RetroArch/gfx/drivers_context/ps3_ctx.c
LazyBumHorse c20c67bd3a proper shader compatibility checks
- move shader flags from the video drivers to the context drivers
 - rework config_load_shader_preset() from configuration.c into retroarch_load_shader_preset() in retroarch.c with proper compatibility check
 - implicitly call retroarch_load_shader_preset() in retroarch_get_shader_preset() once per core/content life cycle
 - use video_shader_is_supported() instead of video_driver_test_all_flags() where appropriate
 - remove GFX_CTX_FLAGS_NONE because it is meaningless
2019-06-18 13:46:41 +02:00

473 lines
12 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifndef __PSL1GHT__
#include <sys/spu_initialize.h>
#endif
#ifdef HAVE_LIBDBGFONT
#ifndef __PSL1GHT__
#include <cell/dbgfont.h>
#endif
#endif
#include <compat/strl.h>
#include "../../configuration.h"
#include "../../retroarch.h"
#include "../../verbosity.h"
#include "../../defines/ps3_defines.h"
#include "../../frontend/frontend_driver.h"
#include "../common/gl_common.h"
typedef struct gfx_ctx_ps3_data
{
#if defined(HAVE_PSGL)
PSGLdevice* gl_device;
PSGLcontext* gl_context;
#else
void *empty;
#endif
} gfx_ctx_ps3_data_t;
static enum gfx_ctx_api ps3_api = GFX_CTX_NONE;
static void gfx_ctx_ps3_get_resolution(unsigned idx,
unsigned *width, unsigned *height)
{
CellVideoOutResolution resolution;
cellVideoOutGetResolution(idx, &resolution);
*width = resolution.width;
*height = resolution.height;
}
static float gfx_ctx_ps3_get_aspect_ratio(void *data)
{
CellVideoOutState videoState;
cellVideoOutGetState(CELL_VIDEO_OUT_PRIMARY, 0, &videoState);
switch (videoState.displayMode.aspect)
{
case CELL_VIDEO_OUT_ASPECT_4_3:
return 4.0f/3.0f;
case CELL_VIDEO_OUT_ASPECT_16_9:
break;
}
return 16.0f/9.0f;
}
static void gfx_ctx_ps3_get_available_resolutions(void)
{
unsigned i;
uint32_t videomode[] = {
CELL_VIDEO_OUT_RESOLUTION_480,
CELL_VIDEO_OUT_RESOLUTION_576,
CELL_VIDEO_OUT_RESOLUTION_960x1080,
CELL_VIDEO_OUT_RESOLUTION_720,
CELL_VIDEO_OUT_RESOLUTION_1280x1080,
CELL_VIDEO_OUT_RESOLUTION_1440x1080,
CELL_VIDEO_OUT_RESOLUTION_1600x1080,
CELL_VIDEO_OUT_RESOLUTION_1080
};
uint32_t resolution_count = 0;
bool defaultresolution = true;
uint16_t num_videomodes = sizeof(videomode) / sizeof(uint32_t);
global_t *global = global_get_ptr();
if (global->console.screen.resolutions.check)
return;
for (i = 0; i < num_videomodes; i++)
{
if (cellVideoOutGetResolutionAvailability(
CELL_VIDEO_OUT_PRIMARY, videomode[i],
CELL_VIDEO_OUT_ASPECT_AUTO, 0))
resolution_count++;
}
global->console.screen.resolutions.count = 0;
global->console.screen.resolutions.list =
malloc(resolution_count * sizeof(uint32_t));
for (i = 0; i < num_videomodes; i++)
{
if (cellVideoOutGetResolutionAvailability(
CELL_VIDEO_OUT_PRIMARY,
videomode[i],
CELL_VIDEO_OUT_ASPECT_AUTO, 0))
{
global->console.screen.resolutions.list[
global->console.screen.resolutions.count++] = videomode[i];
global->console.screen.resolutions.initial.id = videomode[i];
if (global->console.screen.resolutions.current.id == videomode[i])
{
defaultresolution = false;
global->console.screen.resolutions.current.idx =
global->console.screen.resolutions.count-1;
}
}
}
/* In case we didn't specify a resolution -
* make the last resolution
that was added to the list (the highest resolution)
the default resolution */
if (global->console.screen.resolutions.current.id > num_videomodes || defaultresolution)
{
global->console.screen.resolutions.current.idx = resolution_count - 1;
global->console.screen.resolutions.current.id = global->console.screen.resolutions.list[global->console.screen.resolutions.current.idx];
}
global->console.screen.resolutions.check = true;
}
static void gfx_ctx_ps3_set_swap_interval(void *data, int interval)
{
#if defined(HAVE_PSGL)
if (interval == 1)
glEnable(GL_VSYNC_SCE);
else
glDisable(GL_VSYNC_SCE);
#endif
}
static void gfx_ctx_ps3_check_window(void *data, bool *quit,
bool *resize, unsigned *width, unsigned *height,
bool is_shutdown)
{
gl_t *gl = data;
*quit = false;
*resize = false;
if (gl->should_resize)
*resize = true;
}
static bool gfx_ctx_ps3_has_focus(void *data)
{
(void)data;
return true;
}
static bool gfx_ctx_ps3_suppress_screensaver(void *data, bool enable)
{
(void)data;
(void)enable;
return false;
}
static void gfx_ctx_ps3_swap_buffers(void *data, void *data2)
{
(void)data;
#ifdef HAVE_LIBDBGFONT
cellDbgFontDraw();
#endif
#ifdef HAVE_PSGL
psglSwap();
#endif
#ifdef HAVE_SYSUTILS
cellSysutilCheckCallback();
#endif
}
static void gfx_ctx_ps3_get_video_size(void *data,
unsigned *width, unsigned *height)
{
gfx_ctx_ps3_data_t *ps3 = (gfx_ctx_ps3_data_t*)data;
#if defined(HAVE_PSGL)
if (ps3)
psglGetDeviceDimensions(ps3->gl_device, width, height);
#endif
}
static void *gfx_ctx_ps3_init(video_frame_info_t *video_info, void *video_driver)
{
#ifdef HAVE_PSGL
PSGLdeviceParameters params;
PSGLinitOptions options;
#endif
global_t *global = global_get_ptr();
gfx_ctx_ps3_data_t *ps3 = (gfx_ctx_ps3_data_t*)
calloc(1, sizeof(gfx_ctx_ps3_data_t));
(void)video_driver;
(void)global;
if (!ps3)
return NULL;
#if defined(HAVE_PSGL)
options.enable = PSGL_INIT_MAX_SPUS | PSGL_INIT_INITIALIZE_SPUS;
options.maxSPUs = 1;
options.initializeSPUs = GL_FALSE;
/* Initialize 6 SPUs but reserve 1 SPU as a raw SPU for PSGL. */
sys_spu_initialize(6, 1);
psglInit(&options);
params.enable =
PSGL_DEVICE_PARAMETERS_COLOR_FORMAT |
PSGL_DEVICE_PARAMETERS_DEPTH_FORMAT |
PSGL_DEVICE_PARAMETERS_MULTISAMPLING_MODE;
params.colorFormat = GL_ARGB_SCE;
params.depthFormat = GL_NONE;
params.multisamplingMode = GL_MULTISAMPLING_NONE_SCE;
if (global->console.screen.resolutions.current.id)
{
params.enable |= PSGL_DEVICE_PARAMETERS_WIDTH_HEIGHT;
gfx_ctx_ps3_get_resolution(
global->console.screen.resolutions.current.id,
&params.width, &params.height);
global->console.screen.pal_enable = false;
if (params.width == 720 && params.height == 576)
{
RARCH_LOG("[PSGL Context]: 720x576 resolution detected, setting MODE_VIDEO_PAL_ENABLE.\n");
global->console.screen.pal_enable = true;
}
}
if (global->console.screen.pal60_enable)
{
RARCH_LOG("[PSGL Context]: Setting temporal PAL60 mode.\n");
params.enable |= PSGL_DEVICE_PARAMETERS_RESC_PAL_TEMPORAL_MODE;
params.enable |= PSGL_DEVICE_PARAMETERS_RESC_RATIO_MODE;
params.rescPalTemporalMode = RESC_PAL_TEMPORAL_MODE_60_INTERPOLATE;
params.rescRatioMode = RESC_RATIO_MODE_FULLSCREEN;
}
ps3->gl_device = psglCreateDeviceExtended(&params);
ps3->gl_context = psglCreateContext();
psglMakeCurrent(ps3->gl_context, ps3->gl_device);
psglResetCurrentContext();
#endif
global->console.screen.pal_enable =
cellVideoOutGetResolutionAvailability(
CELL_VIDEO_OUT_PRIMARY, CELL_VIDEO_OUT_RESOLUTION_576,
CELL_VIDEO_OUT_ASPECT_AUTO, 0);
gfx_ctx_ps3_get_available_resolutions();
return ps3;
}
static bool gfx_ctx_ps3_set_video_mode(void *data,
video_frame_info_t *video_info,
unsigned width, unsigned height,
bool fullscreen)
{
return true;
}
static void gfx_ctx_ps3_destroy_resources(gfx_ctx_ps3_data_t *ps3)
{
if (!ps3)
return;
#if defined(HAVE_PSGL)
psglDestroyContext(ps3->gl_context);
psglDestroyDevice(ps3->gl_device);
psglExit();
#endif
}
static void gfx_ctx_ps3_destroy(void *data)
{
gfx_ctx_ps3_data_t *ps3 = (gfx_ctx_ps3_data_t*)data;
if (!ps3)
return;
gfx_ctx_ps3_destroy_resources(ps3);
free(data);
}
static void gfx_ctx_ps3_input_driver(void *data,
const char *joypad_name,
const input_driver_t **input, void **input_data)
{
void *ps3input = input_ps3.init(joypad_name);
*input = ps3input ? &input_ps3 : NULL;
*input_data = ps3input;
}
static enum gfx_ctx_api gfx_ctx_ps3_get_api(void *data)
{
return ps3_api;
}
static bool gfx_ctx_ps3_bind_api(void *data,
enum gfx_ctx_api api, unsigned major, unsigned minor)
{
(void)data;
(void)major;
(void)minor;
ps3_api = api;
if (
api == GFX_CTX_OPENGL_API ||
api == GFX_CTX_OPENGL_ES_API
)
return true;
return false;
}
static void gfx_ctx_ps3_get_video_output_size(void *data,
unsigned *width, unsigned *height)
{
global_t *global = global_get_ptr();
if (!global)
return;
gfx_ctx_ps3_get_resolution(global->console.screen.resolutions.current.id,
width, height);
if (*width == 720 && *height == 576)
{
if (global->console.screen.pal_enable)
global->console.screen.pal60_enable = true;
}
else
{
global->console.screen.pal_enable = false;
global->console.screen.pal60_enable = false;
}
}
static void gfx_ctx_ps3_get_video_output_prev(void *data)
{
global_t *global = global_get_ptr();
if (!global)
return;
if (global->console.screen.resolutions.current.idx)
{
global->console.screen.resolutions.current.idx--;
global->console.screen.resolutions.current.id =
global->console.screen.resolutions.list
[global->console.screen.resolutions.current.idx];
}
}
static void gfx_ctx_ps3_get_video_output_next(void *data)
{
global_t *global = global_get_ptr();
if (!global)
return;
if (global->console.screen.resolutions.current.idx + 1 <
global->console.screen.resolutions.count)
{
global->console.screen.resolutions.current.idx++;
global->console.screen.resolutions.current.id =
global->console.screen.resolutions.list
[global->console.screen.resolutions.current.idx];
}
}
static uint32_t gfx_ctx_ps3_get_flags(void *data)
{
uint32_t flags = 0;
#ifdef HAVE_CG
BIT32_SET(flags, GFX_CTX_FLAGS_SHADERS_CG);
#endif
return flags;
}
static void gfx_ctx_ps3_set_flags(void *data, uint32_t flags)
{
(void)data;
}
static void gfx_ctx_ps3_update_window_title(void *data, void *data2)
{
const settings_t *settings = config_get_ptr();
video_frame_info_t* video_info = (video_frame_info_t*)data2;
if (settings->bools.video_memory_show)
{
uint64_t mem_bytes_used = frontend_driver_get_used_memory();
uint64_t mem_bytes_total = frontend_driver_get_total_memory();
char mem[128];
mem[0] = '\0';
snprintf(
mem, sizeof(mem), " || MEM: %.2f/%.2fMB", mem_bytes_used / (1024.0f * 1024.0f),
mem_bytes_total / (1024.0f * 1024.0f));
strlcat(video_info->fps_text, mem, sizeof(video_info->fps_text));
}
}
const gfx_ctx_driver_t gfx_ctx_ps3 = {
gfx_ctx_ps3_init,
gfx_ctx_ps3_destroy,
gfx_ctx_ps3_get_api,
gfx_ctx_ps3_bind_api,
gfx_ctx_ps3_set_swap_interval,
gfx_ctx_ps3_set_video_mode,
gfx_ctx_ps3_get_video_size,
NULL, /* get_refresh_rate */
gfx_ctx_ps3_get_video_output_size,
gfx_ctx_ps3_get_video_output_prev,
gfx_ctx_ps3_get_video_output_next,
NULL, /* get_metrics */
NULL,
gfx_ctx_ps3_update_window_title,
gfx_ctx_ps3_check_window,
NULL, /* set_resize */
gfx_ctx_ps3_has_focus,
gfx_ctx_ps3_suppress_screensaver,
NULL, /* has_windowed */
gfx_ctx_ps3_swap_buffers,
gfx_ctx_ps3_input_driver,
NULL,
NULL,
NULL,
NULL,
"ps3",
gfx_ctx_ps3_get_flags,
gfx_ctx_ps3_set_flags,
NULL,
NULL
};