RetroArch/libretro-common/include/audio/audio_mix.h

95 lines
3.1 KiB
C

/* Copyright (C) 2010-2020 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (audio_mix.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_AUDIO_MIX_H__
#define __LIBRETRO_SDK_AUDIO_MIX_H__
#include <retro_common_api.h>
#include <stdint.h>
#include <stddef.h>
#ifdef _WIN32
#include <direct.h>
#else
#include <unistd.h>
#endif
#include <formats/rwav.h>
#include <audio/audio_resampler.h>
RETRO_BEGIN_DECLS
typedef struct
{
double ratio;
void *buf;
int16_t *upsample_buf;
float *float_buf;
float *float_resample_buf;
int16_t *resample_buf;
const retro_resampler_t *resampler;
void *resampler_data;
rwav_t *rwav;
ssize_t len;
size_t resample_len;
int sample_rate;
bool resample;
} audio_chunk_t;
#if defined(__SSE2__)
#define audio_mix_volume audio_mix_volume_SSE2
void audio_mix_volume_SSE2(float *out,
const float *in, float vol, size_t samples);
#else
#define audio_mix_volume audio_mix_volume_C
#endif
void audio_mix_volume_C(float *dst, const float *src, float vol, size_t samples);
void audio_mix_free_chunk(audio_chunk_t *chunk);
audio_chunk_t* audio_mix_load_wav_file(const char *path, int sample_rate,
const char *resampler_ident, enum resampler_quality quality);
size_t audio_mix_get_chunk_num_samples(audio_chunk_t *chunk);
/**
* audio_mix_get_chunk_sample:
* @chunk : audio chunk instance
* @channel : channel of the sample (0=left, 1=right)
* @index : index of the sample
*
* Get a sample from an audio chunk.
*
* Returns: A signed 16-bit audio sample, (if necessary) resampled into the desired output rate.
**/
int16_t audio_mix_get_chunk_sample(audio_chunk_t *chunk, unsigned channel, size_t sample);
int16_t* audio_mix_get_chunk_samples(audio_chunk_t *chunk);
int audio_mix_get_chunk_num_channels(audio_chunk_t *chunk);
RETRO_END_DECLS
#endif