mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 16:39:43 +00:00
c20c67bd3a
- move shader flags from the video drivers to the context drivers - rework config_load_shader_preset() from configuration.c into retroarch_load_shader_preset() in retroarch.c with proper compatibility check - implicitly call retroarch_load_shader_preset() in retroarch_get_shader_preset() once per core/content life cycle - use video_shader_is_supported() instead of video_driver_test_all_flags() where appropriate - remove GFX_CTX_FLAGS_NONE because it is meaningless
473 lines
12 KiB
C
473 lines
12 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifndef __PSL1GHT__
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#include <sys/spu_initialize.h>
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#endif
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#ifdef HAVE_LIBDBGFONT
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#ifndef __PSL1GHT__
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#include <cell/dbgfont.h>
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#endif
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#endif
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#include <compat/strl.h>
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#include "../../configuration.h"
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#include "../../retroarch.h"
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#include "../../verbosity.h"
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#include "../../defines/ps3_defines.h"
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#include "../../frontend/frontend_driver.h"
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#include "../common/gl_common.h"
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typedef struct gfx_ctx_ps3_data
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{
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#if defined(HAVE_PSGL)
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PSGLdevice* gl_device;
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PSGLcontext* gl_context;
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#else
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void *empty;
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#endif
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} gfx_ctx_ps3_data_t;
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static enum gfx_ctx_api ps3_api = GFX_CTX_NONE;
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static void gfx_ctx_ps3_get_resolution(unsigned idx,
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unsigned *width, unsigned *height)
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{
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CellVideoOutResolution resolution;
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cellVideoOutGetResolution(idx, &resolution);
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*width = resolution.width;
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*height = resolution.height;
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}
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static float gfx_ctx_ps3_get_aspect_ratio(void *data)
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{
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CellVideoOutState videoState;
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cellVideoOutGetState(CELL_VIDEO_OUT_PRIMARY, 0, &videoState);
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switch (videoState.displayMode.aspect)
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{
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case CELL_VIDEO_OUT_ASPECT_4_3:
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return 4.0f/3.0f;
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case CELL_VIDEO_OUT_ASPECT_16_9:
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break;
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}
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return 16.0f/9.0f;
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}
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static void gfx_ctx_ps3_get_available_resolutions(void)
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{
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unsigned i;
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uint32_t videomode[] = {
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CELL_VIDEO_OUT_RESOLUTION_480,
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CELL_VIDEO_OUT_RESOLUTION_576,
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CELL_VIDEO_OUT_RESOLUTION_960x1080,
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CELL_VIDEO_OUT_RESOLUTION_720,
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CELL_VIDEO_OUT_RESOLUTION_1280x1080,
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CELL_VIDEO_OUT_RESOLUTION_1440x1080,
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CELL_VIDEO_OUT_RESOLUTION_1600x1080,
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CELL_VIDEO_OUT_RESOLUTION_1080
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};
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uint32_t resolution_count = 0;
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bool defaultresolution = true;
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uint16_t num_videomodes = sizeof(videomode) / sizeof(uint32_t);
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global_t *global = global_get_ptr();
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if (global->console.screen.resolutions.check)
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return;
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for (i = 0; i < num_videomodes; i++)
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{
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if (cellVideoOutGetResolutionAvailability(
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CELL_VIDEO_OUT_PRIMARY, videomode[i],
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CELL_VIDEO_OUT_ASPECT_AUTO, 0))
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resolution_count++;
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}
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global->console.screen.resolutions.count = 0;
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global->console.screen.resolutions.list =
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malloc(resolution_count * sizeof(uint32_t));
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for (i = 0; i < num_videomodes; i++)
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{
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if (cellVideoOutGetResolutionAvailability(
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CELL_VIDEO_OUT_PRIMARY,
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videomode[i],
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CELL_VIDEO_OUT_ASPECT_AUTO, 0))
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{
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global->console.screen.resolutions.list[
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global->console.screen.resolutions.count++] = videomode[i];
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global->console.screen.resolutions.initial.id = videomode[i];
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if (global->console.screen.resolutions.current.id == videomode[i])
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{
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defaultresolution = false;
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global->console.screen.resolutions.current.idx =
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global->console.screen.resolutions.count-1;
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}
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}
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}
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/* In case we didn't specify a resolution -
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* make the last resolution
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that was added to the list (the highest resolution)
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the default resolution */
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if (global->console.screen.resolutions.current.id > num_videomodes || defaultresolution)
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{
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global->console.screen.resolutions.current.idx = resolution_count - 1;
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global->console.screen.resolutions.current.id = global->console.screen.resolutions.list[global->console.screen.resolutions.current.idx];
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}
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global->console.screen.resolutions.check = true;
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}
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static void gfx_ctx_ps3_set_swap_interval(void *data, int interval)
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{
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#if defined(HAVE_PSGL)
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if (interval == 1)
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glEnable(GL_VSYNC_SCE);
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else
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glDisable(GL_VSYNC_SCE);
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#endif
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}
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static void gfx_ctx_ps3_check_window(void *data, bool *quit,
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bool *resize, unsigned *width, unsigned *height,
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bool is_shutdown)
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{
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gl_t *gl = data;
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*quit = false;
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*resize = false;
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if (gl->should_resize)
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*resize = true;
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}
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static bool gfx_ctx_ps3_has_focus(void *data)
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{
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(void)data;
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return true;
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}
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static bool gfx_ctx_ps3_suppress_screensaver(void *data, bool enable)
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{
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(void)data;
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(void)enable;
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return false;
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}
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static void gfx_ctx_ps3_swap_buffers(void *data, void *data2)
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{
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(void)data;
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#ifdef HAVE_LIBDBGFONT
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cellDbgFontDraw();
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#endif
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#ifdef HAVE_PSGL
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psglSwap();
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#endif
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#ifdef HAVE_SYSUTILS
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cellSysutilCheckCallback();
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#endif
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}
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static void gfx_ctx_ps3_get_video_size(void *data,
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unsigned *width, unsigned *height)
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{
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gfx_ctx_ps3_data_t *ps3 = (gfx_ctx_ps3_data_t*)data;
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#if defined(HAVE_PSGL)
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if (ps3)
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psglGetDeviceDimensions(ps3->gl_device, width, height);
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#endif
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}
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static void *gfx_ctx_ps3_init(video_frame_info_t *video_info, void *video_driver)
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{
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#ifdef HAVE_PSGL
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PSGLdeviceParameters params;
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PSGLinitOptions options;
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#endif
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global_t *global = global_get_ptr();
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gfx_ctx_ps3_data_t *ps3 = (gfx_ctx_ps3_data_t*)
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calloc(1, sizeof(gfx_ctx_ps3_data_t));
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(void)video_driver;
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(void)global;
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if (!ps3)
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return NULL;
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#if defined(HAVE_PSGL)
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options.enable = PSGL_INIT_MAX_SPUS | PSGL_INIT_INITIALIZE_SPUS;
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options.maxSPUs = 1;
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options.initializeSPUs = GL_FALSE;
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/* Initialize 6 SPUs but reserve 1 SPU as a raw SPU for PSGL. */
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sys_spu_initialize(6, 1);
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psglInit(&options);
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params.enable =
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PSGL_DEVICE_PARAMETERS_COLOR_FORMAT |
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PSGL_DEVICE_PARAMETERS_DEPTH_FORMAT |
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PSGL_DEVICE_PARAMETERS_MULTISAMPLING_MODE;
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params.colorFormat = GL_ARGB_SCE;
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params.depthFormat = GL_NONE;
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params.multisamplingMode = GL_MULTISAMPLING_NONE_SCE;
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if (global->console.screen.resolutions.current.id)
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{
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params.enable |= PSGL_DEVICE_PARAMETERS_WIDTH_HEIGHT;
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gfx_ctx_ps3_get_resolution(
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global->console.screen.resolutions.current.id,
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¶ms.width, ¶ms.height);
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global->console.screen.pal_enable = false;
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if (params.width == 720 && params.height == 576)
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{
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RARCH_LOG("[PSGL Context]: 720x576 resolution detected, setting MODE_VIDEO_PAL_ENABLE.\n");
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global->console.screen.pal_enable = true;
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}
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}
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if (global->console.screen.pal60_enable)
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{
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RARCH_LOG("[PSGL Context]: Setting temporal PAL60 mode.\n");
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params.enable |= PSGL_DEVICE_PARAMETERS_RESC_PAL_TEMPORAL_MODE;
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params.enable |= PSGL_DEVICE_PARAMETERS_RESC_RATIO_MODE;
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params.rescPalTemporalMode = RESC_PAL_TEMPORAL_MODE_60_INTERPOLATE;
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params.rescRatioMode = RESC_RATIO_MODE_FULLSCREEN;
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}
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ps3->gl_device = psglCreateDeviceExtended(¶ms);
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ps3->gl_context = psglCreateContext();
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psglMakeCurrent(ps3->gl_context, ps3->gl_device);
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psglResetCurrentContext();
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#endif
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global->console.screen.pal_enable =
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cellVideoOutGetResolutionAvailability(
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CELL_VIDEO_OUT_PRIMARY, CELL_VIDEO_OUT_RESOLUTION_576,
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CELL_VIDEO_OUT_ASPECT_AUTO, 0);
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gfx_ctx_ps3_get_available_resolutions();
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return ps3;
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}
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static bool gfx_ctx_ps3_set_video_mode(void *data,
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video_frame_info_t *video_info,
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unsigned width, unsigned height,
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bool fullscreen)
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{
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return true;
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}
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static void gfx_ctx_ps3_destroy_resources(gfx_ctx_ps3_data_t *ps3)
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{
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if (!ps3)
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return;
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#if defined(HAVE_PSGL)
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psglDestroyContext(ps3->gl_context);
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psglDestroyDevice(ps3->gl_device);
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psglExit();
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#endif
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}
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static void gfx_ctx_ps3_destroy(void *data)
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{
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gfx_ctx_ps3_data_t *ps3 = (gfx_ctx_ps3_data_t*)data;
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if (!ps3)
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return;
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gfx_ctx_ps3_destroy_resources(ps3);
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free(data);
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}
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static void gfx_ctx_ps3_input_driver(void *data,
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const char *joypad_name,
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const input_driver_t **input, void **input_data)
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{
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void *ps3input = input_ps3.init(joypad_name);
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*input = ps3input ? &input_ps3 : NULL;
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*input_data = ps3input;
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}
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static enum gfx_ctx_api gfx_ctx_ps3_get_api(void *data)
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{
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return ps3_api;
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}
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static bool gfx_ctx_ps3_bind_api(void *data,
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enum gfx_ctx_api api, unsigned major, unsigned minor)
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{
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(void)data;
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(void)major;
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(void)minor;
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ps3_api = api;
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if (
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api == GFX_CTX_OPENGL_API ||
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api == GFX_CTX_OPENGL_ES_API
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)
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return true;
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return false;
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}
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static void gfx_ctx_ps3_get_video_output_size(void *data,
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unsigned *width, unsigned *height)
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{
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global_t *global = global_get_ptr();
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if (!global)
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return;
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gfx_ctx_ps3_get_resolution(global->console.screen.resolutions.current.id,
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width, height);
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if (*width == 720 && *height == 576)
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{
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if (global->console.screen.pal_enable)
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global->console.screen.pal60_enable = true;
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}
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else
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{
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global->console.screen.pal_enable = false;
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global->console.screen.pal60_enable = false;
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}
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}
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static void gfx_ctx_ps3_get_video_output_prev(void *data)
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{
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global_t *global = global_get_ptr();
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if (!global)
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return;
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if (global->console.screen.resolutions.current.idx)
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{
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global->console.screen.resolutions.current.idx--;
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global->console.screen.resolutions.current.id =
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global->console.screen.resolutions.list
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[global->console.screen.resolutions.current.idx];
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}
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}
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static void gfx_ctx_ps3_get_video_output_next(void *data)
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{
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global_t *global = global_get_ptr();
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if (!global)
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return;
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if (global->console.screen.resolutions.current.idx + 1 <
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global->console.screen.resolutions.count)
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{
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global->console.screen.resolutions.current.idx++;
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global->console.screen.resolutions.current.id =
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global->console.screen.resolutions.list
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[global->console.screen.resolutions.current.idx];
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}
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}
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static uint32_t gfx_ctx_ps3_get_flags(void *data)
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{
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uint32_t flags = 0;
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#ifdef HAVE_CG
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BIT32_SET(flags, GFX_CTX_FLAGS_SHADERS_CG);
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#endif
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return flags;
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}
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static void gfx_ctx_ps3_set_flags(void *data, uint32_t flags)
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{
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(void)data;
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}
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static void gfx_ctx_ps3_update_window_title(void *data, void *data2)
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{
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const settings_t *settings = config_get_ptr();
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video_frame_info_t* video_info = (video_frame_info_t*)data2;
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if (settings->bools.video_memory_show)
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{
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uint64_t mem_bytes_used = frontend_driver_get_used_memory();
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uint64_t mem_bytes_total = frontend_driver_get_total_memory();
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char mem[128];
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mem[0] = '\0';
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snprintf(
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mem, sizeof(mem), " || MEM: %.2f/%.2fMB", mem_bytes_used / (1024.0f * 1024.0f),
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mem_bytes_total / (1024.0f * 1024.0f));
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strlcat(video_info->fps_text, mem, sizeof(video_info->fps_text));
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}
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}
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const gfx_ctx_driver_t gfx_ctx_ps3 = {
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gfx_ctx_ps3_init,
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gfx_ctx_ps3_destroy,
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gfx_ctx_ps3_get_api,
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gfx_ctx_ps3_bind_api,
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gfx_ctx_ps3_set_swap_interval,
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gfx_ctx_ps3_set_video_mode,
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gfx_ctx_ps3_get_video_size,
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NULL, /* get_refresh_rate */
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gfx_ctx_ps3_get_video_output_size,
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gfx_ctx_ps3_get_video_output_prev,
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gfx_ctx_ps3_get_video_output_next,
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NULL, /* get_metrics */
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NULL,
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gfx_ctx_ps3_update_window_title,
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gfx_ctx_ps3_check_window,
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NULL, /* set_resize */
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gfx_ctx_ps3_has_focus,
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gfx_ctx_ps3_suppress_screensaver,
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NULL, /* has_windowed */
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gfx_ctx_ps3_swap_buffers,
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gfx_ctx_ps3_input_driver,
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NULL,
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NULL,
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NULL,
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NULL,
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"ps3",
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gfx_ctx_ps3_get_flags,
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gfx_ctx_ps3_set_flags,
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NULL,
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NULL
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};
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