mirror of
https://github.com/libretro/RetroArch.git
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b207ddbe84
* Use ps2_drivers * improvements in frontend driver * Resetting IOP drivers before load elf
90 lines
2.1 KiB
Makefile
90 lines
2.1 KiB
Makefile
BUILD_FOR_PCSX2 = 0
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DEBUG = 0
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SCREEN_DEBUG = 0
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MUTE_WARNINGS = 1
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PS2_IP = 192.168.1.150
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TARGET = raboot-debug.elf
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TARGET_RELEASE = raboot.elf
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ifeq ($(DEBUG), 1)
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OPTIMIZE_LV := -O0 -g
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RARCH_DEFINES += -DDEBUG
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else
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OPTIMIZE_LV := -O3
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LDFLAGS := -s
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endif
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ifeq ($(MUTE_WARNINGS), 1)
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DISABLE_WARNINGS := -Wno-unused -Wno-format -Wno-format-truncation
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endif
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INCDIR = -Ilibretro-common/include
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INCDIR += -I$(PS2SDK)/ports/include
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CFLAGS = $(OPTIMIZE_LV) $(DISABLE_WARNINGS) -ffast-math -fsingle-precision-constant
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ASFLAGS = $(CFLAGS)
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RARCH_DEFINES += -DPS2 -DIS_SALAMANDER -DRARCH_CONSOLE
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LIBDIR =
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LDFLAGS += -L$(PS2SDK)/ports/lib
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LIBS = -lelf-loader -lps2_drivers -lpatches
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ifeq ($(SCREEN_DEBUG), 1)
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LIBS += -ldebug
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RARCH_DEFINES += -DSCREEN_DEBUG
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endif
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ifeq ($(BUILD_FOR_PCSX2), 1)
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RARCH_DEFINES += -DBUILD_FOR_PCSX2
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endif
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CFLAGS += $(RARCH_DEFINES)
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EE_OBJS = frontend/frontend_salamander.o \
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frontend/frontend_driver.o \
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frontend/drivers/platform_ps2.o \
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libretro-common/file/file_path.o \
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libretro-common/file/file_path_io.o \
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libretro-common/string/stdstring.o \
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libretro-common/lists/string_list.o \
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libretro-common/lists/dir_list.o \
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libretro-common/file/retro_dirent.o \
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libretro-common/encodings/encoding_utf.o \
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libretro-common/compat/fopen_utf8.o \
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libretro-common/compat/compat_strl.o \
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libretro-common/compat/compat_strldup.o \
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libretro-common/compat/compat_strcasestr.o \
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libretro-common/file/config_file.o \
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libretro-common/streams/file_stream.o \
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libretro-common/vfs/vfs_implementation.o \
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libretro-common/hash/lrc_hash.o \
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libretro-common/time/rtime.o \
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verbosity.o
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EE_CFLAGS = $(CFLAGS)
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EE_CXXFLAGS = $(CFLAGS)
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EE_LDFLAGS = $(LDFLAGS)
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EE_LIBS = $(LIBS)
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EE_ASFLAGS = $(ASFLAGS)
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EE_INCS = $(INCDIR)
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EE_BIN = $(TARGET)
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EE_GPVAL = $(GPVAL)
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all: $(EE_BIN)
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clean:
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rm -f $(EE_BIN) $(EE_OBJS)
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debug: clean all run
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run:
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ps2client -h $(PS2_IP) execee host:$(EE_BIN)
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release: all
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ps2-packer $(EE_BIN) $(TARGET_RELEASE)
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#Include preferences
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include $(PS2SDK)/samples/Makefile.pref
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include $(PS2SDK)/samples/Makefile.eeglobal_cpp
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