RetroArch/input/drivers/wiiu_input.c
neil4 b98c53ddb7
Improve haptic feedback for input overlays (#14517)
Repurpose vibrate_on_keypress to enable device's standard keypress feedback on overlay key/button state changes

- Add keypress_vibrate function ptr to input_driver_t (only implemented on Android for now)
- (Android) Remove APP_CMD_VIBRATE_KEYPRESS
- (Android) Add doHapticFeedback, called directly to avoid latency
2022-10-16 09:58:09 +02:00

174 lines
4.6 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2014-2017 - Ali Bouhlel
* Copyright (C) 2014-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdlib.h>
#include <boolean.h>
#include <libretro.h>
#include <retro_miscellaneous.h>
#include <wiiu/nsyskbd.h>
#include <wiiu/vpad.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#include "../../config.def.h"
#include "../input_driver.h"
#include "../input_keymaps.h"
#include "wiiu_dbg.h"
/* TODO/FIXME - static global variables */
static uint8_t keyboard_channel = 0x00;
static bool keyboard_state[RETROK_LAST] = { 0 };
static void kb_connection_callback(KBDKeyEvent *key)
{
keyboard_channel += (key->channel + 0x01);
}
static void kb_disconnection_callback(KBDKeyEvent *key)
{
keyboard_channel -= (key->channel + 0x01);
}
static void kb_key_callback(KBDKeyEvent *key)
{
uint16_t mod = 0;
unsigned code = 0;
bool pressed = false;
if (key->state > 0)
pressed = true;
code = input_keymaps_translate_keysym_to_rk(
key->scancode);
if (code < RETROK_LAST)
keyboard_state[code] = pressed;
if (key->modifier & KBD_WIIU_SHIFT)
mod |= RETROKMOD_SHIFT;
if (key->modifier & KBD_WIIU_CTRL)
mod |= RETROKMOD_CTRL;
if (key->modifier & KBD_WIIU_ALT)
mod |= RETROKMOD_ALT;
if (key->modifier & KBD_WIIU_NUM_LOCK)
mod |= RETROKMOD_NUMLOCK;
if (key->modifier & KBD_WIIU_CAPS_LOCK)
mod |= RETROKMOD_CAPSLOCK;
if (key->modifier & KBD_WIIU_SCROLL_LOCK)
mod |= RETROKMOD_SCROLLOCK;
input_keyboard_event(pressed, code, (char)key->UTF16, mod,
RETRO_DEVICE_KEYBOARD);
}
static int16_t wiiu_input_state(
void *data,
const input_device_driver_t *joypad,
const input_device_driver_t *sec_joypad,
rarch_joypad_info_t *joypad_info,
const retro_keybind_set *binds,
bool keyboard_mapping_blocked,
unsigned port,
unsigned device,
unsigned idx,
unsigned id)
{
if (!(port < DEFAULT_MAX_PADS) || !binds || !binds[port])
return 0;
switch (device)
{
case RETRO_DEVICE_JOYPAD:
case RETRO_DEVICE_ANALOG:
break;
case RETRO_DEVICE_KEYBOARD:
if (id < RETROK_LAST && keyboard_state[id] && (keyboard_channel > 0))
return 1;
break;
case RETRO_DEVICE_POINTER:
case RARCH_DEVICE_POINTER_SCREEN:
/* TODO: Emulate a relative mouse.
* This is suprisingly hard to get working nicely.
*/
switch (id)
{
case RETRO_DEVICE_ID_POINTER_PRESSED:
{
input_bits_t state;
joypad->get_buttons(0, &state);
return BIT256_GET(state, VPAD_BUTTON_TOUCH_BIT) ? 1 : 0;
}
case RETRO_DEVICE_ID_POINTER_X:
return joypad->axis(0, 0xFFFF0004UL);
case RETRO_DEVICE_ID_POINTER_Y:
return joypad->axis(0, 0xFFFF0005UL);
}
break;
}
return 0;
}
static void wiiu_input_free_input(void *data)
{
KBDTeardown();
}
static void* wiiu_input_init(const char *joypad_driver)
{
KBDSetup(
&kb_connection_callback,
&kb_disconnection_callback,
&kb_key_callback);
input_keymaps_init_keyboard_lut(rarch_key_map_wiiu);
return (void*)-1;
}
static uint64_t wiiu_input_get_capabilities(void *data)
{
return (1 << RETRO_DEVICE_JOYPAD)
| (1 << RETRO_DEVICE_ANALOG)
| (1 << RETRO_DEVICE_KEYBOARD)
| (1 << RETRO_DEVICE_POINTER);
}
input_driver_t input_wiiu = {
wiiu_input_init,
NULL, /* poll */
wiiu_input_state,
wiiu_input_free_input,
NULL,
NULL,
wiiu_input_get_capabilities,
"wiiu",
NULL, /* grab_mouse */
NULL,
NULL
};