RetroArch/file.h
2013-11-06 14:21:12 +01:00

50 lines
1.4 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __RARCH_FILE_H
#define __RARCH_FILE_H
#include "boolean.h"
#include <stdio.h>
#include <stdint.h>
#include <stddef.h>
#include <sys/types.h>
#include "general.h"
#include "file_path.h"
#ifdef __cplusplus
extern "C" {
#endif
// Generic file, path and directory handling.
ssize_t read_file(const char *path, void **buf);
bool read_file_string(const char *path, char **buf);
bool write_file(const char *path, const void *buf, size_t size);
bool load_state(const char *path);
bool save_state(const char *path);
void load_ram_file(const char *path, int type);
void save_ram_file(const char *path, int type);
bool init_rom_file(enum rarch_game_type type);
#ifdef __cplusplus
}
#endif
#endif