mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-01 04:00:32 +00:00
b98c53ddb7
Repurpose vibrate_on_keypress to enable device's standard keypress feedback on overlay key/button state changes - Add keypress_vibrate function ptr to input_driver_t (only implemented on Android for now) - (Android) Remove APP_CMD_VIBRATE_KEYPRESS - (Android) Add doHapticFeedback, called directly to avoid latency
621 lines
19 KiB
C
621 lines
19 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2015 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stdlib.h>
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#include <X11/Xutil.h>
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#include <X11/keysym.h>
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#include <boolean.h>
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#include <compat/strl.h>
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#include <retro_inline.h>
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#include "../input_keymaps.h"
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#include "../common/input_x11_common.h"
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#include "../../configuration.h"
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#include "../../retroarch.h"
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#include "../../verbosity.h"
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typedef struct x11_input
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{
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Display *display;
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Window win;
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int mouse_x;
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int mouse_y;
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int mouse_delta_x;
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int mouse_delta_y;
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bool mouse_grabbed;
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char state[32];
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bool mouse_l;
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bool mouse_r;
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bool mouse_m;
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} x11_input_t;
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/* Public global variable */
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extern bool g_x11_entered;
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static void *x_input_init(const char *joypad_driver)
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{
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x11_input_t *x11;
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if (video_driver_display_type_get() != RARCH_DISPLAY_X11)
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{
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RARCH_ERR("Currently active window is not an X11 window. Cannot use this driver.\n");
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return NULL;
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}
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x11 = (x11_input_t*)calloc(1, sizeof(*x11));
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if (!x11)
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return NULL;
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/* Borrow the active X window ... */
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x11->display = (Display*)video_driver_display_get();
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x11->win = (Window)video_driver_window_get();
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input_keymaps_init_keyboard_lut(rarch_key_map_x11);
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return x11;
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}
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static bool x_keyboard_pressed(x11_input_t *x11, unsigned key)
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{
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int keycode = rarch_keysym_lut[(enum retro_key)key];
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return x11->state[keycode >> 3] & (1 << (keycode & 7));
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}
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static bool x_mouse_button_pressed(
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x11_input_t *x11, unsigned port, unsigned key)
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{
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switch (key)
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{
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case RETRO_DEVICE_ID_MOUSE_LEFT:
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return x11->mouse_l;
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case RETRO_DEVICE_ID_MOUSE_RIGHT:
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return x11->mouse_r;
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case RETRO_DEVICE_ID_MOUSE_MIDDLE:
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return x11->mouse_m;
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#if 0
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case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
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return x11->mouse_b4;
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case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
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return x11->mouse_b5;
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#endif
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case RETRO_DEVICE_ID_MOUSE_WHEELUP:
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case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
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case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
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case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
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return x_mouse_state_wheel(key);
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}
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return false;
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}
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static unsigned x_retro_id_to_rarch(unsigned id)
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{
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switch (id)
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{
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT:
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return RARCH_LIGHTGUN_DPAD_RIGHT;
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT:
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return RARCH_LIGHTGUN_DPAD_LEFT;
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP:
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return RARCH_LIGHTGUN_DPAD_UP;
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN:
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return RARCH_LIGHTGUN_DPAD_DOWN;
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case RETRO_DEVICE_ID_LIGHTGUN_SELECT:
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return RARCH_LIGHTGUN_SELECT;
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case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
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return RARCH_LIGHTGUN_START;
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case RETRO_DEVICE_ID_LIGHTGUN_RELOAD:
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return RARCH_LIGHTGUN_RELOAD;
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case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
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return RARCH_LIGHTGUN_TRIGGER;
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_A:
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return RARCH_LIGHTGUN_AUX_A;
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_B:
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return RARCH_LIGHTGUN_AUX_B;
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_C:
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return RARCH_LIGHTGUN_AUX_C;
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case RETRO_DEVICE_ID_LIGHTGUN_START:
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return RARCH_LIGHTGUN_START;
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default:
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break;
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}
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return 0;
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}
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static int16_t x_input_state(
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void *data,
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const input_device_driver_t *joypad,
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const input_device_driver_t *sec_joypad,
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rarch_joypad_info_t *joypad_info,
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const retro_keybind_set *binds,
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bool keyboard_mapping_blocked,
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unsigned port,
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unsigned device,
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unsigned idx,
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unsigned id)
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{
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x11_input_t *x11 = (x11_input_t*)data;
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settings_t *settings = config_get_ptr();
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if (port >= MAX_USERS)
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return 0;
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switch (device)
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{
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case RETRO_DEVICE_JOYPAD:
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if (id == RETRO_DEVICE_ID_JOYPAD_MASK)
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{
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unsigned i;
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int16_t ret = 0;
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if (settings->uints.input_mouse_index[port] == 0)
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{
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for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
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{
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if (binds[port][i].valid)
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{
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if (x_mouse_button_pressed(x11, port,
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binds[port][i].mbutton))
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ret |= (1 << i);
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}
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}
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}
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if (!keyboard_mapping_blocked)
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{
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for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
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{
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if (binds[port][i].valid)
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{
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if ((binds[port][i].key < RETROK_LAST) &&
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x_keyboard_pressed(x11, binds[port][i].key))
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ret |= (1 << i);
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}
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}
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}
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return ret;
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}
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if (id < RARCH_BIND_LIST_END)
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{
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if (binds[port][id].valid)
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{
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if (
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((binds[port][id].key < RETROK_LAST) &&
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x_keyboard_pressed(x11, binds[port][id].key))
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&& (( id == RARCH_GAME_FOCUS_TOGGLE)
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|| !keyboard_mapping_blocked)
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)
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return 1;
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else if (settings->uints.input_mouse_index[port] == 0)
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{
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if (x_mouse_button_pressed(x11, port,
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binds[port][id].mbutton))
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return 1;
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}
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}
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}
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break;
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case RETRO_DEVICE_ANALOG:
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if (binds[port])
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{
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int id_minus_key = 0;
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int id_plus_key = 0;
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unsigned id_minus = 0;
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unsigned id_plus = 0;
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int16_t pressed_minus = 0;
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int16_t pressed_plus = 0;
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int16_t ret = 0;
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bool id_plus_valid = false;
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bool id_minus_valid = false;
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input_conv_analog_id_to_bind_id(idx, id, id_minus, id_plus);
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id_minus_valid = binds[port][id_minus].valid;
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id_plus_valid = binds[port][id_plus].valid;
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id_minus_key = binds[port][id_minus].key;
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id_plus_key = binds[port][id_plus].key;
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if (id_plus_valid && id_plus_key < RETROK_LAST)
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{
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unsigned sym = rarch_keysym_lut[(enum retro_key)id_plus_key];
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if (x11->state[sym >> 3] & (1 << (sym & 7)))
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ret = 0x7fff;
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}
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if (id_minus_valid && id_minus_key < RETROK_LAST)
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{
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unsigned sym = rarch_keysym_lut[(enum retro_key)id_minus_key];
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if (x11->state[sym >> 3] & (1 << (sym & 7)))
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ret += -0x7fff;
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}
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return ret;
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}
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break;
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case RETRO_DEVICE_KEYBOARD:
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return (id < RETROK_LAST) && x_keyboard_pressed(x11, id);
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case RETRO_DEVICE_MOUSE:
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case RARCH_DEVICE_MOUSE_SCREEN:
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switch (id)
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{
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case RETRO_DEVICE_ID_MOUSE_X:
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if (device == RARCH_DEVICE_MOUSE_SCREEN)
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return x11->mouse_x;
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return x11->mouse_delta_x;
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case RETRO_DEVICE_ID_MOUSE_Y:
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if (device == RARCH_DEVICE_MOUSE_SCREEN)
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return x11->mouse_y;
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return x11->mouse_delta_y;
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case RETRO_DEVICE_ID_MOUSE_LEFT:
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return x11->mouse_l;
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case RETRO_DEVICE_ID_MOUSE_RIGHT:
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return x11->mouse_r;
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case RETRO_DEVICE_ID_MOUSE_WHEELUP:
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case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
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case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
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case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
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return x_mouse_state_wheel(id);
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case RETRO_DEVICE_ID_MOUSE_MIDDLE:
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return x11->mouse_m;
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}
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break;
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case RETRO_DEVICE_POINTER:
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case RARCH_DEVICE_POINTER_SCREEN:
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if (idx == 0)
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{
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struct video_viewport vp;
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bool screen = device == RARCH_DEVICE_POINTER_SCREEN;
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bool inside = false;
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int16_t res_x = 0;
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int16_t res_y = 0;
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int16_t res_screen_x = 0;
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int16_t res_screen_y = 0;
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vp.x = 0;
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vp.y = 0;
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vp.width = 0;
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vp.height = 0;
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vp.full_width = 0;
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vp.full_height = 0;
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if (video_driver_translate_coord_viewport_wrap(
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&vp, x11->mouse_x, x11->mouse_y,
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&res_x, &res_y, &res_screen_x, &res_screen_y))
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{
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if (screen)
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{
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res_x = res_screen_x;
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res_y = res_screen_y;
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}
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inside = (res_x >= -0x7fff) && (res_y >= -0x7fff);
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if (!inside)
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return 0;
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switch (id)
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{
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case RETRO_DEVICE_ID_POINTER_X:
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return res_x;
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case RETRO_DEVICE_ID_POINTER_Y:
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return res_y;
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case RETRO_DEVICE_ID_POINTER_PRESSED:
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return x11->mouse_l;
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}
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}
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}
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break;
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case RETRO_DEVICE_LIGHTGUN:
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switch ( id )
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{
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/*aiming*/
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case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
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case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
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case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
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{
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struct video_viewport vp;
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const int edge_detect = 32700;
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bool inside = false;
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int16_t res_x = 0;
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int16_t res_y = 0;
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int16_t res_screen_x = 0;
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int16_t res_screen_y = 0;
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vp.x = 0;
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vp.y = 0;
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vp.width = 0;
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vp.height = 0;
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vp.full_width = 0;
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vp.full_height = 0;
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if (video_driver_translate_coord_viewport_wrap(&vp,
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x11->mouse_x, x11->mouse_y,
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&res_x, &res_y, &res_screen_x, &res_screen_y))
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{
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inside = (res_x >= -edge_detect)
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&& (res_y >= -edge_detect)
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&& (res_x <= edge_detect)
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&& (res_y <= edge_detect);
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switch ( id )
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{
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case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
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if (inside)
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return res_x;
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break;
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case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
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if (inside)
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return res_y;
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break;
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case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
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return !inside;
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default:
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break;
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}
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}
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}
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break;
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/*buttons*/
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case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
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case RETRO_DEVICE_ID_LIGHTGUN_RELOAD:
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_A:
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_B:
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_C:
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case RETRO_DEVICE_ID_LIGHTGUN_START:
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case RETRO_DEVICE_ID_LIGHTGUN_SELECT:
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP:
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN:
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT:
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT:
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case RETRO_DEVICE_ID_LIGHTGUN_PAUSE: /* deprecated */
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{
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unsigned new_id = x_retro_id_to_rarch(id);
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const uint64_t bind_joykey = input_config_binds[port][new_id].joykey;
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const uint64_t bind_joyaxis = input_config_binds[port][new_id].joyaxis;
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const uint64_t autobind_joykey = input_autoconf_binds[port][new_id].joykey;
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const uint64_t autobind_joyaxis= input_autoconf_binds[port][new_id].joyaxis;
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uint16_t port = joypad_info->joy_idx;
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float axis_threshold = joypad_info->axis_threshold;
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const uint64_t joykey = (bind_joykey != NO_BTN)
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? bind_joykey : autobind_joykey;
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const uint32_t joyaxis = (bind_joyaxis != AXIS_NONE)
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? bind_joyaxis : autobind_joyaxis;
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if (!keyboard_mapping_blocked)
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if ((binds[port][new_id].key < RETROK_LAST)
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&& x_keyboard_pressed(x11, binds[port]
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[new_id].key) )
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return 1;
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if (binds[port][new_id].valid)
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{
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if ((uint16_t)joykey != NO_BTN && joypad->button(
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port, (uint16_t)joykey))
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return 1;
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if (joyaxis != AXIS_NONE &&
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((float)abs(joypad->axis(port, joyaxis))
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/ 0x8000) > axis_threshold)
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return 1;
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else if (settings->uints.input_mouse_index[port] == 0)
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{
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if (x_mouse_button_pressed(x11, port,
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binds[port][new_id].mbutton))
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return 1;
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}
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}
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}
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break;
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/*deprecated*/
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case RETRO_DEVICE_ID_LIGHTGUN_X:
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return x11->mouse_delta_x;
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case RETRO_DEVICE_ID_LIGHTGUN_Y:
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return x11->mouse_delta_y;
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}
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break;
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}
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return 0;
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}
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static void x_input_free(void *data)
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{
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x11_input_t *x11 = (x11_input_t*)data;
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if (!x11)
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return;
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free(x11);
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}
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static void x_input_poll(void *data)
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{
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Window root_win;
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Window child_win;
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x11_input_t *x11 = (x11_input_t*)data;
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bool video_has_focus = video_driver_has_focus();
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int root_x = 0;
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int root_y = 0;
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int win_x = 0;
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int win_y = 0;
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unsigned mask = 0;
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/* If window loses focus, 'reset' keyboard
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* and ignore mouse input */
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if (!video_has_focus)
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{
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memset(x11->state, 0, sizeof(x11->state));
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x11->mouse_delta_x = 0;
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x11->mouse_delta_y = 0;
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x11->mouse_l = 0;
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x11->mouse_m = 0;
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x11->mouse_r = 0;
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return;
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}
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/* Process keyboard */
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XQueryKeymap(x11->display, x11->state);
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/* If pointer is not inside the application
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* window, ignore mouse input */
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if (!g_x11_entered)
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{
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x11->mouse_delta_x = 0;
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x11->mouse_delta_y = 0;
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x11->mouse_l = 0;
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x11->mouse_m = 0;
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x11->mouse_r = 0;
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return;
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}
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/* Process mouse */
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if (!XQueryPointer(x11->display,
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x11->win,
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&root_win, &child_win,
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|
&root_x, &root_y,
|
|
&win_x, &win_y,
|
|
&mask))
|
|
return;
|
|
|
|
/* > Mouse buttons */
|
|
x11->mouse_l = mask & Button1Mask;
|
|
x11->mouse_m = mask & Button2Mask;
|
|
x11->mouse_r = mask & Button3Mask;
|
|
|
|
/* > Mouse pointer */
|
|
if (!x11->mouse_grabbed)
|
|
{
|
|
/* Mouse is not grabbed - this corresponds
|
|
* to 'conventional' pointer input, using
|
|
* absolute screen coordinates */
|
|
int mouse_last_x = x11->mouse_x;
|
|
int mouse_last_y = x11->mouse_y;
|
|
|
|
x11->mouse_x = win_x;
|
|
x11->mouse_y = win_y;
|
|
|
|
x11->mouse_delta_x = x11->mouse_x - mouse_last_x;
|
|
x11->mouse_delta_y = x11->mouse_y - mouse_last_y;
|
|
}
|
|
else
|
|
{
|
|
/* Mouse is grabbed - all pointer movement
|
|
* must be considered 'relative' */
|
|
XWindowAttributes win_attr;
|
|
int centre_x;
|
|
int centre_y;
|
|
int warp_x = win_x;
|
|
int warp_y = win_y;
|
|
bool do_warp = false;
|
|
|
|
/* Get dimensions/centre coordinates of
|
|
* application window */
|
|
if (!XGetWindowAttributes(x11->display, x11->win, &win_attr))
|
|
{
|
|
x11->mouse_delta_x = 0;
|
|
x11->mouse_delta_y = 0;
|
|
return;
|
|
}
|
|
|
|
centre_x = win_attr.width >> 1;
|
|
centre_y = win_attr.height >> 1;
|
|
|
|
/* Get relative movement delta since last
|
|
* poll event */
|
|
x11->mouse_delta_x = win_x - centre_x;
|
|
x11->mouse_delta_y = win_y - centre_y;
|
|
|
|
/* Get effective 'absolute' pointer location
|
|
* (last position + delta, bounded by current
|
|
* application window dimensions) */
|
|
x11->mouse_x += x11->mouse_delta_x;
|
|
x11->mouse_x = (x11->mouse_x < 0) ? 0 : x11->mouse_x;
|
|
x11->mouse_x = (x11->mouse_x >= win_attr.width) ? (win_attr.width - 1) : x11->mouse_x;
|
|
|
|
x11->mouse_y += x11->mouse_delta_y;
|
|
x11->mouse_y = (x11->mouse_y < 0) ? 0 : x11->mouse_y;
|
|
x11->mouse_y = (x11->mouse_y >= win_attr.height) ? (win_attr.height - 1) : x11->mouse_y;
|
|
|
|
/* Hack/workaround:
|
|
* - X11 gives absolute pointer coordinates
|
|
* - Once the pointer reaches a screen edge
|
|
* it cannot go any further
|
|
* - To achieve 'relative' motion, we therefore
|
|
* have to reset the hardware cursor to the
|
|
* centre of the screen after polling each
|
|
* movement delta, such that it is always
|
|
* free to move in all directions during the
|
|
* time interval until the next poll event */
|
|
if (win_x != centre_x)
|
|
{
|
|
warp_x = centre_x;
|
|
do_warp = true;
|
|
}
|
|
|
|
if (win_y != centre_y)
|
|
{
|
|
warp_y = centre_y;
|
|
do_warp = true;
|
|
}
|
|
|
|
if (do_warp)
|
|
{
|
|
XWarpPointer(x11->display, None,
|
|
x11->win, 0, 0, 0, 0,
|
|
warp_x, warp_y);
|
|
XSync(x11->display, False);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void x_grab_mouse(void *data, bool state)
|
|
{
|
|
x11_input_t *x11 = (x11_input_t*)data;
|
|
if (!x11)
|
|
return;
|
|
|
|
x11->mouse_grabbed = state;
|
|
}
|
|
|
|
static uint64_t x_input_get_capabilities(void *data)
|
|
{
|
|
return
|
|
(1 << RETRO_DEVICE_JOYPAD)
|
|
| (1 << RETRO_DEVICE_MOUSE)
|
|
| (1 << RETRO_DEVICE_KEYBOARD)
|
|
| (1 << RETRO_DEVICE_LIGHTGUN)
|
|
| (1 << RETRO_DEVICE_POINTER)
|
|
| (1 << RETRO_DEVICE_ANALOG);
|
|
}
|
|
|
|
input_driver_t input_x = {
|
|
x_input_init,
|
|
x_input_poll,
|
|
x_input_state,
|
|
x_input_free,
|
|
NULL,
|
|
NULL,
|
|
x_input_get_capabilities,
|
|
"x",
|
|
x_grab_mouse,
|
|
NULL,
|
|
NULL
|
|
};
|