mirror of
https://github.com/libretro/RetroArch.git
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237 lines
5.6 KiB
C
237 lines
5.6 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2014-2017 - Jean-André Santoni
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _GFX_ANIMATION_H
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#define _GFX_ANIMATION_H
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#include <stdint.h>
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#include <stdlib.h>
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#include <boolean.h>
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#include <retro_common_api.h>
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#include "font_driver.h"
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RETRO_BEGIN_DECLS
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#define TICKER_SPACER_DEFAULT " | "
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typedef void (*tween_cb) (void*);
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typedef void (*update_time_cb) (float *ticker_pixel_increment,
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unsigned width, unsigned height);
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enum gfx_animation_ctl_state
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{
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MENU_ANIMATION_CTL_NONE = 0,
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MENU_ANIMATION_CTL_DEINIT,
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MENU_ANIMATION_CTL_CLEAR_ACTIVE,
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MENU_ANIMATION_CTL_SET_ACTIVE
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};
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enum gfx_animation_easing_type
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{
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/* Linear */
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EASING_LINEAR = 0,
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/* Quad */
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EASING_IN_QUAD,
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EASING_OUT_QUAD,
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EASING_IN_OUT_QUAD,
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EASING_OUT_IN_QUAD,
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/* Cubic */
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EASING_IN_CUBIC,
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EASING_OUT_CUBIC,
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EASING_IN_OUT_CUBIC,
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EASING_OUT_IN_CUBIC,
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/* Quart */
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EASING_IN_QUART,
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EASING_OUT_QUART,
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EASING_IN_OUT_QUART,
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EASING_OUT_IN_QUART,
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/* Quint */
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EASING_IN_QUINT,
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EASING_OUT_QUINT,
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EASING_IN_OUT_QUINT,
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EASING_OUT_IN_QUINT,
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/* Sine */
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EASING_IN_SINE,
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EASING_OUT_SINE,
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EASING_IN_OUT_SINE,
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EASING_OUT_IN_SINE,
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/* Expo */
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EASING_IN_EXPO,
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EASING_OUT_EXPO,
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EASING_IN_OUT_EXPO,
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EASING_OUT_IN_EXPO,
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/* Circ */
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EASING_IN_CIRC,
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EASING_OUT_CIRC,
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EASING_IN_OUT_CIRC,
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EASING_OUT_IN_CIRC,
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/* Bounce */
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EASING_IN_BOUNCE,
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EASING_OUT_BOUNCE,
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EASING_IN_OUT_BOUNCE,
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EASING_OUT_IN_BOUNCE,
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EASING_LAST
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};
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/* TODO:
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* Add a reverse loop ticker for languages
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* that read right to left */
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enum gfx_animation_ticker_type
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{
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TICKER_TYPE_BOUNCE = 0,
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TICKER_TYPE_LOOP,
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TICKER_TYPE_LAST
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};
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typedef struct gfx_animation_ctx_entry
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{
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enum gfx_animation_easing_type easing_enum;
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uintptr_t tag;
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float duration;
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float target_value;
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float *subject;
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tween_cb cb;
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void *userdata;
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} gfx_animation_ctx_entry_t;
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typedef struct gfx_animation_ctx_ticker
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{
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bool selected;
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size_t len;
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uint64_t idx;
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enum gfx_animation_ticker_type type_enum;
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char *s;
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const char *str;
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const char *spacer;
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} gfx_animation_ctx_ticker_t;
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typedef struct gfx_animation_ctx_ticker_smooth
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{
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bool selected;
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font_data_t *font;
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float font_scale;
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unsigned glyph_width; /* Fallback if font == NULL */
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unsigned field_width;
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enum gfx_animation_ticker_type type_enum;
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uint64_t idx;
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const char *src_str;
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const char *spacer;
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char *dst_str;
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size_t dst_str_len;
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unsigned *dst_str_width; /* May be set to NULL (RGUI + XMB do not require this info) */
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unsigned *x_offset;
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} gfx_animation_ctx_ticker_smooth_t;
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typedef struct gfx_animation_ctx_line_ticker
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{
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size_t line_len;
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size_t max_lines;
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uint64_t idx;
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enum gfx_animation_ticker_type type_enum;
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char *s;
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size_t len;
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const char *str;
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} gfx_animation_ctx_line_ticker_t;
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typedef struct gfx_animation_ctx_line_ticker_smooth
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{
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bool fade_enabled;
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font_data_t *font;
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float font_scale;
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unsigned field_width;
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unsigned field_height;
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enum gfx_animation_ticker_type type_enum;
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uint64_t idx;
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const char *src_str;
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char *dst_str;
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size_t dst_str_len;
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float *y_offset;
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char *top_fade_str;
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size_t top_fade_str_len;
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float *top_fade_y_offset;
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float *top_fade_alpha;
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char *bottom_fade_str;
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size_t bottom_fade_str_len;
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float *bottom_fade_y_offset;
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float *bottom_fade_alpha;
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} gfx_animation_ctx_line_ticker_smooth_t;
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typedef float gfx_timer_t;
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typedef struct gfx_timer_ctx_entry
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{
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float duration;
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tween_cb cb;
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void *userdata;
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} gfx_timer_ctx_entry_t;
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typedef struct gfx_delayed_animation
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{
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gfx_timer_t timer;
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gfx_animation_ctx_entry_t entry;
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} gfx_delayed_animation_t;
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void gfx_timer_start(gfx_timer_t *timer, gfx_timer_ctx_entry_t *timer_entry);
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void gfx_timer_kill(gfx_timer_t *timer);
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bool gfx_animation_update(
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retro_time_t current_time,
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bool timedate_enable,
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float ticker_speed,
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unsigned video_width,
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unsigned video_height);
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bool gfx_animation_ticker(gfx_animation_ctx_ticker_t *ticker);
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bool gfx_animation_ticker_smooth(gfx_animation_ctx_ticker_smooth_t *ticker);
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bool gfx_animation_line_ticker(gfx_animation_ctx_line_ticker_t *line_ticker);
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bool gfx_animation_line_ticker_smooth(gfx_animation_ctx_line_ticker_smooth_t *line_ticker);
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float gfx_animation_get_delta_time(void);
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bool gfx_animation_is_active(void);
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bool gfx_animation_kill_by_tag(uintptr_t *tag);
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bool gfx_animation_push(gfx_animation_ctx_entry_t *entry);
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void gfx_animation_push_delayed(unsigned delay, gfx_animation_ctx_entry_t *entry);
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bool gfx_animation_ctl(enum gfx_animation_ctl_state state, void *data);
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uint64_t gfx_animation_get_ticker_idx(void);
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uint64_t gfx_animation_get_ticker_slow_idx(void);
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uint64_t gfx_animation_get_ticker_pixel_idx(void);
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uint64_t gfx_animation_get_ticker_pixel_line_idx(void);
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void gfx_animation_set_update_time_cb(update_time_cb cb);
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void gfx_animation_unset_update_time_cb(void);
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RETRO_END_DECLS
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#endif
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