RetroArch/tasks/task_save_state.c
2016-06-30 06:11:55 +02:00

516 lines
12 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <sys/types.h>
#include <string.h>
#include <time.h>
#ifdef _WIN32
#include <direct.h>
#else
#include <unistd.h>
#endif
#include <errno.h>
#include <lists/string_list.h>
#include <streams/file_stream.h>
#include <file/file_path.h>
#include "../core.h"
#include "../configuration.h"
#include "../msg_hash.h"
#include "../runloop.h"
#include "../verbosity.h"
#include "tasks_internal.h"
struct save_state_buf
{
void* data;
char path[PATH_MAX_LENGTH];
size_t size;
};
/* Holds the previous saved state
* Can be restored to disk with undo_save_state(). */
static struct save_state_buf undo_save_buf;
/* Holds the data from before a load_state() operation
* Can be restored with undo_load_state(). */
static struct save_state_buf undo_load_buf;
struct sram_block
{
unsigned type;
void *data;
size_t size;
};
/**
* undo_load_state:
* Revert to the state before a state was loaded.
*
* Returns: true if successful, false otherwise.
**/
bool content_undo_load_state()
{
unsigned i;
retro_ctx_serialize_info_t serial_info;
size_t temp_data_size;
void* temp_data = NULL;
unsigned num_blocks = 0;
struct sram_block *blocks = NULL;
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
RARCH_LOG("%s: \"%s\".\n",
msg_hash_to_str(MSG_LOADING_STATE),
undo_load_buf.path);
RARCH_LOG("%s: %u %s.\n",
msg_hash_to_str(MSG_STATE_SIZE),
undo_load_buf.size,
msg_hash_to_str(MSG_BYTES));
/* TODO/FIXME - This checking of SRAM overwrite, the backing up of it and
its flushing could all be in their own functions... */
if (settings->block_sram_overwrite && global->savefiles
&& global->savefiles->size)
{
RARCH_LOG("%s.\n",
msg_hash_to_str(MSG_BLOCKING_SRAM_OVERWRITE));
blocks = (struct sram_block*)
calloc(global->savefiles->size, sizeof(*blocks));
if (blocks)
{
num_blocks = global->savefiles->size;
for (i = 0; i < num_blocks; i++)
blocks[i].type = global->savefiles->elems[i].attr.i;
}
}
for (i = 0; i < num_blocks; i++)
{
retro_ctx_memory_info_t mem_info;
mem_info.id = blocks[i].type;
core_get_memory(&mem_info);
blocks[i].size = mem_info.size;
}
for (i = 0; i < num_blocks; i++)
if (blocks[i].size)
blocks[i].data = malloc(blocks[i].size);
/* Backup current SRAM which is overwritten by unserialize. */
for (i = 0; i < num_blocks; i++)
{
if (blocks[i].data)
{
retro_ctx_memory_info_t mem_info;
const void *ptr = NULL;
mem_info.id = blocks[i].type;
core_get_memory(&mem_info);
ptr = mem_info.data;
if (ptr)
memcpy(blocks[i].data, ptr, blocks[i].size);
}
}
/* We need to make a temporary copy of the buffer, to allow the swap below */
temp_data = malloc(undo_load_buf.size);
temp_data_size = undo_load_buf.size;
memcpy(temp_data, undo_load_buf.data, undo_load_buf.size);
serial_info.data_const = temp_data;
serial_info.size = temp_data_size;
/* Swap the current state with the backup state. This way, we can undo
what we're undoing */
content_save_state("RAM", false);
bool ret = core_unserialize(&serial_info);
/* Clean up the temporary copy */
free(temp_data);
temp_data = NULL;
/* Flush back. */
for (i = 0; i < num_blocks; i++)
{
if (blocks[i].data)
{
retro_ctx_memory_info_t mem_info;
void *ptr = NULL;
mem_info.id = blocks[i].type;
core_get_memory(&mem_info);
ptr = mem_info.data;
if (ptr)
memcpy(ptr, blocks[i].data, blocks[i].size);
}
}
for (i = 0; i < num_blocks; i++)
free(blocks[i].data);
free(blocks);
if (!ret)
{
RARCH_ERR("%s \"%s\".\n",
msg_hash_to_str(MSG_FAILED_TO_UNDO_LOAD_STATE),
undo_load_buf.path);
}
return ret;
}
/**
* undo_save_state:
* Reverts the last save operation
*
* Returns: true if successful, false otherwise.
**/
bool content_undo_save_state(void)
{
bool ret = filestream_write_file(undo_save_buf.path, undo_save_buf.data, undo_save_buf.size);
/* Wipe the save file buffer as it's intended to be one use only */
undo_save_buf.path[0] = '\0';
undo_save_buf.size = 0;
if (undo_save_buf.data)
{
free(undo_save_buf.data);
undo_save_buf.data = NULL;
}
if (!ret)
{
RARCH_ERR("%s \"%s\".\n",
msg_hash_to_str(MSG_FAILED_TO_UNDO_SAVE_STATE),
undo_save_buf.path);
}
return ret;
}
/* TODO/FIXME - turn this into actual task */
/**
* save_state:
* @path : path of saved state that shall be written to.
* @save_to_disk: If false, saves the state onto undo_load_buf.
* Save a state from memory to disk.
*
* Returns: true if successful, false otherwise.
**/
bool content_save_state(const char *path, bool save_to_disk)
{
retro_ctx_serialize_info_t serial_info;
retro_ctx_size_info_t info;
bool ret = false;
void *data = NULL;
core_serialize_size(&info);
RARCH_LOG("%s: \"%s\".\n",
msg_hash_to_str(MSG_SAVING_STATE),
path);
if (info.size == 0)
return false;
data = malloc(info.size);
if (!data)
return false;
RARCH_LOG("%s: %d %s.\n",
msg_hash_to_str(MSG_STATE_SIZE),
(int)info.size,
msg_hash_to_str(MSG_BYTES));
serial_info.data = data;
serial_info.size = info.size;
ret = core_serialize(&serial_info);
if (ret)
{
if (save_to_disk)
{
if (path_file_exists(path))
{
/* Before overwritting the savestate file, load it into a buffer
to allow undo_save_state() to work */
/* TODO/FIXME - Use msg_hash_to_str here */
RARCH_LOG("%s\n",
"File already exists. Saving to backup buffer...");
content_load_state(path, true);
}
ret = filestream_write_file(path, data, info.size);
}
else
{
/* save_to_disk is false, which means we are saving the state
in undo_load_buf to allow content_undo_load_state() to restore it */
/* If we were holding onto an old state already, clean it up first */
if (undo_load_buf.data)
{
free(undo_load_buf.data);
undo_load_buf.data = NULL;
}
undo_load_buf.data = malloc(info.size);
if (!undo_load_buf.data)
{
free(data);
return false;
}
memcpy(undo_load_buf.data, data, info.size);
undo_load_buf.size = info.size;
strlcpy(undo_load_buf.path, path, sizeof(undo_load_buf.path));
}
}
else
{
RARCH_ERR("%s \"%s\".\n",
msg_hash_to_str(MSG_FAILED_TO_SAVE_STATE_TO),
path);
}
free(data);
return ret;
}
/**
* content_load_state:
* @path : path that state will be loaded from.
* @load_to_backup_buffer: If true, the state will be loaded into undo_save_buf.
* Load a state from disk to memory.
*
* Returns: true if successful, false otherwise.
*
*
**/
bool content_load_state(const char *path, bool load_to_backup_buffer)
{
unsigned i;
ssize_t size;
retro_ctx_serialize_info_t serial_info;
unsigned num_blocks = 0;
void *buf = NULL;
struct sram_block *blocks = NULL;
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
bool ret = filestream_read_file(path, &buf, &size);
RARCH_LOG("%s: \"%s\".\n",
msg_hash_to_str(MSG_LOADING_STATE),
path);
if (!ret || size < 0)
goto error;
RARCH_LOG("%s: %u %s.\n",
msg_hash_to_str(MSG_STATE_SIZE),
(unsigned)size,
msg_hash_to_str(MSG_BYTES));
/* This means we're backing up the file in memory, so content_undo_save_state()
can restore it */
if (load_to_backup_buffer)
{
/* If we were previously backing up a file, let go of it first */
if (undo_save_buf.data)
{
free(undo_save_buf.data);
undo_save_buf.data = NULL;
}
undo_save_buf.data = malloc(size);
if (!undo_save_buf.data)
goto error;
memcpy(undo_save_buf.data, buf, size);
undo_save_buf.size = size;
strlcpy(undo_save_buf.path, path, sizeof(undo_save_buf.path));
free(buf);
return true;
}
if (settings->block_sram_overwrite && global->savefiles
&& global->savefiles->size)
{
RARCH_LOG("%s.\n",
msg_hash_to_str(MSG_BLOCKING_SRAM_OVERWRITE));
blocks = (struct sram_block*)
calloc(global->savefiles->size, sizeof(*blocks));
if (blocks)
{
num_blocks = global->savefiles->size;
for (i = 0; i < num_blocks; i++)
blocks[i].type = global->savefiles->elems[i].attr.i;
}
}
for (i = 0; i < num_blocks; i++)
{
retro_ctx_memory_info_t mem_info;
mem_info.id = blocks[i].type;
core_get_memory(&mem_info);
blocks[i].size = mem_info.size;
}
for (i = 0; i < num_blocks; i++)
if (blocks[i].size)
blocks[i].data = malloc(blocks[i].size);
/* Backup current SRAM which is overwritten by unserialize. */
for (i = 0; i < num_blocks; i++)
{
if (blocks[i].data)
{
retro_ctx_memory_info_t mem_info;
const void *ptr = NULL;
mem_info.id = blocks[i].type;
core_get_memory(&mem_info);
ptr = mem_info.data;
if (ptr)
memcpy(blocks[i].data, ptr, blocks[i].size);
}
}
serial_info.data_const = buf;
serial_info.size = size;
/* Backup the current state so we can undo this load */
content_save_state("RAM", false);
ret = core_unserialize(&serial_info);
/* Flush back. */
for (i = 0; i < num_blocks; i++)
{
if (blocks[i].data)
{
retro_ctx_memory_info_t mem_info;
void *ptr = NULL;
mem_info.id = blocks[i].type;
core_get_memory(&mem_info);
ptr = mem_info.data;
if (ptr)
memcpy(ptr, blocks[i].data, blocks[i].size);
}
}
for (i = 0; i < num_blocks; i++)
free(blocks[i].data);
free(blocks);
if (!ret)
goto error;
free(buf);
return true;
error:
RARCH_ERR("%s \"%s\".\n",
msg_hash_to_str(MSG_FAILED_TO_LOAD_STATE),
path);
free(buf);
return false;
}
bool content_rename_state(const char *origin, const char *dest)
{
int ret = 0;
if (path_file_exists(dest))
unlink(dest);
ret = rename (origin, dest);
if (!ret)
return true;
RARCH_LOG("Error %d renaming file %s\n", ret, origin);
return false;
}
/*
*
* TODO/FIXME: Figure out when and where this should be called.
* As it is, when e.g. closing Gambatte, we get the same printf message 4 times.
*
*/
bool content_reset_savestate_backups(void)
{
RARCH_LOG("Resetting undo buffers.\n");
if (undo_save_buf.data)
{
free(undo_save_buf.data);
undo_save_buf.data = NULL;
}
undo_save_buf.path[0] = '\0';
undo_save_buf.size = 0;
if (undo_load_buf.data)
{
free(undo_load_buf.data);
undo_load_buf.data = NULL;
}
undo_load_buf.path[0] = '\0';
undo_load_buf.size = 0;
return true;
}
bool content_undo_load_buf_is_empty(void)
{
return undo_load_buf.data == NULL || undo_load_buf.size == 0;
}
bool content_undo_save_buf_is_empty(void)
{
return undo_save_buf.data == NULL || undo_save_buf.size == 0;
}