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common
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Added support for HDR shaders - if we detect a shader that uses SLANG_FORMAT_A2B10G10R10_UNORM_PACK32 or SLANG_FORMAT_R16G16B16A16_SFLOAT as the format for the last render target in the shader chain AND hdr is switched on then this disables the internal HDR shader and allows the shader chain to define an inverse tonemapper and hdr10 shader. The first use of this is for my hdr shader crt\crt-sony-pvm-4k-hdr.slangp - submitted seperately (#13390)
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2021-12-22 02:17:17 +01:00 |
display_servers
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Merge pull request #12795 from sonninnos/video-rate-switch
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2021-09-12 16:15:04 +02:00 |
drivers
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Fix buffer overflow. (#13436)
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2021-12-31 18:17:02 +01:00 |
drivers_context
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(Wayland) Use any display for initial metrics (#13417)
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2021-12-26 04:53:57 +01:00 |
drivers_display
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(gl_core/gl3) Rename gl_core internally to gl3
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2021-11-23 08:45:54 +01:00 |
drivers_font
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[PS2] Improve Compilation (#13359)
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2021-12-15 19:01:56 +01:00 |
drivers_font_renderer
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(freetype/stb_unicode/bitmapfont) Prevent texture bleed when rendering text at non-integer scales
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2021-04-15 17:24:32 +01:00 |
drivers_renderchain
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Move d3d9 headers to gfx/include/d3d9
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2021-09-26 12:49:53 +02:00 |
drivers_shader
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Logging cleanups (#13320)
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2021-12-04 14:21:12 +01:00 |
include
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Move d3d9 headers to gfx/include/d3d9
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2021-09-26 12:49:53 +02:00 |
video_filters
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Fix blargg warning + some cleanups
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2021-09-30 18:20:29 +02:00 |
video_layout
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Prefer using snprintf instead of insecure sprintf
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2021-05-18 15:14:08 +02:00 |
widgets
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move achievement activation to background thread
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2021-11-16 11:33:37 -07:00 |
font_driver.c
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Log font rendering backend only once (#13371)
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2021-12-17 16:05:32 +01:00 |
font_driver.h
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(gl_core/gl3) Rename gl_core internally to gl3
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2021-11-23 08:45:54 +01:00 |
gfx_animation.c
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Move anim_get_ptr to gfx_animation.c
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2021-09-20 20:17:53 +02:00 |
gfx_animation.h
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Move anim_get_ptr to gfx_animation.c
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2021-09-20 20:17:53 +02:00 |
gfx_display.c
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(gl_core/gl3) Rename gl_core internally to gl3
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2021-11-23 08:45:54 +01:00 |
gfx_display.h
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(gl_core/gl3) Rename gl_core internally to gl3
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2021-11-23 08:45:54 +01:00 |
gfx_thumbnail_path.c
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Use path_basename_nocompression where we are sure we are not
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2021-04-11 17:44:41 +02:00 |
gfx_thumbnail_path.h
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Turn function static
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2020-10-05 21:54:07 +02:00 |
gfx_thumbnail.c
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move gfx_thumb_state to gfx_thumbnail.c
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2021-09-30 18:05:00 +02:00 |
gfx_thumbnail.h
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Don't call anim_get_ptr inside gfx_thumbnail.c
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2021-04-08 01:30:42 +02:00 |
gfx_widgets.c
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Netplay Stuff (#13375)
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2021-12-19 16:58:01 +01:00 |
gfx_widgets.h
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Netplay Stuff (#13375)
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2021-12-19 16:58:01 +01:00 |
video_coord_array.c
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video_coord_array.h
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reorder structs, alignment
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2020-08-15 00:35:15 +02:00 |
video_crt_switch.c
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(video_crt_switch) Cleanups and potential build fix
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2021-11-21 12:08:31 +01:00 |
video_crt_switch.h
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Add support for switchres.ini core and directory overrides
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2021-06-20 02:31:10 -03:00 |
video_defines.h
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Add option for showing the overlay behind the menu (#13360)
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2021-12-26 04:56:44 +01:00 |
video_display_server.h
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Refresh rate switch addition on startup (#13316)
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2021-12-03 17:52:46 +01:00 |
video_driver.c
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Add option for showing the overlay behind the menu (#13360)
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2021-12-26 04:56:44 +01:00 |
video_driver.h
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Add option for showing the overlay behind the menu (#13360)
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2021-12-26 04:56:44 +01:00 |
video_filter.c
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Add 'Picoscale_256x-320x240' video filter (#12997)
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2021-09-15 20:20:56 +02:00 |
video_filter.h
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video_layout.c
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Revert "Move static functions to top of files"
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2020-06-26 18:40:26 +02:00 |
video_layout.h
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Reorder structs/alignment
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2020-08-25 20:39:06 +02:00 |
video_shader_parse.c
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Logging cleanups (#13320)
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2021-12-04 14:21:12 +01:00 |
video_shader_parse.h
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Move code out of retroarch.c
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2021-10-29 14:13:16 +02:00 |
video_thread_wrapper.c
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Get rid of some getters
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2021-11-09 07:06:04 +01:00 |
video_thread_wrapper.h
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Backport parts of 73c0760236
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2021-11-09 23:12:57 +01:00 |