RetroArch/gfx/context/xdk_ctx.c

440 lines
12 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "../../driver.h"
#ifdef _XBOX
#include "../../xdk/xdk_d3d.h"
#endif
#include <stdint.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "../fonts/d3d_font.h"
#if defined(_XBOX1)
#define XBOX_PRESENTATIONINTERVAL D3DRS_PRESENTATIONINTERVAL
#define PresentationInterval FullScreen_PresentationInterval
#elif defined(_XBOX360)
#define XBOX_PRESENTATIONINTERVAL D3DRS_PRESENTINTERVAL
#endif
void xdk_d3d_generate_pp(D3DPRESENT_PARAMETERS *d3dpp, const video_info_t *video)
{
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
memset(d3dpp, 0, sizeof(*d3dpp));
#ifdef _XBOX
d3dpp->Windowed = false;
#else
d3dpp->Windowed = g_settings.video.windowed_fullscreen || !video->fullscreen;
#endif
if (video->vsync)
{
switch (g_settings.video.swap_interval)
{
default:
case 1: d3dpp->PresentationInterval = D3DPRESENT_INTERVAL_ONE; break;
case 2: d3dpp->PresentationInterval = D3DPRESENT_INTERVAL_TWO; break;
case 3: d3dpp->PresentationInterval = D3DPRESENT_INTERVAL_THREE; break;
case 4: d3dpp->PresentationInterval = D3DPRESENT_INTERVAL_FOUR; break;
}
}
else
d3dpp->PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
d3dpp->SwapEffect = D3DSWAPEFFECT_DISCARD;
#ifdef _XBOX
d3dpp->hDeviceWindow = 0;
#else
d3dpp->hDeviceWindow = hWnd;
#endif
d3dpp->BackBufferCount = 2;
#ifdef _XBOX360
d3dpp->BackBufferFormat = g_extern.console.screen.gamma_correction ? (D3DFORMAT)MAKESRGBFMT(d3d->texture_fmt)
: d3d->texture_fmt;
#else
d3dpp->BackBufferFormat = !d3dpp->Windowed ? D3DFMT_X8R8G8B8 : D3DFMT_UNKNOWN;
#endif
if (!d3dpp->Windowed)
{
unsigned width, height;
width = 0;
height = 0;
if (d3d->ctx_driver && d3d->ctx_driver->get_video_size)
d3d->ctx_driver->get_video_size(&width, &height);
d3dpp->BackBufferWidth = d3d->win_width = width;
d3dpp->BackBufferHeight = d3d->win_height = height;
}
d3dpp->MultiSampleType = D3DMULTISAMPLE_NONE;
d3dpp->EnableAutoDepthStencil = FALSE;
d3d->texture_fmt = video->rgb32 ? D3DFMT_X8R8G8B8 : D3DFMT_LIN_R5G6B5;
d3d->base_size = video->rgb32 ? sizeof(uint32_t) : sizeof(uint16_t);
#if defined(_XBOX1)
// Get the "video mode"
DWORD video_mode = XGetVideoFlags();
// Check if we are able to use progressive mode
if (video_mode & XC_VIDEO_FLAGS_HDTV_480p)
d3dpp->Flags = D3DPRESENTFLAG_PROGRESSIVE;
else
d3dpp->Flags = D3DPRESENTFLAG_INTERLACED;
// Only valid in PAL mode, not valid for HDTV modes!
if (XGetVideoStandard() == XC_VIDEO_STANDARD_PAL_I)
{
if (video_mode & XC_VIDEO_FLAGS_PAL_60Hz)
d3dpp->FullScreen_RefreshRateInHz = 60;
else
d3dpp->FullScreen_RefreshRateInHz = 50;
}
if (XGetAVPack() == XC_AV_PACK_HDTV)
{
if (video_mode & XC_VIDEO_FLAGS_HDTV_480p)
d3dpp->Flags = D3DPRESENTFLAG_PROGRESSIVE;
else if (video_mode & XC_VIDEO_FLAGS_HDTV_720p)
d3dpp->Flags = D3DPRESENTFLAG_PROGRESSIVE;
else if (video_mode & XC_VIDEO_FLAGS_HDTV_1080i)
d3dpp->Flags = D3DPRESENTFLAG_INTERLACED;
}
if (g_extern.lifecycle_state & MODE_MENU_WIDESCREEN)
d3dpp->Flags |= D3DPRESENTFLAG_WIDESCREEN;
#elif defined(_XBOX360)
if (!(g_extern.lifecycle_state & (1ULL << MODE_MENU_WIDESCREEN)))
d3dpp->Flags |= D3DPRESENTFLAG_NO_LETTERBOX;
if (g_extern.console.screen.gamma_correction)
d3dpp->FrontBufferFormat = (D3DFORMAT)MAKESRGBFMT(D3DFMT_LE_X8R8G8B8);
else
d3dpp->FrontBufferFormat = D3DFMT_LE_X8R8G8B8;
d3dpp->MultiSampleQuality = 0;
#endif
}
static void gfx_ctx_xdk_set_swap_interval(unsigned interval)
{
#ifdef _XBOX
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)d3d->d3d_render_device;
if (interval)
d3dr->SetRenderState(XBOX_PRESENTATIONINTERVAL, D3DPRESENT_INTERVAL_ONE);
else
d3dr->SetRenderState(XBOX_PRESENTATIONINTERVAL, D3DPRESENT_INTERVAL_IMMEDIATE);
#endif
}
static void gfx_ctx_xdk_check_window(bool *quit,
bool *resize, unsigned *width, unsigned *height, unsigned frame_count)
{
#ifdef _XBOX
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
*quit = false;
*resize = false;
if (d3d->quitting)
*quit = true;
if (d3d->should_resize)
*resize = true;
#else
MSG msg;
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return !Callback::quit;
#endif
}
static void d3d_restore(void)
{
#ifndef _XBOX
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
d3d_deinit();
d3d->needs_restore = !d3d_init(&d3d->video_info);
if (d3d->needs_restore)
RARCH_ERR("[D3D]: Restore error.\n");
return !d3d->needs_restore;
#endif
}
static void gfx_ctx_xdk_set_resize(unsigned width, unsigned height)
{
#ifndef _XBOX
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
LPDIRECT3DDEVICE d3dr = d3d->d3d_render_device;
if (!d3dr)
return;
RARCH_LOG("[D3D]: Resize %ux%u.\n", new_width, new_height);
if (d3d->new_width != d3d->video_info.width || d3d->new_height != d3d->video_info.height)
{
d3d->video_info.width = d3d->screen_width = d3d->new_width;
d3d->video_info.height = d3d->screen_height = d3d->new_height;
d3d_restore();
}
#endif
}
static void gfx_ctx_xdk_swap_buffers(void)
{
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
LPDIRECT3DDEVICE d3dr = d3d->d3d_render_device;
#ifdef _XBOX
RD3DDevice_Present(d3dr);
#else
if (d3dr->Present(NULL, NULL, NULL, NULL) != D3D_OK)
{
d3dr->needs_restore = true;
RARCH_ERR("[D3D]: Present() failed.\n");
}
#endif
}
static bool gfx_ctx_xdk_window_has_focus(void)
{
#ifdef _XBOX
return true;
#else
return GetFocus() == hWnd;
#endif
}
static void gfx_ctx_xdk_update_window_title(void)
{
char buffer[128], buffer_fps[128];
bool fps_draw = g_settings.fps_show;
if (gfx_get_fps(buffer, sizeof(buffer), fps_draw ? buffer_fps : NULL, sizeof(buffer_fps)))
{
#ifndef _XBOX
std::string title = buffer;
title += " || Direct3D9";
SetWindowText(hWnd, title.c_str());
#endif
}
if (fps_draw)
{
#ifdef _XBOX
char mem[128];
MEMORYSTATUS stat;
GlobalMemoryStatus(&stat);
snprintf(mem, sizeof(mem), "|| MEM: %.2f/%.2fMB", stat.dwAvailPhys/(1024.0f*1024.0f), stat.dwTotalPhys/(1024.0f*1024.0f));
strlcat(buffer_fps, mem, sizeof(buffer_fps));
#endif
msg_queue_push(g_extern.msg_queue, buffer_fps, 1, 1);
}
#ifndef _XBOX
g_extern.frame_count++;
#endif
}
static void gfx_ctx_xdk_get_video_size(unsigned *width, unsigned *height)
{
(void)width;
(void)height;
#if defined(_XBOX360)
XVIDEO_MODE video_mode;
XGetVideoMode(&video_mode);
*width = video_mode.dwDisplayWidth;
*height = video_mode.dwDisplayHeight;
if(video_mode.fIsHiDef)
{
*width = 1280;
*height = 720;
g_extern.lifecycle_state |= (1ULL << MODE_MENU_HD);
}
else
{
*width = 640;
*height = 480;
g_extern.lifecycle_state &= ~(1ULL << MODE_MENU_HD);
}
if(video_mode.fIsWideScreen)
g_extern.lifecycle_state |= (1ULL << MODE_MENU_WIDESCREEN);
else
g_extern.lifecycle_state &= ~(1ULL << MODE_MENU_WIDESCREEN);
#elif defined(_XBOX1)
DWORD video_mode = XGetVideoFlags();
*width = 640;
*height = 480;
// Only valid in PAL mode, not valid for HDTV modes!
if(XGetVideoStandard() == XC_VIDEO_STANDARD_PAL_I)
{
// Check for 16:9 mode (PAL REGION)
if(video_mode & XC_VIDEO_FLAGS_WIDESCREEN)
{
if(video_mode & XC_VIDEO_FLAGS_PAL_60Hz)
{ //60 Hz, 720x480i
*width = 720;
*height = 480;
}
else
{ //50 Hz, 720x576i
*width = 720;
*height = 576;
}
g_extern.lifecycle_state |= (1ULL << MODE_MENU_WIDESCREEN);
}
else
g_extern.lifecycle_state &= ~(1ULL << MODE_MENU_WIDESCREEN);
}
else
{
// Check for 16:9 mode (NTSC REGIONS)
if(video_mode & XC_VIDEO_FLAGS_WIDESCREEN)
{
*width = 720;
*height = 480;
g_extern.lifecycle_state |= (1ULL << MODE_MENU_WIDESCREEN);
}
else
g_extern.lifecycle_state &= ~(1ULL << MODE_MENU_WIDESCREEN);
}
if(XGetAVPack() == XC_AV_PACK_HDTV)
{
if(video_mode & XC_VIDEO_FLAGS_HDTV_480p)
{
*width = 640;
*height = 480;
g_extern.lifecycle_state &= ~(1ULL << MODE_MENU_WIDESCREEN);
g_extern.lifecycle_state |= (1ULL << MODE_MENU_HD);
}
else if(video_mode & XC_VIDEO_FLAGS_HDTV_720p)
{
*width = 1280;
*height = 720;
g_extern.lifecycle_state |= (1ULL << MODE_MENU_WIDESCREEN);
g_extern.lifecycle_state |= (1ULL << MODE_MENU_HD);
}
else if(video_mode & XC_VIDEO_FLAGS_HDTV_1080i)
{
*width = 1920;
*height = 1080;
g_extern.lifecycle_state |= (1ULL << MODE_MENU_WIDESCREEN);
g_extern.lifecycle_state |= (1ULL << MODE_MENU_HD);
}
}
#endif
}
static bool gfx_ctx_xdk_init(void)
{
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
d3d->d3d_device = direct3d_create_ctx(D3D_SDK_VERSION);
if (!d3d->d3d_device)
{
RARCH_ERR("Could not create Direct3D context.\n");
free(d3d);
return false;
}
return true;
}
static bool gfx_ctx_xdk_set_video_mode(
unsigned width, unsigned height, bool fullscreen)
{
(void)width;
(void)height;
(void)fullscreen;
return true;
}
static void gfx_ctx_xdk_destroy(void)
{
xdk_d3d_video_t * d3d = (xdk_d3d_video_t*)driver.video_data;
if (d3d->d3d_render_device)
d3d->d3d_render_device->Release();
d3d->d3d_render_device = 0;
if (d3d->d3d_device)
d3d->d3d_device->Release();
d3d->d3d_device = 0;
}
static void gfx_ctx_xdk_input_driver(const input_driver_t **input, void **input_data)
{
#ifdef _XBOX
void *xinput = input_xinput.init();
*input = xinput ? (const input_driver_t*)&input_xinput : NULL;
*input_data = xinput;
#endif
}
static bool gfx_ctx_xdk_bind_api(enum gfx_ctx_api api, unsigned major, unsigned minor)
{
(void)major;
(void)minor;
(void)api;
#if defined(_XBOX1)
return api == GFX_CTX_DIRECT3D8_API;
#else /* As long as we don't have a D3D11 implementation, we default to this */
return api == GFX_CTX_DIRECT3D9_API;
#endif
}
const gfx_ctx_driver_t gfx_ctx_xdk = {
gfx_ctx_xdk_init,
gfx_ctx_xdk_destroy,
gfx_ctx_xdk_bind_api,
gfx_ctx_xdk_set_swap_interval,
gfx_ctx_xdk_set_video_mode,
gfx_ctx_xdk_get_video_size,
NULL,
gfx_ctx_xdk_update_window_title,
gfx_ctx_xdk_check_window,
gfx_ctx_xdk_set_resize,
gfx_ctx_xdk_window_has_focus,
gfx_ctx_xdk_swap_buffers,
gfx_ctx_xdk_input_driver,
NULL,
NULL,
"xdk",
};