mirror of
https://github.com/libretro/RetroArch.git
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377 lines
12 KiB
C
377 lines
12 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2014-2017 - Jean-André Santoni
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* Copyright (C) 2015-2018 - Andre Leiradella
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* Copyright (C) 2018-2020 - natinusala
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../gfx_widgets.h"
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#include "../gfx_animation.h"
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#include "../gfx_display.h"
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#include "../../retroarch.h"
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/* Constants */
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#define VOLUME_DURATION 3000
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enum gfx_widget_volume_icon
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{
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ICON_MED = 0,
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ICON_MAX,
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ICON_MIN,
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ICON_MUTE,
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ICON_LAST
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};
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static const char* const ICONS_NAMES[ICON_LAST] = {
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"menu_volume_med.png",
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"menu_volume_max.png",
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"menu_volume_min.png",
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"menu_volume_mute.png",
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};
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/* Widget state */
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struct gfx_widget_volume_state
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{
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uintptr_t tag;
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uintptr_t textures[ICON_LAST];
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unsigned widget_width;
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unsigned widget_height;
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float bar_background[16];
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float bar_normal[16];
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float bar_loud[16];
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float bar_loudest[16];
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float alpha;
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float text_alpha;
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float db;
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float percent;
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gfx_timer_t timer; /* float alignment */
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bool mute;
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};
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typedef struct gfx_widget_volume_state gfx_widget_volume_state_t;
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static gfx_widget_volume_state_t p_w_volume_st = {
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(uintptr_t) &p_w_volume_st,
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{0},
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0,
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0,
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COLOR_HEX_TO_FLOAT(0x1A1A1A, 1.0f),
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COLOR_HEX_TO_FLOAT(0x198AC6, 1.0f),
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COLOR_HEX_TO_FLOAT(0xF5DD19, 1.0f),
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COLOR_HEX_TO_FLOAT(0xC23B22, 1.0f),
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0.0f,
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0.0f,
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0.0f,
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1.0f,
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0.0f,
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false
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};
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gfx_widget_volume_state_t* gfx_widget_volume_get_ptr(void)
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{
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return &p_w_volume_st;
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}
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static void gfx_widget_volume_frame(void* data, void *user_data)
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{
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static float pure_white[16] = {
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1.00, 1.00, 1.00, 1.00,
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1.00, 1.00, 1.00, 1.00,
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1.00, 1.00, 1.00, 1.00,
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1.00, 1.00, 1.00, 1.00,
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};
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gfx_widget_volume_state_t* state = gfx_widget_volume_get_ptr();
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if (state->alpha > 0.0f)
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{
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char msg[255];
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char percentage_msg[255];
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video_frame_info_t *video_info = (video_frame_info_t*)data;
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dispgfx_widget_t *p_dispwidget = (dispgfx_widget_t*)user_data;
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gfx_widget_font_data_t *font_regular = &p_dispwidget->gfx_widget_fonts.regular;
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void *userdata = video_info->userdata;
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unsigned video_width = video_info->width;
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unsigned video_height = video_info->height;
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unsigned padding = p_dispwidget->simple_widget_padding;
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float* backdrop_orig = gfx_widgets_get_backdrop_orig();
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uintptr_t volume_icon = 0;
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unsigned icon_size = state->textures[ICON_MED] ? state->widget_height : padding;
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unsigned text_color = COLOR_TEXT_ALPHA(0xffffffff, (unsigned)(state->text_alpha*255.0f));
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unsigned text_color_db = COLOR_TEXT_ALPHA(TEXT_COLOR_FAINT, (unsigned)(state->text_alpha*255.0f));
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unsigned bar_x = icon_size;
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unsigned bar_height = font_regular->line_height / 2;
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unsigned bar_width = state->widget_width - bar_x - padding;
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unsigned bar_y = state->widget_height / 2 + bar_height;
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float *bar_background = NULL;
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float *bar_foreground = NULL;
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float bar_percentage = 0.0f;
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gfx_display_t *p_disp = disp_get_ptr();
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gfx_display_ctx_driver_t *dispctx = p_disp->dispctx;
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/* Note: Volume + percentage text has no component
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* that extends below the baseline, so we shift
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* the text down by the font descender to achieve
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* better spacing */
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unsigned volume_text_y = (bar_y / 2.0f)
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+ font_regular->line_centre_offset
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+ font_regular->line_descender;
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msg[0] = '\0';
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percentage_msg[0] = '\0';
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if (state->mute)
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volume_icon = state->textures[ICON_MUTE];
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else if (state->percent <= 1.0f)
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{
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if (state->percent <= 0.5f)
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volume_icon = state->textures[ICON_MIN];
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else
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volume_icon = state->textures[ICON_MED];
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bar_background = state->bar_background;
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bar_foreground = state->bar_normal;
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bar_percentage = state->percent;
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}
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else if (state->percent > 1.0f && state->percent <= 2.0f)
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{
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volume_icon = state->textures[ICON_MAX];
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bar_background = state->bar_normal;
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bar_foreground = state->bar_loud;
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bar_percentage = state->percent - 1.0f;
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}
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else
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{
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volume_icon = state->textures[ICON_MAX];
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bar_background = state->bar_loud;
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bar_foreground = state->bar_loudest;
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bar_percentage = state->percent - 2.0f;
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}
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if (bar_percentage > 1.0f)
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bar_percentage = 1.0f;
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/* Backdrop */
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gfx_display_set_alpha(backdrop_orig, state->alpha);
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gfx_display_draw_quad(userdata,
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video_width,
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video_height,
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0, 0,
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state->widget_width,
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state->widget_height,
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video_width,
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video_height,
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backdrop_orig
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);
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/* Icon */
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if (volume_icon)
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{
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gfx_display_set_alpha(pure_white, state->text_alpha);
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if (dispctx && dispctx->blend_begin)
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dispctx->blend_begin(userdata);
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gfx_widgets_draw_icon(
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userdata,
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p_disp,
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video_width,
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video_height,
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icon_size, icon_size,
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volume_icon,
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0, 0,
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0, 1, pure_white
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);
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if (dispctx && dispctx->blend_end)
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dispctx->blend_end(userdata);
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}
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if (state->mute)
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{
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if (!state->textures[ICON_MUTE])
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{
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const char *text = msg_hash_to_str(MSG_AUDIO_MUTED);
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gfx_widgets_draw_text(font_regular,
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text,
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state->widget_width / 2,
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state->widget_height / 2.0f
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+ font_regular->line_centre_offset,
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video_width, video_height,
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text_color, TEXT_ALIGN_CENTER,
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true);
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}
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}
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else
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{
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/* Bar */
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gfx_display_set_alpha(bar_background, state->text_alpha);
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gfx_display_set_alpha(bar_foreground, state->text_alpha);
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gfx_display_draw_quad(userdata,
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video_width,
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video_height,
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bar_x + bar_percentage * bar_width, bar_y,
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bar_width - bar_percentage * bar_width, bar_height,
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video_width, video_height,
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bar_background
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);
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gfx_display_draw_quad(userdata,
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video_width,
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video_height,
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bar_x, bar_y,
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bar_percentage * bar_width, bar_height,
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video_width, video_height,
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bar_foreground
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);
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/* Text */
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snprintf(msg, sizeof(msg), (state->db >= 0 ? "+%.1f dB" : "%.1f dB"),
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state->db);
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snprintf(percentage_msg, sizeof(percentage_msg), "%d%%",
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(int)(state->percent * 100.0f));
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gfx_widgets_draw_text(font_regular,
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msg,
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state->widget_width - padding, volume_text_y,
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video_width, video_height,
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text_color_db,
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TEXT_ALIGN_RIGHT,
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false);
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gfx_widgets_draw_text(font_regular,
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percentage_msg,
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icon_size, volume_text_y,
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video_width, video_height,
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text_color,
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TEXT_ALIGN_LEFT,
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false);
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}
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}
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}
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static void gfx_widget_volume_timer_end(void *userdata)
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{
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gfx_widget_volume_state_t* state = gfx_widget_volume_get_ptr();
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gfx_animation_ctx_entry_t entry;
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entry.cb = NULL;
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entry.duration = MSG_QUEUE_ANIMATION_DURATION;
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entry.easing_enum = EASING_OUT_QUAD;
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entry.subject = &state->alpha;
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entry.tag = state->tag;
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entry.target_value = 0.0f;
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entry.userdata = NULL;
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gfx_animation_push(&entry);
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entry.subject = &state->text_alpha;
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gfx_animation_push(&entry);
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}
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void gfx_widget_volume_update_and_show(float new_volume, bool mute)
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{
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gfx_widget_volume_state_t* state = gfx_widget_volume_get_ptr();
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gfx_timer_ctx_entry_t entry;
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gfx_animation_kill_by_tag(&state->tag);
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state->db = new_volume;
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state->percent = pow(10, new_volume/20);
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state->alpha = DEFAULT_BACKDROP;
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state->text_alpha = 1.0f;
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state->mute = mute;
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entry.cb = gfx_widget_volume_timer_end;
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entry.duration = VOLUME_DURATION;
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entry.userdata = NULL;
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gfx_timer_start(&state->timer, &entry);
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}
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static void gfx_widget_volume_layout(
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void *data,
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bool is_threaded, const char *dir_assets, char *font_path)
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{
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dispgfx_widget_t *p_dispwidget = (dispgfx_widget_t*)data;
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gfx_widget_volume_state_t* state = gfx_widget_volume_get_ptr();
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unsigned last_video_width = p_dispwidget->last_video_width;
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gfx_widget_font_data_t *font_regular = &p_dispwidget->gfx_widget_fonts.regular;
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state->widget_height = font_regular->line_height * 4;
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state->widget_width = state->widget_height * 4;
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/* Volume widget cannot exceed screen width
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* > If it does, scale it down */
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if (state->widget_width > last_video_width)
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{
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state->widget_width = last_video_width;
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state->widget_height = state->widget_width / 4;
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}
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}
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static void gfx_widget_volume_context_reset(bool is_threaded,
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unsigned width, unsigned height, bool fullscreen,
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const char *dir_assets, char *font_path,
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char* menu_png_path,
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char* widgets_png_path)
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{
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gfx_widget_volume_state_t* state = gfx_widget_volume_get_ptr();
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size_t i;
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for (i = 0; i < ICON_LAST; i++)
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gfx_display_reset_textures_list(ICONS_NAMES[i], menu_png_path, &state->textures[i], TEXTURE_FILTER_MIPMAP_LINEAR, NULL, NULL);
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}
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static void gfx_widget_volume_context_destroy(void)
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{
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gfx_widget_volume_state_t* state = gfx_widget_volume_get_ptr();
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size_t i;
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for (i = 0; i < ICON_LAST; i++)
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video_driver_texture_unload(&state->textures[i]);
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}
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static void gfx_widget_volume_free(void)
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{
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gfx_widget_volume_state_t* state = gfx_widget_volume_get_ptr();
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/* Kill all running animations */
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gfx_animation_kill_by_tag(&state->tag);
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state->alpha = 0.0f;
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}
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const gfx_widget_t gfx_widget_volume = {
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NULL, /* init */
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gfx_widget_volume_free,
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gfx_widget_volume_context_reset,
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gfx_widget_volume_context_destroy,
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gfx_widget_volume_layout,
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NULL, /* iterate */
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gfx_widget_volume_frame
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};
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