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== DETAILS For local netplay, it's useful to have your IP address easily available. This commit makes the Information > Network Information menu display the Wii U's IP address. Change summary: - Fix the logging init to be reentrant to avoid socket consumption - Add implementation of POSIX `getifaddrs()` and `freeifaddrs()` to `missing_libc_functions.c` - Remove compiler directives protecting the code paths that call `getifaddrs()` from being used in Wii U builds == TESTING Have tested locally, successfully get IP address information in the Information > Network Information. I think this may also fix NAT traversal. Will need to be tested. |
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.. | ||
platform_ctr.c | ||
platform_darwin.m | ||
platform_dos.c | ||
platform_emscripten.c | ||
platform_gx.c | ||
platform_null.c | ||
platform_ps3.c | ||
platform_psp.c | ||
platform_qnx.c | ||
platform_switch.c | ||
platform_unix.c | ||
platform_unix.h | ||
platform_wii.c | ||
platform_wiiu.c | ||
platform_win32.c | ||
platform_xdk.c | ||
platform_xdk.h | ||
platform_xenon.c |