RetroArch/configuration.c

2512 lines
91 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <file/config_file.h>
#include <compat/strl.h>
#include <compat/posix_string.h>
#include <ctype.h>
#include "config.def.h"
#include <file/file_path.h>
#include "input/input_common.h"
#include "input/input_keymaps.h"
#include "input/input_remapping.h"
#include "configuration.h"
#include "general.h"
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#define CONFIG_GET_BOOL_BASE(conf, base, var, key) do { \
bool tmp = false; \
if (config_get_bool(conf, key, &tmp)) \
base->var = tmp; \
} while(0)
#define CONFIG_GET_INT_BASE(conf, base, var, key) do { \
int tmp = 0; \
if (config_get_int(conf, key, &tmp)) \
base->var = tmp; \
} while(0)
#define CONFIG_GET_UINT64_BASE(conf, base, var, key) do { \
uint64_t tmp = 0; \
if (config_get_int(conf, key, &tmp)) \
base->var = tmp; \
} while(0)
#define CONFIG_GET_HEX_BASE(conf, base, var, key) do { \
unsigned tmp = 0; \
if (config_get_hex(conf, key, &tmp)) \
base->var = tmp; \
} while(0)
#define CONFIG_GET_FLOAT_BASE(conf, base, var, key) do { \
float tmp = 0.0f; \
if (config_get_float(conf, key, &tmp)) \
base->var = tmp; \
} while(0)
#define CONFIG_GET_STRING_BASE(conf, base, var, key) config_get_array(conf, key, base->var, sizeof(base->var))
#define CONFIG_GET_PATH_BASE(conf, base, var, key) config_get_path (conf, key, base->var, sizeof(base->var))
static settings_t *g_config;
struct defaults g_defaults;
/**
* config_get_default_audio:
*
* Gets default audio driver.
*
* Returns: Default audio driver.
**/
const char *config_get_default_audio(void)
{
switch (AUDIO_DEFAULT_DRIVER)
{
case AUDIO_RSOUND:
return "rsound";
case AUDIO_OSS:
return "oss";
case AUDIO_ALSA:
return "alsa";
case AUDIO_ALSATHREAD:
return "alsathread";
case AUDIO_ROAR:
return "roar";
case AUDIO_COREAUDIO:
return "coreaudio";
case AUDIO_AL:
return "openal";
case AUDIO_SL:
return "opensl";
case AUDIO_SDL:
return "sdl";
case AUDIO_SDL2:
return "sdl2";
case AUDIO_DSOUND:
return "dsound";
case AUDIO_XAUDIO:
return "xaudio";
case AUDIO_PULSE:
return "pulse";
case AUDIO_EXT:
return "ext";
case AUDIO_XENON360:
return "xenon360";
case AUDIO_PS3:
return "ps3";
case AUDIO_WII:
return "gx";
case AUDIO_PSP1:
return "psp1";
case AUDIO_CTR:
return "ctr";
case AUDIO_RWEBAUDIO:
return "rwebaudio";
default:
break;
}
return "null";
}
const char *config_get_default_record(void)
{
switch (RECORD_DEFAULT_DRIVER)
{
case RECORD_FFMPEG:
return "ffmpeg";
default:
break;
}
return "null";
}
/**
* config_get_default_audio_resampler:
*
* Gets default audio resampler driver.
*
* Returns: Default audio resampler driver.
**/
const char *config_get_default_audio_resampler(void)
{
switch (AUDIO_DEFAULT_RESAMPLER_DRIVER)
{
case AUDIO_RESAMPLER_CC:
return "cc";
case AUDIO_RESAMPLER_SINC:
return "sinc";
case AUDIO_RESAMPLER_NEAREST:
return "nearest";
default:
break;
}
return "null";
}
/**
* config_get_default_video:
*
* Gets default video driver.
*
* Returns: Default video driver.
**/
const char *config_get_default_video(void)
{
switch (VIDEO_DEFAULT_DRIVER)
{
case VIDEO_GL:
return "gl";
case VIDEO_WII:
return "gx";
case VIDEO_XENON360:
return "xenon360";
case VIDEO_XDK_D3D:
case VIDEO_D3D9:
return "d3d";
case VIDEO_PSP1:
return "psp1";
case VIDEO_VITA:
return "vita";
case VIDEO_CTR:
return "ctr";
case VIDEO_XVIDEO:
return "xvideo";
case VIDEO_SDL:
return "sdl";
case VIDEO_SDL2:
return "sdl2";
case VIDEO_EXT:
return "ext";
case VIDEO_VG:
return "vg";
case VIDEO_OMAP:
return "omap";
case VIDEO_EXYNOS:
return "exynos";
case VIDEO_DISPMANX:
return "dispmanx";
case VIDEO_SUNXI:
return "sunxi";
default:
break;
}
return "null";
}
/**
* config_get_default_input:
*
* Gets default input driver.
*
* Returns: Default input driver.
**/
const char *config_get_default_input(void)
{
switch (INPUT_DEFAULT_DRIVER)
{
case INPUT_ANDROID:
return "android_input";
case INPUT_PS3:
return "ps3";
case INPUT_PSP:
return "psp";
case INPUT_CTR:
return "ctr";
case INPUT_SDL:
return "sdl";
case INPUT_SDL2:
return "sdl2";
case INPUT_DINPUT:
return "dinput";
case INPUT_X:
return "x";
case INPUT_WAYLAND:
return "wayland";
case INPUT_XENON360:
return "xenon360";
case INPUT_XINPUT:
return "xinput";
case INPUT_WII:
return "gx";
case INPUT_LINUXRAW:
return "linuxraw";
case INPUT_UDEV:
return "udev";
case INPUT_APPLE:
return "apple_input";
case INPUT_QNX:
return "qnx_input";
case INPUT_RWEBINPUT:
return "rwebinput";
default:
break;
}
return "null";
}
/**
* config_get_default_joypad:
*
* Gets default input joypad driver.
*
* Returns: Default input joypad driver.
**/
const char *config_get_default_joypad(void)
{
switch (JOYPAD_DEFAULT_DRIVER)
{
case JOYPAD_PS3:
return "ps3";
case JOYPAD_XINPUT:
return "xinput";
case JOYPAD_GX:
return "gx";
case JOYPAD_XDK:
return "xdk";
case JOYPAD_PSP:
return "psp";
case JOYPAD_CTR:
return "ctr";
case JOYPAD_DINPUT:
return "dinput";
case JOYPAD_UDEV:
return "udev";
case JOYPAD_LINUXRAW:
return "linuxraw";
case JOYPAD_ANDROID:
return "android";
case JOYPAD_SDL:
#ifdef HAVE_SDL2
return "sdl2";
#else
return "sdl";
#endif
case JOYPAD_HID:
return "hid";
case JOYPAD_QNX:
return "qnx";
default:
break;
}
return "null";
}
#ifdef HAVE_MENU
/**
* config_get_default_menu:
*
* Gets default menu driver.
*
* Returns: Default menu driver.
**/
const char *config_get_default_menu(void)
{
switch (MENU_DEFAULT_DRIVER)
{
case MENU_RGUI:
return "rgui";
case MENU_RMENU:
return "rmenu";
case MENU_RMENU_XUI:
return "rmenu_xui";
case MENU_GLUI:
return "glui";
case MENU_XMB:
return "xmb";
default:
break;
}
return "null";
}
#endif
/**
* config_get_default_camera:
*
* Gets default camera driver.
*
* Returns: Default camera driver.
**/
const char *config_get_default_camera(void)
{
switch (CAMERA_DEFAULT_DRIVER)
{
case CAMERA_V4L2:
return "video4linux2";
case CAMERA_RWEBCAM:
return "rwebcam";
case CAMERA_ANDROID:
return "android";
case CAMERA_APPLE:
return "apple";
default:
break;
}
return "null";
}
/**
* config_get_default_location:
*
* Gets default location driver.
*
* Returns: Default location driver.
**/
const char *config_get_default_location(void)
{
switch (LOCATION_DEFAULT_DRIVER)
{
case LOCATION_ANDROID:
return "android";
case LOCATION_APPLE:
return "apple";
default:
break;
}
return "null";
}
/**
* config_set_defaults:
*
* Set 'default' configuration values.
**/
static void config_set_defaults(void)
{
unsigned i, j;
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
const char *def_video = config_get_default_video();
const char *def_audio = config_get_default_audio();
const char *def_audio_resampler = config_get_default_audio_resampler();
const char *def_input = config_get_default_input();
const char *def_joypad = config_get_default_joypad();
#ifdef HAVE_MENU
const char *def_menu = config_get_default_menu();
#endif
const char *def_camera = config_get_default_camera();
const char *def_location = config_get_default_location();
const char *def_record = config_get_default_record();
if (def_camera)
strlcpy(settings->camera.driver,
def_camera, sizeof(settings->camera.driver));
if (def_location)
strlcpy(settings->location.driver,
def_location, sizeof(settings->location.driver));
if (def_video)
strlcpy(settings->video.driver,
def_video, sizeof(settings->video.driver));
if (def_audio)
strlcpy(settings->audio.driver,
def_audio, sizeof(settings->audio.driver));
if (def_audio_resampler)
strlcpy(settings->audio.resampler,
def_audio_resampler, sizeof(settings->audio.resampler));
if (def_input)
strlcpy(settings->input.driver,
def_input, sizeof(settings->input.driver));
if (def_joypad)
strlcpy(settings->input.joypad_driver,
def_joypad, sizeof(settings->input.joypad_driver));
if (def_record)
strlcpy(settings->record.driver,
def_record, sizeof(settings->record.driver));
#ifdef HAVE_MENU
if (def_menu)
strlcpy(settings->menu.driver,
def_menu, sizeof(settings->menu.driver));
#endif
settings->history_list_enable = def_history_list_enable;
settings->load_dummy_on_core_shutdown = load_dummy_on_core_shutdown;
settings->video.scale = scale;
settings->video.fullscreen = global->force_fullscreen ? true : fullscreen;
settings->video.windowed_fullscreen = windowed_fullscreen;
settings->video.monitor_index = monitor_index;
settings->video.fullscreen_x = fullscreen_x;
settings->video.fullscreen_y = fullscreen_y;
settings->video.disable_composition = disable_composition;
settings->video.vsync = vsync;
settings->video.hard_sync = hard_sync;
settings->video.hard_sync_frames = hard_sync_frames;
settings->video.frame_delay = frame_delay;
settings->video.black_frame_insertion = black_frame_insertion;
settings->video.swap_interval = swap_interval;
settings->video.threaded = video_threaded;
if (g_defaults.settings.video_threaded_enable != video_threaded)
settings->video.threaded = g_defaults.settings.video_threaded_enable;
#ifdef HAVE_THREADS
settings->menu.threaded_data_runloop_enable = threaded_data_runloop_enable;
#endif
settings->video.shared_context = video_shared_context;
settings->video.force_srgb_disable = false;
#ifdef GEKKO
settings->video.viwidth = video_viwidth;
settings->video.vfilter = video_vfilter;
#endif
settings->video.smooth = video_smooth;
settings->video.force_aspect = force_aspect;
settings->video.scale_integer = scale_integer;
settings->video.crop_overscan = crop_overscan;
settings->video.aspect_ratio = aspect_ratio;
settings->video.aspect_ratio_auto = aspect_ratio_auto; /* Let implementation decide if automatic, or 1:1 PAR. */
settings->video.aspect_ratio_idx = aspect_ratio_idx;
settings->video.shader_enable = shader_enable;
settings->video.allow_rotate = allow_rotate;
settings->video.font_enable = font_enable;
settings->video.font_size = font_size;
settings->video.msg_pos_x = message_pos_offset_x;
settings->video.msg_pos_y = message_pos_offset_y;
settings->video.msg_color_r = ((message_color >> 16) & 0xff) / 255.0f;
settings->video.msg_color_g = ((message_color >> 8) & 0xff) / 255.0f;
settings->video.msg_color_b = ((message_color >> 0) & 0xff) / 255.0f;
settings->video.refresh_rate = refresh_rate;
if (g_defaults.settings.video_refresh_rate > 0.0 &&
g_defaults.settings.video_refresh_rate != refresh_rate)
settings->video.refresh_rate = g_defaults.settings.video_refresh_rate;
settings->video.post_filter_record = post_filter_record;
settings->video.gpu_record = gpu_record;
settings->video.gpu_screenshot = gpu_screenshot;
settings->video.rotation = ORIENTATION_NORMAL;
settings->audio.enable = audio_enable;
settings->audio.mute_enable = false;
settings->audio.out_rate = out_rate;
settings->audio.block_frames = 0;
if (audio_device)
strlcpy(settings->audio.device,
audio_device, sizeof(settings->audio.device));
if (!g_defaults.settings.out_latency)
g_defaults.settings.out_latency = out_latency;
settings->audio.latency = g_defaults.settings.out_latency;
settings->audio.sync = audio_sync;
settings->audio.rate_control = rate_control;
settings->audio.rate_control_delta = rate_control_delta;
settings->audio.max_timing_skew = max_timing_skew;
settings->audio.volume = audio_volume;
global->audio_data.volume_gain = db_to_gain(settings->audio.volume);
settings->rewind_enable = rewind_enable;
settings->rewind_buffer_size = rewind_buffer_size;
settings->rewind_granularity = rewind_granularity;
settings->slowmotion_ratio = slowmotion_ratio;
settings->fastforward_ratio = fastforward_ratio;
settings->fastforward_ratio_throttle_enable = fastforward_ratio_throttle_enable;
settings->pause_nonactive = pause_nonactive;
settings->autosave_interval = autosave_interval;
settings->block_sram_overwrite = block_sram_overwrite;
settings->savestate_auto_index = savestate_auto_index;
settings->savestate_auto_save = savestate_auto_save;
settings->savestate_auto_load = savestate_auto_load;
settings->network_cmd_enable = network_cmd_enable;
settings->network_cmd_port = network_cmd_port;
settings->stdin_cmd_enable = stdin_cmd_enable;
settings->content_history_size = default_content_history_size;
settings->libretro_log_level = libretro_log_level;
#ifdef HAVE_MENU
settings->menu_show_start_screen = menu_show_start_screen;
settings->menu.pause_libretro = true;
settings->menu.mouse.enable = false;
settings->menu.pointer.enable = pointer_enable;
settings->menu.timedate_enable = true;
settings->menu.core_enable = true;
*settings->menu.wallpaper = '\0';
settings->menu.collapse_subgroups_enable = collapse_subgroups_enable;
settings->menu.show_advanced_settings = show_advanced_settings;
settings->menu.entry_normal_color = menu_entry_normal_color;
settings->menu.entry_hover_color = menu_entry_hover_color;
settings->menu.title_color = menu_title_color;
settings->menu.navigation.wraparound.horizontal_enable = true;
settings->menu.navigation.wraparound.vertical_enable = true;
settings->menu.navigation.browser.filter.supported_extensions_enable = true;
#endif
settings->ui.companion_start_on_boot = true;
settings->ui.menubar_enable = true;
settings->ui.suspend_screensaver_enable = true;
settings->location.allow = false;
settings->camera.allow = false;
settings->input.autoconfig_descriptor_label_show = true;
settings->input.input_descriptor_label_show = input_descriptor_label_show;
settings->input.input_descriptor_hide_unbound = input_descriptor_hide_unbound;
settings->input.remap_binds_enable = true;
settings->input.max_users = MAX_USERS;
rarch_assert(sizeof(settings->input.binds[0]) >= sizeof(retro_keybinds_1));
rarch_assert(sizeof(settings->input.binds[1]) >= sizeof(retro_keybinds_rest));
memcpy(settings->input.binds[0], retro_keybinds_1, sizeof(retro_keybinds_1));
for (i = 1; i < MAX_USERS; i++)
memcpy(settings->input.binds[i], retro_keybinds_rest,
sizeof(retro_keybinds_rest));
input_remapping_set_defaults();
for (i = 0; i < MAX_USERS; i++)
{
for (j = 0; j < RARCH_BIND_LIST_END; j++)
{
settings->input.autoconf_binds[i][j].joykey = NO_BTN;
settings->input.autoconf_binds[i][j].joyaxis = AXIS_NONE;
}
}
memset(settings->input.autoconfigured, 0,
sizeof(settings->input.autoconfigured));
/* Verify that binds are in proper order. */
for (i = 0; i < MAX_USERS; i++)
for (j = 0; j < RARCH_BIND_LIST_END; j++)
{
if (settings->input.binds[i][j].valid)
rarch_assert(j == settings->input.binds[i][j].id);
}
settings->input.axis_threshold = axis_threshold;
settings->input.netplay_client_swap_input = netplay_client_swap_input;
settings->input.turbo_period = turbo_period;
settings->input.turbo_duty_cycle = turbo_duty_cycle;
strlcpy(settings->network.buildbot_url, buildbot_server_url,
sizeof(settings->network.buildbot_url));
strlcpy(settings->network.buildbot_assets_url, buildbot_assets_server_url,
sizeof(settings->network.buildbot_assets_url));
settings->network.buildbot_auto_extract_archive = true;
settings->input.overlay_enable = true;
settings->input.overlay_opacity = 0.7f;
settings->input.overlay_scale = 1.0f;
settings->input.autodetect_enable = input_autodetect_enable;
*settings->input.keyboard_layout = '\0';
for (i = 0; i < MAX_USERS; i++)
{
settings->input.joypad_map[i] = i;
settings->input.analog_dpad_mode[i] = ANALOG_DPAD_NONE;
if (!global->has_set_libretro_device[i])
settings->input.libretro_device[i] = RETRO_DEVICE_JOYPAD;
}
global->console.screen.viewports.custom_vp.width = 0;
global->console.screen.viewports.custom_vp.height = 0;
global->console.screen.viewports.custom_vp.x = 0;
global->console.screen.viewports.custom_vp.y = 0;
/* Make sure settings from other configs carry over into defaults
* for another config. */
if (!global->has_set_save_path)
*global->savefile_dir = '\0';
if (!global->has_set_state_path)
*global->savestate_dir = '\0';
*settings->libretro_info_path = '\0';
if (!global->has_set_libretro_directory)
*settings->libretro_directory = '\0';
if (!global->has_set_ups_pref)
global->ups_pref = false;
if (!global->has_set_bps_pref)
global->bps_pref = false;
if (!global->has_set_ips_pref)
global->ips_pref = false;
*global->record.output_dir = '\0';
*global->record.config_dir = '\0';
*settings->core_options_path = '\0';
*settings->content_history_path = '\0';
*settings->content_history_directory = '\0';
*settings->content_database = '\0';
*settings->cheat_database = '\0';
*settings->cursor_directory = '\0';
*settings->cheat_settings_path = '\0';
*settings->resampler_directory = '\0';
*settings->screenshot_directory = '\0';
*settings->system_directory = '\0';
*settings->extraction_directory = '\0';
*settings->input_remapping_directory = '\0';
*settings->input.autoconfig_dir = '\0';
*settings->input.overlay = '\0';
*settings->core_assets_directory = '\0';
*settings->assets_directory = '\0';
*settings->playlist_directory = '\0';
*settings->video.shader_path = '\0';
*settings->video.shader_dir = '\0';
*settings->video.filter_dir = '\0';
*settings->audio.filter_dir = '\0';
*settings->video.softfilter_plugin = '\0';
*settings->audio.dsp_plugin = '\0';
#ifdef HAVE_MENU
*settings->menu_content_directory = '\0';
*settings->menu_config_directory = '\0';
#endif
settings->core_specific_config = default_core_specific_config;
settings->auto_overrides_enable = default_auto_overrides_enable;
settings->auto_remaps_enable = default_auto_remaps_enable;
settings->user_language = 0;
global->console.sound.system_bgm_enable = false;
#ifdef RARCH_CONSOLE
global->console.screen.gamma_correction = DEFAULT_GAMMA;
global->console.screen.resolutions.current.id = 0;
global->console.sound.mode = SOUND_MODE_NORMAL;
#endif
if (*g_defaults.extraction_dir)
strlcpy(settings->extraction_directory,
g_defaults.extraction_dir, sizeof(settings->extraction_directory));
if (*g_defaults.audio_filter_dir)
strlcpy(settings->audio.filter_dir,
g_defaults.audio_filter_dir, sizeof(settings->audio.filter_dir));
if (*g_defaults.video_filter_dir)
strlcpy(settings->video.filter_dir,
g_defaults.video_filter_dir, sizeof(settings->video.filter_dir));
if (*g_defaults.assets_dir)
strlcpy(settings->assets_directory,
g_defaults.assets_dir, sizeof(settings->assets_directory));
if (*g_defaults.playlist_dir)
strlcpy(settings->playlist_directory,
g_defaults.playlist_dir, sizeof(settings->playlist_directory));
if (*g_defaults.core_dir)
fill_pathname_expand_special(settings->libretro_directory,
g_defaults.core_dir, sizeof(settings->libretro_directory));
if (*g_defaults.core_path)
strlcpy(settings->libretro, g_defaults.core_path,
sizeof(settings->libretro));
if (*g_defaults.database_dir)
strlcpy(settings->content_database, g_defaults.database_dir,
sizeof(settings->content_database));
if (*g_defaults.cursor_dir)
strlcpy(settings->cursor_directory, g_defaults.cursor_dir,
sizeof(settings->cursor_directory));
if (*g_defaults.cheats_dir)
strlcpy(settings->cheat_database, g_defaults.cheats_dir,
sizeof(settings->cheat_database));
if (*g_defaults.core_info_dir)
fill_pathname_expand_special(settings->libretro_info_path,
g_defaults.core_info_dir, sizeof(settings->libretro_info_path));
#ifdef HAVE_OVERLAY
if (*g_defaults.overlay_dir)
{
fill_pathname_expand_special(global->overlay_dir,
g_defaults.overlay_dir, sizeof(global->overlay_dir));
#ifdef RARCH_MOBILE
if (!*settings->input.overlay)
fill_pathname_join(settings->input.overlay,
global->overlay_dir,
"gamepads/retropad/retropad.cfg",
sizeof(settings->input.overlay));
#endif
}
if (*g_defaults.osk_overlay_dir)
{
fill_pathname_expand_special(global->osk_overlay_dir,
g_defaults.osk_overlay_dir, sizeof(global->osk_overlay_dir));
#ifdef RARCH_MOBILE
if (!*settings->input.overlay)
fill_pathname_join(settings->osk.overlay,
global->osk_overlay_dir,
"overlays/keyboards/US-101/US-101.cfg",
sizeof(settings->osk.overlay));
#endif
}
else
strlcpy(global->osk_overlay_dir,
global->overlay_dir, sizeof(global->osk_overlay_dir));
#endif
#ifdef HAVE_MENU
if (*g_defaults.menu_config_dir)
strlcpy(settings->menu_config_directory,
g_defaults.menu_config_dir,
sizeof(settings->menu_config_directory));
#endif
if (*g_defaults.shader_dir)
fill_pathname_expand_special(settings->video.shader_dir,
g_defaults.shader_dir, sizeof(settings->video.shader_dir));
if (*g_defaults.autoconfig_dir)
strlcpy(settings->input.autoconfig_dir,
g_defaults.autoconfig_dir,
sizeof(settings->input.autoconfig_dir));
if (!global->has_set_state_path && *g_defaults.savestate_dir)
strlcpy(global->savestate_dir,
g_defaults.savestate_dir, sizeof(global->savestate_dir));
if (!global->has_set_save_path && *g_defaults.sram_dir)
strlcpy(global->savefile_dir,
g_defaults.sram_dir, sizeof(global->savefile_dir));
if (*g_defaults.system_dir)
strlcpy(settings->system_directory,
g_defaults.system_dir, sizeof(settings->system_directory));
if (*g_defaults.screenshot_dir)
strlcpy(settings->screenshot_directory,
g_defaults.screenshot_dir,
sizeof(settings->screenshot_directory));
if (*g_defaults.resampler_dir)
strlcpy(settings->resampler_directory,
g_defaults.resampler_dir,
sizeof(settings->resampler_directory));
if (*g_defaults.content_history_dir)
strlcpy(settings->content_history_directory,
g_defaults.content_history_dir,
sizeof(settings->content_history_directory));
if (*g_defaults.config_path)
fill_pathname_expand_special(global->config_path,
g_defaults.config_path, sizeof(global->config_path));
settings->config_save_on_exit = config_save_on_exit;
/* Avoid reloading config on every content load */
global->block_config_read = default_block_config_read;
}
#ifndef GLOBAL_CONFIG_DIR
#if defined(__HAIKU__)
#define GLOBAL_CONFIG_DIR "/system/settings"
#else
#define GLOBAL_CONFIG_DIR "/etc"
#endif
#endif
/**
* open_default_config_file
*
* Open a default config file. Platform-specific.
*
* Returns: handle to config file if found, otherwise NULL.
**/
static config_file_t *open_default_config_file(void)
{
char conf_path[PATH_MAX_LENGTH], app_path[PATH_MAX_LENGTH];
config_file_t *conf = NULL;
bool saved = false;
global_t *global = global_get_ptr();
(void)conf_path;
(void)app_path;
(void)saved;
#if defined(_WIN32) && !defined(_XBOX)
fill_pathname_application_path(app_path, sizeof(app_path));
fill_pathname_resolve_relative(conf_path, app_path,
"retroarch.cfg", sizeof(conf_path));
conf = config_file_new(conf_path);
if (!conf)
{
const char *appdata = getenv("APPDATA");
if (appdata)
{
fill_pathname_join(conf_path, appdata,
"retroarch.cfg", sizeof(conf_path));
conf = config_file_new(conf_path);
}
}
if (!conf)
{
/* Try to create a new config file. */
conf = config_file_new(NULL);
if (conf)
{
/* Since this is a clean config file, we can
* safely use config_save_on_exit. */
fill_pathname_resolve_relative(conf_path, app_path,
"retroarch.cfg", sizeof(conf_path));
config_set_bool(conf, "config_save_on_exit", true);
saved = config_file_write(conf, conf_path);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("Failed to create new config file in: \"%s\".\n",
conf_path);
config_file_free(conf);
return NULL;
}
RARCH_WARN("Created new config file in: \"%s\".\n", conf_path);
}
#elif defined(OSX)
const char *home = getenv("HOME");
if (!home)
return NULL;
fill_pathname_join(conf_path, home,
"Library/Application Support/RetroArch", sizeof(conf_path));
path_mkdir(conf_path);
fill_pathname_join(conf_path, conf_path,
"retroarch.cfg", sizeof(conf_path));
conf = config_file_new(conf_path);
if (!conf)
{
conf = config_file_new(NULL);
if (conf)
{
config_set_bool(conf, "config_save_on_exit", true);
saved = config_file_write(conf, conf_path);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("Failed to create new config file in: \"%s\".\n",
conf_path);
config_file_free(conf);
return NULL;
}
RARCH_WARN("Created new config file in: \"%s\".\n", conf_path);
}
#elif !defined(__CELLOS_LV2__) && !defined(_XBOX)
const char *xdg = getenv("XDG_CONFIG_HOME");
const char *home = getenv("HOME");
/* XDG_CONFIG_HOME falls back to $HOME/.config. */
if (xdg)
fill_pathname_join(conf_path, xdg,
"retroarch/retroarch.cfg", sizeof(conf_path));
else if (home)
#ifdef __HAIKU__
fill_pathname_join(conf_path, home,
"config/settings/retroarch/retroarch.cfg", sizeof(conf_path));
#else
fill_pathname_join(conf_path, home,
".config/retroarch/retroarch.cfg", sizeof(conf_path));
#endif
if (xdg || home)
{
RARCH_LOG("Looking for config in: \"%s\".\n", conf_path);
conf = config_file_new(conf_path);
}
/* Fallback to $HOME/.retroarch.cfg. */
if (!conf && home)
{
fill_pathname_join(conf_path, home,
".retroarch.cfg", sizeof(conf_path));
RARCH_LOG("Looking for config in: \"%s\".\n", conf_path);
conf = config_file_new(conf_path);
}
if (!conf)
{
if (home || xdg)
{
/* Try to create a new config file. */
char basedir[PATH_MAX_LENGTH];
/* XDG_CONFIG_HOME falls back to $HOME/.config. */
if (xdg)
fill_pathname_join(conf_path, xdg,
"retroarch/retroarch.cfg", sizeof(conf_path));
else if (home)
#ifdef __HAIKU__
fill_pathname_join(conf_path, home,
"config/settings/retroarch/retroarch.cfg", sizeof(conf_path));
#else
fill_pathname_join(conf_path, home,
".config/retroarch/retroarch.cfg", sizeof(conf_path));
#endif
fill_pathname_basedir(basedir, conf_path, sizeof(basedir));
if (path_mkdir(basedir))
{
char skeleton_conf[PATH_MAX_LENGTH];
fill_pathname_join(skeleton_conf, GLOBAL_CONFIG_DIR,
"retroarch.cfg", sizeof(skeleton_conf));
conf = config_file_new(skeleton_conf);
if (conf)
RARCH_WARN("Using skeleton config \"%s\" as base for a new config file.\n", skeleton_conf);
else
conf = config_file_new(NULL);
if (conf)
{
/* Since this is a clean config file, we can safely use config_save_on_exit. */
config_set_bool(conf, "config_save_on_exit", true);
saved = config_file_write(conf, conf_path);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("Failed to create new config file in: \"%s\".\n", conf_path);
config_file_free(conf);
return NULL;
}
RARCH_WARN("Created new config file in: \"%s\".\n", conf_path);
}
}
}
#endif
if (!conf)
return NULL;
strlcpy(global->config_path, conf_path,
sizeof(global->config_path));
return conf;
}
static void read_keybinds_keyboard(config_file_t *conf, unsigned user,
unsigned idx, struct retro_keybind *bind)
{
const char *prefix = NULL;
if (!input_config_bind_map[idx].valid)
return;
if (!input_config_bind_map[idx].base)
return;
prefix = input_config_get_prefix(user, input_config_bind_map[idx].meta);
if (prefix)
input_config_parse_key(conf, prefix,
input_config_bind_map[idx].base, bind);
}
static void read_keybinds_button(config_file_t *conf, unsigned user,
unsigned idx, struct retro_keybind *bind)
{
const char *prefix = NULL;
if (!input_config_bind_map[idx].valid)
return;
if (!input_config_bind_map[idx].base)
return;
prefix = input_config_get_prefix(user,
input_config_bind_map[idx].meta);
if (prefix)
input_config_parse_joy_button(conf, prefix,
input_config_bind_map[idx].base, bind);
}
static void read_keybinds_axis(config_file_t *conf, unsigned user,
unsigned idx, struct retro_keybind *bind)
{
const char *prefix = NULL;
if (!input_config_bind_map[idx].valid)
return;
if (!input_config_bind_map[idx].base)
return;
prefix = input_config_get_prefix(user,
input_config_bind_map[idx].meta);
if (prefix)
input_config_parse_joy_axis(conf, prefix,
input_config_bind_map[idx].base, bind);
}
static void read_keybinds_user(config_file_t *conf, unsigned user)
{
unsigned i;
settings_t *settings = config_get_ptr();
for (i = 0; input_config_bind_map[i].valid; i++)
{
struct retro_keybind *bind = (struct retro_keybind*)
&settings->input.binds[user][i];
if (!bind->valid)
continue;
read_keybinds_keyboard(conf, user, i, bind);
read_keybinds_button(conf, user, i, bind);
read_keybinds_axis(conf, user, i, bind);
}
}
static void config_read_keybinds_conf(config_file_t *conf)
{
unsigned i;
for (i = 0; i < MAX_USERS; i++)
read_keybinds_user(conf, i);
}
/* Also dumps inherited values, useful for logging. */
#if 0
static void config_file_dump_all(config_file_t *conf)
{
struct config_entry_list *list = NULL;
struct config_include_list *includes = conf->includes;
while (includes)
{
RARCH_LOG("#include \"%s\"\n", includes->path);
includes = includes->next;
}
list = conf->entries;
while (list)
{
RARCH_LOG("%s = \"%s\"%s\n", list->key,
list->value, list->readonly ? " (included)" : "");
list = list->next;
}
}
#endif
/**
* config_load:
* @path : path to be read from.
* @set_defaults : set default values first before
* reading the values from the config file
*
* Loads a config file and reads all the values into memory.
*
*/
static bool config_load_file(const char *path, bool set_defaults)
{
unsigned i;
char *save, tmp_str[PATH_MAX_LENGTH];
char tmp_append_path[PATH_MAX_LENGTH]; /* Don't destroy append_config_path. */
const char *extra_path;
unsigned msg_color = 0;
config_file_t *conf = NULL;
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
if (path)
{
conf = config_file_new(path);
if (!conf)
return false;
}
else
conf = open_default_config_file();
if (!conf)
return true;
if (set_defaults)
config_set_defaults();
strlcpy(tmp_append_path, global->append_config_path,
sizeof(tmp_append_path));
extra_path = strtok_r(tmp_append_path, "|", &save);
while (extra_path)
{
bool ret = false;
RARCH_LOG("Appending config \"%s\"\n", extra_path);
ret = config_append_file(conf, extra_path);
if (!ret)
RARCH_ERR("Failed to append config \"%s\"\n", extra_path);
extra_path = strtok_r(NULL, "|", &save);
}
#if 0
if (global->verbosity)
{
RARCH_LOG_OUTPUT("=== Config ===\n");
config_file_dump_all(conf);
RARCH_LOG_OUTPUT("=== Config end ===\n");
}
#endif
CONFIG_GET_FLOAT_BASE(conf, settings, video.scale, "video_scale");
CONFIG_GET_INT_BASE (conf, settings, video.fullscreen_x, "video_fullscreen_x");
CONFIG_GET_INT_BASE (conf, settings, video.fullscreen_y, "video_fullscreen_y");
if (!global->force_fullscreen)
CONFIG_GET_BOOL_BASE(conf, settings, video.fullscreen, "video_fullscreen");
CONFIG_GET_BOOL_BASE(conf, settings, video.windowed_fullscreen, "video_windowed_fullscreen");
CONFIG_GET_INT_BASE (conf, settings, video.monitor_index, "video_monitor_index");
CONFIG_GET_BOOL_BASE(conf, settings, video.disable_composition, "video_disable_composition");
CONFIG_GET_BOOL_BASE(conf, settings, video.vsync, "video_vsync");
CONFIG_GET_BOOL_BASE(conf, settings, video.hard_sync, "video_hard_sync");
#ifdef HAVE_MENU
#ifdef HAVE_THREADS
CONFIG_GET_BOOL_BASE(conf, settings, menu.threaded_data_runloop_enable, "threaded_data_runloop_enable");
#endif
CONFIG_GET_BOOL_BASE(conf, settings, menu.pause_libretro, "menu_pause_libretro");
CONFIG_GET_BOOL_BASE(conf, settings, menu.mouse.enable, "menu_mouse_enable");
CONFIG_GET_BOOL_BASE(conf, settings, menu.pointer.enable, "menu_pointer_enable");
CONFIG_GET_BOOL_BASE(conf, settings, menu.timedate_enable, "menu_timedate_enable");
CONFIG_GET_BOOL_BASE(conf, settings, menu.core_enable, "menu_core_enable");
CONFIG_GET_BOOL_BASE(conf, settings, menu.navigation.wraparound.horizontal_enable, "menu_navigation_wraparound_horizontal_enable");
CONFIG_GET_BOOL_BASE(conf, settings, menu.navigation.wraparound.vertical_enable, "menu_navigation_wraparound_vertical_enable");
CONFIG_GET_BOOL_BASE(conf, settings, menu.navigation.browser.filter.supported_extensions_enable, "menu_navigation_browser_filter_supported_extensions_enable");
CONFIG_GET_BOOL_BASE(conf, settings, menu.collapse_subgroups_enable, "menu_collapse_subgroups_enable");
CONFIG_GET_BOOL_BASE(conf, settings, menu.show_advanced_settings, "menu_show_advanced_settings");
CONFIG_GET_HEX_BASE(conf, settings, menu.entry_normal_color, "menu_entry_normal_color");
CONFIG_GET_HEX_BASE(conf, settings, menu.entry_hover_color, "menu_entry_hover_color");
CONFIG_GET_HEX_BASE(conf, settings, menu.title_color, "menu_title_color");
config_get_path(conf, "menu_wallpaper", settings->menu.wallpaper, sizeof(settings->menu.wallpaper));
if (!strcmp(settings->menu.wallpaper, "default"))
*settings->menu.wallpaper = '\0';
#endif
CONFIG_GET_INT_BASE(conf, settings, video.hard_sync_frames, "video_hard_sync_frames");
if (settings->video.hard_sync_frames > 3)
settings->video.hard_sync_frames = 3;
CONFIG_GET_INT_BASE(conf, settings, video.frame_delay, "video_frame_delay");
if (settings->video.frame_delay > 15)
settings->video.frame_delay = 15;
CONFIG_GET_BOOL_BASE(conf, settings, video.black_frame_insertion, "video_black_frame_insertion");
CONFIG_GET_INT_BASE(conf, settings, video.swap_interval, "video_swap_interval");
settings->video.swap_interval = max(settings->video.swap_interval, 1);
settings->video.swap_interval = min(settings->video.swap_interval, 4);
CONFIG_GET_BOOL_BASE(conf, settings, video.threaded, "video_threaded");
CONFIG_GET_BOOL_BASE(conf, settings, video.shared_context, "video_shared_context");
#ifdef GEKKO
CONFIG_GET_INT_BASE(conf, settings, video.viwidth, "video_viwidth");
CONFIG_GET_BOOL_BASE(conf, settings, video.vfilter, "video_vfilter");
#endif
CONFIG_GET_BOOL_BASE(conf, settings, video.smooth, "video_smooth");
CONFIG_GET_BOOL_BASE(conf, settings, video.force_aspect, "video_force_aspect");
CONFIG_GET_BOOL_BASE(conf, settings, video.scale_integer, "video_scale_integer");
CONFIG_GET_BOOL_BASE(conf, settings, video.crop_overscan, "video_crop_overscan");
CONFIG_GET_FLOAT_BASE(conf, settings, video.aspect_ratio, "video_aspect_ratio");
CONFIG_GET_INT_BASE(conf, settings, video.aspect_ratio_idx, "aspect_ratio_index");
CONFIG_GET_BOOL_BASE(conf, settings, video.aspect_ratio_auto, "video_aspect_ratio_auto");
CONFIG_GET_FLOAT_BASE(conf, settings, video.refresh_rate, "video_refresh_rate");
config_get_path(conf, "video_shader", settings->video.shader_path, sizeof(settings->video.shader_path));
CONFIG_GET_BOOL_BASE(conf, settings, video.shader_enable, "video_shader_enable");
CONFIG_GET_BOOL_BASE(conf, settings, video.allow_rotate, "video_allow_rotate");
config_get_path(conf, "video_font_path", settings->video.font_path, sizeof(settings->video.font_path));
CONFIG_GET_FLOAT_BASE(conf, settings, video.font_size, "video_font_size");
CONFIG_GET_BOOL_BASE(conf, settings, video.font_enable, "video_font_enable");
CONFIG_GET_FLOAT_BASE(conf, settings, video.msg_pos_x, "video_message_pos_x");
CONFIG_GET_FLOAT_BASE(conf, settings, video.msg_pos_y, "video_message_pos_y");
CONFIG_GET_INT_BASE(conf, settings, video.rotation, "video_rotation");
CONFIG_GET_BOOL_BASE(conf, settings, video.force_srgb_disable, "video_force_srgb_disable");
#ifdef RARCH_CONSOLE
/* TODO - will be refactored later to make it more clean - it's more
* important that it works for consoles right now */
CONFIG_GET_BOOL_BASE(conf, global, console.screen.gamma_correction, "gamma_correction");
config_get_bool(conf, "custom_bgm_enable",
&global->console.sound.system_bgm_enable);
config_get_bool(conf, "flicker_filter_enable",
&global->console.flickerfilter_enable);
config_get_bool(conf, "soft_filter_enable",
&global->console.softfilter_enable);
CONFIG_GET_INT_BASE(conf, global, console.screen.flicker_filter_index,
"flicker_filter_index");
CONFIG_GET_INT_BASE(conf, global, console.screen.soft_filter_index,
"soft_filter_index");
CONFIG_GET_INT_BASE(conf, global, console.screen.resolutions.current.id,
"current_resolution_id");
CONFIG_GET_INT_BASE(conf, global, console.sound.mode, "sound_mode");
#endif
CONFIG_GET_INT_BASE(conf, settings, state_slot, "state_slot");
CONFIG_GET_INT_BASE(conf, global, console.screen.viewports.custom_vp.x,
"custom_viewport_x");
CONFIG_GET_INT_BASE(conf, global, console.screen.viewports.custom_vp.y,
"custom_viewport_y");
CONFIG_GET_INT_BASE(conf, global, console.screen.viewports.custom_vp.width,
"custom_viewport_width");
CONFIG_GET_INT_BASE(conf, global, console.screen.viewports.custom_vp.height,
"custom_viewport_height");
if (config_get_hex(conf, "video_message_color", &msg_color))
{
settings->video.msg_color_r = ((msg_color >> 16) & 0xff) / 255.0f;
settings->video.msg_color_g = ((msg_color >> 8) & 0xff) / 255.0f;
settings->video.msg_color_b = ((msg_color >> 0) & 0xff) / 255.0f;
}
CONFIG_GET_BOOL_BASE(conf, settings, video.post_filter_record, "video_post_filter_record");
CONFIG_GET_BOOL_BASE(conf, settings, video.gpu_record, "video_gpu_record");
CONFIG_GET_BOOL_BASE(conf, settings, video.gpu_screenshot, "video_gpu_screenshot");
config_get_path(conf, "video_shader_dir", settings->video.shader_dir, sizeof(settings->video.shader_dir));
if (!strcmp(settings->video.shader_dir, "default"))
*settings->video.shader_dir = '\0';
config_get_path(conf, "video_filter_dir", settings->video.filter_dir, sizeof(settings->video.filter_dir));
if (!strcmp(settings->video.filter_dir, "default"))
*settings->video.filter_dir = '\0';
config_get_path(conf, "audio_filter_dir", settings->audio.filter_dir, sizeof(settings->audio.filter_dir));
if (!strcmp(settings->audio.filter_dir, "default"))
*settings->audio.filter_dir = '\0';
CONFIG_GET_BOOL_BASE(conf, settings, input.remap_binds_enable, "input_remap_binds_enable");
CONFIG_GET_FLOAT_BASE(conf, settings, input.axis_threshold, "input_axis_threshold");
CONFIG_GET_BOOL_BASE(conf, settings, input.netplay_client_swap_input, "netplay_client_swap_input");
CONFIG_GET_INT_BASE(conf, settings, input.max_users, "input_max_users");
CONFIG_GET_BOOL_BASE(conf, settings, input.input_descriptor_label_show, "input_descriptor_label_show");
CONFIG_GET_BOOL_BASE(conf, settings, input.input_descriptor_hide_unbound, "input_descriptor_hide_unbound");
CONFIG_GET_BOOL_BASE(conf, settings, input.autoconfig_descriptor_label_show, "autoconfig_descriptor_label_show");
CONFIG_GET_BOOL_BASE(conf, settings, ui.companion_start_on_boot, "ui_companion_start_on_boot");
config_get_path(conf, "core_updater_buildbot_url",
settings->network.buildbot_url, sizeof(settings->network.buildbot_url));
config_get_path(conf, "core_updater_buildbot_assets_url",
settings->network.buildbot_assets_url, sizeof(settings->network.buildbot_assets_url));
CONFIG_GET_BOOL_BASE(conf, settings, network.buildbot_auto_extract_archive, "core_updater_auto_extract_archive");
for (i = 0; i < MAX_USERS; i++)
{
char buf[64];
snprintf(buf, sizeof(buf), "input_player%u_joypad_index", i + 1);
CONFIG_GET_INT_BASE(conf, settings, input.joypad_map[i], buf);
snprintf(buf, sizeof(buf), "input_player%u_analog_dpad_mode", i + 1);
CONFIG_GET_INT_BASE(conf, settings, input.analog_dpad_mode[i], buf);
if (!global->has_set_libretro_device[i])
{
snprintf(buf, sizeof(buf), "input_libretro_device_p%u", i + 1);
CONFIG_GET_INT_BASE(conf, settings, input.libretro_device[i], buf);
}
}
if (!global->has_set_ups_pref)
{
CONFIG_GET_BOOL_BASE(conf, global, ups_pref, "ups_pref");
}
if (!global->has_set_bps_pref)
{
CONFIG_GET_BOOL_BASE(conf, global, bps_pref, "bps_pref");
}
if (!global->has_set_ips_pref)
{
CONFIG_GET_BOOL_BASE(conf, global, ips_pref, "ips_pref");
}
/* Audio settings. */
CONFIG_GET_BOOL_BASE(conf, settings, audio.enable, "audio_enable");
CONFIG_GET_BOOL_BASE(conf, settings, audio.mute_enable, "audio_mute_enable");
CONFIG_GET_INT_BASE(conf, settings, audio.out_rate, "audio_out_rate");
CONFIG_GET_INT_BASE(conf, settings, audio.block_frames, "audio_block_frames");
CONFIG_GET_STRING_BASE(conf, settings, audio.device, "audio_device");
CONFIG_GET_INT_BASE(conf, settings, audio.latency, "audio_latency");
CONFIG_GET_BOOL_BASE(conf, settings, audio.sync, "audio_sync");
CONFIG_GET_BOOL_BASE(conf, settings, audio.rate_control, "audio_rate_control");
CONFIG_GET_FLOAT_BASE(conf, settings, audio.rate_control_delta, "audio_rate_control_delta");
CONFIG_GET_FLOAT_BASE(conf, settings, audio.max_timing_skew, "audio_max_timing_skew");
CONFIG_GET_FLOAT_BASE(conf, settings, audio.volume, "audio_volume");
CONFIG_GET_STRING_BASE(conf, settings, audio.resampler, "audio_resampler");
global->audio_data.volume_gain = db_to_gain(settings->audio.volume);
CONFIG_GET_STRING_BASE(conf, settings, camera.device, "camera_device");
CONFIG_GET_BOOL_BASE(conf, settings, camera.allow, "camera_allow");
CONFIG_GET_BOOL_BASE(conf, settings, location.allow, "location_allow");
CONFIG_GET_STRING_BASE(conf, settings, video.driver, "video_driver");
#ifdef HAVE_MENU
CONFIG_GET_STRING_BASE(conf, settings, menu.driver, "menu_driver");
#endif
CONFIG_GET_STRING_BASE(conf, settings, video.context_driver, "video_context_driver");
CONFIG_GET_STRING_BASE(conf, settings, audio.driver, "audio_driver");
config_get_path(conf, "video_filter", settings->video.softfilter_plugin, sizeof(settings->video.softfilter_plugin));
config_get_path(conf, "audio_dsp_plugin", settings->audio.dsp_plugin, sizeof(settings->audio.dsp_plugin));
CONFIG_GET_STRING_BASE(conf, settings, input.driver, "input_driver");
CONFIG_GET_STRING_BASE(conf, settings, input.joypad_driver, "input_joypad_driver");
CONFIG_GET_STRING_BASE(conf, settings, input.keyboard_layout, "input_keyboard_layout");
if (!global->has_set_libretro)
config_get_path(conf, "libretro_path", settings->libretro, sizeof(settings->libretro));
if (!global->has_set_libretro_directory)
config_get_path(conf, "libretro_directory", settings->libretro_directory, sizeof(settings->libretro_directory));
/* Safe-guard against older behavior. */
if (path_is_directory(settings->libretro))
{
RARCH_WARN("\"libretro_path\" is a directory, using this for \"libretro_directory\" instead.\n");
strlcpy(settings->libretro_directory, settings->libretro,
sizeof(settings->libretro_directory));
*settings->libretro = '\0';
}
CONFIG_GET_BOOL_BASE(conf, settings, ui.menubar_enable, "ui_menubar_enable");
CONFIG_GET_BOOL_BASE(conf, settings, ui.suspend_screensaver_enable, "suspend_screensaver_enable");
CONFIG_GET_BOOL_BASE(conf, settings, fps_show, "fps_show");
CONFIG_GET_BOOL_BASE(conf, settings, load_dummy_on_core_shutdown, "load_dummy_on_core_shutdown");
config_get_path(conf, "libretro_info_path", settings->libretro_info_path, sizeof(settings->libretro_info_path));
config_get_path(conf, "core_options_path", settings->core_options_path, sizeof(settings->core_options_path));
config_get_path(conf, "screenshot_directory", settings->screenshot_directory, sizeof(settings->screenshot_directory));
if (*settings->screenshot_directory)
{
if (!strcmp(settings->screenshot_directory, "default"))
*settings->screenshot_directory = '\0';
else if (!path_is_directory(settings->screenshot_directory))
{
RARCH_WARN("screenshot_directory is not an existing directory, ignoring ...\n");
*settings->screenshot_directory = '\0';
}
}
config_get_path(conf, "input_remapping_path", settings->input.remapping_path, sizeof(settings->input.remapping_path));
config_get_path(conf, "resampler_directory", settings->resampler_directory, sizeof(settings->resampler_directory));
config_get_path(conf, "extraction_directory", settings->extraction_directory, sizeof(settings->extraction_directory));
config_get_path(conf, "input_remapping_directory", settings->input_remapping_directory, sizeof(settings->input_remapping_directory));
config_get_path(conf, "core_assets_directory", settings->core_assets_directory, sizeof(settings->core_assets_directory));
config_get_path(conf, "assets_directory", settings->assets_directory, sizeof(settings->assets_directory));
config_get_path(conf, "playlist_directory", settings->playlist_directory, sizeof(settings->playlist_directory));
if (!strcmp(settings->core_assets_directory, "default"))
*settings->core_assets_directory = '\0';
if (!strcmp(settings->assets_directory, "default"))
*settings->assets_directory = '\0';
if (!strcmp(settings->playlist_directory, "default"))
*settings->playlist_directory = '\0';
#ifdef HAVE_MENU
config_get_path(conf, "rgui_browser_directory", settings->menu_content_directory, sizeof(settings->menu_content_directory));
if (!strcmp(settings->menu_content_directory, "default"))
*settings->menu_content_directory = '\0';
config_get_path(conf, "rgui_config_directory", settings->menu_config_directory, sizeof(settings->menu_config_directory));
if (!strcmp(settings->menu_config_directory, "default"))
*settings->menu_config_directory = '\0';
CONFIG_GET_BOOL_BASE(conf, settings, menu_show_start_screen, "rgui_show_start_screen");
#endif
CONFIG_GET_INT_BASE(conf, settings, libretro_log_level, "libretro_log_level");
if (!global->has_set_verbosity)
CONFIG_GET_BOOL_BASE(conf, global, verbosity, "log_verbosity");
CONFIG_GET_BOOL_BASE(conf, global, perfcnt_enable, "perfcnt_enable");
CONFIG_GET_INT_BASE(conf, settings, archive.mode, "archive_mode");
config_get_path(conf, "recording_output_directory", global->record.output_dir, sizeof(global->record.output_dir));
config_get_path(conf, "recording_config_directory", global->record.config_dir, sizeof(global->record.config_dir));
#ifdef HAVE_OVERLAY
config_get_path(conf, "overlay_directory", global->overlay_dir, sizeof(global->overlay_dir));
if (!strcmp(global->overlay_dir, "default"))
*global->overlay_dir = '\0';
config_get_path(conf, "input_overlay", settings->input.overlay, sizeof(settings->input.overlay));
CONFIG_GET_BOOL_BASE(conf, settings, input.overlay_enable, "input_overlay_enable");
CONFIG_GET_FLOAT_BASE(conf, settings, input.overlay_opacity, "input_overlay_opacity");
CONFIG_GET_FLOAT_BASE(conf, settings, input.overlay_scale, "input_overlay_scale");
config_get_path(conf, "osk_overlay_directory", global->osk_overlay_dir, sizeof(global->osk_overlay_dir));
if (!strcmp(global->osk_overlay_dir, "default"))
*global->osk_overlay_dir = '\0';
config_get_path(conf, "input_osk_overlay", settings->osk.overlay, sizeof(settings->osk.overlay));
CONFIG_GET_BOOL_BASE(conf, settings, osk.enable, "input_osk_overlay_enable");
#endif
CONFIG_GET_BOOL_BASE(conf, settings, rewind_enable, "rewind_enable");
int buffer_size = 0;
if (config_get_int(conf, "rewind_buffer_size", &buffer_size))
settings->rewind_buffer_size = buffer_size * UINT64_C(1000000);
CONFIG_GET_INT_BASE(conf, settings, rewind_granularity, "rewind_granularity");
CONFIG_GET_FLOAT_BASE(conf, settings, slowmotion_ratio, "slowmotion_ratio");
if (settings->slowmotion_ratio < 1.0f)
settings->slowmotion_ratio = 1.0f;
CONFIG_GET_FLOAT_BASE(conf, settings, fastforward_ratio, "fastforward_ratio");
/* Sanitize fastforward_ratio value - previously range was -1
* and up (with 0 being skipped) */
if (settings->fastforward_ratio <= 0.0f)
settings->fastforward_ratio = 1.0f;
CONFIG_GET_BOOL_BASE(conf, settings, fastforward_ratio_throttle_enable, "fastforward_ratio_throttle_enable");
CONFIG_GET_BOOL_BASE(conf, settings, pause_nonactive, "pause_nonactive");
CONFIG_GET_INT_BASE(conf, settings, autosave_interval, "autosave_interval");
CONFIG_GET_PATH_BASE(conf, settings, content_database, "content_database_path");
CONFIG_GET_PATH_BASE(conf, settings, cheat_database, "cheat_database_path");
CONFIG_GET_PATH_BASE(conf, settings, cursor_directory, "cursor_directory");
CONFIG_GET_PATH_BASE(conf, settings, cheat_settings_path, "cheat_settings_path");
CONFIG_GET_BOOL_BASE(conf, settings, block_sram_overwrite, "block_sram_overwrite");
CONFIG_GET_BOOL_BASE(conf, settings, savestate_auto_index, "savestate_auto_index");
CONFIG_GET_BOOL_BASE(conf, settings, savestate_auto_save, "savestate_auto_save");
CONFIG_GET_BOOL_BASE(conf, settings, savestate_auto_load, "savestate_auto_load");
CONFIG_GET_BOOL_BASE(conf, settings, network_cmd_enable, "network_cmd_enable");
CONFIG_GET_INT_BASE(conf, settings, network_cmd_port, "network_cmd_port");
CONFIG_GET_BOOL_BASE(conf, settings, stdin_cmd_enable, "stdin_cmd_enable");
CONFIG_GET_PATH_BASE(conf, settings, content_history_directory, "content_history_dir");
CONFIG_GET_BOOL_BASE(conf, settings, history_list_enable, "history_list_enable");
CONFIG_GET_PATH_BASE(conf, settings, content_history_path, "game_history_path");
CONFIG_GET_INT_BASE(conf, settings, content_history_size, "game_history_size");
CONFIG_GET_INT_BASE(conf, settings, input.turbo_period, "input_turbo_period");
CONFIG_GET_INT_BASE(conf, settings, input.turbo_duty_cycle, "input_duty_cycle");
CONFIG_GET_BOOL_BASE(conf, settings, input.autodetect_enable, "input_autodetect_enable");
CONFIG_GET_PATH_BASE(conf, settings, input.autoconfig_dir, "joypad_autoconfig_dir");
if (!global->has_set_username)
CONFIG_GET_PATH_BASE(conf, settings, username, "netplay_nickname");
CONFIG_GET_INT_BASE(conf, settings, user_language, "user_language");
#ifdef HAVE_NETPLAY
if (!global->has_set_netplay_mode)
CONFIG_GET_BOOL_BASE(conf, global, netplay_is_spectate,
"netplay_spectator_mode_enable");
if (!global->has_set_netplay_mode)
CONFIG_GET_BOOL_BASE(conf, global, netplay_is_client, "netplay_mode");
if (!global->has_set_netplay_ip_address)
CONFIG_GET_PATH_BASE(conf, global, netplay_server, "netplay_ip_address");
if (!global->has_set_netplay_delay_frames)
CONFIG_GET_INT_BASE(conf, global, netplay_sync_frames, "netplay_delay_frames");
if (!global->has_set_netplay_ip_port)
CONFIG_GET_INT_BASE(conf, global, netplay_port, "netplay_ip_port");
#endif
CONFIG_GET_BOOL_BASE(conf, settings, config_save_on_exit, "config_save_on_exit");
if (!global->has_set_save_path &&
config_get_path(conf, "savefile_directory", tmp_str, sizeof(tmp_str)))
{
if (!strcmp(tmp_str, "default"))
strlcpy(global->savefile_dir, g_defaults.sram_dir,
sizeof(global->savefile_dir));
else if (path_is_directory(tmp_str))
{
strlcpy(global->savefile_dir, tmp_str,
sizeof(global->savefile_dir));
strlcpy(global->savefile_name, tmp_str,
sizeof(global->savefile_name));
fill_pathname_dir(global->savefile_name, global->basename,
".srm", sizeof(global->savefile_name));
}
else
RARCH_WARN("savefile_directory is not a directory, ignoring ...\n");
}
if (!global->has_set_state_path &&
config_get_path(conf, "savestate_directory", tmp_str, sizeof(tmp_str)))
{
if (!strcmp(tmp_str, "default"))
strlcpy(global->savestate_dir, g_defaults.savestate_dir,
sizeof(global->savestate_dir));
else if (path_is_directory(tmp_str))
{
strlcpy(global->savestate_dir, tmp_str,
sizeof(global->savestate_dir));
strlcpy(global->savestate_name, tmp_str,
sizeof(global->savestate_name));
fill_pathname_dir(global->savestate_name, global->basename,
".state", sizeof(global->savestate_name));
}
else
RARCH_WARN("savestate_directory is not a directory, ignoring ...\n");
}
if (settings->content_history_path[0] == '\0')
{
if (settings->content_history_directory[0] != '\0')
{
fill_pathname_join(settings->content_history_path,
settings->content_history_directory,
"retroarch-content-history.txt",
sizeof(settings->content_history_path));
}
else
{
fill_pathname_resolve_relative(settings->content_history_path,
global->config_path, "retroarch-content-history.txt",
sizeof(settings->content_history_path));
}
}
if (!config_get_path(conf, "system_directory",
settings->system_directory, sizeof(settings->system_directory)))
{
RARCH_WARN("system_directory is not set in config. Assuming system directory is same folder as game: \"%s\".\n",
settings->system_directory);
}
if (!strcmp(settings->system_directory, "default"))
*settings->system_directory = '\0';
config_read_keybinds_conf(conf);
CONFIG_GET_BOOL_BASE(conf, settings, core_specific_config, "core_specific_config");
CONFIG_GET_BOOL_BASE(conf, settings, auto_overrides_enable, "auto_overrides_enable");
CONFIG_GET_BOOL_BASE(conf, settings, auto_remaps_enable, "auto_remaps_enable");
config_file_free(conf);
return true;
}
static void config_load_core_specific(void)
{
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
*global->core_specific_config_path = '\0';
if (!*settings->libretro
#ifdef HAVE_DYNAMIC
|| global->libretro_dummy
#endif
)
return;
#ifdef HAVE_MENU
if (*settings->menu_config_directory)
{
path_resolve_realpath(settings->menu_config_directory,
sizeof(settings->menu_config_directory));
strlcpy(global->core_specific_config_path,
settings->menu_config_directory,
sizeof(global->core_specific_config_path));
}
else
#endif
{
/* Use original config file's directory as a fallback. */
fill_pathname_basedir(global->core_specific_config_path,
global->config_path, sizeof(global->core_specific_config_path));
}
fill_pathname_dir(global->core_specific_config_path, settings->libretro,
".cfg", sizeof(global->core_specific_config_path));
if (settings->core_specific_config)
{
char tmp[PATH_MAX_LENGTH];
strlcpy(tmp, settings->libretro, sizeof(tmp));
RARCH_LOG("Loading core-specific config from: %s.\n",
global->core_specific_config_path);
if (!config_load_file(global->core_specific_config_path, true))
RARCH_WARN("Core-specific config not found, reusing last config.\n");
/* Force some parameters which are implied when using core specific configs.
* Don't have the core config file overwrite the libretro path. */
strlcpy(settings->libretro, tmp, sizeof(settings->libretro));
/* This must be true for core specific configs. */
settings->core_specific_config = true;
}
}
/**
* config_load_override:
*
* Tries to append game-specific and core-specific configuration.
* These settings will always have precedence, thus this feature
* can be used to enforce overrides.
*
* This function only has an effect if a game-specific or core-specific
* configuration file exists at respective locations.
*
* core-specific: $CONFIG_DIR/$CORE_NAME/$CORE_NAME.cfg fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$CORE_NAME.cfg
* game-specific: $CONFIG_DIR/$CORE_NAME/$ROM_NAME.cfg fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$GAME_NAME.cfg
*
* Returns: false if there was an error or no action was performed.
*
*/
bool config_load_override(void)
{
char config_directory[PATH_MAX_LENGTH], /* path to the directory containing retroarch.cfg (prefix) */
core_path[PATH_MAX_LENGTH], /* final path for core-specific configuration (prefix+suffix) */
game_path[PATH_MAX_LENGTH]; /* final path for game-specific configuration (prefix+suffix) */
const char *core_name, *game_name; /* suffix */
global_t *global = global_get_ptr();
settings_t *settings = config_get_ptr();
//early return in case a library isn't loaded
if (!global->system.info.library_name || !strcmp(global->system.info.library_name,"No Core"))
return false;
RARCH_LOG("Game name: %s\n",global->basename);
RARCH_LOG("Core name: %s\n",global->system.info.library_name);
if (!global || !settings )
{
RARCH_ERR("Could not obtain global pointer or configuration file pointer to retrieve path of retroarch.cfg.\n");
return false;
}
// Config directory: config_directory.
// Try config directory setting first, fallback to the location of the current configuration file
if (settings->menu_config_directory)
strlcpy(config_directory, settings->menu_config_directory, PATH_MAX_LENGTH);
else if (global->config_path)
fill_pathname_basedir(config_directory, global->config_path, PATH_MAX_LENGTH);
else
{
RARCH_WARN("No config directory set under Settings > Path and retroarch.cfg not found.\n");
return false;
}
RARCH_LOG("Config directory: %s\n", config_directory);
core_name = global->system.info.library_name;
game_name = path_basename(global->basename);
// Concatenate strings into full paths for core_path, game_path
fill_pathname_join(core_path, config_directory, core_name, PATH_MAX_LENGTH);
fill_pathname_join(core_path, core_path, core_name, PATH_MAX_LENGTH);
strlcat(core_path, ".cfg", PATH_MAX_LENGTH);
fill_pathname_join(game_path, config_directory, core_name, PATH_MAX_LENGTH);
fill_pathname_join(game_path, game_path, game_name, PATH_MAX_LENGTH);
strlcat(game_path, ".cfg", PATH_MAX_LENGTH);
// Create a new config file from core_path
config_file_t *new_conf = config_file_new(core_path);
bool should_append = false;
// If a core override exists, add it's location to append_config_path
if (new_conf)
{
if (settings->core_specific_config)
{
RARCH_LOG("Can't use overrides in conjunction with per-core configs, disabling overrides\n");
return false;
}
RARCH_LOG("Core-specific overrides found at %s. Appending.\n", core_path);
strlcpy(global->append_config_path, core_path, sizeof(global->append_config_path));
should_append = true;
}
else
RARCH_LOG("No core-specific overrides found at %s.\n", core_path);
new_conf = NULL;
// Create a new config file from game_path
new_conf = config_file_new(game_path);
// If a game override exists, add it's location to append_config_path
if (new_conf)
{
RARCH_LOG("Game-specific overrides found at %s. Appending.\n", game_path);
if (should_append)
{
strlcat(global->append_config_path, "|", sizeof(global->append_config_path));
strlcat(global->append_config_path, game_path, sizeof(global->append_config_path));
}
else
strlcpy(global->append_config_path, game_path, sizeof(global->append_config_path));
should_append = true;
}
else
RARCH_LOG("No game-specific overrides found at %s.\n", game_path);
// Re-load the configuration with any overrides that might have been found
if (should_append)
{
if (settings->core_specific_config)
{
RARCH_WARN("Can't use overrides in conjunction with per-core configs, disabling overrides\n");
return false;
}
#ifdef HAVE_NETPLAY
if (global->netplay_enable)
{
RARCH_WARN("Can't use overrides in conjunction with netplay, disabling overrides\n");
return false;
}
#endif
char buf[PATH_MAX_LENGTH];
//Store the libretro_path we're using since it will be overwritten by the override when reloading
strlcpy(buf,settings->libretro,sizeof(buf));
if (config_load_file(global->config_path, false))
{
//Restore the libretro_path we're using since it will be overwritten by the override when reloading
strlcpy(settings->libretro,buf,sizeof(settings->libretro));
rarch_main_msg_queue_push("Configuration override loaded", 1, 100, true);
return true;
}
}
return false;
}
/**
* config_unload_override:
*
* Unloads configuration overrides if overrides are active.
*
*
* Returns: false if there was an error.
*/
bool config_unload_override(void)
{
global_t *global = global_get_ptr();
if (!global)
return false;
*global->append_config_path = '\0';
if (config_load_file(global->config_path, false))
{
RARCH_LOG("Configuration overrides unloaded, original configuration reset\n");
return true;
}
else
return false;
}
/**
* config_load_remap:
*
* Tries to append game-specific and core-specific remap files.
*
* This function only has an effect if a game-specific or core-specific
* configuration file exists at respective locations.
*
* core-specific: $REMAP_DIR/$CORE_NAME/$CORE_NAME.cfg
* game-specific: $REMAP_DIR/$CORE_NAME/$GAME_NAME.cfg
*
* Returns: false if there was an error or no action was performed.
*/
bool config_load_remap(void)
{
char remap_directory[PATH_MAX_LENGTH], /* path to the directory containing retroarch.cfg (prefix) */
core_path[PATH_MAX_LENGTH], /* final path for core-specific configuration (prefix+suffix) */
game_path[PATH_MAX_LENGTH]; /* final path for game-specific configuration (prefix+suffix) */
const char *core_name, *game_name; /* suffix */
global_t *global = global_get_ptr(); /* global pointer */
settings_t *settings = config_get_ptr(); /* config pointer */
//early return in case a library isn't loaded or remapping is disabled
if (!global->system.info.library_name || !strcmp(global->system.info.library_name,"No Core"))
return false;
RARCH_LOG("Game name: %s\n",global->basename);
RARCH_LOG("Core name: %s\n",global->system.info.library_name);
// Remap directory: remap_directory.
// Try remap directory setting, no fallbacks defined
if (settings->input_remapping_directory)
strlcpy(remap_directory, settings->input_remapping_directory, PATH_MAX_LENGTH);
else
{
RARCH_WARN("No remap directory set.\n");
return false;
}
RARCH_LOG("Remap directory: %s\n", remap_directory);
core_name = global->system.info.library_name;
game_name = path_basename(global->basename);
// Concatenate strings into full paths for core_path, game_path
fill_pathname_join(core_path, remap_directory, core_name, PATH_MAX_LENGTH);
fill_pathname_join(core_path, core_path, core_name, PATH_MAX_LENGTH);
strlcat(core_path, ".rmp", PATH_MAX_LENGTH);
fill_pathname_join(game_path, remap_directory, core_name, PATH_MAX_LENGTH);
fill_pathname_join(game_path, game_path, game_name, PATH_MAX_LENGTH);
strlcat(game_path, ".rmp", PATH_MAX_LENGTH);
// Create a new config file from game_path
config_file_t * new_conf = config_file_new(game_path);
// If a game remap file exists, load it
if (new_conf)
{
RARCH_LOG("Game-specific remap found at %s. Appending.\n", game_path);
if (input_remapping_load_file(game_path))
{
rarch_main_msg_queue_push("Game remap file loaded", 1, 100, true);
return true;
}
}
else
{
RARCH_LOG("No core-specific remap found at %s.\n", core_path);
*settings->input.remapping_path= '\0';
input_remapping_set_defaults();
}
new_conf = NULL;
// Create a new config file from core_path
new_conf = config_file_new(core_path);
// If a core remap file exists, load it
if (new_conf)
{
RARCH_LOG("Core-specific remap found at %s. Loading.\n", core_path);
if (input_remapping_load_file(core_path))
{
rarch_main_msg_queue_push("Core remap file loaded", 1, 100, true);
return true;
}
}
else
{
RARCH_LOG("No core-specific remap found at %s.\n", core_path);
*settings->input.remapping_path= '\0';
input_remapping_set_defaults();
}
new_conf = NULL;
return false;
}
static void parse_config_file(void)
{
global_t *global = global_get_ptr();
bool ret = config_load_file((*global->config_path)
? global->config_path : NULL, false);
if (*global->config_path)
{
RARCH_LOG("Loading config from: %s.\n", global->config_path);
}
else
{
RARCH_LOG("Loading default config.\n");
if (*global->config_path)
RARCH_LOG("Found default config: %s.\n", global->config_path);
}
if (ret)
return;
RARCH_ERR("Couldn't find config at path: \"%s\"\n",
global->config_path);
}
#if 0
static bool config_read_keybinds(const char *path)
{
config_file_t *conf = (config_file_t*)config_file_new(path);
if (!conf)
return false;
config_read_keybinds_conf(conf);
config_file_free(conf);
return true;
}
#endif
static void save_keybind_key(config_file_t *conf, const char *prefix,
const char *base, const struct retro_keybind *bind)
{
char key[64], btn[64];
snprintf(key, sizeof(key), "%s_%s", prefix, base);
input_keymaps_translate_rk_to_str(bind->key, btn, sizeof(btn));
config_set_string(conf, key, btn);
}
static void save_keybind_hat(config_file_t *conf, const char *key,
const struct retro_keybind *bind)
{
char config[16];
unsigned hat = GET_HAT(bind->joykey);
const char *dir = NULL;
switch (GET_HAT_DIR(bind->joykey))
{
case HAT_UP_MASK:
dir = "up";
break;
case HAT_DOWN_MASK:
dir = "down";
break;
case HAT_LEFT_MASK:
dir = "left";
break;
case HAT_RIGHT_MASK:
dir = "right";
break;
default:
rarch_assert(0);
}
snprintf(config, sizeof(config), "h%u%s", hat, dir);
config_set_string(conf, key, config);
}
static void save_keybind_joykey(config_file_t *conf, const char *prefix,
const char *base, const struct retro_keybind *bind)
{
char key[64];
snprintf(key, sizeof(key), "%s_%s_btn", prefix, base);
if (bind->joykey == NO_BTN)
config_set_string(conf, key, "nul");
else if (GET_HAT_DIR(bind->joykey))
save_keybind_hat(conf, key, bind);
else
config_set_uint64(conf, key, bind->joykey);
}
static void save_keybind_axis(config_file_t *conf, const char *prefix,
const char *base, const struct retro_keybind *bind)
{
char key[64], config[16];
unsigned axis = 0;
char dir = '\0';
snprintf(key, sizeof(key), "%s_%s_axis", prefix, base);
if (bind->joyaxis == AXIS_NONE)
config_set_string(conf, key, "nul");
else if (AXIS_NEG_GET(bind->joyaxis) != AXIS_DIR_NONE)
{
dir = '-';
axis = AXIS_NEG_GET(bind->joyaxis);
}
else if (AXIS_POS_GET(bind->joyaxis) != AXIS_DIR_NONE)
{
dir = '+';
axis = AXIS_POS_GET(bind->joyaxis);
}
if (dir)
{
snprintf(config, sizeof(config), "%c%u", dir, axis);
config_set_string(conf, key, config);
}
}
/**
* save_keybind:
* @conf : pointer to config file object
* @prefix : prefix name of keybind
* @base : base name of keybind
* @bind : pointer to key binding object
*
* Save a key binding to the config file.
*/
static void save_keybind(config_file_t *conf, const char *prefix,
const char *base, const struct retro_keybind *bind)
{
if (!bind->valid)
return;
save_keybind_key(conf, prefix, base, bind);
save_keybind_joykey(conf, prefix, base, bind);
save_keybind_axis(conf, prefix, base, bind);
}
/**
* save_keybinds_user:
* @conf : pointer to config file object
* @user : user number
*
* Save the current keybinds of a user (@user) to the config file (@conf).
*/
static void save_keybinds_user(config_file_t *conf, unsigned user)
{
unsigned i = 0;
settings_t *settings = config_get_ptr();
for (i = 0; input_config_bind_map[i].valid; i++)
{
const char *prefix = input_config_get_prefix(user,
input_config_bind_map[i].meta);
if (prefix)
save_keybind(conf, prefix, input_config_bind_map[i].base,
&settings->input.binds[user][i]);
}
}
/**
* config_load:
*
* Loads a config file and reads all the values into memory.
*
*/
void config_load(void)
{
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
/* Flush out per-core configs before loading a new config. */
if (*global->core_specific_config_path &&
settings->config_save_on_exit && settings->core_specific_config)
config_save_file(global->core_specific_config_path);
/* Flush out some states that could have been set by core environment variables */
global->has_set_input_descriptors = false;
if (!global->block_config_read)
{
config_set_defaults();
parse_config_file();
}
/* Per-core config handling. */
config_load_core_specific();
}
/**
* config_save_keybinds_file:
* @path : Path that shall be written to.
*
* Writes a keybinds config file to disk.
*
* Returns: true (1) on success, otherwise returns false (0).
**/
bool config_save_keybinds_file(const char *path)
{
unsigned i = 0;
bool ret = false;
config_file_t *conf = config_file_new(path);
if (!conf)
conf = config_file_new(NULL);
if (!conf)
return false;
RARCH_LOG("Saving keybinds config at path: \"%s\"\n", path);
for (i = 0; i < MAX_USERS; i++)
save_keybinds_user(conf, i);
ret = config_file_write(conf, path);
config_file_free(conf);
return ret;
}
/**
* config_save_file:
* @path : Path that shall be written to.
*
* Writes a config file to disk.
*
* Returns: true (1) on success, otherwise returns false (0).
**/
bool config_save_file(const char *path)
{
unsigned i = 0;
bool ret = false;
config_file_t *conf = config_file_new(path);
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
if (!conf)
conf = config_file_new(NULL);
if (!conf || global->overrides_active)
return false;
RARCH_LOG("Saving config at path: \"%s\"\n", path);
config_set_int(conf, "input_max_users", settings->input.max_users);
config_set_float(conf, "input_axis_threshold",
settings->input.axis_threshold);
config_set_bool(conf, "ui_companion_start_on_boot", settings->ui.companion_start_on_boot);
config_set_bool(conf, "video_gpu_record", settings->video.gpu_record);
config_set_bool(conf, "input_remap_binds_enable",
settings->input.remap_binds_enable);
config_set_bool(conf, "netplay_client_swap_input",
settings->input.netplay_client_swap_input);
config_set_bool(conf, "input_descriptor_label_show",
settings->input.input_descriptor_label_show);
config_set_bool(conf, "autoconfig_descriptor_label_show",
settings->input.autoconfig_descriptor_label_show);
config_set_bool(conf, "input_descriptor_hide_unbound",
settings->input.input_descriptor_hide_unbound);
config_set_bool(conf, "load_dummy_on_core_shutdown",
settings->load_dummy_on_core_shutdown);
config_set_bool(conf, "fps_show", settings->fps_show);
config_set_bool(conf, "ui_menubar_enable", settings->ui.menubar_enable);
config_set_path(conf, "libretro_path", settings->libretro);
config_set_path(conf, "core_options_path", settings->core_options_path);
config_set_path(conf, "recording_output_directory", global->record.output_dir);
config_set_path(conf, "recording_config_directory", global->record.config_dir);
config_set_bool(conf, "suspend_screensaver_enable", settings->ui.suspend_screensaver_enable);
config_set_path(conf, "libretro_directory", settings->libretro_directory);
config_set_path(conf, "libretro_info_path", settings->libretro_info_path);
config_set_path(conf, "content_database_path", settings->content_database);
config_set_path(conf, "cheat_database_path", settings->cheat_database);
config_set_path(conf, "cursor_directory", settings->cursor_directory);
config_set_path(conf, "content_history_dir", settings->content_history_directory);
config_set_bool(conf, "rewind_enable", settings->rewind_enable);
config_set_int(conf, "audio_latency", settings->audio.latency);
config_set_bool(conf, "audio_sync", settings->audio.sync);
config_set_int(conf, "audio_block_frames", settings->audio.block_frames);
config_set_int(conf, "rewind_granularity", settings->rewind_granularity);
config_set_path(conf, "video_shader", settings->video.shader_path);
config_set_bool(conf, "video_shader_enable",
settings->video.shader_enable);
config_set_float(conf, "video_aspect_ratio", settings->video.aspect_ratio);
config_set_bool(conf, "video_aspect_ratio_auto", settings->video.aspect_ratio_auto);
config_set_bool(conf, "video_windowed_fullscreen",
settings->video.windowed_fullscreen);
config_set_float(conf, "video_scale", settings->video.scale);
config_set_int(conf, "autosave_interval", settings->autosave_interval);
config_set_bool(conf, "video_crop_overscan", settings->video.crop_overscan);
config_set_bool(conf, "video_scale_integer", settings->video.scale_integer);
#ifdef GEKKO
config_set_int(conf, "video_viwidth", settings->video.viwidth);
config_set_bool(conf, "video_vfilter", settings->video.vfilter);
#endif
config_set_bool(conf, "video_smooth", settings->video.smooth);
config_set_bool(conf, "video_threaded", settings->video.threaded);
config_set_bool(conf, "video_shared_context",
settings->video.shared_context);
config_set_bool(conf, "video_force_srgb_disable",
settings->video.force_srgb_disable);
config_set_bool(conf, "video_fullscreen", settings->video.fullscreen);
config_set_float(conf, "video_refresh_rate", settings->video.refresh_rate);
config_set_int(conf, "video_monitor_index",
settings->video.monitor_index);
config_set_int(conf, "video_fullscreen_x", settings->video.fullscreen_x);
config_set_int(conf, "video_fullscreen_y", settings->video.fullscreen_y);
config_set_string(conf,"video_driver", settings->video.driver);
#ifdef HAVE_MENU
#ifdef HAVE_THREADS
config_set_bool(conf,"threaded_data_runloop_enable", settings->menu.threaded_data_runloop_enable);
#endif
config_set_string(conf,"menu_driver", settings->menu.driver);
config_set_bool(conf,"menu_pause_libretro", settings->menu.pause_libretro);
config_set_bool(conf,"menu_mouse_enable", settings->menu.mouse.enable);
config_set_bool(conf,"menu_pointer_enable", settings->menu.pointer.enable);
config_set_bool(conf,"menu_timedate_enable", settings->menu.timedate_enable);
config_set_bool(conf,"menu_core_enable", settings->menu.core_enable);
config_set_path(conf, "menu_wallpaper", settings->menu.wallpaper);
#endif
config_set_bool(conf, "video_vsync", settings->video.vsync);
config_set_bool(conf, "video_hard_sync", settings->video.hard_sync);
config_set_int(conf, "video_hard_sync_frames",
settings->video.hard_sync_frames);
config_set_int(conf, "video_frame_delay", settings->video.frame_delay);
config_set_bool(conf, "video_black_frame_insertion",
settings->video.black_frame_insertion);
config_set_bool(conf, "video_disable_composition",
settings->video.disable_composition);
config_set_bool(conf, "pause_nonactive", settings->pause_nonactive);
config_set_int(conf, "video_swap_interval", settings->video.swap_interval);
config_set_bool(conf, "video_gpu_screenshot", settings->video.gpu_screenshot);
config_set_int(conf, "video_rotation", settings->video.rotation);
config_set_path(conf, "screenshot_directory",
*settings->screenshot_directory ?
settings->screenshot_directory : "default");
config_set_int(conf, "aspect_ratio_index", settings->video.aspect_ratio_idx);
config_set_string(conf, "audio_device", settings->audio.device);
config_set_string(conf, "video_filter", settings->video.softfilter_plugin);
config_set_string(conf, "audio_dsp_plugin", settings->audio.dsp_plugin);
config_set_string(conf, "core_updater_buildbot_url", settings->network.buildbot_url);
config_set_string(conf, "core_updater_buildbot_assets_url", settings->network.buildbot_assets_url);
config_set_bool(conf, "core_updater_auto_extract_archive", settings->network.buildbot_auto_extract_archive);
config_set_string(conf, "camera_device", settings->camera.device);
config_set_bool(conf, "camera_allow", settings->camera.allow);
config_set_bool(conf, "audio_rate_control", settings->audio.rate_control);
config_set_float(conf, "audio_rate_control_delta",
settings->audio.rate_control_delta);
config_set_float(conf, "audio_max_timing_skew",
settings->audio.max_timing_skew);
config_set_float(conf, "audio_volume", settings->audio.volume);
config_set_string(conf, "video_context_driver", settings->video.context_driver);
config_set_string(conf, "audio_driver", settings->audio.driver);
config_set_bool(conf, "audio_enable", settings->audio.enable);
config_set_bool(conf, "audio_mute_enable", settings->audio.mute_enable);
config_set_int(conf, "audio_out_rate", settings->audio.out_rate);
config_set_bool(conf, "location_allow", settings->location.allow);
config_set_float(conf, "video_font_size", settings->video.font_size);
config_set_bool(conf, "video_font_enable", settings->video.font_enable);
if (!global->has_set_ups_pref)
config_set_bool(conf, "ups_pref", global->ups_pref);
if (!global->has_set_bps_pref)
config_set_bool(conf, "bps_pref", global->bps_pref);
if (!global->has_set_ips_pref)
config_set_bool(conf, "ips_pref", global->ips_pref);
config_set_path(conf, "system_directory",
*settings->system_directory ?
settings->system_directory : "default");
config_set_path(conf, "extraction_directory",
settings->extraction_directory);
config_set_path(conf, "input_remapping_directory",
settings->input_remapping_directory);
config_set_path(conf, "input_remapping_path",
settings->input.remapping_path);
config_set_path(conf, "resampler_directory",
settings->resampler_directory);
config_set_string(conf, "audio_resampler", settings->audio.resampler);
config_set_path(conf, "savefile_directory",
*global->savefile_dir ? global->savefile_dir : "default");
config_set_path(conf, "savestate_directory",
*global->savestate_dir ? global->savestate_dir : "default");
config_set_path(conf, "video_shader_dir",
*settings->video.shader_dir ?
settings->video.shader_dir : "default");
config_set_path(conf, "video_filter_dir",
*settings->video.filter_dir ?
settings->video.filter_dir : "default");
config_set_path(conf, "audio_filter_dir",
*settings->audio.filter_dir ?
settings->audio.filter_dir : "default");
config_set_path(conf, "core_assets_directory",
*settings->core_assets_directory ?
settings->core_assets_directory : "default");
config_set_path(conf, "assets_directory",
*settings->assets_directory ?
settings->assets_directory : "default");
config_set_path(conf, "playlist_directory",
*settings->playlist_directory ?
settings->playlist_directory : "default");
#ifdef HAVE_MENU
config_set_path(conf, "rgui_browser_directory",
*settings->menu_content_directory ?
settings->menu_content_directory : "default");
config_set_path(conf, "rgui_config_directory",
*settings->menu_config_directory ?
settings->menu_config_directory : "default");
config_set_bool(conf, "rgui_show_start_screen",
settings->menu_show_start_screen);
config_set_bool(conf, "menu_navigation_wraparound_horizontal_enable",
settings->menu.navigation.wraparound.horizontal_enable);
config_set_bool(conf, "menu_navigation_wraparound_vertical_enable",
settings->menu.navigation.wraparound.vertical_enable);
config_set_bool(conf, "menu_navigation_browser_filter_supported_extensions_enable",
settings->menu.navigation.browser.filter.supported_extensions_enable);
config_set_bool(conf, "menu_collapse_subgroups_enable",
settings->menu.collapse_subgroups_enable);
config_set_bool(conf, "menu_show_advanced_settings",
settings->menu.show_advanced_settings);
config_set_hex(conf, "menu_entry_normal_color",
settings->menu.entry_normal_color);
config_set_hex(conf, "menu_entry_hover_color",
settings->menu.entry_hover_color);
config_set_hex(conf, "menu_title_color",
settings->menu.title_color);
#endif
config_set_path(conf, "game_history_path", settings->content_history_path);
config_set_int(conf, "game_history_size", settings->content_history_size);
config_set_path(conf, "joypad_autoconfig_dir",
settings->input.autoconfig_dir);
config_set_bool(conf, "input_autodetect_enable",
settings->input.autodetect_enable);
#ifdef HAVE_OVERLAY
config_set_path(conf, "overlay_directory",
*global->overlay_dir ? global->overlay_dir : "default");
config_set_path(conf, "input_overlay", settings->input.overlay);
config_set_bool(conf, "input_overlay_enable", settings->input.overlay_enable);
config_set_float(conf, "input_overlay_opacity",
settings->input.overlay_opacity);
config_set_float(conf, "input_overlay_scale",
settings->input.overlay_scale);
config_set_path(conf, "osk_overlay_directory",
*global->osk_overlay_dir ? global->osk_overlay_dir : "default");
config_set_path(conf, "input_osk_overlay", settings->osk.overlay);
config_set_bool(conf, "input_osk_overlay_enable", settings->osk.enable);
#endif
config_set_path(conf, "video_font_path", settings->video.font_path);
config_set_float(conf, "video_message_pos_x", settings->video.msg_pos_x);
config_set_float(conf, "video_message_pos_y", settings->video.msg_pos_y);
config_set_bool(conf, "gamma_correction",
global->console.screen.gamma_correction);
config_set_bool(conf, "soft_filter_enable",
global->console.softfilter_enable);
config_set_bool(conf, "flicker_filter_enable",
global->console.flickerfilter_enable);
config_set_int(conf, "flicker_filter_index",
global->console.screen.flicker_filter_index);
config_set_int(conf, "soft_filter_index",
global->console.screen.soft_filter_index);
config_set_int(conf, "current_resolution_id",
global->console.screen.resolutions.current.id);
config_set_int(conf, "custom_viewport_width",
global->console.screen.viewports.custom_vp.width);
config_set_int(conf, "custom_viewport_height",
global->console.screen.viewports.custom_vp.height);
config_set_int(conf, "custom_viewport_x",
global->console.screen.viewports.custom_vp.x);
config_set_int(conf, "custom_viewport_y",
global->console.screen.viewports.custom_vp.y);
config_set_float(conf, "video_font_size", settings->video.font_size);
config_set_bool(conf, "block_sram_overwrite",
settings->block_sram_overwrite);
config_set_bool(conf, "savestate_auto_index",
settings->savestate_auto_index);
config_set_bool(conf, "savestate_auto_save",
settings->savestate_auto_save);
config_set_bool(conf, "savestate_auto_load",
settings->savestate_auto_load);
config_set_bool(conf, "history_list_enable",
settings->history_list_enable);
config_set_float(conf, "fastforward_ratio", settings->fastforward_ratio);
config_set_bool(conf, "fastforward_ratio_throttle_enable", settings->fastforward_ratio_throttle_enable);
config_set_float(conf, "slowmotion_ratio", settings->slowmotion_ratio);
config_set_bool(conf, "config_save_on_exit",
settings->config_save_on_exit);
config_set_int(conf, "sound_mode", global->console.sound.mode);
config_set_int(conf, "state_slot", settings->state_slot);
#ifdef HAVE_NETPLAY
config_set_bool(conf, "netplay_spectator_mode_enable",
global->netplay_is_spectate);
config_set_bool(conf, "netplay_mode", global->netplay_is_client);
config_set_string(conf, "netplay_ip_address", global->netplay_server);
config_set_int(conf, "netplay_ip_port", global->netplay_port);
config_set_int(conf, "netplay_delay_frames", global->netplay_sync_frames);
#endif
config_set_string(conf, "netplay_nickname", settings->username);
config_set_int(conf, "user_language", settings->user_language);
config_set_bool(conf, "custom_bgm_enable",
global->console.sound.system_bgm_enable);
config_set_string(conf, "input_driver", settings->input.driver);
config_set_string(conf, "input_joypad_driver",
settings->input.joypad_driver);
config_set_string(conf, "input_keyboard_layout",
settings->input.keyboard_layout);
for (i = 0; i < MAX_USERS; i++)
{
char cfg[64];
snprintf(cfg, sizeof(cfg), "input_device_p%u", i + 1);
config_set_int(conf, cfg, settings->input.device[i]);
snprintf(cfg, sizeof(cfg), "input_player%u_joypad_index", i + 1);
config_set_int(conf, cfg, settings->input.joypad_map[i]);
snprintf(cfg, sizeof(cfg), "input_libretro_device_p%u", i + 1);
config_set_int(conf, cfg, settings->input.libretro_device[i]);
snprintf(cfg, sizeof(cfg), "input_player%u_analog_dpad_mode", i + 1);
config_set_int(conf, cfg, settings->input.analog_dpad_mode[i]);
}
for (i = 0; i < MAX_USERS; i++)
save_keybinds_user(conf, i);
config_set_bool(conf, "core_specific_config",
settings->core_specific_config);
config_set_bool(conf, "auto_overrides_enable",
settings->auto_overrides_enable);
config_set_bool(conf, "auto_remaps_enable",
settings->auto_remaps_enable);
config_set_int(conf, "libretro_log_level", settings->libretro_log_level);
config_set_bool(conf, "log_verbosity", global->verbosity);
config_set_bool(conf, "perfcnt_enable", global->perfcnt_enable);
config_set_int(conf, "archive_mode", settings->archive.mode);
ret = config_file_write(conf, path);
config_file_free(conf);
return ret;
}
settings_t *config_get_ptr(void)
{
return g_config;
}
void config_free(void)
{
if (!g_config)
return;
free(g_config);
g_config = NULL;
}
settings_t *config_init(void)
{
g_config = (settings_t*)calloc(1, sizeof(settings_t));
if (!g_config)
return NULL;
return g_config;
}