..
common
(MSVC) Build fixes
2015-04-20 20:00:39 +02:00
d3d
(360) Build fixes
2015-05-09 18:12:15 +02:00
drivers
(gl) Remove context switch calls from set_osd_msg
2015-05-12 09:36:00 -03:00
drivers_context
Fix some warnings
2015-05-02 19:09:23 +02:00
drivers_font
Create set_viewport wrapper function - threaded video mode's
2015-04-26 19:46:59 +02:00
drivers_font_renderer
Change signature returntype of get_glyph to const struct font_glyph *
2015-04-22 23:33:43 +02:00
drivers_shader
Some C89 build fixes
2015-04-12 19:29:38 +02:00
drivers_wm
Some C89 build fixes
2015-04-12 19:29:38 +02:00
image
Get rid of unused variable
2015-05-05 09:43:22 +02:00
inc /Cg
(Cg) Add cgD3D9.h header
2015-03-10 15:53:08 +01:00
pixman
Start going through retro_inline INLINE
2015-03-15 04:37:54 +01:00
video_filters
(video filters) Change all existing video filters to single threaded mode -
2015-04-12 07:45:28 +02:00
font_driver.c
Fix sigsegv and improve font fallback logic
2015-05-02 22:24:35 -03:00
font_driver.h
Replace gl_font_init_first and d3d_font_init_first with common function
2015-04-21 17:33:00 +02:00
font_renderer_driver.c
(CoreText) Add HAVE_CORETEXT define
2015-04-19 16:19:10 +02:00
font_renderer_driver.h
Change signature returntype of get_glyph to const struct font_glyph *
2015-04-22 23:33:43 +02:00
video_context_driver.c
(PS3) Build fix and fix warnings
2015-05-09 17:53:03 +02:00
video_context_driver.h
(CGL) Start making Cocoa-less GL context driver
2015-04-26 03:31:02 +02:00
video_driver.c
Create video_driver_get_frame_count
2015-05-09 15:54:51 +02:00
video_driver.h
Create video_driver_get_frame_count
2015-05-09 15:54:51 +02:00
video_filter.c
(gfx/video_filter.c) Add more logging
2015-01-24 20:18:44 +01:00
video_filter.h
Update headers
2015-01-07 18:06:50 +01:00
video_monitor.c
Get rid of 64-bit formatting warnings
2015-05-09 16:21:35 +02:00
video_monitor.h
Rename gfx_get_fps to video_monitor_get_fps
2015-01-18 20:03:33 +01:00
video_pixel_converter.c
init_video_pixel_converter - return false if calloc failed
2015-04-11 08:23:02 +02:00
video_pixel_converter.h
Reuse gl_load_texture_data some more
2015-02-11 15:46:55 +01:00
video_shader_driver.c
Go through driver_get_ptr to grab pointer to driver struct
2015-03-18 19:40:00 +01:00
video_shader_driver.h
Create video_shader_driver_get_current_shader
2015-02-14 05:24:20 +01:00
video_shader_parse.c
Rename gfx_shader* to video_shader*
2015-01-19 21:24:08 +01:00
video_shader_parse.h
Rename gfx_shader* to video_shader*
2015-01-19 21:24:08 +01:00
video_state_python.c
(video_state_python.c) Cleanup
2015-03-28 21:18:46 +01:00
video_state_python.h
Rename state tracker files
2015-01-12 16:00:13 +01:00
video_state_tracker.c
Create input_driver_state
2015-03-23 03:04:05 +01:00
video_state_tracker.h
Rename state tracker files
2015-01-12 16:00:13 +01:00
video_texture.c
Move gl_common.c to gfx/drivers
2015-04-09 04:57:17 +02:00
video_texture.h
Rename/move menu_texture to gfx/video_texture
2015-03-20 02:19:19 +01:00
video_thread_wrapper.c
Fix some race conditions on that frame counter.
2015-05-09 16:30:02 +02:00
video_thread_wrapper.h
Create set_viewport wrapper function - threaded video mode's
2015-04-26 19:46:59 +02:00
video_viewport.c
Go through global_get_ptr
2015-03-21 04:43:18 +01:00
video_viewport.h
Refactor video_viewport_get_scaled_integer
2015-02-14 06:12:53 +01:00