mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 00:20:01 +00:00
328 lines
7.4 KiB
C
328 lines
7.4 KiB
C
/* RetroArch - A frontend for libretro.
|
|
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
|
|
* Copyright (C) 2011-2017 - Daniel De Matteis
|
|
*
|
|
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with RetroArch.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#include <queues/fifo_queue.h>
|
|
#include <rthreads/rthreads.h>
|
|
|
|
#include "audio_thread_wrapper.h"
|
|
#include "../verbosity.h"
|
|
|
|
typedef struct audio_thread
|
|
{
|
|
const audio_driver_t *driver;
|
|
void *driver_data;
|
|
|
|
sthread_t *thread;
|
|
slock_t *lock;
|
|
scond_t *cond;
|
|
const char *device;
|
|
unsigned *new_rate;
|
|
|
|
int inited;
|
|
|
|
/* Initialization options. */
|
|
unsigned out_rate;
|
|
unsigned latency;
|
|
unsigned block_frames;
|
|
|
|
bool alive;
|
|
bool stopped;
|
|
bool stopped_ack;
|
|
bool is_paused;
|
|
bool is_shutdown;
|
|
bool use_float;
|
|
|
|
} audio_thread_t;
|
|
|
|
static void audio_thread_loop(void *data)
|
|
{
|
|
audio_thread_t *thr = (audio_thread_t*)data;
|
|
|
|
if (!thr)
|
|
return;
|
|
|
|
thr->driver_data = thr->driver->init(
|
|
thr->device, thr->out_rate, thr->latency,
|
|
thr->block_frames, thr->new_rate);
|
|
slock_lock(thr->lock);
|
|
thr->inited = thr->driver_data ? 1 : -1;
|
|
if (thr->inited > 0 && thr->driver->use_float)
|
|
thr->use_float = thr->driver->use_float(thr->driver_data);
|
|
scond_signal(thr->cond);
|
|
slock_unlock(thr->lock);
|
|
|
|
if (thr->inited < 0)
|
|
return;
|
|
|
|
/* Wait until we start to avoid calling
|
|
* stop immediately after initialization. */
|
|
slock_lock(thr->lock);
|
|
while (thr->stopped)
|
|
scond_wait(thr->cond, thr->lock);
|
|
slock_unlock(thr->lock);
|
|
|
|
for (;;)
|
|
{
|
|
slock_lock(thr->lock);
|
|
|
|
if (!thr->alive)
|
|
{
|
|
scond_signal(thr->cond);
|
|
thr->stopped_ack = true;
|
|
slock_unlock(thr->lock);
|
|
break;
|
|
}
|
|
|
|
if (thr->stopped)
|
|
{
|
|
thr->driver->stop(thr->driver_data);
|
|
while (thr->stopped)
|
|
{
|
|
/* If we stop right after start,
|
|
* we might not be able to properly ack.
|
|
* Signal in the loop instead. */
|
|
thr->stopped_ack = true;
|
|
scond_signal(thr->cond);
|
|
|
|
scond_wait(thr->cond, thr->lock);
|
|
}
|
|
thr->driver->start(thr->driver_data, thr->is_shutdown);
|
|
}
|
|
|
|
slock_unlock(thr->lock);
|
|
audio_driver_callback();
|
|
}
|
|
|
|
thr->driver->free(thr->driver_data);
|
|
}
|
|
|
|
static void audio_thread_block(audio_thread_t *thr)
|
|
{
|
|
if (!thr)
|
|
return;
|
|
|
|
if (thr->stopped)
|
|
return;
|
|
|
|
slock_lock(thr->lock);
|
|
thr->stopped_ack = false;
|
|
thr->stopped = true;
|
|
scond_signal(thr->cond);
|
|
|
|
/* Wait until audio driver actually goes to sleep. */
|
|
while (!thr->stopped_ack)
|
|
scond_wait(thr->cond, thr->lock);
|
|
|
|
slock_unlock(thr->lock);
|
|
}
|
|
|
|
static void audio_thread_unblock(audio_thread_t *thr)
|
|
{
|
|
if (!thr)
|
|
return;
|
|
|
|
slock_lock(thr->lock);
|
|
thr->stopped = false;
|
|
scond_signal(thr->cond);
|
|
slock_unlock(thr->lock);
|
|
}
|
|
|
|
static void audio_thread_free(void *data)
|
|
{
|
|
audio_thread_t *thr = (audio_thread_t*)data;
|
|
|
|
if (!thr)
|
|
return;
|
|
|
|
if (thr->thread)
|
|
{
|
|
slock_lock(thr->lock);
|
|
thr->stopped = false;
|
|
thr->alive = false;
|
|
scond_signal(thr->cond);
|
|
slock_unlock(thr->lock);
|
|
|
|
sthread_join(thr->thread);
|
|
}
|
|
|
|
if (thr->lock)
|
|
slock_free(thr->lock);
|
|
if (thr->cond)
|
|
scond_free(thr->cond);
|
|
free(thr);
|
|
}
|
|
|
|
static bool audio_thread_alive(void *data)
|
|
{
|
|
bool alive = false;
|
|
audio_thread_t *thr = (audio_thread_t*)data;
|
|
|
|
if (!thr)
|
|
return false;
|
|
|
|
audio_thread_block(thr);
|
|
alive = !thr->is_paused;
|
|
audio_thread_unblock(thr);
|
|
|
|
return alive;
|
|
}
|
|
|
|
static bool audio_thread_stop(void *data)
|
|
{
|
|
audio_thread_t *thr = (audio_thread_t*)data;
|
|
|
|
if (!thr)
|
|
return false;
|
|
|
|
audio_thread_block(thr);
|
|
thr->is_paused = true;
|
|
|
|
audio_driver_disable_callback();
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool audio_thread_start(void *data, bool is_shutdown)
|
|
{
|
|
audio_thread_t *thr = (audio_thread_t*)data;
|
|
|
|
if (!thr)
|
|
return false;
|
|
|
|
audio_driver_enable_callback();
|
|
|
|
thr->is_paused = false;
|
|
thr->is_shutdown = is_shutdown;
|
|
audio_thread_unblock(thr);
|
|
|
|
return true;
|
|
}
|
|
|
|
static void audio_thread_set_nonblock_state(void *data, bool state)
|
|
{
|
|
(void)data;
|
|
(void)state;
|
|
}
|
|
|
|
static bool audio_thread_use_float(void *data)
|
|
{
|
|
audio_thread_t *thr = (audio_thread_t*)data;
|
|
if (!thr)
|
|
return false;
|
|
return thr->use_float;
|
|
}
|
|
|
|
static ssize_t audio_thread_write(void *data, const void *buf, size_t size)
|
|
{
|
|
ssize_t ret;
|
|
audio_thread_t *thr = (audio_thread_t*)data;
|
|
|
|
if (!thr)
|
|
return 0;
|
|
|
|
ret = thr->driver->write(thr->driver_data, buf, size);
|
|
|
|
if (ret < 0)
|
|
{
|
|
slock_lock(thr->lock);
|
|
thr->alive = false;
|
|
scond_signal(thr->cond);
|
|
slock_unlock(thr->lock);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static const audio_driver_t audio_thread = {
|
|
NULL,
|
|
audio_thread_write,
|
|
audio_thread_stop,
|
|
audio_thread_start,
|
|
audio_thread_alive,
|
|
audio_thread_set_nonblock_state,
|
|
audio_thread_free,
|
|
audio_thread_use_float,
|
|
"audio-thread",
|
|
NULL, /* No point in using rate control with threaded audio. */
|
|
NULL,
|
|
};
|
|
|
|
/**
|
|
* audio_init_thread:
|
|
* @out_driver : output driver
|
|
* @out_data : output audio data
|
|
* @device : audio device (optional)
|
|
* @out_rate : output audio rate
|
|
* @latency : audio latency
|
|
* @driver : audio driver
|
|
*
|
|
* Starts a audio driver in a new thread.
|
|
* Access to audio driver will be mediated through this driver.
|
|
* This driver interfaces with audio callback and is
|
|
* only used in that case.
|
|
*
|
|
* Returns: true (1) if successful, otherwise false (0).
|
|
**/
|
|
bool audio_init_thread(const audio_driver_t **out_driver,
|
|
void **out_data, const char *device, unsigned audio_out_rate,
|
|
unsigned *new_rate, unsigned latency,
|
|
unsigned block_frames, const audio_driver_t *drv)
|
|
{
|
|
audio_thread_t *thr = (audio_thread_t*)calloc(1, sizeof(*thr));
|
|
if (!thr)
|
|
return false;
|
|
|
|
thr->driver = (const audio_driver_t*)drv;
|
|
thr->device = device;
|
|
thr->out_rate = audio_out_rate;
|
|
thr->new_rate = new_rate;
|
|
thr->latency = latency;
|
|
thr->block_frames = block_frames;
|
|
|
|
if (!(thr->cond = scond_new()))
|
|
goto error;
|
|
if (!(thr->lock = slock_new()))
|
|
goto error;
|
|
|
|
thr->alive = true;
|
|
thr->stopped = true;
|
|
|
|
if (!(thr->thread = sthread_create(audio_thread_loop, thr)))
|
|
goto error;
|
|
|
|
/* Wait until thread has initialized (or failed) the driver. */
|
|
slock_lock(thr->lock);
|
|
while (!thr->inited)
|
|
scond_wait(thr->cond, thr->lock);
|
|
slock_unlock(thr->lock);
|
|
|
|
if (thr->inited < 0) /* Thread failed. */
|
|
goto error;
|
|
|
|
*out_driver = &audio_thread;
|
|
*out_data = thr;
|
|
return true;
|
|
|
|
error:
|
|
*out_driver = NULL;
|
|
*out_data = NULL;
|
|
audio_thread_free(thr);
|
|
return false;
|
|
}
|