RetroArch/gfx
2017-09-05 04:21:40 +02:00
..
common Implement set min/mag/u/v for D3D8 2017-09-05 01:12:06 +02:00
drivers Rename renderchain_driver_t to d3d_renderchain_driver_t 2017-09-05 04:21:40 +02:00
drivers_context gdi: allow compilation without DirectInput8 for NT 2017-09-04 14:18:50 -04:00
drivers_font Take this out 2017-09-05 01:01:00 +02:00
drivers_font_renderer freetype: better way to determine max_width/height, fixes buffer overflow with alternate OSD fonts 2017-07-22 22:21:26 -04:00
drivers_renderchain Rename renderchain_driver_t to d3d_renderchain_driver_t 2017-09-05 04:21:40 +02:00
drivers_shader Update HLSL backend 2017-09-05 03:21:58 +02:00
drivers_tracker Fix includes of input_config 2017-08-30 23:14:27 -04:00
include Start adding D3D8 headers 2017-09-05 00:37:17 +02:00
video_filters Add ./configure to audio and video filters 2017-07-27 22:20:56 -04:00
font_driver.c Update D3D8 codepaths 2017-09-05 01:03:55 +02:00
font_driver.h (WiiU) add a font driver. 2017-05-21 03:05:41 +01:00
video_coord_array.c Add retro_timers.h/retro_math.h 2017-06-28 04:41:38 +02:00
video_coord_array.h Header update #1 2017-01-22 13:40:32 +01:00
video_defines.h Header update #1 2017-01-22 13:40:32 +01:00
video_driver.c Rename renderchain_driver_t to d3d_renderchain_driver_t 2017-09-05 04:21:40 +02:00
video_driver.h Rename renderchain_driver_t to d3d_renderchain_driver_t 2017-09-05 04:21:40 +02:00
video_filter.c Silence more warnings on iOS 2017-02-26 21:46:19 +01:00
video_filter.h Header update #1 2017-01-22 13:40:32 +01:00
video_shader_parse.c Use local variable 2017-05-28 17:46:42 +02:00
video_shader_parse.h Header update #1 2017-01-22 13:40:32 +01:00
video_state_tracker.c Merge input_config.c and input_driver.c 2017-08-31 02:25:04 +02:00
video_state_tracker.h Header update #1 2017-01-22 13:40:32 +01:00
video_thread_wrapper.c Combine video_driver.c and video_shader_driver.c 2017-05-18 14:47:24 +02:00
video_thread_wrapper.h Revert "Move structs to gfx/video_thread_wrapper.h" 2017-04-23 19:17:52 +02:00