RetroArch/input/ps3_input.c

369 lines
13 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdlib.h>
#include <sdk_version.h>
#include "../boolean.h"
#include "../ps3/sdk_defines.h"
#include "../driver.h"
#include "../libretro.h"
#include "../general.h"
#ifdef HAVE_MOUSE
#ifndef __PSL1GHT__
#define MAX_MICE 7
#endif
#endif
#ifndef __PSL1GHT__
#define MAX_PADS 7
#endif
typedef struct
{
float x;
float y;
float z;
} sensor_t;
typedef struct ps3_input
{
uint64_t pad_state[MAX_PADS];
int16_t analog_state[MAX_PADS][2][2];
unsigned pads_connected;
#ifdef HAVE_MOUSE
unsigned mice_connected;
#endif
sensor_t accelerometer_state[MAX_PADS];
const rarch_joypad_driver_t *joypad;
} ps3_input_t;
static inline int16_t convert_u8_to_s16(uint8_t val)
{
if (val == 0)
return -0x7fff;
return val * 0x0101 - 0x8000;
}
static void ps3_input_poll(void *data)
{
CellPadInfo2 pad_info;
ps3_input_t *ps3 = (ps3_input_t*)data;
uint64_t *lifecycle_state = (uint64_t*)&g_extern.lifecycle_state;
if (!ps3)
return;
for (unsigned port = 0; port < MAX_PADS; port++)
{
static CellPadData state_tmp;
cellPadGetData(port, &state_tmp);
if (state_tmp.len != 0)
{
uint64_t *state_cur = &ps3->pad_state[port];
*state_cur = 0;
#ifdef __PSL1GHT__
*state_cur |= (state_tmp.BTN_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
*state_cur |= (state_tmp.BTN_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
*state_cur |= (state_tmp.BTN_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
*state_cur |= (state_tmp.BTN_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
*state_cur |= (state_tmp.BTN_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0;
*state_cur |= (state_tmp.BTN_R3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
*state_cur |= (state_tmp.BTN_L3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
*state_cur |= (state_tmp.BTN_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
*state_cur |= (state_tmp.BTN_TRIANGLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0;
*state_cur |= (state_tmp.BTN_SQUARE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
*state_cur |= (state_tmp.BTN_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0;
*state_cur |= (state_tmp.BTN_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0;
*state_cur |= (state_tmp.BTN_R1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0;
*state_cur |= (state_tmp.BTN_L1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0;
*state_cur |= (state_tmp.BTN_R2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
*state_cur |= (state_tmp.BTN_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
#else
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_R3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_L3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_TRIANGLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_SQUARE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
if (g_extern.is_menu)
{
int value = 0;
if (cellSysutilGetSystemParamInt(CELL_SYSUTIL_SYSTEMPARAM_ID_ENTER_BUTTON_ASSIGN, &value) == 0)
{
if (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CROSS)
*state_cur |= (value == CELL_SYSUTIL_ENTER_BUTTON_ASSIGN_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : (1ULL << RETRO_DEVICE_ID_JOYPAD_B);
if (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CIRCLE)
*state_cur |= (value == CELL_SYSUTIL_ENTER_BUTTON_ASSIGN_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : (1ULL << RETRO_DEVICE_ID_JOYPAD_B);
}
}
else
{
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0;
}
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_R1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_R2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
//RARCH_LOG("lsx : %d (%hd) lsy : %d (%hd) rsx : %d (%hd) rsy : %d (%hd)\n", lsx, ls_x, lsy, ls_y, rsx, rs_x, rsy, rs_y);
uint8_t lsx = (uint8_t)(state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X]);
uint8_t lsy = (uint8_t)(state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y]);
uint8_t rsx = (uint8_t)(state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X]);
uint8_t rsy = (uint8_t)(state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y]);
ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT ][RETRO_DEVICE_ID_ANALOG_X] = convert_u8_to_s16(lsx);
ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT ][RETRO_DEVICE_ID_ANALOG_Y] = convert_u8_to_s16(lsy);
ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = convert_u8_to_s16(rsx);
ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = convert_u8_to_s16(rsy);
ps3->accelerometer_state[port].x = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_X];
ps3->accelerometer_state[port].y = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_Y];
ps3->accelerometer_state[port].z = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_Z];
#endif
}
for (int i = 0; i < 2; i++)
for (int j = 0; j < 2; j++)
if (ps3->analog_state[port][i][j] == -0x8000)
ps3->analog_state[port][i][j] = -0x7fff;
}
uint64_t *state_p1 = &ps3->pad_state[0];
*lifecycle_state &= ~((1ULL << RARCH_MENU_TOGGLE));
if ((*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_L3)) && (*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_R3)))
*lifecycle_state |= (1ULL << RARCH_MENU_TOGGLE);
cellPadGetInfo2(&pad_info);
ps3->pads_connected = pad_info.now_connect;
#ifdef HAVE_MOUSE
CellMouseInfo mouse_info;
cellMouseGetInfo(&mouse_info);
ps3->mice_connected = mouse_info.now_connect;
#endif
}
#ifdef HAVE_MOUSE
static int16_t ps3_mouse_device_state(void *data, unsigned player, unsigned id)
{
CellMouseData mouse_state;
ps3_input_t *ps3 = (ps3_input_t*)data;
cellMouseGetData(id, &mouse_state);
if (!ps3)
return 0;
switch (id)
{
/* TODO: mouse wheel up/down */
case RETRO_DEVICE_ID_MOUSE_LEFT:
return (!ps3->mice_connected ? 0 : mouse_state.buttons & CELL_MOUSE_BUTTON_1);
case RETRO_DEVICE_ID_MOUSE_RIGHT:
return (!ps3->mice_connected ? 0 : mouse_state.buttons & CELL_MOUSE_BUTTON_2);
case RETRO_DEVICE_ID_MOUSE_X:
return (!ps3->mice_connected ? 0 : mouse_state.x_axis);
case RETRO_DEVICE_ID_MOUSE_Y:
return (!ps3->mice_connected ? 0 : mouse_state.y_axis);
default:
return 0;
}
}
#endif
static int16_t ps3_input_state(void *data, const struct retro_keybind **binds,
unsigned port, unsigned device,
unsigned index, unsigned id)
{
ps3_input_t *ps3 = (ps3_input_t*)data;
int16_t retval = 0;
if (!ps3)
return 0;
if (port < ps3->pads_connected)
{
switch (device)
{
case RETRO_DEVICE_JOYPAD:
return input_joypad_pressed(ps3->joypad, port, binds[port], id);
case RETRO_DEVICE_ANALOG:
return input_joypad_analog(ps3->joypad, port, index, id, binds[port]);
#if 0
case RETRO_DEVICE_SENSOR_ACCELEROMETER:
switch (id)
{
// fixed range of 0x000 - 0x3ff
case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_X:
retval = ps3->accelerometer_state[port].x;
break;
case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_Y:
retval = ps3->accelerometer_state[port].y;
break;
case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_Z:
retval = ps3->accelerometer_state[port].z;
break;
default:
retval = 0;
}
break;
#endif
#ifdef HAVE_MOUSE
case RETRO_DEVICE_MOUSE:
retval = ps3_mouse_device_state(data, port, id);
break;
#endif
default:
return 0;
}
}
return retval;
}
static void ps3_input_free_input(void *data)
{
ps3_input_t *ps3 = (ps3_input_t*)data;
if (!ps3)
return;
if (ps3->joypad)
ps3->joypad->destroy();
cellPadEnd();
#ifdef HAVE_MOUSE
cellMouseEnd();
#endif
free(data);
}
static void* ps3_input_init(void)
{
ps3_input_t *ps3 = (ps3_input_t*)calloc(1, sizeof(*ps3));
if (!ps3)
return NULL;
cellPadInit(MAX_PADS);
#ifdef HAVE_MOUSE
cellMouseInit(MAX_MICE);
#endif
ps3->joypad = input_joypad_init_driver(g_settings.input.joypad_driver);
return ps3;
}
static bool ps3_input_key_pressed(void *data, int key)
{
ps3_input_t *ps3 = (ps3_input_t*)data;
return (g_extern.lifecycle_state & (1ULL << key)) || input_joypad_pressed(ps3->joypad, 0, g_settings.input.binds[0], key);
}
static uint64_t ps3_input_get_capabilities(void *data)
{
uint64_t caps = 0;
caps |= (1 << RETRO_DEVICE_JOYPAD);
#ifdef HAVE_MOUSE
caps |= (1 << RETRO_DEVICE_MOUSE);
#endif
caps |= (1 << RETRO_DEVICE_ANALOG);
return caps;
}
static bool ps3_input_set_sensor_state(void *data, unsigned port, enum retro_sensor_action action, unsigned event_rate)
{
CellPadInfo2 pad_info;
(void)event_rate;
switch (action)
{
case RETRO_SENSOR_ACCELEROMETER_ENABLE:
cellPadGetInfo2(&pad_info);
if ((pad_info.device_capability[port] & CELL_PAD_CAPABILITY_SENSOR_MODE) != CELL_PAD_CAPABILITY_SENSOR_MODE)
return false;
cellPadSetPortSetting(port, CELL_PAD_SETTING_SENSOR_ON);
return true;
case RETRO_SENSOR_ACCELEROMETER_DISABLE:
cellPadSetPortSetting(port, 0);
return true;
default:
return false;
}
}
static bool ps3_input_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength)
{
CellPadActParam params;
switch (effect)
{
case RETRO_RUMBLE_WEAK:
if (strength > 1)
strength = 1;
params.motor[0] = strength;
break;
case RETRO_RUMBLE_STRONG:
if (strength > 255)
strength = 255;
params.motor[1] = strength;
break;
}
cellPadSetActDirect(port, &params);
return true;
}
static const rarch_joypad_driver_t *ps3_input_get_joypad_driver(void *data)
{
ps3_input_t *ps3 = (ps3_input_t*)data;
return ps3->joypad;
}
input_driver_t input_ps3 = {
ps3_input_init,
ps3_input_poll,
ps3_input_state,
ps3_input_key_pressed,
ps3_input_free_input,
ps3_input_set_sensor_state,
NULL,
ps3_input_get_capabilities,
"ps3",
NULL,
ps3_input_set_rumble,
ps3_input_get_joypad_driver,
};