RetroArch/gfx/drivers_font/ps_libdbgfont.c

113 lines
3.1 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#if defined(SN_TARGET_PSP2)
#include <libdbgfont.h>
#define DbgFontPrint(x, y, scale, color, msg) sceDbgFontPrint(x, y, color, msg)
#define DbgFontConfig SceDbgFontConfig
#define DbgFontInit sceDbgFontInit
#define DbgFontExit sceDbgFontExit
#elif defined(__CELLOS_LV2__)
#include <cell/dbgfont.h>
#define SCE_DBGFONT_BUFSIZE_LARGE 2048
#define DbgFontPrint(x, y, scale, color, msg) cellDbgFontPrintf(x, y, scale, color, msg)
#define DbgFontConfig CellDbgFontConfig
#define DbgFontInit cellDbgFontInit
#define DbgFontExit cellDbgFontExit
#endif
#include "../font_driver.h"
static void *libdbg_font_init_font(void *gl_data, const char *font_path,
float font_size, bool is_threaded)
{
unsigned width, height;
video_driver_get_size(&width, &height);
(void)font_path;
(void)font_size;
(void)width;
(void)height;
DbgFontConfig cfg;
#if defined(SN_TARGET_PSP2)
cfg.fontSize = SCE_DBGFONT_FONTSIZE_LARGE;
#elif defined(__CELLOS_LV2__)
cfg.bufSize = SCE_DBGFONT_BUFSIZE_LARGE;
cfg.screenWidth = width;
cfg.screenHeight = height;
#endif
DbgFontInit(&cfg);
/* Doesn't need any state. */
return (void*)-1;
}
static void libdbg_font_free_font(void *data, bool is_threaded)
{
(void)data;
DbgFontExit();
}
static void libdbg_font_render_msg(
video_frame_info_t *video_info,
void *data, const char *msg,
const struct font_params *params)
{
float x, y, scale;
unsigned color;
if (params)
{
x = params->x;
y = params->y;
scale = params->scale;
color = params->color;
}
else
{
x = video_info->font_msg_pos_x;
y = 0.90f;
scale = 1.04f;
color = SILVER;
}
DbgFontPrint(x, y, scale, color, msg);
if (!params)
DbgFontPrint(x, y, scale - 0.01f, WHITE, msg);
#ifdef SN_TARGET_PSP2
/* FIXME - if we ever get around to this port,
* move this out to some better place */
sceDbgFontFlush();
#endif
}
font_renderer_t libdbg_font = {
libdbg_font_init_font,
libdbg_font_free_font,
libdbg_font_render_msg,
"libdbgfont",
NULL, /* get_glyph */
NULL, /* bind_block */
NULL, /* flush */
NULL, /* get_message_width */
};