mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-14 20:59:06 +00:00
187 lines
4.4 KiB
C
187 lines
4.4 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#include <net/net_compat.h>
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#include <retro_endianness.h>
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#include "netplay_private.h"
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/**
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* netplay_pre_frame_spectate:
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* @netplay : pointer to netplay object
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*
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* Pre-frame for Netplay (spectate mode version).
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**/
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static void netplay_spectate_pre_frame(netplay_t *netplay)
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{
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unsigned i;
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uint32_t *header;
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int new_fd, idx, bufsize;
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size_t header_size;
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struct sockaddr_storage their_addr;
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socklen_t addr_size;
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fd_set fds;
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struct timeval tmp_tv = {0};
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if (!np_is_server(netplay))
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return;
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FD_ZERO(&fds);
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FD_SET(netplay->fd, &fds);
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if (socket_select(netplay->fd + 1, &fds, NULL, NULL, &tmp_tv) <= 0)
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return;
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if (!FD_ISSET(netplay->fd, &fds))
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return;
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addr_size = sizeof(their_addr);
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new_fd = accept(netplay->fd, (struct sockaddr*)&their_addr, &addr_size);
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if (new_fd < 0)
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{
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RARCH_ERR("Failed to accept incoming spectator.\n");
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return;
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}
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idx = -1;
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for (i = 0; i < MAX_SPECTATORS; i++)
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{
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if (netplay->spectate.fds[i] == -1)
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{
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idx = i;
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break;
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}
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}
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/* No vacant client streams :( */
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if (idx == -1)
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{
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socket_close(new_fd);
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return;
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}
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if (!np_get_nickname(netplay, new_fd))
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{
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RARCH_ERR("Failed to get nickname from client.\n");
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socket_close(new_fd);
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return;
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}
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if (!np_send_nickname(netplay, new_fd))
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{
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RARCH_ERR("Failed to send nickname to client.\n");
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socket_close(new_fd);
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return;
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}
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header = np_bsv_header_generate(&header_size,
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np_impl_magic());
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if (!header)
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{
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RARCH_ERR("Failed to generate BSV header.\n");
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socket_close(new_fd);
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return;
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}
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bufsize = header_size;
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setsockopt(new_fd, SOL_SOCKET, SO_SNDBUF, (const char*)&bufsize,
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sizeof(int));
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if (!socket_send_all_blocking(new_fd, header, header_size))
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{
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RARCH_ERR("Failed to send header to client.\n");
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socket_close(new_fd);
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free(header);
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return;
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}
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free(header);
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netplay->spectate.fds[idx] = new_fd;
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#ifndef HAVE_SOCKET_LEGACY
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np_log_connection(&their_addr, idx, netplay->other_nick);
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#endif
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}
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/**
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* netplay_post_frame_spectate:
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* @netplay : pointer to netplay object
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*
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* Post-frame for Netplay (spectate mode version).
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* We check if we have new input and replay from recorded input.
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**/
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static void netplay_spectate_post_frame(netplay_t *netplay)
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{
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unsigned i;
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if (!np_is_server(netplay))
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return;
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for (i = 0; i < MAX_SPECTATORS; i++)
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{
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char msg[128];
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if (netplay->spectate.fds[i] == -1)
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continue;
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if (socket_send_all_blocking(netplay->spectate.fds[i],
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netplay->spectate.input,
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netplay->spectate.input_ptr * sizeof(int16_t)))
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continue;
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RARCH_LOG("Client (#%u) disconnected ...\n", i);
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snprintf(msg, sizeof(msg), "Client (#%u) disconnected.", i);
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runloop_msg_queue_push(msg, 1, 180, false);
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socket_close(netplay->spectate.fds[i]);
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netplay->spectate.fds[i] = -1;
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break;
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}
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netplay->spectate.input_ptr = 0;
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}
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static bool netplay_spectate_info_cb(netplay_t *netplay, unsigned frames)
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{
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unsigned i;
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if(np_is_server(netplay))
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{
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if(!np_get_info(netplay))
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return false;
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}
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for (i = 0; i < MAX_SPECTATORS; i++)
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netplay->spectate.fds[i] = -1;
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return true;
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}
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struct netplay_callbacks* netplay_get_cbs_spectate(void)
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{
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static struct netplay_callbacks cbs = {
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&netplay_spectate_pre_frame,
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&netplay_spectate_post_frame,
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&netplay_spectate_info_cb
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};
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return &cbs;
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}
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