <tunip3@users.noreply.github.com>
2021-12-24 14:34:30 +01:00
..
std_filesystem_compat.h strip out unneeded uwp specific file io functions 2021-08-25 15:54:09 +01:00
uwp_async.h [UWP] Move RunAsync out of VFS implementation 2019-12-05 16:32:38 +08:00
uwp_file_handle_access.h [UWP] VFS: Use Win32 file APIs when possible 2021-01-07 00:14:21 +08:00
uwp_func.h Make resolution switching automatic and fix angle output issues [UWP/XBOX] (#13406) 2021-12-24 14:34:30 +01:00
uwp_main.cpp Make resolution switching automatic and fix angle output issues [UWP/XBOX] (#13406) 2021-12-24 14:34:30 +01:00
uwp_main.h (UWP) Add support for loading cores from optional packages 2019-01-01 16:21:47 +01:00