mirror of
https://github.com/libretro/RetroArch.git
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1439 lines
45 KiB
C
1439 lines
45 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2021 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef RARCH_VIDEO_DRIVER_H__
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#define RARCH_VIDEO_DRIVER_H__
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#include <stddef.h>
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#include <libretro.h>
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#include <retro_common_api.h>
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#include <boolean.h>
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#ifdef HAVE_CONFIG_H
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#include "../config.h"
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#endif
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#ifdef HAVE_THREADS
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#include <rthreads/rthreads.h>
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#endif
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#include <gfx/scaler/pixconv.h>
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#include <gfx/scaler/scaler.h>
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#include "../configuration.h"
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#include "../input/input_driver.h"
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#include "../input/input_types.h"
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#include "video_defines.h"
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#ifdef HAVE_VIDEO_LAYOUT
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#include "video_layout.h"
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#endif
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#ifdef HAVE_CRTSWITCHRES
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#include "video_crt_switch.h"
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#endif
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#include "video_coord_array.h"
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#include "video_shader_parse.h"
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#include "video_filter.h"
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#define RARCH_SCALE_BASE 256
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#define MEASURE_FRAME_TIME_SAMPLES_COUNT (2 * 1024)
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#define VIDEO_SHADER_STOCK_BLEND (GFX_MAX_SHADERS - 1)
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#define VIDEO_SHADER_MENU (GFX_MAX_SHADERS - 2)
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#define VIDEO_SHADER_MENU_2 (GFX_MAX_SHADERS - 3)
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#define VIDEO_SHADER_MENU_3 (GFX_MAX_SHADERS - 4)
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#define VIDEO_SHADER_MENU_4 (GFX_MAX_SHADERS - 5)
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#define VIDEO_SHADER_MENU_5 (GFX_MAX_SHADERS - 6)
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#define VIDEO_SHADER_MENU_6 (GFX_MAX_SHADERS - 7)
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#define VIDEO_SHADER_STOCK_HDR (GFX_MAX_SHADERS - 8)
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#define VIDEO_HDR_MAX_CONTRAST 10.0f
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#if defined(_XBOX360)
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#define DEFAULT_SHADER_TYPE RARCH_SHADER_HLSL
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#elif defined(__PSL1GHT__) || defined(HAVE_OPENGLES2) || defined(HAVE_GLSL)
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#define DEFAULT_SHADER_TYPE RARCH_SHADER_GLSL
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#elif defined(HAVE_CG)
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#define DEFAULT_SHADER_TYPE RARCH_SHADER_CG
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#else
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#define DEFAULT_SHADER_TYPE RARCH_SHADER_NONE
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#endif
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#ifndef MAX_EGLIMAGE_TEXTURES
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#define MAX_EGLIMAGE_TEXTURES 32
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#endif
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#define MAX_VARIABLES 64
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#ifdef HAVE_THREADS
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#define VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st) ((!video_driver_is_hw_context() && (((video_st->threaded)) ? true : false)))
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#define VIDEO_DRIVER_LOCK(video_st) \
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if (video_st->display_lock) \
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slock_lock(video_st->display_lock)
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#define VIDEO_DRIVER_UNLOCK(video_st) \
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if (video_st->display_lock) \
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slock_unlock(video_st->display_lock)
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#define VIDEO_DRIVER_CONTEXT_LOCK(video_st) \
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if (video_st->context_lock) \
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slock_lock(video_st->context_lock)
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#define VIDEO_DRIVER_CONTEXT_UNLOCK(video_st) \
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if (video_st->context_lock) \
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slock_unlock(video_st->context_lock)
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#define VIDEO_DRIVER_LOCK_FREE(video_st) \
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slock_free(video_st->display_lock); \
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slock_free(video_st->context_lock); \
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video_st->display_lock = NULL; \
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video_st->context_lock = NULL
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#define VIDEO_DRIVER_THREADED_LOCK(video_st, is_threaded) \
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if (is_threaded) \
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VIDEO_DRIVER_LOCK(video_st)
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#define VIDEO_DRIVER_THREADED_UNLOCK(video_st, is_threaded) \
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if (is_threaded) \
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VIDEO_DRIVER_UNLOCK(video_st)
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#define VIDEO_DRIVER_GET_PTR_INTERNAL(video_st) ((VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st)) ? video_thread_get_ptr(video_st) : video_st->data)
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#else
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#define VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st) (false)
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#define VIDEO_DRIVER_LOCK(video_st) ((void)0)
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#define VIDEO_DRIVER_UNLOCK(video_st) ((void)0)
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#define VIDEO_DRIVER_LOCK_FREE(video_st) ((void)0)
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#define VIDEO_DRIVER_THREADED_LOCK(video_st, is_threaded) ((void)0)
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#define VIDEO_DRIVER_THREADED_UNLOCK(video_st, is_threaded) ((void)0)
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#define VIDEO_DRIVER_CONTEXT_LOCK(video_st) ((void)0)
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#define VIDEO_DRIVER_CONTEXT_UNLOCK(video_st) ((void)0)
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#define VIDEO_DRIVER_GET_PTR_INTERNAL(video_st) (video_st->data)
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#endif
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#define VIDEO_DRIVER_GET_HW_CONTEXT_INTERNAL(video_st) (&video_st->hw_render)
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#define VIDEO_HAS_FOCUS(video_st) (video_st->current_video->focus ? (video_st->current_video->focus(video_st->data)) : true)
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RETRO_BEGIN_DECLS
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enum video_driver_state_flags
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{
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VIDEO_FLAG_DEFERRED_VIDEO_CTX_DRIVER_SET_FLAGS = (1 << 0 ),
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VIDEO_FLAG_WINDOW_TITLE_UPDATE = (1 << 1 ),
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VIDEO_FLAG_WIDGETS_PAUSED = (1 << 2 ),
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VIDEO_FLAG_WIDGETS_FAST_FORWARD = (1 << 3 ),
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VIDEO_FLAG_WIDGETS_REWINDING = (1 << 4 ),
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VIDEO_FLAG_STARTED_FULLSCREEN = (1 << 5 ),
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/* Graphics driver requires RGBA byte order data (ABGR on little-endian)
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* for 32-bit.
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* This takes effect for overlay and shader cores that wants to load
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* data into graphics driver. Kinda hackish to place it here, it is only
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* used for GLES.
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* TODO: Refactor this better. */
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VIDEO_FLAG_USE_RGBA = (1 << 6 ),
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/* Graphics driver supports HDR displays
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* Currently only D3D11/D3D12/Vulkan supports HDR displays
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* on Windows and whether we've enabled it */
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VIDEO_FLAG_HDR_SUPPORT = (1 << 7 ),
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/* If set during context deinit, the driver should keep
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* graphics context alive to avoid having to reset all
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* context state. */
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VIDEO_FLAG_CACHE_CONTEXT = (1 << 8 ),
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/* Set to true by driver if context caching succeeded. */
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VIDEO_FLAG_CACHE_CONTEXT_ACK = (1 << 9 ),
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VIDEO_FLAG_ACTIVE = (1 << 10),
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VIDEO_FLAG_STATE_OUT_RGB32 = (1 << 11),
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VIDEO_FLAG_CRT_SWITCHING_ACTIVE = (1 << 12),
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VIDEO_FLAG_FORCE_FULLSCREEN = (1 << 13),
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VIDEO_FLAG_IS_SWITCHING_DISPLAY_MODE = (1 << 14),
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VIDEO_FLAG_SHADER_PRESETS_NEED_RELOAD = (1 << 15),
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VIDEO_FLAG_CLI_SHADER_DISABLE = (1 << 16),
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VIDEO_FLAG_RUNAHEAD_IS_ACTIVE = (1 << 17)
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};
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struct LinkInfo
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{
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struct video_shader_pass *pass;
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unsigned tex_w, tex_h;
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};
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struct shader_program_info
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{
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void *data;
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const char *vertex;
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const char *fragment;
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const char *combined;
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unsigned idx;
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bool is_file;
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};
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struct uniform_info
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{
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bool enabled;
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int32_t location;
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int32_t count;
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unsigned type; /* shader uniform type */
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struct
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{
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enum shader_program_type type;
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const char *ident;
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uint32_t idx;
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bool add_prefix;
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bool enable;
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} lookup;
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struct
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{
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float *floatv;
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intptr_t *integerv;
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uintptr_t *unsigned_integerv;
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struct
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{
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intptr_t v0;
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intptr_t v1;
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intptr_t v2;
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intptr_t v3;
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} integer;
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struct
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{
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uintptr_t v0;
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uintptr_t v1;
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uintptr_t v2;
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uintptr_t v3;
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} unsigned_integer;
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struct
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{
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float v0;
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float v1;
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float v2;
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float v3;
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} f;
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} result;
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};
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typedef struct shader_backend
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{
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void *(*init)(void *data, const char *path);
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void (*init_menu_shaders)(void *data);
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void (*deinit)(void *data);
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/* Set shader parameters. */
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void (*set_params)(void *data, void *shader_data);
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void (*set_uniform_parameter)(void *data, struct uniform_info *param,
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void *uniform_data);
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/* Compile a shader program. */
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bool (*compile_program)(void *data, unsigned idx,
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void *program_data, struct shader_program_info *program_info);
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/* Use a shader program specified by variable 'index'. */
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void (*use)(void *data, void *shader_data, unsigned index, bool set_active);
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/* Returns the number of currently loaded shaders. */
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unsigned (*num_shaders)(void *data);
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bool (*filter_type)(void *data, unsigned index, bool *smooth);
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enum gfx_wrap_type (*wrap_type)(void *data, unsigned index);
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void (*shader_scale)(void *data,
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unsigned index, struct gfx_fbo_scale *scale);
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bool (*set_coords)(void *shader_data, const struct video_coords *coords);
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bool (*set_mvp)(void *shader_data, const void *mat_data);
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unsigned (*get_prev_textures)(void *data);
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bool (*get_feedback_pass)(void *data, unsigned *pass);
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bool (*mipmap_input)(void *data, unsigned index);
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struct video_shader *(*get_current_shader)(void *data);
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void (*get_flags)(uint32_t*);
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enum rarch_shader_type type;
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/* Human readable string. */
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const char *ident;
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} shader_backend_t;
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typedef struct video_shader_ctx_params
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{
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void *data;
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const void *info;
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const void *prev_info;
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const void *feedback_info;
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const void *fbo_info;
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unsigned width;
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unsigned height;
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unsigned tex_width;
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unsigned tex_height;
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unsigned out_width;
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unsigned out_height;
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unsigned frame_counter;
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unsigned fbo_info_cnt;
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} video_shader_ctx_params_t;
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typedef struct video_shader_ctx
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{
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struct video_shader *data;
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} video_shader_ctx_t;
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typedef struct video_pixel_scaler
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{
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struct scaler_ctx *scaler;
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void *scaler_out;
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} video_pixel_scaler_t;
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typedef void (*gfx_ctx_proc_t)(void);
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typedef struct video_info
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{
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const char *path_font;
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uintptr_t parent;
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int swap_interval;
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/* Width of window.
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* If fullscreen mode is requested,
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* a width of 0 means the resolution of the
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* desktop should be used. */
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unsigned width;
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/* Height of window.
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* If fullscreen mode is requested,
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* a height of 0 means the resolutiof the desktop should be used.
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*/
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unsigned height;
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#ifdef GEKKO
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/* TODO - we can't really have driver system-specific
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* variables in here. There should be some
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* kind of publicly accessible driver implementation
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* video struct for specific things like this.
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*/
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/* Wii-specific settings. Ignored for everything else. */
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unsigned viwidth;
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#endif
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/*
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* input_scale defines the maximum size of the picture that will
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* ever be used with the frame callback.
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*
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* The maximum resolution is a multiple of 256x256 size (RARCH_SCALE_BASE),
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* so an input scale of 2 means you should allocate a texture or of 512x512.
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*
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* Maximum input size: RARCH_SCALE_BASE * input_scale
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*/
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unsigned input_scale;
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float font_size;
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bool adaptive_vsync;
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#ifdef GEKKO
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bool vfilter;
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#endif
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/* If true, applies bilinear filtering to the image,
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* otherwise nearest filtering. */
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bool smooth;
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bool ctx_scaling;
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bool is_threaded;
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/* Use 32bit RGBA rather than native RGB565/XBGR1555.
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*
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* XRGB1555 format is 16-bit and has byte ordering: 0RRRRRGGGGGBBBBB,
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* in native endian.
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*
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* ARGB8888 is AAAAAAAARRRRRRRRGGGGGGGGBBBBBBBB, native endian.
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* Alpha channel should be disregarded.
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* */
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bool rgb32;
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/* Launch in fullscreen mode instead of windowed mode. */
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bool fullscreen;
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/* Start with V-Sync enabled. */
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bool vsync;
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/* If true, the output image should have the aspect ratio
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* as set in aspect_ratio. */
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bool force_aspect;
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bool font_enable;
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} video_info_t;
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typedef struct video_frame_info
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{
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void *userdata;
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void *widgets_userdata;
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void *disp_userdata;
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int custom_vp_x;
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int custom_vp_y;
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int crt_switch_center_adjust;
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int crt_switch_porch_adjust;
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unsigned hard_sync_frames;
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unsigned runahead_frames;
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unsigned aspect_ratio_idx;
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unsigned max_swapchain_images;
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unsigned monitor_index;
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unsigned crt_switch_resolution;
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unsigned crt_switch_resolution_super;
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unsigned width;
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unsigned height;
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unsigned xmb_theme;
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unsigned xmb_color_theme;
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unsigned menu_shader_pipeline;
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unsigned materialui_color_theme;
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unsigned ozone_color_theme;
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unsigned custom_vp_width;
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unsigned custom_vp_height;
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unsigned custom_vp_full_width;
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unsigned custom_vp_full_height;
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unsigned black_frame_insertion;
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unsigned fps_update_interval;
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unsigned memory_update_interval;
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unsigned msg_queue_delay;
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float menu_wallpaper_opacity;
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float menu_framebuffer_opacity;
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float menu_header_opacity;
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float menu_footer_opacity;
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float refresh_rate;
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float font_msg_pos_x;
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float font_msg_pos_y;
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float font_msg_color_r;
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float font_msg_color_g;
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float font_msg_color_b;
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float xmb_alpha_factor;
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struct
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{
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/* Drop shadow offset.
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* If both are 0, no drop shadow will be rendered. */
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int drop_x, drop_y;
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/* ABGR. Use the macros. */
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uint32_t color;
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float x;
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float y;
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float scale;
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/* Drop shadow color multiplier. */
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float drop_mod;
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/* Drop shadow alpha */
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float drop_alpha;
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enum text_alignment text_align;
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bool full_screen;
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} osd_stat_params;
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char stat_text[1024];
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bool widgets_active;
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bool notifications_hidden;
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bool menu_mouse_enable;
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bool widgets_is_paused;
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bool widgets_is_fast_forwarding;
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bool widgets_is_rewinding;
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bool input_menu_swap_ok_cancel_buttons;
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bool input_driver_nonblock_state;
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bool input_driver_grab_mouse_state;
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bool hard_sync;
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bool runahead;
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bool runahead_second_instance;
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bool preemptive_frames;
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bool fps_show;
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bool memory_show;
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bool statistics_show;
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bool framecount_show;
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bool core_status_msg_show;
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bool post_filter_record;
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bool windowed_fullscreen;
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bool fullscreen;
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bool font_enable;
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bool use_rgba;
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bool hdr_support;
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bool libretro_running;
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bool xmb_shadows_enable;
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bool battery_level_enable;
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bool timedate_enable;
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bool runloop_is_slowmotion;
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bool runloop_is_paused;
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bool fastforward_frameskip;
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bool menu_is_alive;
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bool menu_screensaver_active;
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bool msg_bgcolor_enable;
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bool crt_switch_hires_menu;
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bool hdr_enable;
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bool overlay_behind_menu;
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} video_frame_info_t;
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typedef void (*update_window_title_cb)(void*);
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typedef bool (*get_metrics_cb)(void *data, enum display_metric_types type,
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float *value);
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typedef bool (*set_resize_cb)(void*, unsigned, unsigned);
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typedef struct gfx_ctx_driver
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{
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/* The opaque pointer is the underlying video driver data (e.g. gl_t for
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* OpenGL contexts). Although not advised, the context driver is allowed
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* to hold a pointer to it as the context never outlives the video driver.
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*
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* The context driver is responsible for it's own data.*/
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void* (*init)(void *video_driver);
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void (*destroy)(void *data);
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enum gfx_ctx_api (*get_api)(void *data);
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/* Which API to bind to. */
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bool (*bind_api)(void *video_driver, enum gfx_ctx_api,
|
|
unsigned major, unsigned minor);
|
|
|
|
/* Sets the swap interval. */
|
|
void (*swap_interval)(void *data, int);
|
|
|
|
/* Sets video mode. Creates a window, etc. */
|
|
bool (*set_video_mode)(void*, unsigned, unsigned, bool);
|
|
|
|
/* Gets current window size.
|
|
* If not initialized yet, it returns current screen size. */
|
|
void (*get_video_size)(void*, unsigned*, unsigned*);
|
|
|
|
float (*get_refresh_rate)(void*);
|
|
|
|
void (*get_video_output_size)(void*, unsigned*, unsigned*, char *, size_t);
|
|
|
|
void (*get_video_output_prev)(void*);
|
|
|
|
void (*get_video_output_next)(void*);
|
|
|
|
get_metrics_cb get_metrics;
|
|
|
|
/* Translates a window size to an aspect ratio.
|
|
* In most cases this will be just width / height, but
|
|
* some contexts will better know which actual aspect ratio is used.
|
|
* This can be NULL to assume the default behavior.
|
|
*/
|
|
float (*translate_aspect)(void*, unsigned, unsigned);
|
|
|
|
/* Asks driver to update window title (FPS, etc). */
|
|
update_window_title_cb update_window_title;
|
|
|
|
/* Queries for resize and quit events.
|
|
* Also processes events. */
|
|
void (*check_window)(void*, bool*, bool*,
|
|
unsigned*, unsigned*);
|
|
|
|
/* Acknowledge a resize event. This is needed for some APIs.
|
|
* Most backends will ignore this. */
|
|
set_resize_cb set_resize;
|
|
|
|
/* Checks if window has input focus. */
|
|
bool (*has_focus)(void*);
|
|
|
|
/* Should the screensaver be suppressed? */
|
|
bool (*suppress_screensaver)(void *data, bool enable);
|
|
|
|
/* Checks if context driver has windowed support. */
|
|
bool has_windowed;
|
|
|
|
/* Swaps buffers. VBlank sync depends on
|
|
* earlier calls to swap_interval. */
|
|
void (*swap_buffers)(void*);
|
|
|
|
/* Most video backends will want to use a certain input driver.
|
|
* Checks for it here. */
|
|
void (*input_driver)(void*, const char *, input_driver_t**, void**);
|
|
|
|
/* Wraps whatever gl_proc_address() there is.
|
|
* Does not take opaque, to avoid lots of ugly wrapper code. */
|
|
gfx_ctx_proc_t (*get_proc_address)(const char*);
|
|
|
|
/* Returns true if this context supports EGLImage buffers for
|
|
* screen drawing and was initalized correctly. */
|
|
bool (*image_buffer_init)(void*, const video_info_t*);
|
|
|
|
/* Writes the frame to the EGLImage and sets image_handle to it.
|
|
* Returns true if a new image handle is created.
|
|
* Always returns true the first time it's called for a new index.
|
|
* The graphics core must handle a change in the handle correctly. */
|
|
bool (*image_buffer_write)(void*, const void *frame, unsigned width,
|
|
unsigned height, unsigned pitch, bool rgb32,
|
|
unsigned index, void **image_handle);
|
|
|
|
/* Shows or hides mouse. Can be NULL if context doesn't
|
|
* have a concept of mouse pointer. */
|
|
void (*show_mouse)(void *data, bool state);
|
|
|
|
/* Human readable string. */
|
|
const char *ident;
|
|
|
|
uint32_t (*get_flags)(void *data);
|
|
|
|
void (*set_flags)(void *data, uint32_t flags);
|
|
|
|
/* Optional. Binds HW-render offscreen context. */
|
|
void (*bind_hw_render)(void *data, bool enable);
|
|
|
|
/* Optional. Gets base data for the context which is used by the driver.
|
|
* This is mostly relevant for graphics APIs such as Vulkan
|
|
* which do not have global context state. */
|
|
void *(*get_context_data)(void *data);
|
|
|
|
/* Optional. Makes driver context (only GL right now)
|
|
* active for this thread. */
|
|
void (*make_current)(bool release);
|
|
} gfx_ctx_driver_t;
|
|
|
|
typedef struct gfx_ctx_mode
|
|
{
|
|
unsigned width;
|
|
unsigned height;
|
|
bool fullscreen;
|
|
} gfx_ctx_mode_t;
|
|
|
|
typedef struct gfx_ctx_metrics
|
|
{
|
|
float *value;
|
|
enum display_metric_types type;
|
|
} gfx_ctx_metrics_t;
|
|
|
|
typedef struct gfx_ctx_input
|
|
{
|
|
input_driver_t **input;
|
|
void **input_data;
|
|
} gfx_ctx_input_t;
|
|
|
|
typedef struct gfx_ctx_ident
|
|
{
|
|
const char *ident;
|
|
} gfx_ctx_ident_t;
|
|
|
|
/* Optionally implemented interface to poke more
|
|
* deeply into video driver. */
|
|
|
|
typedef struct video_poke_interface
|
|
{
|
|
uint32_t (*get_flags)(void *data);
|
|
uintptr_t (*load_texture)(void *video_data, void *data,
|
|
bool threaded, enum texture_filter_type filter_type);
|
|
void (*unload_texture)(void *data, bool threaded, uintptr_t id);
|
|
void (*set_video_mode)(void *data, unsigned width,
|
|
unsigned height, bool fullscreen);
|
|
float (*get_refresh_rate)(void *data);
|
|
void (*set_filtering)(void *data, unsigned index, bool smooth, bool ctx_scaling);
|
|
void (*get_video_output_size)(void *data,
|
|
unsigned *width, unsigned *height, char *desc, size_t desc_len);
|
|
|
|
/* Move index to previous resolution */
|
|
void (*get_video_output_prev)(void *data);
|
|
|
|
/* Move index to next resolution */
|
|
void (*get_video_output_next)(void *data);
|
|
|
|
uintptr_t (*get_current_framebuffer)(void *data);
|
|
retro_proc_address_t (*get_proc_address)(void *data, const char *sym);
|
|
void (*set_aspect_ratio)(void *data, unsigned aspectratio_index);
|
|
void (*apply_state_changes)(void *data);
|
|
|
|
/* Update texture. */
|
|
void (*set_texture_frame)(void *data, const void *frame, bool rgb32,
|
|
unsigned width, unsigned height, float alpha);
|
|
/* Enable or disable rendering. */
|
|
void (*set_texture_enable)(void *data, bool enable, bool full_screen);
|
|
void (*set_osd_msg)(void *data,
|
|
const char *msg,
|
|
const void *params, void *font);
|
|
|
|
void (*show_mouse)(void *data, bool state);
|
|
void (*grab_mouse_toggle)(void *data);
|
|
|
|
struct video_shader *(*get_current_shader)(void *data);
|
|
bool (*get_current_software_framebuffer)(void *data,
|
|
struct retro_framebuffer *framebuffer);
|
|
bool (*get_hw_render_interface)(void *data,
|
|
const struct retro_hw_render_interface **iface);
|
|
|
|
/* hdr settings */
|
|
void (*set_hdr_max_nits)(void *data, float max_nits);
|
|
void (*set_hdr_paper_white_nits)(void *data, float paper_white_nits);
|
|
void (*set_hdr_contrast)(void *data, float contrast);
|
|
void (*set_hdr_expand_gamut)(void *data, bool expand_gamut);
|
|
} video_poke_interface_t;
|
|
|
|
/* msg is for showing a message on the screen
|
|
* along with the video frame. */
|
|
typedef bool (*video_driver_frame_t)(void *data,
|
|
const void *frame, unsigned width,
|
|
unsigned height, uint64_t frame_count,
|
|
unsigned pitch, const char *msg, video_frame_info_t *video_info);
|
|
|
|
typedef struct video_driver
|
|
{
|
|
/* Should the video driver act as an input driver as well?
|
|
* The video initialization might preinitialize an input driver
|
|
* to override the settings in case the video driver relies on
|
|
* input driver for event handling. */
|
|
void *(*init)(const video_info_t *video,
|
|
input_driver_t **input,
|
|
void **input_data);
|
|
|
|
/* Updates frame on the screen.
|
|
* Frame can be either XRGB1555, RGB565 or ARGB32 format
|
|
* depending on rgb32 setting in video_info_t.
|
|
* Pitch is the distance in bytes between two scanlines in memory.
|
|
*
|
|
* When msg is non-NULL,
|
|
* it's a message that should be displayed to the user. */
|
|
video_driver_frame_t frame;
|
|
|
|
/* Should we care about syncing to vblank? Fast forwarding.
|
|
*
|
|
* Requests nonblocking operation.
|
|
*
|
|
* True = VSync is turned off.
|
|
* False = VSync is turned on.
|
|
* */
|
|
void (*set_nonblock_state)(void *data, bool toggle,
|
|
bool adaptive_vsync_enabled,
|
|
unsigned swap_interval);
|
|
|
|
/* Is the window still active? */
|
|
bool (*alive)(void *data);
|
|
|
|
/* Does the window have focus? */
|
|
bool (*focus)(void *data);
|
|
|
|
/* Should the screensaver be suppressed? */
|
|
bool (*suppress_screensaver)(void *data, bool enable);
|
|
|
|
/* Does the graphics context support windowed mode? */
|
|
bool (*has_windowed)(void *data);
|
|
|
|
/* Sets shader. Might not be implemented. Will be moved to
|
|
* poke_interface later. */
|
|
bool (*set_shader)(void *data, enum rarch_shader_type type,
|
|
const char *path);
|
|
|
|
/* Frees driver. */
|
|
void (*free)(void *data);
|
|
|
|
/* Human-readable identifier. */
|
|
const char *ident;
|
|
|
|
void (*set_viewport)(void *data, unsigned width, unsigned height,
|
|
bool force_full, bool allow_rotate);
|
|
|
|
void (*set_rotation)(void *data, unsigned rotation);
|
|
void (*viewport_info)(void *data, struct video_viewport *vp);
|
|
|
|
/* Reads out in BGR byte order (24bpp). */
|
|
bool (*read_viewport)(void *data, uint8_t *buffer, bool is_idle);
|
|
|
|
/* Returns a pointer to a newly allocated buffer that can
|
|
* (and must) be passed to free() by the caller, containing a
|
|
* copy of the current raw frame in the active pixel format
|
|
* and sets width, height and pitch to the correct values. */
|
|
void* (*read_frame_raw)(void *data, unsigned *width,
|
|
unsigned *height, size_t *pitch);
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
void (*overlay_interface)(void *data,
|
|
const video_overlay_interface_t **iface);
|
|
#endif
|
|
#ifdef HAVE_VIDEO_LAYOUT
|
|
const video_layout_render_interface_t *(*video_layout_render_interface)(void *data);
|
|
#endif
|
|
void (*poke_interface)(void *data, const video_poke_interface_t **iface);
|
|
unsigned (*wrap_type_to_enum)(enum gfx_wrap_type type);
|
|
|
|
#if defined(HAVE_GFX_WIDGETS)
|
|
/* if set to true, will use display widgets when applicable
|
|
* if set to false, will use OSD as a fallback */
|
|
bool (*gfx_widgets_enabled)(void *data);
|
|
#endif
|
|
} video_driver_t;
|
|
|
|
typedef struct
|
|
{
|
|
#ifdef HAVE_CRTSWITCHRES
|
|
videocrt_switch_t crt_switch_st; /* double alignment */
|
|
#endif
|
|
struct retro_system_av_info av_info; /* double alignment */
|
|
retro_time_t frame_time_samples[MEASURE_FRAME_TIME_SAMPLES_COUNT];
|
|
retro_time_t core_frame_time;
|
|
uint64_t frame_time_count;
|
|
uint64_t frame_count;
|
|
uint8_t *record_gpu_buffer;
|
|
#ifdef HAVE_VIDEO_FILTER
|
|
rarch_softfilter_t *state_filter;
|
|
void *state_buffer;
|
|
#endif
|
|
void *data;
|
|
video_driver_t *current_video;
|
|
/* Interface for "poking". */
|
|
const video_poke_interface_t *poke;
|
|
gfx_ctx_driver_t current_video_context; /* ptr alignment */
|
|
struct retro_hw_render_callback hw_render; /* ptr alignment */
|
|
struct rarch_dir_shader_list dir_shader_list; /* ptr alignment */
|
|
#ifdef HAVE_THREADS
|
|
slock_t *display_lock;
|
|
slock_t *context_lock;
|
|
#endif
|
|
|
|
/* Used for 15-bit -> 16-bit conversions that take place before
|
|
* being passed to video driver. */
|
|
video_pixel_scaler_t *scaler_ptr;
|
|
video_driver_frame_t frame_bak; /* ptr alignment */
|
|
|
|
void *current_display_server_data;
|
|
|
|
const void *frame_cache_data;
|
|
|
|
const struct
|
|
retro_hw_render_context_negotiation_interface *
|
|
hw_render_context_negotiation;
|
|
|
|
#ifdef HAVE_MENU
|
|
struct video_shader *menu_driver_shader;
|
|
#endif
|
|
|
|
void *context_data;
|
|
|
|
/* Opaque handles to currently running window.
|
|
* Used by e.g. input drivers which bind to a window.
|
|
* Drivers are responsible for setting these if an input driver
|
|
* could potentially make use of this. */
|
|
uintptr_t display_userdata;
|
|
uintptr_t display;
|
|
uintptr_t window;
|
|
|
|
size_t frame_cache_pitch;
|
|
size_t window_title_len;
|
|
|
|
uint32_t flags;
|
|
|
|
#ifdef HAVE_VIDEO_FILTER
|
|
unsigned state_scale;
|
|
unsigned state_out_bpp;
|
|
#endif
|
|
unsigned frame_cache_width;
|
|
unsigned frame_cache_height;
|
|
unsigned width;
|
|
unsigned height;
|
|
|
|
float core_hz;
|
|
float aspect_ratio;
|
|
float video_refresh_rate_original;
|
|
|
|
enum retro_pixel_format pix_fmt;
|
|
enum rarch_display_type display_type;
|
|
enum rotation initial_screen_orientation;
|
|
enum rotation current_screen_orientation;
|
|
|
|
/**
|
|
* dynamic.c:dynamic_request_hw_context will try to set flag data when the context
|
|
* is in the middle of being rebuilt; in these cases we will save flag
|
|
* data and set this to true.
|
|
* When the context is reinit, it checks this, reads from
|
|
* deferred_flag_data and cleans it.
|
|
*
|
|
* TODO - Dirty hack, fix it better
|
|
*/
|
|
gfx_ctx_flags_t deferred_flag_data; /* uint32_t alignment */
|
|
|
|
char cli_shader_path[PATH_MAX_LENGTH];
|
|
char window_title[512];
|
|
char gpu_device_string[128];
|
|
char gpu_api_version_string[128];
|
|
char title_buf[64];
|
|
char cached_driver_id[32];
|
|
|
|
uint8_t frame_delay_target;
|
|
uint8_t frame_delay_effective;
|
|
bool frame_delay_pause;
|
|
|
|
bool threaded;
|
|
} video_driver_state_t;
|
|
|
|
typedef struct video_frame_delay_auto
|
|
{
|
|
float refresh_rate;
|
|
uint16_t frame_time_target;
|
|
uint16_t frame_time_avg;
|
|
uint8_t frame_time_interval;
|
|
uint8_t delay_decrease;
|
|
} video_frame_delay_auto_t;
|
|
|
|
struct aspect_ratio_elem
|
|
{
|
|
float value;
|
|
char name[64];
|
|
};
|
|
|
|
extern struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END];
|
|
|
|
bool video_driver_has_windowed(void);
|
|
|
|
bool video_driver_has_focus(void);
|
|
|
|
bool video_driver_cached_frame_has_valid_framebuffer(void);
|
|
|
|
void video_driver_set_cached_frame_ptr(const void *data);
|
|
|
|
void video_driver_set_stub_frame(void);
|
|
|
|
void video_driver_unset_stub_frame(void);
|
|
|
|
bool video_driver_supports_viewport_read(void);
|
|
|
|
bool video_driver_prefer_viewport_read(void);
|
|
|
|
bool video_driver_supports_read_frame_raw(void);
|
|
|
|
void video_driver_set_viewport_core(void);
|
|
|
|
void video_driver_reset_custom_viewport(settings_t *settings);
|
|
|
|
void video_driver_set_rgba(void);
|
|
|
|
void video_driver_unset_rgba(void);
|
|
|
|
bool video_driver_supports_rgba(void);
|
|
|
|
void video_driver_set_hdr_support(void);
|
|
|
|
void video_driver_unset_hdr_support(void);
|
|
|
|
bool video_driver_supports_hdr(void);
|
|
|
|
unsigned video_driver_get_hdr_color(unsigned color);
|
|
|
|
float video_driver_get_hdr_luminance(float nits);
|
|
|
|
unsigned video_driver_get_hdr_paper_white(void);
|
|
|
|
float* video_driver_get_hdr_paper_white_float(void);
|
|
|
|
bool video_driver_get_next_video_out(void);
|
|
|
|
bool video_driver_get_prev_video_out(void);
|
|
|
|
void video_driver_monitor_reset(void);
|
|
|
|
void video_driver_set_aspect_ratio(void);
|
|
|
|
void video_driver_update_viewport(struct video_viewport* vp, bool force_full, bool keep_aspect);
|
|
|
|
void video_driver_show_mouse(void);
|
|
|
|
void video_driver_hide_mouse(void);
|
|
|
|
void video_driver_apply_state_changes(void);
|
|
|
|
bool video_driver_read_viewport(uint8_t *buffer, bool is_idle);
|
|
|
|
void video_driver_cached_frame(void);
|
|
|
|
bool video_driver_is_hw_context(void);
|
|
|
|
struct retro_hw_render_callback *video_driver_get_hw_context(void);
|
|
|
|
const struct retro_hw_render_context_negotiation_interface
|
|
*video_driver_get_context_negotiation_interface(void);
|
|
|
|
bool video_driver_get_viewport_info(struct video_viewport *viewport);
|
|
|
|
/**
|
|
* config_get_video_driver_options:
|
|
*
|
|
* Get an enumerated list of all video driver names, separated by '|'.
|
|
*
|
|
* Returns: string listing of all video driver names, separated by '|'.
|
|
**/
|
|
const char* config_get_video_driver_options(void);
|
|
|
|
/**
|
|
* video_driver_get_ptr:
|
|
*
|
|
* Use this if you need the real video driver
|
|
* and driver data pointers.
|
|
*
|
|
* Returns: video driver's userdata.
|
|
**/
|
|
void *video_driver_get_ptr(void);
|
|
|
|
video_driver_state_t *video_state_get_ptr(void);
|
|
|
|
bool video_driver_set_rotation(unsigned rotation);
|
|
|
|
bool video_driver_set_video_mode(unsigned width,
|
|
unsigned height, bool fullscreen);
|
|
|
|
bool video_driver_get_video_output_size(
|
|
unsigned *width, unsigned *height, char *desc, size_t desc_len);
|
|
|
|
void video_driver_set_texture_enable(bool enable, bool full_screen);
|
|
|
|
void video_driver_set_texture_frame(const void *frame, bool rgb32,
|
|
unsigned width, unsigned height, float alpha);
|
|
|
|
#ifdef HAVE_VIDEO_LAYOUT
|
|
const video_layout_render_interface_t *video_driver_layout_render_interface(void);
|
|
#endif
|
|
|
|
void * video_driver_read_frame_raw(unsigned *width,
|
|
unsigned *height, size_t *pitch);
|
|
|
|
void video_driver_set_filtering(unsigned index, bool smooth, bool ctx_scaling);
|
|
|
|
void video_driver_set_hdr_max_nits(float max_nits);
|
|
void video_driver_set_hdr_paper_white_nits(float paper_white_nits);
|
|
void video_driver_set_hdr_contrast(float contrast);
|
|
void video_driver_set_hdr_expand_gamut(bool expand_gamut);
|
|
|
|
const char *video_driver_get_ident(void);
|
|
|
|
void video_driver_set_viewport(unsigned width, unsigned height,
|
|
bool force_fullscreen, bool allow_rotate);
|
|
|
|
void video_driver_get_size(unsigned *width, unsigned *height);
|
|
|
|
void video_driver_set_size(unsigned width, unsigned height);
|
|
|
|
float video_driver_get_aspect_ratio(void);
|
|
|
|
void video_driver_set_aspect_ratio_value(float value);
|
|
|
|
enum retro_pixel_format video_driver_get_pixel_format(void);
|
|
|
|
void video_driver_cached_frame_set(const void *data, unsigned width,
|
|
unsigned height, size_t pitch);
|
|
|
|
void video_driver_cached_frame_get(const void **data, unsigned *width,
|
|
unsigned *height, size_t *pitch);
|
|
|
|
void video_driver_menu_settings(void **list_data, void *list_info_data,
|
|
void *group_data, void *subgroup_data, const char *parent_group);
|
|
|
|
/**
|
|
* video_viewport_get_scaled_integer:
|
|
* @vp : Viewport handle
|
|
* @width : Width.
|
|
* @height : Height.
|
|
* @aspect_ratio : Aspect ratio (in float).
|
|
* @keep_aspect : Preserve aspect ratio?
|
|
*
|
|
* Gets viewport scaling dimensions based on
|
|
* scaled integer aspect ratio.
|
|
**/
|
|
void video_viewport_get_scaled_integer(struct video_viewport *vp,
|
|
unsigned width, unsigned height,
|
|
float aspect_ratio, bool keep_aspect);
|
|
|
|
struct retro_system_av_info *video_viewport_get_system_av_info(void);
|
|
|
|
struct video_viewport *video_viewport_get_custom(void);
|
|
|
|
/**
|
|
* video_monitor_set_refresh_rate:
|
|
* @hz : New refresh rate for monitor.
|
|
*
|
|
* Sets monitor refresh rate to new value.
|
|
**/
|
|
void video_monitor_set_refresh_rate(float hz);
|
|
|
|
/**
|
|
* video_monitor_compute_fps_statistics:
|
|
*
|
|
* Computes monitor FPS statistics.
|
|
**/
|
|
void video_monitor_compute_fps_statistics(uint64_t
|
|
frame_time_count);
|
|
|
|
/**
|
|
* video_monitor_fps_statistics
|
|
* @refresh_rate : Monitor refresh rate.
|
|
* @deviation : Deviation from measured refresh rate.
|
|
* @sample_points : Amount of sampled points.
|
|
*
|
|
* Gets the monitor FPS statistics based on the current
|
|
* runtime.
|
|
*
|
|
* Returns: true (1) on success.
|
|
* false (0) if:
|
|
* a) threaded video mode is enabled
|
|
* b) less than 2 frame time samples.
|
|
* c) FPS monitor enable is off.
|
|
**/
|
|
bool video_monitor_fps_statistics(double *refresh_rate,
|
|
double *deviation, unsigned *sample_points);
|
|
|
|
bool video_driver_monitor_adjust_system_rates(
|
|
float timing_skew_hz,
|
|
float video_refresh_rate,
|
|
bool vrr_runloop_enable,
|
|
float audio_max_timing_skew,
|
|
unsigned video_swap_interval,
|
|
double input_fps);
|
|
|
|
void crt_switch_driver_refresh(void);
|
|
|
|
char* crt_switch_core_name(void);
|
|
|
|
#define video_driver_translate_coord_viewport_wrap(vp, mouse_x, mouse_y, res_x, res_y, res_screen_x, res_screen_y) \
|
|
(video_driver_get_viewport_info(vp) ? video_driver_translate_coord_viewport(vp, mouse_x, mouse_y, res_x, res_y, res_screen_x, res_screen_y) : false)
|
|
|
|
/**
|
|
* video_driver_translate_coord_viewport:
|
|
* @mouse_x : Pointer X coordinate.
|
|
* @mouse_y : Pointer Y coordinate.
|
|
* @res_x : Scaled X coordinate.
|
|
* @res_y : Scaled Y coordinate.
|
|
* @res_screen_x : Scaled screen X coordinate.
|
|
* @res_screen_y : Scaled screen Y coordinate.
|
|
*
|
|
* Translates pointer [X,Y] coordinates into scaled screen
|
|
* coordinates based on viewport info.
|
|
*
|
|
* Returns: true (1) if successful, false if video driver doesn't support
|
|
* viewport info.
|
|
**/
|
|
bool video_driver_translate_coord_viewport(
|
|
struct video_viewport *vp,
|
|
int mouse_x, int mouse_y,
|
|
int16_t *res_x, int16_t *res_y, int16_t *res_screen_x,
|
|
int16_t *res_screen_y);
|
|
|
|
uintptr_t video_driver_display_userdata_get(void);
|
|
|
|
uintptr_t video_driver_display_get(void);
|
|
|
|
enum rarch_display_type video_driver_display_type_get(void);
|
|
|
|
uintptr_t video_driver_window_get(void);
|
|
|
|
void video_driver_display_type_set(enum rarch_display_type type);
|
|
|
|
void video_driver_display_set(uintptr_t idx);
|
|
|
|
void video_driver_display_userdata_set(uintptr_t idx);
|
|
|
|
void video_driver_window_set(uintptr_t idx);
|
|
|
|
bool video_driver_texture_load(void *data,
|
|
enum texture_filter_type filter_type,
|
|
uintptr_t *id);
|
|
|
|
bool video_driver_texture_unload(uintptr_t *id);
|
|
|
|
void video_driver_build_info(video_frame_info_t *video_info);
|
|
|
|
void video_driver_reinit(int flags);
|
|
|
|
size_t video_driver_get_window_title(char *buf, unsigned len);
|
|
|
|
bool *video_driver_get_threaded(void);
|
|
|
|
void video_driver_set_threaded(bool val);
|
|
|
|
void video_frame_delay_auto(video_driver_state_t *video_st, video_frame_delay_auto_t *vfda);
|
|
|
|
/**
|
|
* video_context_driver_init:
|
|
* @core_set_shared_context : Boolean value that tells us whether shared context
|
|
* is set.
|
|
* @ctx : Graphics context driver to initialize.
|
|
* @ident : Identifier of graphics context driver to find.
|
|
* @api : API of higher-level graphics API.
|
|
* @major : Major version number of higher-level graphics API.
|
|
* @minor : Minor version number of higher-level graphics API.
|
|
* @hw_render_ctx : Request a graphics context driver capable of
|
|
* hardware rendering?
|
|
*
|
|
* Initialize graphics context driver.
|
|
*
|
|
* Returns: graphics context driver if successfully initialized,
|
|
* otherwise NULL.
|
|
**/
|
|
const gfx_ctx_driver_t *video_context_driver_init(
|
|
bool core_set_shared_context,
|
|
settings_t *settings,
|
|
void *data,
|
|
const gfx_ctx_driver_t *ctx,
|
|
const char *ident,
|
|
enum gfx_ctx_api api, unsigned major,
|
|
unsigned minor, bool hw_render_ctx,
|
|
void **ctx_data);
|
|
|
|
/**
|
|
* video_context_driver_init_first:
|
|
* @data : Input data.
|
|
* @ident : Identifier of graphics context driver to find.
|
|
* @api : API of higher-level graphics API.
|
|
* @major : Major version number of higher-level graphics API.
|
|
* @minor : Minor version number of higher-level graphics API.
|
|
* @hw_render_ctx : Request a graphics context driver capable of
|
|
* hardware rendering?
|
|
*
|
|
* Finds first suitable graphics context driver and initializes.
|
|
*
|
|
* Returns: graphics context driver if found, otherwise NULL.
|
|
**/
|
|
const gfx_ctx_driver_t *video_context_driver_init_first(
|
|
void *data, const char *ident,
|
|
enum gfx_ctx_api api, unsigned major, unsigned minor,
|
|
bool hw_render_ctx, void **ctx_data);
|
|
|
|
bool video_context_driver_set(const gfx_ctx_driver_t *data);
|
|
|
|
bool video_context_driver_get_ident(gfx_ctx_ident_t *ident);
|
|
|
|
bool video_context_driver_get_refresh_rate(float *refresh_rate);
|
|
|
|
bool video_context_driver_set_flags(gfx_ctx_flags_t *flags);
|
|
|
|
bool video_context_driver_get_metrics(gfx_ctx_metrics_t *metrics);
|
|
|
|
void video_context_driver_destroy(gfx_ctx_driver_t *ctx_driver);
|
|
|
|
enum gfx_ctx_api video_context_driver_get_api(void);
|
|
|
|
void video_context_driver_free(void);
|
|
|
|
bool video_shader_driver_get_current_shader(video_shader_ctx_t *shader);
|
|
|
|
float video_driver_get_refresh_rate(void);
|
|
|
|
#if defined(HAVE_GFX_WIDGETS)
|
|
bool video_driver_has_widgets(void);
|
|
#endif
|
|
|
|
bool video_driver_is_threaded(void);
|
|
|
|
bool video_context_driver_get_flags(gfx_ctx_flags_t *flags);
|
|
|
|
bool video_driver_test_all_flags(enum display_flags testflag);
|
|
|
|
gfx_ctx_flags_t video_driver_get_flags_wrapper(void);
|
|
|
|
void video_driver_set_gpu_device_string(const char *str);
|
|
|
|
const char* video_driver_get_gpu_device_string(void);
|
|
|
|
void video_driver_set_gpu_api_version_string(const char *str);
|
|
|
|
const char* video_driver_get_gpu_api_version_string(void);
|
|
|
|
void video_driver_force_fallback(const char *driver);
|
|
|
|
/* string list stays owned by the caller and must be available at all times after the video driver is inited */
|
|
void video_driver_set_gpu_api_devices(enum gfx_ctx_api api, struct string_list *list);
|
|
|
|
struct string_list* video_driver_get_gpu_api_devices(enum gfx_ctx_api api);
|
|
|
|
enum retro_hw_context_type hw_render_context_type(const char *s);
|
|
|
|
const char *hw_render_context_name(
|
|
enum retro_hw_context_type type, int major, int minor);
|
|
|
|
video_driver_t *hw_render_context_driver(
|
|
enum retro_hw_context_type type, int major, int minor);
|
|
|
|
void video_driver_pixel_converter_free(
|
|
video_pixel_scaler_t *scalr);
|
|
|
|
video_pixel_scaler_t *video_driver_pixel_converter_init(
|
|
const enum retro_pixel_format video_driver_pix_fmt,
|
|
struct retro_hw_render_callback *hwr,
|
|
unsigned size);
|
|
|
|
void recording_dump_frame(
|
|
const void *data, unsigned width,
|
|
unsigned height, size_t pitch, bool is_idle);
|
|
|
|
void video_driver_gpu_record_deinit(void);
|
|
|
|
void video_driver_init_filter(enum retro_pixel_format colfmt_int,
|
|
settings_t *settings);
|
|
|
|
void video_context_driver_reset(void);
|
|
|
|
void video_driver_free_internal(void);
|
|
|
|
/**
|
|
* video_driver_get_current_framebuffer:
|
|
*
|
|
* Gets pointer to current hardware renderer framebuffer object.
|
|
* Used by RETRO_ENVIRONMENT_SET_HW_RENDER.
|
|
*
|
|
* Returns: pointer to hardware framebuffer object, otherwise 0.
|
|
**/
|
|
uintptr_t video_driver_get_current_framebuffer(void);
|
|
|
|
retro_proc_address_t video_driver_get_proc_address(const char *sym);
|
|
|
|
void video_driver_free_hw_context(void);
|
|
|
|
#ifdef HAVE_VIDEO_FILTER
|
|
void video_driver_filter_free(void);
|
|
#endif
|
|
|
|
#ifdef HAVE_THREADS
|
|
/**
|
|
* video_thread_get_ptr:
|
|
*
|
|
* Gets the underlying video driver associated with the
|
|
* threaded video wrapper. Sets @drv to the found
|
|
* video driver.
|
|
*
|
|
* Returns: Video driver data of the video driver associated
|
|
* with the threaded wrapper (if successful). If not successful,
|
|
* NULL.
|
|
**/
|
|
void *video_thread_get_ptr(video_driver_state_t *video_st);
|
|
#endif
|
|
|
|
void video_driver_lock_new(void);
|
|
|
|
bool video_driver_find_driver(
|
|
void *settings_data,
|
|
const char *prefix, bool verbosity_enabled);
|
|
|
|
void video_driver_restore_cached(void *settings_data);
|
|
|
|
void video_driver_set_viewport_config(
|
|
struct retro_game_geometry *geom,
|
|
float video_aspect_ratio,
|
|
bool video_aspect_ratio_auto);
|
|
|
|
void video_driver_set_viewport_square_pixel(struct retro_game_geometry *geom);
|
|
|
|
uint32_t video_driver_get_st_flags(void);
|
|
|
|
bool video_driver_init_internal(bool *video_is_threaded, bool verbosity_enabled);
|
|
|
|
/**
|
|
* video_driver_frame:
|
|
* @data : pointer to data of the video frame.
|
|
* @width : width of the video frame.
|
|
* @height : height of the video frame.
|
|
* @pitch : pitch of the video frame.
|
|
*
|
|
* Video frame render callback function.
|
|
**/
|
|
void video_driver_frame(const void *data, unsigned width,
|
|
unsigned height, size_t pitch);
|
|
|
|
extern const video_driver_t *video_drivers[];
|
|
|
|
extern video_driver_t video_gl3;
|
|
extern video_driver_t video_gl2;
|
|
extern video_driver_t video_gl1;
|
|
extern video_driver_t video_vulkan;
|
|
extern video_driver_t video_metal;
|
|
extern video_driver_t video_psp1;
|
|
extern video_driver_t video_vita2d;
|
|
extern video_driver_t video_ps2;
|
|
extern video_driver_t video_ctr;
|
|
extern video_driver_t video_gcm;
|
|
extern video_driver_t video_switch;
|
|
extern video_driver_t video_d3d8;
|
|
extern video_driver_t video_d3d9_cg;
|
|
extern video_driver_t video_d3d9_hlsl;
|
|
extern video_driver_t video_d3d10;
|
|
extern video_driver_t video_d3d11;
|
|
extern video_driver_t video_d3d12;
|
|
extern video_driver_t video_gx;
|
|
extern video_driver_t video_wiiu;
|
|
extern video_driver_t video_xenon360;
|
|
extern video_driver_t video_xvideo;
|
|
extern video_driver_t video_sdl;
|
|
extern video_driver_t video_sdl2;
|
|
extern video_driver_t video_sdl_dingux;
|
|
extern video_driver_t video_sdl_rs90;
|
|
extern video_driver_t video_vg;
|
|
extern video_driver_t video_omap;
|
|
extern video_driver_t video_exynos;
|
|
extern video_driver_t video_dispmanx;
|
|
extern video_driver_t video_sunxi;
|
|
extern video_driver_t video_drm;
|
|
extern video_driver_t video_xshm;
|
|
extern video_driver_t video_caca;
|
|
extern video_driver_t video_gdi;
|
|
extern video_driver_t video_vga;
|
|
extern video_driver_t video_fpga;
|
|
extern video_driver_t video_sixel;
|
|
extern video_driver_t video_network;
|
|
extern video_driver_t video_oga;
|
|
extern video_driver_t video_null;
|
|
|
|
extern const gfx_ctx_driver_t gfx_ctx_osmesa;
|
|
extern const gfx_ctx_driver_t gfx_ctx_sdl_gl;
|
|
extern const gfx_ctx_driver_t gfx_ctx_x_egl;
|
|
extern const gfx_ctx_driver_t gfx_ctx_uwp;
|
|
extern const gfx_ctx_driver_t gfx_ctx_vk_wayland;
|
|
extern const gfx_ctx_driver_t gfx_ctx_wayland;
|
|
extern const gfx_ctx_driver_t gfx_ctx_x;
|
|
extern const gfx_ctx_driver_t gfx_ctx_vk_x;
|
|
extern const gfx_ctx_driver_t gfx_ctx_drm;
|
|
extern const gfx_ctx_driver_t gfx_ctx_go2_drm;
|
|
extern const gfx_ctx_driver_t gfx_ctx_mali_fbdev;
|
|
extern const gfx_ctx_driver_t gfx_ctx_vivante_fbdev;
|
|
extern const gfx_ctx_driver_t gfx_ctx_android;
|
|
extern const gfx_ctx_driver_t gfx_ctx_vk_android;
|
|
extern const gfx_ctx_driver_t gfx_ctx_ps3;
|
|
extern const gfx_ctx_driver_t gfx_ctx_w_vk;
|
|
extern const gfx_ctx_driver_t gfx_ctx_wgl;
|
|
extern const gfx_ctx_driver_t gfx_ctx_videocore;
|
|
extern const gfx_ctx_driver_t gfx_ctx_qnx;
|
|
extern const gfx_ctx_driver_t gfx_ctx_cgl;
|
|
extern const gfx_ctx_driver_t gfx_ctx_cocoagl;
|
|
extern const gfx_ctx_driver_t gfx_ctx_cocoavk;
|
|
extern const gfx_ctx_driver_t gfx_ctx_emscripten;
|
|
extern const gfx_ctx_driver_t gfx_ctx_opendingux_fbdev;
|
|
extern const gfx_ctx_driver_t gfx_ctx_khr_display;
|
|
extern const gfx_ctx_driver_t gfx_ctx_gdi;
|
|
extern const gfx_ctx_driver_t gfx_ctx_fpga;
|
|
extern const gfx_ctx_driver_t gfx_ctx_sixel;
|
|
extern const gfx_ctx_driver_t gfx_ctx_network;
|
|
extern const gfx_ctx_driver_t switch_ctx;
|
|
extern const gfx_ctx_driver_t orbis_ctx;
|
|
extern const gfx_ctx_driver_t vita_ctx;
|
|
extern const gfx_ctx_driver_t gfx_ctx_null;
|
|
|
|
extern const shader_backend_t gl_glsl_backend;
|
|
extern const shader_backend_t gl_cg_backend;
|
|
|
|
RETRO_END_DECLS
|
|
|
|
#endif
|