Files
RetroArch/driver.h
T
LibretroAdmin 989ba0b1df retroarch: carry the running audio across a content switch
The driver stage of a staged content load leaves the audio driver out
when its init would open the same device the same way for the next
core - same driver, device, output rate, latency, resampler and
threading, no DSP filter, time stretch or core audio callback, and the
core's float and multi-channel entries as they were. The device,
pipeline and mixer keep running through the rebuild of the rest; once
the video driver has settled the rates, the new core's rate is set in
place and the stream reset a core swap needs is done. When the rate
cannot be taken in place, the driver is opened again, the device kept
across as before. The driver lookup of the stage leaves a carried
driver's table alone.

The content_load harness's close keeps its tone playing with the
device never stopped, and a load with time stretch on sets the device
aside and takes it back.
2026-10-30 21:09:30 +01:00

213 lines
6.9 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __RARCH_DRIVER__H
#define __RARCH_DRIVER__H
#include <stdint.h>
#include <stdlib.h>
#include <sys/types.h>
#include <boolean.h>
#include <retro_common_api.h>
#include "configuration.h"
#include "retroarch_types.h"
RETRO_BEGIN_DECLS
/* Bit positions for the driver masks below. These are shift counts,
* not masks: the only valid use is as the right-hand operand of a
* shift. The DRIVER_BIT_ prefix exists to stop them being mistaken
* for masks in a `flags & X` test, which compiles silently and picks
* out whichever unrelated drivers happen to share bits with the
* position's numeric value. */
enum
{
DRIVER_BIT_AUDIO = 0,
DRIVER_BIT_VIDEO,
DRIVER_BIT_INPUT,
DRIVER_BIT_CAMERA,
DRIVER_BIT_LOCATION,
DRIVER_BIT_MENU,
DRIVER_BIT_BLUETOOTH,
DRIVER_BIT_WIFI,
DRIVER_BIT_LED,
DRIVER_BIT_MIDI,
DRIVER_BIT_MICROPHONE
};
enum
{
DRIVER_AUDIO_MASK = 1 << DRIVER_BIT_AUDIO,
DRIVER_VIDEO_MASK = 1 << DRIVER_BIT_VIDEO,
DRIVER_INPUT_MASK = 1 << DRIVER_BIT_INPUT,
DRIVER_CAMERA_MASK = 1 << DRIVER_BIT_CAMERA,
DRIVER_LOCATION_MASK = 1 << DRIVER_BIT_LOCATION,
DRIVER_MENU_MASK = 1 << DRIVER_BIT_MENU,
DRIVER_BLUETOOTH_MASK = 1 << DRIVER_BIT_BLUETOOTH,
DRIVER_WIFI_MASK = 1 << DRIVER_BIT_WIFI,
DRIVER_LED_MASK = 1 << DRIVER_BIT_LED,
DRIVER_MIDI_MASK = 1 << DRIVER_BIT_MIDI,
DRIVER_MICROPHONE_MASK = 1 << DRIVER_BIT_MICROPHONE
};
/* Video and input are a single unit: input is initialised inside
* video_driver_init_internal(), and several video drivers hand back
* the input driver and its data through their init() out-params.
* Neither can be reinitialised without the other, so requests naming
* one are widened to both. */
#define DRIVER_VIDEO_AND_INPUT_MASK (DRIVER_VIDEO_MASK | DRIVER_INPUT_MASK)
#define DRIVER_FLAGS_NORMALIZE(flags) \
do \
{ \
if ((flags) & DRIVER_VIDEO_AND_INPUT_MASK) \
(flags) |= DRIVER_VIDEO_AND_INPUT_MASK; \
} while (0)
/**
* These flags indicate special requirements or requests
* of a driver's setup or teardown process.
*
* They are passed to \c drivers_init and \c driver_deinit.
* Not all drivers will need them.
*
* @see drivers_init
* @see driver_deinit
*/
enum driver_lifetime_flags
{
/**
* Indicates that the driver is being reset.
* When passed \c driver_deinit, indicates that the targeted drivers
* are about to be reinitialized.
* When passed to \c driver_init, indicates that the targeted drivers
* are in the middle of being reinitialized.
*
* This is useful for drivers that provide core-accessible resource handles,
* such as the microphone driver.
* When closed by normal means, such drivers will de-allocate the resources
* that their opened handles represent.
* If the game isn't being exited, then these resources would effectively
* be closed while the core might still be using them.
*
* This flag can be used to ensure that existing core-accessible handles
* are reinitialized with valid resources
* before the core notices that anything's wrong.
*/
DRIVER_LIFETIME_RESET = 1 << 0,
/**
* Passed to \c driver_uninit when the drivers are freed to be
* started again at once for another session: content loaded or
* closed, one core for another. It is not a reset - what a core's
* unloading ends still ends - but a driver that can outlive the
* video driver may be left running across it, as across a reset.
*/
DRIVER_LIFETIME_SESSION_SWITCH = 1 << 1,
/**
* Passed to \c drivers_init along a content switch that left the
* audio driver out of the teardown: the running audio is carried
* into the new session - its rate set in place once the video
* driver has settled the rates - instead of opened again.
*/
DRIVER_LIFETIME_AUDIO_CARRIED = 1 << 2
};
enum driver_ctl_state
{
RARCH_DRIVER_CTL_NONE = 0,
/* Sets monitor refresh rate to new value by calling
* video_monitor_set_refresh_rate(). Subsequently
* calls audio_monitor_set_refresh_rate(). */
RARCH_DRIVER_CTL_SET_REFRESH_RATE,
RARCH_DRIVER_CTL_FIND_FIRST,
RARCH_DRIVER_CTL_FIND_LAST,
RARCH_DRIVER_CTL_FIND_PREV,
RARCH_DRIVER_CTL_FIND_NEXT
};
typedef struct driver_ctx_info
{
const char *label;
char *s;
ssize_t len;
} driver_ctx_info_t;
bool driver_ctl(enum driver_ctl_state state, void *data);
/**
* driver_find_index:
* @label : string of driver type to be found.
* @drv : identifier of driver to be found.
*
* Find index of the driver, based on @label.
*
* Returns: -1 if no driver based on @label and @drv found, otherwise
* index number of the driver found in the array.
**/
int driver_find_index(const char *label, const char *drv);
/* Sets audio and video drivers to nonblock state.
*
* If nonblock state is false, sets blocking state for both
* audio and video drivers instead. */
void driver_set_nonblock_state(void);
/* Carries a new core audio rate to the running audio driver, keeping the
* device open. Returns false when the drivers need the reinit for it. */
bool driver_set_audio_input_rate(void);
/**
* drivers_init:
* @flags : Bitmask of drivers to initialize.
*
* Initializes drivers.
* @flags determines which drivers get initialized.
**/
void drivers_init(settings_t *settings, int flags,
enum driver_lifetime_flags lifetime_flags, bool verbosity_enabled);
/**
* Driver ownership - set this to true if the platform in
* question needs to 'own'
* the respective handle and therefore skip regular RetroArch
* driver teardown/reiniting procedure.
*
* If to true, the 'free' function will get skipped. It is
* then up to the driver implementation to properly handle
* 'reiniting' inside the 'init' function and make sure it
* returns the existing handle instead of allocating and
* returning a pointer to a new handle.
*
* Typically, if a driver intends to make use of this, it should
* set this to true at the end of its 'init' function.
**/
void driver_uninit(int flags, enum driver_lifetime_flags lifetime_flags);
void retro_input_poll_null(void);
RETRO_END_DECLS
#endif