RetroArch/gfx/drivers/sunxi_gfx.c
2015-03-15 05:19:04 +01:00

1504 lines
40 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2013-2014 - Tobias Jakobi
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <unistd.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <fcntl.h>
#include <poll.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <assert.h>
#include "../../general.h"
#include "../../retroarch.h"
#include "../video_viewport.h"
#include "../video_monitor.h"
#include "../font_renderer_driver.h"
/* MAC Specific includes for the driver */
#include <sys/mman.h>
#include <sys/ioctl.h>
#include <linux/fb.h>
#include <signal.h>
#include <rthreads/rthreads.h>
/* Lowlevel SunxiG2D functions block */
/* for tracking the ioctls API/ABI */
#define SUNXI_DISP_VERSION_MAJOR 1
#define SUNXI_DISP_VERSION_MINOR 0
#define SUNXI_DISP_VERSION ((SUNXI_DISP_VERSION_MAJOR << 16) | SUNXI_DISP_VERSION_MINOR)
#define FBIOGET_LAYER_HDL_0 0x4700
#define FBIOGET_LAYER_HDL_1 0x4701
typedef struct
{
__u8 alpha;
__u8 red;
__u8 green;
__u8 blue;
} __disp_color_t;
typedef struct
{
__s32 x;
__s32 y;
__u32 width;
__u32 height;
} __disp_rect_t;
typedef struct
{
__u32 width;
__u32 height;
} __disp_rectsz_t;
typedef struct
{
__s32 x;
__s32 y;
} __disp_pos_t;
typedef enum tag_DISP_CMD
{
/* ----disp global---- */
DISP_CMD_VERSION = 0x00,
DISP_CMD_RESERVE1 = 0x01,
/* fail when the value is 0x02 in linux,why??? */
DISP_CMD_SET_BKCOLOR = 0x3f,
DISP_CMD_GET_BKCOLOR = 0x03,
DISP_CMD_SET_COLORKEY = 0x04,
DISP_CMD_GET_COLORKEY = 0x05,
DISP_CMD_SET_PALETTE_TBL = 0x06,
DISP_CMD_GET_PALETTE_TBL = 0x07,
DISP_CMD_SCN_GET_WIDTH = 0x08,
DISP_CMD_SCN_GET_HEIGHT = 0x09,
DISP_CMD_GET_OUTPUT_TYPE = 0x0a,
DISP_CMD_SET_EXIT_MODE = 0x0c,
DISP_CMD_SET_GAMMA_TABLE = 0x0d,
DISP_CMD_GAMMA_CORRECTION_ON = 0x0e,
DISP_CMD_GAMMA_CORRECTION_OFF = 0x0f,
DISP_CMD_START_CMD_CACHE = 0x10,
DISP_CMD_EXECUTE_CMD_AND_STOP_CACHE = 0x11,
DISP_CMD_SET_BRIGHT = 0x12,
DISP_CMD_SET_CONTRAST = 0x13,
DISP_CMD_SET_SATURATION = 0x14,
DISP_CMD_GET_BRIGHT = 0x16,
DISP_CMD_GET_CONTRAST = 0x17,
DISP_CMD_GET_SATURATION = 0x18,
DISP_CMD_ENHANCE_ON = 0x1a,
DISP_CMD_ENHANCE_OFF = 0x1b,
DISP_CMD_GET_ENHANCE_EN = 0x1c,
DISP_CMD_CLK_ON = 0x1d,
DISP_CMD_CLK_OFF = 0x1e,
/*
* when the screen is not used to display(lcd/tv/vga/hdmi) directly,
* maybe capture the screen and scaler to dram, or as a layer of
* another screen
*/
DISP_CMD_SET_SCREEN_SIZE = 0x1f,
DISP_CMD_CAPTURE_SCREEN = 0x20, /* caputre screen and scaler to dram */
DISP_CMD_DE_FLICKER_ON = 0x21,
DISP_CMD_DE_FLICKER_OFF = 0x22,
DISP_CMD_SET_HUE = 0x23,
DISP_CMD_GET_HUE = 0x24,
DISP_CMD_DRC_OFF = 0x25,
DISP_CMD_GET_DRC_EN = 0x26,
DISP_CMD_DE_FLICKER_SET_WINDOW = 0x27,
DISP_CMD_DRC_SET_WINDOW = 0x28,
DISP_CMD_DRC_ON = 0x29,
DISP_CMD_GET_DE_FLICKER_EN = 0x2a,
/* ----layer---- */
DISP_CMD_LAYER_REQUEST = 0x40,
DISP_CMD_LAYER_RELEASE = 0x41,
DISP_CMD_LAYER_OPEN = 0x42,
DISP_CMD_LAYER_CLOSE = 0x43,
DISP_CMD_LAYER_SET_FB = 0x44,
DISP_CMD_LAYER_GET_FB = 0x45,
DISP_CMD_LAYER_SET_SRC_WINDOW = 0x46,
DISP_CMD_LAYER_GET_SRC_WINDOW = 0x47,
DISP_CMD_LAYER_SET_SCN_WINDOW = 0x48,
DISP_CMD_LAYER_GET_SCN_WINDOW = 0x49,
DISP_CMD_LAYER_SET_PARA = 0x4a,
DISP_CMD_LAYER_GET_PARA = 0x4b,
DISP_CMD_LAYER_ALPHA_ON = 0x4c,
DISP_CMD_LAYER_ALPHA_OFF = 0x4d,
DISP_CMD_LAYER_GET_ALPHA_EN = 0x4e,
DISP_CMD_LAYER_SET_ALPHA_VALUE = 0x4f,
DISP_CMD_LAYER_GET_ALPHA_VALUE = 0x50,
DISP_CMD_LAYER_CK_ON = 0x51,
DISP_CMD_LAYER_CK_OFF = 0x52,
DISP_CMD_LAYER_GET_CK_EN = 0x53,
DISP_CMD_LAYER_SET_PIPE = 0x54,
DISP_CMD_LAYER_GET_PIPE = 0x55,
DISP_CMD_LAYER_TOP = 0x56,
DISP_CMD_LAYER_BOTTOM = 0x57,
DISP_CMD_LAYER_GET_PRIO = 0x58,
DISP_CMD_LAYER_SET_SMOOTH = 0x59,
DISP_CMD_LAYER_GET_SMOOTH = 0x5a,
DISP_CMD_LAYER_SET_BRIGHT = 0x5b, /* brightness */
DISP_CMD_LAYER_SET_CONTRAST = 0x5c, /* contrast */
DISP_CMD_LAYER_SET_SATURATION = 0x5d, /* saturation */
DISP_CMD_LAYER_SET_HUE = 0x5e, /* hue, chroma */
DISP_CMD_LAYER_GET_BRIGHT = 0x5f,
DISP_CMD_LAYER_GET_CONTRAST = 0x60,
DISP_CMD_LAYER_GET_SATURATION = 0x61,
DISP_CMD_LAYER_GET_HUE = 0x62,
DISP_CMD_LAYER_ENHANCE_ON = 0x63,
DISP_CMD_LAYER_ENHANCE_OFF = 0x64,
DISP_CMD_LAYER_GET_ENHANCE_EN = 0x65,
DISP_CMD_LAYER_VPP_ON = 0x67,
DISP_CMD_LAYER_VPP_OFF = 0x68,
DISP_CMD_LAYER_GET_VPP_EN = 0x69,
DISP_CMD_LAYER_SET_LUMA_SHARP_LEVEL = 0x6a,
DISP_CMD_LAYER_GET_LUMA_SHARP_LEVEL = 0x6b,
DISP_CMD_LAYER_SET_CHROMA_SHARP_LEVEL = 0x6c,
DISP_CMD_LAYER_GET_CHROMA_SHARP_LEVEL = 0x6d,
DISP_CMD_LAYER_SET_WHITE_EXTEN_LEVEL = 0x6e,
DISP_CMD_LAYER_GET_WHITE_EXTEN_LEVEL = 0x6f,
DISP_CMD_LAYER_SET_BLACK_EXTEN_LEVEL = 0x70,
DISP_CMD_LAYER_GET_BLACK_EXTEN_LEVEL = 0x71,
/* ----scaler---- */
DISP_CMD_SCALER_REQUEST = 0x80,
DISP_CMD_SCALER_RELEASE = 0x81,
DISP_CMD_SCALER_EXECUTE = 0x82,
/* ----hwc---- */
DISP_CMD_HWC_OPEN = 0xc0,
DISP_CMD_HWC_CLOSE = 0xc1,
DISP_CMD_HWC_SET_POS = 0xc2,
DISP_CMD_HWC_GET_POS = 0xc3,
DISP_CMD_HWC_SET_FB = 0xc4,
DISP_CMD_HWC_SET_PALETTE_TABLE = 0xc5,
/* ----video---- */
DISP_CMD_VIDEO_START = 0x100,
DISP_CMD_VIDEO_STOP = 0x101,
DISP_CMD_VIDEO_SET_FB = 0x102,
DISP_CMD_VIDEO_GET_FRAME_ID = 0x103,
DISP_CMD_VIDEO_GET_DIT_INFO = 0x104,
/* ----lcd---- */
DISP_CMD_LCD_ON = 0x140,
DISP_CMD_LCD_OFF = 0x141,
DISP_CMD_LCD_SET_BRIGHTNESS = 0x142,
DISP_CMD_LCD_GET_BRIGHTNESS = 0x143,
DISP_CMD_LCD_CPUIF_XY_SWITCH = 0x146,
DISP_CMD_LCD_CHECK_OPEN_FINISH = 0x14a,
DISP_CMD_LCD_CHECK_CLOSE_FINISH = 0x14b,
DISP_CMD_LCD_SET_SRC = 0x14c,
DISP_CMD_LCD_USER_DEFINED_FUNC = 0x14d,
/* ----tv---- */
DISP_CMD_TV_ON = 0x180,
DISP_CMD_TV_OFF = 0x181,
DISP_CMD_TV_SET_MODE = 0x182,
DISP_CMD_TV_GET_MODE = 0x183,
DISP_CMD_TV_AUTOCHECK_ON = 0x184,
DISP_CMD_TV_AUTOCHECK_OFF = 0x185,
DISP_CMD_TV_GET_INTERFACE = 0x186,
DISP_CMD_TV_SET_SRC = 0x187,
DISP_CMD_TV_GET_DAC_STATUS = 0x188,
DISP_CMD_TV_SET_DAC_SOURCE = 0x189,
DISP_CMD_TV_GET_DAC_SOURCE = 0x18a,
/* ----hdmi---- */
DISP_CMD_HDMI_ON = 0x1c0,
DISP_CMD_HDMI_OFF = 0x1c1,
DISP_CMD_HDMI_SET_MODE = 0x1c2,
DISP_CMD_HDMI_GET_MODE = 0x1c3,
DISP_CMD_HDMI_SUPPORT_MODE = 0x1c4,
DISP_CMD_HDMI_GET_HPD_STATUS = 0x1c5,
DISP_CMD_HDMI_SET_SRC = 0x1c6,
/* ----vga---- */
DISP_CMD_VGA_ON = 0x200,
DISP_CMD_VGA_OFF = 0x201,
DISP_CMD_VGA_SET_MODE = 0x202,
DISP_CMD_VGA_GET_MODE = 0x203,
DISP_CMD_VGA_SET_SRC = 0x204,
/* ----sprite---- */
DISP_CMD_SPRITE_OPEN = 0x240,
DISP_CMD_SPRITE_CLOSE = 0x241,
DISP_CMD_SPRITE_SET_FORMAT = 0x242,
DISP_CMD_SPRITE_GLOBAL_ALPHA_ENABLE = 0x243,
DISP_CMD_SPRITE_GLOBAL_ALPHA_DISABLE = 0x244,
DISP_CMD_SPRITE_GET_GLOBAL_ALPHA_ENABLE = 0x252,
DISP_CMD_SPRITE_SET_GLOBAL_ALPHA_VALUE = 0x245,
DISP_CMD_SPRITE_GET_GLOBAL_ALPHA_VALUE = 0x253,
DISP_CMD_SPRITE_SET_ORDER = 0x246,
DISP_CMD_SPRITE_GET_TOP_BLOCK = 0x250,
DISP_CMD_SPRITE_GET_BOTTOM_BLOCK = 0x251,
DISP_CMD_SPRITE_SET_PALETTE_TBL = 0x247,
DISP_CMD_SPRITE_GET_BLOCK_NUM = 0x259,
DISP_CMD_SPRITE_BLOCK_REQUEST = 0x248,
DISP_CMD_SPRITE_BLOCK_RELEASE = 0x249,
DISP_CMD_SPRITE_BLOCK_OPEN = 0x257,
DISP_CMD_SPRITE_BLOCK_CLOSE = 0x258,
DISP_CMD_SPRITE_BLOCK_SET_SOURCE_WINDOW = 0x25a,
DISP_CMD_SPRITE_BLOCK_GET_SOURCE_WINDOW = 0x25b,
DISP_CMD_SPRITE_BLOCK_SET_SCREEN_WINDOW = 0x24a,
DISP_CMD_SPRITE_BLOCK_GET_SCREEN_WINDOW = 0x24c,
DISP_CMD_SPRITE_BLOCK_SET_FB = 0x24b,
DISP_CMD_SPRITE_BLOCK_GET_FB = 0x24d,
DISP_CMD_SPRITE_BLOCK_SET_PARA = 0x25c,
DISP_CMD_SPRITE_BLOCK_GET_PARA = 0x25d,
DISP_CMD_SPRITE_BLOCK_SET_TOP = 0x24e,
DISP_CMD_SPRITE_BLOCK_SET_BOTTOM = 0x24f,
DISP_CMD_SPRITE_BLOCK_GET_PREV_BLOCK = 0x254,
DISP_CMD_SPRITE_BLOCK_GET_NEXT_BLOCK = 0x255,
DISP_CMD_SPRITE_BLOCK_GET_PRIO = 0x256,
/* ----framebuffer---- */
DISP_CMD_FB_REQUEST = 0x280,
DISP_CMD_FB_RELEASE = 0x281,
DISP_CMD_FB_GET_PARA = 0x282,
DISP_CMD_GET_DISP_INIT_PARA = 0x283,
/* ---for Displayer Test -------- */
DISP_CMD_MEM_REQUEST = 0x2c0,
DISP_CMD_MEM_RELASE = 0x2c1,
DISP_CMD_MEM_GETADR = 0x2c2,
DISP_CMD_MEM_SELIDX = 0x2c3,
DISP_CMD_SUSPEND = 0x2d0,
DISP_CMD_RESUME = 0x2d1,
DISP_CMD_PRINT_REG = 0x2e0,
/* ---pwm -------- */
DISP_CMD_PWM_SET_PARA = 0x300,
DISP_CMD_PWM_GET_PARA = 0x301,
} __disp_cmd_t;
typedef enum
{
DISP_FORMAT_1BPP = 0x0,
DISP_FORMAT_2BPP = 0x1,
DISP_FORMAT_4BPP = 0x2,
DISP_FORMAT_8BPP = 0x3,
DISP_FORMAT_RGB655 = 0x4,
DISP_FORMAT_RGB565 = 0x5,
DISP_FORMAT_RGB556 = 0x6,
DISP_FORMAT_ARGB1555 = 0x7,
DISP_FORMAT_RGBA5551 = 0x8,
DISP_FORMAT_ARGB888 = 0x9, /* alpha padding to 0xff */
DISP_FORMAT_ARGB8888 = 0xa,
DISP_FORMAT_RGB888 = 0xb,
DISP_FORMAT_ARGB4444 = 0xc,
DISP_FORMAT_YUV444 = 0x10,
DISP_FORMAT_YUV422 = 0x11,
DISP_FORMAT_YUV420 = 0x12,
DISP_FORMAT_YUV411 = 0x13,
DISP_FORMAT_CSIRGB = 0x14,
} __disp_pixel_fmt_t;
typedef enum
{
/* interleaved,1 address */
DISP_MOD_INTERLEAVED = 0x1,
/*
* No macroblock plane mode, 3 address, RGB/YUV each channel were stored
*/
DISP_MOD_NON_MB_PLANAR = 0x0,
/* No macroblock UV packaged mode, 2 address, Y and UV were stored */
DISP_MOD_NON_MB_UV_COMBINED = 0x2,
/* Macroblock plane mode, 3 address,RGB/YUV each channel were stored */
DISP_MOD_MB_PLANAR = 0x4,
/* Macroblock UV packaged mode, 2 address, Y and UV were stored */
DISP_MOD_MB_UV_COMBINED = 0x6,
} __disp_pixel_mod_t;
typedef enum
{
/* for interleave argb8888 */
DISP_SEQ_ARGB = 0x0, /* A at a high level */
DISP_SEQ_BGRA = 0x2,
/* for interleaved yuv422 */
DISP_SEQ_UYVY = 0x3,
DISP_SEQ_YUYV = 0x4,
DISP_SEQ_VYUY = 0x5,
DISP_SEQ_YVYU = 0x6,
/* for interleaved yuv444 */
DISP_SEQ_AYUV = 0x7,
DISP_SEQ_VUYA = 0x8,
/* for uv_combined yuv420 */
DISP_SEQ_UVUV = 0x9,
DISP_SEQ_VUVU = 0xa,
/* for 16bpp rgb */
DISP_SEQ_P10 = 0xd, /* p1 high */
DISP_SEQ_P01 = 0xe, /* p0 high */
/* for planar format or 8bpp rgb */
DISP_SEQ_P3210 = 0xf, /* p3 high */
DISP_SEQ_P0123 = 0x10, /* p0 high */
/* for 4bpp rgb */
DISP_SEQ_P76543210 = 0x11,
DISP_SEQ_P67452301 = 0x12,
DISP_SEQ_P10325476 = 0x13,
DISP_SEQ_P01234567 = 0x14,
/* for 2bpp rgb */
/* 15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0 */
DISP_SEQ_2BPP_BIG_BIG = 0x15,
/* 12,13,14,15,8,9,10,11,4,5,6,7,0,1,2,3 */
DISP_SEQ_2BPP_BIG_LITTER = 0x16,
/* 3,2,1,0,7,6,5,4,11,10,9,8,15,14,13,12 */
DISP_SEQ_2BPP_LITTER_BIG = 0x17,
/* 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 */
DISP_SEQ_2BPP_LITTER_LITTER = 0x18,
/* for 1bpp rgb */
/*
* 31,30,29,28,27,26,25,24,23,22,21,20,19,18,17,16,
* 15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0
*/
DISP_SEQ_1BPP_BIG_BIG = 0x19,
/*
* 24,25,26,27,28,29,30,31,16,17,18,19,20,21,22,23,
* 8, 9,10,11,12,13,14,15, 0, 1, 2, 3, 4, 5, 6, 7
*/
DISP_SEQ_1BPP_BIG_LITTER = 0x1a,
/*
* 7, 6, 5, 4, 3, 2, 1, 0,15,14,13,12,11,10, 9, 8,
* 23,22,21,20,19,18,17,16,31,30,29,28,27,26,25,24
*/
DISP_SEQ_1BPP_LITTER_BIG = 0x1b,
/*
* 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,
* 16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31
*/
DISP_SEQ_1BPP_LITTER_LITTER = 0x1c,
} __disp_pixel_seq_t;
typedef enum {
DISP_3D_SRC_MODE_TB = 0x0, /* top bottom */
DISP_3D_SRC_MODE_FP = 0x1, /* frame packing */
DISP_3D_SRC_MODE_SSF = 0x2, /* side by side full */
DISP_3D_SRC_MODE_SSH = 0x3, /* side by side half */
DISP_3D_SRC_MODE_LI = 0x4, /* line interleaved */
} __disp_3d_src_mode_t;
typedef enum
{
DISP_3D_OUT_MODE_CI_1 = 0x5, /* column interlaved 1 */
DISP_3D_OUT_MODE_CI_2 = 0x6, /* column interlaved 2 */
DISP_3D_OUT_MODE_CI_3 = 0x7, /* column interlaved 3 */
DISP_3D_OUT_MODE_CI_4 = 0x8, /* column interlaved 4 */
DISP_3D_OUT_MODE_LIRGB = 0x9, /* line interleaved rgb */
DISP_3D_OUT_MODE_TB = 0x0, /* top bottom */
DISP_3D_OUT_MODE_FP = 0x1, /* frame packing */
DISP_3D_OUT_MODE_SSF = 0x2, /* side by side full */
DISP_3D_OUT_MODE_SSH = 0x3, /* side by side half */
DISP_3D_OUT_MODE_LI = 0x4, /* line interleaved */
DISP_3D_OUT_MODE_FA = 0xa, /* field alternative */
} __disp_3d_out_mode_t;
typedef enum
{
DISP_BT601 = 0,
DISP_BT709 = 1,
DISP_YCC = 2,
DISP_VXYCC = 3,
} __disp_cs_mode_t;
typedef enum
{
DISP_LAYER_WORK_MODE_NORMAL = 0, /* normal work mode */
DISP_LAYER_WORK_MODE_PALETTE = 1, /* palette work mode */
/* internal frame buffer work mode */
DISP_LAYER_WORK_MODE_INTER_BUF = 2,
DISP_LAYER_WORK_MODE_GAMMA = 3, /* gamma correction work mode */
DISP_LAYER_WORK_MODE_SCALER = 4, /* scaler work mode */
} __disp_layer_work_mode_t;
typedef struct
{
int fd_fb;
int fd_disp;
int fd_g2d;
int fb_id; /* /dev/fb0 = 0, /dev/fb1 = 1 */
int xres, yres, bits_per_pixel;
uint8_t *framebuffer_addr; /* mmapped address */
uintptr_t framebuffer_paddr; /* physical address */
uint32_t framebuffer_size; /* total size of the framebuffer */
int framebuffer_height;/* virtual vertical resolution */
uint32_t gfx_layer_size; /* the size of the primary layer */
uint8_t *xserver_fbmem; /* framebuffer mapping done by xserver */
/* Hardware cursor support */
int cursor_enabled;
int cursor_x, cursor_y;
/* Layers support */
int gfx_layer_id;
int layer_id;
int layer_has_scaler;
int layer_buf_x, layer_buf_y, layer_buf_w, layer_buf_h;
int layer_win_x, layer_win_y;
int layer_scaler_is_enabled;
int layer_format;
/* G2D accelerated implementation of blt2d_i interface */
//blt2d_i blt2d;
/* Optional fallback interface to handle unsupported operations */
//blt2d_i *fallback_blt2d;
} sunxi_disp_t;
typedef struct
{
/*
* The way these are treated today, these are physical addresses. Are
* there any actual userspace applications out there that use this?
* -- libv.
*/
/*
* the contents of the frame buffer address for rgb type only addr[0]
* valid
*/
__u32 addr[3];
__disp_rectsz_t size; /* unit is pixel */
__disp_pixel_fmt_t format;
__disp_pixel_seq_t seq;
__disp_pixel_mod_t mode;
/*
* blue red color swap flag, FALSE:RGB; TRUE:BGR,only used in rgb format
*/
signed char br_swap;
__disp_cs_mode_t cs_mode; /* color space */
signed char b_trd_src; /* if 3d source, used for scaler mode layer */
/* source 3d mode, used for scaler mode layer */
__disp_3d_src_mode_t trd_mode;
__u32 trd_right_addr[3]; /* used when in frame packing 3d mode */
} __disp_fb_t;
typedef struct
{
__disp_layer_work_mode_t mode; /* layer work mode */
signed char b_from_screen;
/*
* layer pipe,0/1,if in scaler mode, scaler0 must be pipe0,
* scaler1 must be pipe1
*/
__u8 pipe;
/*
* layer priority,can get layer prio,but never set layer prio.
* From bottom to top, priority from low to high
*/
__u8 prio;
signed char alpha_en; /* layer global alpha enable */
__u16 alpha_val; /* layer global alpha value */
signed char ck_enable; /* layer color key enable */
/* framebuffer source window,only care x,y if is not scaler mode */
__disp_rect_t src_win;
__disp_rect_t scn_win; /* screen window */
__disp_fb_t fb; /* framebuffer */
signed char b_trd_out; /* if output 3d mode, used for scaler mode layer */
/* output 3d mode, used for scaler mode layer */
__disp_3d_out_mode_t out_trd_mode;
} __disp_layer_info_t;
static int sunxi_hw_cursor_hide(sunxi_disp_t *ctx)
{
int result;
uint32_t tmp[4];
tmp[0] = ctx->fb_id;
result = ioctl(ctx->fd_disp, DISP_CMD_HWC_CLOSE, &tmp);
if (result >= 0)
ctx->cursor_enabled = 0;
return result;
}
/*****************************************************************************
* Support for scaled layers *
*****************************************************************************/
static int sunxi_layer_change_work_mode(sunxi_disp_t *ctx, int new_mode)
{
__disp_layer_info_t layer_info;
uint32_t tmp[4];
if (ctx->layer_id < 0)
return -1;
tmp[0] = ctx->fb_id;
tmp[1] = ctx->layer_id;
tmp[2] = (uintptr_t)&layer_info;
if (ioctl(ctx->fd_disp, DISP_CMD_LAYER_GET_PARA, tmp) < 0)
return -1;
layer_info.mode = new_mode;
tmp[0] = ctx->fb_id;
tmp[1] = ctx->layer_id;
tmp[2] = (uintptr_t)&layer_info;
return ioctl(ctx->fd_disp, DISP_CMD_LAYER_SET_PARA, tmp);
}
static int sunxi_layer_reserve(sunxi_disp_t *ctx)
{
__disp_layer_info_t layer_info;
uint32_t tmp[4];
/* try to allocate a layer */
tmp[0] = ctx->fb_id;
tmp[1] = DISP_LAYER_WORK_MODE_NORMAL;
ctx->layer_id = ioctl(ctx->fd_disp, DISP_CMD_LAYER_REQUEST, &tmp);
if (ctx->layer_id < 0)
return -1;
/* Initially set the layer configuration to something reasonable */
tmp[0] = ctx->fb_id;
tmp[1] = ctx->layer_id;
tmp[2] = (uintptr_t)&layer_info;
if (ioctl(ctx->fd_disp, DISP_CMD_LAYER_GET_PARA, tmp) < 0)
return -1;
/* the screen and overlay layers need to be in different pipes */
layer_info.pipe = 1;
layer_info.alpha_en = 1;
layer_info.alpha_val = 255;
layer_info.fb.addr[0] = ctx->framebuffer_paddr;
layer_info.fb.size.width = 1;
layer_info.fb.size.height = 1;
layer_info.fb.format = DISP_FORMAT_ARGB8888;
layer_info.fb.seq = DISP_SEQ_ARGB;
layer_info.fb.mode = DISP_MOD_INTERLEAVED;
tmp[0] = ctx->fb_id;
tmp[1] = ctx->layer_id;
tmp[2] = (uintptr_t)&layer_info;
if (ioctl(ctx->fd_disp, DISP_CMD_LAYER_SET_PARA, tmp) < 0)
return -1;
/* Now probe the scaler mode to see if there is a free scaler available */
if (sunxi_layer_change_work_mode(ctx, DISP_LAYER_WORK_MODE_SCALER) == 0)
ctx->layer_has_scaler = 1;
/* Revert back to normal mode */
sunxi_layer_change_work_mode(ctx, DISP_LAYER_WORK_MODE_NORMAL);
ctx->layer_scaler_is_enabled = 0;
ctx->layer_format = DISP_FORMAT_ARGB8888;
return ctx->layer_id;
}
static int sunxi_layer_set_output_window(sunxi_disp_t *ctx, int x, int y, int w, int h)
{
__disp_rect_t buf_rect = {
ctx->layer_buf_x, ctx->layer_buf_y,
ctx->layer_buf_w, ctx->layer_buf_h
};
__disp_rect_t win_rect = { x, y, w, h };
uint32_t tmp[4];
int err;
if (ctx->layer_id < 0 || w <= 0 || h <= 0)
return -1;
/*
* Handle negative window Y coordinates (workaround a bug).
* The Allwinner A10/A13 display controller hardware is expected to
* support negative coordinates of the top left corners of the layers.
* But there is some bug either in the kernel driver or in the hardware,
* which messes up the picture on screen when the Y coordinate is negative
* for YUV layer. Negative X coordinates are not affected. RGB formats
* are not affected too.
*
* We fix this by just recalculating which part of the buffer in memory
* corresponds to Y=0 on screen and adjust the input buffer settings.
*/
if (ctx->layer_format == DISP_FORMAT_YUV420 &&
(y < 0 || ctx->layer_win_y < 0))
{
if (win_rect.y < 0)
{
int y_shift = -(double)y * buf_rect.height / win_rect.height;
buf_rect.y += y_shift;
buf_rect.height -= y_shift;
win_rect.height += win_rect.y;
win_rect.y = 0;
}
if (buf_rect.height <= 0 || win_rect.height <= 0)
{
/* No part of the window is visible. Just construct a fake rectangle
* outside the screen as a window placement (but with a non-negative Y
* coordinate). Do this to avoid passing bogus negative heights to
* the kernel driver (who knows how it would react?) */
win_rect.x = -1;
win_rect.y = 0;
win_rect.width = 1;
win_rect.height = 1;
tmp[0] = ctx->fb_id;
tmp[1] = ctx->layer_id;
tmp[2] = (uintptr_t)&win_rect;
return ioctl(ctx->fd_disp, DISP_CMD_LAYER_SET_SCN_WINDOW, &tmp);
}
tmp[0] = ctx->fb_id;
tmp[1] = ctx->layer_id;
tmp[2] = (uintptr_t)&buf_rect;
if ((err = ioctl(ctx->fd_disp, DISP_CMD_LAYER_SET_SRC_WINDOW, &tmp)))
return err;
}
/* Save the new non-adjusted window position */
ctx->layer_win_x = x;
ctx->layer_win_y = y;
tmp[0] = ctx->fb_id;
tmp[1] = ctx->layer_id;
tmp[2] = (uintptr_t)&win_rect;
return ioctl(ctx->fd_disp, DISP_CMD_LAYER_SET_SCN_WINDOW, &tmp);
}
static int sunxi_layer_show(sunxi_disp_t *ctx)
{
uint32_t tmp[4];
if (ctx->layer_id < 0)
return -1;
/* YUV formats need to use a scaler */
if (ctx->layer_format == DISP_FORMAT_YUV420 && !ctx->layer_scaler_is_enabled)
{
if (sunxi_layer_change_work_mode(ctx, DISP_LAYER_WORK_MODE_SCALER) == 0)
ctx->layer_scaler_is_enabled = 1;
}
tmp[0] = ctx->fb_id;
tmp[1] = ctx->layer_id;
return ioctl(ctx->fd_disp, DISP_CMD_LAYER_OPEN, &tmp);
}
static int sunxi_layer_release(sunxi_disp_t *ctx)
{
int result;
uint32_t tmp[4];
if (ctx->layer_id < 0)
return -1;
tmp[0] = ctx->fb_id;
tmp[1] = ctx->layer_id;
ioctl(ctx->fd_disp, DISP_CMD_LAYER_RELEASE, &tmp);
ctx->layer_id = -1;
ctx->layer_has_scaler = 0;
return 0;
}
static int sunxi_layer_set_rgb_input_buffer(sunxi_disp_t *ctx,
int bpp,
uint32_t offset_in_framebuffer,
int width,
int height,
int stride)
{
__disp_fb_t fb;
__disp_rect_t rect = { 0, 0, width, height };
uint32_t tmp[4];
memset(&fb, 0, sizeof(fb));
if (ctx->layer_id < 0)
return -1;
if (!ctx->layer_scaler_is_enabled)
{
if (sunxi_layer_change_work_mode(ctx, DISP_LAYER_WORK_MODE_SCALER) == 0)
ctx->layer_scaler_is_enabled = 1;
else
return -1;
}
fb.addr[0] = ctx->framebuffer_paddr + offset_in_framebuffer;
fb.size.height = height;
if (bpp == 32)
{
fb.format = DISP_FORMAT_ARGB8888;
fb.seq = DISP_SEQ_ARGB;
fb.mode = DISP_MOD_INTERLEAVED;
fb.size.width = stride;
}
else if (bpp == 16)
{
fb.format = DISP_FORMAT_RGB565;
fb.seq = DISP_SEQ_P10;
fb.mode = DISP_MOD_INTERLEAVED;
fb.size.width = stride * 2;
}
else
return -1;
tmp[0] = ctx->fb_id;
tmp[1] = ctx->layer_id;
tmp[2] = (uintptr_t)&fb;
if (ioctl(ctx->fd_disp, DISP_CMD_LAYER_SET_FB, &tmp) < 0)
return -1;
ctx->layer_buf_x = rect.x;
ctx->layer_buf_y = rect.y;
ctx->layer_buf_w = rect.width;
ctx->layer_buf_h = rect.height;
ctx->layer_format = fb.format;
tmp[0] = ctx->fb_id;
tmp[1] = ctx->layer_id;
tmp[2] = (uintptr_t)&rect;
return ioctl(ctx->fd_disp, DISP_CMD_LAYER_SET_SRC_WINDOW, &tmp);
}
static sunxi_disp_t *sunxi_disp_init(const char *device, void *xserver_fbmem)
{
int tmp, version;
int gfx_layer_size;
int ovl_layer_size;
struct fb_var_screeninfo fb_var;
struct fb_fix_screeninfo fb_fix;
sunxi_disp_t *ctx = calloc(sizeof(sunxi_disp_t), 1);
if (!ctx)
return NULL;
/* use /dev/fb0 by default */
if (!device)
device = "/dev/fb0";
if (strcmp(device, "/dev/fb0") == 0)
ctx->fb_id = 0;
else if (strcmp(device, "/dev/fb1") == 0)
ctx->fb_id = 1;
else
{
free(ctx);
return NULL;
}
/* store the already existing mapping done by xserver */
ctx->xserver_fbmem = xserver_fbmem;
ctx->fd_disp = open("/dev/disp", O_RDWR);
/* maybe it's even not a sunxi hardware */
if (ctx->fd_disp < 0)
{
free(ctx);
return NULL;
}
/* version check */
tmp = SUNXI_DISP_VERSION;
version = ioctl(ctx->fd_disp, DISP_CMD_VERSION, &tmp);
if (version < 0)
{
close(ctx->fd_disp);
free(ctx);
return NULL;
}
ctx->fd_fb = open(device, O_RDWR);
if (ctx->fd_fb < 0)
{
close(ctx->fd_disp);
free(ctx);
return NULL;
}
if (ioctl(ctx->fd_fb, FBIOGET_VSCREENINFO, &fb_var) < 0 ||
ioctl(ctx->fd_fb, FBIOGET_FSCREENINFO, &fb_fix) < 0)
{
close(ctx->fd_fb);
close(ctx->fd_disp);
free(ctx);
return NULL;
}
ctx->xres = fb_var.xres;
ctx->yres = fb_var.yres;
ctx->bits_per_pixel = fb_var.bits_per_pixel;
ctx->framebuffer_paddr = fb_fix.smem_start;
ctx->framebuffer_size = fb_fix.smem_len;
ctx->framebuffer_height = ctx->framebuffer_size /
(ctx->xres * ctx->bits_per_pixel / 8);
ctx->gfx_layer_size = ctx->xres * ctx->yres * fb_var.bits_per_pixel / 8;
if (ctx->framebuffer_size < ctx->gfx_layer_size)
{
close(ctx->fd_fb);
close(ctx->fd_disp);
free(ctx);
return NULL;
}
if (ctx->xserver_fbmem)
{
/* use already existing mapping */
ctx->framebuffer_addr = ctx->xserver_fbmem;
}
else
{
/* mmap framebuffer memory */
ctx->framebuffer_addr = (uint8_t *)mmap(0, ctx->framebuffer_size,
PROT_READ | PROT_WRITE,
MAP_SHARED, ctx->fd_fb, 0);
if (ctx->framebuffer_addr == MAP_FAILED)
{
close(ctx->fd_fb);
close(ctx->fd_disp);
free(ctx);
return NULL;
}
}
ctx->cursor_enabled = 0;
ctx->cursor_x = -1;
ctx->cursor_y = -1;
/* Get the id of the screen layer */
if (ioctl(ctx->fd_fb,
ctx->fb_id == 0 ? FBIOGET_LAYER_HDL_0 : FBIOGET_LAYER_HDL_1,
&ctx->gfx_layer_id))
{
close(ctx->fd_fb);
close(ctx->fd_disp);
free(ctx);
return NULL;
}
if (sunxi_layer_reserve(ctx) < 0)
{
close(ctx->fd_fb);
close(ctx->fd_disp);
free(ctx);
return NULL;
}
ctx->fd_g2d = open("/dev/g2d", O_RDWR);
return ctx;
}
static int sunxi_disp_close(sunxi_disp_t *ctx)
{
if (ctx->fd_disp >= 0)
{
if (ctx->fd_g2d >= 0)
close(ctx->fd_g2d);
/* release layer */
sunxi_layer_release(ctx);
/* disable cursor */
if (ctx->cursor_enabled)
sunxi_hw_cursor_hide(ctx);
/* close descriptors */
if (!ctx->xserver_fbmem)
munmap(ctx->framebuffer_addr, ctx->framebuffer_size);
close(ctx->fd_fb);
close(ctx->fd_disp);
ctx->fd_disp = -1;
free(ctx);
}
return 0;
}
static int sunxi_wait_for_vsync(sunxi_disp_t *ctx)
{
return ioctl(ctx->fd_fb, FBIO_WAITFORVSYNC, 0);
}
/* END of lowlevel SunxiG2D functions block */
void pixman_composite_src_0565_8888_asm_neon(int width,
int height,
uint32_t *dst,
int dst_stride_pixels,
uint16_t *src,
int src_stride_pixels);
void pixman_composite_src_8888_8888_asm_neon(int width,
int height,
uint32_t *dst,
int dst_stride_pixels,
uint16_t *src,
int src_stride_pixels);
/* Pointer to the blitting function. Will be asigned
* when we find out what bpp the core uses. */
void(*pixman_blit)(void);
extern void *memcpy_neon(void *dst, const void *src, size_t n);
static void *vsync_thread_func(void *arg);
sthread_t *vsync_thread;
scond_t *vsync_condition;
slock_t *queue_mutex;
slock_t *vsync_cond_mutex;
sunxi_disp_t *disp;
struct sunxi_page
{
unsigned numpage;
unsigned offset;
unsigned yoffset;
bool used;
/* Since each page has it's own used bool,
* it needs it's own mutex to isolate write
* access to that bool. */
slock_t *page_used_mutex;
struct sunxi_page *next;
};
struct sunxi_video
{
void *font;
const font_renderer_driver_t *font_driver;
uint8_t font_rgb[4];
/* current dimensions of the emulator fb */
unsigned src_width;
unsigned src_height;
unsigned src_pitch;
unsigned src_bpp;
unsigned src_bytes_per_pixel;
unsigned dst_pitch;
unsigned visible_width;
unsigned bytes_per_pixel;
unsigned numpages;
struct sunxi_page *pages;
struct sunxi_page *queue;
struct sunxi_page *current_page;
unsigned pageflip_pending;
/* Keep the vsync while loop going. Set to false to exit. */
bool keep_vsync;
/* Variables to restore screen on exit */
unsigned screensize;
char *screen_bck;
/* menu data */
unsigned menu_rotation;
bool menu_active;
bool aspect_changed;
};
static int sunxi_wait_flip(void)
{
/* Wait for next vsync */
return ioctl(disp->fd_fb, FBIO_WAITFORVSYNC, 0);
}
static void queue_page(struct sunxi_page *page, struct sunxi_video *_dispvars)
{
struct sunxi_page *ppage = NULL;
if (!_dispvars)
return;
ppage = _dispvars->queue;
if (ppage == NULL)
_dispvars->queue = page;
else
{
while (ppage->next != NULL)
ppage = ppage->next;
ppage->next = page;
page->next = NULL;
}
}
static struct sunxi_page *unqueue_page(struct sunxi_video *_dispvars)
{
struct sunxi_page *page = NULL;
if (!_dispvars)
return NULL;
page = _dispvars->queue;
if (page != NULL)
{
_dispvars->queue = page->next;
page->next = NULL;
return page;
}
return NULL;
}
/* Find a free page, clear it if necessary, and return the page. If *
* no free page is available when called, wait for a page flip. */
static struct sunxi_page *sunxi_get_free_page(struct sunxi_video *_dispvars)
{
unsigned i;
struct sunxi_page *page = NULL;
if (!_dispvars)
return NULL;
/* Wait until a free page is available. */
while (!page)
{
for (i = 0; i < _dispvars->numpages; ++i)
{
if (!_dispvars->pages[i].used)
{
page = &_dispvars->pages[i];
break;
}
}
if (page == NULL)
{
slock_lock(vsync_cond_mutex);
scond_wait(vsync_condition, vsync_cond_mutex);
slock_unlock(vsync_cond_mutex);
}
}
slock_lock(page->page_used_mutex);
page->used = true;
slock_unlock(page->page_used_mutex);
return page;
}
static void sunxi_blank_console(struct sunxi_video *_dispvars)
{
if (!_dispvars)
return;
/* Disable cursor blinking so it's not visible. */
system("setterm -cursor off");
/* Figure out the size of the screen in bytes. */
_dispvars->screensize = disp->xres * disp->yres * disp->bits_per_pixel / 8;
/* Backup screen contents. */
_dispvars->screen_bck = (char*)malloc(_dispvars->screensize * sizeof(char));
if (!_dispvars->screen_bck)
return;
memcpy((char*)_dispvars->screen_bck, (char*)disp->framebuffer_addr, _dispvars->screensize);
/* Blank screen. */
memset((char*)(disp->framebuffer_addr), 0x00, _dispvars->screensize);
}
static void sunxi_unblank_console(struct sunxi_video *_dispvars)
{
if (!_dispvars)
return;
system("setterm -cursor on");
#if 0
memcpy((char*)disp->framebuffer_addr, (char*)_dispvars->screen_bck, _dispvars->screensize);
#endif
free(_dispvars->screen_bck);
}
static void *sunxi_gfx_init(const video_info_t *video,
const input_driver_t **input, void **input_data)
{
int i;
struct sunxi_video *_dispvars = (struct sunxi_video*)
calloc(1, sizeof(struct sunxi_video));
if (!_dispvars)
return NULL;
_dispvars->src_bytes_per_pixel = video->rgb32 ? 4 : 2;
disp = sunxi_disp_init("/dev/fb0", NULL);
/* Blank text console and disable cursor blinking. */
sunxi_blank_console(_dispvars);
_dispvars->numpages = 2;
_dispvars->pages = calloc(_dispvars->numpages, sizeof (struct sunxi_page));
if (!_dispvars->pages)
{
free(_dispvars);
return NULL;
}
_dispvars->dst_pitch = disp->xres * disp->bits_per_pixel / 8;
_dispvars->pageflip_pending = 0;
_dispvars->current_page = NULL;
_dispvars->queue = NULL;
_dispvars->keep_vsync = true;
_dispvars->src_bpp = video->rgb32 ? 32 : 16;
_dispvars->bytes_per_pixel = _dispvars->src_bpp / 8;
switch (_dispvars->src_bpp)
{
case 16:
pixman_blit = pixman_composite_src_0565_8888_asm_neon;
break;
case 32:
pixman_blit = pixman_composite_src_8888_8888_asm_neon;
break;
default:
return NULL;
}
queue_mutex = slock_new();
vsync_cond_mutex = slock_new();
vsync_condition = scond_new();
for (i = 0; i < _dispvars->numpages; i++)
{
_dispvars->pages[i].page_used_mutex = slock_new();
_dispvars->pages[i].numpage = i;
_dispvars->pages[i].next = NULL;
}
if (input && input_data)
*input = NULL;
/* Launching vsync thread */
vsync_thread = sthread_create(vsync_thread_func, _dispvars);
return _dispvars;
}
static void *vsync_thread_func(void *arg)
{
struct sunxi_page *page;
struct sunxi_video *_dispvars = arg;
while (_dispvars->keep_vsync)
{
sunxi_wait_flip(disp);
slock_lock(vsync_cond_mutex);
scond_signal(vsync_condition);
slock_unlock(vsync_cond_mutex);
slock_lock(queue_mutex);
page = unqueue_page((void*)_dispvars);
slock_unlock(queue_mutex);
/* We mark as free the page that was visible until now. */
if (_dispvars->current_page != NULL)
{
slock_lock(_dispvars->current_page->page_used_mutex);
_dispvars->current_page->used = false;
slock_unlock(_dispvars->current_page->page_used_mutex);
}
/* The page on which we just issued a flip
* becomes the visible one, with the only purpose that
* we can mark it as free next time we get here.
*
* This variable is only accessed from this same thread
* over and over, so it doesn't need to be isolated. */
_dispvars->current_page = page;
}
return 0;
}
static void sunxi_gfx_free(void *data)
{
int i;
struct sunxi_video *_dispvars = data;
/* Stop the vsync thread */
_dispvars->keep_vsync = false;
sthread_join(vsync_thread);
for (i = 0; i < _dispvars->numpages; i++)
slock_free(_dispvars->pages[i].page_used_mutex);
slock_free(queue_mutex);
slock_free(vsync_cond_mutex);
scond_free(vsync_condition);
free(_dispvars->pages);
/* Restore text console contents and reactivate cursor blinking. */
sunxi_unblank_console(_dispvars);
sunxi_disp_close(disp);
free(_dispvars);
}
static void sunxi_blit_flip(struct sunxi_page *page, const void *frame, struct sunxi_video *_dispvars)
{
pixman_blit(
_dispvars->src_width,
_dispvars->src_height,
((uint32_t*) disp->framebuffer_addr + (disp->yres + page->yoffset) * _dispvars->dst_pitch/4),
_dispvars->dst_pitch/4,
(uint16_t*)frame,
_dispvars->src_pitch/_dispvars->bytes_per_pixel
);
#if 0
/* We DO allow queue multiple page flips in this backend, that's why this is commented:
* since we have 2 pages, multiple flip issuing can not happen anyway: the game will have
* to wait the second time it completes a loop because one page is the one in the screen (used)
* and the other is the one the game used in the previous loop. */
if (_dispvars->pageflip_pending > 0)
{
slock_lock(vsync_cond_mutex);
scond_wait(vsync_condition, vsync_cond_mutex);
slock_unlock(vsync_cond_mutex);
}
#endif
/* Issue pageflip. Will flip on next vsync. */
sunxi_layer_set_rgb_input_buffer(disp, disp->bits_per_pixel, (disp->yres + page->yoffset) * disp->xres * 4,
_dispvars->src_width, _dispvars->src_height, disp->xres);
slock_lock(queue_mutex);
queue_page(page, _dispvars);
slock_unlock(queue_mutex);
}
static bool sunxi_gfx_frame(void *data, const void *frame, unsigned width,
unsigned height, unsigned pitch, const char *msg)
{
struct sunxi_video *_dispvars = data;
struct sunxi_page *page = NULL;
if (_dispvars->src_width != width || _dispvars->src_height != height)
{
int i;
unsigned inc_yoffset, xpos, visible_width;
float aspect;
/* Sanity check on new dimensions */
if (width == 0 || height == 0)
return true;
RARCH_LOG("video_sunxi: internal resolution changed by core: %ux%u -> %ux%u\n",
_dispvars->src_width, _dispvars->src_height, width, height);
_dispvars->src_width = width;
_dispvars->src_height = height;
/* Total pitch, including things the
* cores render between "visible" scanlines. */
_dispvars->src_pitch = pitch;
/* Incremental offset that sums up on
* each previous page offset.
* Total offset of each page has to
* be adjusted when internal resolution changes. */
inc_yoffset = _dispvars->src_height;
for (i = 0; i < _dispvars->numpages; i++)
_dispvars->pages[i].yoffset = i * inc_yoffset;
switch (g_settings.video.aspect_ratio_idx)
{
case ASPECT_RATIO_4_3:
aspect = (float)4 / (float)3;
break;
case ASPECT_RATIO_16_9:
aspect = (float)16 / (float)9;
break;
case ASPECT_RATIO_16_10:
aspect = (float)16 / (float)10;
break;
case ASPECT_RATIO_16_15:
aspect = (float)16 / (float)15;
break;
case ASPECT_RATIO_CORE:
aspect = (float)_dispvars->src_width / (float)_dispvars->src_height;
break;
default:
aspect = (float)_dispvars->src_width / (float)_dispvars->src_height;
break;
}
visible_width = disp->yres * aspect;
xpos = (disp->xres - visible_width) / 2;
/* setup layer window */
sunxi_layer_set_output_window(disp, xpos, 0, visible_width, disp->yres);
/* make the layer visible */
sunxi_layer_show(disp);
}
page = sunxi_get_free_page(_dispvars);
sunxi_blit_flip(page, frame, _dispvars);
return true;
}
static void sunxi_gfx_set_nonblock_state(void *data, bool state)
{
struct sunxi_video *vid = data;
(void)vid;
(void)state;
#if 0
vid->data->sync = !state;
#endif
}
static bool sunxi_gfx_alive(void *data)
{
(void)data;
return true; /* always alive */
}
static bool sunxi_gfx_focus(void *data)
{
(void)data;
return true; /* fb device always has focus */
}
static void sunxi_gfx_set_rotation(void *data, unsigned rotation)
{
(void)data;
(void)rotation;
}
static bool sunxi_gfx_has_windowed(void *data)
{
(void)data;
return false;
}
static bool sunxi_gfx_suppress_screensaver(void *data, bool enable)
{
(void)data;
(void)enable;
return false;
}
static void sunxi_gfx_viewport_info(void *data, struct video_viewport *vp)
{
struct sunxi_video *_dispvars = data;
if (!vp || !_dispvars)
return;
vp->x = vp->y = 0;
vp->width = vp->full_width = _dispvars->src_width;
vp->height = vp->full_height = _dispvars->src_height;
}
static bool sunxi_gfx_set_shader(void *data,
enum rarch_shader_type type, const char *path)
{
(void)data;
(void)type;
(void)path;
return false;
}
static const video_poke_interface_t sunxi_poke_interface = {
NULL, /* set_video_mode */
NULL, /* set_filtering */
NULL, /* get_video_output_size */
NULL, /* get_video_output_prev */
NULL, /* get_video_output_next */
#ifdef HAVE_FBO
NULL, /* get_current_framebuffer */
#endif
NULL, /* get_proc_address */
//sunxi_set_aspect_ratio,
//sunxi_apply_state_changes,
#ifdef HAVE_MENU
//sunxi_set_texture_frame,
//sunxi_set_texture_enable,
#endif
//sunxi_set_osd_msg,
//sunxi_show_mouse
};
static void sunxi_gfx_get_poke_interface(void *data,
const video_poke_interface_t **iface)
{
(void)data;
*iface = &sunxi_poke_interface;
}
video_driver_t video_sunxi = {
sunxi_gfx_init,
sunxi_gfx_frame,
sunxi_gfx_set_nonblock_state,
sunxi_gfx_alive,
sunxi_gfx_focus,
sunxi_gfx_suppress_screensaver,
sunxi_gfx_has_windowed,
sunxi_gfx_set_shader,
sunxi_gfx_free,
"sunxi",
sunxi_gfx_set_rotation,
sunxi_gfx_viewport_info,
NULL, /* read_viewport */
#ifdef HAVE_OVERLAY
NULL, /* overlay_interface */
#endif
sunxi_gfx_get_poke_interface
};