RetroArch/frontend/menu/menu_common.c
2014-08-02 16:22:56 +02:00

646 lines
20 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "menu_common.h"
#include "../frontend.h"
void menu_update_system_info(menu_handle_t *menu, bool *load_no_content)
{
#ifdef HAVE_DYNAMIC
libretro_free_system_info(&menu->info);
if (*g_settings.libretro)
{
libretro_get_system_info(g_settings.libretro, &menu->info, load_no_content);
#endif
// Keep track of info for the currently selected core.
if (menu->core_info)
{
if (core_info_list_get_info(menu->core_info, menu->core_info_current, g_settings.libretro))
{
const core_info_t *info = (const core_info_t*)menu->core_info_current;
RARCH_LOG("[Core Info]:\n");
if (info->display_name)
RARCH_LOG(" Display Name: %s\n", info->display_name);
if (info->supported_extensions)
RARCH_LOG(" Supported Extensions: %s\n", info->supported_extensions);
if (info->authors)
RARCH_LOG(" Authors: %s\n", info->authors);
if (info->permissions)
RARCH_LOG(" Permissions: %s\n", info->permissions);
}
}
#ifdef HAVE_DYNAMIC
}
#endif
}
// When selection is presented back, returns 0. If it can make a decision right now, returns -1.
int menu_defer_core(core_info_list_t *core_info, const char *dir, const char *path, char *deferred_path, size_t sizeof_deferred_path)
{
const core_info_t *info = NULL;
size_t supported = 0;
fill_pathname_join(deferred_path, dir, path, sizeof_deferred_path);
if (core_info)
core_info_list_get_supported_cores(core_info, deferred_path, &info, &supported);
if (supported == 1) // Can make a decision right now.
{
strlcpy(g_extern.fullpath, deferred_path, sizeof(g_extern.fullpath));
if (path_file_exists(info->path))
strlcpy(g_settings.libretro, info->path, sizeof(g_settings.libretro));
#ifdef HAVE_DYNAMIC
g_extern.lifecycle_state |= (1ULL << MODE_LOAD_GAME);
#else
rarch_environment_cb(RETRO_ENVIRONMENT_EXEC, (void*)g_extern.fullpath);
#endif
return -1;
}
return 0;
}
void menu_content_history_push_current(void)
{
// g_extern.fullpath can be relative here.
// Ensure we're pushing absolute path.
char tmp[PATH_MAX];
if (!g_extern.history)
return;
strlcpy(tmp, g_extern.fullpath, sizeof(tmp));
if (*tmp)
path_resolve_realpath(tmp, sizeof(tmp));
if (g_extern.system.no_game || *tmp)
if (g_extern.history)
content_history_push(g_extern.history,
*tmp ? tmp : NULL,
g_settings.libretro,
g_extern.system.info.library_name);
}
static void load_menu_content_prepare(void)
{
if (!driver.menu)
return;
if (*g_extern.fullpath || driver.menu->load_no_content)
{
if (*g_extern.fullpath)
{
char tmp[PATH_MAX];
char str[PATH_MAX];
fill_pathname_base(tmp, g_extern.fullpath, sizeof(tmp));
snprintf(str, sizeof(str), "INFO - Loading %s ...", tmp);
msg_queue_push(g_extern.msg_queue, str, 1, 1);
}
content_history_push(g_extern.history,
*g_extern.fullpath ? g_extern.fullpath : NULL,
g_settings.libretro,
driver.menu->info.library_name ? driver.menu->info.library_name : "");
}
// redraw menu frame
driver.menu->old_input_state = driver.menu->trigger_state = 0;
driver.menu->do_held = false;
driver.menu->msg_force = true;
if (driver.menu_ctx && driver.menu_ctx->backend && driver.menu_ctx->backend->iterate)
driver.menu_ctx->backend->iterate(MENU_ACTION_NOOP);
// Draw frame for loading message
if (driver.video_data && driver.video_poke && driver.video_poke->set_texture_enable)
driver.video_poke->set_texture_enable(driver.video_data, driver.menu->frame_buf_show, MENU_TEXTURE_FULLSCREEN);
if (driver.video)
rarch_render_cached_frame();
if (driver.video_data && driver.video_poke && driver.video_poke->set_texture_enable)
driver.video_poke->set_texture_enable(driver.video_data, false,
MENU_TEXTURE_FULLSCREEN);
}
void load_menu_content_history(unsigned game_index)
{
const char *path = NULL;
const char *core_path = NULL;
const char *core_name = NULL;
if (!driver.menu)
return;
content_history_get_index(g_extern.history,
game_index, &path, &core_path, &core_name);
strlcpy(g_settings.libretro, core_path, sizeof(g_settings.libretro));
driver.menu->load_no_content = (path) ? false : true;
rarch_environment_cb(RETRO_ENVIRONMENT_EXEC, (void*)path);
#if defined(HAVE_DYNAMIC)
menu_update_system_info(driver.menu, NULL);
#endif
}
static void menu_update_libretro_info(menu_handle_t *menu)
{
#ifndef HAVE_DYNAMIC
retro_get_system_info(&menu->info);
#endif
core_info_list_free(menu->core_info);
menu->core_info = NULL;
if (*g_settings.libretro_directory)
menu->core_info = core_info_list_new(g_settings.libretro_directory);
menu_update_system_info(menu, NULL);
}
static void menu_environment_get(int *argc, char *argv[], void *args, void *params_data)
{
struct rarch_main_wrap *wrap_args = (struct rarch_main_wrap*)params_data;
wrap_args->no_content = driver.menu->load_no_content;
wrap_args->verbose = g_extern.verbosity;
wrap_args->config_path = *g_extern.config_path ? g_extern.config_path : NULL;
wrap_args->sram_path = *g_extern.savefile_dir ? g_extern.savefile_dir : NULL;
wrap_args->state_path = *g_extern.savestate_dir ? g_extern.savestate_dir : NULL;
wrap_args->content_path = *g_extern.fullpath ? g_extern.fullpath : NULL;
wrap_args->libretro_path = *g_settings.libretro ? g_settings.libretro : NULL;
wrap_args->touched = true;
}
bool load_menu_content(void)
{
load_menu_content_prepare();
if (!(main_load_content(0, NULL, menu_environment_get,
driver.frontend_ctx->process_args)))
{
char name[PATH_MAX], msg[PATH_MAX];
fill_pathname_base(name, g_extern.fullpath, sizeof(name));
snprintf(msg, sizeof(msg), "Failed to load %s.\n", name);
msg_queue_push(g_extern.msg_queue, msg, 1, 90);
if (driver.menu)
driver.menu->msg_force = true;
return false;
}
// Update menu state which depends on config.
if (driver.menu)
menu_update_libretro_info(driver.menu);
if (g_extern.history)
content_history_free(g_extern.history);
g_extern.history = content_history_init(g_settings.content_history_path, g_settings.game_history_size);
if (driver.menu_ctx && driver.menu_ctx->backend && driver.menu_ctx->backend->shader_manager_init)
driver.menu_ctx->backend->shader_manager_init(driver.menu);
return true;
}
void *menu_init(const void *data)
{
menu_handle_t *menu;
menu_ctx_driver_t *menu_ctx = (menu_ctx_driver_t*)data;
if (!menu_ctx)
return NULL;
if (!(menu = (menu_handle_t*)menu_ctx->init()))
return NULL;
strlcpy(g_settings.menu.driver, menu_ctx->ident, sizeof(g_settings.menu.driver));
menu->menu_stack = (file_list_t*)calloc(1, sizeof(file_list_t));
menu->selection_buf = (file_list_t*)calloc(1, sizeof(file_list_t));
menu->core_info_current = (core_info_t*)calloc(1, sizeof(core_info_t));
#ifdef HAVE_SHADER_MANAGER
menu->shader = (struct gfx_shader*)calloc(1, sizeof(struct gfx_shader));
#endif
file_list_push(menu->menu_stack, "", MENU_SETTINGS, 0);
menu_clear_navigation(menu);
menu->push_start_screen = g_settings.menu_show_start_screen;
g_settings.menu_show_start_screen = false;
if (menu_ctx && menu_ctx->backend && menu_ctx->backend->entries_init)
menu_ctx->backend->entries_init(menu, MENU_SETTINGS);
menu->trigger_state = 0;
menu->old_input_state = 0;
menu->do_held = false;
menu->frame_buf_show = true;
menu->current_pad = 0;
menu_update_libretro_info(menu);
if (menu_ctx && menu_ctx->backend && menu_ctx->backend->shader_manager_init)
menu_ctx->backend->shader_manager_init(menu);
g_extern.history = content_history_init(g_settings.content_history_path, g_settings.game_history_size);
menu->last_time = rarch_get_time_usec();
return menu;
}
void menu_free(void *data)
{
menu_handle_t *menu = (menu_handle_t*)data;
if (!menu)
return;
#ifdef HAVE_SHADER_MANAGER
if (menu->shader)
free(menu->shader);
menu->shader = NULL;
#endif
if (driver.menu_ctx && driver.menu_ctx->free)
driver.menu_ctx->free(menu);
#ifdef HAVE_DYNAMIC
libretro_free_system_info(&menu->info);
#endif
file_list_free(menu->menu_stack);
file_list_free(menu->selection_buf);
if (g_extern.history)
content_history_free(g_extern.history);
g_extern.history = NULL;
core_info_list_free(menu->core_info);
if (menu->core_info_current)
free(menu->core_info_current);
free(data);
}
void menu_ticker_line(char *buf, size_t len, unsigned index, const char *str, bool selected)
{
size_t str_len = strlen(str);
if (str_len <= len)
{
strlcpy(buf, str, len + 1);
return;
}
if (!selected)
{
strlcpy(buf, str, len + 1 - 3);
strlcat(buf, "...", len + 1);
}
else
{
// Wrap long strings in options with some kind of ticker line.
unsigned ticker_period = 2 * (str_len - len) + 4;
unsigned phase = index % ticker_period;
unsigned phase_left_stop = 2;
unsigned phase_left_moving = phase_left_stop + (str_len - len);
unsigned phase_right_stop = phase_left_moving + 2;
unsigned left_offset = phase - phase_left_stop;
unsigned right_offset = (str_len - len) - (phase - phase_right_stop);
// Ticker period: [Wait at left (2 ticks), Progress to right (type_len - w), Wait at right (2 ticks), Progress to left].
if (phase < phase_left_stop)
strlcpy(buf, str, len + 1);
else if (phase < phase_left_moving)
strlcpy(buf, str + left_offset, len + 1);
else if (phase < phase_right_stop)
strlcpy(buf, str + str_len - len, len + 1);
else
strlcpy(buf, str + right_offset, len + 1);
}
}
void menu_flush_stack_type(unsigned final_type)
{
unsigned type = 0;
if (!driver.menu)
return;
driver.menu->need_refresh = true;
file_list_get_last(driver.menu->menu_stack, NULL, &type);
while (type != final_type)
{
file_list_pop(driver.menu->menu_stack, &driver.menu->selection_ptr);
file_list_get_last(driver.menu->menu_stack, NULL, &type);
}
}
bool menu_iterate(void)
{
unsigned action = MENU_ACTION_NOOP;
static bool initial_held = true;
static bool first_held = false;
uint64_t input_state = 0;
int32_t input_entry_ret = 0;
int32_t ret = 0;
if (!driver.menu)
return false;
if (g_extern.lifecycle_state & (1ULL << MODE_MENU_PREINIT))
{
driver.menu->need_refresh = true;
g_extern.lifecycle_state &= ~(1ULL << MODE_MENU_PREINIT);
driver.menu->old_input_state |= 1ULL << RARCH_MENU_TOGGLE;
}
rarch_input_poll();
rarch_check_block_hotkey();
#ifdef HAVE_OVERLAY
rarch_check_overlay();
#endif
rarch_check_fullscreen();
if (input_key_pressed_func(RARCH_QUIT_KEY) || !video_alive_func())
{
g_extern.lifecycle_state |= (1ULL << MODE_GAME);
return false;
}
input_state = menu_input();
if (driver.menu->do_held)
{
if (!first_held)
{
first_held = true;
driver.menu->delay_timer = initial_held ? 12 : 6;
driver.menu->delay_count = 0;
}
if (driver.menu->delay_count >= driver.menu->delay_timer)
{
first_held = false;
driver.menu->trigger_state = input_state;
driver.menu->scroll_accel = min(driver.menu->scroll_accel + 1, 64);
}
initial_held = false;
}
else
{
first_held = false;
initial_held = true;
driver.menu->scroll_accel = 0;
}
driver.menu->delay_count++;
driver.menu->old_input_state = input_state;
if (driver.block_input)
driver.menu->trigger_state = 0;
// don't run anything first frame, only capture held inputs for old_input_state
if (driver.menu->trigger_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_UP))
action = MENU_ACTION_UP;
else if (driver.menu->trigger_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN))
action = MENU_ACTION_DOWN;
else if (driver.menu->trigger_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT))
action = MENU_ACTION_LEFT;
else if (driver.menu->trigger_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT))
action = MENU_ACTION_RIGHT;
else if (driver.menu->trigger_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L))
action = MENU_ACTION_SCROLL_UP;
else if (driver.menu->trigger_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R))
action = MENU_ACTION_SCROLL_DOWN;
else if (driver.menu->trigger_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_B))
action = MENU_ACTION_CANCEL;
else if (driver.menu->trigger_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_A))
action = MENU_ACTION_OK;
else if (driver.menu->trigger_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_START))
action = MENU_ACTION_START;
else if (driver.menu->trigger_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT))
action = MENU_ACTION_SELECT;
if (driver.menu_ctx && driver.menu_ctx->backend && driver.menu_ctx->backend->iterate)
input_entry_ret = driver.menu_ctx->backend->iterate(action);
if (driver.video_data && driver.video_poke && driver.video_poke->set_texture_enable)
driver.video_poke->set_texture_enable(driver.video_data, driver.menu->frame_buf_show, MENU_TEXTURE_FULLSCREEN);
rarch_render_cached_frame();
// Throttle in case VSync is broken (avoid 1000+ FPS Menu).
driver.menu->time = rarch_get_time_usec();
driver.menu->delta = (driver.menu->time - driver.menu->last_time) / 1000;
driver.menu->target_msec = 750 / g_settings.video.refresh_rate; // Try to sleep less, so we can hopefully rely on FPS logger.
driver.menu->sleep_msec = driver.menu->target_msec - driver.menu->delta;
if (driver.menu->sleep_msec > 0)
rarch_sleep((unsigned int)driver.menu->sleep_msec);
driver.menu->last_time = rarch_get_time_usec();
if (driver.video_data && driver.video_poke && driver.video_poke->set_texture_enable)
driver.video_poke->set_texture_enable(driver.video_data, false,
MENU_TEXTURE_FULLSCREEN);
if (driver.menu_ctx && driver.menu_ctx->input_postprocess)
ret = driver.menu_ctx->input_postprocess(driver.menu->old_input_state);
if (ret < 0)
{
unsigned type = 0;
file_list_get_last(driver.menu->menu_stack, NULL, &type);
while (type != MENU_SETTINGS)
{
file_list_pop(driver.menu->menu_stack, &driver.menu->selection_ptr);
file_list_get_last(driver.menu->menu_stack, NULL, &type);
}
}
if (ret || input_entry_ret)
return false;
return true;
}
// Quite intrusive and error prone.
// Likely to have lots of small bugs.
// Cleanly exit the main loop to ensure that all the tiny details get set properly.
// This should mitigate most of the smaller bugs.
bool menu_replace_config(const char *path)
{
if (strcmp(path, g_extern.config_path) == 0)
return false;
if (g_extern.config_save_on_exit && *g_extern.config_path)
config_save_file(g_extern.config_path);
strlcpy(g_extern.config_path, path, sizeof(g_extern.config_path));
g_extern.block_config_read = false;
*g_settings.libretro = '\0'; // Load core in new config.
rarch_main_command(RARCH_CMD_PREPARE_DUMMY);
return true;
}
// Save a new config to a file. Filename is based on heuristics to avoid typing.
bool menu_save_new_config(void)
{
char config_dir[PATH_MAX], config_name[PATH_MAX], config_path[PATH_MAX], msg[512];
bool ret = false;
bool found_path = false;
*config_dir = '\0';
if (*g_settings.menu_config_directory)
strlcpy(config_dir, g_settings.menu_config_directory, sizeof(config_dir));
else if (*g_extern.config_path) // Fallback
fill_pathname_basedir(config_dir, g_extern.config_path, sizeof(config_dir));
else
{
const char *msg = "Config directory not set. Cannot save new config.";
msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, msg, 1, 180);
RARCH_ERR("%s\n", msg);
return false;
}
if (*g_settings.libretro && path_file_exists(g_settings.libretro)) // Infer file name based on libretro core.
{
unsigned i;
// In case of collision, find an alternative name.
for (i = 0; i < 16; i++)
{
char tmp[64];
fill_pathname_base(config_name, g_settings.libretro, sizeof(config_name));
path_remove_extension(config_name);
fill_pathname_join(config_path, config_dir, config_name, sizeof(config_path));
*tmp = '\0';
if (i)
snprintf(tmp, sizeof(tmp), "-%u.cfg", i);
else
strlcpy(tmp, ".cfg", sizeof(tmp));
strlcat(config_path, tmp, sizeof(config_path));
if (!path_file_exists(config_path))
{
found_path = true;
break;
}
}
}
// Fallback to system time ...
if (!found_path)
{
RARCH_WARN("Cannot infer new config path. Use current time.\n");
fill_dated_filename(config_name, "cfg", sizeof(config_name));
fill_pathname_join(config_path, config_dir, config_name, sizeof(config_path));
}
if (config_save_file(config_path))
{
strlcpy(g_extern.config_path, config_path, sizeof(g_extern.config_path));
snprintf(msg, sizeof(msg), "Saved new config to \"%s\".", config_path);
RARCH_LOG("%s\n", msg);
ret = true;
}
else
{
snprintf(msg, sizeof(msg), "Failed saving config to \"%s\".", config_path);
RARCH_ERR("%s\n", msg);
}
msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, msg, 1, 180);
return ret;
}
static inline int menu_list_get_first_char(file_list_t *buf, unsigned offset)
{
int ret;
const char *path = NULL;
file_list_get_alt_at_offset(buf, offset, &path);
ret = tolower(*path);
// "Normalize" non-alphabetical entries so they are lumped together for purposes of jumping.
if (ret < 'a')
ret = 'a' - 1;
else if (ret > 'z')
ret = 'z' + 1;
return ret;
}
static inline bool menu_list_elem_is_dir(file_list_t *buf, unsigned offset)
{
const char *path = NULL;
unsigned type = 0;
file_list_get_at_offset(buf, offset, &path, &type);
return type != MENU_FILE_PLAIN;
}
void menu_build_scroll_indices(file_list_t *buf)
{
size_t i;
int current;
bool current_is_dir;
if (!driver.menu || !buf)
return;
driver.menu->scroll_indices_size = 0;
if (!buf->size)
return;
driver.menu->scroll_indices[driver.menu->scroll_indices_size++] = 0;
current = menu_list_get_first_char(buf, 0);
current_is_dir = menu_list_elem_is_dir(buf, 0);
for (i = 1; i < buf->size; i++)
{
int first = menu_list_get_first_char(buf, i);
bool is_dir = menu_list_elem_is_dir(buf, i);
if ((current_is_dir && !is_dir) || (first > current))
driver.menu->scroll_indices[driver.menu->scroll_indices_size++] = i;
current = first;
current_is_dir = is_dir;
}
driver.menu->scroll_indices[driver.menu->scroll_indices_size++] = buf->size - 1;
}