RetroArch/frontend/drivers/platform_wiiu.c

619 lines
14 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2014-2016 - Ali Bouhlel
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stddef.h>
#include <string.h>
#include <ctype.h>
#include <boolean.h>
#include <file/file_path.h>
#ifndef IS_SALAMANDER
#include <lists/file_list.h>
#endif
#include "../frontend_driver.h"
#include "../frontend.h"
#include "../../verbosity.h"
#include "../../defaults.h"
#include "../../paths.h"
#include "retroarch.h"
#include "file_path_special.h"
#include "audio/audio_driver.h"
#include "tasks/tasks_internal.h"
#include "runloop.h"
#include <sys/socket.h>
#include "fs/fs_utils.h"
#include "fs/sd_fat_devoptab.h"
#include "system/dynamic.h"
#include "system/memory.h"
#include "system/exception_handler.h"
#include "system/exception.h"
#include <sys/iosupport.h>
#include <wiiu/os/foreground.h>
#include <wiiu/procui.h>
#include <wiiu/sysapp.h>
#include <wiiu/ios.h>
#include <wiiu/vpad.h>
#include <wiiu/kpad.h>
#include <fat.h>
#include <iosuhax.h>
#include "wiiu_dbg.h"
#include "hbl.h"
#ifndef IS_SALAMANDER
#ifdef HAVE_MENU
#include "../../menu/menu_driver.h"
#endif
#endif
//#define WIIU_SD_PATH "/vol/external01/"
#define WIIU_SD_PATH "sd:/"
#define WIIU_USB_PATH "usb:/"
static enum frontend_fork wiiu_fork_mode = FRONTEND_FORK_NONE;
static const char *elf_path_cst = WIIU_SD_PATH "retroarch/retroarch.elf";
static void frontend_wiiu_get_environment_settings(int *argc, char *argv[],
void *args, void *params_data)
{
(void)args;
DEBUG_LINE();
fill_pathname_basedir(g_defaults.dir.port, elf_path_cst, sizeof(g_defaults.dir.port));
DEBUG_LINE();
RARCH_LOG("port dir: [%s]\n", g_defaults.dir.port);
fill_pathname_join(g_defaults.dir.core_assets, g_defaults.dir.port,
"downloads", sizeof(g_defaults.dir.core_assets));
fill_pathname_join(g_defaults.dir.assets, g_defaults.dir.port,
"media", sizeof(g_defaults.dir.assets));
fill_pathname_join(g_defaults.dir.core, g_defaults.dir.port,
"cores", sizeof(g_defaults.dir.core));
fill_pathname_join(g_defaults.dir.core_info, g_defaults.dir.core,
"info", sizeof(g_defaults.dir.core_info));
fill_pathname_join(g_defaults.dir.savestate, g_defaults.dir.core,
"savestates", sizeof(g_defaults.dir.savestate));
fill_pathname_join(g_defaults.dir.sram, g_defaults.dir.core,
"savefiles", sizeof(g_defaults.dir.sram));
fill_pathname_join(g_defaults.dir.system, g_defaults.dir.core,
"system", sizeof(g_defaults.dir.system));
fill_pathname_join(g_defaults.dir.playlist, g_defaults.dir.core,
"playlists", sizeof(g_defaults.dir.playlist));
fill_pathname_join(g_defaults.dir.menu_config, g_defaults.dir.port,
"config", sizeof(g_defaults.dir.menu_config));
fill_pathname_join(g_defaults.dir.remap, g_defaults.dir.port,
"config/remaps", sizeof(g_defaults.dir.remap));
fill_pathname_join(g_defaults.dir.video_filter, g_defaults.dir.port,
"filters", sizeof(g_defaults.dir.remap));
fill_pathname_join(g_defaults.dir.database, g_defaults.dir.port,
"database/rdb", sizeof(g_defaults.dir.database));
fill_pathname_join(g_defaults.dir.cursor, g_defaults.dir.port,
"database/cursors", sizeof(g_defaults.dir.cursor));
fill_pathname_join(g_defaults.path.config, g_defaults.dir.port,
file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(g_defaults.path.config));
}
static void frontend_wiiu_deinit(void *data)
{
(void)data;
}
static void frontend_wiiu_shutdown(bool unused)
{
(void)unused;
}
static void frontend_wiiu_init(void *data)
{
(void)data;
DEBUG_LINE();
verbosity_enable();
DEBUG_LINE();
}
static int frontend_wiiu_get_rating(void)
{
return 10;
}
enum frontend_architecture frontend_wiiu_get_architecture(void)
{
return FRONTEND_ARCH_PPC;
}
static int frontend_wiiu_parse_drive_list(void *data)
{
#ifndef IS_SALAMANDER
file_list_t *list = (file_list_t *)data;
if (!list)
return -1;
menu_entries_append_enum(list, WIIU_SD_PATH,
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR,
MENU_SETTING_ACTION, 0, 0);
menu_entries_append_enum(list, WIIU_USB_PATH,
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR,
MENU_SETTING_ACTION, 0, 0);
#endif
return 0;
}
static void frontend_wiiu_exec(const char *path, bool should_load_game)
{
struct
{
u32 magic;
u32 argc;
char * argv[3];
char args[];
}*param = getApplicationEndAddr();
int len = 0;
param->argc = 0;
if(!path || !*path)
{
RARCH_LOG("No executable path provided, cannot Restart\n");
}
DEBUG_STR(path);
strcpy(param->args + len, elf_path_cst);
param->argv[param->argc] = param->args + len;
len += strlen(param->args + len) + 1;
param->argc++;
RARCH_LOG("Attempt to load core: [%s].\n", path);
#ifndef IS_SALAMANDER
if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT))
{
strcpy(param->args + len, path_get(RARCH_PATH_CONTENT));
param->argv[param->argc] = param->args + len;
len += strlen(param->args + len) + 1;
param->argc++;
RARCH_LOG("content path: [%s].\n", path_get(RARCH_PATH_CONTENT));
}
#endif
param->argv[param->argc] = NULL;
{
if (HBL_loadToMemory(path, (u32)param->args - (u32)param + len) < 0)
RARCH_LOG("Failed to load core\n");
else
{
param->magic = ARGV_MAGIC;
ARGV_PTR = param;
DEBUG_VAR(param->argc);
DEBUG_VAR(param->argv);
}
}
}
#ifndef IS_SALAMANDER
static bool frontend_wiiu_set_fork(enum frontend_fork fork_mode)
{
switch (fork_mode)
{
case FRONTEND_FORK_CORE:
RARCH_LOG("FRONTEND_FORK_CORE\n");
wiiu_fork_mode = fork_mode;
break;
case FRONTEND_FORK_CORE_WITH_ARGS:
RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n");
wiiu_fork_mode = fork_mode;
break;
case FRONTEND_FORK_RESTART:
RARCH_LOG("FRONTEND_FORK_RESTART\n");
/* NOTE: We don't implement Salamander, so just turn
* this into FRONTEND_FORK_CORE. */
wiiu_fork_mode = FRONTEND_FORK_CORE;
break;
case FRONTEND_FORK_NONE:
default:
return false;
}
return true;
}
#endif
static void frontend_wiiu_exitspawn(char *s, size_t len)
{
bool should_load_game = false;
#ifndef IS_SALAMANDER
if (wiiu_fork_mode == FRONTEND_FORK_NONE)
return;
switch (wiiu_fork_mode)
{
case FRONTEND_FORK_CORE_WITH_ARGS:
should_load_game = true;
break;
default:
break;
}
#endif
frontend_wiiu_exec(s, should_load_game);
}
frontend_ctx_driver_t frontend_ctx_wiiu =
{
frontend_wiiu_get_environment_settings,
frontend_wiiu_init,
frontend_wiiu_deinit,
frontend_wiiu_exitspawn,
NULL, /* process_args */
frontend_wiiu_exec,
#ifdef IS_SALAMANDER
NULL, /* set_fork */
#else
frontend_wiiu_set_fork,
#endif
frontend_wiiu_shutdown,
NULL, /* get_name */
NULL, /* get_os */
frontend_wiiu_get_rating,
NULL, /* load_content */
frontend_wiiu_get_architecture,
NULL, /* get_powerstate */
frontend_wiiu_parse_drive_list,
NULL, /* get_mem_total */
NULL, /* get_mem_free */
NULL, /* install_signal_handler */
NULL, /* get_signal_handler_state */
NULL, /* set_signal_handler_state */
NULL, /* destroy_signal_handler_state */
NULL, /* attach_console */
NULL, /* detach_console */
"wiiu",
};
static int log_socket = -1;
static volatile int log_lock = 0;
void log_init(const char *ipString, int port)
{
log_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (log_socket < 0)
return;
struct sockaddr_in connect_addr;
memset(&connect_addr, 0, sizeof(connect_addr));
connect_addr.sin_family = AF_INET;
connect_addr.sin_port = port;
inet_aton(ipString, &connect_addr.sin_addr);
if (connect(log_socket, (struct sockaddr *)&connect_addr, sizeof(connect_addr)) < 0)
{
socketclose(log_socket);
log_socket = -1;
}
}
void log_deinit(void)
{
if (log_socket >= 0)
{
socketclose(log_socket);
log_socket = -1;
}
}
static ssize_t log_write(struct _reent *r, void *fd, const char *ptr, size_t len)
{
if (log_socket < 0)
return len;
while (log_lock)
OSSleepTicks(((248625000 / 4)) / 1000);
log_lock = 1;
int ret;
while (len > 0)
{
int block = len < 1400 ? len : 1400; // take max 1400 bytes per UDP packet
ret = send(log_socket, ptr, block, 0);
if (ret < 0)
break;
len -= ret;
ptr += ret;
}
log_lock = 0;
return len;
}
void net_print(const char *str)
{
log_write(NULL, 0, str, strlen(str));
}
void net_print_exp(const char *str)
{
send(log_socket, str, strlen(str), 0);
}
static devoptab_t dotab_stdout =
{
"stdout_net", // device name
0, // size of file structure
NULL, // device open
NULL, // device close
log_write, // device write
NULL,
/* ... */
};
void SaveCallback()
{
OSSavesDone_ReadyToRelease();
}
int main(int argc, char **argv)
{
#if 1
setup_os_exceptions();
#else
InstallExceptionHandler();
#endif
ProcUIInit(&SaveCallback);
socket_lib_init();
#if defined(PC_DEVELOPMENT_IP_ADDRESS) && defined(PC_DEVELOPMENT_TCP_PORT)
log_init(PC_DEVELOPMENT_IP_ADDRESS, PC_DEVELOPMENT_TCP_PORT);
devoptab_list[STD_OUT] = &dotab_stdout;
devoptab_list[STD_ERR] = &dotab_stdout;
#endif
#ifndef IS_SALAMANDER
VPADInit();
WPADEnableURCC(true);
WPADEnableWiiRemote(true);
KPADInit();
#endif
verbosity_enable();
printf("starting\n");
fflush(stdout);
DEBUG_VAR(ARGV_PTR);
if(ARGV_PTR && ((u32)ARGV_PTR < 0x01000000))
{
struct
{
u32 magic;
u32 argc;
char * argv[3];
}*param = ARGV_PTR;
if(param->magic == ARGV_MAGIC)
{
argc = param->argc;
argv = param->argv;
}
ARGV_PTR = NULL;
}
DEBUG_VAR(argc);
DEBUG_STR(argv[0]);
DEBUG_STR(argv[1]);
fflush(stdout);
#ifdef IS_SALAMANDER
int salamander_main(int, char **);
salamander_main(argc, argv);
#else
#if 1
#if 0
int argc_ = 2;
// char* argv_[] = {WIIU_SD_PATH "retroarch/retroarch.elf", WIIU_SD_PATH "rom.nes", NULL};
char *argv_[] = {WIIU_SD_PATH "retroarch/retroarch.elf", WIIU_SD_PATH "rom.sfc", NULL};
rarch_main(argc_, argv_, NULL);
#else
rarch_main(argc, argv, NULL);
#endif
do
{
unsigned sleep_ms = 0;
int ret = runloop_iterate(&sleep_ms);
if (ret == 1 && sleep_ms > 0)
retro_sleep(sleep_ms);
task_queue_ctl(TASK_QUEUE_CTL_WAIT, NULL);
if (ret == -1)
break;
}
while (1);
main_exit(NULL);
#endif
#endif
fflush(stdout);
fflush(stderr);
ProcUIShutdown();
#if defined(PC_DEVELOPMENT_IP_ADDRESS) && defined(PC_DEVELOPMENT_TCP_PORT)
log_deinit();
#endif
/* returning non 0 here can prevent loading a different rpx/elf in the HBL environment */
return 0;
}
unsigned long _times_r(struct _reent *r, struct tms *tmsbuf)
{
return 0;
}
void __eabi()
{
}
__attribute__((weak))
void __init(void)
{
extern void(*__CTOR_LIST__[])(void);
void(**ctor)(void) = __CTOR_LIST__;
while (*ctor)
(*ctor++)();
}
__attribute__((weak))
void __fini(void)
{
extern void(*__DTOR_LIST__[])(void);
void(**ctor)(void) = __DTOR_LIST__;
while (*ctor)
(*ctor++)();
}
/* libiosuhax related */
//just to be able to call async
void someFunc(void *arg)
{
(void)arg;
}
static int mcp_hook_fd = -1;
int MCPHookOpen()
{
//take over mcp thread
mcp_hook_fd = IOS_Open("/dev/mcp", 0);
if (mcp_hook_fd < 0)
return -1;
IOS_IoctlAsync(mcp_hook_fd, 0x62, (void *)0, 0, (void *)0, 0, someFunc, (void *)0);
//let wupserver start up
retro_sleep(1000);
if (IOSUHAX_Open("/dev/mcp") < 0)
{
IOS_Close(mcp_hook_fd);
mcp_hook_fd = -1;
return -1;
}
return 0;
}
void MCPHookClose()
{
if (mcp_hook_fd < 0)
return;
//close down wupserver, return control to mcp
IOSUHAX_Close();
//wait for mcp to return
retro_sleep(1000);
IOS_Close(mcp_hook_fd);
mcp_hook_fd = -1;
}
static int iosuhaxMount = 0;
static void fsdev_init(void)
{
iosuhaxMount = 0;
int res = IOSUHAX_Open(NULL);
if (res < 0)
res = MCPHookOpen();
if (res < 0)
mount_sd_fat("sd");
else
{
iosuhaxMount = 1;
fatInitDefault();
}
}
static void fsdev_exit(void)
{
if (iosuhaxMount)
{
fatUnmount("sd:");
fatUnmount("usb:");
if (mcp_hook_fd >= 0)
MCPHookClose();
else
IOSUHAX_Close();
}
else
unmount_sd_fat("sd");
}
/* HBL elf entry point */
int __entry_menu(int argc, char **argv)
{
InitFunctionPointers();
memoryInitialize();
__init();
fsdev_init();
int ret = main(argc, argv);
fsdev_exit();
// __fini();
memoryRelease();
return ret;
}
/* RPX entry point */
__attribute__((noreturn))
void _start(int argc, char **argv)
{
memoryInitialize();
__init();
fsdev_init();
int ret = main(argc, argv);
fsdev_exit();
// __fini();
memoryRelease();
SYSRelaunchTitle(0, 0);
exit(0);
}