RetroArch/wiiu
gblues ae617c0ee6
Update some Wii U development metadata (#13013)
== DETAILS
- add a `WiiU` IntelliSense configuration for vscode
- rewrite the `net_listen.sh` script in python because the
  shell script approach just isn't portable enough and doesn't handle
  things like multiple network adapters gracefully at all.
2021-09-19 01:22:59 +02:00
..
fs (WiiU) Read up to 128k on the no-CFW unaligned slowpath 2021-08-14 20:29:24 +10:00
include wiiu: Network optimisations - WINSCALE, TCP sACK, large buffers 2021-07-18 21:02:56 +10:00
slang Style nits - turn macro names into upper-case - some while style nits 2020-06-26 20:00:19 +02:00
system (WiiU) Add ICInvalidateRange 2021-08-07 15:42:12 +10:00
wut/elf2rpl Speed up elf2rpl by using maps 2019-09-29 17:36:39 +02:00
gx2_shader_inl.h Remove manual MSB_FIRST definitions and switch to retro_endianness.h 2020-04-21 04:16:55 +02:00
hbl.c (wiiu) Style nit cleanups 2020-05-07 20:23:14 +02:00
hbl.h
link_elf.ld
link_rpl.ld
link.ld
main.c Cleanups 2020-07-23 18:11:20 +02:00
net_listen.sh Update some Wii U development metadata (#13013) 2021-09-19 01:22:59 +02:00
net_send.sh
run.sh
shader_utils.c (wiiu) Style nit cleanups 2020-05-07 20:23:14 +02:00
shader_utils.h
wiiu_dbg.h