mirror of
https://github.com/libretro/RetroArch.git
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6904101c44
== DETAILS Really simple code cleanup, because my editor flags trailing whitespaces and it's pretty annoying.
246 lines
5.5 KiB
C
246 lines
5.5 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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* Copyright (C) 2012-2015 - Michael Lelli
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _LIBRETRO_CORE_IMPL_H
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#define _LIBRETRO_CORE_IMPL_H
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#include <boolean.h>
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#include <libretro.h>
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#include <retro_common_api.h>
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#include "core_type.h"
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#include "input/input_defines.h"
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RETRO_BEGIN_DECLS
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enum
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{
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/* Polling is performed before
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* call to retro_run. */
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POLL_TYPE_EARLY = 0,
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/* Polling is performed when requested. */
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POLL_TYPE_NORMAL,
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/* Polling is performed on first call to
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* retro_input_state per frame. */
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POLL_TYPE_LATE
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};
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typedef struct rarch_memory_descriptor
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{
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struct retro_memory_descriptor core;
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size_t disconnect_mask;
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} rarch_memory_descriptor_t;
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typedef struct rarch_memory_map
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{
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rarch_memory_descriptor_t *descriptors;
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unsigned num_descriptors;
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} rarch_memory_map_t;
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typedef struct rarch_system_info
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{
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struct retro_system_info info;
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unsigned rotation;
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unsigned performance_level;
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bool load_no_content;
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const char *input_desc_btn[MAX_USERS][RARCH_FIRST_META_KEY];
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char valid_extensions[255];
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struct retro_disk_control_callback disk_control_cb;
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struct retro_location_callback location_cb;
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struct
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{
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struct retro_subsystem_info *data;
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unsigned size;
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} subsystem;
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struct
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{
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struct retro_controller_info *data;
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unsigned size;
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} ports;
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rarch_memory_map_t mmaps;
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} rarch_system_info_t;
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typedef struct retro_ctx_input_state_info
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{
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retro_input_state_t cb;
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} retro_ctx_input_state_info_t;
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typedef struct retro_ctx_cheat_info
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{
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unsigned index;
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bool enabled;
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const char *code;
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} retro_ctx_cheat_info_t;
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typedef struct retro_ctx_api_info
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{
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unsigned version;
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} retro_ctx_api_info_t;
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typedef struct retro_ctx_region_info
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{
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unsigned region;
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} retro_ctx_region_info_t;
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typedef struct retro_ctx_controller_info
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{
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unsigned port;
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unsigned device;
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} retro_ctx_controller_info_t;
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typedef struct retro_ctx_memory_info
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{
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void *data;
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size_t size;
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unsigned id;
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} retro_ctx_memory_info_t;
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typedef struct retro_ctx_load_content_info
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{
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struct retro_game_info *info;
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const struct string_list *content;
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const struct retro_subsystem_info *special;
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} retro_ctx_load_content_info_t;
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typedef struct retro_ctx_serialize_info
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{
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const void *data_const;
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void *data;
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size_t size;
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} retro_ctx_serialize_info_t;
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typedef struct retro_ctx_size_info
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{
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size_t size;
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} retro_ctx_size_info_t;
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typedef struct retro_ctx_environ_info
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{
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retro_environment_t env;
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} retro_ctx_environ_info_t;
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typedef struct retro_callbacks
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{
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retro_video_refresh_t frame_cb;
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retro_audio_sample_t sample_cb;
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retro_audio_sample_batch_t sample_batch_cb;
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retro_input_state_t state_cb;
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retro_input_poll_t poll_cb;
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} retro_callbacks_t;
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bool core_load(unsigned poll_type_behavior);
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bool core_unload(void);
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bool core_set_default_callbacks(struct retro_callbacks *cbs);
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bool core_set_rewind_callbacks(void);
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#ifdef HAVE_NETWORKING
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bool core_set_netplay_callbacks(void);
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bool core_unset_netplay_callbacks(void);
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#endif
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bool core_set_poll_type(unsigned *type);
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/* Runs the core for one frame. */
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bool core_run(void);
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bool core_init(void);
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bool core_deinit(void *data);
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bool core_unload_game(void);
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bool core_reset(void);
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bool core_set_environment(retro_ctx_environ_info_t *info);
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bool core_serialize_size(retro_ctx_size_info_t *info);
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uint64_t core_serialization_quirks(void);
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void core_set_serialization_quirks(uint64_t quirks);
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bool core_serialize(retro_ctx_serialize_info_t *info);
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bool core_unserialize(retro_ctx_serialize_info_t *info);
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bool core_init_symbols(enum rarch_core_type *type);
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bool core_set_cheat(retro_ctx_cheat_info_t *info);
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bool core_reset_cheat(void);
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bool core_api_version(retro_ctx_api_info_t *api);
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/* Compare libretro core API version against API version
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* used by RetroArch.
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*
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* TODO - when libretro v2 gets added, allow for switching
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* between libretro version backend dynamically.
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*/
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bool core_verify_api_version(void);
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bool core_get_region(retro_ctx_region_info_t *info);
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bool core_get_memory(retro_ctx_memory_info_t *info);
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/* Initialize system A/V information. */
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bool core_get_system_av_info(struct retro_system_av_info *av_info);
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/* Get system A/V information. */
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bool core_get_system_info(struct retro_system_info *system);
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bool core_load_game(retro_ctx_load_content_info_t *load_info);
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bool core_set_controller_port_device(retro_ctx_controller_info_t *pad);
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bool core_has_set_input_descriptor(void);
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void core_set_input_descriptors(void);
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void core_unset_input_descriptors(void);
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bool core_uninit_libretro_callbacks(void);
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void core_uninit_symbols(void);
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void core_set_input_state(retro_ctx_input_state_info_t *info);
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bool core_is_symbols_inited(void);
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bool core_is_inited(void);
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bool core_is_game_loaded(void);
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extern struct retro_callbacks retro_ctx;
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RETRO_END_DECLS
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#endif
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